Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 18:57:49 Player: satan5 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (184) 920 Value Destroyed (7472) 7472 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3115) 3115 TOTAL SCORE: 17987 Bonus ------- High Alert Combat Kills 952 Follower Combat Kills 562 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -299 Cogmind --------- Core Integrity 0/1300 Matter 77/300 Energy 100/100 System Corruption 3% Temperature Danger (431) Movement Flying (37) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (9) ------ Experimental Terrain Scan Processor Improved Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Matter Compressor (250) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Energy Well Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Improved Target Analyzer Advanced Transmission Jammer Improved Cloaking Device > --- WEAPON ----------- Phase Gun Phase Gun Cooled Phase Gun Linear Accelerator > --- INVENTORY -------- Flexi-carbon Leg Antigrav System Improved Heat Sink High-capacity Storage Unit Matter Compressor Improved Armor Integrity Analyzer System Restoration Module Long-range Tractor Beam Micro-nuke Launcher Improved Remote Datajack Dual-blade Saw [Rating: 139] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Hardlight Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Flak Gun Energy Gun Improved Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Dual-blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac DSF Fac Fac Res Gar Slots Evolved 14 | . . . 2 . 2 2 . . 2 . 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . 1 . . . . . 1 . . Utility 7 | . . . . . 2 . . . 1 . 2 . 2 . Weapon 2 | . . . . . . 1 . . . . . 1 . . Parts Attached 221 | 6 . 3 15 . 16 10 32 9 7 21 21 30 34 17 Power 23 | 1 . . 2 . 1 . 1 1 . 2 6 2 4 3 Engine 12 | 1 . . 2 . 1 . 1 1 . 2 3 . 1 . Core 4 | . . . . . . . . . . . 3 1 . . Reactor 7 | . . . . . . . . . . . . 1 3 3 Propulsion 62 | 2 . . 7 . 2 3 2 1 5 9 1 9 13 8 Treads 12 | . . . 4 . 2 3 2 1 . . . . . . Leg 17 | 2 . . 3 . . . . . 1 . . 7 4 . Wheel 4 | . . . . . . . . . 4 . . . . . Hover 16 | . . . . . . . . . . 4 1 2 9 . Flight 13 | . . . . . . . . . . 5 . . . 8 Utility 57 | 1 . 2 2 . 7 4 6 6 1 3 8 7 9 1 Device 34 | . . 1 . . 5 4 4 2 . 2 6 4 6 . Storage 6 | 1 . 1 1 . . . . 1 . . 1 . 1 . Processor 10 | . . . 1 . 2 . 2 . . . . 2 2 1 Hackware 7 | . . . . . . . . 3 1 1 1 1 . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 79 | 2 . 1 4 . 6 3 23 1 1 7 6 12 8 5 Energy Gun 12 | 1 . . 3 . 3 . 1 . . . . . 4 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 43 | 1 . 1 1 . 3 2 8 . . 7 6 8 1 5 Ballistic Cannon 5 | . . . . . . . 1 1 1 . . . 2 . Launcher 1 | . . . . . . 1 . . . . . . . . Special Weapon 7 | . . . . . . . 4 . . . . 2 1 . Impact Weapon 8 | . . . . . . . 8 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . Unidentified Prototypes 9 | . . 1 3 . 1 . . . . . . 1 3 . Parts Lost 94 | . . 1 3 . 3 4 5 8 . 10 3 19 26 12 Power 15 | . . . 1 . . . 1 1 . 1 1 4 4 2 Propulsion 37 | . . . 1 . 2 2 2 6 . 4 1 3 10 6 Utility 16 | . . . . . . 2 2 . . 1 . 4 7 . Weapon 26 | . . 1 1 . 1 . . 1 . 4 1 8 5 4 Highest Loss Streak 18 | . . 1 2 . 1 1 2 3 . 4 2 7 18 10 To Critical Strikes 2 | . . 1 . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 85 89 96 100 99 96 97 86 37 58 84 82 56 35 Engine 6 | . 