Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.16 @ 05:50:09 Player: Exp. Geonium Core Result: Destroyed by JY-65G(f) with Master Tearclaws Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (3492) 3492 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (-247) -247 TOTAL SCORE: 8075 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 350 Aligned with FarCom 300 Friendly Fire -1028 Cogmind --------- Core Integrity 0/850 Matter 278/300 Energy 144/160 System Corruption 41% Temperature Danger (476) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (8) ------ Makeshift Terrain Scan Processor Improved Salvage Targeting Computer Targeting Computer Precision Energy Filter Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON (3) ------- Plasma Rifle Heavy Mace > --- INVENTORY (5) ---- Improved Reaction Control System Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Active Sensor Suite Modified TNC Improved Salvage Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun Hypervelocity Coil Gun > --- INVENTORY -------- Flexi-carbon Leg Coolant Injector Improved Salvage Targeting Computer Transmission Jammer Improved Light Armor Plating Authchip [Weapon] Heavy Laser Firepult Gauss Rifle Gauss Rifle Advanced EMP Blaster Mini Grenade Launcher Field Lobotomy Kit [Rating: 80] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Modified TNC Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Modified TNC Hackware System Shield Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Plasma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 3 1 2 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 130 | 3 . . 1 2 25 33 42 15 9 Power 11 | . . . . . 4 4 2 1 . Engine 8 | . . . . . 4 2 2 . . Core 3 | . . . . . . 2 . 1 . Reactor . | . . . . . . . . . . Propulsion 24 | 2 . . . . 2 8 9 3 . Treads 17 | 2 . . . . 2 8 5 . . Leg 7 | . . . . . . . 4 3 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | . . . 1 1 7 9 9 8 5 Device 13 | . . . . . 2 4 5 2 . Storage 2 | . . . 1 . . . 1 . . Processor 12 | . . . . . 2 2 2 3 3 Hackware 1 | . . . . . . . . . 1 Protection 12 | . . . . 1 3 3 1 3 1 Artifact . | . . . . . . . . . . Weapon 55 | 1 . . . 1 12 12 22 3 4 Energy Gun 3 | . . . . . . . 1 1 1 Energy Cannon 2 | . . . . . 1 . . . 1 Ballistic Gun 34 | 1 . . . . 8 10 15 . . Ballistic Cannon . | . . . . . . . . . . Launcher 10 | . . . . 1 3 2 4 . . Special Weapon 5 | . . . . . . . 2 2 1 Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 3 1 . Corrupted Parts 3 | . . . . . . . . 3 . System Corruption 30 | . . . . . . . . 30 . Parts Lost 50 | . . . . . 5 12 30 . 3 Power 7 | . . . . . 1 3 3 . . Propulsion 12 | . . . . . 2 2 8 . . Utility 19 | . . . . . 2 5 9 . 3 Weapon 12 | . . . . . . 2 10 . . Highest Loss Streak 17 | . . . . . 3 4 17 . 2 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 89 | . 85 85 85 93 98 96 77 68 89 Engine 9 | . 14 14 14 14 17 10 5 . . Core 1 | . . . . . . 1 . 3 6 Treads 14 | . 28 28 28 28 17 14 8 . . Leg 2 | . . . . . . . 3 9 13 Device 11 | . . . . . 8 19 13 7 13 Storage 7 | . 14 14 14 14 9 7 5 . . Processor 15 | . . . . . 17 14 18 31 23 Protection 4 | . . . . 8 9 3 1 3 10 Ballistic Gun 17 | . 28 28 28 24 17 22 16 . . Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 13 13 13 48 53 75 83 80 32 43 Greatest Support 40 | 40 40 40 40 40 40 40 40 35 35 Greatest Overweight (x) 3 | . . . 1 1 1 2 3 . 1 Average Overweight (x) . | . . . . 