Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.22 @ 01:26:51 // AFD2020/Player2 Player: woegarden Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (71) 355 Value Destroyed (1873) 1873 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1471) 1471 TOTAL SCORE: 7579 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 1990 Entered Garrisons 200 Friendly Fire -793 Cogmind --------- Core Integrity 0/850 Matter 78/300 Energy 75/100 System Corruption 1% Temperature Cool (39) Movement Core (350) Ox6 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Armored Wheel Compact Matter Pod (0) Improved ECM Suite Relay Coupler [NC] (41) Relay Coupler [Grunt] (39) Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Transmission Jammer Improved ECM Suite > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Compact Matter Pod Hacking Suite Assault Cannon Remote Datajack [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Slots Evolved 8 | . . . 2 . 2 . 2 2 . Power 1 | . . . 1 . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 5 | . . . . . 1 . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 73 | 6 5 . 11 . 4 27 15 4 1 Power 13 | 1 . . 2 . 1 3 5 1 . Engine 7 | 1 . . 2 . 1 2 1 . . Core 6 | . . . . . . 1 4 1 . Reactor . | . . . . . . . . . . Propulsion 22 | 1 2 . 4 . 1 13 1 . . Treads 19 | . 2 . 4 . 1 11 1 . . Leg 1 | 1 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . 1 . . . Flight 1 | . . . . . . 1 . . . Utility 26 | 2 3 . 2 . 2 8 6 3 . Device 16 | . . . 1 . 1 8 4 2 . Storage 7 | 2 3 . 1 . . . 1 . . Processor 2 | . . . . . 1 . 1 . . Hackware 1 | . . . . . . . . 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 12 | 2 . . 3 . . 3 3 . 1 Energy Gun 3 | 1 . . 1 . . 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 1 . . 2 . . 1 1 . . Ballistic Cannon 4 | . . . . . . 1 2 . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 2 . . . Parts Lost 11 | . . . . . . . . . 11 Power 2 | . . . . . . . . . 2 Propulsion 4 | . . . . . . . . . 4 Utility 2 | . . . . . . . . . 2 Weapon 3 | . . . . . . . . . 3 Highest Loss Streak 5 | . . . . . . . . . 5 Average Slot Usage (%) 95 | . 81 71 86 100 98 100 98 98 83 Engine 12 | . 14 14 21 22 18 16 7 6 5 Core 3 | . . . . . . 1 6 6 5 Treads 30 | . 26 28 27 33 35 35 29 26 13 Device 11 | . . . 7 11 9 9 14 19 20 Storage 9 | . 25 14 11 11 9 9 7 6 6 Processor 9 | . . . . . 8 9 14 13 13 Energy Gun 4 | . 14 14 9 11 9 6 . . . Ballistic Gun 4 | . 1 . 8 11 9 6 2 . . Ballistic Cannon 6 | . . . . . . 4 11 13 10 Naked Turns . | . . . . . . . . . . Heaviest Build 41 | 14 14 9 23 23 23 32 40 41 41 Greatest Support 83 | 10 40 40 60 60 80 83 80 80 80 Greatest Overweight (x) 13 | 1 4 . . . . 1 . . 13 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 6 8 8 8 8 10 10 10 Average Capacity 7 | 5 7 6 6 8 8 8 8 10 10 Most Carried 9 | 7 8 5 8 8 8 8 8 8 9 Average Carried 6 | 4 3 5 6 8 5 7 6 6 7 Final Capacity 10 | 8 6 6 8 8 8 8 10 10 10 Final Carried 9 | 7 5 5 8 8 7 7 8 6 9 Class Distribution -------------------- 75% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Matter Collected 1943 | 184 83 31 405 59 57 578 358 . 188 Remotely . | . . . . . . . . . . Salvage Created 2619 | 78 174 . 571 . 152 999 520 . 125 Parts 153 | 2 7 . 32 . 10 55 41 . 6 Haulers Intercepted 5 | . . . 2 . . 3 . . . Recyclers Shooed 3 | 1 . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Combat Hostiles Destroyed 35 | . 2 . 