Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 22:30:22 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (219) 1095 Value Destroyed (7532) 7532 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (2555) 2555 TOTAL SCORE: 16322 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1646 Follower Combat Kills 785 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -1276 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 1028/1100 System Corruption 6% Temperature Cool (69) Movement Core (2000) Ox39 Location -6/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Heat Sink Improved Cooling System Huge Storage Unit Experimental Energy Well Improved Signal Interpreter > --- WEAPON (4) ------- Firepult > --- INVENTORY (25) --- Experimental Energy Well (600) Experimental Energy Well (600) YI-UF0's Bottomless Matter Pit (1500) Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hardened Heavy Armor Plating Graphene Brace High-powered Tractor Beam Trap Extractor (4/4 Fire) Sensor Drone Bay (20/20) PSU Rigger Heavy Tesla Rifle Improved Spread Laser Storm Laser Compact Ion Cannon Proton Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Weapon Cycler Chronowheel > --- WEAPON ----------- Firepult RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- F-cell Engine F-cell Engine Gravmag System Gravmag System Gravmag System Zionite Glidesys I Zionite Glidesys I YI-UF0's Bottomless Matter Pit Improved Terrain Scanner Advanced Terrain Scan Processor High-powered Tractor Beam Trap Extractor Sensor Drone Bay PSU Rigger Heavy Riot Gun Improved Spread Laser Storm Laser Zionite Laser-S Mini Grenade Launcher [Rating: 110] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Reactor Zionite Light DM Reactor Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Improved Spread Laser Energy Cannon Firepult Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . 1 2 . . . . 1 Weapon 2 | . . . . . 1 . . . . . 1 Parts Attached 198 | . 23 6 1 7 18 25 15 3 12 14 74 Power 10 | . 1 . 1 . . 1 . . 1 . 6 Engine 9 | . 1 . 1 . . 1 . . 1 . 5 Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 41 | . 7 . . . 6 4 1 . . 2 21 Treads 17 | . 2 . . . 2 . . . . 2 11 Leg 1 | . . . . . . 1 . . . . . Wheel 14 | . 5 . . . 4 3 1 . . . 1 Hover 9 | . . . . . . . . . . . 9 Flight . | . . . . . . . . . . . . Utility 57 | . 5 1 . 5 4 11 6 . 3 7 15 Device 26 | . 3 . . 1 2 3 4 . . 3 10 Storage 3 | . 1 . . 1 . . . . . . 1 Processor 9 | . . . . . 1 2 . . 2 3 1 Hackware 4 | . . . . . . 4 . . . . . Protection 15 | . 1 1 . 3 1 2 2 . 1 1 3 Artifact . | . . . . . . . . . . . . Weapon 90 | . 10 5 . 2 8 9 8 3 8 5 32 Energy Gun 31 | . . 2 . . 4 5 2 . . . 18 Energy Cannon 11 | . . . . . . . . . . 1 10 Ballistic Gun 16 | . . 2 . . . 1 3 3 4 3 . Ballistic Cannon 4 | . 4 . . . . . . . . . . Launcher 8 | . . . . 1 3 . 2 . . . 2 Special Weapon 6 | . . . . . . . . . 3 1 2 Impact Weapon 14 | . 6 1 . 1 1 3 1 . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . 2 2 2 . . 1 . 12 Corrupted Parts 4 | . . . . . 1 . . . . 2 1 System Corruption 10 | . . . . . 4 . . . . 3 3 Parts Lost 49 | . 1 . . . 7 9 1 . . 8 23 Power 3 | . . . . . . 1 . . . . 2 Propulsion 22 | . . . . . 4 5 1 . . 3 9 Utility 16 | . 1 . . . 2 1 . . . 4 8 Weapon 8 | . . . . . 1 2 . . . 1 4 Highest Loss Streak 5 | . 1 . . . 5 3 1 . . 