Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 21:22:40 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (142) 710 Value Destroyed (5297) 5297 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1978) 1978 TOTAL SCORE: 11185 Bonus ------- High Alert Combat Kills 1801 Follower Combat Kills 37 Entered Garrisons 200 Friendly Fire -60 Cogmind --------- Core Integrity 628/700 Matter 159/300 Energy 490/490 System Corruption 5% Temperature Cool (46) Movement Treading (156) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Flak Gun Precision Assault Rifle > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Armored Treads Medium Treads Medium Treads Cargo Legs Hardened Heavy Armor Plating Shock Rifle Gatling Laser Heavy Assault Rifle Improved Grenade Launcher Multitool Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Armored Treads Medium Treads Medium Treads Cargo Legs Structural Scanner Hardened Heavy Armor Plating Gatling Laser Heavy Assault Rifle Improved Grenade Launcher Multitool Heavy Flail [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Slots Evolved 6 | . . . . 4 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . 2 . . . Utility 3 | . . . . 2 . . 1 Weapon . | . . . . . . . . Parts Attached 121 | . 13 . 18 11 17 45 17 Power 10 | . 1 . 2 1 . 2 4 Engine 8 | . 1 . 2 1 . 1 3 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 36 | . 2 . 3 6 1 22 2 Treads 22 | . . . 3 . 1 16 2 Leg 12 | . 2 . . 4 . 6 . Wheel 2 | . . . . 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | . 4 . 1 4 3 9 4 Device 11 | . 2 . . 2 . 5 2 Storage 2 | . 2 . . . . . . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 11 | . . . 1 1 3 4 2 Artifact . | . . . . . . . . Weapon 50 | . 6 . 12 . 13 12 7 Energy Gun 15 | . 5 . 3 . 1 6 . Energy Cannon 3 | . . . 2 . . . 1 Ballistic Gun 14 | . . . 3 . 6 1 4 Ballistic Cannon 6 | . . . 1 . 2 3 . Launcher 12 | . 1 . 3 . 4 2 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 3 Corrupted Parts 6 | . . . . . . 6 . System Corruption 18 | . . . . . . 18 . Parts Lost 21 | . . . 4 . 1 12 4 Power 3 | . . . 1 . . 2 . Propulsion 6 | . . . 1 . . 5 . Utility 7 | . . . 1 . . 2 4 Weapon 5 | . . . 1 . 1 3 . Highest Loss Streak 3 | . . . 2 . 1 3 2 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 95 | . 96 100 98 90 93 95 91 Engine 9 | . 14 14 14 9 9 4 7 Core 1 | . . . . . . 4 5 Treads 15 | . . . 18 6 2 24 30 Leg 16 | . 28 28 9 23 33 11 . Device 6 | . 10 14 3 7 . 5 14 Storage 10 | . 14 14 14 9 9 9 7 Processor 4 | . . . . 7 9 9 3 Protection 7 | . . . 10 5 11 9 4 Energy Gun 10 | . 28 28 11 . . 10 6 Energy Cannon 1 | . . . 6 . . . 3 Ballistic Gun 4 | . . . 5 18 11 . 4 Ballistic Cannon 3 | . . . 2 . 6 6 . Naked Turns . | . . . . . . . . Heaviest Build 64 | 11 28 28 39 55 61 57 64 Greatest Support 82 | 20 20 20 40 80 80 82 82 Greatest Overweight (x) 1 | . 1 1 1 1 . 1 . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 Average Capacity 14 | . 10 15 15 15 15 15 15 Most Carried 15 | . 11 11 15 15 15 15 15 Average Carried 13 | . 8 11 13 13 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 11 11 15 15 15 11 15 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Matter Collected 3301 | 200 150 . 343 . 681 1435 492 Remotely . | . . . . . . . . Salvage Created 5063 | . 435 . 321 . 747 2491 1069 Parts 270 | . 24 . 26 . 57 128 35 Haulers Intercepted 4 | . 1 . . . . 3 . Recyclers Shooed 3 | . . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Combat Hostiles Destroyed 125 | . 12 . 10 . 27 54 22 Guns 64 | . 11 . 8 . 13 18 14 Cannons 28 | . . . 2 . 4 21 1 AOE 30 | . 1 . . . 10 12 7 Classes Destroyed 17 | . 5 . 2 . 3 6 1 Worker 4 | . . . . . . 3 1 Builder 5 | . . . . . . 4 1 Tunneler 1 | . 1 . . . . . . Hauler 4 | . 1 . . . . 3 . Recycler 5 | . . . . . . 4 1 Watcher 4 | . 2 . . . . 2 . Swarmer 22 | . 3 . 3 . 9 7 . Grunt 59 | . 9 . . . 10 31 9 Brawler 4 | . . . . . . 1 3 Duelist 5 | . . . . . 1 3 1 Protector 4 | . . . . . . 3 1 Sentry 15 | . . . . . 