Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.05 @ 22:45:20 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (304) 1520 Value Destroyed (14195) 14195 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (11482) 11482 TOTAL SCORE: 38357 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6475 Follower Combat Kills 2352 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -1745 Cogmind --------- Core Integrity 825/1600 Matter 273/300 Energy 135/150 System Corruption 1% Temperature Cool (10) Movement Walking (120) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Flexi-carbon Leg Myomer Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- Backup Laser VII Backup Laser VII Backup Laser VII > --- INVENTORY (20) --- Matter Drive Advanced System Shield Subatomic Replicator Heavy Laser Backup Laser VII Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Core Cannon Heavy Missile Launcher Z-bomb Delivery System CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Makeshift Trap Scanner Experimental Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer > --- WEAPON ----------- Advanced Plasma Rifle Cooled Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Quantum Reactor Matter Drive Advanced System Shield Improved System Restoration Module Hacking Drone Bay Subatomic Replicator Compact HERF Cannon Enhanced Nova Cannon Core Cannon Heavy Missile Launcher Z-bomb Delivery System CR-A16's Pointy Stick [Rating: 199] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Propulsion 6 | . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . . 1 . 1 Utility 9 | . . 1 . . . 1 1 . . . . 1 . . . . 1 . . 1 . . 1 . 1 . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 376 | . 5 19 5 . . 23 23 . 7 11 3 7 5 1 4 1 22 7 2 10 9 5 14 14 32 15 132 Power 41 | . . 4 . . . 1 1 . . . . 2 . . . . 2 . . . . . 3 1 5 3 19 Engine 12 | . . 4 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . 1 3 Core 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Reactor 26 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 5 2 15 Propulsion 79 | . . 4 2 . . 3 8 . 2 1 1 2 . 1 . 1 6 . 2 2 . 5 3 2 6 2 26 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 75 | . . 4 2 . . 3 6 . 1 1 1 2 . 1 . 1 6 . 2 2 . 5 3 2 6 1 26 Wheel 4 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 119 | . 1 5 . . . 9 6 . 2 1 . 3 2 . . . 6 3 . 5 6 . 4 6 10 9 41 Device 81 | . . 1 . . . 3 2 . 1 1 . . 1 . . . 5 1 . 4 6 . 2 5 8 8 33 Storage 4 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Processor 9 | . 1 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . 4 Hackware 4 | . . . . . . 2 . . . . . 1 . . . . . . . 1 . . . . . . . Protection 21 | . . 1 . . . 3 2 . 1 . . 2 . . . . 1 2 . . . . 2 1 2 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 137 | . 4 6 3 . . 10 8 . 3 9 2 . 3 . 4 . 8 4 . 3 3 . 4 5 11 1 46 Energy Gun 90 | . 2 4 2 . . 6 6 . 2 7 1 . 2 . 4 . 4 4 . 3 2 . 3 3 8 . 27 Energy Cannon 17 | . . . . . . . . . . . . . 1 . . . 4 . . . . . 1 1 . 1 9 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . 2 2 1 . . 4 1 . 1 1 1 . . . . . . . . . 1 . . 1 3 . 9 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 2 . . . 1 2 . . 1 . . 1 . . . . 2 . 1 . . . 2 2 . 7 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . 1 . 8 . . . . . Parts Lost 111 | . . 2 3 . . 6 6 1 2 . . . . . . . . . . . . . . 4 23 . 64 Power 15 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 3 . 10 Propulsion 38 | . . 1 2 . . 2 4 1 1 . . . . . . . . . . . . . . . 7 . 20 Utility 39 | . . . . . . 3 1 . 1 . . . . . . . . . . . . . . 3 8 . 23 Weapon 19 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . 5 . 11 Highest Loss Streak 14 | . . 1 2 . . 3 5 1 2 . . . . . . . . . . . . . . 3 9 . 14 To Critical Strikes 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 94 | . 92 97 99 100 100 98 97 92 99 93 100 93 92 93 71 93 93 94 94 92 95 95 96 97 89 90 91 Engine 6 | . 14 10 11 11 11 8 3 7 7 7 7 13 12 12 12 12 7 5 5 5 5 5 1 . . 2 . Core 1 | . . . . . . . 3 . . . . . . . . . 2 5 5 5 5 5 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 7 12 10 8 9 Leg 24 | . 28 32 32 33 33 26 27 7 14 15 19 23 25 25 25 25 26 27 27 28 30 30 27 27 26 22 25 Wheel 2 | . . . . . . . . 15 14 15 10 2 . . . . . . . . . . . . . 3 . Device 10 | . . 7 11 11 11 7 7 7 7 7 7 6 6 6 6 6 11 11 11 12 15 15 17 16 20 26 22 Storage 6 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 3 Processor 10 | . 7 2 . . . 8 15 15 15 15 15 13 12 12 12 12 11 11 11 10 10 10 9 9 8 8 8 Protection 5 | . . 8 11 11 11 5 2 7 7 7 7 6 6 6 6 6 4 5 5 5 5 5 7 8 3 . 1 Energy Gun 20 | . 27 21 22 22 22 26 22 23 22 17 22 20 21 25 3 25 21 22 22 19 20 20 18 18 15 12 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 11 12 38 38 38 38 43 70 66 67 67 69 88 95 92 92 92 117 113 110 114 116 116 139 131 147 142 132 Greatest Support 225 | 20 20 30 30 30 30 30 50 26 28 28 48 63 63 63 60 73 103 103 108 142 142 147 155 152 183 149 225 Greatest Overweight (x) 6 | . . 