Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.13 @ 15:56:42 Player: Fleshy Vegetable Bird Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (159) 795 Value Destroyed (4647) 4647 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1200) 1200 TOTAL SCORE: 10962 Bonus ------- High Alert Combat Kills 416 Follower Combat Kills 84 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 24/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Terrain Scan Processor Armor Integrity Analyzer Relay Coupler [NC] (32) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Advanced Terrain Scan Processor Relay Coupler [NC] (25) Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Terrain Scan Processor Armor Integrity Analyzer Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Chainsword Chainsword Spear > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Energy Well Enhanced Optical Array Improved Terrain Scan Processor Advanced Terrain Scan Processor Improved Melee Analysis Suite Core Analyzer Phase Shifter Improved Core Shielding Insulated Plating Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Flak Gun Advanced Assault Cannon Heavy Rocket Launcher Remote Datajack [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 . . 2 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 5 | . . . . . 2 . . 2 1 . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 134 | 6 9 5 . . 40 7 9 28 18 . 12 Power 14 | 1 1 1 . . 4 1 1 3 1 . 1 Engine 8 | 1 1 . . . 4 . . 1 . . 1 Core 6 | . . 1 . . . 1 1 2 1 . . Reactor . | . . . . . . . . . . . . Propulsion 42 | 2 1 3 . . 15 1 3 9 5 . 3 Treads 13 | . . . . . 4 . 2 4 . . 3 Leg . | . . . . . . . . . . . . Wheel 29 | 2 1 3 . . 11 1 1 5 5 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 1 2 . . . 6 2 2 8 9 . 7 Device 12 | . . . . . 2 . . 3 4 . 3 Storage 3 | 1 1 . . . . . 1 . . . . Processor 10 | . . . . . 2 . . 2 3 . 3 Hackware 4 | . . . . . . 1 . 2 . . 1 Protection 8 | . 1 . . . 2 1 1 1 2 . . Artifact . | . . . . . . . . . . . . Weapon 41 | 2 5 1 . . 15 3 3 8 3 . 1 Energy Gun 5 | 1 2 . . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . 1 . . . . . . Ballistic Cannon 6 | . . . . . 3 2 . 1 . . . Launcher 8 | . 2 1 . . 4 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 16 | . . . . . 5 . 3 5 3 . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . . . 2 . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . Parts Lost 72 | . 2 2 . . 20 4 3 16 6 . 19 Power 12 | . 1 1 . . 4 . 1 2 1 . 2 Propulsion 32 | . 1 . . . 11 2 2 8 2 . 6 Utility 16 | . . . . . 3 . . 4 2 . 7 Weapon 12 | . . 1 . . 2 2 . 2 1 . 4 Highest Loss Streak 17 | . 2 1 . . 4 2 1 6 4 . 17 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 90 96 100 100 72 94 95 78 85 100 87 Engine 3 | . 13 10 . . 4 1 . 1 . . . Core 4 | . . . 14 14 1 7 8 4 6 6 4 Treads 4 | . . . . . 4 7 10 11 . . 2 Wheel 21 | . 26 28 28 28 20 26 21 8 25 26 18 Device 3 | . . . . . 2 . . 5 13 6 3 Storage 9 | . 14 14 14 14 9 9 9 7 6 6 5 Processor 8 | . . . . . 8 11 9 11 11 20 20 Hackware 3 | . . . . . . 2 9 9 6 6 5 Protection 6 | . 7 14 14 14 4 13 9 3 1 6 4 Energy Gun 4 | . 13 14 14 14 5 . . . . . . Ballistic Gun 2 | . 13 11 . . 1 . . . . . . Ballistic Cannon 1 | . . . . . 2 7 6 . . . . Launcher 1 | . 1 2 14 14 2 2 . . . . . Slashing Weapon 7 | . . . . . 4 4 11 13 11 20 14 Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 10 32 33 33 33 38 50 52 55 62 60 60 Greatest Support 104 | 20 20 20 20 20 40 30 30 104 40 40 56 Greatest Overweight (x) 14 | . 1 1 1 1 3 2 5 14 1 1 1 Average Overweight (x) 1 | . . 1 1 1 . 