14 14 10 11 8 7 6 5 . . 3 2 1 . Treads 24 | . . . 26 44 35 37 37 36 . . . . . . Leg 4 | . 28 28 15 . . . . . 6 4 . 11 7 . Hover 2 | . . . . . . . . . . . 21 12 9 . Device 6 | . . . . . 9 10 6 8 . 8 17 10 4 . Storage 7 | . 14 17 12 11 9 7 7 6 . . 2 5 7 . Processor 10 | . . . 9 11 18 8 14 7 6 6 5 9 12 10 Hackware 1 | . . . . . . . . 3 3 7 8 6 . . Energy Gun 2 | . 14 9 8 11 8 . . . . . . . 2 . Ballistic Gun 11 | . 14 18 12 11 9 22 16 . . 11 16 15 1 8 Ballistic Cannon 1 | . . . . . . . . 6 4 4 . . . . Special Weapon 1 | . . . . . . . . 6 . . . . . . Impact Weapon 1 | . . . . . . . 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 113 | 13 13 33 94 94 100 106 112 113 8 25 51 58 90 42 Greatest Support 110 | 20 20 20 84 84 84 104 104 100 48 50 51 100 110 36 Greatest Overweight (x) 2 | . . 1 1 1 1 1 1 1 . 2 . 2 2 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 25 25 25 25 25 25 5 5 15 15 15 5 Average Capacity 20 | 7 8 9 18 25 25 25 25 24 5 5 9 15 14 5 Most Carried 25 | 5 3 8 19 21 25 25 25 25 5 5 15 15 15 5 Average Carried 18 | 2 2 5 13 19 23 23 24 24 5 4 7 13 12 4 Final Capacity 25 | 8 8 15 25 25 25 25 25 5 5 5 15 15 5 5 Final Carried 25 | 1 3 8 19 21 25 24 25 5 5 5 15 14 5 3 Class Distribution -------------------- 37% | Mutant 11% | Bothacker-Mutant 9% | Bothacker-Gunner 8% | Bothacker-Skirmisher 8% | Tank 7% | Gunner 5% | Scavenger-Gunner 3% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Skirmisher | -7/Factory Mutant | -6/Factory Gunner | -6/DSF Scavenger-Gunner | -5/Factory Gunner | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -3/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac DSF Fac Fac Res Gar Matter Collected 6463 | 247 . 77 351 21 394 433 1287 1036 . 622 641 829 390 135 Remotely 365 | . . . . . . 252 . . . . 16 72 25 . Salvage Created 7051 | . . 156 1040 93 962 394 795 419 . 284 714 1134 713 347 Parts 373 | . . 13 55 12 52 44 33 16 . 16 39 41 30 22 Haulers Intercepted 12 | . . . 4 . 3 . . 2 . . 1 1 1 . Recyclers Shooed 4 | . . . . . . . . . . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac DSF Fac Fac Res Gar Combat Hostiles Destroyed 130 | . . 6 16 8 18 11 25 10 . 8 4 10 4 10 Melee 2 | . . . . . . . . . . . . 1 1 . Guns 110 | . . 6 16 5 18 9 25 . . 6 4 9 2 10 Cannons 13 | . . . . . . . . 10 . 2 . . 1 . AOE 5 | . . . . 3 . 2 . . . . . . . . Classes Destroyed 15 | . . 2 6 . 2 2 1 1 . 1 . . . . Worker 10 | . . . 1 . 1 1 . . . . 4 2 1 . Builder 10 | . . . . . . 5 . . . . 4 1 . . Hauler 12 | . . . 4 . 3 . . 2 . . 1 1 1 . Recycler 7 | . . . 2 . . . . . . . 2 1 2 . Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 4 | . . . . . 1 1 . 1 . . 1 . . . Watcher 9 | . . . 3 . 1 3 . . . . . 1 1 . Swarmer 45 | . . 4 3 8 4 4 6 3 . 4 . . . 9 Grunt 47 | . . 2 10 . 8 5 10 5 . . 1 4 1 1 Brawler 3 | . . . 1 . 1 . . 1 . . . . . . Sentry 15 | . . . 2 . 4 1 2 . . . 1 4 1 . Specialist 4 | . . . . . . . 2 . . 2 . . . . Hunter 7 | . . . . . 1 . 1 . . 1 1 2 1 . Programmer 8 | . . . . . . 1 4 1 . . 1 . 1 . Heavy 1 | . . . . . . . . . . 1 . . . . Infiltrator 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 10 | . . 2 5 4 7 10 5 5 . 3 5 2 4 5 Combat Bots Only 7 | . . 2 4 4 7 7 5 4 . 3 1 2 2 5 Max Kills in Single Turn 3 | . . 1 2 3 2 3 2 1 . 1 2 1 1 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . . Exploded 3 | . . . . 3 . 