Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 07:45:25 Player: Zeia Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (276) 276 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1421 Bonus ------- None Cogmind --------- Core Integrity 244/400 Matter 233/300 Energy 65/100 System Corruption 0% Temperature Cool (20) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Heat Sink Small Storage Unit > --- WEAPON ----------- Medium Laser Rocket Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Medium Laser Medium Laser Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 22 | 6 12 2 2 Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 1 . Treads . | . . . . Leg 3 | . 2 1 . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 3 | . 2 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 4 . 2 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 2 | . 2 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 2 . 8 Power 1 | . . . 1 Propulsion 4 | . 1 . 3 Utility 2 | . 1 . 1 Weapon 3 | . . . 3 Highest Loss Streak 8 | . 2 . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 91 100 71 Engine 12 | . 13 11 2 Leg 17 | . 14 33 19 Wheel 10 | . 12 . . Device 10 | . 8 22 16 Storage 13 | . 14 11 11 Energy Gun 5 | . 3 11 16 Ballistic Gun 12 | . 13 11 . Ballistic Cannon 8 | . 10 . . Peak Build Rating 10 | 6 7 9 10 Average Rating 6 | 4 6 8 6 On Entrance 5 | . 6 7 9 Naked Turns . | . . . . Heaviest Build 16 | 10 13 13 16 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 7 7 Average Carried 6 | 2 7 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 496 | 200 296 . . Remotely . | . . . . Salvage Created 178 | . 178 . . Parts 15 | . 15 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 9 | . 8 . 1 Guns 4 | . 3 . 1 Cannons 5 | . 5 . . Classes Destroyed 3 | . 2 . 1 Swarmer 3 | . 3 . . Grunt 5 | . 5 . . Demolisher 1 | . . . 1 Best Kill Streak 3 | . 3 . 1 Combat Bots Only 3 | . 3 . 1 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 79 | . 50 4 25 Missed 23 | . 16 1 6 Damage Taken 1108 | . 349 48 711 Core 202 | . 46 . 156 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 26 | . 26 . . Core Remaining (%) 90 | 100 81 . . Volleys Fired 39 | . 32 . 7 Largest 2 | . 2 . 2 Hottest 100 | . 55 . 100 Shots Fired 75 | . 64 . 11 Gun 40 | . 32 . 8 Cannon 32 | . 32 . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 64 | . 64 . . Thermal 8 | . . . 8 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 6 | . 6 . 5 Robot Miss Streak 6 | . 6 . 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 42 | . 35 . 7 Core Hits 20 | . 16 . 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 582 | . 439 . 143 Guns 214 | . 150 . 64 Cannons 289 | . 289 . . Explosions 79 | . . . 79 Melee . | . . . . Ramming . | . . . . Kinetic 439 | . 439 . . Thermal 64 | . . . 64 Explosive 79 | . . . 79 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . 6 . . Impact . | . . . . Kinetic 5 | . 5 . . Secondary 1 | . 1 . . Self-Inflicted Damage 18 | . . . 18 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 66 | . 66 . . Average Temperature 26 | . 26 . . Received Heat Transfer 149 | . 120 9 20 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 185 | . . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 116 | . 116 65 25 Initial 35 | . . 35 25 Average 48 | . 55 44 14 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 14 5 11 Peak Tracking Total 7 | . 5 6 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 5 | . 5 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 751 | 57 558 100 36 Spaces Moved 532 | 55 384 81 12 Core 5 | 2 . . 3 Treads . | . . . . Legs 269 | . 179 81 9 Wheels 258 | 53 205 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 100 Average Speed 100 | 78 98 120 127 Slowest Speed 200 | 80 120 120 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 58 15 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 26 | . . . 26 Melee . | . . . . Projectile . | . . . . AOE 26 | . . . 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 678 | 65 507 84 22 Wait 59 | . 58 1 . Move 529 | 54 383 80 12 Hop . | . . . . Pick Up 18 | 5 12 1 . Fast Attach 12 | 5 7 . . Attach 10 | 1 5 2 2 Detach 4 | . 3 . 1 Swap . | . . . . Drop 7 | . 7 . . Fire 39 | . 32 . 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 12) 58 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Repaired Lgt. Ion Engine 616 | -10/Materials | Entered another Materials area 616 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 690 | -9/Materials | Discovered new exit (range 13) 716 | -9/Materials | Entered Mines 717 | -9/Mines | Assembled infested the area 752 | -9/Mines | Self-destructed Last Messages --------------- 00743_ K-01 Serf collects debris. 00744_ as-00893 destroyed. 00745_ D-53 Grenadier destroyed. 00745_ Switching to secondary target: as-59050. 00745_ T-07 Excavator suffers critical hit (Destroy). 00745_ T-07 Excavator destroyed. 00746_ The unstable cave ceiling collapses. 00746_ K-01 Serf collects debris. 00747_ The unstable cave ceiling collapses. 00747_ U-05 Engineer lays Concrete. 00747_ K-01 Serf destroyed. 00748_ U-05 Engineer builds a Wall. 00748_ K-01 Serf collects debris. 00748_ R-06 Scavenger destroyed. 00749_ The unstable cave ceiling collapses. 00750_ Med. Laser destroyed. 00750_ K-01 Serf destroyed. 00751_ as-08879 destroyed. 00752_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ??????????????? ##?#####?????????????????????????? | | ????????????## ? ## # ###??????????????????????? | | ??????????? ? # # #?????????????????????? | | ??????????? ? # ?????????????????????? | | ???????????## ??# * ?????????????????????? | | ?????????### ?# =%#####???????????????????? | | ????????? #?# %! ##??????????????????? | | ???????? ## % ##?????????????????? | | ???????? * a # ##????????????????? | | ????????# @ ###??????????????? | | ?????????# a #??????????? | | ?????????# % a # ###### #??????????? | | ?????????# = #?????????????????? | | ?????????# # ##?????????????????? | | ?????????## ##??????????????????? | | ??????????## = a ######???????????????????? | | ???????????####*%a ?????????????????????????? | | ??????????????##| ## %% ?????????????????????????? | | ???????????????# ? ?????????????????????????? | | ???????????????#%?# a ?????????????????????????? | | ???????????????# ?### ?????????????????????????? | | ????????????????????# #?????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellRegenerativeDetector Manual? 0 Play Time 00:12:09 Cumulative 30.1 hours Start 2024.08.10 @ 13:14:29 End 2024.08.11 @ 07:45:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f491549a-6912-4dee-adbd-5a88418aeff7