3 8 4 Hunter 1 | . . . . . . . 1 Programmer 7 | . . . . . 4 . 3 Heavy 1 | . . . . . . 1 . Artisan 1 | . . . 1 . . . . Subdweller 7 | . . . 7 . . . . Best Kill Streak 10 | . 4 . 3 . 5 10 10 Combat Bots Only 9 | . 3 . 3 . 5 9 7 Max Kills in Single Turn 3 | . 2 . 1 . 3 3 3 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . . 3 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Hostile Shots Fired 659 | . 50 . 57 . 116 256 180 Missed 189 | . 12 . 15 . 32 63 67 Damage Taken 7255 | . 398 . 779 . 1218 3700 1160 Core 630 | . 104 . 90 . 67 297 72 Absorbed by Shields 222 | . . . . . 13 . 209 Ignored by Resistances 19 | . . . 19 . . . . Regen/Repaired (Parts) 262 | . . . . 72 . . 190 Core Remaining (%) 51 | 100 . . 22 . . 33 . Volleys Fired 359 | . 44 . 53 . 66 130 66 Largest 2 | . 2 . 2 . 2 2 2 Hottest 140 | . 100 . 140 . 93 100 129 Shots Fired 663 | . 86 . 89 . 118 246 124 Gun 462 | . 84 . 54 . 98 124 102 Cannon 167 | . . . 30 . 8 113 16 Launcher 34 | . 2 . 5 . 12 9 6 Special . | . . . . . . . . Kinetic 328 | . . . 46 . 104 123 55 Thermal 187 | . 84 . 38 . 2 . 63 Explosive 34 | . 2 . 5 . 12 9 6 Electromagnetic 114 | . . . . . . 114 . Robot Hit Streak 20 | . 7 . 13 . 20 16 12 Robot Miss Streak 13 | . 5 . 2 . 9 13 4 Penetration Max . | . . . . . . . . Secondary Targets 11 | . 1 . . . 4 4 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 Shots Hit Robots 479 | . 50 . 48 . 78 203 100 Core Hits 391 | . 29 . 16 . 54 215 77 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 12 | . 5 . 1 . 3 . 3 Burn 8 | . 5 . . . . . 3 Destroy 4 | . . . 1 . 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13194 | . 812 . 885 . 2241 6108 3148 Guns 6387 | . 629 . 496 . 1381 2119 1762 Cannons 2457 | . . . 389 . 92 1737 239 Explosions 4350 | . 183 . . . 768 2252 1147 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4744 | . . . 509 . 1451 1812 972 Thermal 2785 | . 629 . 376 . 22 729 1029 Explosive 3356 | . 183 . . . 768 1523 882 Electromagnetic 2309 | . . . . . . 2044 265 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 24 | . . . . . 5 24 5 Average Corruption 8 | . . . . . 4 11 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 97 | . . . . . 14 68 15 Message Errors 17 | . . . . . 4 12 1 Matter Fused 24 | . . . . . 4 16 4 Heat Flow Errors 11 | . . . . . 3 5 3 Energy Discharges 14 | . . . . . 2 8 4 Parts Rejected 3 | . . . . . . 3 . Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 8 | . . . . . . 6 2 Data Loss (major) 3 | . . . . . 1 2 . Misfires 3 | . . . . . . 3 . Alerts 4 | . . . . . . 4 . Misdirections 1 | . . . . . . 1 . Weapon Failures 7 | . . . . . . 6 1 Overload Shots . | . . . . . . . . Overflow Damage 150 | . . . . . 13 114 23 Projectiles 23 | . . . . . . 3 20 Explosions 127 | . . . . . 13 111 3 Melee . | . . . . . . . . Knockbacks 55 | . . . 3 . 1 51 . Impact . | . . . . . . . . Kinetic 53 | . . . 3 . 1 49 . Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 448 | . . . 15 . . 359 74 Shots 16 | . . . 3 . . 8 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 381 | . 306 . 62 . 213 381 234 Average Temperature 88 | . 104 . 24 . 71 109 48 Received Heat Transfer 2453 | . 159 . 48 . 351 1512 383 Effects 6 | . . . . . . 6 . Shutdowns 3 | . . . . . . 3 . Energy Bleed 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . Combat Hostiles 3 | . . . . . . 3 . Parts Fried 19 | . . . . . . 19 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | . 6 . . . . 1 6 Heat Transferred 5374 | . 2019 . 556 . 37 801 1961 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . . . . . . 10 . Alert | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Peak Influence 1408 | . 258 100 . 29 997 1408 983 Initial 640 | . . 100 . 26 18 485 640 Average 607 | . 145 100 . 27 565 978 685 Maximum Alert Level 4 | . 1 . . . 3 4 3 Low Security (%) 22 | . 59 100 . 100 19 . . Level 1 9 | . 40 . . . 10 2 . Level 2 21 | . . . . . 18 16 56 Level 3 34 | . . . . . 50 43 43 Level 4 11 | . . . . . . 