1 1 1 1 1 6 2 4 2 2 1 1 1 1 1 1 1 1 1 . . . . 1 . . Average Overweight (x) . | . . . 1 1 1 1 1 2 2 1 1 1 1 1 1 1 . . 1 . . . . . . . . Largest Inventory Capacity 20 | . 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 8 13 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 8 14 12 13 13 15 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 18 20 20 Average Carried 17 | . 6 10 11 12 13 13 18 19 19 19 20 19 19 19 19 19 19 20 19 19 20 19 19 19 15 16 17 Final Capacity 20 | 8 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 7 12 10 13 13 15 19 20 20 20 20 20 19 19 19 20 20 20 20 20 20 20 20 18 15 20 14 Class Distribution -------------------- 56% | Scavenger-Gunner 18% | Scavenger-Tank 15% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Tes Res Qua Acc Matter Collected 5403 | 200 80 225 45 . 10 290 257 . 78 99 98 30 100 10 . 74 180 110 . 100 130 58 140 120 746 . 2223 Remotely 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Salvage Created 14172 | . 157 834 229 . . 949 1285 330 124 . 187 . . 121 . 140 84 119 . 971 366 132 241 808 1196 89 5810 Parts 541 | . 17 57 15 . . 57 55 9 8 . 3 . . 5 . 10 . 4 . 32 11 7 7 19 36 5 184 Haulers Intercepted 16 | . . 2 . . . 3 5 . . . . . . . . . . . . 1 . . . . 2 . 3 Recyclers Shooed 10 | . . 2 . . . . 3 1 . . . . . . . . . . . . . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . 15 . . 5 . . 9 . 16 . 6 1 . 10 1 . . . . . Prevented 19 | . . . . . . . . . . . . . . . . 4 . 4 5 . . 6 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Tes Res Qua Acc Combat Hostiles Destroyed 250 | . 7 16 10 . . 20 18 3 4 . 4 . . 3 . 5 . 1 . 13 8 2 3 11 25 1 96 Guns 149 | . 3 11 6 . . 12 15 3 . . 2 . . 3 . 4 . 1 . 10 3 2 3 10 17 1 43 Cannons 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 AOE 66 | . 4 5 3 . . 8 2 . 4 . 2 . . . . . . . . . 5 . . . 4 . 29 Classes Destroyed 19 | . 6 3 1 . . . 3 1 1 . . . . . . . . . . . 1 . . . 1 . 2 Worker 19 | . 1 1 1 . . 2 3 . . . . . . . . . . . . 1 . . . . 6 . 4 Builder 15 | . 1 3 . . . 1 1 . . . . . . . . . . . . . . . . . 7 . 2 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . . 2 . . . 3 5 . . . . . . . . . . . . 1 . . . . 2 . 3 Recycler 7 | . . 2 . . . . 2 . . . . . . . . . 1 . . . . . . . . . 2 Mechanic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Operator 6 | . 1 . . . . 2 1 . . . . . . . . . . . . 1 . . . . . 1 . Watcher 11 | . 1 1 . . . 1 1 . . . . . . . . . . . . 1 . . . . 2 . 4 Swarmer 49 | . 6 4 7 . . 3 3 3 . . . . . 3 . 4 . . . . 5 . . . 4 . 7 Grunt 97 | . 1 8 3 . . 14 4 . . . 4 . . . . . . 1 . 4 . . 1 7 4 . 46 Brawler 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 5 Duelist 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 Sentry 22 | . . 4 . . . 3 5 . . . . . . . . 1 . . . 3 1 . 1 . 1 . 3 Hunter 35 | . . . . . . . 2 . . . . . . . . . . . . 2 . 2 1 2 15 1 10 Programmer 23 | . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . 16 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Thug 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | . 4 12 4 . . 7 6 3 3 . 4 . . 2 . 3 1 1 . 10 5 2 1 4 13 1 9 Combat Bots Only 9 | . 3 9 4 . . 6 5 3 3 . 4 . . 2 . 3 . 1 . 9 5 2 1 4 8 1 7 Max Kills in Single Turn 5 | . 3 4 3 . . 3 2 1 2 . 2 . . 1 . 2 1 1 . 2 5 1 1 1 4 1 4 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Exploded 5 | . 2 2 3 . . 2 2 . 2 . 2 . . . . . . . . . 5 . . . 1 . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Tes Res Qua Acc Damage Taken 20919 | . 152 560 312 . . 758 1116 258 185 . 222 92 . 212 . 82 451 50 48 761 99 44 525 952 3975 214 9851 Core 1852 | . 41 86 44 . . 166 134 45 30 . 21 12 . . . . . 27 . 47 . . 38 67 357 42 695 Absorbed by Shields 943 | . . . . . . . . . . . . . . . . . 24 . . 148 30 17 192 355 177 . . Ignored by Resistances 680 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 637 Regen/Repaired (Parts) 863 | . . 158 . . . . 173 . . . . . . . . . 532 . . . . . . . . . . Core Remaining (%) 80 | 100 83 . . . 67 69 . . . . 67 . . . . 98 . . 97 . . 95 . 91 . 72 51 Volleys Fired 663 | . 17 43 23 . . 43 61 21 9 . 8 2 7 7 . 5 13 18 1 36 13 3 13 31 51 28 210 Largest 4 | . 2 2 2 . . 3 3 3 3 . 3 3 3 4 . 4 4 4 4 4 4 4 4 4 4 3 4 Hottest 357 | . 90 110 110 . . 189 189 187 187 . 174 174 174 254 . 254 254 264 264 272 297 297 351 357 357 263 347 Shots Fired 1849 | . 31 82 44 . . 109 169 52 22 . 12 6 11 25 . 19 22 38 4 120 32 12 43 108 183 38 667 Gun 1730 | . 28 78 43 . . 100 167 52 19 . 9 6 6 25 . 19 12 38 4 120 31 12 42 107 178 22 612 Cannon 70 | . . . . . . . . . . . . . 5 . . . 10 . . . . . 1 1 . 16 37 Launcher 49 | . 3 4 1 . . 9 2 . 3 . 3 . . . . . . . . . 1 . . . 5 . 18 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1732 | . 28 78 43 . . 100 167 52 19 . 9 6 11 25 . 19 22 37 3 84 19 9 34 107 178 38 644 Explosive 49 | . 3 4 1 . . 9 2 . 3 . 3 . . . . . . . . . 1 . . . 5 . 