Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.18 @ 22:12:58 Player: V1BEZ Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1069) 1069 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-60) -60 TOTAL SCORE: 3739 Bonus ------- Follower Combat Kills 67 Friendly Fire -127 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Airjet Gravmag System > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Core Shielding Light Armor Plating > --- WEAPON ----------- Medium Laser Beam Rifle Particle Gun Improved Assault Rifle > --- INVENTORY -------- Shock Rifle Gatling Laser Heavy Assault Rifle Bore Cannon Greatsword [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Small Storage Unit Device Reclamation Unit Storage Small Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 2 | . . . . 1 1 Weapon 2 | . . 2 . . . Parts Attached 40 | 5 6 7 1 6 15 Power 5 | 1 1 1 . . 2 Engine 4 | 1 1 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 1 1 . 2 4 Treads 1 | . . . . 1 . Leg 3 | 2 1 . . . . Wheel 3 | . . . . . 3 Hover 2 | . . . . 1 1 Flight 1 | . . 1 . . . Utility 7 | 1 1 1 . 1 3 Device 2 | . . . . 1 1 Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . 1 1 . . 1 Artifact . | . . . . . . Weapon 18 | 1 3 4 1 3 6 Energy Gun 9 | 1 2 . . 3 3 Energy Cannon . | . . . . . . Ballistic Gun 5 | . . 3 1 . 1 Ballistic Cannon 2 | . 1 . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 37 | . 6 4 1 4 22 Power 5 | . 2 . . . 3 Propulsion 11 | . 2 1 1 1 6 Utility 4 | . . . . . 4 Weapon 17 | . 2 3 . 3 9 Highest Loss Streak 9 | . 5 1 1 2 9 Average Slot Usage (%) 72 | . 62 61 90 77 72 Engine 6 | . 8 3 11 9 3 Treads 2 | . . . . 7 4 Leg 3 | . 16 6 . . . Hover 4 | . . 1 11 1 7 Flight 1 | . . 2 7 . . Device 1 | . . . . 6 2 Storage 9 | . 14 11 11 9 6 Processor 1 | . . . . . 4 Protection 10 | . 10 11 11 9 11 Energy Gun 7 | . 9 2 . 8 14 Ballistic Gun 15 | . . 11 38 26 7 Ballistic Cannon 2 | . 3 7 . . 1 Special Weapon 1 | . . 4 . . . Naked Turns . | . . . . . . Heaviest Build 36 | 9 10 15 16 20 36 Greatest Support 30 | 20 20 10 6 20 30 Greatest Overweight (x) 10 | . 3 4 2 5 10 Average Overweight (x) . | . . 1 2 . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 Most Carried 6 | 3 5 6 5 6 6 Average Carried 3 | . 3 2 1 4 3 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 5 | 1 4 1 5 4 . Class Distribution -------------------- 50% | Scavenger-Tank 38% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 945 | 217 62 239 112 87 228 Remotely . | . . . . . . Salvage Created 1289 | . 132 347 144 166 500 Parts 91 | . 5 27 16 7 36 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 26 | . 4 9 4 3 6 Melee 3 | . 1 . . . 2 Guns 13 | . . 3 4 3 3 Cannons 8 | . 1 6 . . 1 AOE 2 | . 2 . . . . Classes Destroyed 10 | . 2 4 . . 4 Worker 6 | . . 1 3 . 2 Builder 4 | . . 1 . . 3 Tunneler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Watcher 3 | . . 2 . . 1 Swarmer 7 | . 1 3 3 . . Grunt 11 | . 3 5 1 . 2 Sentry 4 | . . 1 . 3 . Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Thug 1 | . . . . . 1 Best Kill Streak 6 | . 2 4 3 1 6 Combat Bots Only 4 | . 2 4 2 1 2 Max Kills in Single Turn 2 | . 2 2 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3736 | . 675 399 188 266 2208 Core 1025 | . 164 87 7 60 707 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 34 . 76 89 . Volleys Fired 119 | . 15 39 20 17 28 Largest 4 | . 2 3 4 4 4 Hottest 194 | . 85 100 83 103 194 Shots Fired 277 | . 16 66 67 60 68 Gun 229 | . 12 36 67 60 54 Cannon 45 | . 4 27 . . 14 Launcher . | . . . . . . Special 3 | . . 3 . . . Kinetic 209 | . 4 55 67 51 32 Thermal 57 | . 6 11 . 9 31 Explosive . | . . . . . . Electromagnetic 11 | . 6 . . . 5 Robot Hit Streak 12 | . 10 12 7 8 8 Robot Miss Streak 6 | . 1 3 5 6 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 155 | . 13 30 31 38 43 Core Hits 70 | . 9 17 11 9 24 Critical Hits 4 | . . . 1 . 3 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2765 | . 293 523 166 312 1471 Guns 1347 | . 115 252 166 304 510 Cannons 554 | . 64 270 . . 220 Explosions 393 | . 110 . . . 283 Melee 458 | . . . . . 458 Ramming 13 | . 4 1 . 8 . Kinetic 1306 | . 64 472 166 259 345 Thermal 917 | . 171 50 . 45 651 Explosive . | . . . . . . Electromagnetic 71 | . 54 . . . 17 Impact . | . . . . . . Slashing 458 | . . . . . 458 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 5 | . . . . . 5 Message Errors 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 180 | . . . . . 