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac DSF Fac Fac Res Gar Hostile Shots Fired 1536 | . 9 19 84 19 152 69 175 115 9 156 59 304 313 53 Missed 473 | . 5 2 17 4 32 23 61 35 4 50 16 82 136 6 Damage Taken 17125 | . 36 162 755 168 1300 543 1171 1545 33 1898 879 4035 3580 1020 Core 3411 | . 7 35 138 . 164 79 125 264 6 582 250 441 1132 188 Absorbed by Shields 824 | . . . . . 320 148 356 . . . . . . . Regen/Repaired (Parts) 312 | . . . . . 107 . . . . . 26 179 . . Core Remaining (%) 64 | 100 . 83 . 65 70 . . 33 . 30 75 61 . . Volleys Fired 517 | . . 16 82 8 81 27 66 70 . 25 42 44 16 40 Largest 4 | . . 2 2 2 2 3 3 1 . 3 3 4 4 4 Hottest 268 | . . 60 112 79 83 89 84 75 . 113 93 129 268 115 Shots Fired 1134 | . . 32 164 16 162 76 157 73 . 64 126 159 43 62 Gun 1002 | . . 32 164 16 162 70 140 . . 41 126 157 32 62 Cannon 86 | . . . . . . . 1 53 . 23 . . 9 . Launcher 6 | . . . . . . 6 . . . . . . . . Special 40 | . . . . . . . 16 20 . . . 2 2 . Kinetic 900 | . . 19 104 8 83 70 141 53 . 64 126 157 13 62 Thermal 188 | . . 13 60 8 79 . . . . . . . 28 . Explosive 6 | . . . . . . 6 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 24 | . . 5 15 4 24 9 13 8 . 7 7 12 7 6 Robot Miss Streak 12 | . . 3 5 2 3 12 10 3 . 8 6 6 3 4 Penetration Max 2 | . . . . . . . . . . . 2 1 . 1 Secondary Targets 30 | . . . 6 1 7 1 8 . . . 1 3 1 2 Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . . . 1 1 1 1 Shots Hit Robots 791 | . . 19 112 9 127 64 126 48 . 42 56 112 40 36 Core Hits 498 | . . 10 38 7 43 81 159 7 . 43 28 40 17 25 Critical Kills 8 | . . . . . 1 . . . . . 1 3 1 2 Critical Parts Destroyed 12 | . . . . . 1 . . . . . . 7 . 4 Critical Strikes 44 | . . . 4 . 7 . . 3 . . 1 16 7 6 Burn 10 | . . . 4 . 4 . . . . . . . 2 . Destroy 22 | . . . . . 3 . . . . . 1 11 1 6 Blast 3 | . . . . . . . . 3 . . . . . . Sever 9 | . . . . . . . . . . . . 5 4 . Melee Attacks 71 | . . . . . . . 34 . . . . 21 16 . Impact 34 | . . . . . . . 34 . . . . . . . Slashing 37 | . . . . . . . . . . . . 21 16 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . 5 4 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17933 | . . 220 1541 376 2163 1485 2370 2308 . 868 1458 2904 1324 916 Guns 13259 | . . 220 1541 176 2163 913 2268 . . 547 1458 2382 675 916 Cannons 2863 | . . . . . . . . 2308 . 321 . . 234 . Explosions 772 | . . . . 200 . 572 . . . . . . . . Melee 1039 | . . . . . . . 102 . . . . 522 415 . Ramming . | . . . . . . . . . . . . . . . Kinetic 13515 | . . 153 867 91 1017 913 2268 2308 . 868 1458 2382 274 916 Thermal 2807 | . . 67 674 285 1146 . . . . . . . 635 . Explosive 572 | . . . . . . 572 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 102 | . . . . . . . 102 . . . . . . . Slashing 937 | . . . . . . . . . . . . 522 415 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 7 2 5 5 . . 2 2 3 3 Average Corruption 3 | . . . . . 6 1 3 5 . . 1 1 2 3 Corruption Purged 2 | . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 112 | . . . . . 11 1 40 45 . . 2 6 4 3 Message Errors 33 | . . . . . 6 . 7 15 . . . 1 3 1 Matter Fused 22 | . . . . . 1 1 9 9 . . . 1 1 . Heat Flow Errors 11 | . . . . . . . 7 4 . . . . . . Energy Discharges 10 | . . . . . 1 . 3 5 . . . . . 1 Parts Rejected 2 | . . . . . 1 . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 18 | . . . . . . . 6 8 . . . 3 . 1 Data Loss (major) 4 | . . . . . . . 