Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.08 @ 13:03:56 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (6) 30 Value Destroyed (177) 177 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2427 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 550/550 Matter 280/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- High-powered Shotgun Mining Claw > --- INVENTORY (10) --- Hover Unit Improved EM Shotgun Improved EM Shotgun Particle Gun Beam Cannon Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- Improved EM Shotgun High-powered Shotgun > --- INVENTORY -------- Hover Unit Improved EM Shotgun Particle Gun Beam Cannon Assault Rifle Assault Rifle Grenade Launcher Mining Laser Mining Claw [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 16 | 6 . . 6 . 4 Power 3 | 1 . . 2 . . Engine 2 | 1 . . 1 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 5 | 2 . . 2 . 1 Treads . | . . . . . . Leg 3 | . . . 2 . 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 2 | 1 . . . . 1 Device . | . . . . . . Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | 2 . . 2 . 2 Energy Gun 2 | . . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 4 | . . . 1 . 3 Power 1 | . . . . . 1 Propulsion 3 | . . . 1 . 2 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . . 1 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 75 | . 85 85 69 77 61 Engine 8 | . 14 14 10 . . Core 3 | . . . . 11 9 Leg 8 | . . . 9 22 20 Wheel 18 | . 28 28 16 11 4 Storage 11 | . 14 14 11 11 9 Energy Gun 4 | . . . 9 11 6 Ballistic Gun 18 | . 28 28 12 11 9 Naked Turns . | . . . . . . Heaviest Build 21 | 14 14 14 15 15 21 Greatest Support 33 | 26 26 26 26 23 33 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 9 Most Carried 10 | 5 4 4 8 8 10 Average Carried 5 | 1 1 4 6 8 8 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 8 | . 4 4 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 377 | 228 . 41 77 20 11 Remotely . | . . . . . . Salvage Created 217 | . . . 203 . 14 Parts 13 | . . . 12 . 1 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 4 | . . . 4 . . Guns 4 | . . . 4 . . Classes Destroyed 3 | . . . 2 . 1 Hauler 1 | . . . 1 . . Operator 1 | . . . . . 1 Grunt 4 | . . . 4 . . Best Kill Streak 3 | . . . 3 . 1 Combat Bots Only 3 | . . . 3 . . Max Kills in Single Turn 1 | . . . 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 475 | . . 43 125 44 263 Core 38 | . . 21 17 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 . 91 . 95 . Volleys Fired 17 | . 2 . 13 . 2 Largest 2 | . 2 . 2 . 2 Hottest 85 | . 40 . 85 . 65 Shots Fired 33 | . 4 . 26 . 3 Gun 33 | . 4 . 26 . 3 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 19 | . 4 . 13 . 2 Thermal 13 | . . . 13 . . Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 5 | . 1 . 5 . 1 Robot Miss Streak 3 | . 3 . 2 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 21 | . 1 . 18 . 2 Core Hits 9 | . . . 8 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 12 | . . . . . 12 Impact . | . . . . . . Slashing 12 | . . . . . 12 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 314 | . 14 . 253 . 47 Guns 280 | . 14 . 253 . 13 Cannons . | . . . . . . Explosions 34 | . . . . . 34 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 113 | . 14 . 99 . . Thermal 188 | . . . 154 . 34 Explosive . | . . . . . . Electromagnetic 13 | . . . . . 13 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 37 | . . . . . 37 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 177 | . . . 177 . 9 Average Temperature 73 | . . . 77 . 6 Received Heat Transfer 139 | . . 46 69 24 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 420 | . . . 370 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 132 | . . . 132 51 51 Initial 51 | . . . . 51 19 Average 30 | . . . 78 51 35 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 21 | . 2 9 6 3 1 Peak Tracking Total 13 | . . 13 3 3 1 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 4 . . . . Successful 2 | . 2 . . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Disarm Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 15 | . . 