Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.08.10 @ 21:47:09 Player: s i r e n Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1884) 1884 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 4380 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/550 Matter 242/300 Energy 82/100 System Corruption 3% Temperature Cool (11) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Armored Treads Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- Heavy Assault Rifle Advanced EMP Blaster > --- INVENTORY (8) ---- Reinforced Deuterium Engine Light Treads Improved Terrain Scan Processor Salvage Targeting Computer Core Shielding EMP Blaster Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor System Shield > --- WEAPON ----------- Heavy Assault Rifle Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Aluminum Leg Improved Terrain Scan Processor Salvage Targeting Computer Core Shielding [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Shield Generator Device Shield Generator Storage Medium Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Power Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 5 | . 1 . . . 4 Power 1 | . 1 . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 38 | 7 8 1 2 2 18 Power 6 | 1 2 . 1 . 2 Engine 4 | 1 1 . 1 . 1 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 1 . . . 9 Treads 3 | . . . . . 3 Leg 9 | 2 1 . . . 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 1 . 1 . 2 Device 1 | . 1 . . . . Storage 1 | . . . 1 . . Processor 2 | 1 . . . . 1 Hackware 1 | . . . . . 1 Protection 1 | 1 . . . . . Artifact . | . . . . . . Weapon 14 | 2 4 1 . 2 5 Energy Gun 2 | 1 . . . . 1 Energy Cannon 5 | . 4 1 . . . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 1 2 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 10 | . . . . . 10 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Highest Loss Streak 3 | . . . . . 3 Average Slot Usage (%) 88 | . 93 100 97 86 80 Engine 7 | . 11 12 9 . 6 Core 7 | . 9 12 12 12 3 Treads 2 | . . . . . 4 Leg 23 | . 23 25 25 25 21 Device 7 | . 8 12 12 12 2 Storage 5 | . . . 2 12 8 Processor 7 | . 12 12 9 . 7 Hackware 1 | . . . . . 4 Energy Cannon 10 | . 12 25 25 11 . Ballistic Gun 3 | . 5 . . . 7 Launcher 5 | . . . . 5 10 Special Weapon 1 | . . . . 7 2 Naked Turns . | . . . . . . Heaviest Build 28 | 10 16 17 22 22 28 Greatest Support 45 | 20 20 20 20 20 45 Greatest Overweight (x) 2 | . 1 . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 4 4 4 8 8 8 Average Capacity 6 | 4 4 4 4 8 8 Most Carried 7 | 2 4 4 4 4 7 Average Carried 3 | . 2 3 2 3 4 Final Capacity 8 | 4 4 4 8 8 8 Final Carried 6 | 1 4 2 3 3 6 Class Distribution -------------------- 74% | Hacker-Mutant 15% | Hacker-Gunner 6% | Scavenger-Tank 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1208 | 104 285 10 . 44 765 Remotely . | . . . . . . Salvage Created 1883 | . 253 34 . 91 1505 Parts 104 | . 16 4 . 11 73 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 4 2 . 2 30 Guns 9 | . 4 . . . 5 Cannons 3 | . . 2 . . 1 AOE 25 | . . . . 2 23 Classes Destroyed 11 | . 4 1 . 2 4 Worker 6 | . 1 . . . 5 Builder 5 | . 1 . . 1 3 Tunneler 1 | . . . . 1 . Hauler 2 | . . . . . 2 Recycler 3 | . . . . 1 2 Operator 1 | . . . . . 1 Watcher 4 | . 1 . . . 3 Swarmer 5 | . . 2 . 1 2 Grunt 22 | . 4 . . 1 17 Brawler 1 | . . . . . 1 Sentry 10 | . . . . . 10 Best Kill Streak 9 | . 4 1 . 4 9 Combat Bots Only 8 | . 2 1 . 1 8 Max Kills in Single Turn 3 | . 1 1 . 2 3 Gunslinging . | . . . . . . Exploded 3 | . . . . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2002 | . 127 44 . 22 1809 Core 601 | . 31 3 . . 567 Absorbed by Shields 236 | . 36 23 . 8 169 Core Remaining (%) 93 | 100 . . . 86 . Volleys Fired 84 | . 15 10 . 5 54 Largest 3 | . 2 2 . 2 3 Hottest 155 | . 120 128 . 110 155 Shots Fired 174 | . 30 20 . 8 116 Gun 73 | . 28 . . . 