Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.07 @ 19:51:41 Player: Ferns Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2415) 2415 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 6533 Bonus ------- High Alert Combat Kills 125 Follower Combat Kills 212 Friendly Fire -124 Cogmind --------- Core Integrity 0/850 Matter 172/550 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Matter Compressor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Cryofiber Web Coolant Injector System Restoration Module System Restoration Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter System Restoration Module > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Airjet Improved Cryofiber Web Coolant Injector Compact Matter Pod Improved Medium Armor Plating Hardlight Generator Advanced Assault Cannon Magnetic Acceleration Cannon [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Airjet Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . 1 . 1 1 . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . . . . . 1 . Parts Attached 101 | 8 5 3 5 39 15 15 11 Power 12 | 1 1 . . 4 3 3 . Engine 9 | 1 1 . . 3 2 2 . Core 3 | . . . . 1 1 1 . Reactor . | . . . . . . . . Propulsion 32 | 2 2 1 3 12 7 4 1 Treads . | . . . . . . . . Leg 1 | . . . . . . . 1 Wheel 2 | 2 . . . . . . . Hover 15 | . . . . 6 5 4 . Flight 14 | . 2 1 3 6 2 . . Utility 23 | 2 . 2 1 5 4 3 6 Device 12 | 1 . . . 3 2 3 3 Storage 4 | 1 . 1 . . 1 . 1 Processor 2 | . . . 1 . 1 . . Hackware . | . . . . . . . . Protection 5 | . . 1 . 2 . . 2 Artifact . | . . . . . . . . Weapon 34 | 3 2 . 1 18 1 5 4 Energy Gun 20 | 3 1 . . 12 1 3 . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 7 | . 1 . . . . 2 4 Launcher 5 | . . . . 5 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 4 | . . . 1 3 . . . Parts Lost 36 | . 2 . . 8 1 7 18 Power 2 | . . . . . . . 2 Propulsion 13 | . . . . 5 . 3 5 Utility 9 | . . . . 1 1 1 6 Weapon 12 | . 2 . . 2 . 3 5 Highest Loss Streak 18 | . 2 . . 6 1 2 18 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 100 100 100 93 93 94 83 Engine 8 | . 14 11 11 4 5 8 11 Core 1 | . . . . 4 1 3 . Hover 12 | . . . . 11 12 29 22 Flight 18 | . 19 33 33 21 19 . . Device 12 | . 14 11 11 8 15 18 11 Storage 8 | . 14 11 11 9 7 6 6 Processor 5 | . . . 3 9 7 6 5 Protection 5 | . . 11 7 7 5 . 4 Energy Gun 11 | . 26 11 1 16 15 13 5 Energy Cannon 1 | . . . 9 . . . . Ballistic Cannon 4 | . 1 11 11 . . 6 11 Naked Turns . | . . . . . . . . Heaviest Build 55 | 14 16 22 24 27 33 48 55 Greatest Support 40 | 26 26 12 12 32 40 40 32 Greatest Overweight (x) 7 | 3 1 1 1 7 4 1 4 Average Overweight (x) . | . . 1 1 . . 1 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 9 Most Carried 10 | 4 8 10 10 10 10 10 10 Average Carried 8 | 2 5 6 9 9 9 8 8 Final Capacity 10 | 8 8 10 10 10 10 10 5 Final Carried 10 | 2 6 10 10 10 10 9 5 Class Distribution -------------------- 64% | Scavenger-Mutant 15% | Scavenger-Skirmisher 11% | Mutant 4% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Matter Collected 1924 | 269 64 119 86 678 309 323 76 Remotely . | . . . . . . . . Salvage Created 2971 | 92 268 172 174 961 665 542 97 Parts 174 | 4 19 9 9 78 28 21 6 Haulers Intercepted 3 | . . 1 . 2 . . . Recyclers Shooed 2 | 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 52 | . 8 . 6 20 7 8 3 Guns 33 | . 8 . . 14 7 4 . Cannons 11 | . . . 6 . . 3 2 AOE 7 | . . . . 6 . 1 . Classes Destroyed 13 | 2 2 3 . 4 1 1 . Worker 8 | . . 1 . 6 1 . . Tunneler 2 | 1 . . . 1 . . . Hauler 3 | . . 1 . 2 . . . Recycler 7 | 1 . 1 . 1 2 2 . Mechanic 1 | . . . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 10 | . . 2 . 5 3 . . Swarmer 18 | . 