Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 18:44:16 Player: satan5 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (2422) 2422 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 5414 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 261 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Flail Axe > --- INVENTORY (15) --- Light Nuclear Core Aerolev Unit Aerolev Unit Improved Heat Sink Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Hacking Suite System Shield Advanced Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Flail Axe > --- INVENTORY -------- Light Nuclear Core Aerolev Unit Aerolev Unit Improved Heat Sink Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Hacking Suite System Shield Advanced Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 97 | 7 12 1 34 21 22 Power 13 | 1 2 . 3 4 3 Engine 12 | 1 2 . 3 3 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 31 | 2 2 1 13 7 6 Treads 7 | . . . 6 1 . Leg 14 | 2 2 1 6 . 3 Wheel 2 | . . . . . 2 Hover 7 | . . . . 6 1 Flight 1 | . . . 1 . . Utility 14 | 1 3 . 2 6 2 Device 1 | . 1 . . . . Storage 5 | 1 1 . 1 . 2 Processor 3 | . 1 . . 2 . Hackware 3 | . . . . 3 . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 39 | 3 5 . 16 4 11 Energy Gun 7 | 1 2 . 3 . 1 Energy Cannon 2 | . . . 2 . . Ballistic Gun 19 | 2 3 . 8 1 5 Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . . . 3 2 . Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 1 2 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 4 . 2 Parts Lost 41 | . 4 1 12 9 15 Power 9 | . 1 . 2 2 4 Propulsion 21 | . 1 1 6 5 8 Utility 2 | . . . . 1 1 Weapon 9 | . 2 . 4 1 2 Highest Loss Streak 5 | . 2 1 5 5 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 89 | . 92 84 92 88 82 Engine 10 | . 13 14 10 7 6 Treads 13 | . . . 23 26 . Leg 13 | . 25 13 14 . 9 Hover 2 | . . . . 1 12 Storage 11 | . 14 14 11 8 8 Processor 8 | . 7 14 7 8 9 Hackware 3 | . . . . 9 18 Protection 2 | . . . 3 6 . Energy Gun 5 | . 7 14 5 2 . Energy Cannon 2 | . . . 5 . . Ballistic Gun 12 | . 19 14 10 12 7 Peak Build Rating 28 | 6 8 8 21 27 28 Average Rating 15 | 4 6 7 16 23 23 On Entrance 11 | . 6 7 8 21 24 Naked Turns . | . . . . . . Heaviest Build 39 | 14 20 19 38 39 35 Greatest Support 86 | 20 20 10 86 86 35 Greatest Overweight (x) 6 | 1 3 6 1 1 3 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 7 9 10 14 14 11 Most Carried 15 | 5 8 8 15 15 15 Average Carried 11 | 2 5 7 13 14 10 Final Capacity 15 | 8 10 10 15 5 15 Final Carried 15 | 3 7 8 15 5 13 Class Distribution -------------------- 46% | Scavenger-Mutant 46% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 2213 | 307 337 39 696 447 387 Remotely . | . . . . . . Salvage Created 3891 | 63 427 51 1903 688 759 Parts 245 | 8 34 1 127 42 33 Haulers Intercepted 10 | . 1 . 6 1 2 Recyclers Shooed 9 | 1 . . 7 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 68 | . 13 1 30 12 12 Melee 1 | . . . . . 1 Guns 45 | . 13 1 17 7 7 Cannons 3 | . . . 3 . . AOE 14 | . . . 9 5 . Classes Destroyed 12 | 1 7 . 2 1 1 Worker 9 | . 1 . 4 3 1 Builder 6 | . . . 2 1 3 Tunneler 4 | 3 . . . 1 . Hauler 10 | . 1 . 6 1 2 Recycler 6 | . 1 . 3 2 . Operator 4 | . 1 . 2 . 1 Watcher 5 | . 1 . 4 . . Swarmer 27 | . 9 . 11 7 . Grunt 25 | . 4 1 10 3 7 Duelist 1 | . . . . . 1 Sentry 13 | . . . 9 1 3 Hunter 2 | . . . . 1 1 Best Kill Streak 8 | 2 5 1 6 6 8 Combat Bots Only 4 | . 