6 . 4 10 8 . 5 Guns 20 | . 2 . 6 . 4 7 1 . . Cannons 14 | . . . . . . 2 7 . 5 AOE 1 | . . . . . . 1 . . . Classes Destroyed 15 | 2 2 . 4 . 1 4 2 . . Worker 6 | . . . 1 . . 1 4 . . Builder 6 | . . . . . . 1 5 . . Tunneler 1 | 1 . . . . . . . . . Hauler 5 | . . . 2 . . 3 . . . Recycler 10 | 1 1 . 2 . 1 2 3 . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . . . . . . 1 . . . Drone 2 | . . . . . . 2 . . . Watcher 6 | . 1 . 2 . . 1 2 . . Swarmer 11 | . . . . . 3 . 4 . 4 Grunt 8 | . 2 . 3 . . 3 . . . Duelist 4 | . . . 2 . . 1 . . 1 Sentry 9 | . . . 1 . 1 6 1 . . Hunter 1 | . . . . . . . 1 . . Programmer 2 | . . . . . . . 2 . . Best Kill Streak 6 | 1 3 . 4 . 3 4 6 . 2 Combat Bots Only 3 | . 1 . 3 . 3 2 3 . 2 Max Kills in Single Turn 2 | 1 1 . 2 . 1 2 2 . 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Damage Taken 2796 | . 8 . 385 101 39 495 783 . 985 Core 469 | . . . 48 16 19 26 92 . 268 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 83 | 100 . 95 . 58 . 82 81 . . Volleys Fired 210 | 12 11 . 35 . 9 75 43 . 25 Largest 2 | 2 1 . 2 . 1 2 2 . 2 Hottest 92 | 70 50 . 73 . 23 84 92 . 92 Shots Fired 368 | 15 11 . 57 . 9 150 86 . 40 Gun 232 | 15 11 . 57 . 9 121 19 . . Cannon 136 | . . . . . . 29 67 . 40 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 249 | 3 . . 31 . 9 80 86 . 40 Thermal 47 | 12 11 . 24 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 72 | . . . 2 . . 70 . . . Robot Hit Streak 38 | 8 5 . 15 . 12 38 33 . 14 Robot Miss Streak 3 | 1 2 . 2 . . 2 3 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . 1 . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . Shots Hit Robots 262 | 13 7 . 47 . 9 92 65 . 29 Core Hits 117 | 4 4 . 22 . 7 40 28 . 12 Critical Hits 3 | . . . . . . 1 . . 2 Critical Kills 2 | . . . . . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4937 | 163 88 1 673 . 127 1655 1530 . 700 Guns 2456 | 163 88 . 671 . 127 1130 277 . . Cannons 2167 | . . . . . . 268 1199 . 700 Explosions 226 | . . . . . . 226 . . . Melee . | . . . . . . . . . . Ramming 88 | . . 1 2 . . 31 54 . . Kinetic 3433 | 25 . . 346 . 127 759 1476 . 700 Thermal 754 | 138 88 . 302 . . 226 . . . Explosive . | . . . . . . . . . . Electromagnetic 662 | . . . 23 . . 639 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . 1 1 . 1 . . 1 Average Corruption 1 | . . . 1 1 . 1 . . 1 Corruption Purged . | . . . . . . . . . . Effects 5 | . . . 1 . . 4 . . . Message Errors 2 | . . . 1 . . 1 . . . Energy Discharges 2 | . . . . . . 2 . . . Targeting Errors 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 10 | . . . . . . . 10 . . Projectiles 10 | . . . . . . . 10 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 14 | . . . . . . . 8 . 6 Impact . | . . . . . . . . . . Kinetic 14 | . . . . . . . 8 . 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 18 | . . 1 3 . . 5 9 . . Targets Rammed 22 | . . 1 3 . . 6 12 . . Kicked . | . . . . . . . . . . Crushed 4 | . . . . . . 1 3 . . Highest Temperature 264 | 40 36 . 108 . . 264 91 . 213 Average Temperature 40 | 18 17 . 39 . . 47 32 . 57 Received Heat Transfer 834 | . 6 . 177 . 9 162 39 . 441 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | 2 1 . . . 1 . . . . Heat Transferred 1816 | 407 259 . 888 . . 262 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Peak Influence 769 | 10 123 40 526 234 192 769 259 3 335 Initial 107 | . 