18 Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 5 Phasic 61 | . . . . . . . . . . . . . . . . . . 1 1 36 12 3 8 . . . . Robot Hit Streak 42 | . 6 9 15 . . 25 17 9 10 . 11 5 6 11 . 18 8 18 12 42 13 24 26 14 26 5 27 Robot Miss Streak 7 | . 5 4 3 . . 3 3 2 3 . 1 1 1 2 . 5 3 1 1 3 1 . 4 3 7 7 3 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary Targets 33 | . . 1 1 . . 1 1 1 . . 1 . . . . 2 . . . 3 1 . 1 2 4 . 14 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 1 . . 1 . . . . 1 . . . 1 1 . 1 1 1 . 1 Shots Hit Robots 1287 | . 16 50 28 . . 66 121 34 17 . 9 5 4 15 . 12 9 30 3 94 23 11 30 89 148 12 461 Core Hits 777 | . 14 31 12 . . 50 59 14 15 . 9 . 3 6 . 8 3 6 1 50 17 6 16 55 163 8 231 Critical Kills 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Critical Strikes 83 | . . 3 2 . . 4 13 3 . . . 1 . . . . 1 3 . 5 . . . . 3 1 44 Burn 59 | . . 3 2 . . 4 13 3 . . . 1 . . . . 1 3 . 4 . . . . 3 1 21 Destroy 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Intensify 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53228 | . 470 1491 674 . . 2389 2593 635 574 . 784 86 89 272 . 334 230 563 87 2453 905 278 830 2516 8293 287 26395 Guns 31198 | . 162 1052 523 . . 1267 2343 635 167 . 148 86 89 272 . 334 230 563 87 2453 574 278 830 2485 4088 287 12245 Cannons 3829 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3829 Explosions 17818 | . 308 429 130 . . 1116 245 . 407 . 636 . . . . . . . . . 331 . . . 4134 . 10082 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 383 | . . 10 21 . . 6 5 . . . . . . . . . . . . . . . . 31 71 . 239 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 34085 | . 162 1052 523 . . 1267 2343 635 167 . 148 86 89 272 . 334 230 530 54 1694 409 212 632 2485 4088 287 16386 Explosive 17307 | . 308 429 130 . . 1116 245 . 407 . 636 . . . . . . . . . 331 . . . 4134 . 9571 Electromagnetic 199 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1254 | . . . . . . . . . . . . . . . . . . 33 33 759 165 66 198 . . . . Highest Corruption 14 | . 2 . . . . . 1 1 1 4 . . . 2 2 2 . . . 6 6 14 . . 7 7 5 Average Corruption 2 | . 2 . . . . . 1 1 1 2 . . . 2 2 2 . . . 3 6 6 . . 4 5 1 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Effects 91 | . . . . . . . 6 7 5 2 . . . . 3 7 . . . 13 10 3 . . 4 13 18 Message Errors 20 | . . . . . . . . 1 1 . . . . . 1 3 . . . 3 2 . . . 1 5 3 Matter Fused 16 | . . . . . . . 4 . . . . . . . 1 2 . . . 1 1 1 . . . 2 4 Heat Flow Errors 13 | . . . . . . . 1 1 . 1 . . . . 1 1 . . . 1 2 . . . 2 1 2 Energy Discharges 12 | . . . . . . . . 2 1 1 . . . . . . . . . 3 . . . . 1 1 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . . 1 2 . . . . . . . . . . 1 4 2 . . . 3 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Misfires 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 Alerts 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2879 | . . 2 4 . . 10 . . 5 . 12 . . . . . . . . . 13 . . . 777 . 2056 Projectiles 868 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 868 Explosions 1965 | . . 2 4 . . 10 . . 5 . 12 . . . . . . . . . 13 . . . 774 . 1145 Melee 46 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 43 Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 697 | . . 15 27 . . 74 . . . . 63 . . . . . . . . . . . . . 210 . 308 Shots 15 | . . 1 1 . . 4 . . . . 1 . . . . . . . . . . . . . 1 . 7 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 29 | . . 3 2 . . 2 2 . . . . . . . . . . . . . . . . 2 7 . 11 Kicked 29 | . . 3 2 . . 2 2 . . . . . . . . . . . . . . . . 2 7 . 11 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 210 222 112 . . 368 158 107 76 155 12 51 30 246 110 126 111 123 123 347 243 108 323 461 313 81 336 Average Temperature 83 | . 68 52 46 . . 97 39 32 38 99 7 19 17 84 58 67 54 71 70 75 105 59 98 179 93 81 102 Received Heat Transfer 2525 | . 6 198 66 . . 333 267 . 143 . 21 51 . 60 . 18 21 9 . 87 20 . 33 139 126 . 927 Effects 10 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 3 . 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Interference 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Robots Melted 26 | . . . 1 . . . 1 . . . . . . . . 1 . . . 3 . . . 1 4 . 15 Combat Hostiles 26 | . . . 1 . . . 1 . . . . . . . . 1 . . . 3 . . . 1 4 . 15 Parts Melted 137 | . . 5 1 . . 2 23 . . . . . . . . 2 . . . 14 1 . 3 9 7 1 69 Heat Transferred 50315 | . 410 2146 1184 . . 2701 5587 1480 555 . 259 259 185 543 . 707 508 1295 112 3685 629 333 879 2739 4697 415 19007 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Tes Res Qua Acc Peak Influence 2509 | . 245 415 133 . . 224 397 . . . . 214 . . . . 259 . . 558 . . 991 854 923 619 2509 Initial 557 | . . 18 7 . . . 41 . . . . 9 . . . . 12 . . 79 . . 309 557 378 486 252 Average 459 | . 122 84 47 . . 81 169 . . . . 76 . . . . 86 . . 330 . . 491 684 658 529 1445 Maximum Alert Level 5 | . 1 2 . . . 1 1 . . . . 1 . . . . 1 . . 2 . . 