1 1 2 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 11 15 15 15 15 15 17 20 20 20 19 Most Carried 20 | 7 8 11 11 11 15 15 18 18 20 19 20 Average Carried 12 | 3 6 7 9 11 11 12 15 11 15 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 5 Final Carried 19 | 7 6 7 11 11 12 12 18 13 19 19 5 Class Distribution -------------------- 68% | Mutant 14% | Scavenger-Assassin 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Scavenger-Assassin | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Matter Collected 2158 | 233 80 160 . . 723 175 250 218 86 109 124 Remotely . | . . . . . . . . . . . . Salvage Created 6301 | 124 363 499 . . 2132 341 620 1041 254 106 821 Parts 310 | 14 19 37 . . 100 12 34 54 17 2 21 Haulers Intercepted 8 | . 2 . . . 4 . 1 . 1 . . Recyclers Shooed 9 | . 3 1 . . 4 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 2 18 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Combat Hostiles Destroyed 90 | . 6 11 . . 30 9 8 14 2 . 10 Melee 45 | . . . . . 10 2 8 13 2 . 10 Guns 17 | . 2 9 . . 6 . . . . . . Cannons 14 | . . . . . 7 7 . . . . . AOE 14 | . 4 2 . . 7 . . 1 . . . Classes Destroyed 15 | 2 4 1 . . 5 . . 2 . . 1 Worker 24 | . 1 4 . . 10 . 1 5 3 . . Builder 5 | . . . . . . . . 5 . . . Tunneler 6 | 3 . 1 . . 1 . 1 . . . . Hauler 8 | . 2 . . . 4 . 1 . 1 . . Recycler 17 | 1 2 2 . . 7 . 1 4 . . . Operator 5 | . . . . . 3 . 1 . 1 . . Watcher 4 | . 1 . . . 2 . 1 . . . . Swarmer 17 | . . 8 . . 3 . . 6 . . . Grunt 43 | . 6 3 . . 15 6 6 1 . . 6 Brawler 3 | . . . . . 1 1 . . . . 1 Duelist 2 | . . . . . . . . . . . 2 Sentry 16 | . . . . . 8 2 2 3 . . 1 Specialist 1 | . . . . . 1 . . . . . . Hunter 5 | . . . . . 2 . . 3 . . . Programmer 3 | . . . . . . . . 1 2 . . Decomposer 1 | . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . 1 . Best Kill Streak 10 | 4 6 3 . . 9 5 4 10 2 . 4 Combat Bots Only 6 | . 4 3 . . 5 5 3 6 1 . 4 Max Kills in Single Turn 7 | 1 2 1 . . 3 1 1 7 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 1 . . 3 . . 1 . . . Melee 1 | . . . . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Damage Taken 9184 | . 393 397 . . 2334 606 446 2071 574 . 2363 Core 1911 | . 139 54 . . 399 76 35 342 73 . 793 Absorbed by Shields 38 | . . . . . . 38 . . . . . Regen/Repaired (Parts) 88 | . . . . . 70 . 18 . . . . Core Remaining (%) 45 | 100 . . . 22 . . 7 51 . . . Volleys Fired 248 | 8 46 62 . . 101 29 . 2 . . . Largest 2 | 2 2 2 . . 2 2 . 1 . . . Hottest 126 | 60 70 80 . . 126 96 . 48 . . . Shots Fired 380 | 16 69 94 . . 165 34 . 2 . . . Gun 282 | 16 59 92 . . 115 . . . . . . Cannon 67 | . . . . . 38 27 . 2 . . . Launcher 31 | . 10 2 . . 12 7 . . . . . Special . | . . . . . . . . . . . . Kinetic 150 | 8 21 30 . . 62 27 . 2 . . . Thermal 199 | 8 38 62 . . 91 . . . . . . Explosive 22 | . 10 2 . . 3 7 . . . . . Electromagnetic 9 | . . . . . 9 . . . . . . Robot Hit Streak 28 | 5 6 7 . . 28 6 . . . . . Robot Miss Streak 4 | 3 4 4 . . 3 2 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 440 | 8 28 51 . . 177 25 26 52 22 2 49 Core Hits 216 | 6 26 24 . . 78 16 14 23 7 1 21 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 27 | . . 1 . . 12 . 6 1 1 . 6 Burn 6 | . . 1 . . 5 . . . . . . Blast 2 | . . . . . 2 . . . . . . Sever 17 | . . . . . 5 . 6 1 1 . 4 Impale 2 | . . . . . . . . . . . 2 Melee Attacks 343 | . . . . . 71 9 47 78 71 6 61 Impact . | . . . . . . . . . . . . Slashing 308 | . . . . . 71 9 47 75 71 6 29 Piercing 32 | . . . . . . . . . . . 32 Sneak Attacks 42 | . . . . . 17 . 6 8 9 1 1 Combat Hostiles 1 | . . . . . . . . 1 . . . Follow-up Attacks 23 | . . . . . 3 . . 7 1 . 12 Damage Inflicted 15466 | 87 1177 763 . . 5835 1097 1110 2638 1073 137 1549 Guns 2293 | 87 311 661 . . 1234 . . . . . . Cannons 1224 | . . . . . 771 453 . . . . . Explosions 3280 | . 866 102 . . 1055 482 . 775 . . . Melee 8669 | . . . . . 