3 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 98 100 100 71 91 88 92 92 68 70 Engine 8 | . 14 14 14 14 9 7 7 7 7 7 5 Treads 4 | . 8 . . . 5 6 . . . 3 9 Leg 2 | . . . . . . 2 7 7 7 3 . Wheel 11 | . 18 28 28 28 14 15 12 15 15 1 . Hover 1 | . . . . . . . . . . . 6 Device 8 | . 12 1 . . 1 5 15 15 4 7 14 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 9 Processor 6 | . . . . . 3 9 7 7 11 10 6 Protection 5 | . . 12 14 13 5 1 7 7 13 4 4 Energy Gun 3 | . . 12 28 18 4 10 6 3 . . 4 Ballistic Gun 9 | . 2 1 . . . . 13 18 21 21 3 Ballistic Cannon 1 | . 9 . . . . . . . . . . Impact Weapon 5 | . 15 12 . . 17 8 1 . . . . Peak Build Rating 110 | . 13 13 17 25 30 44 45 48 53 53 110 Average Rating 38 | . 11 12 14 17 21 37 44 46 51 40 67 On Entrance 26 | 6 6 13 13 17 18 30 25 45 48 53 40 Naked Turns . | . . . . . . . . . . . . Heaviest Build 131 | 13 97 99 99 104 103 106 111 114 121 121 131 Greatest Support 150 | 20 40 26 26 26 46 30 26 26 26 40 150 Greatest Overweight (x) 35 | . 4 3 3 3 33 10 6 4 4 35 13 Average Overweight (x) 3 | . 2 3 3 3 4 4 4 4 3 7 2 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 22 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 18 25 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 25 25 25 25 22 22 Class Distribution -------------------- 34% | Mutant 17% | Tank 14% | Scavenger-Skirmisher 13% | Scavenger-Mutant 9% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Tank | -7/Zion Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 5539 | 200 637 56 . 78 787 471 439 311 240 1517 803 Remotely 164 | . . . . . 164 . . . . . . Salvage Created 9157 | . 1022 87 . 206 644 672 465 373 . 1119 4569 Parts 373 | . 67 1 . 7 28 26 15 6 . 40 183 Haulers Intercepted 9 | . 2 . . . 2 1 . . . . 4 Recyclers Shooed 8 | . 1 . . . . 2 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . 16 2 3 60 . Prevented 7 | . . . . . . . . . . 7 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 151 | . 20 2 . 4 12 8 10 1 . 23 71 Melee 5 | . 3 2 . . . . . . . . . Guns 59 | . 5 . . 2 1 3 5 1 . 14 28 Cannons 16 | . 12 . . . . . . . . 1 3 AOE 45 | . . . . 2 11 1 5 . . 4 22 Classes Destroyed 24 | . 9 . . 2 2 2 2 1 . 2 4 Worker 13 | . 2 . . . 3 . . . . . 8 Builder 21 | . 4 . . . 9 . . . . . 8 Tunneler 7 | . 1 . . 1 2 1 . . . . 2 Hauler 9 | . 2 . . . 2 1 . . . . 4 Recycler 8 | . 3 . . . 1 2 . . . . 2 Minesweeper 2 | . . . . . . . 2 . . . . Mechanic 3 | . . . . . . . . . . 1 2 Operator 2 | . 2 . . . . . . . . . . Watcher 8 | . 3 . . . 1 2 . . . . 2 Swarmer 21 | . 3 . . . . . 4 . . 8 6 Saboteur 1 | . . . . . . . . . . . 1 Grunt 75 | . 17 2 . 1 8 4 5 . . 8 30 Brawler 6 | . . . . 1 . . . . . 1 4 Duelist 6 | . . . . . . . . . . 3 3 Protector 6 | . . . . . . . . . . . 6 Sentry 8 | . . . . . 2 . 1 . . 3 2 Specialist 6 | . . . . . 2 . . . . . 4 Hunter 11 | . . . . . . 3 . . . . 8 Programmer 6 | . . . . . . 1 . . . . 5 Heavy 2 | . . . . . . . . . . . 2 Z-Light 1 | . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . 1 1 . . . Master Thief 1 | . . . . . . . . 1 . . . Assembled 2 | . . . . 2 . . . . . . . Thug 1 | . . . . . . . 1 . . . . Best Kill Streak 21 | . 5 2 . 2 7 4 6 1 . 10 21 Combat Bots Only 13 | . 4 2 . 2 5 4 6 1 . 10 13 Max Kills in Single Turn 8 | . 2 1 . 2 2 1 2 1 . 3 8 Gunslinging . | . . . . . . . . . . . . Exploded 7 | . . . . 2 1 1 2 . . 3 7 Melee 1 | . 1 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 704 | . 