5 40 13 107 76 69 81 3 . Average 216 | 6 43 40 254 172 148 465 77 3 145 Maximum Alert Level 3 | . . . 2 1 . 3 1 . 1 Low Security (%) 64 | 100 100 100 45 92 100 9 99 100 72 Level 1 13 | . . . 38 7 . 25 . . 27 Level 2 20 | . . . 15 . . 62 . . . Level 3 . | . . . . . . 2 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 . 2 . . 8 4 . . Investigation 3 | . 1 . . . . 2 . . . Extermination 4 | . . . . . . . 4 . . Reinforcement 3 | . . . 2 . . 1 . . . Assault 3 | . . . . . . 3 . . . Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Distress Signals 6 | . 2 . 3 . . 1 . . . Communications Jammed 1 | . . . . . . . 1 . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 6 . 28 9 4 46 21 . 26 Peak Tracking Total 11 | . 3 . 5 7 2 6 4 . 11 Tactical Retreats 3 | . . . . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Traps Triggered 10 | . 1 . . . . 3 6 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Machines Disabled 5 | . . . . . . 4 . . 1 Max in Single Turn 1 | . . . . . . 1 . . 1 Garrison Access 2 | . . . . . . 1 1 . . Garrison Relay 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Machines Accessed 12 | . . . 1 . . 6 4 1 . Terminals 6 | . . . . . . 4 2 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 1 . Total Hacks 24 | . . . 2 . . 13 7 2 . Successful 13 | . . . 1 . . 5 5 2 . Failed 11 | . . . 1 . . 8 2 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . 1 . . . Terminals 11 | . . . . . . 7 4 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . 2 . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 9 | . . . . . . 5 2 2 . Terminal Hacks 5 | . . . . . . 2 3 . . Record 1 | . . . . . . . 1 . . Open Door 2 | . . . . . . 2 . . . Fabricator Index 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . 1 . . . Report Inventory 2 | . . . 1 . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 2 1 2 . Unlock Access 1 | . . . . . . . . 1 . Seal Access 2 | . . . . . . 1 1 . . Coupler Status 2 | . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . 1 . . 2 3 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . Matter 153 | . . . . . . . 153 . . Time 40 | . . . . . . . 40 . . Total Robot Build Rating 1 | . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Total Allies 19 | . 1 3 . 2 . 12 1 . . Largest Group 14 | . 1 4 2 3 3 14 2 1 1 Highest-Rated Group 346 | . 56 96 76 108 113 346 103 97 97 Highest-Rated Ally 97 | . 56 56 66 67 73 81 93 97 97 Total Orders 6 | . . . . . . 6 . . . ROAM 2 | . . . . . . 2 . . . EXPLORE 4 | . . . . . . 4 . . . Ally Attacks 284 | . 16 . 55 12 6 139 37 . 19 Total Damage 7901 | . 148 . 950 323 104 3239 1720 . 1417 Kills 89 | . 3 . 17 5 . 41 15 . 8 Allies Corrupted 2 | . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 20 | . . . . . . 19 1 . . Drone Recoveries 4 | . . . . . . 4 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Turns Passed 6772 | 149 286 220 809 113 151 2048 2661 92 243 Spaces Moved 3518 | 88 139 137 428 52 77 953 1506 54 84 Core 29 | 17 3 . . . . . . . 9 Treads 3418 | . 136 137 428 52 77 953 1506 54 75 Legs 71 | 71 . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 Average Speed 161 | 120 161 160 160 160 160 163 160 160 205 Slowest Speed 700 | 150 250 160 160 160 160 180 160 160 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 27 43 49 11 12 96 33 2 20 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 8 | . . . . . . 7 1 . . Melee . | . . . . . . . . . . Projectile 2 | . . . . . . 