Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 18:47:30 Player: Lobster Glut Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (43) 215 Value Destroyed (1247) 1247 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (539) 539 TOTAL SCORE: 7321 Bonus ------- High Alert Combat Kills 39 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 43/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (4) -------- Fusion Compressor > --- PROPULSION (5) --- Myomer Leg > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Gravmag System > --- UTILITY ---------- Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Improved Kinecellerator > --- WEAPON ----------- Improved KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Advanced Terrain Scanner Advanced ECM Suite Flak Cannon [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Visual Processing Unit Device Improved Kinecellerator Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac DSF Fac Fac Slots Evolved 12 | . . 2 2 2 . . . 2 . 2 2 Power 3 | . . . 1 . . . . 1 . 1 . Propulsion 3 | . . . 1 . . . . . . 1 1 Utility 3 | . . 1 . 1 . . . . . . 1 Weapon 3 | . . 1 . 1 . . . 1 . . . Parts Attached 76 | 7 3 5 14 5 . 8 6 4 . 16 8 Power 15 | 1 . . 3 1 . 1 1 1 . 5 2 Engine 9 | 1 . . 2 . . 1 1 1 . 3 . Core 6 | . . . 1 1 . . . . . 2 2 Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 . . 5 3 . 2 2 1 . 4 2 Treads 7 | 2 . . 3 . . . 1 . . 1 . Leg 9 | . . . 2 3 . 2 . . . . 2 Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . 1 1 . 2 . Flight 1 | . . . . . . . . . . 1 . Utility 12 | 1 1 2 . 1 . 3 1 1 . 1 1 Device 5 | . . 1 . . . 1 . 1 . 1 1 Storage 2 | 1 . . . . . 1 . . . . . Processor 3 | . 1 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 28 | 3 2 3 6 . . 2 2 1 . 6 3 Energy Gun 9 | . . . 4 . . . 2 . . . 3 Energy Cannon 3 | . . 2 . . . 1 . . . . . Ballistic Gun 7 | 3 2 1 . . . . . . . 1 . Ballistic Cannon 7 | . . . 1 . . . . 1 . 5 . Launcher 1 | . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 . . . . 1 . 2 . Parts Lost 31 | . . . 7 . 4 . 5 . . 8 7 Power 7 | . . . 3 . 1 . 1 . . 1 1 Propulsion 13 | . . . 3 . 2 . 3 . . 3 2 Utility 5 | . . . . . . . . . . 4 1 Weapon 6 | . . . 1 . 1 . 1 . . . 3 Highest Loss Streak 4 | . . . 2 . 4 . 3 . . 4 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 59 | . 91 87 85 80 52 55 48 33 26 43 7 Engine 6 | . 14 11 10 7 3 2 4 . . 4 . Treads 7 | . 28 11 18 . . . . . . 3 . Leg 3 | . . . . 21 11 14 4 . . . 1 Device 1 | . . . . . . 2 . 3 6 3 1 Storage 4 | . 14 11 9 7 3 3 2 . . . . Processor 16 | . 7 21 18 15 15 22 23 20 20 14 . Energy Gun 4 | . . . 12 23 11 . 1 . . . . Energy Cannon 3 | . . 13 5 . . 6 2 . . . . Ballistic Gun 5 | . 27 18 5 . . . . . . 3 . Ballistic Cannon 1 | . . . 2 . . . . 6 . 2 1 Peak Build Rating 46 | 6 10 13 28 36 37 25 25 22 16 46 24 Average Rating 19 | 4 8 12 20 31 20 20 16 14 13 30 13 On Entrance 14 | . 6 10 13 23 36 5 25 10 16 13 20 Naked Turns 95 | . . . . . . . . . . 13 82 Heaviest Build 41 | 12 14 18 31 41 41 18 18 8 7 31 15 Greatest Support 60 | 40 40 40 60 45 45 30 30 3 3 27 25 Greatest Overweight (x) 2 | . . . 1 1 1 . 2 2 2 2 1 Average Overweight (x) . | . . . . . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 6 6 6 5 5 5 5 Most Carried 8 | 5 8 8 8 8 8 7 7 4 5 5 5 Average Carried 4 | 2 6 7 6 6 6 4 4 2 4 3 4 Final Capacity 8 | 8 8 8 8 8 5 8 5 5 5 5 5 Final Carried 7 | 4 7 7 5 7 5 7 2 4 5 4 1 Class Distribution -------------------- 66% | Mutant 33% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac DSF Fac Fac Matter Collected 1110 | 270 176 134 171 . . 