2775 162 1110 1863 1073 137 1549 Ramming . | . . . . . . . . . . . . Kinetic 1679 | 34 71 201 . . 920 453 . . . . . Thermal 2776 | 53 240 460 . . 1248 . . 775 . . . Explosive 1685 | . 866 102 . . 235 482 . . . . . Electromagnetic 657 | . . . . . 657 . . . . . . Impact . | . . . . . . . . . . . . Slashing 7951 | . . . . . 2775 162 1110 1863 1073 137 831 Piercing 718 | . . . . . . . . . . . 718 Highest Corruption 42 | . . . . . 2 6 6 . 13 13 42 Average Corruption 6 | . . . . . 2 3 6 . 8 13 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 83 | . . . . . 9 11 18 . 16 16 13 Message Errors 28 | . . . . . 3 3 7 . 8 7 . Matter Fused 18 | . . . . . 2 1 4 . 2 4 5 Heat Flow Errors 9 | . . . . . . 2 2 . . 1 4 Energy Discharges 7 | . . . . . 1 1 1 . 2 . 2 Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . 1 . . 1 . Data Loss (minor) 14 | . . . . . 3 2 2 . 4 2 1 Data Loss (major) 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1329 | . 3 . . . 422 11 133 433 158 60 109 Projectiles 21 | . . . . . 10 11 . . . . . Explosions 275 | . 3 . . . 14 . . 258 . . . Melee 1033 | . . . . . 398 . 133 175 158 60 109 Knockbacks 11 | . . . . . 9 2 . . . . . Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . 9 2 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 230 | . 22 . . . 12 . . 196 . . . Shots 5 | . 2 . . . 1 . . 2 . . . Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 453 | 40 163 126 . . 453 266 135 26 . 166 228 Average Temperature 82 | 20 42 38 . . 117 115 60 15 . 91 86 Received Heat Transfer 2970 | . 231 75 . . 1026 327 261 354 . . 696 Effects 4 | . . . . . 4 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . 1 . . 8 . . . . . . Heat Transferred 5752 | 125 585 1443 . . 3099 . . 500 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 5 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Peak Influence 797 | 20 263 285 . . 677 797 679 495 330 . . Initial 436 | . 13 26 . . . 436 388 241 192 . . Average 284 | 7 163 128 . . 290 600 511 337 174 . . Maximum Alert Level 3 | . 1 1 . . 2 3 2 2 1 . . Low Security (%) 39 | 100 43 80 . 100 44 . . . 64 . . Level 1 30 | . 56 19 . . 17 . 13 82 35 . . Level 2 25 | . . . . . 37 60 86 17 . . . Level 3 3 | . . . . . . 39 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 4 . 2 7 5 . 1 Investigation 3 | . . . . . 2 . . 1 . . . Extermination 4 | . . . . . . . . 2 2 . . Reinforcement 9 | . 1 . . . 2 . 2 1 3 . . Assault 1 | . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Distress Signals 10 | . 2 . . . 3 . 2 1 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 156 | . 10 21 . . 51 9 16 28 7 . 14 Peak Tracking Total 7 | . 3 3 . . 6 3 3 7 4 . 6 Tactical Retreats 14 | . . 7 . . 3 . . 2 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Traps Triggered 13 | . . . . . 1 5 1 3 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Exploded 2 | . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Machines Disabled 12 | . . . . . 4 4 1 2 1 . . Max in Single Turn 2 | . . . . . 2 1 1 2 1 . . Garrison Access 2 | . . . . . . . . 1 1 . . Garrison Relay 2 | . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Machines Accessed 44 | . 5 . 1 . 13 1 5 8 11 . . Terminals 28 | . 4 . . . 8 1 4 4 7 . . Fabricators 3 | . . . . . . . . 1 2 . . Repair Stations 4 | . . . . . 2 . 1 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . 1 1 . . Garrison Access 3 | . . . . . 1 . . 1 1 . . Total Hacks 148 | . 20 . 23 . 41 2 15 22 25 . . Successful 89 | . 10 . 23 . 21 . 9 14 12 . . Failed 59 | . 10 . . . 20 2 6 8 13 . . Catastrophic 13 | . 1 . . . 7 . 2 2 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 67 | . 13 . . . 24 . 10 11 9 . . Terminals 84 | . 15 . . . 26 2 12 14 15 . . Fabricators 6 | . . . . . . . . 