3 3 3 2 5 Low Security (%) 53 | . 62 85 100 . 100 97 62 . . . . 88 . . . . 98 . . 36 . . . . . . . Level 1 11 | . 37 13 . . . 2 37 . . . . 11 . . . . 1 . . 14 . . 38 . 12 . 4 Level 2 13 | . . 1 . . . . . . . . . . . . . . . . . 49 . . 40 58 38 100 9 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . 20 41 48 . 13 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 1 2 1 . . 1 8 . . . . 3 . . . . 3 . . 7 . . 4 2 6 1 26 Investigation 12 | . . . 1 . . 1 1 . . . . 1 . . . . . . . 2 . . 1 . 3 . 2 Extermination 15 | . . . . . . . 3 . . . . . . . . . 3 . . 2 . . 2 . 1 . 4 Reinforcement 14 | . 1 2 . . . . 1 . . . . 2 . . . . . . . 1 . . . 1 2 1 3 Assault 20 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 . . 16 Garrison 4 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 15 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 . 10 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Tes Res Qua Acc Distress Signals 11 | . 1 1 1 . . . . . . . . . . . . . . . . 2 . . . 2 2 1 1 Communications Jammed 127 | . . . . . . . . . . . . . . . . . . . . . . . . 7 7 . 113 Distress Signals 124 | . . . . . . . . . . . . . . . . . . . . . . . . 7 7 . 110 Times Spotted 401 | . 13 25 10 . . 23 26 3 4 . 5 10 1 8 . 7 11 2 2 20 5 2 21 17 42 6 138 Peak Tracking Total 10 | . 3 7 4 . . 6 4 3 4 . 4 4 1 3 . 5 3 1 2 6 5 2 10 6 7 5 7 Tactical Retreats 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Tes Res Qua Acc Traps Triggered 5 | . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Tes Res Qua Acc Machines Disabled 26 | . . 1 3 . . . 1 . . . . 1 . . . . 2 . . 2 . . 1 3 1 4 7 Max in Single Turn 2 | . . 1 2 . . . 1 . . . . . . . . . . . . 1 . . 1 1 1 1 1 Garrison Access 7 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . . 1 . . . 3 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Tes Res Qua Acc Machines Accessed 58 | . 4 6 1 1 . 9 6 1 1 . . 4 . 1 3 . 8 2 . 1 . . 1 2 2 . 5 Terminals 18 | . 3 4 1 . . 8 2 . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 2 1 . 1 Repair Stations 12 | . 1 2 . . . . 2 . . . . 1 . . . . 3 . . 1 . . . . 1 . 1 Recycling Units 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . 3 Total Hacks 175 | . 11 21 3 1 . 33 15 1 1 . . 11 . 1 23 . 28 5 . 2 . . 2 4 5 . 8 Successful 108 | . 3 10 . 1 . 22 9 1 1 . . 8 . 1 23 . 19 5 . 1 . . . 2 1 . 1 Failed 65 | . 8 10 3 . . 10 6 . . . . 3 . . . . 9 . . 1 . . 2 2 4 . 7 Catastrophic 12 | . 1 . 2 . . 2 1 . . . . 1 . . . . . . . 1 . . 1 1 . . 2 Database Lockouts 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 7 10 3 . . 18 5 . . . . 3 . . 1 . 10 . . . . . 7 2 5 11 20 Terminals 61 | . 8 14 3 . . 31 5 . . . . . . . . . . . . . . . . . . . . Fabricators 18 | . . . . . . . 2 . . . . 3 . . . . 5 . . . . . . 4 2 . 2 Repair Stations 38 | . 3 7 . . . . 6 . . . . 1 . . . . 15 . . 2 . . . . 3 . 1 Recycling Units 9 | . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . Scanalyzers 6 | . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 2 . . . . . . . . . 2 . . . . . 2 . . . 5 Terminal Hacks 59 | . 2 6 . 1 . 16 3 1 1 . . . . 1 23 . . 5 . . . . . . . . . Record 12 | . . . . 1 . . . . . . . . . 1 6 . . 4 . . . . . . . . . Part Schematic 10 | . . . . . . . 1 . . . . . . . 9 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 4 | . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . 2 . . . 4 1 . . . . . . . 3 . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . Network Status 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 21 | . . 3 . . . . 4 . . . . . . . . . 12 . . 1 . . . . 1 . . Scan Component 11 | . . 1 . . . . 2 . . . . . . . . . 6 . . 1 . . . . 1 . . Repair 9 | . . 1 . . . . 2 . . . . . . . . . 6 . . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Scanalyzer 6 | . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Analyze 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 12 | . 1 1 . . . 4 1 . . . . 1 . . . . 3 . . . . . . 1 . . . Terminals 7 | . 1 1 . . . 4 1 . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Reject 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 5 1 . . 9 6 . . . . 4 . . . . 7 . . 1 . . 1 2 2 . 4 Full Trace Events 8 | . . . 1 . . 1 1 . . . . 1 . . . . . . . . . . 1 . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . 1 1 . . 16 . 1 . . 9 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Repaired 9 | . . 1 . . . . 2 . . . . . . . . . 6 . . . . . . . . . . Time 450 | . . 26 . . . . 104 . . . . . . . . . 320 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . 3 3 3 3 4 4 4 1 1 . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Tes Res Qua Acc Total Allies 26 | . . . . . . . . . . 8 . 3 . . 2 1 2 . . . . . 2 . 5 . 3 Largest Group 8 | . . . . . . . . . . 8 8 6 4 4 3 4 4 4 3 3 . . 2 . 4 . 3 Highest-Rated Group 362 | . . . . . . . . . . 262 262 206 114 114 218 314 362 362 277 277 . . 206 . 156 . 277 Highest-Rated Ally 122 | . . . . . . . . . . 