2 . . . 2 . . . Misfires 7 | . . . . . 1 . 3 3 . . . . . . Alerts 3 | . . . . . 1 . 1 1 . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . 1 . Overflow Damage 828 | . . . . 17 . 26 32 708 . . . 2 43 . Projectiles 708 | . . . . . . . . 708 . . . . . . Explosions 43 | . . . . 17 . 26 . . . . . . . . Melee 77 | . . . . . . . 32 . . . . 2 43 . Knockbacks 15 | . . . . . . . 1 12 . 2 . . . . Impact 1 | . . . . . . . 1 . . . . . . . Kinetic 13 | . . . . . . . . 11 . 2 . . . . Secondary 1 | . . . . . . . . 1 . . . . . . Self-Inflicted Damage 49 | . . . . 49 . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 657 | . . 30 244 18 68 32 252 200 . . 321 329 657 461 Average Temperature 77 | . . 18 62 9 19 10 68 26 . . 94 89 282 281 Received Heat Transfer 2921 | . . 30 288 . 396 89 277 360 6 222 99 783 127 244 Effects 23 | . . . 1 . . . . . . . 1 2 15 4 Shutdowns 6 | . . . . . . . . . . . . . 5 1 Energy Bleed 2 | . . . 1 . . . . . . . . 1 . . Matter Decay 4 | . . . . . . . . . . . 1 1 2 . Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (major) 8 | . . . . . . . . . . . . . 6 2 Damage (core) 2 | . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . Impact Corruptions 2 | . . . . . . . 1 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 16 | . . . 6 1 8 . . . . . . . 1 . Heat Transferred 6061 | . . 150 1813 385 2738 . . . . . . . 975 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac DSF Fac Fac Res Gar Peak Influence 2174 | . 45 153 375 297 380 390 2174 1484 683 623 715 417 360 190 Initial 1141 | . . 17 28 82 115 151 209 1141 663 478 316 350 126 30 Average 632 | . 9 79 253 279 255 196 1049 1265 670 567 484 322 165 103 Maximum Alert Level 5 | . . . 1 1 1 1 5 4 2 2 3 2 1 . Low Security (%) 22 | 100 100 100 28 1 33 51 . . . . . 3 79 100 Level 1 26 | . . . 71 98 66 48 7 . . . 23 83 20 . Level 2 16 | . . . . . . . 26 . 100 100 70 12 . . Level 3 8 | . . . . . . . 30 . . . 6 . . . Level 4 20 | . . . . . . . 18 100 . . . . . . Level 5 4 | . . . . . . . 17 . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 1 . 2 3 . 13 . 2 3 3 3 . Investigation 3 | . 1 . 1 . . . . 1 . . . . . . Extermination 4 | . . . . . . . . 2 . . . 1 1 . Reinforcement 13 | . . . . . 2 1 . 3 . 2 1 2 2 . Assault 8 | . . . . . . . . 6 . . 2 . . . Garrison 3 | . . . . . . 2 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . 1 . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac DSF Fac Fac Res Gar Distress Signals 12 | . 1 . 3 . 2 1 . . . . 2 . 3 . Communications Jammed 3 | . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . 3 . Times Spotted 274 | . 5 9 31 5 30 17 32 46 1 17 27 21 22 11 Peak Tracking Total 10 | . 5 3 8 4 7 5 10 8 1 8 7 5 8 10 Tactical Retreats 24 | . . 1 . . 1 . 3 2 . 1 7 2 7 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac DSF Fac Fac Res Gar Traps Triggered 17 | . . . . . 1 1 6 3 . . 2 1 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . 12 . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac DSF Fac Fac Res Gar Machines Disabled 21 | . . . 1 1 . . 11 5 . . 2 1 . . Max in Single Turn 3 | . . . 1 1 . . 2 3 . . 1 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Garrison Relay 5 | . . . . . . . 5 . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac DSF Fac Fac Res Gar Machines Accessed 37 | . 3 . 3 . 3 6 3 4 1 . 9 1 4 . Terminals 17 | . 2 . . . 1 4 3 2 1 . 