2 4 . . Repair Stations 9 | . . . . . 4 . 3 2 . . . Recycling Units 5 | . 5 . . . . . . . . . . Scanalyzers 17 | . . . . . 10 . . 2 5 . . Garrison Access 4 | . . . . . 1 . . 2 1 . . Terminal Hacks 38 | . 1 . 23 . 5 . 2 4 3 . . Record 23 | . . . 23 . . . . . . . . Part Schematic 3 | . . . . . . . . 1 2 . . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . 1 . 1 1 . . . Open DSF 1 | . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . 1 1 . . . Terminal Index 3 | . 1 . . . 1 . . 1 . . . Garrison Index 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 1 . . Load Schematic 2 | . . . . . . . . 1 1 . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . . . 4 . 2 1 . . . Scan Component 4 | . . . . . 2 . 1 1 . . . Repair 3 | . . . . . 2 . 1 . . . . Recycling Unit Hacks 5 | . 5 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Retrieve Matter 3 | . 3 . . . . . . . . . . Scanalyzer 10 | . . . . . 6 . . 2 2 . . Insert Component 4 | . . . . . 2 . . 1 1 . . Analyze 6 | . . . . . 4 . . 1 1 . . Garrison Access Hacks 4 | . . . . . 1 . . 2 1 . . Unlock Access 1 | . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . Coupler Status 1 | . . . . . . . . 1 . . . Unauthorized Hacks 22 | . 4 . . . 5 . 5 3 5 . . Terminals 22 | . 4 . . . 5 . 5 3 5 . . Track 4 | . 1 . . . . . . 1 2 . . Assimilate 2 | . . . . . . . 2 . . . . Botnet 16 | . 3 . . . 5 . 3 2 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 37 | . 5 . . . 11 1 4 7 9 . . Full Trace Events 2 | . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 2 3 . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . Parts Repaired 3 | . . . . . 2 . 1 . . . . Time 206 | . . . . . 168 . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 182 | . 182 . . . . . . . . . . Retrieved Matter 182 | . 182 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 1 1 . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . Combat 2 | . . . . . . . . 2 . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . reboot_system 1 | . . . . . . . . 1 . . . streamctrl_high 1 | . . . . . . . . 1 . . . Relay Couplers Released 9 | . . . . . . 9 . . . . . Machine Destruction 9 | . . . . . . 9 . . . . . Attached 2 | . . . . . . . . 1 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Total Allies 4 | . . 3 . . . . . 1 . . . Largest Group 3 | . . 3 . . . . . 1 . . . Highest-Rated Group 40 | . . 40 . . . . . 16 . . . Highest-Rated Ally 16 | . . 16 . . . . . 16 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 29 | . . 24 . . . . . 5 . . . Total Damage 356 | . . 298 . . . . . 58 . . . Kills 4 | . . 3 . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Turns Passed 7729 | 85 418 977 147 192 1770 574 663 1083 1058 415 347 Spaces Moved 5251 | 55 310 825 151 203 1070 432 342 514 727 426 196 Core 22 | 9 . . . . . . . 3 . . 10 Treads 196 | . . . . . 48 1 10 129 . . 8 Legs . | . . . . . . . . . . . . Wheels 5033 | 46 310 825 151 203 1022 431 332 382 727 426 178 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 80 80 95 95 95 95 50 Average Speed 103 | 75 89 95 95 95 101 95 111 157 95 95 96 Slowest Speed 750 | 80 95 95 95 95 240 320 240 750 95 95 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 47 | 4 57 98 51 71 78 36 33 20 23 75 25 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 1 . Scrap Searched 5 | . . 1 . 2 . . . . . 1 1 Spaces Dug 58 | . . . . . 4 . 7 10 35 2 . Terrain Destroyed 263 | . 55 17 . . 48 45 7 54 35 2 . Melee 58 | . . . . . 4 . 7 10 35 2 . Projectile 9 | . . . . . 9 . . . . . . AOE 196 | . 55 17 . . 35 45 . 44 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Fac Low Low Total 6709 | 85 386 924 154 202 1482 540 549 682 998 429 278 Wait 538 | . 9 22 . . 138 20 128 42 163 . 