Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.04 @ 19:41:02 Player: Ldd Styx Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1962) 1962 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 6461 Bonus ------- Follower Combat Kills 49 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 152/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Location -5/Proximity Caves Parts ------- Power (2) Propulsion (4) Utility (6) Advanced Heat Sink High-capacity Storage Unit Targeting Computer Weapon (3) Inventory (12) Peak State ------------ Power Improved Deuterium Engine Reinforced Deuterium Engine Propulsion Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Cesium-ion Thruster Utility Improved Heat Sink High-capacity Storage Unit High-capacity Battery Advanced ECM Suite Hardened Light Armor Plating Improved Light Armor Plating Weapon High-powered Shock Rifle Phase Cannon Flak Gun Inventory Light Nuclear Core Light Nuclear Core Arc Projector Arc Projector Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Advanced Assault Cannon Heavy Rocket Launcher [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility High-capacity Battery Device Improved Heat Sink Storage High-capacity Battery Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . 2 . 2 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 114 | 6 8 20 9 10 14 19 1 27 Power 14 | 1 . 1 1 1 2 4 . 4 Engine 7 | 1 . . 1 1 2 2 . . Core 6 | . . 1 . . . 2 . 3 Reactor 1 | . . . . . . . . 1 Propulsion 14 | 2 1 4 . 1 2 2 . 2 Treads . | . . . . . . . . . Leg 13 | 2 1 4 . 1 2 1 . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 31 | 1 2 4 4 4 5 5 . 6 Device 17 | . 2 2 3 2 1 3 . 4 Storage 5 | 1 . 1 . 2 1 . . . Processor 2 | . . 1 . . . . . 1 Hackware . | . . . . . . . . . Protection 7 | . . . 1 . 3 2 . 1 Artifact . | . . . . . . . . . Weapon 55 | 2 5 11 4 4 5 8 1 15 Energy Gun 20 | 1 2 4 1 1 4 2 . 5 Energy Cannon 13 | . . . 3 2 1 2 . 5 Ballistic Gun 4 | 1 . . . . . 1 . 2 Ballistic Cannon 8 | . . 5 . 1 . 1 . 1 Launcher 10 | . 3 2 . . . 2 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . Parts Lost 33 | . . . . 1 . 6 . 26 Power 5 | . . . . . . . . 5 Propulsion 8 | . . . . 1 . 2 . 5 Utility 9 | . . . . . . 3 . 6 Weapon 11 | . . . . . . 1 . 10 Highest Loss Streak 16 | . . . . 1 . 3 . 16 Average Slot Usage (%) 94 | . 96 92 100 99 93 95 100 87 Engine 10 | . 14 2 7 15 13 9 13 10 Core 2 | . . 8 1 . . 3 . . Leg 27 | . 28 36 36 29 26 22 20 15 Flight 1 | . . . . . . 2 6 4 Device 10 | . 10 4 9 15 8 12 13 11 Storage 11 | . 14 11 9 11 13 13 13 11 Processor 2 | . . 7 9 2 . . . 1 Protection 6 | . . . 8 . 10 10 13 10 Energy Gun 8 | . 6 12 15 4 7 9 6 5 Energy Cannon 4 | . . . 2 14 5 2 6 5 Ballistic Gun 1 | . 12 . . . . 2 1 . Ballistic Cannon 3 | . . 4 . 2 6 3 . 4 Launcher 1 | . 9 4 . . . . 4 . Naked Turns . | . . . . . . . . . Heaviest Build 93 | 11 14 19 29 55 89 90 93 92 Greatest Support 70 | 20 20 60 60 60 70 70 55 55 Greatest Overweight (x) 17 | 1 . 4 . . 1 1 1 17 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 12 | 6 6 8 8 8 12 12 12 12 Average Capacity 9 | 5 6 6 8 8 10 12 12 12 Most Carried 12 | 4 6 7 8 8 12 12 9 12 Average Carried 7 | 1 4 5 7 7 9 9 9 8 Final Capacity 12 | 6 6 8 8 8 12 12 12 12 Final Carried 12 | 4 5 7 8 8 12 9 9 . Class Distribution -------------------- 39% | Mutant 25% | Scavenger-Tank 24% | Tank 6% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Matter Collected 1606 | 172 248 297 135 40 140 240 . 334 Remotely . | . . . . . . . . . Salvage Created 1963 | . 94 413 159 279 140 240 . 638 Parts 79 | . 10 18 9 7 9 7 . 19 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 2 . 15 Prevented 6 | . . . . . . 4 . 2 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Combat Hostiles Destroyed 39 | . 3 7 3 3 2 6 . 