42 42 42 30 30 96 96 96 96 96 96 . . 103 . 39 . 122 Zionite Dispatches 6 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . 2 Heavy 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Fire 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 240 | . . . . . . . . . . . 39 54 7 12 . 17 32 3 3 18 . . 21 . 20 . 14 Total Damage 8954 | . . . . . . . . . . . 816 1500 133 149 . 480 1452 182 187 917 . . 1437 . 294 . 1407 Kills 58 | . . . . . . . . . . . 2 12 1 3 . 3 8 1 2 3 . . 13 . 2 . 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Tes Res Qua Acc Robot Analysis Total 4 | . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 2 . . . . . 2 . . . 1 2 . 1 . 2 . . 1 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite Intel Received 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Tes Res Qua Acc Turns Passed 20534 | . 473 934 1108 271 103 1050 1381 825 891 1366 650 643 939 940 185 943 1652 612 126 669 372 80 365 460 534 424 2538 Spaces Moved 11300 | 1 336 433 540 142 55 423 583 632 684 1090 394 318 479 481 94 485 784 287 60 352 272 47 253 247 230 278 1320 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 8673 | 1 336 433 540 142 55 423 561 . . . 195 318 479 481 94 485 784 287 60 352 272 47 253 247 230 278 1320 Wheels 2627 | . . . . . . . 22 632 684 1090 199 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 120 190 190 190 190 120 120 120 110 125 190 190 190 190 190 120 114 188 113 118 118 118 118 114 113 110 Average Speed 151 | 120 120 164 190 190 190 190 189 120 124 120 157 190 190 190 190 190 181 187 188 143 118 118 118 118 118 115 115 Slowest Speed 260 | 120 120 190 190 190 190 190 260 120 160 125 190 190 190 190 190 190 190 188 188 188 118 118 118 118 187 118 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 42 | 1 50 35 99 53 23 46 14 88 75 90 63 9 63 69 69 67 19 51 11 13 48 8 7 28 10 35 40 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 7 | . . . 2 1 . . . . 1 . . . 1 . 1 . . 1 . . . . . . . . . Known Exits Taken 21 | . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . 1 . 1 . . 2 1 3 2 . 3 3 . 2 . 4 . . 1 . . . . . . Spaces Dug 54 | . . 4 . . . . . . . . . . 5 . . . 10 . . 4 5 . 1 . 3 10 12 Terrain Destroyed 394 | . 25 19 6 . . 52 20 . 11 . 15 . 5 . . . 10 . . 10 25 1 1 . 32 10 152 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Projectile 63 | . . . . . . 1 . . . . . . 5 . . . 10 . . 10 7 1 1 . . 10 18 AOE 330 | . 25 19 6 . . 51 20 . 11 . 15 . . . . . . . . . 18 . . . 32 . 133 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Res Tes Res Qua Acc Total 13267 | . 375 570 576 144 54 583 726 654 707 1140 414 352 497 490 101 494 996 325 73 432 298 64 292 344 364 346 1856 Wait 613 | . 6 43 6 . . 66 28 1 1 20 9 21 3 . . . 158 6 7 25 2 5 1 39 26 13 127 Move 11271 | . 335 432 539 141 54 422 582 631 683 1089 393 317 478 480 93 484 782 286 59 351 271 46 252 246 229 277 1319 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | . 6 14 1 3 . 12 16 1 4 5 . 1 1 1 . 2 10 1 1 5 . 1 3 2 6 4 19 Fast Attach 148 | . 1 7 . . . 8 6 . 2 7 1 4 2 . 3 1 5 6 . 5 3 . 6 3 13 8 57 Attach 77 | . . 3 3 . . 7 7 . 1 2 . 1 1 . 1 . 3 . . 1 . . 2 1 11 5 28 Detach 42 | . 1 3 . . . 5 1 . . 2 . 2 . . 1 . . . . . . . . 2 4 6 15 Swap 152 | . 4 9 2 . . 8 10 . 4 2 2 2 3 1 . . 14 1 2 4 6 5 6 10 8 2 47 Drop 142 | . 5 13 . . . 10 12 . 3 12 1 2 2 1 3 2 10 7 3 5 3 4 9 8 3 3 21 Fire 663 | . 17 43 23 . . 43 61 21 9 . 8 2 7 7 . 5 13 18 1 36 13 3 13 31 51 28 210 Melee 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 29 | . . 3 2 . . 2 2 . . . . . . . . . . . . . . . . 2 7 . 11 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 7) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 642 | -9/Materials | Repaired Med. Storage Unit 730 | -9/Materials | Discovered new exit (range 15) 819 | -9/Materials | Destroyed 9 combat bots 914 | -9/Materials | Central database locked down 914 | -9/Materials | Identified exit to Mines 1408 | -9/Materials | Entered Mines 1445 | -9/Mines | Discovered new exit (range 9) 1570 | -9/Mines | Build established: Scavenger-Mutant 1920 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1920 | -9/Mines | Discovered new exit (range 5) 1971 | -9/Mines | Learned location of Storage (-7) 2100 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2253 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2288 | -9/Mines | Discovered new exit (range 10) 2516 | -9/Mines | Entered Exiles 2573 | -9/Exiles | Met 8R-AWN 2603 | -9/Exiles | Met EX-HEX 2673 | -9/Exiles | Met EX-DEC 2708 | -9/Exiles | Learned location of Zion (-7) 2770 | -9/Exiles | Discovered new exit (range 10) 2787 | -9/Exiles | Entered Mines 2881 | -8/Mines | Discovered new exit (range 5) 2890 | -8/Mines | Entered Materials 2890 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2905 | -8/Materials | Central database locked down 3128 | -8/Materials | Lost 3 parts (1n1u1w) 3236 | -8/Materials | Build established: Scavenger-Gunner 3881 | -8/Materials | Discovered new exit (range 16) 3940 | -8/Materials | Entered Factory 3940 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4547 | -7/Factory | Identified exit to Storage 4547 | -7/Factory | Identified exit to Lower Caves 4910 | -7/Factory | Repaired Hvy. Particle Gun? 4949 | -7/Factory | Garrison activated, responded to threat 4972 | -7/Factory | Repaired Hvy. Laser? 