16 Move 5239 | 54 309 824 150 202 1069 430 341 513 726 425 196 Hop . | . . . . . . . . . . . . Pick Up 148 | 15 7 7 4 . 46 6 19 16 23 . 5 Fast Attach . | . . . . . . . . . . . . Attach 91 | 6 4 2 . . 27 4 5 20 14 . 9 Detach 4 | . . . . . 1 . . 2 1 . . Swap 43 | . 5 3 . . 13 3 4 8 4 . 3 Drop 50 | 2 5 4 . . 19 2 7 3 6 . 2 Fire 248 | 8 46 62 . . 101 29 . 2 . . . Melee 302 | . . . . . 68 9 45 68 61 4 47 Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 45 | . . . . . . 37 . 8 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 14) 86 | -11/Junkyard | Entered Materials 248 | -10/Materials | Core integrity fell below 50% 303 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 8) 504 | -10/Materials | Entered Mines 515 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 515 | -10/Mines | Discovered new exit (range 5) 545 | -10/Mines | Discovered new exit (range 11) 552 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 586 | -10/Mines | Learned location of Storage (-8) 847 | -10/Mines | Discovered new exit (range 12) 877 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 879 | -10/Mines | Found Prototype Device 1481 | -10/Mines | Entered Exiles 1510 | -10/Exiles | Met 8R-AWN 1524 | -10/Exiles | Met EX-HEX 1553 | -10/Exiles | Met EX-BIN 1563 | -10/Exiles | Met EX-DEC 1569 | -10/Exiles | Learned location of Zion (-7) 1618 | -10/Exiles | Discovered new exit (range 14) 1628 | -10/Exiles | Entered Mines 1637 | -9/Mines | Met a Derelict bent on vengeance 1653 | -9/Mines | Learned Materials terminal intel 1719 | -9/Mines | Learned location of Recycling (-8) 1763 | -9/Mines | Discovered new exit (range 8) 1820 | -9/Mines | Entered Materials 1820 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1821 | -8/Materials | Loaded intel: 11 terminal locations 1912 | -8/Materials | Discovered new exit (range 6) 1927 | -8/Materials | Identified Exp. Sensor Array 2129 | -8/Materials | Lost 3 parts (1p1n1w) 2330 | -8/Materials | Discovered new exit (range 10) 2700 | -8/Materials | Repaired Exp. Sensor Array 2864 | -8/Materials | Lost 4 parts (1p3n) 2904 | -8/Materials | Discovered new exit (range 13) 3009 | -8/Materials | Lost 3 parts (1p1n1w) 3167 | -8/Materials | Core integrity fell below 50% 3222 | -8/Materials | Lost 4 parts (1p2n1u) 3412 | -8/Materials | Repaired Adv. EMP Blaster? 3589 | -8/Materials | Identified exit to Garrison 3590 | -8/Materials | Entered Garrison 3688 | -8/Garrison | Triggered checkpoint 3702 | -8/Garrison | Core integrity fell below 20% 3732 | -8/Garrison | Garrison Relay disabled 3790 | -8/Garrison | Triggered checkpoint 3845 | -8/Garrison | Discovered new exit (range 11) 3871 | -8/Garrison | Triggered checkpoint 3983 | -8/Garrison | Installed Relay Interface Framework 4099 | -8/Garrison | Garrison Relay disabled 4164 | -8/Garrison | Entered Materials 4240 | -8/Materials | Repaired Axe 4392 | -8/Materials | Identified exit to Factory 4827 | -8/Materials | Entered Factory 4827 | -7/Factory | Evolved 2 slots: Utility x2 4935 | -7/Factory | Garrison activated, responded to threat 5097 | -7/Factory | Lost 3 parts (2n1u) 5144 | -7/Factory | Lost 3 parts (1p1n1w) 5300 | -7/Factory | Identified exit to Factory 5461 | -7/Factory | Fabricated Adv. Terrain Scan Processor? 