46 130 . . 87 96 Remotely . | . . . . . . . . . . . . Salvage Created 1422 | . 219 228 768 . . 46 74 . . 87 . Parts 105 | . 16 16 50 . . 8 2 . . 13 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac DSF Fac Fac Combat Hostiles Destroyed 33 | . 7 8 16 . . . 1 . . 1 . Melee 1 | . . . . . . . . . . 1 . Guns 18 | . 7 4 6 . . . 1 . . . . Cannons 13 | . . 4 9 . . . . . . . . AOE 1 | . . . 1 . . . . . . . . Classes Destroyed 9 | . 2 1 4 . . 2 . . . . . Worker 1 | . . . . . . 1 . . . . . Builder 2 | . . . 1 . . . . . . 1 . Tunneler 3 | . . . . . . 2 . . . 1 . Recycler 1 | . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 2 | . . . 1 . . . . . . 1 . Swarmer 11 | . 3 4 3 . . . . . . 1 . Grunt 16 | . 4 3 9 . . . . . . . . Sentry 6 | . . 1 4 . . . 1 . . . . Best Kill Streak 7 | . 3 6 7 . . 2 1 . . 1 . Combat Bots Only 6 | . 3 6 4 . . . 1 . . 1 . Max Kills in Single Turn 2 | . 1 1 2 . . 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac DSF Fac Fac Hostile Shots Fired 564 | . 48 19 98 . 5 . 105 . 6 118 165 Missed 186 | . 15 4 24 . 1 . 37 . 2 36 67 Damage Taken 6240 | . 368 127 1139 30 189 . 958 . 149 1424 1856 Core 2413 | . 102 14 202 . 131 . 292 . 115 406 1151 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . 50 . . . . Core Remaining (%) 71 | 100 59 96 63 . . . 39 . 86 59 . Volleys Fired 119 | . 23 11 37 . 2 10 21 . . 6 9 Largest 3 | . 2 3 3 . 3 1 1 . . 3 1 Hottest 207 | . 46 151 207 . 207 80 80 . . 134 60 Shots Fired 247 | . 46 33 110 . 6 10 21 . . 12 9 Gun 165 | . 46 21 69 . 6 . 10 . . 5 8 Cannon 80 | . . 12 41 . . 8 11 . . 7 1 Launcher . | . . . . . . . . . . . . Special 2 | . . . . . . 2 . . . . . Kinetic 129 | . 46 21 49 . . . . . . 12 1 Thermal 105 | . . 12 61 . 6 8 18 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 11 | . . . . . . . 3 . . . 8 Robot Hit Streak 16 | . 7 8 11 . 6 2 7 . . 16 6 Robot Miss Streak 5 | . 5 3 3 . 1 2 2 . . 1 4 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 144 | . 25 16 66 . 4 4 17 . . 8 4 Core Hits 74 | . 12 10 31 . . 3 6 . . 11 1 Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . 2 . . . . . . 1 . Burn 1 | . . . 1 . . . . . . . . Destroy 1 | . . . . . . . . . . 1 . Blast 1 | . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3157 | . 331 256 1568 . 75 104 393 . . 333 97 Guns 1553 | . 331 116 696 . 75 . 142 . . 145 48 Cannons 1298 | . . 140 609 . . 104 248 . . 158 39 Explosions 263 | . . . 263 . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 43 | . . . . . . . 3 . . 30 10 Kinetic 1359 | . 331 116 570 . . . . . . 303 39 Thermal 1423 | . . 140 735 . 75 104 369 . . . . Explosive 263 | . . . 263 . . . . . . . . Electromagnetic 69 | . . . . . . . 21 . . . 48 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . 1 12 12 12 . . 10 13 Average Corruption 9 | . . . . 1 7 12 12 . . 8 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . . . . . 7 15 7 . . 6 7 Message Errors 8 | . . . . . 1 2 2 . . 1 2 Matter Fused 11 | . . . . . 2 4 . . . 3 2 Heat Flow Errors 9 | . . . . . 1 5 2 . . 1 . Energy Discharges 2 | . . . . . 1 . 1 . . . . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . 1 2 . . . . . Data Loss (major) 3 | . . . . . . . 1 . . . 2 Misfires 1 | . . . . . . 1 . . . . . Alerts 2 | . . . . . 1 . 1 . . . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 25 | . . . 