3 . 1 . Fabricators 2 | . . . . . . 1 . . . . 1 . . . Repair Stations 5 | . . . . . 1 . . 1 . . 2 1 . . Recycling Units 7 | . 1 . 2 . 1 . . . . . 2 . 1 . Scanalyzers 4 | . . . 1 . . . . 1 . . 1 . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . Total Hacks 85 | . 5 . 5 . 13 12 4 5 1 . 27 2 11 . Successful 41 | . 2 . 1 . 4 4 3 . 1 . 14 2 10 . Failed 44 | . 3 . 4 . 9 8 1 5 . . 13 . 1 . Catastrophic 10 | . . . . . 1 4 . 3 . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 19 | . 3 . 2 . 8 1 . 1 . . 4 . . . Terminals 38 | . 4 . . . 8 8 4 2 1 . 10 . 1 . Fabricators 6 | . . . . . . 3 . . . . 3 . . . Repair Stations 10 | . . . . . 2 . . 1 . . 5 2 . . Recycling Units 13 | . 1 . 4 . 3 . . . . . 4 . 1 . Scanalyzers 15 | . . . 1 . . . . 2 . . 5 . 7 . Garrison Access 3 | . . . . . . 1 . . . . . . 2 . Terminal Hacks 11 | . 1 . . . . 2 3 . 1 . 3 . 1 . Robot Analysis 2 | . . . . . . 1 . . . . 1 . . . Open Door 1 | . . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 2 . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . . . 2 . . . . . 3 2 . . Scan Component 4 | . . . . . 1 . . . . . 2 1 . . Repair 3 | . . . . . 1 . . . . . 1 1 . . Recycling Unit Hacks 3 | . . . . . . . . . . . 2 . 1 . Retrieve Components 3 | . . . . . . . . . . . 2 . 1 . Scanalyzer 10 | . . . . . . . . . . . 4 . 6 . Insert Component 5 | . . . . . . . . . . . 2 . 3 . Analyze 5 | . . . . . . . . . . . 2 . 3 . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . 2 . Unlock Access 2 | . . . . . . 1 . . . . . . 1 . Coupler Status 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 4 | . 1 . 1 . 2 . . . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 2 . 2 5 1 4 . . 8 . 3 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 6 . . . . . . . 1 . 2 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . . 1 1 . . Time 129 | . . . . . 51 . . . . . 28 50 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . 2 . 3 . Part Schematics Acquired 3 | . . . . . . . . . . . 1 . 2 . Parts Damaged 2 | . . . . . . . . . . . 1 . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac DSF Fac Fac Res Gar Used RIF Installer 2 | . . . . . . . 1 . . . . . . 1 Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 Robots Hacked 17 | . . . . . . . . 14 . . . 2 1 . Non-combat 3 | . . . . . . . . 3 . . . . . . Combat 14 | . . . . . . . . 11 . . . 2 1 . Robot Hacks Applied 18 | . . . . . . . . 15 . . . 2 1 . find_garrison 1 | . . . . . . . . 1 . . . . . . link_fov 3 | . . . . . . . . 3 . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . 1 . amplify_resonance 3 | . . . . . . . . 3 . . . . . . overwrite_iff 8 | . . . . . . . . 6 . . . 2 . . streamctrl_high 1 | . . . . . . . . 1 . . . . . . formatsys_high 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released 25 | . . . . . . 4 19 2 . . . . . . Machine Destruction 21 | . . . . . . . 19 2 . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . Attached 4 | . . . . . . . . 3 . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac DSF Fac Fac Res Gar Total Allies 22 | . . 1 . . . . 11 8 . . . 2 . . Largest Group 4 | . . 1 . . . . 4 3 . . . 1 . . Highest-Rated Group 198 | . . 31 . . . . 198 118 . . . 56 . . Highest-Rated Ally 80 | . . 31 . . . . 80 62 . . . 56 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 84 | . . 4 . . . . 22 54 . . . 4 . . Total Damage 2056 | . . 