Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 22:14:22 Player: PTS Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1464) 1464 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-113) -113 TOTAL SCORE: 5321 Bonus ------- Follower Combat Kills 14 Friendly Fire -127 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 540/540 System Corruption 1% Temperature Cool (0) Movement Walking (112) Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced VSS Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Hardened Light Armor Plating Thermal Barrier Experimental Thermal Defense Suite > --- WEAPON (4) ------- Advanced Plasma Rifle Advanced Variable Charge Gun Precision Phase Gun Heavy Machine Gun > --- INVENTORY (5) ---- Angular Momentum Engine Flexi-carbon Leg High-capacity Matter Pod (200) Improved Target Analyzer Mass Driver Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Hardened Light Armor Plating Thermal Barrier Experimental Thermal Defense Suite > --- WEAPON ----------- Advanced Plasma Rifle Advanced Variable Charge Gun Precision Phase Gun Heavy Machine Gun > --- INVENTORY -------- Angular Momentum Engine Flexi-carbon Leg High-capacity Matter Pod Improved Target Analyzer Mass Driver [Rating: 106] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Parts Attached 75 | 8 6 5 14 . 42 Power 13 | 2 1 . 3 . 7 Engine 7 | 2 1 . 3 . 1 Core 4 | . . . . . 4 Reactor 2 | . . . . . 2 Propulsion 19 | 2 . 2 5 . 10 Treads 1 | . . . . . 1 Leg 11 | 2 . 2 . . 7 Wheel 7 | . . . 5 . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 1 2 1 . 16 Device 17 | 1 . 1 1 . 14 Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 21 | 2 4 1 5 . 9 Energy Gun 9 | . 2 1 2 . 4 Energy Cannon 2 | . . . 2 . . Ballistic Gun 6 | 2 . . . . 4 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . . . . 9 Parts Lost 20 | . . . 4 1 15 Power 2 | . . . . 1 1 Propulsion 6 | . . . 2 . 4 Utility 6 | . . . . . 6 Weapon 6 | . . . 2 . 4 Highest Loss Streak 7 | . . . 2 1 7 To Critical Strikes . | . . . . . . Average Backups 7 | . 5 8 8 8 7 Power 1 | . 1 2 1 1 . Propulsion . | . . . . . . Utility 3 | . 1 3 4 4 3 Weapon 2 | . 1 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 12 | . 1 . 1 . 10 Power 2 | . . . . . 2 Propulsion . | . . . . . . Utility 4 | . 1 . 1 . 2 Weapon 4 | . . . . . 4 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 85 | . 100 100 96 89 57 Engine 10 | . 14 14 14 14 1 Leg 17 | . 28 28 15 . 7 Wheel 4 | . . . 9 18 2 Device 10 | . 14 9 2 14 15 Storage 10 | . 14 14 14 14 3 Processor 4 | . . 4 11 . . Energy Gun 9 | . 13 14 8 . 7 Energy Cannon 2 | . . . 4 14 1 Ballistic Gun 6 | . 13 14 4 . 1 Slashing Weapon 3 | . . . 7 14 2 Peak Build Rating 106 | 7 8 12 22 19 106 Average Rating 20 | 5 7 9 14 17 43 On Entrance 9 | . 7 8 11 19 12 Naked Turns 188 | . . . . . 188 Heaviest Build 69 | 14 21 23 31 31 69 Greatest Support 83 | 20 20 20 40 40 83 Greatest Overweight (x) 13 | . 1 1 2 1 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 8 Most Carried 10 | 1 9 10 10 9 10 Average Carried 7 | . 5 8 8 9 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 1 8 10 9 9 5 Class Distribution -------------------- 61% | Mutant 21% | Scavenger-Mutant 11% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1833 | 251 278 232 282 . 790 Remotely . | . . . . . . Salvage Created 1771 | 76 398 111 204 73 909 Parts 99 | 7 28 9 13 3 39 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . 13 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 32 | . 7 3 4 . 18 Guns 28 | . 7 3 3 . 15 Cannons 3 | . . . 1 . 2 AOE 1 | . . . . . 