25 . . . . . . . . Projectiles 8 | . . . 8 . . . . . . . . Explosions 17 | . . . 17 . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . 4 . . . . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 4 | . . . 3 . . . . . . . 1 Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 192 | . . . 176 . . . 1 . . 11 4 Shots 3 | . . . 3 . . . . . . . . Rammed 17 | . . . . . . . 2 . . 11 4 Targets Rammed 18 | . . . . . . . 2 . . 11 5 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 568 | . 30 357 568 . 318 248 416 169 . 212 20 Average Temperature 128 | . 9 141 141 . 149 85 169 95 . 72 11 Received Heat Transfer 1320 | . 138 27 468 . . . 336 . . 297 54 Effects 15 | . . . 12 . 1 . 2 . . . . Shutdowns 4 | . . . 4 . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 4 | . . . 4 . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Damage (major) 3 | . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . Heat Transferred 2994 | . . 296 1591 . 148 200 759 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac DSF Fac Fac Peak Influence 505 | . 185 344 505 227 109 92 152 73 51 260 353 Initial 212 | . . 78 144 212 79 58 . 68 51 26 51 Average 140 | . 116 176 344 221 81 63 45 68 51 57 158 Maximum Alert Level 2 | . . 1 2 1 . . . . . 1 1 Low Security (%) 71 | 100 100 61 7 . 100 100 100 100 100 91 75 Level 1 21 | . . 38 57 100 . . . . . 8 25 Level 2 6 | . . . 34 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . . 1 3 1 . 1 . 1 1 1 1 Investigation 3 | . . 1 . . . 1 . 1 . . . Extermination . | . . . . . . . . . . . . Reinforcement 7 | . . . 3 1 . . . . 1 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac DSF Fac Fac Distress Signals 4 | . . . 2 . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 116 | . 7 12 25 1 6 1 13 . 3 22 26 Peak Tracking Total 13 | . 3 6 7 1 6 1 7 . 4 13 11 Tactical Retreats 18 | . . 2 2 . . . 4 . . 3 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac DSF Fac Fac Traps Triggered 3 | . . 1 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac DSF Fac Fac Machines Disabled 5 | . 1 . 4 . . . . . . . . Max in Single Turn 2 | . 1 . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac DSF Fac Fac Machines Accessed 13 | . . 4 2 . . 2 3 2 . . . Terminals 8 | . . 3 1 . . 1 2 1 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . 1 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 40 | . . 13 4 . . 12 8 3 . . . Successful 26 | . . 6 3 . . 7 7 3 . . . Failed 14 | . . 7 1 . . 5 1 . . . . Catastrophic 2 | . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . . 12 1 . . . . . . . . Terminals 23 | . . 8 2 . . 8 4 1 . . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . . . 2 . . 4 4 . . . . Scanalyzers 5 | . . 5 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . . 1 1 . . 4 3 1 . . . Record 4 | . . . 1 . . 1 2 . . . . Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Alert Level 2 | . . . . . . 1 1 . . . . Extermination Status 1 | . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 2 . . 3 4 . . . . Recycle Component 1 | . . . . . . . 1 . . . . Process 3 | . . . 1 . . 1 1 . . . . Report Inventory 3 | . . . 1 . . 1 1 . . . . Retrieve Matter 2 | . . . . . . 1 1 . . . . Scanalyzer 5 | . . 5 . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . . 5 1 . . 2 3 1 . . . Full Trace Events 3 | . . 1 . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . . . Recycled Matter 83 | . . . 1 . . 20 62 . . . . Retrieved Matter 62 | . . . . . . . 