1 1 . . AOE 6 | . . . . . . 6 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Total 4265 | 115 192 137 496 82 96 1298 1677 58 114 Wait 313 | . 26 . . 31 . 195 61 . . Move 3510 | 87 138 136 427 51 76 952 1505 54 84 Hop . | . . . . . . . . . . Pick Up 68 | 10 3 . 10 . 4 17 20 . 4 Fast Attach 10 | 3 1 . 3 . . 3 . . . Attach 20 | 3 2 . 1 . 2 3 6 2 1 Detach 3 | . 2 . . . . . 1 . . Swap 43 | . 2 . 7 . 2 21 9 2 . Drop 66 | . 7 . 10 . 3 26 20 . . Fire 210 | 12 11 . 35 . 9 75 43 . 25 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 22 | . . 1 3 . . 6 12 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 15) 436 | -10/Materials | Entered Mines 436 | -10/Mines | Accompanied by 1 ally 481 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 641 | -10/Mines | Discovered new exit (range 9) 656 | -10/Mines | Entered Materials 656 | -9/Materials | Accompanied by 2 allies 656 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1331 | -9/Materials | Discovered new exit (range 14) 1436 | -9/Materials | Build established: Scavenger-Mutant 1465 | -9/Materials | Entered Mines 1465 | -9/Mines | Accompanied by 1 ally 1565 | -9/Mines | Discovered new exit (range 5) 1578 | -9/Mines | Entered Materials 1578 | -8/Materials | Accompanied by 3 allies 1578 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1583 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1654 | -8/Materials | Discovered new exit (range 16) 1729 | -8/Materials | Entered Storage 1729 | -8/Storage | Accompanied by 2 allies 1855 | -8/Storage | Met a pair of Derelict thieves 1968 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2129 | -8/Storage | First assault squad dispatched 2464 | -8/Storage | Discovered new exit (range 5) 3777 | -8/Storage | Entered Factory 3777 | -7/Factory | Accompanied by 1 ally 3777 | -7/Factory | Evolved 2 slots: Utility x2 4905 | -7/Factory | Discovered new exit (range 11) 4921 | -7/Factory | Identified exit to Factory 5166 | -7/Factory | Fabricated A-02 Transporter (x1) 5241 | -7/Factory | Discovered exit to Factory (range 15) 5413 | -7/Factory | Discovered exit to Factory (range 11) 6438 | -7/Factory | Entered another Factory area 6438 | -6/Factory | Accompanied by 1 ally 6438 | -6/Factory | Evolved 2 slots: Utility x2 6530 | -6/Factory | Identified exit to Garrison 6530 | -6/Factory | Entered Garrison 6530 | -6/Garrison | Accompanied by 1 ally 6560 | -6/Garrison | Triggered checkpoint 6608 | -6/Garrison | Garrison Relay disabled 6683 | -6/Garrison | Spotted B-75 Beast 6683 | -6/Garrison | Triggered checkpoint 6698 | -6/Garrison | Allies destroyed B-75 Beast 6716 | -6/Garrison | Triggered checkpoint 6741 | -6/Garrison | Lost 5 parts (3n2w) 6756 | -6/Garrison | Core integrity fell below 50% 6769 | -6/Garrison | Core integrity fell below 20% 6773 | -6/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06749_ Player 2 attaches Imp. Ion Engine. 06750_ Player 2 removes Weapon Cycler. 06751_ Player 2 removes Imp. Ion Engine. 06751_ Player 2 removes Gauss Cannon. 06752_ Player 2 removes Adv. Assault Cannon. 06752_ Player 2 removes Med. Storage Unit. 06753_ Player 2 attaches Weapon Cycler. 06754_ Player 2 attaches Hcp. Matter Pod. Player 2: "Wow we've been running for 67 minutes now." 06756_ G-50 Soldier knocked back. 06761_ Lgt. Deuterium Engine destroyed. 06761_ System corrupted by crushing effect (+1). 