Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 17:18:48 Player: JB Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (103) 515 Value Destroyed (3436) 3436 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 10083 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 155 Met Data Miner 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 7% Temperature Cool (36) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Particle Reactor Makeshift Laser Coil Gun Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield Rainbow Chip > --- WEAPON ----------- Lightning Gun Makeshift Laser Makeshift Laser > --- INVENTORY -------- Cesium-ion Thruster Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit Heavy Missile Launcher [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Battle Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . . 4 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 . . Utility 7 | . . . . 2 2 2 . . . . 1 . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 88 | 6 1 2 7 27 15 2 3 . . 5 5 7 8 Power 13 | 1 . . 3 2 2 . . . . 1 . 2 2 Engine 6 | 1 . . 2 . 2 . . . . . . . 1 Core 6 | . . . 1 2 . . . . . 1 . 1 1 Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 28 | 2 . 1 1 11 4 . . . . 1 2 3 3 Treads . | . . . . . . . . . . . . . . Leg 14 | 2 . 1 1 10 . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight 13 | . . . . 1 4 . . . . 1 2 3 2 Utility 18 | 1 1 1 . 3 6 2 . . . 2 1 1 . Device 3 | . . . . 1 1 . . . . 1 . . . Storage 2 | 1 . 1 . . . . . . . . . . . Processor 5 | . 1 . . 1 1 1 . . . . 1 . . Hackware 7 | . . . . 1 4 1 . . . 1 . . . Protection 1 | . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 29 | 2 . . 3 11 3 . 3 . . 1 2 1 3 Energy Gun 8 | 1 . . . 1 3 . 2 . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 12 | 1 . . 1 8 . . . . . 1 . . 1 Ballistic Cannon 3 | . . . 2 . . . . . . . . . 1 Launcher 3 | . . . . 2 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 2 . . . . . . . . Parts Lost 50 | . . 1 3 7 12 . 3 2 . 2 3 12 5 Power 8 | . . . 1 1 2 . 1 . . . 1 1 1 Propulsion 21 | . . 1 1 3 4 . 1 . . . 1 7 3 Utility 9 | . . . . . 1 . 1 2 . 1 1 2 1 Weapon 12 | . . . 1 3 5 . . . . 1 . 2 . Highest Loss Streak 8 | . . 1 3 2 8 . 3 2 . 1 3 5 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | . 5 7 12 14 6 2 3 5 5 5 4 3 4 Power 1 | . 1 1 1 1 . . . . . . . . 2 Propulsion 2 | . 3 3 3 2 2 1 2 4 4 4 3 1 . Utility 1 | . . 1 1 3 3 . . . . . . . . Weapon 3 | . . 2 5 7 1 1 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 16 | . . . 1 10 3 . . . . . . . 2 Power 3 | . . . . 1 . . . . . . . . 2 Propulsion 2 | . . . 1 . 1 . . . . . . . . Utility 4 | . . . . 3 1 . . . . . . . . Weapon 7 | . . . . 6 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 100 97 73 77 83 67 58 72 63 65 33 Engine 6 | . 14 14 13 . 4 5 4 . . . . . . Core 2 | . . . . 8 . . . . . 2 1 2 1 Leg 19 | . 28 28 28 26 4 . . . . . . . . Flight 4 | . . . . . 17 21 20 17 17 16 18 15 1 Device 2 | . . . . 6 1 5 4 . . 2 5 4 . Storage 8 | . 14 14 14 9 1 . . . . . . . . Processor 11 | . 11 14 14 11 7 10 10 9 5 5 5 6 5 Hackware 9 | . . . . 8 27 30 31 34 29 32 22 22 17 Energy Gun 5 | . 14 14 1 3 4 5 10 5 5 5 7 . . Ballistic Gun 8 | . 14 14 4 18 . . . . . 4 . . . Ballistic Cannon 6 | . . . 21 2 . . . . . . . . . Peak Build Rating 73 | 6 9 9 16 42 59 64 73 53 47 70 69 63 45 Average Rating 26 | 4 7 8 12 30 43 63 67 51 47 62 59 48 26 On Entrance 34 | . 6 9 9 16 42 59 64 53 47 47 60 57 20 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . 12 11 16 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 41 | 13 13 28 32 41 41 16 25 2 2 14 13 24 22 Greatest Support 60 | 20 20 20 20 60 60 20 20 15 15 15 23 29 28 Greatest Overweight (x) 7 | . . 1 1 1 6 . 1 . . 1 . 3 7 Average Overweight (x) . | . . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 11 | 6 8 13 15 15 7 5 5 5 5 5 5 5 5 Most Carried 15 | 1 8 8 15 15 15 3 5 5 5 5 5 5 5 Average Carried 9 | . 