62 . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac DSF Fac Fac Turns Passed 3896 | 117 291 335 738 155 162 441 241 272 32 812 300 Spaces Moved 3024 | 68 134 184 322 108 223 338 229 169 56 668 525 Core 838 | 7 . . . . 164 . 151 169 56 138 153 Treads 1018 | 61 134 184 318 . . . 9 . . 312 . Legs 599 | . . . 4 108 59 338 50 . . . 40 Wheels . | . . . . . . . . . . . . Hover 234 | . . . . . . . 19 . . 215 . Flight 335 | . . . . . . . . . . 3 332 Fastest Speed 40 | 50 160 160 160 120 50 120 50 50 50 40 40 Average Speed 110 | 148 160 160 181 125 69 120 72 142 55 111 49 Slowest Speed 250 | 160 160 160 250 190 190 120 160 150 150 250 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 5 32 22 41 4 86 11 47 6 49 22 19 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . 4 . Terrain Destroyed 41 | . . . 32 . . . 1 . . 7 1 Melee . | . . . . . . . . . . . . Projectile 14 | . . . 5 . . . 1 . . 7 1 AOE 27 | . . . 27 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Sto Fac DSF Fac Fac Total 3412 | 84 169 206 403 129 225 365 285 202 56 731 557 Wait 54 | . . . 6 5 . . 17 23 . 2 1 Move 3010 | 67 133 183 321 108 222 337 228 168 55 667 521 Hop 2 | . . . . . . . . . . . 2 Pick Up 82 | 10 7 3 15 8 1 9 4 4 . 14 7 Fast Attach . | . . . . . . . . . . . . Attach 76 | 6 3 5 14 5 . 8 6 4 . 17 8 Detach 15 | . . 2 1 . . 1 1 2 1 6 1 Swap 1 | 1 . . . . . . . . . . . Drop 35 | . 3 2 9 3 . . 6 1 . 8 3 Fire 119 | . 23 11 37 . 2 10 21 . . 6 9 Melee . | . . . . . . . . . . . . Ram 16 | . . . . . . . 2 . . 10 4 Kick 1 | . . . . . . . . . . . 1 Crush 1 | . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 17) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 685 | -9/Materials | Identified exit to Mines 691 | -9/Materials | Discovered new exit (range 17) 717 | -9/Materials | Build established: Gunner 744 | -9/Materials | Entered another Materials area 744 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1419 | -8/Materials | Discovered new exit (range 16) 1482 | -8/Materials | Entered Factory 1482 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1637 | -7/Factory | Sucked down chute 1637 | -7/Factory | Entered Waste 1652 | -7/Waste | EMP discharged 1664 | -7/Waste | Spotted C-40 Crusher 1694 | -7/Waste | Spotted C-40 Crusher 1694 | -7/Waste | Spotted C-40 Crusher 1701 | -7/Waste | Spotted C-40 Crusher 1703 | -7/Waste | Spotted C-40 Crusher 1709 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1711 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1714 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1717 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1748 | -7/Waste | Lost 4 parts (1p2n1w) 1752 | -7/Waste | EMP discharged 1752 | -7/Waste | System corruption reached 10% 1776 | -7/Waste | Spotted C-40 Crusher 1792 | -7/Waste | Discovered new exit (range 13) 1799 | -7/Waste | Entered Factory 2009 | -7/Factory | Build established: Mutant 2158 | -7/Factory | Discovered new exit (range 17) 2240 | -7/Factory | Entered Storage 2441 | -7/Storage | Core integrity fell below 50% 2472 | -7/Storage | Discovered new exit (range 18) 2480 | -7/Storage | Lost 3 parts (2n1w) 2481 | -7/Storage | Entered Factory 2481 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2670 | -6/Factory | Fabricated Lgt. Ion Engine (x2) 2702 | -6/Factory | Discovered new exit (range 4) 2748 | -6/Factory | Identified exit to DSF 2753 | -6/Factory | Entered DSF 