Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:58:54 Player: Cinnaquill Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (615) 615 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2035 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 63/100 System Corruption 2% Temperature Cool (15) Movement Core (700) Ox13 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Carbon-fiber Leg Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Assault Rifle [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 36 | 8 1 1 25 1 Power 9 | 1 . . 8 . Engine 9 | 1 . . 8 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 5 . Treads 3 | 2 . . 1 . Leg 4 | . . . 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 . 6 1 Device 6 | 1 1 . 3 1 Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 10 | 3 . 1 6 . Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun 8 | 3 . 1 4 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . . 9 8 Power 4 | . . . 3 1 Propulsion 3 | . . . 1 2 Utility 5 | . . . 2 3 Weapon 5 | . . . 3 2 Highest Loss Streak 5 | . . . 3 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 100 100 86 70 Engine 15 | . 14 14 18 5 Treads 12 | . 28 28 10 . Leg 9 | . . . 10 21 Device 9 | . 14 14 8 11 Storage 11 | . 14 14 11 11 Protection 5 | . . . 6 5 Energy Gun 3 | . . . 3 11 Ballistic Gun 18 | . 28 28 17 5 Naked Turns . | . . . . . Heaviest Build 55 | 12 12 12 55 55 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 14 | . . . 1 14 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 9 | 7 8 8 8 20 Most Carried 8 | 5 6 5 8 3 Average Carried 2 | 2 3 4 3 2 Final Capacity 20 | 8 8 8 20 20 Final Carried 4 | 3 4 4 2 2 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 794 | 320 42 12 384 36 Remotely . | . . . . . Salvage Created 877 | 145 91 . 584 57 Parts 70 | 15 6 . 44 5 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 15 | . 2 . 12 1 Guns 14 | . 2 . 11 1 Classes Destroyed 8 | 3 1 . 2 2 Worker 4 | 1 . . 2 1 Builder 1 | . . . . 1 Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Watcher 1 | . . . 1 . Grunt 10 | . 2 . 8 . Sentry 4 | . . . 4 . Assembled 1 | . . . . 1 Best Kill Streak 5 | 3 2 . 5 1 Combat Bots Only 5 | . 2 . 5 1 Max Kills in Single Turn 1 | 1 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 205 | . 10 . 133 62 Missed 55 | . 3 . 44 8 Damage Taken 2123 | . 74 . 1130 919 Core 414 | . 10 . 105 299 Absorbed by Shields 120 | . . . 12 108 Regen/Repaired (Parts) 126 | . . . 126 . Core Remaining (%) 98 | 100 . 96 . . Volleys Fired 91 | 10 8 3 58 12 Largest 2 | 2 2 2 2 2 Hottest 76 | 40 40 40 65 76 Shots Fired 165 | 20 16 6 108 15 Gun 165 | 20 16 6 108 15 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 138 | 20 16 6 93 3 Thermal 12 | . . . . 12 Explosive . | . . . . . Electromagnetic 15 | . . . 15 . Robot Hit Streak 13 | 6 7 . 13 12 Robot Miss Streak 8 | 4 2 6 8 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 115 | 11 13 . 80 11 Core Hits 39 | 6 4 . 24 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1559 | 126 142 . 1119 172 Guns 1492 | 126 142 . 1072 152 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 67 | . . . 47 20 Kinetic 1185 | 126 142 . 881 36 Thermal 116 | . . . . 116 Explosive . | . . . . . Electromagnetic 191 | . . . 191 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 2 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 12 | . . . 11 1 Kicked 11 | . . . 10 1 Crushed . | . . . . . Highest Temperature 162 | . 12 . 66 162 Average Temperature 22 | . 6 . 19 41 Received Heat Transfer 859 | . 42 . 507 310 Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 1 | . . . 1 . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 296 | . . . . 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 315 | 25 66 25 315 97 Initial 82 | . 16 25 9 82 Average 96 | 10 48 25 127 79 Maximum Alert Level 1 | . . . 1 . Low Security (%) 86 | 100 100 100 79 100 Level 1 13 | . . . 20 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 3 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 2 3 24 7 Peak Tracking Total 6 | . 2 2 6 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . . 6 . Successful 5 | . . . 5 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1617 | 167 150 109 1026 165 Spaces Moved 779 | 91 76 62 488 62 Core 23 | 22 . . . 1 Treads 423 | 69 76 62 216 . Legs 333 | . . . 272 61 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 190 Average Speed 152 | 133 160 160 147 201 Slowest Speed 750 | 160 160 160 190 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 12 20 32 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1059 | 120 91 67 692 89 Wait 77 | . . . 65 12 Move 775 | 90 75 61 487 62 Hop . | . . . . . Pick Up 45 | 11 4 1 28 1 Fast Attach . | . . . . . Attach 19 | 7 . . 11 1 Detach . | . . . . . Swap 17 | 1 1 1 14 . Drop 23 | 1 3 1 18 . Fire 91 | 10 8 3 58 12 Melee . | . . . . . Ram . | . . . . . Kick 11 | . . . 10 1 Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 1 exit: [Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 168 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Met 8R-AWN 301 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Entered Mines 320 | -10/Mines | Followed 8R-AWN into the Mines 410 | -10/Mines | Discovered new exit (range 9) 427 | -10/Mines | Entered Materials 427 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 768 | -9/Materials | Repaired Lgt. Ion Engine 798 | -9/Materials | Repaired Lgt. Treads 831 | -9/Materials | Build established: Scavenger-Mutant 1323 | -9/Materials | Lost 3 parts (1p1n1w) 1324 | -9/Materials | Discovered new exit (range 7) 1359 | -9/Materials | Build established: Mutant 1453 | -9/Materials | Entered Mines 1454 | -9/Mines | Assembled infested the area 1474 | -9/Mines | Learned location of Zion (-7) 1534 | -9/Mines | Core integrity fell below 50% 1564 | -9/Mines | Lost 3 parts (1p1u1w) 1597 | -9/Mines | Discovered new exit (range 9) 1605 | -9/Mines | Core integrity fell below 20% 1618 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01576_ U-05 Engineer builds a Wall. 01577_ Acquired 4 matter. 01580_ U-05 Engineer builds a Wall. 01584_ The unstable cave ceiling collapses. 01585_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01587_ The unstable cave ceiling collapses. 01587_ U-05 Engineer destroyed. 01588_ R-06 Scavenger collects Welding Torch. 01590_ Acquired Terrain Scanner. 01593_ R-06 Scavenger collects Wheel. 01597_ EXIT=FOUND 01606_ Terrain Scanner destroyed. 01606_ Shield Generator destroyed. 01606_ R-06 Scavenger collects Med. Matter Pod. 01608_ Carbon-fiber Leg destroyed. 01610_ Critical hit (Burn: +37). 01612_ Carbon-fiber Leg destroyed. 01614_ Critical hit (Burn: +37). 01614_ Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????##??????????????????? | | ????????????###??????? ##??????##????????? | | ??????????## ##?????? ##????# ##???????? | | ????????### #?????? ##??# ##??????? | | ???????## #??????? ### ##?????? | | ??????## ######### ##????? | | ?????## ### # #????? | | ?????# # # ### #?????? | | ?????# # # #????????? | | ?????# ## # #?????????? | | ?????## ### # ### #?????????? | | ??????## ## #?????????? | | ???????##### $ # ### ##?????????? | | ???????????# # # # ####??????????? | | ???????????# ?## # #####????? #??? | | ???????????#???####### # #???< #??? | | ?????????????????????# ##? ?????? | | ?????????????????????## #####??????? | | ?????????????????????### g #????????? | | ?????????????????????# < rg # #???????? | | ?????????????????????# @ g #???????? | | ???????????????????# g % #???? | | ??????????????????# #???? | | ??????????????#???# ## #???? | | ?????????????????# ###? #???? | | ?????????????????# ##??#???? | | ?????????????????# #???????? | | ?????????????????## ## ??????? | | ??????????????????## ###?# ?????? | | ???????????????????# #?????# ????? | | ??????????????????? t#???????## ???? | | ?????????????????? #??????????## ???? | | ?????????????????# ??????????????????? | | ??????????????????# ??????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed ReactiveTerrainChip Manual? 0 Play Time 00:17:30 Cumulative 2.2 hours Start 2024.03.31 @ 21:43:02 End 2024.03.31 @ 21:58:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba299514-36b8-4bfe-a52a-c9a066222876