3 1 4 4 4 Max Kills in Single Turn 4 | 1 2 1 4 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 3 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 493 | . 70 8 208 85 122 Missed 122 | . 14 . 50 25 33 Damage Taken 4846 | . 541 112 1810 887 1496 Core 1010 | . 109 16 325 162 398 Absorbed by Shields . | . . . . . . Ignored by Resistances 73 | . . . 39 34 . Regen/Repaired (Parts) 31 | . . . . . 31 Core Remaining (%) 56 | 100 . 50 18 . . Volleys Fired 290 | 8 56 6 133 56 31 Largest 2 | 2 2 2 2 2 2 Hottest 101 | 40 70 70 101 68 67 Shots Fired 542 | 16 111 13 253 93 56 Gun 473 | 16 111 13 198 89 46 Cannon 54 | . . . 44 . 10 Launcher 15 | . . . 11 4 . Special . | . . . . . . Kinetic 370 | 16 72 6 133 87 56 Thermal 60 | . 23 7 30 . . Explosive . | . . . . . . Electromagnetic 112 | . 16 . 90 6 . Robot Hit Streak 14 | 5 12 5 11 14 8 Robot Miss Streak 8 | 2 8 1 5 2 4 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 . 5 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 365 | 10 53 8 156 78 60 Core Hits 160 | 4 27 4 69 34 22 Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . . . . 2 4 Critical Strikes 8 | . . . 2 2 4 Burn 1 | . . . 1 . . Destroy 2 | . . . . 2 . Corrupt 1 | . . . 1 . . Smash 4 | . . . . . 4 Melee Attacks 35 | . . . . 1 34 Impact 27 | . . . . 1 26 Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks 6 | . . . . 1 5 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 7430 | 126 788 102 3099 1422 1893 Guns 4220 | 126 694 102 1730 1050 518 Cannons 782 | . . . 664 . 118 Explosions 1052 | . 94 . 705 253 . Melee 1376 | . . . . 119 1257 Ramming . | . . . . . . Kinetic 3412 | 126 438 52 1132 1028 636 Thermal 651 | . 170 50 375 56 . Explosive . | . . . . . . Electromagnetic 1991 | . 180 . 1592 219 . Impact 1087 | . . . . 119 968 Slashing 289 | . . . . . 289 Piercing . | . . . . . . Highest Corruption 3 | . 3 3 . . . Average Corruption 2 | . 2 3 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . 8 12 . . . Message Errors 6 | . 3 3 . . . Matter Fused 3 | . 1 2 . . . Heat Flow Errors 5 | . 1 4 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 2 | . 1 1 . . . Misfires 1 | . . 1 . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 551 | . 8 . 47 92 404 Projectiles 35 | . . . 35 . . Explosions 21 | . 8 . 12 1 . Melee 495 | . . . . 91 404 Knockbacks 6 | . . . . . 6 Impact 4 | . . . . . 4 Kinetic 1 | . . . . . 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 246 | . 64 . 122 60 . Shots 12 | . 2 . 6 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 296 | . 296 268 276 18 48 Average Temperature 59 | . 93 89 51 5 14 Received Heat Transfer 1317 | . 42 84 471 270 450 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 7 | . . . 2 . 5 Combat Hostiles 5 | . . . 1 . 4 Parts Fried 18 | . . . 13 . 5 Impact Corruptions 14 | . . . . 1 13 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 1671 | . 372 148 1101 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . 2 . 4 3 . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 414 | 15 263 165 302 353 414 Initial 138 | . 9 102 . 98 138 Average 144 | 4 123 89 152 148 213 Maximum Alert Level 2 | . 1 . 1 1 2 Low Security (%) 70 | 100 72 100 67 79 35 Level 1 28 | . 27 . 32 20 59 Level 2 . | . . . . . 4 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 2 . 4 6 3 Investigation 6 | . 1 . 3 2 . Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 1 1 Assault 3 | . . . . 