37 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 20 | . 3 . . . . 9 8 Investigation 3 | . . . . . . 1 2 Extermination 2 | . . . . . . . 2 Reinforcement 9 | . 3 . . . . 4 2 Assault 5 | . . . . . . 4 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Distress Signals 8 | . 3 . . . . 4 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 179 | . 24 . 10 . 32 82 31 Peak Tracking Total 7 | . 5 . 2 . 7 6 6 Tactical Retreats 13 | . 2 . . . 4 7 . Traps | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Traps Triggered 7 | . . . . . 3 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Machines Disabled 9 | . . . 1 . 3 2 3 Max in Single Turn 2 | . . . 1 . 1 2 2 Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Machines Accessed 19 | . 1 . 1 2 3 6 6 Terminals 13 | . 1 . . . 3 6 3 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . . 1 . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 52 | . 1 . 9 3 7 19 13 Successful 22 | . 1 . 9 3 2 4 3 Failed 30 | . . . . . 5 15 10 Catastrophic 8 | . . . . . . 5 3 Database Lockouts . | . . . . . . . . Manual 22 | . 1 . . . . 13 8 Terminals 34 | . 1 . . . 7 19 7 Fabricators 4 | . . . . . . . 4 Repair Stations 4 | . . . . 2 . . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 15 | . 1 . 9 . 2 3 . Record 8 | . . . 8 . . . . Open Door 1 | . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . Unreport Threat 2 | . . . . . . 2 . Zone Layout 1 | . 1 . . . . . . Security Stations 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . 2 Scan Component 2 | . . . . 1 . . 1 Repair 2 | . . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 2 | . . . . . . 1 1 Terminals 2 | . . . . . . 1 1 Botnet 2 | . . . . . . 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . . . . 2 3 6 6 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . 1 . . 1 Time 64 | . . . . 26 . . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 11 | . . . . . 11 . . Machine Destruction 8 | . . . . . 8 . . Programmers 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 31 | . . . . . 31 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 12 | . . . . . 12 . . Total Damage 103 | . . . . . 103 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Turns Passed 6739 | . 793 296 1434 184 1332 1594 1106 Spaces Moved 3473 | 1 485 24 728 129 846 716 544 Core . | . . . . . . . . Treads 1528 | . . . 513 . . 471 544 Legs 1898 | 1 485 24 215 82 846 245 . Wheels 47 | . . . . 47 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 105 | 120 120 190 160 105 130 122 156 Average Speed 146 | 120 128 190 168 121 130 149 159 Slowest Speed 240 | 120 190 190 190 200 130 240 161 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 2 71 6 32 9 80 75 19 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 10 | . . . 10 . . . . Spaces Dug 20 | . . . 20 . . . . Terrain Destroyed 197 | . 14 . 48 . 19 90 26 Melee . | . . . . . . . . Projectile 2 | . . . 2 . . . . AOE 195 | . 14 . 46 . 19 90 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Total 4461 | . 571 275 844 158 962 994 657 Wait 380 | . 14 252 21 . 11 66 16 Move 3466 | . 484 23 727 129 844 715 544 Hop . | . . . . . . . . Pick Up 45 | . 5 . 10 7 7 10 6 Fast Attach 50 | . 2 . 6 6 4 23 9 Attach 23 | . . . 4 4 4 9 2 Detach 7 | . 1 . 2 3 . 1 . Swap 48 | . 11 . 8 1 9 13 6 Drop 74 | . 10 . 13 8 8 27 8 Fire 359 | . 44 . 53 . 66 130 66 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 9 | . . . . . 