5131 | -7/Factory | Lost 5 parts (3n1u1w) 5321 | -7/Factory | Entered Lower Caves 5803 | -7/Lower Caves | Spotted B-75 Beast 5915 | -7/Lower Caves | Discovered new exit (range 7) 5939 | -7/Lower Caves | Identified exit to Lower Caves 6024 | -7/Lower Caves | Encountered a Warlord checkpoint 6146 | -7/Lower Caves | Entered another Lower Caves area 6156 | -7/Lower Caves | Discovered new exit (range 4) 6160 | -7/Lower Caves | Identified exit to Factory 6292 | -7/Lower Caves | Ambushed by wild Derelicts 6817 | -7/Lower Caves | Encountered a Warlord checkpoint 6967 | -7/Lower Caves | Discovered new exit (range 13) 6981 | -7/Lower Caves | Identified exit to Zion 7037 | -7/Lower Caves | Entered Zion 7085 | -7/Zion | System corruption cleaned by Quarantine Array 7103 | -7/Zion | Given A8's code to call for help 7114 | -7/Zion | Discovered new exit (range 10) 7441 | -7/Zion | System corruption cleaned by Quarantine Array 7611 | -7/Zion | Found CR-A16's Pointy Stick 7686 | -7/Zion | Gained Derelict followers 7977 | -7/Zion | Imprinted 7979 | -7/Zion | Declared Zion's savior 8042 | -7/Zion | Given the Hacking Drone Bay 8044 | -7/Zion | Found Prototype Device 8379 | -7/Zion | Identified exit to Proximity Caves 8403 | -7/Zion | Entered Proximity Caves 8403 | -6/Proximity Caves | Accompanied by 8 allies 8669 | -6/Proximity Caves | P-60 Hacker assimilated allied OX-8HH(g) 9018 | -6/Proximity Caves | Discovered exit to Factory (range 6) 9053 | -6/Proximity Caves | Entered Factory 9053 | -6/Factory | Accompanied by 6 allies 9053 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9054 | -6/Factory | Identified exit to Lower Caves 9453 | -6/Factory | Fabricated Imp. Heavy Armor Plating (x1) 9485 | -6/Factory | Discovered exit to Lower Caves (range 15) 9554 | -6/Factory | Identified Hacking Drone Bay 9645 | -6/Factory | Zion Fire squad teleported in 9696 | -6/Factory | Entered Lower Caves 9696 | -6/Lower Caves | Accompanied by 4 allies 10213 | -6/Lower Caves | Found Alien Artifact 10213 | -6/Lower Caves | Identified Core Expander 10213 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 10618 | -6/Lower Caves | Learned location of Extension (-6) 10621 | -6/Lower Caves | Discovered new exit (range 5) 10627 | -6/Lower Caves | Identified exit to Lower Caves 10635 | -6/Lower Caves | Entered another Lower Caves area 10635 | -6/Lower Caves | Accompanied by 4 allies 11030 | -6/Lower Caves | Learned Factory stockpile data 11038 | -6/Lower Caves | Learned Factory garrison access intel 11543 | -6/Lower Caves | Discovered new exit (range 15) 11571 | -6/Lower Caves | Ambushed by research squad 11573 | -6/Lower Caves | Identified exit to Data Miner 11575 | -6/Lower Caves | Entered Data Miner 11575 | -6/Data Miner | Accompanied by 1 ally 11575 | -6/Data Miner | Discovered new exit (range 6) 11587 | -6/Data Miner | Identified exit to Proximity Caves 11614 | -6/Data Miner | Met Data Miner 11648 | -6/Data Miner | Learned location of Section 7 (-2) 11648 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11676 | -6/Data Miner | Received God Mode back door access code from Data Miner 11697 | -6/Data Miner | Enhanced Grunt warped into view, answering call for help 11702 | -6/Data Miner | Enhanced Grunt warped into view, answering call for help 11760 | -6/Data Miner | Entered Proximity Caves 11760 | -5/Proximity Caves | Accompanied by 3 allies 11762 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12399 | -5/Proximity Caves | Escorted by Enhanced Grunt 12536 | -5/Proximity Caves | Discovered new exit (range 14) 12676 | -5/Proximity Caves | Learned Factory stockpile data 12701 | -5/Proximity Caves | Identified exit to Factory 12703 | -5/Proximity Caves | Entered Factory 12703 | -5/Factory | Accompanied by 3 allies 12703 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12705 | -5/Factory | Loaded intel: 4 garrison access locations 12787 | -5/Factory | Repaired Imp. Heavy Armor Plating 12827 | -5/Factory | Repaired Carbon-fiber Leg 13241 | -5/Factory | Crushed by falling debris 13425 | -5/Factory | Zion Heavy squad teleported in 13524 | -5/Factory | Repaired Cld. Deuterium Engine? 13556 | -5/Factory | Build established: Scavenger-Tank 13867 | -5/Factory | Repaired Gatling Laser 13925 | -5/Factory | Repaired Imp. Transmission Jammer? 