5 7 12 14 6 2 3 5 5 4 4 3 4 Final Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 8 8 14 15 4 2 5 5 5 5 5 4 5 Class Distribution -------------------- 51% | Mutant 12% | Hacker-Mutant 11% | Scavenger-Skirmisher 8% | Hacker-Sprinter 7% | Wizard-Sprinter 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Matter Collected 3182 | 260 48 34 398 1603 35 . 178 61 . 133 . 275 157 Remotely . | . . . . . . . . . . . . . . Salvage Created 3255 | . 259 52 308 1916 204 . 59 . . . 155 228 74 Parts 205 | . 23 5 20 123 7 . . . . . 8 14 5 Haulers Intercepted 4 | . . . . 4 . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . 14 . . . . . . . . 15 12 Prevented 4 | . . . . . . . . . . . . 3 1 Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 74 | . 9 1 10 38 5 . 2 . . . 3 4 2 Melee 4 | . . . . . . . . . . . . 4 . Guns 41 | . 9 1 . 25 5 . 1 . . . . . . Cannons 14 | . . . 10 2 . . . . . . . . 2 AOE 15 | . . . . 11 . . 1 . . . 3 . . Classes Destroyed 16 | . 5 . 1 8 . . 1 . . . . 1 . Worker 4 | . . . . 4 . . . . . . . . . Builder 8 | . 1 1 . 5 . . . . . . 1 . . Hauler 4 | . . . . 4 . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . Operator 6 | . 1 . . 4 . . . . . . 1 . . Watcher 6 | . 1 . . 5 . . . . . . . . . Swarmer 14 | . 6 . . 6 . . 1 . . . . 1 . Grunt 34 | . 3 1 2 19 4 . 1 . . . 3 1 . Brawler 3 | . . . . 3 . . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . Sentry 8 | . . . . 6 1 . . . . . . 1 . Hunter 1 | . . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . . . . . . 1 2 Subdweller 8 | . . . 8 . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . Best Kill Streak 13 | . 3 1 3 13 4 . 1 . . . 5 1 2 Combat Bots Only 6 | . 3 1 3 6 4 . 1 . . . 3 1 2 Max Kills in Single Turn 5 | . 1 1 1 5 1 . 1 . . . 5 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . 1 . . . 3 . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 834 | . 40 12 43 176 255 . 93 15 . 8 9 92 91 Missed 306 | . 11 5 16 55 90 . 39 8 . 2 4 35 41 Hits 528 | . 29 7 27 121 165 . 54 7 . 6 5 57 50 Melee 2 | . . . . 2 . . . . . . . . . Projectile 526 | . 29 7 27 119 165 . 54 7 . 6 5 57 50 AOE 8 | . . . . . . . . . . 8 . . . Critical Strikes 16 | . 1 . . 4 3 . . 1 . . . 3 4 Actively Blocked 1 | . . . . . . . . . . . . 1 . Damage Taken 7495 | . 266 110 539 1798 1642 . 420 101 . 444 213 1073 889 Core 2538 | . 65 22 115 370 541 . 147 35 . 230 134 585 294 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 46 | . . . . . . . . . . . . 46 . Regen/Repaired (Parts) 25 | . . . . 25 . . . . . . . . . Core Remaining (%) 44 | 100 . . 19 32 22 . . . . 51 . . . Volleys Fired 296 | . 40 13 51 142 21 . 21 . . . 3 . 5 Largest 3 | . 2 2 2 3 2 . 1 . . . 2 . 2 Hottest 150 | . 70 70 70 138 150 . 50 . . . 115 . 77 Shots Fired 643 | . 80 26 102 367 31 . 21 . . . 6 . 10 Gun 512 | . 80 26 23 326 31 . 15 . . . 6 . 5 Cannon 114 | . . . 79 30 . . . . . . . . 5 Launcher 17 | . . . . 11 . . 6 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 489 | . 40 13 98 323 5 . . . . . . . 10 Thermal 128 | . 40 13 4 33 20 . 15 . . . 3 . . Explosive 17 | . . . . 11 . . 6 . . . . . . Electromagnetic 9 | . . . . . 6 . . . . . 3 . . Robot Hit Streak 14 | . 5 9 10 14 9 . 4 . . . 2 . 3 Robot Miss Streak 8 | . 3 3 2 8 6 . 3 . . . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . . 4 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . Shots Hit Robots 375 | . 41 17 49 208 27 . 8 . . . 2 11 12 Core Hits 220 | . 19 7 14 128 30 . 8 . . . 5 5 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Critical Strikes 11 | . 2 . 3 . . . 2 . . . . 3 1 Burn 4 | . 2 . . . . . 2 . . . . . . Blast 3 | . . . 3 . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . . . . . 3 . Melee Attacks 24 | . . . . . . . . . . . . 16 8 Impact 8 | . . . . . . . . . . . . . 8 Slashing 16 | . . . . . . . . . . . . 16 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8818 | . 