Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 16:26:25 Player: Ghosty Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (29) 145 Value Destroyed (1005) 1005 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 8350 Bonus ------- Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Warning (326) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Utility Shielding Improved EM Pulse Cannon Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag System Improved Airjet Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Mining Claw Great Axe > --- INVENTORY -------- Utility Shielding Improved EM Pulse Cannon Assault Rifle Datajack Remote Datajack [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Armored Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Cloak of Protection Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Great Axe Energy Gun Heavy Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Slots Evolved 12 | . . 2 . . . 2 2 . 2 2 . 2 Power 3 | . . . . . . . 1 . . . . 2 Propulsion 6 | . . 2 . . . 1 1 . 1 1 . . Utility 2 | . . . . . . 1 . . 1 . . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 87 | 8 5 7 1 1 . 6 6 2 14 . 7 30 Power 16 | 1 . . . . . 1 2 . 4 . . 8 Engine 4 | 1 . . . . . 1 . . 1 . . 1 Core 6 | . . . . . . . 2 . 3 . . 1 Reactor 6 | . . . . . . . . . . . . 6 Propulsion 27 | 4 3 4 . . . 3 1 . 2 . 4 6 Treads 9 | 2 2 . . . . . . . . . . 5 Leg 2 | . 1 . . . . . . . . . . 1 Wheel 2 | 2 . . . . . . . . . . . . Hover 7 | . . . . . . . 1 . 2 . 4 . Flight 7 | . . 4 . . . 3 . . . . . . Utility 19 | 1 2 2 . 1 . 1 . 1 4 . 1 6 Device 9 | . . . . 1 . 1 . . 2 . . 5 Storage 3 | 1 2 . . . . . . . . . . . Processor 4 | . . 2 . . . . . 1 . . . 1 Hackware 2 | . . . . . . . . . 1 . 1 . Protection 1 | . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 . 1 1 . . 1 3 1 4 . 2 10 Energy Gun 4 | . . . . . . . . . . . . 4 Energy Cannon 2 | . . . . . . . 1 . . . . 1 Ballistic Gun 6 | 2 . . 1 . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 1 1 2 . 1 . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon 3 | . . . . . . . 1 . 1 . 1 . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . . . Parts Lost 34 | . . . 2 . . . . 2 9 . 2 19 Power 11 | . . . 1 . . . . . 3 . . 7 Propulsion 8 | . . . 1 . . . . 1 3 . . 3 Utility 9 | . . . . . . . . 1 3 . . 5 Weapon 6 | . . . . . . . . . . . 2 4 Highest Loss Streak 6 | . . . 2 . . . . 2 6 . 2 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 99 88 91 77 77 88 84 82 78 41 35 27 Engine 2 | . 14 11 8 . . 4 2 . 1 . . 1 Core 5 | . . . . . . . 10 15 10 . . . Treads 3 | . 26 . . . . . . . . . . 8 Hover 3 | . . . . . . . . . 8 11 14 . Flight 23 | . . 44 39 33 33 44 38 37 25 5 2 . Device 7 | . . . . 1 11 12 15 13 9 . . 2 Storage 2 | . 27 . . . . . . . . . . . Processor 6 | . . 21 22 20 11 9 7 7 6 5 2 . Hackware 1 | . . . . . . . . . 3 5 6 . Ballistic Gun 4 | . 28 1 9 11 11 9 . . . . . 2 Special Weapon 1 | . . . . . . . . . 2 . . . Impact Weapon 1 | . . 10 11 11 11 6 . . . . . . Slashing Weapon 3 | . . . . . . 2 2 7 6 11 6 . Naked Turns 92 | . . . . . . . . . . . 27 65 Heaviest Build 49 | 12 37 7 7 12 12 17 31 25 28 6 6 49 Greatest Support 81 | 40 40 16 16 12 12 23 23 23 19 18 51 81 Greatest Overweight (x) 6 | . . . . . . . 1 1 1 . . 