Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 11:51:57 Player: ATOM Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (3226) 3226 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6147 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 173/300 Energy 6/100 System Corruption 1% Temperature Hot (286) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Target Analyzer Advanced ECM Suite > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Shock Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Target Analyzer Advanced ECM Suite Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Shock Rifle Pulse Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Advanced Treads Sensor Array Core Shielding [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 80 | 6 10 6 32 26 Power 18 | 1 2 1 9 5 Engine 12 | 1 . 1 5 5 Core 6 | . 2 . 4 . Reactor . | . . . . . Propulsion 20 | 2 4 3 6 5 Treads 8 | 2 2 . 1 3 Leg . | . . . . . Wheel 12 | . 2 3 5 2 Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 1 . 8 9 Device 10 | . . . 4 6 Storage 3 | 1 . . 1 1 Processor 1 | . . . . 1 Hackware 2 | . . . 1 1 Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 23 | 2 3 2 9 7 Energy Gun 4 | . . . 3 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 12 | 2 1 1 2 6 Ballistic Cannon 2 | . . . 2 . Launcher 3 | . 1 1 1 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 37 | . 9 3 5 20 Power 8 | . 2 1 1 4 Propulsion 10 | . 3 1 1 5 Utility 9 | . 1 . 3 5 Weapon 10 | . 3 1 . 6 Highest Loss Streak 13 | . 4 2 2 13 To Critical Strikes . | . . . . . Average Backups 8 | 2 6 7 12 7 Power 1 | . 1 . 1 2 Propulsion 1 | 1 1 . 2 1 Utility 5 | . 2 7 8 3 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 23 | . 2 . 9 12 Power 4 | . . . . 4 Propulsion 4 | . 2 . . 2 Utility 13 | . . . 8 5 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 88 90 93 95 Engine 8 | . 8 7 6 12 Core 6 | . 5 6 11 1 Treads 7 | . 20 . 1 8 Wheel 15 | . 4 25 22 11 Device 5 | . . . 4 17 Storage 9 | . 14 14 9 3 Processor 1 | . . . . 4 Hackware 3 | . . . 6 4 Protection 9 | . 13 14 7 6 Energy Gun 3 | . . . 6 4 Ballistic Gun 10 | . 16 9 8 6 Ballistic Cannon 3 | . . . 7 3 Launcher 5 | . 5 11 2 5 Peak Build Rating 44 | 6 10 13 31 44 Average Rating 20 | 4 7 9 25 38 On Entrance 11 | . 6 9 10 31 Avg Prop Armor Cover (%) 9 | . . 6 6 11 Naked Turns . | . . . . . Heaviest Build 63 | 14 16 21 57 63 Greatest Support 64 | 40 40 40 36 64 Greatest Overweight (x) 9 | . 1 6 4 9 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 7 8 8 14 8 Most Carried 15 | 4 8 8 15 15 Average Carried 8 | 2 6 7 12 7 Final Capacity 15 | 8 8 8 15 10 Final Carried 15 | 4 8 8 15 3 Class Distribution -------------------- 47% | Mutant 34% | Tank 9% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2769 | 217 424 190 730 1208 Remotely . | . . . . . Salvage Created 2940 | . 614 106 706 1514 Parts 164 | . 37 7 47 73 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 69 | . 12 6 22 29 Guns 36 | . 4 2 13 17 Cannons 19 | . 1 . 9 9 AOE 14 | . 7 4 . 3 Classes Destroyed 13 | . 6 1 4 2 Worker 5 | . 1 . . 4 Builder 4 | . 2 . 1 1 Tunneler 1 | . . . . 1 Recycler 7 | . 2 . . 5 Operator 3 | . 1 . . 2 Watcher 9 | . 3 . 3 3 Swarmer 10 | . . . 10 . Grunt 41 | . 12 1 6 22 Brawler 1 | . . . 1 . Sentry 6 | . . . 4 2 Hunter 3 | . . . 1 2 Programmer 3 | . . . . 3 Subdweller 5 | . . 5 . . Best Kill Streak 8 | . 4 2 5 8 Combat Bots Only 5 | . 2 2 5 4 Max Kills in Single Turn 3 | . 3 1 1 3 Gunslinging . | . . . . . Exploded 2 | . 