1 Classes Destroyed 10 | 2 4 1 1 . 2 Worker 2 | . 1 . . . 1 Tunneler 1 | 1 . . . . . Recycler 2 | 1 . . . . 1 Operator 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 7 | . . 1 . . 6 Grunt 17 | . 7 2 . . 8 Sentry 1 | . . . . . 1 Programmer 3 | . . . . . 3 Subdweller 4 | . . . 4 . . Thug 1 | . . . 1 . . Best Kill Streak 5 | 1 3 2 1 . 5 Combat Bots Only 4 | . 3 2 1 . 4 Max Kills in Single Turn 2 | 1 2 1 1 . 2 Gunslinging 1 | . 1 . . . 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 335 | . 36 9 8 36 246 Missed 84 | . 8 2 2 16 56 Hits 251 | . 28 7 6 20 190 Melee 2 | . . . . . 2 Projectile 249 | . 28 7 6 20 188 AOE 5 | . . . 4 . 1 Critical Strikes 12 | . . . . . 12 Part Disruptions 1 | . . . . . 1 Damage Taken 4805 | . 342 151 469 151 3692 Core 1189 | . 63 17 56 45 1008 Absorbed by Shields . | . . . . . . Ignored by Resistances 214 | . . . . . 214 Core Remaining (%) 63 | 100 . . . 27 . Volleys Fired 153 | 19 32 8 46 . 48 Largest 3 | 2 2 2 2 . 3 Hottest 262 | 40 100 85 100 . 262 Shots Fired 274 | 38 60 13 50 . 113 Gun 220 | 38 59 13 17 . 93 Cannon 29 | . . . 9 . 20 Launcher . | . . . . . . Special 25 | . 1 . 24 . . Kinetic 115 | 38 31 8 5 . 33 Thermal 159 | . 29 5 45 . 80 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 6 6 4 7 . 17 Robot Miss Streak 6 | 6 3 3 2 . 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 3 1 . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 171 | 22 36 6 19 3 85 Core Hits 76 | 4 19 4 9 1 39 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 10 | 1 2 . 2 . 5 Burn 4 | . 2 . . . 2 Meltdown 1 | . . . 1 . . Destroy 3 | 1 . . 1 . 1 Blast 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 41 | . . . 35 3 3 Impact . | . . . . . . Slashing 41 | . . . 35 3 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3863 | 219 522 80 357 222 2463 Guns 2807 | 219 522 80 214 . 1772 Cannons 560 | . . . 143 . 417 Explosions 174 | . . . . . 174 Melee 316 | . . . . 222 94 Ramming 6 | . . . . . 6 Kinetic 1150 | 219 242 47 23 . 619 Thermal 2391 | . 280 33 334 . 1744 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 316 | . . . . 222 94 Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 122 | . . . . 118 4 Projectiles . | . . . . . . Explosions 4 | . . . . . 4 Melee 118 | . . . . 118 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 147 | . . . . . 147 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 451 | . 144 60 14 . 451 Average Temperature 97 | . 46 27 6 . 153 Received Heat Transfer 1130 | . 186 39 24 48 833 Effects 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 11 | . 2 1 2 . 6 Heat Transferred 3806 | . 792 74 471 . 2469 Parts Sabotaged 7 | . . . . . 7 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 188 | 5 117 78 . 39 188 Initial 50 | . . . . 39 50 Average 23 | . 30 14 . 20 29 Influence Increases 1068 | 10 208 134 90 39 587 Destroy 0b10 Robot/C 600 | . 140 100 . . 360 Destroy 0b10 Robot/NC 60 | 10 25 . . 15 10 Destroy Leader 126 | . 36 20 . . 70 Allied During Kill 14 | . . 14 . . . Successful Hack 43 | . 6 . . 24 13 Disable Machine 30 | . . . . . 30 Destroy Structure 55 | . 1 . . . 54 Advance Influence 50 | . . . . . 50 Lose Combat Pursuer 90 | . . . 90 . . Influence Decreases 880 | 10 208 134 8 121 399 Entered New Map 43 | . . . . 43 . Time Decay 731 | 10 208 134 8 76 295 Lost Part 86 | . . . . 2 84 Purge Threat 20 | . . . . . 20 Squads Dispatched 8 | . 3 . . . 5 Investigation 4 | . 3 . . . 1 Extermination 3 | . . . . . 3 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 14 5 19 1 32 Peak Tracking Total 13 | . 