45 Cannon 22 | . 2 20 . . . Launcher 67 | . . . . 5 62 Special 12 | . . . . 3 9 Kinetic 55 | . 14 . . . 41 Thermal 48 | . 16 20 . 3 9 Explosive 42 | . . . . 5 37 Electromagnetic 29 | . . . . . 29 Robot Hit Streak 20 | . 7 9 . 7 20 Robot Miss Streak 3 | . 3 2 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 127 | . 21 12 . 6 88 Core Hits 111 | . 12 2 . 6 91 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4568 | . 294 70 . 262 3942 Guns 967 | . 277 . . . 690 Cannons 87 | . 17 70 . . . Explosions 3426 | . . . . 250 3176 Melee . | . . . . . . Ramming 11 | . . . . . 11 Kinetic 768 | . 139 . . . 629 Thermal 376 | . 155 70 . 12 139 Explosive 2257 | . . . . 250 2007 Electromagnetic 1156 | . . . . . 1156 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 7 | . . . . . 7 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Targeting Errors 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 95 | . . . . 9 86 Projectiles 4 | . . . . . 4 Explosions 91 | . . . . 9 82 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 356 | . . . . 31 325 Shots 27 | . . . . 1 26 Rammed 1 | . 1 . . . . Targets Rammed 2 | . 1 . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 648 | . 236 648 . 54 255 Average Temperature 129 | . 78 301 . 32 76 Received Heat Transfer 822 | . 111 . . . 711 Effects 19 | . . 19 . . . Shutdowns 5 | . . 5 . . . Energy Bleed 5 | . . 5 . . . Interference 4 | . . 4 . . . Matter Decay 2 | . . 2 . . . Short Circuit 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . 1 . . . . Heat Transferred 1202 | . 444 148 . 80 530 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . . 5 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 690 | . 151 106 . 69 690 Average Influence 192 | . 108 63 . 25 330 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 67 | 100 100 100 . 100 32 Level 1 14 | . . . . . 30 Level 2 17 | . . . . . 36 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . . 6 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault 1 | . . . . . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . . . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 6 2 . 4 46 Peak Tracking Total 6 | . 2 2 . 2 6 Tactical Retreats 4 | . . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 9 | . 1 . . 1 7 Max in Single Turn 2 | . 1 . . 1 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 1 | . . . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . . 1 Successful 1 | . . . . . 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 41 | . . . . 41 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 64 | . . . . 64 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2483 | 58 341 388 333 326 1037 Spaces Moved 1648 | 42 225 297 262 226 596 Core 10 | 10 . . . . . Treads 153 | . . . . . 153 Legs 1485 | 32 225 297 262 226 443 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 129 | 103 120 120 125 135 138 Slowest Speed 180 | 120 150 120 150 150 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 40 | 3 51 32 59 49 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 304 | . . . . 49 255 Melee . | . . . . . . Projectile . | . . . . . . AOE 304 | . . . . 49 255 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1834 | 56 265 309 269 236 699 Wait . | . . . . . . Move 1643 | 41 224 296 261 225 596 Hop . | . . . . . . Pick Up 48 | 8 13 . 3 2 22 Fast Attach . | . . . . . . Attach 35 | 7 8 . 2 2 16 Detach . | . . . . . . Swap 3 | . . 1 . . 2 Drop 19 | . 4 2 3 2 8 Fire 84 | . 15 10 . 