3 . 3 9 1 2 . Grunt 23 | . 5 . 3 7 4 3 1 Brawler 1 | . . . . 1 . . . Sentry 6 | . . . . 4 . 2 . Hunter 4 | . . . . . 2 . 2 Programmer 1 | . . . . . . 1 . Best Kill Streak 8 | 2 3 3 3 8 4 5 1 Combat Bots Only 6 | . 3 . 3 6 3 4 1 Max Kills in Single Turn 3 | 1 2 1 2 3 1 1 1 Gunslinging 1 | . 1 . . 1 . . . Exploded 3 | . . . . 3 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Hostile Shots Fired 417 | . 33 . 9 89 27 88 171 Missed 115 | . 7 . 2 29 7 39 31 Damage Taken 4653 | . 288 . 53 947 309 599 2457 Core 1176 | . 42 . 15 219 34 79 787 Absorbed by Shields 64 | . . . . . . . 64 Redirected to Shielding 21 | . . . 1 20 . . . Regen/Repaired (Parts) 30 | . . . . . . 30 . Core Remaining (%) 86 | 100 83 . 96 60 95 . . Volleys Fired 174 | 5 21 11 8 56 25 23 25 Largest 3 | 1 2 2 2 2 2 3 3 Hottest 190 | 40 80 75 103 135 135 190 181 Shots Fired 343 | 5 42 22 16 84 50 66 58 Gun 236 | 5 39 11 . 70 50 47 14 Cannon 93 | . 3 11 16 . . 19 44 Launcher 14 | . . . . 14 . . . Special . | . . . . . . . . Kinetic 85 | . 3 11 8 . . 19 44 Thermal 97 | 5 18 . 8 8 25 19 14 Explosive 14 | . . . . 14 . . . Electromagnetic 147 | . 21 11 . 62 25 28 . Robot Hit Streak 14 | 5 14 4 3 11 11 13 10 Robot Miss Streak 6 | . 5 6 2 3 3 3 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . 2 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 226 | 5 27 8 8 56 40 41 41 Core Hits 150 | 3 13 7 5 54 28 25 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . 1 1 1 1 . 1 Blast 3 | . . 1 1 . . . 1 Corrupt 2 | . . . . 1 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6861 | 56 338 202 175 2712 972 1427 979 Guns 3477 | 56 319 100 . 1094 972 640 296 Cannons 1218 | . 19 102 175 . . 239 683 Explosions 2166 | . . . . 1618 . 548 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1113 | . 19 102 70 . . 239 683 Thermal 1938 | 56 122 . 105 633 422 304 296 Explosive 1644 | . . . . 1137 . 507 . Electromagnetic 2166 | . 197 100 . 942 550 377 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 1 Corruption Purged 4 | . . . . . . 2 2 Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . 5 2 Message Errors 4 | . . . . . . 2 2 Matter Fused 2 | . . . . . . 2 . Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 97 | . . . 1 55 . 41 . Projectiles 1 | . . . 1 . . . . Explosions 96 | . . . . 55 . 41 . Melee . | . . . . . . . . Knockbacks 13 | . . . . . . 3 10 Impact . | . . . . . . . . Kinetic 12 | . . . . . . 2 10 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 137 | . . . . 137 . . . Shots 4 | . . . . 4 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 331 | . 249 30 210 297 158 325 331 Average Temperature 98 | . 98 14 82 102 64 111 154 Received Heat Transfer 693 | . 114 . . 333 108 84 54 Effects 5 | . 1 . . . . 1 3 Energy Bleed 3 | . 1 . . . . 1 1 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 16 | . . . . 6 6 4 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 2 | . . . . 1 . 1 . Heat Transferred 3535 | 125 275 . 185 650 975 650 675 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 2 . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Peak Influence 799 | 10 242 178 269 799 351 336 213 Initial 256 | . 6 102 69 . 256 171 126 Average 240 | 4 125 142 112 447 247 209 117 Maximum Alert Level 3 | . 1 . 1 3 1 1 1 Low Security (%) 59 | 100 90 100 88 31 24 57 91 Level 1 23 | . 9 . 11 6 75 42 8 Level 2 12 | . . . . 47 . . . Level 3 3 | . . . . 14 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 2 . 4 2 5 1 Investigation 6 | . 1 . . 2 2 1 . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . 2 . . . . 1 Assault 1 | . . . . 1 . . . Garrison 4 | . . . . 1 . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 11 7 7 26 11 9 11 Peak Tracking Total 5 | . 3 2 3 5 3 3 3 Tactical Retreats 4 | . . . . 1 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Traps Triggered 5 | . . . . . 1 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Disabled 15 | . . . 1 9 1 4 . Max in Single Turn 4 | . . . 1 2 1 4 . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Accessed 25 | . 4 1 . 5 6 8 1 Terminals 16 | . 3 1 . 3 3 5 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . 1 . . . 1 1 . Scanalyzers 3 | . . . . 1 2 . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 49 | . 9 3 . 10 13 13 1 Successful 25 | . 7 1 . 6 4 6 1 Failed 24 | . 2 2 . 4 9 7 . Catastrophic 6 | . . . . 1 1 4 . Database Lockouts . | . . . . . . . . Manual 15 | . 4 3 . 2 2 4 . Terminals 29 | . 7 3 . 6 5 7 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units 6 | . 2 . . . 2 2 . Scanalyzers 8 | . . . . 2 6 . . Garrison Access 3 | . . . . 2 . 1 . Terminal Hacks 9 | . 3 . . 3 1 1 1 Open Door 1 | . . . . . . 1 . Open DSF 1 | . . . . . 1 . . Terminal Index 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Reinforcement Status 1 | . . . . 1 . . . Hauler Manifests 3 | . 1 . . 1 . . 1 Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . Scan Component 2 | . . . . . . 2 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . 1 1 . Retrieve Components 3 | . 1 . . . 1 1 . Scanalyzer 3 | . . . . 2 1 . . Insert Component 2 | . . . . 1 1 . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 3 1 . 1 1 1 . Terminals 7 | . 3 1 . 1 1 1 . Botnet 7 | . 3 1 . 1 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 17 | . 3 1 . 4 4 5 . Full Trace Events 6 | . 1 . . 2 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 23 | . 3 . . . 10 10 . Parts Scanalyzed 2 | . . . . 1 1 . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . . 3 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total Allies 6 | . . . 3 . . . 3 Largest Group 3 | . . . 3 2 . . 3 Highest-Rated Group 82 | . . . 40 24 . . 82 Highest-Rated Ally 31 | . . . 16 16 . . 31 Total Orders . | . . . . . . . . Ally Attacks 35 | . . . 19 8 . . 8 Total Damage 481 | . . . 222 91 . . 168 Kills 6 | . . . 2 2 . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Turns Passed 4578 | 82 244 244 829 1240 785 609 545 Spaces Moved 3749 | 56 148 176 682 1082 801 428 376 Core 48 | 16 . . . 3 . . 29 Treads . | . . . . . . . . Legs 6 | . . . . . . . 6 Wheels 100 | 40 60 . . . . . . Hover 1689 | . . . . 494 426 428 341 Flight 1906 | . 88 176 682 585 375 . . Fastest Speed 44 | 50 90 114 114 48 44 104 100 Average Speed 95 | 97 106 114 114 85 75 105 109 Slowest Speed 400 | 200 117 114 114 400 300 108 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 3 23 22 98 61 14 12 40 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 7 | . . . . 7 . . . Terrain Destroyed 174 | . . . . 143 . 23 8 Melee . | . . . . . . . . Projectile 8 | . . . . . . . 8 AOE 166 | . . . . 143 . 23 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total 4415 | 77 193 199 717 1311 928 532 458 Wait 192 | . 10 . 15 65 48 43 11 Move 3742 | 55 147 175 681 1081 800 427 376 Hop . | . . . . . . . . Pick Up 110 | 9 8 8 4 40 21 16 4 Fast Attach . | . . . . . . . . Attach 47 | 7 2 2 . 15 7 9 5 Detach 2 | . . . . . 2 . . Swap 54 | 1 3 1 5 24 8 6 6 Drop 65 | . 2 2 4 30 17 8 2 Fire 174 | 5 21 11 8 56 25 23 25 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 29 | . . . . . . . 