15 Guns 11 | . 2 4 3 . . 2 . . Cannons 13 | . . 1 . 3 2 2 . 5 AOE 14 | . 1 2 . . . 2 . 9 Classes Destroyed 10 | . 3 3 . . 1 3 . . Hauler 1 | . . 1 . . . . . . Recycler 2 | . . 1 . 1 . . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . 1 2 . . . . . . Swarmer 5 | . . . . . . 3 . 2 Grunt 15 | . 3 5 . . . . . 7 Brawler 4 | . . . . . . 1 . 3 Duelist 2 | . . . . . . 1 . 1 Sentry 11 | . . 2 3 3 1 1 . 1 Hunter 2 | . . . . . 1 . . 1 Best Kill Streak 11 | . 2 4 1 2 1 3 . 11 Combat Bots Only 11 | . 2 3 1 1 1 3 . 11 Max Kills in Single Turn 4 | . 1 1 1 1 1 1 . 4 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 1 . . . 1 . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Damage Taken 4913 | . 106 330 184 233 146 1197 . 2717 Core 974 | . 10 45 29 29 2 28 . 831 Absorbed by Shields 140 | . . . . . 28 112 . . Core Remaining (%) 94 | 100 96 88 94 95 . . . . Volleys Fired 92 | . 10 22 9 10 5 20 . 16 Largest 3 | . 2 2 2 3 3 3 . 3 Hottest 198 | . 60 126 112 176 186 198 . 187 Shots Fired 221 | . 20 44 18 30 15 54 . 40 Gun 111 | . 14 26 18 10 6 30 . 7 Cannon 81 | . . 8 . 20 9 18 . 26 Launcher 29 | . 6 10 . . . 6 . 7 Special . | . . . . . . . . . Kinetic 46 | . 10 8 . . 5 13 . 10 Thermal 81 | . . 26 18 30 . 5 . 2 Explosive 29 | . 6 10 . . . 6 . 7 Electromagnetic 65 | . 4 . . . 10 30 . 21 Robot Hit Streak 15 | . 6 12 4 15 8 5 . 5 Robot Miss Streak 6 | . 3 3 2 1 6 3 . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 148 | . 14 29 13 24 8 36 . 24 Core Hits 91 | . 7 18 6 9 5 10 . 36 Critical Hits 1 | . . . . . 1 . . . Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4314 | . 368 650 239 447 152 593 . 1865 Guns 1206 | . 120 325 239 152 50 255 . 65 Cannons 1036 | . . 60 . 295 102 200 . 379 Explosions 2069 | . 248 265 . . . 138 . 1418 Melee . | . . . . . . . . . Ramming 3 | . . . . . . . . 3 Kinetic 468 | . 77 60 . . 74 138 . 119 Thermal 1106 | . 33 325 239 447 . 62 . . Explosive 2036 | . 215 265 . . . 138 . 1418 Electromagnetic 701 | . 43 . . . 78 255 . 325 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 41 | . . 16 . . . . . 25 Projectiles . | . . . . . . . . . Explosions 41 | . . 16 . . . . . 25 Melee . | . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . Impact . | . . . . . . . . . Kinetic 1 | . . 1 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 118 | . 29 12 . . . 77 . . Shots 8 | . 1 4 . . . 3 . . Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 593 | . 6 216 117 422 246 420 . 593 Average Temperature 146 | . 3 74 34 164 109 156 . 267 Received Heat Transfer 812 | . 42 147 72 60 7 130 . 354 Effects 26 | . . . . 3 3 2 . 18 Shutdowns 5 | . . . . 1 . . . 4 Energy Bleed 2 | . . . . 1 . 1 . . Interference 3 | . . . . . 3 . . . Matter Decay 4 | . . . . . . . . 4 Short Circuit 3 | . . . . 1 . 1 . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 6 | . . . . . . . . 6 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 3 | . . . . . 2 . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . 1 4 . . . . Heat Transferred 2109 | . . 703 518 814 . 74 . . Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Peak Influence 284 | . 152 284 197 220 69 . . . Average Influence 109 | . 99 174 134 126 28 . . . Maximum Alert Level 1 | . . 1 . 1 . . . . Low Security (%) 81 | . . . . . . . . . Level 1 18 | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 3 . . 1 1 . . 1 Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . . 1 1 . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Distress Signals 4 | . 1 2 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 74 | . 6 13 3 6 3 7 . 36 Peak Tracking Total 13 | . 2 4 1 3 1 3 . 13 Tactical Retreats 6 | . . . . . . 1 . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Machines Disabled 6 | . 2 1 . . 1 . . 2 Max in Single Turn 2 | . 