6 Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 14 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 15 15 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 3 12 5 4 5 5 4 4 5 4 5 4 3 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 5 5 5 5 5 5 5 5 5 4 3 Class Distribution -------------------- 45% | Mutant 18% | Hacker-Assassin 10% | Ninja 6% | Assassin 5% | Hacker-Scout 3% | Sprinter 3% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Ninja | -7/Factory Assassin | -7/DSF Hacker-Assassin | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Matter Collected 1189 | 108 93 18 105 . 59 59 . 119 70 . 21 537 Remotely . | . . . . . . . . . . . . . Salvage Created 995 | . 134 18 80 . 59 73 . . 70 . . 561 Parts 58 | . 14 . 3 . 4 3 . . 1 . . 33 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Combat Hostiles Destroyed 17 | . 4 . 2 . . . . . 2 . . 9 Melee 9 | . . . . . . . . . 1 . . 8 Guns 7 | . 4 . 2 . . . . . . . . 1 Classes Destroyed 10 | . 4 1 . . 1 1 . . 2 . . 1 Worker 4 | . 1 . . . 2 1 . . . . . . Builder 3 | . . . . . . 2 . . . . . 1 Tunneler 1 | . . . . . 1 . . . . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 3 | . 2 . . . . 1 . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . Grunt 6 | . 1 . 2 . . . . . . . . 3 Duelist 1 | . . . . . . . . . 1 . . . Hunter 2 | . . . . . . . . . . . . 2 Programmer 5 | . . . . . . . . . 1 . . 4 Best Kill Streak 4 | . 4 1 2 . 2 2 . . 1 . . 2 Combat Bots Only 3 | . 3 . 2 . . . . . 1 . . 2 Max Kills in Single Turn 2 | . 2 1 1 . 1 1 . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Hostile Shots Fired 598 | . 18 8 17 . . . . 75 126 . 24 330 Missed 205 | . 6 4 4 . . . . 37 44 . 6 104 Damage Taken 5682 | . 83 28 136 . . . . 461 636 . 684 3654 Core 2075 | . 15 6 29 . . . . 68 127 . 666 1164 Absorbed by Shields 118 | . . . . . . . . . 118 . . . Ignored by Resistances 1628 | . 28 9 40 . . . . 131 223 . 183 1014 Core Remaining (%) 84 | 100 94 . . . 91 100 . 90 85 . 33 . Volleys Fired 75 | . 16 . 12 . 13 1 . . 2 . . 31 Largest 3 | . 2 . 1 . 1 1 . . 1 . . 3 Hottest 179 | . 40 . 20 . 20 20 . . 5 . . 179 Shots Fired 119 | . 32 . 12 . 13 1 . . 2 . . 59 Gun 103 | . 32 . 12 . 13 1 . . . . . 45 Cannon 14 | . . . . . . . . . . . . 14 Launcher . | . . . . . . . . . . . . . Special 2 | . . . . . . . . . 2 . . . Kinetic 80 | . 32 . 12 . 13 1 . . . . . 22 Thermal 8 | . . . . . . . . . . . . 8 Explosive . | . . . . . . . . . . . . . Electromagnetic 29 | . . . . . . . . . . . . 29 Robot Hit Streak 22 | . 7 . 17 . 22 . . . . . . 17 Robot Miss Streak 3 | . 2 . . . 3 . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 136 | . 21 3 12 . 8 5 . 2 10 . . 75 Core Hits 48 | . 8 . 5 . 3 1 . . 3 . . 28 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . 1 Critical Strikes 6 | . . . . . . 1 . 1 1 . . 3 Destroy 1 | . . . . . . . . . . . . 1 Smash 1 | . . . . . . 1 . . . . . . Sever 2 | . . . . . . . . 1 1 . . . Impale 2 | . . . . . . . . . . . . 2 Melee Attacks 133 | . . 10 . . . 12 4 7 67 . 1 32 Impact 18 | . . 10 . . . 8 . . . . . . Slashing 81 | . . . . . . 4 3 7 66 . 1 . Piercing 32 | . . . . . . . . . . . . 32 Sneak Attacks 5 | . . . . . . 3 . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . Damage Inflicted 2828 | . 298 82 152 . 99 202 . 89 293 . . 1613 Guns 1032 | . 298 . 152 . 99 . . . . . . 483 Cannons 84 | . . . . . . . . . . . . 84 Explosions . | . . . . . . . . . . . . . Melee 1655 | . . 82 . . . 202 . 89 293 . . 989 Ramming 57 | . . . . . . . . . . . . 57 Kinetic 861 | . 298 . 152 . 99 . . . . . . 312 Thermal 111 | . . . . . . . . . . . . 