1 1 1 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 5 5 Average Capacity 16 | 8 8 8 9 20 20 20 19 5 5 Most Carried 20 | 6 2 3 7 17 20 20 20 5 5 Average Carried 13 | 4 2 2 5 11 18 18 14 4 4 Final Capacity 20 | 8 8 8 20 20 20 20 5 5 5 Final Carried 20 | 2 2 3 6 17 20 20 4 5 1 Class Distribution -------------------- 34% | Mutant 30% | Scavenger-Gunner 22% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 3893 | 200 . 21 . 114 652 1502 875 421 108 Remotely . | . . . . . . . . . . Salvage Created 4871 | . . . . 156 1247 2193 984 120 171 Parts 232 | . . . . 5 59 110 52 5 1 Haulers Intercepted 5 | . . . . . 3 1 . 1 . Recyclers Shooed 10 | . . . . . 5 4 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 13 5 Prevented 5 | . . . . . . . . 5 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 71 | . . . . . 19 37 14 . 1 Melee 1 | . . . . . 1 . . . . Guns 58 | . . . . . 13 37 8 . . AOE 8 | . . . . . 4 . 4 . . Classes Destroyed 15 | . . . . 1 8 5 1 . . Worker 3 | . . . . . . 2 1 . . Builder 3 | . . . . . 2 1 . . . Hauler 5 | . . . . . 3 1 . 1 . Recycler 7 | . . . . 1 4 2 . . . Watcher 1 | . . . . . 1 . . . . Swarmer 7 | . . . . . 7 . . . . Grunt 37 | . . . . . 8 21 8 . . Brawler 6 | . . . . . 1 3 1 . 1 Duelist 3 | . . . . . 1 1 1 . . Sentry 4 | . . . . . 2 2 . . . Specialist 2 | . . . . . . 2 . . . Hunter 4 | . . . . . . 1 3 . . Programmer 5 | . . . . . . 5 . . . Heavy 2 | . . . . . . 2 . . . Behemoth 1 | . . . . . . . 1 . . Packrat 1 | . . . . . . . . . 1 Best Kill Streak 8 | . . . . 1 8 6 6 1 1 Combat Bots Only 7 | . . . . . 7 6 6 . 1 Max Kills in Single Turn 3 | . . . . 1 3 2 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . 1 . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Damage Taken 7402 | . . . . 226 738 2109 4013 147 169 Core 1181 | . . . . 13 66 248 772 30 52 Absorbed by Shields 605 | . . . . . 285 146 174 . . Regen/Repaired (Parts) 20 | . . . . . 20 . . . . Core Remaining (%) 86 | 100 . . . 94 88 64 . . . Volleys Fired 309 | . . . . 15 76 117 80 10 11 Largest 3 | . . . . 2 2 3 3 1 2 Hottest 250 | . . . . 40 250 75 95 75 156 Shots Fired 684 | . . . . 27 142 337 153 11 14 Gun 636 | . . . . 24 132 334 134 10 2 Cannon 13 | . . . . . 2 . . . 11 Launcher 31 | . . . . 3 8 3 17 . . Special 4 | . . . . . . . 2 1 1 Kinetic 624 | . . . . 24 132 334 134 . . Thermal 14 | . . . . . 2 . . 10 2 Explosive 15 | . . . . 3 8 3 1 . . Electromagnetic 27 | . . . . . . . 16 . 11 Robot Hit Streak 26 | . . . . 10 24 26 12 4 5 Robot Miss Streak 5 | . . . . 2 4 4 5 2 2 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 13 | . . . . . 1 11 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . Shots Hit Robots 482 | . . . . 20 105 239 101 6 11 Core Hits 219 | . . . . 11 56 93 56 2 1 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 13 | . . . . . 2 4 7 . . Critical Strikes 19 | . . . . . 2 5 11 . 1 Destroy 18 | . . . . . 2 5 11 . . Corrupt 1 | . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9368 | . 3 . . 272 1987 4349 2276 111 370 Guns 7420 | . . . . 200 1438 4212 1436 111 23 Cannons 303 | . . . . . 55 . . . 248 Explosions 1462 | . . . . 72 488 63 839 . . Melee 99 | . . . . . . . . . 99 Ramming 84 | . 3 . . . 6 74 1 . . Kinetic 7286 | . . . . 200 1438 4212 1436 . . Thermal 556 | . . . . . 386 . 36 111 23 Explosive 292 | . . . . 72 157 63 . . . Electromagnetic 1051 | . . . . . . . 803 . 248 Impact 99 | . . . . . . . . . 99 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 41 | . . . . . . 