15 . . . Total Damage 133 | . . 133 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1014 | 47 58 373 245 75 216 Spaces Moved 839 | 44 54 391 158 63 129 Core 12 | 12 . . . . . Treads . | . . . . . . Legs 270 | . . . 78 63 129 Wheels 557 | 32 54 391 80 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 120 120 Average Speed 99 | 79 90 90 105 120 120 Slowest Speed 120 | 100 90 90 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 25 | 3 17 82 10 27 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 10 | . . . . . 10 Terrain Destroyed 14 | . . . . . 14 Melee 10 | . . . . . 10 Projectile . | . . . . . . AOE 4 | . . . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 959 | 55 59 411 210 62 162 Wait 57 | . . 21 25 . 11 Move 833 | 43 53 390 157 62 128 Hop . | . . . . . . Pick Up 18 | 5 4 . 7 . 2 Fast Attach 3 | 2 . . . . 1 Attach 7 | 4 . . 2 . 1 Detach . | . . . . . . Swap 6 | . . . 4 . 2 Drop 5 | 1 . . 2 . 2 Fire 17 | . 2 . 13 . 2 Melee 12 | . . . . . 12 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 10) 106 | -10/Materials | Entered Mines 119 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 315 | -10/Mines | Build established: Mutant 453 | -10/Mines | Assembled infested the area 470 | -10/Mines | Discovered new exit (range 11) 479 | -10/Mines | Entered Materials 479 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 652 | -9/Materials | Discovered new exit (range 15) 724 | -9/Materials | Entered Mines 770 | -9/Mines | Learned Materials non-interactive machine intel 793 | -9/Mines | Discovered new exit (range 6) 799 | -9/Mines | Entered Materials 799 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 800 | -8/Materials | Loaded intel: 37 non-interactive machine locations 1014 | -8/Materials | Crushed by falling debris 1015 | -8/Materials | Self-destructed Last Messages --------------- 00862_ Dropped Sml. Storage Unit. 00877_ K-01 Serf collects debris. 00887_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00891_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 00909_ Chain reaction triggered in Lgt. Ion Engine. 00909_ O-16 Technician destroyed. 00909_ Com. Wheel destroyed. 00909_ Destroyed Com. Wheel. 00909_ Electrolysis Chamber disabled. 00913_ Acquired 11 matter. 00930_ Acquired Hpw. Shotgun. 00935_ Acquired Aluminum Leg. 00941_ Dropped Assault Rifle. 01014_ The unstable cave ceiling collapses. 01014_ Crushed by falling debris. 01014_ Aluminum Leg destroyed. 01014_ System corrupted by crushing effect (+4). 01014_ Lgt. Nuclear Core destroyed. 01014_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ??????????# """ """ # """"" # """ #?????? | | ??????????# """ """ # """"" # """ #?##### | | ??????????# ! "" """ ?# """"" # """ #?# | | ????????????? ???? ?# #?# | | ??????????????##"""########+####+######### | | ??????????????# % | | ??????????????# = ##### | | ????????????###"""####+#########+#####+###### | | ????????????# # ## #! ## | | ????????????# "" # """ !## # ## | | ????????????# "T # """ ## # ## | | ????????????# "" + """ ## # ## | | ????????????# % # [ ## # ## | | ????????????# """ # ## # """ """ ## | | ????????????# """ ######### # """ """ ## | | ????????????# """ #???????##### """ """ ## | | ????????????# #???????????############ | | ????????????########"#??????????????????????# | | ???????????????????# #??????????????????????# | | ???????????????????# #??????????????????????# | | ???????????????????# #??????????????????????# | | ???????????????????# #??????????????????????# | | ???????????????????# #??????????????????????# | | ???????????????????# #??????????????????????# | | ???????????????????# ##?????????????????????# | | ???????????????????##@##????????????????????#+ | | ????????????????????####?????????????????????? | | ?????????????????????###?????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingSkeletonRegenerator Manual? 0 Play Time 00:09:02 Cumulative 57.0 hours Start 2023.01.08 @ 12:52:28 End 2023.01.08 @ 13:03:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59fcbbdb-6f7e-4103-8469-9f4d18d66626