1 2 Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 13 | . 5 . 4 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 21 2 55 21 27 Peak Tracking Total 9 | . 5 2 5 9 9 Tactical Retreats 8 | . 2 . 3 . 3 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 11 | . 6 . 1 2 2 Indirectly 1 | . . . 1 . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . 4 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 8 | . 4 . 1 1 2 Max in Single Turn 2 | . 2 . 1 1 1 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 29 | . 8 . 11 1 9 Terminals 19 | . 6 . 8 . 5 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 5 | . 2 . 2 . 1 Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . . 1 1 Total Hacks 78 | . 21 . 28 3 26 Successful 49 | . 10 . 19 . 20 Failed 29 | . 11 . 9 3 6 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual 51 | . 11 . 25 . 15 Terminals 54 | . 16 . 22 . 16 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 14 | . 5 . 4 . 5 Scanalyzers 2 | . . . 2 . . Garrison Access 5 | . . . . 3 2 Terminal Hacks 13 | . 3 . 5 . 5 Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . . 1 Terminal Index 2 | . 1 . 1 . . Unreport Threat 5 | . . . 2 . 3 Locate Traps 1 | . . . . . 1 Reprogram Traps 1 | . . . 1 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 29 | . 6 . 12 . 11 Terminals 21 | . 5 . 9 . 7 Track 3 | . . . 1 . 2 Botnet 14 | . 4 . 6 . 4 Disrupt 1 | . . . 1 . . Operators 3 | . 1 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 1 . 3 . 4 Monitor 1 | . . . . . 1 Reject 4 | . 1 . 2 . 1 Recyclers 1 | . . . . . 1 Mask 2 | . . . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 28 | . 8 . 11 1 8 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 5 | . . 3 . . 2 Largest Group 3 | . . 3 3 . 2 Highest-Rated Group 62 | . . 40 40 . 62 Highest-Rated Ally 31 | . . 16 16 . 31 Total Orders 2 | . . . 2 . . STAY 1 | . . . 1 . . FOLLOW 1 | . . . 1 . . Ally Attacks 47 | . . 7 23 . 17 Total Damage 574 | . . 81 244 . 249 Kills 9 | . . 1 5 . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 4911 | 86 697 665 2119 690 654 Spaces Moved 2383 | 41 377 338 914 341 372 Core 17 | 11 4 2 . . . Treads 887 | . . . 593 294 . Legs 1189 | 30 373 336 321 . 129 Wheels 57 | . . . . . 57 Hover 233 | . . . . 47 186 Flight . | . . . . . . Fastest Speed 48 | 50 100 190 120 48 48 Average Speed 151 | 113 127 190 169 145 107 Slowest Speed 350 | 190 200 350 240 240 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 4 67 77 73 31 49 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 25 | . 2 . 15 7 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 24 | . 2 . 15 7 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 3092 | 63 481 346 1240 434 528 Wait 172 | . 24 . 106 7 35 Move 2378 | 40 376 337 913 340 372 Hop . | . . . . . . Pick Up 82 | 8 12 2 33 6 21 Fast Attach 25 | 1 2 . 8 7 7 Attach 43 | 5 7 1 11 10 9 Detach . | . . . . . . Swap 29 | 1 3 . 15 4 6 Drop 32 | . 1 . 21 3 7 Fire 290 | 8 56 6 133 56 31 Melee 33 | . . . . 