86 17 . 3 51 96 32 7 . 98 314 Missed 221 | . 21 4 . 1 14 30 12 2 . 31 106 Damage Taken 8915 | . 684 164 . 67 729 1038 382 38 . 1405 4408 Core 1430 | . 72 26 . . 118 130 27 7 . 191 859 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 416 | . . . . . . . . . . . 416 Regen/Repaired (Parts) 41 | . 41 . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 60 78 . . . . 49 . Volleys Fired 382 | . 61 . . 16 47 45 30 16 . 49 118 Largest 4 | . 2 . . 2 1 3 3 3 . 3 4 Hottest 310 | . 70 . . 112 69 180 126 126 . 280 310 Shots Fired 680 | . 122 . . 29 47 55 70 49 . 138 170 Gun 500 | . 38 . . 25 14 55 64 49 . 134 121 Cannon 116 | . 84 . . . . . . . . 1 31 Launcher 54 | . . . . 4 33 . 6 . . . 11 Special 10 | . . . . . . . . . . 3 7 Kinetic 355 | . 122 . . . . . 50 43 . 134 6 Thermal 177 | . . . . 25 14 1 14 6 . 1 116 Explosive 64 | . . . . 4 33 . 6 . . 3 18 Electromagnetic 84 | . . . . . . 54 . . . . 30 Robot Hit Streak 13 | . 12 . . 5 5 8 9 7 . 13 11 Robot Miss Streak 14 | . 8 . . 3 2 3 4 5 . 5 14 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 12 | . 3 . . . . . . . . 7 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 1 Autonomous 8 | . . . . . . . . . . . 8 Shots Hit Robots 499 | . 81 6 . 16 40 51 53 29 . 81 142 Core Hits 481 | . 40 . . 16 45 19 36 17 . 43 265 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 7 | . . 1 . . 2 1 1 . . 2 . Critical Strikes 10 | . 1 1 . . 2 1 2 . . 3 . Destroy 5 | . . . . . . . 2 . . 3 . Blast 1 | . 1 . . . . . . . . . . Smash 4 | . . 1 . . 2 1 . . . . . Melee Attacks 111 | . 34 6 . . 32 38 1 . . . . Impact 111 | . 34 6 . . 32 38 1 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 21 | . 8 . . . 10 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 6 | . 5 . . . 1 . . . . . . Damage Inflicted 22287 | . 1884 215 . 386 2431 1572 1433 533 . 2537 11296 Guns 9006 | . 277 . . 215 173 847 876 533 . 1642 4443 Cannons 1437 | . 674 . . . . . . . . 47 716 Explosions 9141 | . . . . 171 1519 117 557 . . 752 6025 Melee 2495 | . 933 215 . . 739 608 . . . . . Ramming 12 | . . . . . . . . . . . 12 Kinetic 3750 | . 951 . . . . . 622 447 . 1642 88 Thermal 9888 | . . . . 215 173 142 254 86 . 270 8748 Explosive 4762 | . . . . 171 1519 . 557 . . 529 1986 Electromagnetic 1184 | . . . . . . 822 . . . . 362 Impact 2495 | . 933 215 . . 739 608 . . . . . Slashing 196 | . . . . . . . . . . 96 100 Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . 4 2 2 2 2 13 6 Average Corruption 5 | . . . . . 4 1 2 2 2 11 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 98 | . . . . . 3 . 8 9 1 48 29 Message Errors 27 | . . . . . 1 . 2 2 . 12 10 Matter Fused 26 | . . . . . . . 3 2 . 13 8 Heat Flow Errors 11 | . . . . . 1 . 2 . . 5 3 Energy Discharges 12 | . . . . . . . 1 2 . 7 2 Data Loss (minor) 13 | . . . . . 1 . . . . 8 4 Data Loss (major) 4 | . . . . . . . . 1 1 2 . Misfires 3 | . . . . . . . . 1 . 1 1 Alerts 1 | . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1049 | . 106 61 . . 449 202 5 . . . 226 Projectiles 24 | . . . . . . . . . . . 24 Explosions 232 | . . . . . 24 1 5 . . . 202 Melee 793 | . 106 61 . . 425 201 . . . . . Knockbacks 15 | . 8 2 . . 2 3 . . . . . Impact 8 | . 1 2 . . 2 3 . . . . . Kinetic 7 | . 7 . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 707 | . . . . 36 131 35 64 . . 32 409 Shots 32 | . . . . 