3 6 36 41 Average Corruption 12 | . . . . . . 2 4 28 39 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 92 | . . . . . . 17 23 27 25 Message Errors 20 | . . . . . . 4 4 8 4 Matter Fused 27 | . . . . . . 3 7 9 8 Heat Flow Errors 8 | . . . . . . . 4 1 3 Energy Discharges 9 | . . . . . . 2 2 1 4 Data Loss (minor) 14 | . . . . . . 3 3 4 4 Misfires 7 | . . . . . . 2 2 2 1 Alerts 3 | . . . . . . 2 . 1 . Weapon Failures 4 | . . . . . . 1 1 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 68 | . . . . 2 . 6 11 . 49 Projectiles . | . . . . . . . . . . Explosions 19 | . . . . 2 . 6 11 . . Melee 49 | . . . . . . . . . 49 Knockbacks 2 | . . . . . . 2 . . . Impact 2 | . . . . . . 2 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 93 | . . . . . 14 45 34 . . Shots 5 | . . . . . 1 2 2 . . Rammed 13 | . 1 . . . 2 9 1 . . Targets Rammed 13 | . 1 . . . 2 9 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 476 | . . . . 6 302 272 199 124 476 Average Temperature 74 | . . . . 4 58 60 32 47 144 Received Heat Transfer 1438 | . . . . 6 290 356 765 21 . Effects 4 | . . . . . 3 . . . 1 Shutdowns 1 | . . . . . . . . . 1 Interference 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . . 2 . 1 Parts Fried 10 | . . . . . . . 10 . . Impact Corruptions 2 | . . . . . . . . . 2 Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 7 | . . . . . 6 . 1 . . Heat Transferred 2430 | . . . . . 2080 . 50 250 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . 3 Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 521 | . . . . 53 362 521 409 . . Initial 224 | . . . . . . 93 224 . . Average 219 | . . . . 18 201 318 176 . . Maximum Alert Level 2 | . . . . . 1 2 2 . . Low Security (%) 47 | 100 100 100 . 100 57 23 52 . . Level 1 33 | . . . . . 42 36 38 . . Level 2 18 | . . . . . . 40 9 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 33 | . 1 . . . 4 15 13 . . Investigation 7 | . . . . . . 4 3 . . Extermination 5 | . . . . . . 3 2 . . Reinforcement 11 | . 1 . . . 1 5 4 . . Assault . | . . . . . . . . . . Garrison 10 | . . . . . 3 3 4 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . Haulers Reinforced 2 | . . . . . . 1 1 . . Active Scanning Responses 1 | . . . . . . . 1 . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 8 | . 1 . . . 2 4 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 147 | . 1 . . 21 28 50 29 11 7 Peak Tracking Total 22 | . 1 . . 22 8 5 5 5 4 Tactical Retreats 3 | . . . . . 1 . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 5 | . . . . . . 1 . 4 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 11 | . . . . . 4 2 5 . . Max in Single Turn 2 | . . . . . 2 1 1 . . Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 21 | . 1 . 1 . 5 8 4 1 1 Terminals 10 | . 1 . . . 3 5 1 . . Fabricators 3 | . . . . . . 1 2 . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . Total Hacks 47 | . 4 . 1 . 10 21 9 1 1 Successful 20 | . 1 . 1 . 9 4 3 1 1 Failed 27 | . 3 . . . 1 17 6 . . Catastrophic 5 | . . . . . . 3 2 . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 4 . 1 . 2 13 6 . . Terminals 29 | . 4 . . . 6 15 4 . . Fabricators 6 | . . . . . . 2 4 . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . . 2 3 1 . . Terminal Hacks 11 | . 1 . 1 . 6 . 1 1 1 Robot Analysis 3 | . . . . . 3 . . . . Open Door 2 | . . . . . . . . 1 1 Branch Access Points 3 | . 1 . . . 1 . 1 . . Scanalyzer Index 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . 1 2 . . Network Status 2 | . . . . . . 