29 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 14) 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 537 | -9/Materials | Discovered new exit (range 9) 548 | -9/Materials | Build established: Scavenger-Mutant 571 | -9/Materials | Entered Mines 623 | -9/Mines | Learned 2 Materials zone layouts 650 | -9/Mines | Learned Materials stockpile data 658 | -9/Mines | Discovered new exit (range 15) 702 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 859 | -9/Mines | Learned location of 1 exit from Proximity Caves 1057 | -9/Mines | Discovered new exit (range 10) 1107 | -9/Mines | Identified exit to Materials 1318 | -9/Mines | Learned location of Storage (-7) 1400 | -9/Mines | Entered Materials 1400 | -8/Materials | Accompanied by 2 allies 1400 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1401 | -8/Materials | Identified exit to Factory 1849 | -8/Materials | Discovered exit to Factory (range 15) 2057 | -8/Materials | Lost 6 parts (4n1u1w) 2640 | -8/Materials | Entered Factory 2640 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2643 | -7/Factory | Identified exit to DSF 3364 | -7/Factory | Discovered new exit (range 9) 3367 | -7/Factory | Identified exit to Factory 3425 | -7/Factory | Entered another Factory area 3425 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3607 | -6/Factory | Garrison activated, responded to threat 3860 | -6/Factory | Discovered new exit (range 10) 3923 | -6/Factory | Identified exit to Factory 3977 | -6/Factory | Repaired Airjet 4029 | -6/Factory | Discovered new exit (range 6) 4032 | -6/Factory | Identified exit to Extension 4034 | -6/Factory | Entered Extension 4074 | -6/Extension | Build established: Scavenger-Skirmisher 4151 | -6/Extension | Spotted B-75 Beast 4510 | -6/Extension | Lost 3 allies 4533 | -6/Extension | Core integrity fell below 50% 4551 | -6/Extension | Core integrity fell below 20% 4579 | -6/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04536_ Slug penetrates Wall. 04537_ U-05 Engineer builds a Wall. 04538_ H-66 Slayer heat damages core (-12). 04538_ Slug penetrates Wall. 04539_ Penetrated by Slug. 04543_ Acquired Carbon-fiber Leg. 04544_ Penetrated by Slug. 04550_ Slug penetrates Wall. 04551_ Carbon-fiber Leg destroyed. 04551_ Penetrated by Slug. 04552_ R-10 Processor collects Lgt. Fission Core. 04554_ Penetrated by Slug. 04554_ Terminal disabled. 04554_ Penetrated by Slug. 04554_ Med. Storage Unit destroyed. 04555_ R-10 Processor collects Gauss Rifle. 04558_ Penetrated by Slug. 04561_ Slug penetrates Wall. 04579_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????###????????? | | ?????????????????###################### ########## | | ?????????????????# | | ???????????????### * | | ######?????????#T# | | #?????????" % | | #### #?????????### | | ???# #???????????# % | | ???# #???????????# @ | | ???# #???????????# ######### | | ???# #???????????# #???????# | | ???# #???????????# ######## ### #???????# | | ???# #???????????# ###### #??????# #?#+#???????# | | ?### ############# #????# #??????# #???????????# | | ?+ #?####+####???# #??????????? | | ?############+#####+#?# % #???# #??????????### | | ??????????# #?# !* +??? #????????????? | | ??????????# [ #?# * #???###????????????? | | ??????????# ! #?# %*** #??????????????????? | | ??????????# #?# %% #??????????????????? | | ??????????###########?######"##??????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 56 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Just Browsing Challenges ------------ None Game ------ Seed MiningXenonKinecellerator Manual? 0 Play Time 00:56:46 Cumulative 14.9 hours Start 2024.03.07 @ 18:23:48 End 2024.03.07 @ 19:51:41 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 2 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 51x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 105b07d1-9afe-41ae-8fdf-dc8a00b5d5ba