1 7 1 2 . . 3 18 Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 667 | . 156 2 . 517 254 131 192 15 . 264 667 Average Temperature 87 | . 47 1 . 187 43 41 31 9 . 87 119 Received Heat Transfer 2284 | . 300 93 . . 297 279 135 9 . 267 904 Effects 8 | . . . . 3 . . . . . 1 4 Shutdowns 2 | . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 Interference 5 | . . . . 1 . . . . . 1 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 14 | . 3 . . . 7 4 . . . . . Combat Hostiles 4 | . . . . . . 4 . . . . . Parts Fried 28 | . 7 1 . . 13 7 . . . . . Impact Corruptions 35 | . 5 3 . . 18 9 . . . . . Robots Melted 25 | . . . . . . . . . . 4 21 Combat Hostiles 22 | . . . . . . . . . . 4 18 Parts Melted 105 | . . . . . . . . . . 9 96 Heat Transferred 25350 | . . . . 555 333 120 215 75 . 1360 22692 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 1893 | . 230 108 . 117 253 263 . . . . 1893 Initial 45 | . . 43 . . 45 28 . . . . 13 Average 287 | . 102 94 . 42 118 114 . . . . 725 Maximum Alert Level 5 | . 1 . . . 1 1 . . . . 5 Low Security (%) 74 | . 91 100 . 100 82 78 . . . . 45 Level 1 10 | . 8 . . . 17 21 . . . . 3 Level 2 1 | . . . . . . . . . . . 6 Level 3 1 | . . . . . . . . . . . 5 Level 4 6 | . . . . . . . . . . . 20 Level 5 3 | . . . . . . . . . . . 13 High Security . | . . . . . . . . . . . 3 Max Security . | . . . . . . . . . . . . Squads Dispatched 41 | . 8 . . . 4 4 . . . 1 24 Investigation 12 | . 6 . . . 2 3 . . . . 1 Extermination 5 | . . . . . . 1 . . . . 4 Reinforcement 13 | . 2 . . . 2 . . . . . 9 Assault 10 | . . . . . . . . . . 1 9 Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . 3 Haulers Reinforced 3 | . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 3 | . 2 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 214 | . 31 4 . 6 14 12 13 2 . 35 97 Peak Tracking Total 12 | . 3 2 . 3 5 4 9 2 . 7 12 Tactical Retreats 5 | . 2 . . 2 . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 9 | . 3 . . . 1 2 . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 9 | . . . . . . . 9 . . . . Triggered 1 | . . . . . . 1 . . . . . Most Traps Carried 4 | . . . . . . . 4 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 25 | . . . . . 2 7 . . . 1 15 Max in Single Turn 8 | . . . . . 1 5 . . . 1 8 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 25 | . 9 . 2 1 3 8 . 1 . . 1 Terminals 10 | . 6 . . . 1 3 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . Recycling Units 4 | . 2 . . . . 1 . . . . 1 Scanalyzers 3 | . . . . . 2 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 96 | . 25 . 2 1 24 41 . 1 . . 2 Successful 62 | . 11 . 2 1 18 27 . 1 . . 2 Failed 33 | . 13 . . . 6 14 . . . . . Catastrophic 4 | . 2 . . . 1 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 34 | . 17 . 1 . 7 5 . . . . 4 Terminals 39 | . 17 . . . 4 18 . . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 3 | . 1 . . . . 2 . . . . . Recycling Units 12 | . 7 . . . . 3 . . . . 2 Scanalyzers 33 | . . . . . 20 13 . . . . . Garrison Access 3 | . . . . . . 3 . . . . . Terminal Hacks 20 | . 3 . 2 1 2 11 . 1 . . . Record 1 | . . . 1 . . . . . . . . Part Schematic 3 | . . . . . . 3 . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 4 | . 1 . . . 1 2 . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . . Open Door 2 | . . . . 1 . . . 1 . . . Terminal Index 2 | . 