2 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 591 | . 123 17 149 302 Missed 147 | . 30 8 28 81 Hits 444 | . 93 9 121 221 Melee 1 | . . . 1 . Projectile 443 | . 93 9 120 221 AOE 1 | . . 1 . . Critical Strikes 13 | . 2 1 2 8 Actively Blocked 3 | . . 2 . 1 Damage Taken 6539 | . 1294 300 1698 3247 Core 1297 | . 126 98 365 708 Absorbed by Shields . | . . . . . Redirected to Shielding 92 | . 21 21 . 50 Regen/Repaired (Parts) 251 | . 29 . 222 . Core Remaining (%) 47 | 100 . 10 33 . Volleys Fired 279 | . 71 14 94 100 Largest 3 | . 2 2 2 3 Hottest 153 | . 120 65 103 153 Shots Fired 474 | . 107 19 151 197 Gun 314 | . 82 6 96 130 Cannon 109 | . . . 55 54 Launcher 44 | . 18 13 . 13 Special 7 | . 7 . . . Kinetic 355 | . 82 19 114 140 Thermal 81 | . 7 . 37 37 Explosive 31 | . 18 . . 13 Electromagnetic 7 | . . . . 7 Robot Hit Streak 11 | . 10 6 10 11 Robot Miss Streak 9 | . 4 2 9 8 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 280 | . 64 5 78 133 Core Hits 235 | . 38 11 40 146 Critical Kills 3 | . 1 1 . 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 19 | . 1 1 6 11 Burn 4 | . . . 1 3 Destroy 4 | . 1 1 1 1 Blast 11 | . . . 4 7 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7329 | . 1434 580 1617 3698 Guns 3193 | . 532 25 771 1865 Cannons 1568 | . . . 713 855 Explosions 2456 | . 830 555 110 961 Melee . | . . . . . Ramming 40 | . . . 23 17 Kinetic 4417 | . 532 580 1222 2083 Thermal 951 | . 72 . 372 507 Explosive 1791 | . 830 . . 961 Electromagnetic 130 | . . . . 130 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 5 1 Average Corruption 3 | . . . 5 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . 18 5 Message Errors 9 | . . . 7 2 Matter Fused 4 | . . . 3 1 Heat Flow Errors 3 | . . . 2 1 Energy Discharges 3 | . . . 3 . Data Loss (minor) 2 | . . . 1 1 Alerts 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 172 | . 18 54 39 61 Projectiles 47 | . . . 19 28 Explosions 125 | . 18 54 20 33 Melee . | . . . . . Knockbacks 16 | . . . 6 10 Impact . | . . . . . Kinetic 16 | . . . 6 10 Secondary . | . . . . . Self-Inflicted Damage 341 | . 103 . 81 157 Shots 11 | . 5 . 1 5 Rammed 10 | . . . 8 2 Targets Rammed 10 | . . . 8 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 614 | . 418 . 614 434 Average Temperature 138 | . 142 . 149 125 Received Heat Transfer 2490 | . 714 51 378 1347 Effects 24 | . 4 . 17 3 Shutdowns 7 | . 1 . 5 1 Energy Bleed 3 | . 2 . 1 . Interference 5 | . . . 3 2 Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 1 | . 1 . . . Damage (major) 3 | . . . 3 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2161 | . 150 . 716 1295 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 2 | . . . 1 2 Low Security (%) 87 | 100 100 . 97 53 Level 1 12 | . . . 2 45 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 427 | . 161 . 251 427 Initial 111 | . . . . 111 Average 91 | . 59 . 71 170 Influence Increases 2243 | . 522 30 749 942 Destroy 0b10 Robot/C 1280 | . 240 20 440 580 Destroy 0b10 Robot/NC 145 | . 45 . 20 80 Destroy Leader 328 | . 56 10 106 156 Successful Hack 38 | . 11 . 21 6 Disable Machine 150 | . 75 . 15 60 Destroy Structure 197 | . 95 . 42 60 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 90 | . . . 90 . Influence Decreases 1868 | . 511 41 503 813 Entered New Map 141 | . . 6 . 135 Time Decay 1349 | . 367 35 469 478 Lost Part 320 | . 90 . 30 200 Purge Threat 58 | . 54 . 4 . Squads Dispatched 15 | . 1 . 4 10 Investigation 8 | . 1 . 3 4 Extermination 2 | . . . . 2 Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 11 | . 