2 1 . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Machines Accessed 11 | . 1 1 1 2 2 . 4 . Terminals 2 | . . . 1 . 1 . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . 1 1 . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 1 3 2 5 4 . 26 . Successful 35 | . 1 2 1 4 1 . 26 . Failed 6 | . . 1 1 1 3 . . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 5 | . . . 2 . 3 . . . Fabricators 3 | . . . . 3 . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . 2 1 . . . Scanalyzers 3 | . . 3 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . . . 1 . 1 . 26 . Record 11 | . . . . . . . 11 . Part Schematic 8 | . . . . . . . 8 . Robot Schematic 4 | . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . 3 . Emergency Access Points 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . 2 . . . . Network Status 1 | . . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . . Process 1 | . . . . 1 . . . . Report Inventory 2 | . 1 . . 1 . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . 1 2 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . 1 . . . . 8 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 24 | . . . . 24 . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . 94 Total Orders 3 | . . . . . . . . 3 EXPLORE 3 | . . . . . . . . 3 Ally Attacks 3 | . . . . . . . . 3 Total Damage 141 | . . . . . . . . 141 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches 3 | . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Turns Passed 3655 | 58 334 553 396 556 544 490 171 553 Spaces Moved 2113 | 41 236 301 255 367 315 239 114 245 Core 24 | 6 . 16 . . . . . 2 Treads . | . . . . . . . . . Legs 2089 | 35 236 285 255 367 315 239 114 243 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 150 150 150 Average Speed 134 | 112 120 126 120 120 145 150 150 163 Slowest Speed 900 | 150 120 250 120 120 150 150 150 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 4 64 31 25 9 4 28 72 49 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 184 | . 35 56 . . . 39 . 54 Melee . | . . . . . . . . . Projectile 10 | . . 1 . . . 7 . 2 AOE 174 | . 35 55 . . . 32 . 52 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Dat Pro Total 2714 | 50 265 428 328 465 391 323 114 350 Wait 241 | . 2 45 35 50 26 38 . 45 Move 2105 | 40 235 300 254 366 314 238 113 245 Hop . | . . . . . . . . . Pick Up 84 | 4 6 21 12 13 18 5 . 5 Fast Attach 21 | 6 . 3 . 5 2 1 . 4 Attach 35 | . 1 . 3 4 2 7 . 18 Detach 7 | . . . . . . 1 . 6 Swap 58 | . 7 17 6 1 10 11 1 5 Drop 67 | . 4 20 9 16 14 2 . 2 Fire 92 | . 10 22 9 10 5 20 . 16 Melee . | . . . . . . . . . Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 13) 393 | -10/Materials | Entered another Materials area 393 | -9/Materials | Evolved 2 slots: Propulsion x2 940 | -9/Materials | Discovered new exit (range 4) 946 | -9/Materials | Entered another Materials area 946 | -8/Materials | Evolved 2 slots: Utility x2 1318 | -8/Materials | Discovered new exit (range 14) 1342 | -8/Materials | Entered Factory 1342 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1832 | -7/Factory | Discovered new exit (range 4) 1864 | -7/Factory | Build established: Tank 1898 | -7/Factory | Entered another Factory area 1898 | -6/Factory | Evolved 2 slots: Utility x2 2387 | -6/Factory | Discovered new exit (range 8) 2442 | -6/Factory | Entered Lower Caves 2559 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2585 | -6/Lower Caves | Identified exit to Lower Caves 2606 | -6/Lower Caves | Lost 3 parts (1n2u) 2927 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2932 | -6/Lower Caves | Entered Data Miner 2932 | -6/Data Miner | Discovered new exit (range 6) 2977 | -6/Data Miner | Met Data Miner 3030 | -6/Data Miner | Build established: Scavenger-Tank 3036 | -6/Data Miner | Learned location of Section 7 (-2) 3036 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3057 | -6/Data Miner | Received God Mode back door access code from Data Miner 3103 | -6/Data Miner | Entered Proximity Caves 3434 | -5/Proximity Caves | Escorted by Enhanced Grunt 3521 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3568 | -5/Proximity Caves | Destroyed 11 combat bots 3601 | -5/Proximity Caves | Lost 16 parts (3p3n3u7w) 3638 | -5/Proximity Caves | Core integrity fell below 50% 3651 | -5/Proximity Caves | Core integrity fell below 20% 3656 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03605_ Acquired Adv. Heat Sink. 03609_ Acquired Imp. Light Armor Plating. 03610_ Acquired 11 matter. 03611_ The unstable cave ceiling collapses. 03614_ Acquired Antimatter Reactor. 03615_ The unstable cave ceiling collapses. 03621_ Acquired 41 matter. 03627_ Lgt. Fission Core destroyed. 03628_ Acquired 40 matter. 03630_ Imp. Light Armor Plating destroyed. 03632_ Arc Projector destroyed. 03634_ Imp. EM Pulse Cannon destroyed. 03635_ Flexi-carbon Leg destroyed. 03638_ The unstable cave ceiling collapses. 03638_ Slammed into S-27 Virus. 03639_ Fusion Compressor destroyed. 03641_ Antimatter Reactor destroyed. 03641_ Adv. ECM Suite destroyed. 03648_ Slammed into S-27 Virus. 03653_ Destabilizing: Core damaged (-34). Map ----- +----------------------------------------------------+ | #?# ##### #?##???##????????????????????? | | #### #### ###??#??#???#?#?#??????????????? | | # #?### ### #??????#?#?#####???????????????? | | # #??## #?# ###??#?#?#?????????????????????? | | # #### #?# #?#?#??#??##?#????????????????? | | # ###? #### #??##????##?#?????????????????? | | # ########### ##?# ##??####??????????????????? | | # #?####?## ##? ###?#?????#??????????????? | | # ######## #? #####?#????????????????? | | ##????#?# #### ##?????????????????? | | #?###?### ##??# ?##????#????????????? | | #??###?### ##### #??????#???????????????? | | ########?## ### #???????????????????????? | | #######?# ##??????????????????????? | | ## #??## ##?????#????????????????? | | ## ### ###??#???????????????????? | | ## # ###?????##?????????????????? | | ##"### #????? ##?????????????????? | | ##### ### ##??#?? #?????????????????? | | ###### ###" ####? #?#???????????????? | | ### ### ### # # ##????????????????? | | ### #;;;# # #??????????????????? | | # ###????????????????? | | * # # ## ##????????????? | | ##"#### s ## #????????????? | | ######??## s@%% % ????????? | | ##??##??### s #s% ## ????????? | | ???##?###### s "#? ????????????????? | | ???#??###??# # # #??????????????????? | | ####?#??#??# #### # Y#??????????????????? | | #???###???## ##??# % % b#??????????????????? | | ##???##???######? # % #??????????????????? | | ??##??#????????# # # ""#??????????????????? | | ?#???#????#?#??## # # ###??????????????????? | | ????#?????#??#??## # ????????????????????? | | ????????????#????# ???????????????????? | | ?????????????????# ???????????????????? | | ?????? ?????? ???## ???????????????????? | | ???????? ????? ??## ???????????????????? | | ? ???????? ?? ?????## ???????????????????? | | ??? ??????????????#??# ? ?????????????????????? | | ???????#?#????? ?????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ????????##???????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 3 Jamming Range 8 Armor Coverage 750 Weapon Shielding 66 Evasion (%) 43 Targeting Accuracy 5 Matter Filtering 30 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Power Corrupts The Oracle Tourist Challenges ------------ None Game ------ Seed FlakGammaChip Manual? 0 Play Time 01:57:27 Cumulative 10.0 hours Start 2019.11.03 @ 20:46:13 End 2019.11.04 @ 19:41:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6240336b-4c81-481a-bf50-f20f67936ab9