5774 | -7/Factory | Lost 6 parts (1p2n2u1w) 5910 | -7/Factory | Entered another Factory area 5910 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5917 | -6/Factory | Identified exit to DSF 6198 | -6/Factory | Build established: Scavenger-Assassin 6593 | -6/Factory | Crushed by falling debris 6624 | -6/Factory | Lost 4 parts (1p1n1u1w) 6659 | -6/Factory | Discovered new exit (range 15) 6675 | -6/Factory | System corruption reached 10% 6847 | -6/Factory | Discovered new exit (range 4) 6968 | -6/Factory | Entered Lower Caves 6986 | -6/Lower Caves | Learned Factory garrison access intel 7234 | -6/Lower Caves | Build established: Mutant 7326 | -6/Lower Caves | Discovered new exit (range 13) 7383 | -6/Lower Caves | Entered another Lower Caves area 7469 | -6/Lower Caves | Encountered a Warlord checkpoint 7618 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7673 | -6/Lower Caves | Core integrity fell below 50% 7711 | -6/Lower Caves | System corruption reached 30% 7713 | -6/Lower Caves | Core integrity fell below 20% 7730 | -6/Lower Caves | Learned 4 Factory zone layouts 7730 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07708_ Critical hit (Burn: +37). 07710_ B-48 Gladiator Lgt. Treads severed. 07710_ Core Analyzer destroyed. 07710_ Hacking Suite destroyed. 07710_ System corrupted by crushing effect (+5). 07710_ System corrupted by crushing effect (+3). 07712_ B-48 Gladiator destroyed. 07713_ System corrupted: Matter fused (-10). 07713_ Acquired 10 matter. 07716_ Phase Shifter destroyed. 07716_ Med. Treads destroyed. 07716_ System corrupted by crushing effect (+4). 07716_ System corrupted by crushing effect (+5). 07716_ Knocked back. 07717_ Acquired Lgt. Treads. 07718_ Chainsword destroyed. 07724_ Lgt. Treads destroyed. 07724_ Dropped Hcp. Storage Unit. 07730_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#####?????? | | ?????????????????????????????????????### #?###?# | | ????????????????????????????????????## #??# ### | | ???????????????????????????????###### ##?# | | ???????????????????????????????#%%% ### | | ??????????????????????????????##%%% "%" | | ??????????????????????????????#%[##### " | | ?????????????????????????????##=%##?## | | ????????????????????##########[!%!### # | | ????????????????????# !!%]! #### | | ????????????????????# ### ### !!g ###??? | | ??????????????????????#" @ ; ### #####?? | | ??????????????????????#" # ##### # #?? | | ??????????????????????#" # #### ## ## | | ??????????????????????#" ## ## ## | | ??????????????????????#"b # ### | | ??????????????????????#""""""# #?## | | ??????????????????????######## #??## | | ????????????????????????????? #???# | | ?????????????????????????????###?### ## #### | | ????????????????????????????###?## ### ##??? | | ???????????????????????????## ## #??# #???? | | ???????????????????????????# ##??###???? | | ???????????????????????????## ###??????? | | ????????????????????????????### #??????? | | ??????????????????????????????## ## #??????? | | ???????????????????????????????# ##### #??????? | | ???????????????????????????##### ##?? #??????" | | ???????????????????????????# ### #### "" | | ???????????????????????????# " | | ???????????????????????????## | | ????????????????????????????# #### | | ?????????????????????######## ## ###?????##### | | ?????????????????????# ### #???????????? | | ?????????????????????# "" ### #???????????? | | ?????????????????????# """" " #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 300 Resistance: KI 20 Resistance: EM 15 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 50 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Dual-blade Saw | -6/Factory | Hacked Insulated Plating | -6/Factory | Scanalyzed Imp. Linear Gravjet | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scan Processor | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed DisruptorShrapnelFilter Manual? 0 Play Time 01:16:07 Cumulative 323.6 hours Start 2023.03.12 @ 19:50:37 End 2023.03.13 @ 15:56:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0 Lore% 63 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3e52abb-6463-4a19-a2ed-55d1c06e86f2