1 . . . . 1 . . . . . Alert Level 3 | . . . . . 1 2 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . . 2 . . . . 2 Report Inventory 4 | . 2 . . . . 1 . . . . 1 Retrieve Components 2 | . . . . . . 1 . . . . 1 Scanalyzer 27 | . . . . . 15 12 . . . . . Insert Component 12 | . . . . . 7 5 . . . . . Analyze 15 | . . . . . 8 7 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 9 | . 6 . . . 1 2 . . . . . Terminals 6 | . 5 . . . . 1 . . . . . Botnet 1 | . . . . . . 1 . . . . . Skim 5 | . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . Extract 2 | . . . . . 1 1 . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 8 . . . 3 8 . . . . . Full Trace Events 7 | . 3 . . . 2 2 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 9 10 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 15 | . . . . . . 6 . . . . 9 Parts Scanalyzed 12 | . . . . . 7 5 . . . . . Part Schematics Acquired 12 | . . . . . 7 5 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 12 | . . . . . . . 2 . 4 . 6 Largest Group 6 | . . . . . . . 2 2 6 6 3 Highest-Rated Group 210 | . . . . . . . 48 48 198 198 210 Highest-Rated Ally 70 | . . . . . . . 32 32 38 38 70 Zionite Dispatches 2 | . . . . . . . . . . . 2 Light 2 | . . . . . . . . . . . 2 Total Orders . | . . . . . . . . . . . . Ally Attacks 150 | . . . . . . . . 11 . 60 79 Total Damage 3566 | . . . . . . . . 205 . 1600 1761 Kills 22 | . . . . . . . . 1 . 10 11 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 4 | . 1 . . . 1 2 . . . . . Derelict Logs Recovered 8 | . . . . 2 . . 1 1 1 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 13996 | . 2155 113 305 381 1602 1087 899 713 1686 2831 2224 Spaces Moved 5818 | 1 960 64 222 236 572 566 458 436 1066 558 679 Core 77 | . 4 . . . 30 . . . . 43 . Treads 749 | . 243 . . . 54 . . . . 115 337 Legs 207 | 1 8 . . . . . . . . 198 . Wheels 4496 | . 705 64 222 236 488 566 458 436 1066 202 53 Hover 289 | . . . . . . . . . . . 289 Flight . | . . . . . . . . . . . . Fastest Speed 115 | 120 120 135 135 135 115 125 150 150 135 150 160 Average Speed 202 | 120 157 135 135 135 235 144 161 150 148 475 256 Slowest Speed 1800 | 120 320 135 135 135 1700 230 190 150 150 1800 840 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 50 | 2 94 18 62 62 36 18 74 53 88 78 15 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 7 | . . . . 1 . . 1 1 3 1 . Spaces Dug 47 | . 5 . . . 22 16 . . . . 4 Terrain Destroyed 561 | . 5 . . 34 174 81 29 3 . 36 199 Melee 35 | . 5 . . . 14 16 . . . . . Projectile 17 | . . . . . . . . 3 . 7 7 AOE 508 | . . . . 34 160 65 29 . . 28 192 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 7261 | . 1440 78 229 268 725 726 556 463 1167 632 977 Wait 472 | . 325 1 . 2 47 8 5 1 68 1 14 Move 5807 | . 959 63 221 235 571 565 457 435 1065 557 679 Hop . | . . . . . . . . . . . . Pick Up 107 | . 29 . 3 4 8 11 4 4 9 5 30 Fast Attach 53 | . 4 2 . . 7 6 3 . . 4 27 Attach 62 | . 4 . . . 6 6 5 . 1 8 32 Detach 40 | . 3 . . . 2 7 2 . 1 3 22 Swap 83 | . 15 4 1 7 5 13 7 3 11 2 15 Drop 97 | . 14 2 4 4 4 12 1 4 12 3 37 Fire 382 | . 61 . . 16 47 45 30 16 . 49 118 Melee 98 | . 26 6 . . 28 37 1 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . 2 Escape Stasis 16 | . . . . . . 16 . . . . . Rewire 33 | . . . . . . . 32 . . . 1 Trap 9 | . . . . . . . 