421 179 927 4647 682 . 495 . . . 546 455 466 Guns 4695 | . 412 175 78 3150 596 . 139 . . . 35 . 110 Cannons 1151 | . . . 849 196 . . . . . . . . 106 Explosions 2254 | . . . . 1301 86 . 356 . . . 511 . . Melee 705 | . . . . . . . . . . . . 455 250 Ramming 13 | . 9 4 . . . . . . . . . . . Kinetic 4151 | . 151 63 927 2738 56 . . . . . . . 216 Thermal 2197 | . 261 112 . 608 550 . 139 . . . 527 . . Explosive 1657 | . . . . 1301 . . 356 . . . . . . Electromagnetic 95 | . . . . . 76 . . . . . 19 . . Impact 250 | . . . . . . . . . . . . . 250 Slashing 455 | . . . . . . . . . . . . 455 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . 1 7 Average Corruption 4 | . . . . . . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . . 2 13 Message Errors 4 | . . . . . . . . . . . . . 4 Matter Fused 4 | . . . . . . . . . . . . 1 3 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 289 | . . . . 19 36 . 71 . . . 70 . 93 Projectiles 15 | . . . . 15 . . . . . . . . . Explosions 181 | . . . . 4 36 . 71 . . . 70 . . Melee 93 | . . . . . . . . . . . . . 93 Knockbacks 11 | . . . 8 1 . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . 2 Kinetic 9 | . . . 8 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 387 | . . . . 139 95 . . . . . 153 . . Shots 5 | . . . . 2 1 . . . . . 2 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 3 | . 1 2 . . . . . . . . . . . Kicked 3 | . 1 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 332 | . 220 108 1 216 332 . 21 . . . 154 . 191 Average Temperature 62 | . 62 47 1 52 115 . 12 . . . 81 . 111 Received Heat Transfer 1899 | . 66 60 126 630 660 . 102 12 . . 18 180 45 Effects 5 | . . . . . 5 . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . . . Heat Transferred 3119 | . 925 333 . 495 485 . 444 . . . 437 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Maximum Alert Level 2 | . . . . 2 1 . . . . . 1 . . Low Security (%) 65 | 100 100 100 . 43 52 100 . . . . 23 . . Level 1 31 | . . . . 48 47 . . . . . 76 . . Level 2 3 | . . . . 8 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 529 | . 80 86 . 529 316 72 . . . . 382 . . Initial 238 | . . 14 . . 238 72 . . . . . . . Average 140 | . 38 19 . 203 210 70 . . . . 282 . . Influence Increases 3011 | . 267 179 50 1236 403 10 40 . . 45 476 240 65 Destroy 0b10 Robot/C 1400 | . 180 120 40 740 100 . 40 . . . 60 80 40 Destroy 0b10 Robot/NC 150 | . 15 5 . 120 . . . . . . 10 . . Destroy Leader 320 | . 42 30 10 188 20 . . . . . 10 10 10 Allied During Kill 24 | . . 24 . . . . . . . . . . . Successful Hack 38 | . . . . . 10 10 . . . . 18 . . Disable Machine 300 | . . . . 75 15 . . . . . 210 . . Destroy Structure 224 | . . . . 113 33 . . . . . 78 . . Partial Spotted 90 | . . . . . 60 . . . . . 30 . . Lose Combat Pursuer 465 | . 30 . . . 165 . . . . 45 60 150 15 Influence Decreases 3011 | . 229 217 50 710 780 87 112 . . 45 110 426 245 Entered New Map 587 | . . 24 . . 288 77 27 . . . . 136 35 Time Decay 1709 | . 229 183 50 490 222 10 75 . . 40 80 170 160 Lost Part 415 | . . 10 . 70 120 . 10 . . 5 30 120 50 Purge Threat 300 | . . . . 150 150 . . . . . . . . Squads Dispatched 21 | . 2 . . 7 5 1 . . . . 6 . . Investigation 8 | . 1 . . 2 1 1 . . . . 3 . . Extermination 1 | . . . . . 1 . . . . . . . . Reinforcement 10 | . 1 . . 4 2 . . . . . 3 . . Assault 1 | . . . . 1 . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Distress Signals 9 | . . . . 3 . . . . . 5 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 168 | . 13 5 10 57 22 . 2 2 . 12 13 19 13 Peak Tracking Total 9 | . 3 2 3 5 7 . 3 2 . 8 9 7 6 Tactical Retreats 21 | . 1 . . . 8 . . . . 3 3 5 1 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 4 | . 1 . . 2 . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 21 | . . . 1 5 1 . . . . . 14 . . Max in Single Turn 14 | . . . 1 1 1 . . . . . 14 . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 33 | . 