5 54 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 16) 59 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Evolved 1 slot: Power x1 298 | -10/Materials | Identified exit to Materials 298 | -10/Materials | Discovered exit to Materials (range 16) 315 | -10/Materials | Build established: Hacker-Mutant 384 | -10/Materials | Identified exit to Mines 384 | -10/Materials | Discovered exit to Mines (range 13) 400 | -10/Materials | Entered Mines 480 | -10/Mines | Learned location of 1 exit from Materials 774 | -10/Mines | Learned location of Storage (-7) 782 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 782 | -10/Mines | Identified exit to Exiles 782 | -10/Mines | Discovered exit to Exiles (range 5) 788 | -10/Mines | Entered Exiles 820 | -10/Exiles | Identified exit to Mines 820 | -10/Exiles | Discovered exit to Mines (range 15) 852 | -10/Exiles | Met 8R-AWN 875 | -10/Exiles | Met EX-HEX 944 | -10/Exiles | Met EX-DEC 1100 | -10/Exiles | Discovered exit to Mines (range 10) 1121 | -10/Exiles | Entered Mines 1247 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1378 | -9/Mines | Identified exit to Materials 1378 | -9/Mines | Discovered exit to Materials (range 4) 1447 | -9/Mines | Entered Materials 1447 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1448 | -8/Materials | Identified exit to Factory 1794 | -8/Materials | Destroyed 8 combat bots 1795 | -8/Materials | Lost 3 parts (1n1u1w) 1960 | -8/Materials | Crushed by falling debris 1960 | -8/Materials | Core integrity fell below 50% 1960 | -8/Materials | Core integrity fell below 20% 2120 | -8/Materials | Garrison activated, responded to threat 2301 | -8/Materials | Build established: Hacker-Gunner 2409 | -8/Materials | Lost 3 parts (1p1u1w) 2484 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02447_ U-05 Engineer lays Concrete. 02448_ Acquired 47 matter. 02448_ U-05 Engineer lays Concrete. 02449_ U-05 Engineer builds a Wall. 02452_ System corrupted: Matter fused (-10). 02454_ U-05 Engineer lays Concrete. 02456_ U-05 Engineer builds a Wall. 02461_ U-05 Engineer lays Concrete. 02465_ C-30 ARC bursts open, deploying its payload. 02465_ B-36 Bruiser unfolds itself. 02465_ L-31 Rogue unfolds itself. 02465_ B-36 Bruiser unfolds itself. 02465_ U-05 Engineer builds a Wall. 02469_ O-16 Technician destroyed. 02469_ Door malfunctions. 02469_ B-36 Bruiser destroyed. 02469_ U-05 Engineer lays Concrete. 02470_ U-05 Engineer builds a Wall. 02479_ U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????##?????######????????????????????????????????? | | ???## ##### #???????########?????????????????? | | ???# # """ #???????# ![[ #?????????????????? | | ???# [ # """ #???????# l[[[ #?????????????????? | | ??##=% / """ #? ""???#@b[[[ #?????????????????? | | ??# = # #? """??# #?????????????????? | | ??# #[ #?? ?# gm #?????????????????? | | ??## # ????? # #?????????????????? | | ??# = ###+#########+####/#######?????????????? | | ??# # ! #?????????????? | | ??## ![ + #?????????????? | | ???# !! # =] % ###???????????? | | ???+ # ############ = = !== #???????????? | | ???# # #??????????# % %= = #???????????? | | ???#! # #??????????#!=/ !% #???????????? | | ???########+############= = [%###### #????? | | ????# + %= !*= +????? | | ????# ########+######## ###### #????? | | ????# #?????#= =%[[### ###??????#????? | | ????# #?????# =!%"??#######?????????????? | | ????# #?????# " !! ??????????????????????? | | ????# ! #?????# "!"!! ??????????????????????? | | ????# #?????# /#??????????????????????? | | ????# / ####### ???????????????????????? | | ???# ## #########???????????????????????? | | #######+### #????????????????????????????? | | ##???????????????????????????? | | #???????????????????????????? | | # #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness It's Just You Loot Pinata Oops Remodeling Risk Taker Tourist Troublemaker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed SingularityLegExtractor Manual? 0 Play Time 00:33:07 Cumulative 6.4 hours Start 2020.08.10 @ 21:12:39 End 2020.08.10 @ 21:47:09 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 10 Rogue 6 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73fac00c-ce68-4bc3-96d4-1650a6d51024