9 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 13) 966 | -10/Materials | Discovered new exit (range 8) 1121 | -10/Materials | Discovered new exit (range 10) 1160 | -10/Materials | Central database locked down 1228 | -10/Materials | Discovered new exit (range 12) 2156 | -10/Materials | Entered Mines 2197 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2246 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2262 | -10/Mines | Discovered new exit (range 5) 2269 | -10/Mines | Entered Exiles 2302 | -10/Exiles | Met 8R-AWN 2326 | -10/Exiles | Met EX-HEX 2368 | -10/Exiles | Met EX-BIN 2387 | -10/Exiles | Aligned with FarCom system 2388 | -10/Exiles | Given EX-Vault access code 2425 | -10/Exiles | Opened EX-Vault 2433 | -10/Exiles | Found Chronowheel 2438 | -10/Exiles | Found Firepult 2445 | -10/Exiles | Found PSU Rigger 2476 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2486 | -10/Exiles | Exiles lab attacked by MAIN.C 2520 | -10/Exiles | Learned location of Zion (-7) 2558 | -10/Exiles | Discovered new exit (range 14) 2574 | -10/Exiles | Stole three prototypes: PSU Rigger, Chronowheel, Firepult 2574 | -10/Exiles | Entered Mines 2575 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2611 | -9/Mines | Murdered YI-UF0 2624 | -9/Mines | Found Prototype Storage 2664 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 2667 | -9/Mines | Assembled infested the area 2753 | -9/Mines | Learned 8 Materials zone layouts 2834 | -9/Mines | Found the Drone Emporium 2840 | -9/Mines | Found Prototype Device 2840 | -9/Mines | Identified Sensor Drone Bay 2928 | -9/Mines | Discovered new exit (range 7) 2955 | -9/Mines | Entered Materials 2955 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2956 | -8/Materials | Identified exit to Factory 3346 | -8/Materials | Discovered exit to Factory (range 4) 3444 | -8/Materials | Lost 5 parts (4n1u) 4557 | -8/Materials | Entered Factory 4557 | -7/Factory | Evolved 2 slots: Utility x2 4558 | -7/Factory | Identified exit to Lower Caves 4559 | -7/Factory | FarCom data flow suspended 4744 | -7/Factory | Lost 3 parts (1p2n) 4860 | -7/Factory | Build established: Scavenger-Mutant 4875 | -7/Factory | Hacking Suite fried by hacking feedback 5428 | -7/Factory | Lost 3 parts (2n1w) 5644 | -7/Factory | Entered Lower Caves 6096 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6271 | -7/Lower Caves | Identified exit to Lower Caves 6312 | -7/Lower Caves | Encountered a Warlord checkpoint 6358 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6428 | -7/Lower Caves | Lost 4 allies 6543 | -7/Lower Caves | Entered another Lower Caves area 6543 | -7/Lower Caves | Accompanied by 2 allies 6713 | -7/Lower Caves | Learned location of 1 exit from Factory 7141 | -7/Lower Caves | Spotted ZF-T24(f) 7142 | -7/Lower Caves | Encountered a Master Thief 7142 | -7/Lower Caves | Spotted OO-SU1(f) 7143 | -7/Lower Caves | Encountered a Master Thief 7147 | -7/Lower Caves | PSU Rigger stolen by Master Thief 7148 | -7/Lower Caves | Allies destroyed ZF-T24(f) 7156 | -7/Lower Caves | Chronowheel stolen by Master Thief 7157 | -7/Lower Caves | Destroyed OO-SU1(f) 7231 | -7/Lower Caves | Discovered new exit (range 16) 7252 | -7/Lower Caves | Identified exit to Zion 7256 | -7/Lower Caves | Entered Zion 7256 | -7/Zion | Accompanied by 2 allies 7307 | -7/Zion | Given the Hacking Drone Bay 7320 | -7/Zion | Discovered