85 . . . . 555 1292 . . . 124 . . Kills 23 | . . 2 . . . . 5 16 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac DSF Fac Fac Res Gar Robot Analysis Total 2 | . . . . . . 1 . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac DSF Fac Fac Res Gar Turns Passed 10603 | 44 130 668 812 230 1168 519 2906 1612 81 288 725 606 631 183 Spaces Moved 5575 | 34 107 460 298 87 342 223 1110 587 83 179 994 421 561 89 Core 143 | 13 . . . . . . . 14 44 . . . 26 46 Treads 2509 | . . . 174 87 342 223 1110 573 . . . . . . Legs 1051 | 21 107 460 124 . . . . . 36 96 . 94 113 . Wheels 3 | . . . . . . . . . 3 . . . . . Hover 1753 | . . . . . . . . . . 10 994 327 422 . Flight 116 | . . . . . . . . . . 73 . . . 43 Fastest Speed 24 | 50 120 120 120 237 237 165 160 50 50 24 48 48 48 28 Average Speed 147 | 93 120 132 173 237 240 175 223 242 86 94 51 79 81 73 Slowest Speed 260 | 120 120 190 237 237 243 240 250 248 130 200 60 260 180 114 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 23 99 23 35 34 8 97 24 2 94 27 11 17 8 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . Spaces Dug 3 | . . . . . . . 2 1 . . . . . . Terrain Destroyed 158 | . . . . 20 . 10 71 20 . . 1 19 4 13 Melee 2 | . . . . . . . 2 . . . . . . . Projectile 56 | . . . . . . . . 20 . . 1 18 4 13 AOE 99 | . . . . 20 . 10 69 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac DSF Fac Fac Res Gar Total 6875 | 45 108 487 444 96 529 291 1350 694 89 243 1132 546 670 151 Wait 206 | . . 1 9 . 59 25 33 12 . 7 38 5 16 1 Move 5562 | 33 106 459 297 86 341 222 1109 586 82 178 993 420 561 89 Hop . | . . . . . . . . . . . . . . . Pick Up 157 | 6 2 7 28 2 18 6 25 8 . 4 16 15 17 3 Fast Attach 77 | 1 . 1 1 . 6 . 5 . 7 16 14 7 9 10 Attach 91 | 5 . 2 11 . 6 6 6 6 . 4 5 12 23 5 Detach 6 | . . . . . 1 . 1 1 . . . . 3 . Swap 53 | . . . 3 . 4 4 21 3 . 1 2 11 2 2 Drop 98 | . . 1 13 . 13 1 26 8 . 8 9 11 7 1 Fire 517 | . . 16 82 8 81 27 66 70 . 25 42 44 16 40 Melee 71 | . . . . . . . 34 . . . . 21 16 . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . 12 . . . 13 . . . Rewire . | . . . . . . . . . . . . . . . Trap 12 | . . . . . . . 12 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -3/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 10) 175 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 349 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 351 | -10/Mines | Found Prototype Device 352 | -10/Mines | Identified Exp. Sensor Array 488 | -10/Mines | Received a Mining Laser from a helpful Derelict 722 | -10/Mines | Learned Materials emergency access door positions 728 | -10/Mines | Discovered new exit (range 6) 738 | -10/Mines | Discovered new exit (range 3) 843 | -10/Mines | Entered Materials 843 | -9/Materials | Evolved 2 slots: Propulsion x2 844 | -9/Materials | Identified exit to Mines 1655 | -9/Materials | Entered Mines 1795 | -9/Mines | Learned location of Storage (-9) 1800 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1818 | -9/Mines | Discovered new exit (range 9) 1833 | -9/Mines | Discovered new exit (range 13) 1885 | -9/Mines | Entered Materials 1885 | -8/Materials | Evolved 2 slots: Utility x2 2323 | -8/Materials | Destroyed 7 combat bots 2753 | -8/Materials | Repaired Cld. Ion Engine 2998 | -8/Materials | Discovered new exit (range 14) 3051 | -8/Materials | Identified exit to Factory 3053 | -8/Materials | Entered