111 Explosive . | . . . . . . . . . . . . . Electromagnetic 144 | . . . . . . . . . . . . 144 Impact 284 | . . 82 . . . 202 . . . . . . Slashing 382 | . . . . . . . . 89 293 . . . Piercing 989 | . . . . . . . . . . . . 989 Highest Corruption 15 | . 1 . . . . . . . . . . 15 Average Corruption 8 | . 1 . . . . . . . . . . 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 25 | . 1 . . . . . . . . . . 24 Message Errors 4 | . . . . . . . . . . . . 4 Matter Fused 7 | . . . . . . . . . . . . 7 Heat Flow Errors 3 | . . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . 6 Data Loss (major) 1 | . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 136 | . . 27 . . . 77 . . . . . 32 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 136 | . . 27 . . . 77 . . . . . 32 Knockbacks 1 | . . 1 . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . Rammed 24 | . . . . . . . . . . . . 24 Targets Rammed 27 | . . . . . . . . . . . . 27 Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . 3 Highest Temperature 520 | . . 2 5 . . . 165 . . . . 520 Average Temperature 136 | . . 2 5 . . . 66 . . . . 238 Received Heat Transfer 624 | . 24 9 102 . . . . . 107 . . 382 Effects 14 | . . . . . . . . . . . . 14 Shutdowns 6 | . . . . . . . . . . . . 6 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . . . 6 Matter Decay 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 10 | . . 1 . . . 9 . . . . . . Impact Corruptions 8 | . . 3 . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 185 | . . . . . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Peak Influence 222 | . 106 89 74 . 15 59 12 6 222 6 17 80 Initial 29 | . . 13 29 . . 4 12 2 . 6 2 . Average 23 | . 38 35 38 . 9 16 7 2 21 6 5 41 Maximum Alert Level 1 | . . . . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 . 100 100 100 100 98 100 100 100 Level 1 . | . . . . . . . . . 1 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . . 1 . . . 1 . 1 6 . 1 3 Investigation 4 | . . . . . . 1 . . 3 . . . Extermination 4 | . . . . . . . . . 2 . . 2 Reinforcement 5 | . . 1 . . . . . 1 1 . 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Distress Signals 4 | . . 1 . . . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 72 | . 5 15 2 . . 3 . 5 20 . 5 17 Peak Tracking Total 17 | . 3 17 2 . . 1 . 5 9 . 4 4 Tactical Retreats 9 | . . . . . . . . . 7 . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Traps Triggered 4 | . . . . . . . . 2 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Machines Disabled 1 | . . 1 . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Machines Accessed 21 | . 3 . 1 5 . 2 2 . 7 1 . . Terminals 15 | . 3 . 1 . . 2 2 . 6 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 81 | . 10 . 1 50 . 6 3 . 10 1 . . Successful 62 | . 5 . 1 50 . 3 1 . 1 1 . . Failed 19 | . 5 . . . . 3 2 . 9 . . . Catastrophic 7 | . . . . . . 1 1 . 5 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 8 . . 1 . 5 1 . 7 . . . Terminals 30 | . 10 . 1 . . 6 3 . 9 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Terminal Hacks 61 | . 5 . 1 50 . 3 1 . . 1 . . Record 51 | . 1 . . 49 . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . 1 . . Level Access Points 2 | . 1 . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 1 . . 2 2 . 6 . . . Full Trace Events 4 | . 1 . . . . 1 . . 2 . . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Turns Passed 6337 | 91 518 129 76 324 198 479 645 131 2675 3 70 998 Spaces Moved 6288 | 49 292 274 157 947 415 453 990 107 1889 5 82 628 Core 306 | 4 . . . . . . . . . . 