4 3 6 1 13 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 5 | . 1 1 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 15 | . 6 1 1 3 4 Terminals 10 | . 4 . . 2 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 12 1 4 9 11 Successful 20 | . 4 1 4 6 5 Failed 17 | . 8 . . 3 6 Catastrophic 6 | . 4 . . 2 . Database Lockouts . | . . . . . . Manual 15 | . 5 . 1 4 5 Terminals 26 | . 8 . . 7 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 4 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 3 1 4 2 2 Record 4 | . . . 4 . . Prototype ID Bank 3 | . 2 . . 1 . Open Door 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Terminal Index 2 | . 1 . . 1 . Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . . . 3 3 Terminals 5 | . . . . 2 3 Botnet 5 | . . . . 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Recyclers 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 9 | . 4 . . 1 4 Full Trace Events 5 | . 3 . . 1 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 49 | . . 45 49 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 23 | . . 9 14 . . Total Damage 361 | . . 147 214 . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . 1 . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Active Infowar (turns) 3525 | 21 783 972 1220 . 529 Sensors 529 | . . . . . 529 Seismic 1460 | 21 783 656 . . . Machine Analysis 1536 | . . 316 1220 . . ECM 341 | . . . . . 341 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 3 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 5056 | 190 783 978 1462 176 1467 Spaces Moved 2638 | 105 400 425 926 137 645 Core 40 | 3 . . . . 37 Treads 4 | . . . . . 4 Legs 1782 | 102 400 425 499 . 356 Wheels 812 | . . . 427 137 248 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 95 110 50 Average Speed 139 | 118 162 152 123 117 148 Slowest Speed 700 | 120 190 190 260 120 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . 3 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 6 49 88 47 27 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 10 | . . 1 9 . . Spaces Dug 17 | . 1 . 16 . . Terrain Destroyed 47 | . 1 . 17 . 29 Melee 16 | . . . 16 . . Projectile 13 | . 1 . 1 . 11 AOE 18 | . . . . . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Total 3661 | 132 470 745 1109 150 1055 Wait 649 | . 20 300 52 10 267 Move 2633 | 104 399 424 925 136 645 Hop . | . . . . . . Pick Up 49 | . 9 3 12 . 25 Fast Attach 35 | 7 . 2 4 . 22 Attach 20 | . . . 4 . 16 Detach 1 | . . . . . 1 Swap 38 | 2 7 3 17 . 9 Drop 41 | . 3 5 14 1 18 Fire 153 | 19 32 8 46 . 48 Melee 41 | . . . 35 3 3 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 913 | -10/Materials | Discovered new exit (range 6) 974 | -10/Materials | Entered Mines 1374 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1587 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1846 | -10/Mines | Learned location of Storage (-7) 1855 | -10/Mines | Discovered new exit (range 15) 1872 | -10/Mines | Learned location of 1 exit from Materials 1881 | -10/Mines | Learned location of Zion (-7) 1884 | -10/Mines | Discovered new exit (range 15) 1930 | -10/Mines | Discovered new exit (range 9) 1952 | -10/Mines | Entered Subcaves 1952 | -10/Subcaves | Accompanied by 2 allies 1953 | -10/Subcaves | Approached by a straggling Scientist 1957 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2099 | -10/Subcaves | Build established: Scavenger-Mutant 2137 | -10/Subcaves | Discovered new exit (range 14) 2224 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2420 | -10/Subcaves | Ambushed by swarm of Subdwellers 2467 | -10/Subcaves | Lost 