180 Projectiles . | . . . . . . Explosions 110 | . . . . . 110 Melee 70 | . . . . . 70 Knockbacks 7 | . 1 3 . . 3 Impact . | . . . . . . Kinetic 7 | . 1 3 . . 3 Secondary . | . . . . . . Self-Inflicted Damage 31 | . 31 . . . . Shots 1 | . 1 . . . . Rammed 9 | . 7 1 . 1 . Targets Rammed 9 | . 7 1 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 343 | . 51 45 138 138 343 Average Temperature 66 | . 20 19 37 49 112 Received Heat Transfer 639 | . 252 102 42 72 171 Effects 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1519 | . 335 148 . 100 936 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 194 | . 44 194 192 100 155 Average Influence 61 | . 11 65 96 55 70 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 1 . . 2 Investigation 1 | . 1 . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 6 17 6 5 14 Peak Tracking Total 5 | . 5 5 3 2 4 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 4 | . . 2 1 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 7 | . 2 2 . 2 1 Terminals 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . 1 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 5 5 . 3 1 Successful 12 | . 5 4 . 3 . Failed 2 | . . 1 . . 1 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . 5 . . 3 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 4 | . . 3 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 . . 3 . Record 2 | . 1 . . 1 . Emergency Access Points 1 | . . . . 1 . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 3 | . . 3 . . . Recycle Component 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 1 . 2 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 17 | . . . 17 . . Total Damage 176 | . . . 176 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2428 | 57 340 559 428 357 687 Spaces Moved 1098 | 42 223 254 129 168 282 Core 108 | 5 42 41 . 8 12 Treads 355 | . . . . 138 217 Legs 386 | 37 181 168 . . . Wheels 49 | . . . . . 49 Hover 185 | . . 30 129 22 4 Flight 15 | . . 15 . . . Fastest Speed 50 | 50 100 120 240 160 80 Average Speed 164 | 111 126 163 240 175 163 Slowest Speed 550 | 120 200 280 240 300 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 35 26 27 17 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 22 | . 5 3 . . 14 Melee . | . . . . . . Projectile 4 | . . 3 . . 1 AOE 18 | . 5 . . . 13 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1480 | 52 259 332 211 198 428 Wait 163 | . . 23 57 . 83 Move 1093 | 41 222 253 128 167 282 Hop . | . . . . . . Pick Up 40 | 6 9 6 5 6 8 Fast Attach 4 | . . 1 . . 3 Attach 34 | 5 6 6 1 6 10 Detach . | . . . . . . Swap 2 | . . . . . 2 Drop 6 | . . 3 . 1 2 Fire 119 | . 15 39 20 17 28 Melee 10 | . . . . . 10 Ram 8 | . 7 1 . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Lost 5 parts (1p2n2w) 274 | -10/Materials | Core integrity fell below 50% 297 | -10/Materials | Discovered new exit (range 15) 342 | -10/Materials | Build established: Mutant 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Weapon x2 715 | -9/Materials | Discovered new exit (range 7) 957 | -9/Materials | Entered Mines 976 | -9/Mines | Met a Derelict bent on vengeance 1120 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1146 | -9/Mines | Build established: Scavenger-Tank 1355 | -9/Mines | Discovered new exit (range 10) 1377 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1385 | -9/Mines | Entered Materials 1385 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1689 | -8/Materials | Discovered new exit (range 15) 1742 | -8/Materials | Entered Factory 1742 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2236 | -7/Factory | Lost 7 parts (2n1u4w) 2287 | -7/Factory | Lost 4 parts (1p1n2w) 2403 | -7/Factory | Core integrity fell below 50% 2418 | -7/Factory | Core integrity fell below 20% 2427 | -7/Factory | Lost 9 parts (3n3u3w) 2429 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Matter Filter. Gatling Laser destroyed. BLENHOP<8>7I9 FWY>G&H/ SGL,Z 52O2R HV Slug penetrates Wall. Core Shielding destroyed. HV Slug penetrates P-60 Hacker. P-60 Hacker knocked back. Wheel destroyed. Destroyed Shock Rifle. HV Slug penetrates P-60 Hacker. P-60 Hacker knocked back. Hvy. Assault Rifle destroyed. HV Slug penetrates Wall. Wheel destroyed. IVUS VLWNMB LSUH7/XE,JTD:UV Wheel destroyed. Matter Filter destroyed. Bore Cannon destroyed. Sml. Storage Unit destroyed. P-60 Hacker resets S-27 Virus, system corruption cleaned. 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