14027 | -5/Factory | Repaired Myomer Leg 14088 | -5/Factory | Spotted B-75 Beast 14097 | -5/Factory | Allies destroyed B-75 Beast 14135 | -5/Factory | Discovered new exit (range 8) 14149 | -5/Factory | Identified exit to Upper Caves 14285 | -5/Factory | Terminal network hard line cut 14355 | -5/Factory | Entered Upper Caves 14355 | -5/Upper Caves | Accompanied by 4 allies 14472 | -5/Upper Caves | Learned location of 1 exit from Factory 14498 | -5/Upper Caves | Identified exit to Upper Caves 14521 | -5/Upper Caves | Learned Research trap positions 14521 | -5/Upper Caves | Learned Research emergency access door positions 14595 | -5/Upper Caves | Destroyed 4U-ME2(g) 14797 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14813 | -5/Upper Caves | Found Prototype Protection 14813 | -5/Upper Caves | Identified Zio. Weapon Casing 14967 | -5/Upper Caves | Entered another Upper Caves area 14967 | -5/Upper Caves | Accompanied by 3 allies 14971 | -5/Upper Caves | Build established: Scavenger-Gunner 15052 | -5/Upper Caves | Discovered new exit (range 9) 15069 | -5/Upper Caves | Identified exit to Factory 15093 | -5/Upper Caves | Entered Factory 15093 | -4/Factory | Accompanied by 3 allies 15093 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15094 | -4/Factory | Identified exit to Upper Caves 15346 | -4/Factory | Incoming investigation squad redirected 15428 | -4/Factory | Destroyed 9 combat bots 15432 | -4/Factory | Garrison activated, responded to threat 15548 | -4/Factory | Incoming investigation squad redirected 15762 | -4/Factory | Entered Upper Caves 15785 | -4/Upper Caves | Learned 4 Research zone layouts 15965 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16127 | -4/Upper Caves | Discovered new exit (range 5) 16131 | -4/Upper Caves | Identified exit to Upper Caves 16134 | -4/Upper Caves | Entered another Upper Caves area 16196 | -4/Upper Caves | Discovered new exit (range 11) 16211 | -4/Upper Caves | Identified exit to Research 16213 | -4/Upper Caves | System corruption reached 10% 16214 | -4/Upper Caves | Entered Research 16214 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16216 | -3/Research | Loaded intel: 85 trap records 16236 | -3/Research | Zion Heavy squad teleported in 16520 | -3/Research | Incoming assault squad redirected 16558 | -3/Research | Discovered new exit (range 12) 16578 | -3/Research | Identified exit to Testing 16579 | -3/Research | Entered Testing 16591 | -3/Testing | Found Prototype Launcher 16591 | -3/Testing | Identified Z-bomb Delivery System 16621 | -3/Testing | Found Prototype Device 16622 | -3/Testing | Identified Exp. Thermal Shield 16829 | -3/Testing | First assault squad dispatched 16926 | -3/Testing | Build established: Scavenger-Tank 17009 | -3/Testing | Lost 3 parts (1p2u) 17031 | -3/Testing | Discovered new exit (range 8) 17038 | -3/Testing | Identified exit to Research 17039 | -3/Testing | Entered Research 17039 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17112 | -2/Research | Incoming investigation squad redirected 17166 | -2/Research | Zion Fire squad teleported in 17291 | -2/Research | Incoming investigation squad redirected 17461 | -2/Research | Build established: Scavenger-Gunner 17465 | -2/Research | Lost 8 parts (2p3n1u2w) 17568 | -2/Research | Discovered new exit (range 5) 17571 | -2/Research | Destroyed 8 combat bots 17571 | -2/Research | Identified exit to Quarantine 17573 | -2/Research | Entered Quarantine 17603 | -2/Quarantine | Lost 9 parts (1p3n4u1w) 17661 | -2/Quarantine | Found Alien Artifact 17695 | -2/Quarantine | Found Alien Energy Cannon 17826 | -2/Quarantine | Retrieved Zion intel report: Main Access 17826 | -2/Quarantine | Identified exit to Access 17847 | -2/Quarantine | Cryocooling Duct disabled 17862 | -2/Quarantine | Ambient heat levels rising (+20) 17862 | -2/Quarantine | Non-combat units ordered to evacuate 17920 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 17923 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 17949 | -2/Quarantine | Found Alien Reactor 17997 | -2/Quarantine | Entered Access 17997 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18075 | -1/Access | Zion Heavy squad teleported in 18133 | -1/Access | Incoming assault squad redirected 18184 | -1/Access | Zion Thermal Resupply teleported in 18435 | -1/Access | Found Prototype Protection 18435 | -1/Access | Identified Zio. Heavy Carapace 18497 | -1/Access | First assault squad dispatched 18498 | -1/Access | Lost 3 parts (1p1n1u) 18560 | -1/Access | Retrieved Zion intel report: Component Stockpiles 18716 | -1/Access | Incoming assault squad redirected 18730 | -1/Access | Lost 3 parts (2u1w) 18747 | -1/Access | Spotted B-99 Colossus 18789 | -1/Access | Build established: Scavenger-Tank 18835 | -1/Access | Found Hvy. Reflective Plating 18841 | -1/Access | Incoming assault squad redirected 18912 | -1/Access | Spotted B-99 Colossus 18962 | -1/Access | Retrieved Zion intel report: Emergency Access 19018 | -1/Access | Incoming assault squad redirected 19334 | -1/Access | Lost 5 parts (2n3u) 19348 | -1/Access | Retrieved Zion intel report: Guard Positions 19437 | -1/Access | Lost 3 parts (1p1n1w) 19504 | -1/Access | Terminal network hard line cut 19525 | -1/Access | Incoming assault squad redirected 19525 | -1/Access | Incoming assault squad redirected 19583 | -1/Access | Build established: Scavenger-Gunner 19586 | -1/Access | Lost 6 parts (2n3u1w) 19612 | -1/Access | Energy Cycler disabled 19831 | -1/Access | Lost 3 parts (1p1n1u) 19900 | -1/Access | Found Prototype Processor 19900 | -1/Access | Identified Exp. Signal Interpreter 19980 | -1/Access | Identified Core Cannon 20013 | -1/Access | Incoming assault squad redirected 20026 | -1/Access | Incoming assault squad redirected 20028 | -1/Access | Destroyed 7 combat bots 20052 | -1/Access | Lost 14 parts (1p5n4u4w) 20263 | -1/Access | Incoming assault squad redirected 20302 | -1/Access | Discovered new exit (range 6) 20372 | -1/Access | Incoming assault squad redirected 20412 | -1/Access | Lost 4 parts (2n2u) 20487 | -1/Access | Assembled infested ambush trap array 20502 | -1/Access | High security lockdown imminent 20535 | *** | Escaped! Last Messages --------------- 20505_ Destroyed Backup Plating VII. 20505_ Myomer Leg destroyed. 20505_ Destroyed Myomer Leg. 20505_ K-01 Serf destroyed. 20509_ Acquired Centrium Leg. 20510_ The unstable cave ceiling collapses. 20511_ Acquired 7 matter. 20511_ Slug penetrates as-91544. 20511_ as-91544 destroyed. 20512_ The unstable cave ceiling collapses. 20519_ C-30 ARC bursts open, deploying its payload. 20519_ D-83 Annihilator unfolds itself. 20531_ Adv. Heat Sink destroyed. 20533_ Backup Laser VII destroyed. 20534_ C-30 ARC bursts open, deploying its payload. 20534_ G-73 Enforcer unfolds itself. 20534_ B-74 Champion unfolds itself. 20534_ G-73 Enforcer unfolds itself. 20534_ L-61 Swordsman unfolds itself. 20534_ M-36 Artificer unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | # %= #????????????#???????????????????????+?? | | ##[= #?????????? ##????????????????????????? | | ?# "" ########## ##???????????????????????? | | ?#""" # ??????????????????????? | | ?#"R % ??????????????????????????? | | ?#""" ##???????????????????????????????? | | ?#""" ! #???????????????????????????????? | | ?# #???????????????????????????????? | | ?# ###???????????????????????????????? | | ?######## # #???????????????????????????????? | | ????????# ##?###???????????????????????????? | | ???????# # ####### ##########??????????????????? | | ???????#### """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ?????????## "" "??????????????????? | | ????????### @" "??????????????????? | | ######### # "??????????????????? | | # # gg "????????????????#?? | | # # d "????????????????# ? | | # ## bld "????????????????# | | # " ## ##### ##########????????????????# | | # """ ## #??# #?????????????????????????# | | # """ ## "#??## #??????????????????????????# | | # " ##"%#???###???????????????????????????# | | # ## "#?????????????????????????????????# | | # ## #?????????????????????????????????# | | ## ##+##### #??????????????????????????????????? | | ????????????????????????????????# | | ????????????????????????????????# | | +### ##### #???????????????????????????????????# | | ? #??????????????????????????????????????### | | ? #????????????????? ????? ??????????????# | | #????????????????? ??????????? ????????### | | #?????#????????????????????????????????# | | #??????????????????????????????????"???# | | #?????# ?????? ???????????? ???????????### | | ####+##### #??????????????? ??????????????????# | | #?????? ??????????? ? ???????????#?# | | #?????????#???????????? ???????????? | | ###+###### #?? ????????????????#??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 197 Energy Generation 80 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 40 Corruption Block 8 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Energy Filtering 50 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Imp. Shield Generator | -7/Factory | Hacked System Restoration Module | -7/Zion | Archive Force Field | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Energy Filter | -7/Zion | Archive Mass Driver | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Cld. Deuterium Engine | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive M-28 Smith | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Imp. Heavy Armor Plating | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Core Expander Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredSpliceTriangulator Manual? 0 Play Time 01:47:02 Cumulative 1388.8 hours Start 2023.08.05 @ 20:43:34 End 2023.08.05 @ 22:45:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 986 Rogue 982 Adventurer 4 Explorer 0 Win Type 0 Total 162 Types 120/11/10/7/2/1/1/6/4 Lore% 96 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc5caf1d-3c77-4352-a437-880306eacc4f