Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 16:05:22 Player: Sunsh1n3 Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (253) 253 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1928 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 78/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Melee Analysis Suite Improved Power Shielding > --- WEAPON (2) ------- Scythe Scythe > --- INVENTORY (5) ---- Light Treads Faulty Improved VTOL Module Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Recoil Stabilizer Heavy Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Hover Unit Improved VTOL Module Advanced Targeting Computer Melee Analysis Suite Light Assault Rifle Improved Datajack [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 25 | 6 1 3 15 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 2 | . . 1 1 Leg 6 | 2 . 2 2 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 7 | 1 1 . 5 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 6 | 2 . . 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 16 | . . . 16 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 3 | . . . 3 Weapon 4 | . . . 4 Highest Loss Streak 9 | . . . 9 To Critical Strikes 1 | . . . 1 Average Backups 5 | 1 4 4 6 Power . | . 1 1 . Propulsion 2 | . 2 1 3 Utility . | . . 1 1 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 91 | . 99 99 77 Engine 10 | . 14 11 6 Treads 2 | . . 4 1 Leg 31 | . 28 38 26 Device 11 | . 13 11 11 Storage 10 | . 14 11 8 Protection 3 | . . . 7 Ballistic Gun 20 | . 28 22 13 Peak Build Rating 19 | 6 7 10 19 Average Rating 9 | 4 6 9 13 On Entrance 5 | . 6 7 10 Naked Turns . | . . . . Heaviest Build 30 | 11 13 13 30 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 3 6 8 8 Average Carried 5 | 1 4 4 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 6 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 425 | 155 131 86 53 Remotely . | . . . . Salvage Created 326 | . 43 153 130 Parts 11 | . 1 5 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 7 | . 1 3 3 Melee 2 | . . . 2 Guns 5 | . 1 3 1 Classes Destroyed 4 | . 1 1 2 Swarmer 1 | . . . 1 Grunt 4 | . 1 2 1 Brawler 1 | . . 1 . Sentry 1 | . . . 1 Best Kill Streak 3 | . 1 3 2 Combat Bots Only 3 | . 1 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 219 | . 4 27 188 Missed 70 | . . 7 63 Hits 149 | . 4 20 125 Melee 22 | . . 4 18 Projectile 127 | . 4 16 107 Critical Strikes 8 | . . 1 7 Damage Taken 2245 | . 57 278 1910 Core 594 | . . 34 560 Absorbed by Shields . | . . . . Redirected to Shielding 6 | . . . 6 Core Remaining (%) 97 | 100 100 91 . Volleys Fired 42 | . 4 14 24 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 77 | . 8 28 41 Gun 77 | . 8 28 41 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 77 | . 8 28 41 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 4 4 6 Robot Miss Streak 3 | . 1 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 58 | . 6 16 36 Core Hits 23 | . 3 8 12 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks 13 | . . . 13 Impact . | . . . . Slashing 8 | . . . 8 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 700 | . 60 204 436 Guns 486 | . 60 204 222 Cannons . | . . . . Explosions . | . . . . Melee 171 | . . . 171 Ramming 43 | . . . 43 Kinetic 486 | . 60 204 222 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 171 | . . . 171 Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . . . 17 Shots . | . . . . Rammed 19 | . . . 19 Targets Rammed 19 | . . . 19 Kicked . | . . . . Crushed . | . . . . Highest Temperature 11 | . 9 9 11 Average Temperature 3 | . 9 4 2 Received Heat Transfer 366 | . 36 96 234 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 60 | . 30 60 40 Initial . | . . . . Average 5 | . 2 10 3 Influence Increases 195 | . 30 75 90 Destroy 0b10 Robot/C 140 | . 20 60 60 Destroy Leader 30 | . 10 10 10 Successful Hack 10 | . . 5 5 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 183 | . 30 75 78 Time Decay 153 | . 30 75 48 Lost Part 30 | . . . 30 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 2 7 13 Peak Tracking Total 10 | . 2 3 10 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . . . 3 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . . 1 3 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . . 4 7 Successful 8 | . . 4 4 Failed 3 | . . . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 4 | . . 1 3 Terminals 9 | . . 4 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 3 2 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Disarm Traps 1 | . . . 1 Dispatch Records 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 1 1 Terminals 2 | . . 1 1 Botnet 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 2 | . . . 2 parse_system 2 | . . . 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 817 | . 281 411 125 ECM 817 | . 281 411 125 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1209 | 74 290 411 434 Spaces Moved 805 | 55 227 277 246 Core 36 | 4 . . 32 Treads . | . . . . Legs 752 | 51 227 277 197 Wheels . | . . . . Hover 17 | . . . 17 Flight . | . . . . Fastest Speed 50 | 50 120 120 80 Average Speed 119 | 114 120 120 118 Slowest Speed 250 | 120 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 31 21 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 972 | 63 237 330 342 Wait 53 | . 2 32 19 Move 802 | 54 226 276 246 Hop . | . . . . Pick Up 14 | 3 4 3 4 Fast Attach 11 | 6 . . 5 Attach 13 | . 1 3 9 Detach 1 | . . 1 . Swap 2 | . . 1 1 Drop 3 | . . . 3 Fire 42 | . 4 14 24 Melee 12 | . . . 12 Ram 19 | . . . 19 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Propulsion x2 749 | -9/Materials | Discovered new exit (range 16) 776 | -9/Materials | Entered another Materials area 776 | -8/Materials | Evolved 2 slots: Utility x2 1110 | -8/Materials | Discovered new exit (range 16) 1150 | -8/Materials | Lost 9 parts (1p3n2u3w) 1161 | -8/Materials | Core integrity fell below 50% 1174 | -8/Materials | Core integrity fell below 20% 1210 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01177_ Acquired Scythe. 01180_ Slug penetrates Wall. 01183_ Imp. Hover Unit destroyed. 01187_ S-10 Pest destroyed. 01192_ M-13 Machinist repairs L-31 Rogue. 01193_ G-47 Trooper destroyed. 01193_ Slug penetrates Wall. 01195_ M-13 Machinist repairs L-31 Rogue Imp. Aluminum Leg. 01196_ Slug penetrates Wall. 01196_ Acquired Aluminum Leg. 01197_ Broken Lgt. Treads destroyed. 01198_ K-01 Serf collects debris. 01200_ Acquired Aluminum Leg. 01200_ Slug penetrates Wall. 01204_ System corrupted: Energy discharge (-25). 01206_ U-05 Engineer destroyed. 01207_ Aluminum Leg severed. 01209_ Slug penetrates Wall. 01210_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????+ ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# #????###?????????????????? | | ??????????????####### ???? ??????????????????? | | ??????????????# # ???? ??????????????????? | | ??????????????# # ??????? | | ??????????????# # ##### ####+######+#??????? | | ??????????????# # #???# ## # ??????? | | ??????????????# # #???# ## # ??????? | | ??????????????# # #####/##""" # ??????? | | ??????????????# # #! [gg #""" # ??????? | | ??????????????# # # =%s !#""" # ??????? | | ??????????????# # #@!| # # ??????? | | ????########### # ml //[######## ??????? | | ????# """ ## # [# l /[#??????#####??????? | | ????# "Y" ## # # [[#?????????????????? | | ????# ####/### ########################## | | ????# # %% # | | ????# !! / r # | | ##### ! # """ # | | # # " """ ###T###+#### ###+#### | | + # """"" #?# #?# # | | # =# """"" #??? #?#!!!![[# """ "" | | # #####/##### """ #???? ##?#!!!![[# """ "" | | # #???# #???# #????? ???######## """ "" | | # #???# #???# #?????????????????# """ "" | | # ##### ##??# #?????????????????# """ "" | | # #??########+#######????????????# | | # #??# """ #????????????# | | # #??## """ """ "T" #????????????######## | | ######### ##???# """ """ #???????????????????? | | ????????# #????# """ """ #???????????????????? | | ????????# #????# #???????????????????? | | ????????# #????# #???????????????????? | | ?????####/########################???????????????? | | ?????# #????????# = #???????????????? | | ?????# = #????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Core Shielding 20 Power Shielding 66 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed AbsorptionHoverRipteeth Manual? 0 Play Time 00:16:19 Cumulative 16.8 hours Start 2025.07.21 @ 15:52:10 End 2025.07.21 @ 16:05:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2623a56-16ec-4aae-bfa0-9b3ce74facd1