1 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 3 | . . . . . . 3 . . . Terminals 2 | . . . . . . 2 . . . Botnet 2 | . . . . . . 2 . . . Fabricators 1 | . . . . . . 1 . . . Recompile 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 1 . . . 4 7 4 . . Full Trace Events 4 | . . . . . . 3 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 53 | . . . . . . . 53 . . Total Part Build Rating 12 | . . . . . . . 12 . . Parts Repaired 1 | . . . . . 1 . . . . Time 32 | . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total Allies 8 | . . . . 3 . . 3 1 1 Largest Group 3 | . . . . 3 . . 2 1 1 Highest-Rated Group 74 | . . . . 40 . . 74 41 41 Highest-Rated Ally 41 | . . . . 16 . . 37 41 41 Total Orders . | . . . . . . . . . . Ally Attacks 38 | . . . . 14 . . 14 5 5 Total Damage 1124 | . . . . 132 . . 659 122 211 Kills 17 | . . . . 1 . . 10 4 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 4 | . . . . . . . 2 1 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total 3 | . . . . . 3 . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 7083 | 6 93 151 509 457 1309 2294 1244 595 425 Spaces Moved 3020 | 1 58 94 304 158 427 770 430 540 238 Core 289 | . . . . . . . 25 264 . Treads 2098 | 1 58 94 304 158 427 770 286 . . Legs 633 | . . . . . . . 119 276 238 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 240 240 240 50 50 120 Average Speed 193 | 160 160 160 166 240 240 244 222 85 158 Slowest Speed 400 | 160 160 160 240 240 240 325 400 120 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 19 25 70 34 33 28 11 60 40 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 2 | . 1 . . . . . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . 1 . Scrap Searched 4 | . . 1 . . . . . . 3 Spaces Dug 28 | . . . . . 13 6 9 . . Terrain Destroyed 129 | . . . . 18 77 18 16 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 126 | . . . . 18 77 18 13 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total 3830 | 7 58 95 309 211 591 1036 598 658 267 Wait 234 | . . 1 . 26 36 75 11 84 1 Move 3011 | . 57 93 303 157 426 769 429 539 238 Hop . | . . . . . . . . . . Pick Up 67 | . . 1 3 11 14 16 18 4 . Fast Attach 51 | . . . 1 1 4 7 19 12 7 Attach 44 | 2 . . . . 11 15 13 3 . Detach 11 | . . . . . 4 1 4 2 . Swap 35 | 1 . . . 1 10 11 10 . 2 Drop 52 | 4 . . 2 . 8 14 13 4 7 Fire 309 | . . . . 15 76 117 80 10 11 Melee 1 | . . . . . . . . . 1 Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush 12 | . 1 . . . 2 9 . . . Escape Stasis 2 | . . . . . . 2 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Identified exit to Mines 84 | -10/Materials | Met 8R-AWN 100 | -10/Materials | Entered Mines 101 | -10/Mines | Followed 8R-AWN into the Mines 245 | -10/Mines | Discovered new exit (range 5) 251 | -10/Mines | Entered Exiles 291 | -10/Exiles | Welcomed by 8R-AWN 313 | -10/Exiles | Build established: Mutant 315 | -10/Exiles | Met EX-HEX 362 | -10/Exiles | Met EX-BIN 379 | -10/Exiles | Aligned with FarCom system 381 | -10/Exiles | Given EX-Vault access code 424 | -10/Exiles | Opened EX-Vault 435 | -10/Exiles | Found Field Lobotomy Kit 440 | -10/Exiles | Found Firepult 447 | -10/Exiles | Found Modified TNC 485 | -10/Exiles | Warned to stay clear of 0b10 Research branches 536 | -10/Exiles | Met EX-DEC 741 | -10/Exiles | Discovered new exit (range 10) 760 | -10/Exiles | Stole three prototypes: Modified TNC, Firepult, Field Lobotomy Kit 760 | -10/Exiles | Entered Mines 