3 allies 2608 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2618 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2864 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2912 | -10/Subcaves | Visited Clippyterm 2916 | -10/Subcaves | Identified exit to Recycling 2916 | -10/Subcaves | Identified exit to Materials 2935 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3012 | -10/Subcaves | Core integrity fell below 50% 3015 | -10/Subcaves | Build established: Mutant 3274 | -10/Subcaves | Learned 2 Materials zone layouts 3414 | -10/Subcaves | Entered Recycling 3415 | -7/Recycling | Met a Zionite searching for Scraptown 3580 | -7/Recycling | Discovered new exit (range 9) 3590 | -7/Recycling | Entered Factory 3590 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 4051 | -5/Factory | Lost 7 parts (1p2n2u2w) 4490 | -5/Factory | Build established: Scavenger-Tank 4659 | -5/Factory | Cargo convoy interrupted 4667 | -5/Factory | Core integrity fell below 50% 4672 | -5/Factory | Core integrity fell below 20% 4699 | -5/Factory | Lost 7 parts (1n4u2w) 4724 | -5/Factory | Lost 3 allies 4881 | -5/Factory | Found Prototype Device 4881 | -5/Factory | Identified Exp. Actuator Array 4929 | -5/Factory | Found Prototype Device 4929 | -5/Factory | Identified Thermal Barrier 4936 | -5/Factory | Found Prototype Device 4936 | -5/Factory | Identified Exp. Thermal Defense Suite 5057 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04980_ G-50 Soldier destroyed. 04981_ U-05 Engineer builds a Wall. 04982_ Acquired 20 matter. 05000_ G-50 Soldier destroyed. 05004_ Dropped Flexi-carbon Leg. 05005_ Dropped Sub. Laser. 05006_ Acquired Flexi-carbon Leg. 05009_ U-05 Engineer builds a Wall. 05012_ Dropped Lgt. Angular Momentum Engine. 05012_ Acquired Lgt. Fission Core. 05015_ U-05 Engineer builds a Wall. 05016_ Acquired Adv. Heat Sink. [Achievement: Respectable Loadout] 05017_ Acquired 42 matter. 05021_ Dropped Lgt. Fission Core. 05021_ Acquired Angular Momentum Engine. 05036_ Acquired Hrd. Light Armor Plating. 05045_ U-05 Engineer destroyed. 05052_ S-27 Virus destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????#!#?????????????????????????????? | | ???????????????###%#######???????????????????????? | | ???????????????# =* ????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ?????????????????????????? | | ?? ??????????+ ??????????????????????????? | | ?? ?????????# ???????????????????????????? | | ?# ????????# ###+#########???????????????? | | ?# ######### # ! ????????????????? | | ?# % # ?????????????????? | | ?# #= """ """?????????????????? | | ?# !!! ss* """ """ #???????????????? | | ?# % !!! #[= """ """ #???????????????? | | ?# !! #%= @ #???????????????? | | ?????#### #= =#???????????????? | | ????????# !!! 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""" """ #?????????????? | | ??????# # #?????????????? | | ??????############## #?????????????? | | ?????????????# ????# #+####/#######?????????? | | ????????????######## # ########??? | | ????????????# # #"" """ """ + #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 50 Energy Generation 37 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: TH 50 Evasion (%) 55 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Part-time Excavator Quantum Hacking Respectable Loadout Challenges ------------ None Game ------ Seed WeldingHypercooledBeamcaster Manual? 0 Play Time 00:50:56 Cumulative 23.7 hours Start 2025.05.11 @ 18:20:48 End 2025.05.11 @ 22:14:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2333dc18-fdc0-431b-911d-ec076f76428e