2777 | -6/DSF | Discovered new exit (range 18) 2785 | -6/DSF | Entered Factory 2785 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3489 | -5/Factory | Lost 4 parts (1p1n2u) 3567 | -5/Factory | Spotted B-75 Beast 3579 | -5/Factory | System corruption reached 10% 3587 | -5/Factory | Discovered new exit (range 7) 3597 | -5/Factory | Entered another Factory area 3597 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3720 | -4/Factory | Lost 3 parts (1p1u1w) 3785 | -4/Factory | System corruption reached 10% 3800 | -4/Factory | Core integrity fell below 50% 3832 | -4/Factory | Core integrity fell below 20% 3897 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03795_ Door malfunctions. 03797_ Penetrated by Slug. 03800_ U-05 Engineer repairs door. 03802_ Penetrated by Slug. 03814_ UERUG&,BRQUM<23X1ZWLA2/IIZDX 03826_ Slammed into K-01 Serf. 03827_ K-01 Serf destroyed. 03854_ K-01 Serf cleans the Terminal. 03859_ Acquired 96 matter. 03861_ ,EGOZUOF,MBRAOUCPBB8ZUJV,LON 5ULGJ 03865_ Hpw. Shock Rifle destroyed. 03872_ Kicked T-07 Excavator. 03875_ Slug penetrates Wall. 03875_ Penetrated by Slug. 03877_ System corrupted: Substantial component data lost. 03879_ Slug penetrates Wall. 03882_ W-44 Eye sends out distress signal. 03891_ P-70 Sage resets S-27 Virus, system corruption cleaned. 03894_ System corrupted: Matter fused (-5). 03896_ Hpw. Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ######????????????? ?????????????????????????? | | #????????????# ?????????????????????????? | | #????????????# "????????????????????????? | | #????????????# "????????????????????????? | | #????????????# ????????????????????????? | | #????????????# ????????????????????????? | | #????????????# #????????????????????????? | | #????? ??????# ##########???????????????? | | #????? ??????# # ! #???????????????? | | #????? ??????# # ????????????????? | | ????###+####### # """" ????????????????? | | ??????# ^ ] # """" #???????????????? | | ######### #@ """" #???????????????? | | """ ps """" #???????????????? | | """ """ p# #???????????????? | | "Y """ # #???????????????? | | ########### """ p # #???????????????? | | # ##########???????????????? | | """ / #????????????????????????? | | """ [][ # ##### ##### #????????????????????????? | | """ ]] # #???# #???# #????????????????????????? | | ][ # #???? ????# #????????????????????????? | | ########### #???# #??##/###########??????????????? | | ??#########+##### #??# #??????????????? | | ??# ## #??# ! #??????????????? | | ??# ## #??# #??????????????? | | ??# ## #??# #??????????????? | | ??# ## #??# " #??????????????? | | ??# ## #??#" " #??????????????? | | ??# ## #### " #??????????????? | | ??# + + #??????????????? | | ??# ####### #??????????????? | | ??# #?????# #??????????????? | | ??# = #?????# #??????????????? | | ??# #?????# #########??????? | | ??# #############/####### #??????? | | ??#####+#####/## ##### # ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 50 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Evasion (%) 62 Targeting Accuracy 14 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Ion Engine | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterHeartArmor Manual? 0 Play Time 00:57:47 Cumulative 14.5 hours Start 2024.08.23 @ 19:27:10 End 2024.08.24 @ 18:47:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 10 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a7416ad-303c-4e8c-a3c9-0a8cdb91f190