9 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / [Rec]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 13) 321 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 9) 604 | -10/Materials | Discovered new exit (range 18) 687 | -10/Materials | Discovered new exit (range 6) 794 | -10/Materials | Entered Mines 795 | -10/Mines | Assembled infested the area 846 | -10/Mines | Met a Derelict bent on vengeance 1086 | -10/Mines | Discovered new exit (range 3) 1090 | -10/Mines | Entered Subcaves 1090 | -10/Subcaves | Discovered new exit (range 12) 1098 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1164 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1336 | -10/Subcaves | Disturbed a concealed Subdweller 1525 | -10/Subcaves | Visited 4L-MR0's lab 1555 | -10/Subcaves | Found Cargo Legs 1613 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1660 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1784 | -10/Subcaves | A Subdweller sparked back to life 1784 | -10/Subcaves | A Subdweller sparked back to life 1784 | -10/Subcaves | A Subdweller sparked back to life 1825 | -10/Subcaves | Found Flightbrick 2037 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2085 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2238 | -10/Subcaves | Disturbed a concealed Subdweller 2247 | -10/Subcaves | Core integrity fell below 50% 2404 | -10/Subcaves | Discovered new exit (range 5) 2524 | -10/Subcaves | Entered Materials 2524 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2648 | -8/Materials | Repaired Lgt. Treads? 2708 | -8/Materials | Identified exit to Garrison 2708 | -8/Materials | Entered Garrison 2790 | -8/Garrison | Triggered checkpoint 3060 | -8/Garrison | Garrison Relay disabled 3110 | -8/Garrison | Triggered checkpoint 3143 | -8/Garrison | Discovered new exit (range 14) 3230 | -8/Garrison | Rescued a captive Derelict 3750 | -8/Garrison | Triggered checkpoint 3759 | -8/Garrison | Discovered new exit (range 13) 3881 | -8/Garrison | Discovered new exit (range 8) 3900 | -8/Garrison | Learned Materials security intel 3913 | -8/Garrison | Garrison Relay disabled 3933 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4040 | -8/Garrison | Entered Materials 4440 | -8/Materials | First assault squad dispatched 4640 | -8/Materials | Destroyed 7 combat bots 4775 | -8/Materials | Discovered new exit (range 16) 4937 | -8/Materials | Core integrity fell below 50% 4955 | -8/Materials | System corruption reached 10% 4961 | -8/Materials | Destroyed 9 combat bots 5075 | -8/Materials | Build established: Scavenger-Mutant 5271 | -8/Materials | Discovered new exit (range 9) 5275 | -8/Materials | Sterilization system engaged 5275 | -8/Materials | Non-combat units ordered to evacuate 5288 | -8/Materials | Lost 3 parts (1p1n1w) 5375 | -8/Materials | Combat units ordered to evacuate 5562 | -8/Materials | Discovered new exit (range 13) 5575 | -8/Materials | Ambient heat levels rising (+10) 5634 | -8/Materials | Entered Factory 5634 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5635 | -7/Factory | Identified exit to Storage 6034 | -7/Factory | First assault squad dispatched 6083 | -7/Factory | Build established: Mutant 6678 | -7/Factory | Garrison activated, responded to threat 6712 | -7/Factory | Repaired Arm. Treads 6740 | -7/Factory | Self-destructed Last Messages --------------- 06718_ L-41 Fighter unfolds itself. 06718_ G-47 Trooper unfolds itself. 06718_ U-05 Engineer lays Concrete. 06719_ U-05 Engineer builds a Door. 06719_ U-05 Engineer lays Concrete. 06722_ Dropped Corrupted Arm. Treads. 06722_ Acquired Arm. Treads. 06722_ U-05 Engineer lays Concrete. 06728_ U-05 Engineer builds a Wall. 06728_ U-05 Engineer lays Concrete. 06731_ L-41 Fighter destroyed. 06732_ U-05 Engineer lays Concrete. 06736_ K-01 Serf collects debris. 06736_ U-05 Engineer lays Concrete. 06737_ U-05 Engineer destroyed. 06737_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06738_ Adv. Heat Sink destroyed. 06740_ Hvy. Armor Plating destroyed. 06740_ K-01 Serf collects debris. 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""" """ """ # ##?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderTerrainConstruct Manual? 0 Play Time 00:43:57 Cumulative 396.3 hours Start 2024.05.25 @ 15:51:14 End 2024.05.25 @ 21:22:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 405 Rogue 405 Adventurer 0 Explorer 0 Win Type - Total 30 Types 16/3/5/1/2/0/3/0/0 Lore% 89 Gallery% 89 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2148d29a-11b0-43e8-9c20-b64fe43ee6a6