new exit (range 16) 7365 | -7/Zion | System corruption cleaned by Quarantine Array 7410 | -7/Zion | Found Prototype Special Weapon 7412 | -7/Zion | Found Prototype Special Weapon 7415 | -7/Zion | Found Prototype Special Weapon 7417 | -7/Zion | Found Prototype Special Weapon 7417 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 7620 | -7/Zion | Found Prototype Energy Gun 7644 | -7/Zion | Given A8's code to call for help 7740 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7855 | -7/Zion | Met Imprinter 7878 | -7/Zion | Imprinted 7881 | -7/Zion | Declared Zion's savior 7926 | -7/Zion | Build established: Tank 8405 | -7/Zion | Identified exit to Proximity Caves 8589 | -7/Zion | Learned location of Data Miner (-6) 8642 | -7/Zion | Learned 4 Factory zone layouts 8942 | -7/Zion | Entered Proximity Caves 8942 | -6/Proximity Caves | Accompanied by 6 allies 9350 | -6/Proximity Caves | Spotted B-75 Beast 9370 | -6/Proximity Caves | Allies destroyed B-75 Beast 9502 | -6/Proximity Caves | Learned Factory emergency access door positions 9507 | -6/Proximity Caves | Learned 4 Factory zone layouts 9526 | -6/Proximity Caves | Learned 4 Factory zone layouts 10032 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10162 | -6/Proximity Caves | Discovered new exit (range 11) 10278 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10313 | -6/Proximity Caves | Destroyed 10 combat bots 10355 | -6/Proximity Caves | Build established: Gunner 10389 | -6/Proximity Caves | Crushed by falling debris 10389 | -6/Proximity Caves | System corruption reached 10% 10420 | -6/Proximity Caves | Lost 3 parts (1n2u) 11211 | -6/Proximity Caves | Core integrity fell below 50% 11506 | -6/Proximity Caves | Build established: Mutant 11770 | -6/Proximity Caves | Identified exit to Factory 11773 | -6/Proximity Caves | Entered Factory 11773 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11774 | -6/Factory | Identified exit to Extension 11775 | -6/Factory | Identified exit to Lower Caves 11775 | -6/Factory | Identified exit to Factory 11814 | -6/Factory | Zion Light squad teleported in 12036 | -6/Factory | Build established: Scavenger-Mutant 12058 | -6/Factory | P-60 Hacker assimilated allied U9-KSL(z) 12302 | -6/Factory | Identified Storm Laser 12318 | -6/Factory | Found Prototype Protection 12318 | -6/Factory | Identified Zio. Weapon Casing 12459 | -6/Factory | Found Zio. Weapon Casing 12649 | -6/Factory | Build established: Scavenger-Tank 12867 | -6/Factory | Cargo convoy interrupted 12873 | -6/Factory | Garrison activated, responded to threat 12896 | -6/Factory | Destroyed 9 combat bots 12917 | -6/Factory | Activated Chronowheel 12924 | -6/Factory | Lost 3 parts (1n2u) 13019 | -6/Factory | Core integrity fell below 50% 13043 | -6/Factory | Destroyed 8 combat bots 13051 | -6/Factory | Lost 5 parts (2u3w) 13139 | -6/Factory | Core integrity fell below 20% 13218 | -6/Factory | Destroyed 13 combat bots 13330 | -6/Factory | Zion Light squad teleported in 13330 | -6/Factory | Terminal network hard line cut 13523 | -6/Factory | First assault squad dispatched 13660 | -6/Factory | Destroyed 8 combat bots 13922 | -6/Factory | High security lockdown imminent 13959 | -6/Factory | Destroyed 9 combat bots 13997 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13934_ Melted Plasma Rifle. 