06762_ G-50 Soldier knocked back. 06767_ Lgt. Nuclear Core destroyed. 06767_ Hacking Suite destroyed. 06770_ Player 2 drops Med. Storage Unit. 06770_ Adv. Signal Interpreter destroyed. Player 2: "Leave the 27 Matter for me, please." 06771_ Assault Cannon destroyed. 06772_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ??????????#?#??#?#?#??# !"#??????????#???????????? | | ??????##?#????????????# #"#??????????????????????? | | ????????????????????#?# ###??????????????????????? | | ?????????#?????#??????# #???????#?#??????????????? | | ???#?#??#???????#?????# #????????????????????????? | | ?????#???????????#????# #????????????#???"???????? | | ????????????????????### #???????#?#??????????????? | | ??#####???#??#???#??# ##??????#????#???????????? | | ??# #??#???????? # " #?????#??????????????????? | | ??# #############?# "#?#?#?????? ????#????????? | | ??# ##??### #????????????????????????? | | ??# #?##??# #???#?????#?????#????????? | | ??############ *####### #?#???#??#???????????????? | | ??????#??????# = #??????????? ???? ???????? | | ???????? ????# ##########?#?##??????????????????? | | ?????#?????#?# ##?# ?#???##???????? ??? ????????? | | ?????????????# #??? ?###?##?????????????????????? | | ?????#?#?????# #?#? ????#?#????????? ???????????? | | ?????????????# #?## ######???????? ???????#?????? | | ????#??#? ???# #? ?? #????#?????????????????? | | ????##??????## #??# #?## #??????????????????????? | | ?????????????# #??# #??# #?##???#??? ?#?????????? | | ????#??#?????# #?## ##?# #???? #???????????????? | | #????#???#?#?# #??# #?##s### ## #??#???????? | | ?????????????# ####;###=b g #??????????? | | ?????????#???# !* @ g + ?????????? | | ??????????#?## [*=!!gg g+ ?????????? | | ???????#?????###########ggg## ## #??????????? | | ???????????#????###????#@! #?? #???????????????? | | ?#???????????????????? *% ??? ?????????????? | | ?????#????????????????? [ ??? ???????????? | | ?????#?????????#?????? ?? "???#??????? | | ??????#?????????#????? ????????????????? | | ???#?????#??#????????### ## ##??????????????? | | ?????#??????#?#????????# #? " #???????????????? | | ????#?????????????????? ? %" ???????????????? | | ????????#?????????????? ? " ??????????????? | | ??????#????#???????????# %"? ???????????????? | | ????????????????????????# ##?? ??#??????????????? | | ???????#????????????????? #?????????????????????? | | ?????????#?##?? ??#?????? ????#?????????????????? | | ?????? ??? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Gar Slots Evolved 8 | . . 2 . 2 . 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . Utility 4 | . . 1 . 1 . 1 1 . . Weapon 2 | . . 1 . 1 . . . . . Parts Attached 68 | . 7 . 18 5 3 9 14 2 10 Parts Lost 16 | . . . . . . 2 1 . 13 Damage Taken 3679 | . 79 . 490 235 35 471 415 . 1954 Core 793 | . 11 . 104 . 6 47 35 . 590 Player 2/Cogmind (%) 62 | . 100 . 68 . 24 64 27 . 68 Absorbed by Shields . | . . . . . . . . . . Damage Inflicted 5958 | . 148 . 811 217 61 1584 1720 . 1417 Player 2/Cogmind (%) 54 | . 62 . 54 100 32 48 52 . 66 Combat Hostiles Destroyed 49 | . 1 . 14 2 . 13 11 . 8 Player 2/Cogmind (%) 58 | . 33 . 70 100 . 56 57 . 61 Game ------ Seed GravitonBackupCarapace Manual? 0 Play Time 01:11:52 Cumulative 25.3 hours Start 2022.02.22 @ 00:04:26 End 2022.02.22 @ 01:26:51 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 34 Rogue 5 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 763b899a-96b0-4e9c-a1d6-d95febe03fd3