2 . 3 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 130 | . 21 10 36 63 Peak Tracking Total 9 | . 3 2 8 9 Tactical Retreats 21 | . . 1 6 14 ECM-based Alert Blocks 23 | . . . . 23 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 4 | . . 1 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 10 | . 5 . 1 4 Max in Single Turn 2 | . 1 . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 24 | . 8 . 9 7 Terminals 14 | . 6 . 4 4 Fabricators 1 | . . . . 1 Repair Stations 3 | . 1 . 2 . Recycling Units 4 | . 1 . 2 1 Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 85 | . 23 . 44 18 Successful 57 | . 16 . 33 8 Failed 26 | . 7 . 10 9 Catastrophic 4 | . 1 . 1 2 Database Lockouts 2 | . . . 1 1 Manual . | . . . . . Terminals 37 | . 15 . 16 6 Fabricators 2 | . . . . 2 Repair Stations 14 | . 5 . 9 . Recycling Units 15 | . 3 . 7 5 Scanalyzers 17 | . . . 12 5 Garrison Access . | . . . . . Terminal Hacks 20 | . 8 . 10 2 Record 6 | . 1 . 4 1 Prototype ID Bank 2 | . . . 2 . Open DSF 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . . . 1 . Zone Layout 3 | . 3 . . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 14 | . 5 . 9 . Scan Component 7 | . 2 . 5 . Repair 6 | . 2 . 4 . Refit 1 | . 1 . . . Recycling Unit Hacks 8 | . 3 . 4 1 Recycle Component 2 | . . . 2 . Report Inventory 5 | . 2 . 2 1 Retrieve Components 1 | . 1 . . . Scanalyzer 13 | . . . 10 3 Insert Component 3 | . . . 2 1 Analyze 4 | . . . 3 1 Retrieve Study 6 | . . . 5 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 19 | . 5 . 8 6 Full Trace Events 9 | . 2 . 4 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 2 1 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 84 | . . . . 84 Total Part Build Rating 8 | . . . . 8 Part Studies Acquired 6 | . . . 5 1 Parts Repaired 6 | . 2 . 4 . Time 204 | . 64 . 140 . Parts Recycled 2 | . . . 2 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 3 | . . . 2 1 Part Schematics Acquired 3 | . . . 2 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 1222 | . . . . 1222 Sensors 456 | . . . . 456 ECM 1222 | . . . . 1222 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 5772 | 93 1487 955 2015 1222 Spaces Moved 3857 | 50 838 893 1404 672 Core 20 | 2 . 16 . 2 Treads 886 | 48 648 . 30 160 Legs . | . . . . . Wheels 2951 | . 190 877 1374 510 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 95 95 Average Speed 113 | 155 141 97 102 117 Slowest Speed 500 | 160 160 350 320 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 85 57 57 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 364 | . 106 156 42 60 Melee . | . . . . . Projectile 21 | . 3 . 6 12 AOE 343 | . 103 156 36 48 Terrain Rammed 1 | . . . . 1 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 4810 | 65 1023 955 1845 922 Wait 398 | . 83 31 215 69 Move 3853 | 49 837 892 1403 672 Hop . | . . . . . Pick Up 109 | 10 17 4 53 25 Fast Attach 8 | . 1 2 1 4 Attach 46 | 6 8 4 16 12 Detach . | . . . . . Swap 40 | . 2 3 21 14 Drop 66 | . 4 5 34 23 Fire 279 | . 71 14 94 100 Melee . | . . . . . Ram 11 | . . . 