54 248 Treads 544 | 44 265 . . . . . . . . . . 235 Legs 145 | . . . . . . . . . . . . 145 Wheels 28 | 1 27 . . . . . . . . . . . Hover 1430 | . . . . . . . . . 1397 5 28 . Flight 3835 | . . 274 157 947 415 453 990 107 492 . . . Fastest Speed 28 | 50 80 31 31 34 34 28 28 102 31 51 48 50 Average Speed 68 | 149 152 31 31 34 34 30 40 102 93 51 50 115 Slowest Speed 350 | 160 160 31 34 34 34 34 103 103 111 51 52 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 36 32 26 95 54 18 18 86 29 . 81 11 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . 1 1 . . 1 . . Unknown Exits Taken 3 | 1 . . . . 1 . . . 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 67 | . . 2 . . . 6 3 4 48 . . 4 Terrain Destroyed 69 | . . 2 . . . 6 3 4 48 . . 6 Melee 67 | . . 2 . . . 6 3 4 48 . . 4 Projectile 2 | . . . . . . . . . . . . 2 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Total 7954 | 65 337 303 170 948 458 770 1229 116 2682 4 105 767 Wait 1292 | . . . . . 31 295 223 . 712 . 16 15 Move 6276 | 48 291 273 156 946 414 452 989 106 1888 4 81 628 Hop . | . . . . . . . . . . . . . Pick Up 28 | 7 15 3 1 . . 1 . . 1 . . . Fast Attach 58 | 5 1 2 . 1 . 5 3 1 6 . 6 28 Attach 22 | 3 3 5 1 . . . 2 . 5 . 1 2 Detach 15 | 2 3 3 . 1 . . 3 . 2 . . 1 Swap 7 | . 1 . . . . 1 1 1 3 . . . Drop 27 | . 7 7 . . . 3 4 1 2 . . 3 Fire 75 | . 16 . 12 . 13 1 . . 2 . . 31 Melee 127 | . . 10 . . . 12 4 7 61 . 1 32 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 26 | . . . . . . . . . . . . 26 Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Identified exit to Mines 206 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Propulsion x2 736 | -9/Materials | Discovered new exit (range 7) 738 | -9/Materials | Identified exit to Mines 739 | -9/Materials | Entered Mines 750 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 751 | -9/Mines | Found Prototype Device 812 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 813 | -9/Mines | Discovered new exit (range 5) 814 | -9/Mines | Identified exit to Exiles 815 | -9/Mines | Entered Exiles 824 | -9/Exiles | Discovered new exit (range 16) 829 | -9/Exiles | Identified exit to Mines 837 | -9/Exiles | Met 8R-AWN 843 | -9/Exiles | Met EX-HEX 856 | -9/Exiles | Met EX-BIN 887 | -9/Exiles | Met EX-DEC 932 | -9/Exiles | Visited The Gauntlet 1029 | -9/Exiles | Discovered exit to Mines (range 14) 1053 | -9/Exiles | Learned location of Zion (-7) 1092 | -9/Exiles | Aligned with FarCom system 1092 | -9/Exiles | Given EX-Vault access code 1101 | -9/Exiles | Opened EX-Vault 1106 | -9/Exiles | Found Cloak of Protection 1114 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1139 | -9/Exiles | Left Exiles lab with Cloak of Protection 1139 | -9/Exiles | Entered Mines 1176 | -8/Mines | Discovered new exit (range 7) 1337 | -8/Mines | Entered Materials 1337 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1795 | -8/Materials | Identified exit to Factory 1816 | -8/Materials | Entered Factory 1816 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2322 | -7/Factory | Build established: Ninja 2446 | -7/Factory | Identified exit to DSF 2461 | -7/Factory | Entered DSF 2497 | -7/DSF | Additional patrols routed to DSF 2573 | -7/DSF | Discovered new exit (range 15) 2592 | -7/DSF | Entered Factory 2592 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2871 | -6/Factory | Build established: Mutant 4047 | -6/Factory | Build established: Hacker-Assassin 4792 | -6/Factory | Build established: Hacker-Scout 5098 | -6/Factory | Build established: Hacker-Assassin 5262 | -6/Factory | Discovered new exit (range 7) 5267 | -6/Factory | Entered another Factory area 5267 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5269 | -5/Factory | Identified exit to DSF 5270 | -5/Factory | Entered DSF 5277 | -5/DSF | Lost 6 parts (2p2n2u) 5293 | -5/DSF | Additional patrols routed to DSF 5311 | -5/DSF | Released all parts (12) 5324 | -5/DSF | Core integrity fell below 50% 5333 | -5/DSF | Discovered new exit (range 14) 5340 | -5/DSF | Entered Factory 5340 | -4/Factory | Evolved 2 slots: Power x2 5761 | -4/Factory | System corruption reached 10% 5949 | -4/Factory | Released all parts (7) 5992 | -4/Factory | Lost 6 parts (3p2n1w) 6027 | -4/Factory | Core integrity fell below 50% 6100 | -4/Factory | Core integrity fell below 20% 6154 | -4/Factory | Lost 5 parts (1p3u1w) 6338 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06232_ System corrupted: Heat flow error (+208). 06239_ Slug penetrates Wall. 06252_ CPP:BAREFS>RYW EST%CPV 06267_ System corrupted: Matter fused (-9). 06287_ System corrupted: Matter fused (-5). 06307_ Lance destroyed. 06307_ Slug penetrates Earth. 06316_ Slug penetrates Wall. 06319_ System corrupted: Component data lost. 06326_ Penetrated by Slug. 06326_ Imp. Phase Shifter destroyed. 06333_ Slug penetrates Fusion Modulator. 06338_ Fusion Modulator explodes. 06338_ System corrupted: Heat flow error (+293). 06338_ Coil Gun destroyed. 06338_ Fusion Modulator explodes. 06338_ Myomer Leg destroyed. 06338_ Y-64 Sentinel destroyed. 06338_ Lgt. Antimatter Reactor destroyed. 06338_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # R" ### # #?????# # T#???? | | # """ #?#+####/#######?????# / #???? | | # #?# ##?????# ## ##???? | | ######+###?# # #????# ##[#????? | | ?????# ##### # #????########/###### | | ?????# + # #???????????#=[ = | | ?????####### # #???????????# |[ | | ???????????#= ###???????????# ! | | ???????????# ##????????????######## | | ???????????##############?#####?????????????? | | ????????????###### ####???# ############### | | ?????????###?????###??????# | | ?????????? ?????######## ######+######## | | ?????????% ##### ### # # # #???? | | ?????????? T ### # # #???? | | ??????????"" ##### #???? | | ????????? #####???# #???? | | ????????? ##### !#???????# #???? | | ?????????? ????#######+#####?????# #???? | | ?????????##+#### Y #?????########???? | | ?????????? ; [%= #????????????????? | | ??????????""" ; ! #????????????????? | | ??????????""" ; #????????????????? | | ????????# """ ; #????????????????? | | ????????# ; #????????????????? | | ??????????""" ; @ #????????????????? | | ??????????""" ; ;;#????????????????? | | ??????????""" ; #"#???????????????? | | ????????# # # #?????????????????? | | ????????# ??##########?#?????????????????? | | ????????# ?????????????????????????????????? | | ????????#???????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 37 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 65 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellDerelictPropulsion Manual? 0 Play Time 01:23:03 Cumulative 9.6 hours Start 2024.04.09 @ 13:33:17 End 2024.04.09 @ 16:26:25 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 9 Adventurer 3 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83cddf52-b68f-4d9e-b165-1f67816a6c70