Factory 3053 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3351 | -7/Factory | Build established: Skirmisher 3407 | -7/Factory | Garrison activated, responded to threat 3462 | -7/Factory | Destroyed 7 combat bots 3525 | -7/Factory | Identified exit to Garrison 3572 | -7/Factory | Entered Garrison 3630 | -7/Garrison | Triggered checkpoint 3679 | -7/Garrison | Garrison Relay disabled 3730 | -7/Garrison | Triggered checkpoint 3773 | -7/Garrison | Triggered checkpoint 3982 | -7/Garrison | Triggered checkpoint 4022 | -7/Garrison | Build established: Tank 4022 | -7/Garrison | Discovered new exit (range 5) 4082 | -7/Garrison | Identified exit to Factory 4126 | -7/Garrison | Discovered exit to Factory (range 10) 4184 | -7/Garrison | Triggered checkpoint 4214 | -7/Garrison | Garrison Relay disabled 4464 | -7/Garrison | Discovered exit to Factory (range 12) 4532 | -7/Garrison | Triggered checkpoint 4660 | -7/Garrison | Installed Relay Interface Framework 4682 | -7/Garrison | Garrison Relay disabled 4820 | -7/Garrison | Triggered checkpoint 4920 | -7/Garrison | Discovered exit to Factory (range 12) 5300 | -7/Garrison | Lost 4 allies 5478 | -7/Garrison | Triggered checkpoint 5517 | -7/Garrison | Garrison Relay disabled 5836 | -7/Garrison | Garrison Relay disabled 5868 | -7/Garrison | Found embedded Infiltrators 6032 | -7/Garrison | Build established: Bothacker-Mutant 6046 | -7/Garrison | Rescued a captive Derelict 6048 | -7/Garrison | Rescued a captive Derelict 6273 | -7/Garrison | Discovered exit to Factory (range 78) 6273 | -7/Garrison | Discovered exit to Factory (range 8) 6273 | -7/Garrison | Discovered exit to Factory (range 66) 6273 | -7/Garrison | Discovered exit to Factory (range 55) 6281 | -7/Garrison | Phase Generator disabled 6478 | -7/Garrison | Entered Factory 6478 | -7/Factory | Accompanied by 3 allies 6785 | -7/Factory | Build established: Bothacker-Skirmisher 7278 | -7/Factory | First assault squad dispatched 7692 | -7/Factory | Build established: Bothacker-Gunner 7758 | -7/Factory | Lost 3 allies 7763 | -7/Factory | Garrison activated, responded to threat 7917 | -7/Factory | Discovered new exit (range 5) 7927 | -7/Factory | Identified exit to Factory 8085 | -7/Factory | Core integrity fell below 50% 8090 | -7/Factory | Entered another Factory area 8090 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8105 | -6/Factory | Identified exit to DSF 8113 | -6/Factory | Lost 3 parts (3n) 8171 | -6/Factory | Entered DSF 8192 | -6/DSF | Additional patrols routed to DSF 8337 | -6/DSF | Lost 4 parts (2n2w) 8372 | -6/DSF | Core integrity fell below 50% 8438 | -6/DSF | Discovered new exit (range 14) 8459 | -6/DSF | Identified exit to Factory 8459 | -6/DSF | Entered Factory 8459 | -5/Factory | Evolved 2 slots: Utility x2 8492 | -5/Factory | Repaired Adv. System Restoration Module? 8847 | -5/Factory | Discovered new exit (range 13) 8998 | -5/Factory | Build established: Scavenger-Gunner 9059 | -5/Factory | First assault squad dispatched 9145 | -5/Factory | Discovered new exit (range 7) 9151 | -5/Factory | Identified exit to Factory 9184 | -5/Factory | Entered another Factory area 9184 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9248 | -4/Factory | Repaired Gravmag Array? 