1 32 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 18) 465 | -10/Materials | Discovered new exit (range 14) 518 | -10/Materials | Discovered new exit (range 14) 784 | -10/Materials | Entered Mines 794 | -10/Mines | Met a Derelict bent on vengeance 794 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 811 | -10/Mines | Learned 2 Materials zone layouts 860 | -10/Mines | Learned location of 1 exit from Materials 1417 | -10/Mines | Discovered new exit (range 12) 1449 | -10/Mines | Entered Materials 1449 | -9/Materials | Accompanied by 3 allies 1449 | -9/Materials | Evolved 2 slots: Propulsion x2 1450 | -9/Materials | Identified exit to Materials 1670 | -9/Materials | Lost 5 parts (1p3n1w) 2185 | -9/Materials | Build established: Scavenger-Mutant 2520 | -9/Materials | Discovered new exit (range 6) 2542 | -9/Materials | Build established: Mutant 2778 | -9/Materials | Core integrity fell below 50% 2846 | -9/Materials | Discovered exit to Materials (range 18) 3026 | -9/Materials | Build established: Scavenger-Mutant 3367 | -9/Materials | Core integrity fell below 20% 3568 | -9/Materials | Entered another Materials area 3568 | -8/Materials | Evolved 2 slots: Utility x2 3840 | -8/Materials | Discovered new exit (range 15) 4098 | -8/Materials | Garrison activated, responded to threat 4141 | -8/Materials | Lost 3 parts (1p1n1u) 4240 | -8/Materials | Discovered new exit (range 11) 4258 | -8/Materials | Identified exit to Storage 4258 | -8/Materials | Entered Storage 4282 | -8/Storage | Lost 5 parts (1p3n1w) 4344 | -8/Storage | Met a pair of Derelict thieves 4522 | -8/Storage | Core integrity fell below 50% 4552 | -8/Storage | Lost 5 parts (1p4n) 4780 | -8/Storage | Core integrity fell below 20% 4806 | -8/Storage | Lost 4 parts (2n2w) 4840 | -8/Storage | Repaired Mni. Grenade Launcher 4912 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- into recycling unit. 04892_ >> MONITOR: Recycling Unit S002 accepting Terrain Scanner (90%). 04892_ Penetrated by Slug. 04892_ Wheel destroyed. 04895_ U-05 Engineer builds a Wall. 04895_ R-06 Scavenger inserts Terrain Scan Processor into recycling unit. 04895_ >> MONITOR: Recycling Unit S002 accepting Terrain Scan Processor (86%). 04897_ Hacking Suite destroyed. 04898_ >> MONITOR: Recycling Unit S002 accepting Structural Scanner (90%). 04900_ Penetrated by Slug. 04900_ U-05 Engineer lays Concrete. 04900_ Critical hit (Burn: +37). 04900_ Carbon-fiber Leg destroyed. 04903_ Penetrated by Slug. 04906_ Deuterium Engine destroyed. 04910_ Penetrated by Slug. 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Y?#h #??????????# !! %# | | ??? ???# Y#??????????# ! # | | ????????# #??????????# %# | | ???????## ##?????????#""" # | | ???????# #?????????#"R # | | ???????# #?????????#""" !* # | | ???????# +?????????# !!%%# | | ???????# #?????????##### #### | | ???????#@ #????????????# ## | | ???????## ##????????????####### | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????? #???????????????????? | | ????????? #???????????????????? | | ????????? #???????????????????? | | ????????? #???????????????????? | | ????????? #???????????????????? | | ????????? #???????????????????? | | ????????? #???????????????????? | | ?????????? ???????????????????? | | ?????????? ???????????????????? | | ???????????? ???????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????????o?????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostLauncherDesublimator Manual? 0 Play Time 00:42:21 Cumulative 258.6 hours Start 2024.11.07 @ 18:01:07 End 2024.11.07 @ 18:44:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 96 Adventurer 14 Explorer 0 Win Type - Total 16 Types 13/0/1/1/0/0/0/0/1 Lore% 61 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44283e52-d21e-475a-89ae-92d83c376b85