763 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 787 | -9/Mines | Met a Derelict bent on vengeance 790 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 845 | -9/Mines | Destroyed YI-UF0 940 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1092 | -9/Mines | Assembled infested the area 1205 | -9/Mines | Discovered new exit (range 7) 1217 | -9/Mines | Entered Materials 1217 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1315 | -8/Materials | Destroyed 7 combat bots 1351 | -8/Materials | Garrison activated, responded to threat 1488 | -8/Materials | Lost 3 parts (2n1u) 1721 | -8/Materials | Repaired Shield Generator? 1789 | -8/Materials | Build established: Scavenger-Mutant 2131 | -8/Materials | Build established: Mutant 2248 | -8/Materials | Discovered new exit (range 12) 2526 | -8/Materials | Entered Factory 2526 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2528 | -7/Factory | FarCom data flow suspended 2753 | -7/Factory | Garrison activated, responded to threat 2801 | -7/Factory | Lost 3 parts (1p2u) 3095 | -7/Factory | Build established: Scavenger-Gunner 3444 | -7/Factory | Found Prototype Device 3631 | -7/Factory | Cargo convoy interrupted 4199 | -7/Factory | Discovered new exit (range 3) 4248 | -7/Factory | Lost 4 parts (1p2n1w) 4820 | -7/Factory | Entered another Factory area 4820 | -6/Factory | Evolved 2 slots: Utility x2 4935 | -6/Factory | Fabricated Hyp. Coil Gun? 5279 | -6/Factory | Spotted B-75 Beast 5348 | -6/Factory | Destroyed B-75 Beast 5420 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 5427 | -6/Factory | Lost 17 parts (2p5n6u4w) 5444 | -6/Factory | Identified Active Sensor Suite 5462 | -6/Factory | Garrison activated, responded to threat 5468 | -6/Factory | Hacker 5a assimilated hostile L-41 Fighter 5495 | -6/Factory | Core integrity fell below 50% 5573 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 5734 | -6/Factory | Identified exit to Lower Caves 5769 | -6/Factory | Garrison activated, responded to threat 6059 | -6/Factory | Core integrity fell below 20% 6064 | -6/Factory | Entered Lower Caves 6089 | -6/Lower Caves | Lost 9 parts (1p2n2u4w) 6207 | -6/Lower Caves | System corruption reached 10% 6225 | -6/Lower Caves | System corruption reached 30% 6413 | -6/Lower Caves | Assimilated H-66 Slayer with FLK Orb 6513 | -6/Lower Caves | Build established: Scavenger-Mutant 6653 | -6/Lower Caves | Discovered new exit (range 8) 6659 | -6/Lower Caves | Entered another Lower Caves area 6659 | -6/Lower Caves | Accompanied by 1 ally 6816 | -6/Lower Caves | Assimilated G-50 Soldier with FLK Orb 7071 | -6/Lower Caves | Spotted ZG-OU3(f) 7072 | -6/Lower Caves | Encountered a Master Thief 7073 | -6/Lower Caves | Spotted JY-65G(f) 7074 | -6/Lower Caves | Encountered a Master Thief 7074 | -6/Lower Caves | Spotted HP-Y0V(f) 7075 | -6/Lower Caves | Encountered a Master Thief 7081 | -6/Lower Caves | Lrn. Terrain Scanner stolen by Master Thief 7083 | -6/Lower Caves | Lrn. Proton Cannon stolen by Master Thief 7084 | -6/Lower Caves | Destroyed by JY-65G(f) with Master Tearclaws Last Messages --------------- 06982_ Found 21 Matter. 06983_ Acquired 15 matter. 06990_ System corrupted: Matter fused (-5). 06990_ Acquired Mak. Terrain Scan Processor. 06991_ Acquired 6 matter. 07006_ System corrupted: Matter fused (-5). 07027_ System corrupted: Matter fused (-8). 07045_ System corrupted: Energy discharge (-46). 