9396 | -4/Factory | Build established: Gunner 9434 | -4/Factory | Search patrols dispatched 9666 | -4/Factory | Lost 6 parts (1p3u2w) 9756 | -4/Factory | Lost 7 parts (1p1n1u4w) 9756 | -4/Factory | Discovered new exit (range 15) 9789 | -4/Factory | Identified exit to Research 9790 | -4/Factory | Entered Research 9790 | -3/Research | Evolved 2 slots: Utility x2 9820 | -3/Research | Lost 3 parts (2n1w) 9921 | -3/Research | Found Prototype Processor 9921 | -3/Research | Identified Exp. Terrain Scan Processor 10057 | -3/Research | Spotted B-90 Cyclops 10301 | -3/Research | Core integrity fell below 50% 10375 | -3/Research | Lost 18 parts (2p7n4u5w) 10418 | -3/Research | Core integrity fell below 20% 10421 | -3/Research | Identified exit to Garrison 10421 | -3/Research | Entered Garrison 10442 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 10448 | -3/Garrison | Lost 6 parts (3n3u) 10604 | -3/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10593_ Xenon Bombardment Thruster destroyed. 10594_ Overheating: Imp. Armor Integrity Analyzer damaged (-20). 10594_ Overheating: Imp. Target Analyzer damaged (-12). 10595_ Slug penetrates G-67 Veteran. 10596_ Hvy. Machine Gun destroyed. 10596_ Lgt. Antimatter Reactor destroyed. 10598_ Imp. Target Analyzer broken. 10598_ Overheating: Short circuit. 10598_ Lgt. Antimatter Reactor destroyed. 10598_ Critical hit (Burn: +50). 10599_ Slug penetrates Wall. 10599_ G-67 Veteran destroyed. 10600_ Xenon Bombardment Thruster destroyed. 10601_ Slug penetrates G-67 Veteran. 10601_ Slug penetrates Wall. 10602_ Hvy. Machine Gun destroyed. 10603_ Xenon Bombardment Thruster destroyed. 10603_ Coil Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ????????????????????????## #?????????????????????? | | ????????????????????##### #??????????????????????? | | ????????????????????# ##?????????????????????? | | ????????????????????## ####?????????#????????? | | ????????????#######?# # # ####### #????????? | | ????????????#"""" ### # ??????? | | ????????????#" ??????? | | ????????????#"""" ### # ######?????????????? | | ????????????#######?# #??????????????????? | | ????????????????????## #### ##??????????????????? | | ????????????????????# ##??# #???????????????????? | | ?????????????????##########gg### #???????????????? | | ?????????????????# =@g=[+ ????????? | | ?????????????????# [*gg%### #???????????????? | | ?????????????????# #####=###???????????????????? | | ?????????????????# #???# #?????????????????????? | | ?????????????????#####???# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????# ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 41 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 3 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 24 Relay Coupler Types 2 Relay Coupler Value 51 Item Schematics ----------------- Plasma Cutter | -9/Materials | Extracted Wheel | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Gyrokinetic Inverter | -5/Factory | Scanalyzed Hpw. Shotgun | -3/Research | Scanalyzed Micro-nuke Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed NetworkGreatRegenerator Manual? 0 Play Time 01:49:32 Cumulative 106.7 hours Start 2024.03.23 @ 17:01:58 End 2024.03.23 @ 18:57:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 13 Adventurer 14 Explorer 0 Win Type - Total 10 Types 8/0/0/1/0/0/0/0/1 Lore% 49 Gallery% 62 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5e4d83e-823f-40f3-a691-1f44e1f9fd9b