8 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 8) 579 | -10/Materials | Discovered new exit (range 15) 627 | -10/Materials | Lost 3 parts (1n1u1w) 706 | -10/Materials | Discovered new exit (range 15) 1043 | -10/Materials | Core integrity fell below 50% 1069 | -10/Materials | Lost 4 parts (1p2n1w) 1275 | -10/Materials | Discovered new exit (range 5) 1357 | -10/Materials | Discovered new exit (range 14) 1483 | -10/Materials | Repaired Lgt. Nuclear Core 1511 | -10/Materials | Repaired Signal Interpreter 1581 | -10/Materials | Entered Subcaves 1586 | -10/Subcaves | Learned Materials terminal intel 1590 | -10/Subcaves | Learned location of Zion (-7) 1590 | -10/Subcaves | Met a Zionite searching for "candidates" 1649 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1854 | -10/Subcaves | Core integrity fell below 20% 2323 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2343 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2420 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2429 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2501 | -10/Subcaves | Discovered new exit (range 9) 2536 | -10/Subcaves | Entered Materials 2536 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2537 | -8/Materials | Loaded intel: 12 terminal locations 2771 | -8/Materials | Repaired Core Shielding 2804 | -8/Materials | Repaired Battle Rifle 2927 | -8/Materials | Discovered new exit (range 5) 3270 | -8/Materials | Build established: Tank 3341 | -8/Materials | Central database locked down 3959 | -8/Materials | Core integrity fell below 50% 4049 | -8/Materials | Repaired Deuterium Engine 4098 | -8/Materials | Repaired Broken Arm. Wheel+ 4551 | -8/Materials | Entered Factory 4551 | -7/Factory | Evolved 2 slots: Utility x2 4601 | -7/Factory | Central database locked down 5668 | -7/Factory | Fabricated Adv. ECM Suite? 5745 | -7/Factory | Core integrity fell below 50% 5764 | -7/Factory | Core integrity fell below 20% 5773 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05767_ K-01 Serf collects debris. 05767_ Acquired Gauss Rifle. 05767_ U-05 Engineer lays Concrete. 05769_ R-06 Scavenger collects Wheel. 05769_ Penetrated by Slug. 05769_ Critical hit (Burn: +37). 05770_ K-01 Serf collects debris. 05770_ U-05 Engineer lays Concrete. 05771_ Slug penetrates G-50 Soldier. 05771_ G-50 Soldier destroyed. 05771_ R-06 Scavenger suffers critical hit (Destroy). 05771_ R-06 Scavenger destroyed. 05771_ U-05 Engineer lays Concrete. 05772_ K-01 Serf collects debris. 05772_ U-05 Engineer lays Concrete. 05772_ Penetrated by Slug. 05772_ U-05 Engineer lays Concrete. 05773_ K-01 Serf collects debris. 05773_ U-05 Engineer lays Concrete. 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""" ####??????????????? | | ?????????????####### """ #?????????????????? | | ???????????????????# """ #?????????????????? | | ???????????????????# ? #?????????????????? | | ???????????????????# ? #?????????????????? | | ???????????????????# ??####?????????????????? | | ???????????????????# k###???????????????????????? | | ???????????????????# a??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Core Shielding 20 Evasion (%) 44 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Nuclear Core | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. ECM Suite | x2 | -7/Factory Repaired ---------- Lgt. Nuclear Core | 72% | -10/Materials Signal Interpreter | 25% | -10/Materials Core Shielding | 16% | -8/Materials Battle Rifle | 26% | -8/Materials Deuterium Engine | 28% | -8/Materials Arm. Wheel | 48% | -8/Materials | Broken Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Rnf. Ion Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Just What I Needed More Dakka Please Challenges ------------ None Game ------ Seed AssembledInterceptMace Manual? 0 Play Time 01:18:33 Cumulative 23.9 hours Start 2026.08.21 @ 10:33:42 End 2026.08.21 @ 11:51:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 46202c1a-2fb2-44f7-af08-5d4716f17e41