07063_ System corrupted: Component data lost. 07073_ Dropped Firepult. 07073_ Dropped Field Lobotomy Kit. 07074_ JY-65G(f): "Someone's put a hefty bounty on whatever we can steal from you!" 07074_ Dropped Adv. Force Field. 07074_ System corrupted: Plasma Rifle failed to cycle. 07075_ Modified TNC ripped off. 07081_ Lrn. Terrain Scanner ripped off. 07083_ System corrupted: Heat flow error (+213). 07083_ Lrn. Proton Cannon ripped off. 07084_ Power failure, Lgt. Nuclear Core shutdown. Map ----- +----------------------------------------------------+ | ?????????????????#???? ? ##???#?#### ####?#???? | | ?????????????????###? ? ?####?## # ######### | | ????????????????????? ?????###?## | | ??????????????#?##??? #?######### ######### | | ?????????????#?????## ?########?# #######?#? | | ??????????????#?###?? ? ?##?###### # #?# #### | | ???????????????????? ? ##? ### #?? ### | | ???????????#??##?## ? ? ## #??? # | | ??????????#?#??##? ? ? ? ## #?# | | ???????????#??##?? ? ? ?? ? ?#?## ## ### | | ???????????###?## ?? ?######## #?# | | ???????#??#?##### ? ####???## ### | | ??????????###?### ? ? ##?#?#?## ## | | ?????????#####??# ?? ? ####?## | | ???????????###### ? ###? ??#?### | | ??????##????#?## ?##?#? #?### | | ????#?????#??## ?#?#?#?##### | | ??????#????#### ##???##?#?# | | ??????#?##??##?# ##?####### | | ??????#??#??##?## #####?## # ######## | | ??????????##??### ##?#### # #"? # # | | ????#?#???#? ###### ## #" # | | ??#?#?????? ??? ### #" + ? ? | | ?????????## ?#?? ?# #### #? ? ? | | ???????##?? ?#?#? #### ff #?## #" ? ? | | ????#?#?###? ?###? ?####|@f #### #" # ? | | ?????#???## ?? ??? ?### ! ##### ##### ??#?##?# | | ???????????? ? ?? ?##### ###?### ##??# ? | | ??#???????? #?#? ?#?###?###??##?# ###?#### ##? | | ??????#????#?? ? ?##??#######?# #?###?#?# ##?# | | ??????##???###???##???##??###?#? #####?####??##? | | ?????##???#???#?? ##?#######? ##########?##### | | ???#?????#???? ? ???######? ###?####?###?#? | | ?????#????#????? ????#?#? ? ? ##??###??##???? | | ????????#?? ? ? ?#?##? ? ########??###?? | | ?????#?##???????## #?###???# ? ##??###?#??##??? | | ??????????###?#?#??#?####?#############?####?###?# | | ????????????##????##??##??#?#?###?####?#???#?##?#? | | ?????????##?????#????#?#?#?#??####?###?###?#?#?### | | ????????????##?#???########?###################??# | | ???????????????##???#####????###?#####?####?##?#?? | | ???????????????????####?##?#???#?#####???#??##?##? | | ???????????#?????????????#??##??#####?#?#??#??#??? | | ??????????????????#???##?#?#??#?##?###?##?#??????? | | ??????????????#?????????????##?######?#??????????? | | ?????????????#???????##?###?#?????#???#??????????? | | ???????????????#?????##?#???#?????#?????#????????? | | ??????????????????##???####????##??#?????????????? | | ???????????????????????#?##??????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 135 Armor Coverage 450 Resistance: TH 15 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 11 Melee Accuracy 10 Target Analysis 5 Recoil Reduction 2 Energy Filtering 50 Salvage Targeting 2 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hyp. Coil Gun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaIntegratedLoader Manual? 0 Play Time 01:16:18 Cumulative 244.1 hours Start 2022.06.15 @ 13:41:21 End 2022.06.16 @ 05:50:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 297 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 69 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8b678d9-d6f0-4b36-b38e-13c4c53055ad