13934_ Melted Adv. Heat Sink. 13935_ G-67 Veteran heat spikes uncontrollably. 13935_ G-67 Veteran overheating. 13936_ #EDIWB5TAC3WQ%KEDGUXKMTA&: 13936_ G-67 Veteran overheating. 13936_ Lgt. Antimatter Reactor melted. 13936_ Flexi-carbon Leg melted. 13936_ Field Laser melted. 13936_ Adv. Heat Sink melted. 13936_ G-67 Veteran destroyed. 13972_ ALERT: Machine network offline. 13987_ ALERT: Performing unscheduled system reset. 13989_ C-30 ARC bursts open, deploying its payload. 13989_ G-50 Soldier unfolds itself. 13989_ I-36 Angel unfolds itself. 13989_ Critical hit (Burn: +37). 13991_ Adv. Heat Sink destroyed. 13997_ Gravmag System destroyed. 13997_ Destroyed Gravmag System. Map ----- +----------------------------------------------------+ | #??# ## # #????????????????????? | | #??# " ## # #????????????????????? | | #??# " ## # #????????????????????? | | #??# " ## # #????????????????????? | | #??# " ############ #????????????????????? | | #??# " #??????????# #????????????????????? | | #??# " #??????????# #????????????????????? | | #??# " " " #??????????# #????????????????????? | | #??# " "Y" #??????????# #????????????????????? | | #??# " """ #??????????# % #????????????????????? | | #??# #??????????# #????????????????????? | | #####+#########???????# #????????????????????? | | #???????# #????????????????????? | | #???????# % #????????????????????? | | ???????? ?????????????# #????????????????????? | | ??????? ????????????# #????????????????????? | | ???????? ??????????#% #????????????????????? | | ???????? " ]?????????# #????????????????????? | | ???????? " ] ######### % #????????????????????? | | ???????? " %%g ^ #????????????????????? | | ???????" " = ig #????????????????????? | | ? ? ? " " *%= % #????????????????????? | | ? ? ? " " ! g #????????????????????? | | ? ? ? " " #????????????????????? | | ? ? ? 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""" """ #?????""??# # """ #?## | | #?????# """ ""? ??????"???# # """ #?# | | #?????# ???????????# # #?# | | #?????# ? ????????????# + """ #?# < | | #?????# ! ???????????????# # """ #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 1800 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 185 Armor Coverage 450 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 45 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 6 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Rnf. Ion Engine | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Extracted Weapon Shielding | -8/Materials | Extracted Imp. Target Analyzer | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Power Sword | -7/Factory | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed Hyp. Gauss Rifle | -7/Factory | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Particle Charger | -7/Factory | Scanalyzed Imp. Spread Laser | -7/Factory | Scanalyzed Targeting Computer | -7/Factory | Extracted Imp. Field Recycling Unit | -7/Factory | Extracted Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledUltimateExoskeleton Manual? 0 Play Time 01:03:30 Cumulative 943.0 hours Start 2024.09.21 @ 21:05:26 End 2024.09.21 @ 22:30:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1148 Rogue 868 Adventurer 124 Explorer 156 Win Type - Total 41 Types 28/0/8/3/1/0/0/1/0 Lore% 82 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e33d69bb-ebe0-49a7-a6e7-e7e9a80c0d34