2 . 2 6 6 2 1 . 4 1 8 . 1 Terminals 14 | . 2 . . 2 5 1 . . . 1 3 . . Fabricators 4 | . . . . . 1 . . . . . 3 . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . 1 . . Scanalyzers 3 | . . . . 2 . . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 116 | . 2 . 8 18 25 6 1 . 31 4 20 . 1 Successful 98 | . . . 8 13 19 5 1 . 31 4 16 . 1 Failed 17 | . 2 . . 4 6 1 . . . . 4 . . Catastrophic 2 | . . . . . 1 . . . . . 1 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 42 | . 2 . . 7 21 3 . . . . 9 . . Terminals 44 | . 2 . . 5 22 3 . . . 4 8 . . Fabricators 11 | . . . . . 3 . . . . . 8 . . Repair Stations 3 | . . . . 3 . . . . . . . . . Recycling Units 5 | . . . . . . 3 . . . . 2 . . Scanalyzers 10 | . . . . 8 . . . . . . 2 . . Garrison Access 2 | . . . . 2 . . . . . . . . . Terminal Hacks 69 | . . . 8 3 15 2 1 . 31 4 4 . 1 Record 22 | . . . 7 . . . . . 11 4 . . . Part Schematic 15 | . . . . . 3 . . . 12 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 2 | . . . . . . . 1 . . . . . 1 Machine Index 1 | . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . 1 . . Alert Level 3 | . . . . 2 1 . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . Recall Investigation 3 | . . . . . . 1 . . . . 2 . . Recall Extermination 1 | . . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 9 | . . . . . 2 . . . . . 7 . . Network Status 1 | . . . . . . . . . . . 1 . . Load Schematic 4 | . . . . . 1 . . . . . 3 . . Build 4 | . . . . . 1 . . . . . 3 . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 3 . . . . 1 . . Process 1 | . . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer 9 | . . . . 7 . . . . . . 2 . . Insert Component 2 | . . . . 2 . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . Retrieve Study 5 | . . . . 3 . . . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 4 | . . . . . 2 . . . . . 2 . . Terminals 3 | . . . . . 2 . . . . . 1 . . Botnet 2 | . . . . . 2 . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Reject 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . . 4 4 2 . . . 1 8 . . Full Trace Events 5 | . . . . 1 1 . . . . . 3 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . 2 3 . . . 12 . . . . Parts Built 6 | . . . . . 2 . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . Time 209 | . . . . . 36 . . . . . 173 . . Total Part Build Rating 28 | . . . . . 6 . . . . . 22 . . Part Studies Acquired 5 | . . . . 3 . . . . . . 2 . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 44 | . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total Allies 4 | . . 4 . . . . . . . . . . . Largest Group 4 | . . 4 4 . . . . . . . . . . Highest-Rated Group 71 | . . 71 71 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 46 | . . 31 15 . . . . . . . . . . Total Damage 319 | . . 319 . . . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Active Infowar (turns) 6354 | . 477 793 2209 1677 477 34 343 . . 120 61 163 . Optics 5479 | . 477 793 2209 1677 323 . . . . . . . . Sensors 875 | . . . . . 154 34 343 . . 120 61 163 . Structural 1183 | . . . . 1183 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . 2 1 . 1 . 1 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Turns Passed 7650 | 61 578 793 2209 1677 479 34 380 80 27 236 196 346 554 Spaces Moved 7284 | 47 309 423 1047 774 791 118 904 276 92 709 420 576 798 Core 632 | 6 . . . . 1 . . . . . . 12 613 Treads . | . . . . . . . . . . . . . . Legs 2616 | 41 309 423 1047 774 22 . . . . . . . . Wheels 55 | . . . . . . . . . . . . . 55 Hover . | . . . . . . . . . . . . . . Flight 3981 | . . . . . 768 118 904 276 92 709 420 564 130 Fastest Speed 26 | 50 120 120 190 110 26 26 26 29 29 29 29 34 40 Average Speed 82 | 111 120 174 190 141 32 26 27 29 29 29 30 46 60 Slowest Speed 400 | 120 120 190 190 200 350 26 94 29 29 99 34 200 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . 10 . 1 . . 1 1 . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 58 83 49 56 25 5 93 40 74 87 12 72 86 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . 1 . 1 . . 1 . Known Exits Taken 6 | . . . . . . 1 1 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . . . . Scrap Searched 21 | . . 3 4 . . . 3 1 . 3 . 3 4 Spaces Dug 1 | . . . . . . . . . . . . 1 . Terrain Destroyed 272 | . . . . 132 44 . 51 . . . 42 1 2 Melee 1 | . . . . . . . . . . . . 1 . Projectile 6 | . . . . 4 . . . . . . . . 2 AOE 265 | . . . . 128 44 . 51 . . . 42 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total 8370 | 53 443 454 1168 1101 974 120 1011 275 91 735 479 626 840 Wait 568 | . 86 13 49 94 145 1 78 . . 20 49 24 9 Move 7245 | 46 308 422 1046 773 770 117 901 275 91 706 417 575 798 Hop 13 | . . . . . 10 . 1 . . 1 1 . . Pick Up 62 | 1 7 1 11 24 5 . 3 . . 1 2 2 5 Fast Attach 45 | 6 1 . 1 14 5 . 3 . . 5 3 2 5 Attach 39 | . . 1 4 9 12 2 . . . . 2 5 4 Detach 5 | . . . . 2 . . . . . . . 1 2 Swap 18 | . . 1 2 13 . . 1 . . . . 1 . Drop 52 | . . 1 4 30 6 . 3 . . 2 2 . 4 Fire 296 | . 40 13 51 142 21 . 21 . . . 3 . 5 Melee 24 | . . . . . . . . . . . . 16 8 Ram . | . . . . . . . . . . . . . . Kick 3 | . 1 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 14) 640 | -10/Materials | Entered Mines 786 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1255 | -10/Mines | Discovered new exit (range 16) 1398 | -10/Mines | Received a Mining Laser from a helpful Derelict 1416 | -10/Mines | Discovered new exit (range 8) 1433 | -10/Mines | Entered Subcaves 1433 | -10/Subcaves | Accompanied by 4 allies 1434 | -10/Subcaves | Approached by a straggling Scientist 1436 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1471 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1591 | -10/Subcaves | Discovered new exit (range 12) 1726 | -10/Subcaves | Core integrity fell below 50% 1783 | -10/Subcaves | Lost 3 parts (1p1n1w) 1789 | -10/Subcaves | Lost 4 allies 2102 | -10/Subcaves | Visited Clippyterm 2108 | -10/Subcaves | Learned Factory stockpile data 2223 | -10/Subcaves | Disturbed a concealed Subdweller 2314 | -10/Subcaves | Learned location of Zion (-7) 2314 | -10/Subcaves | Met a Zionite searching for "candidates" 2317 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2334 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2843 | -10/Subcaves | Learned Materials interactive machine intel 3111 | -10/Subcaves | Discovered new exit (range 14) 3181 | -10/Subcaves | Core integrity fell below 20% 3374 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3414 | -10/Subcaves | Visited 4L-MR0's lab 3443 | -10/Subcaves | Found Rainbow Chip 3642 | -10/Subcaves | Entered Materials 3642 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3643 | -8/Materials | Loaded intel: 19 interactive machine locations 4065 | -8/Materials | Build established: Scavenger-Skirmisher 4369 | -8/Materials | Repaired Broken Sub. Machine Gun 4639 | -8/Materials | Discovered new exit (range 18) 4694 | -8/Materials | Core integrity fell below 50% 4860 | -8/Materials | Discovered new exit (range 13) 4880 | -8/Materials | Central database locked down 5242 | -8/Materials | First assault squad dispatched 5272 | -8/Materials | Build established: Gunner 5319 | -8/Materials | Entered Factory 5319 | -7/Factory | Evolved 2 slots: Utility x2 5322 | -7/Factory | Garrison activated, responded to threat 5390 | -7/Factory | Lost 3 parts (1p2w) 5417 | -7/Factory | Core integrity fell below 50% 5454 | -7/Factory | Lost 8 parts (1p3n1u3w) 5643 | -7/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 5722 | -7/Factory | Build established: Hacker-Sprinter 5728 | -7/Factory | Fabricated Imp. Signal Interpreter (x2) 5794 | -7/Factory | Discovered new exit (range 15) 5798 | -7/Factory | Entered another Factory area 5798 | -6/Factory | Evolved 2 slots: Utility x2 5819 | -6/Factory | Discovered new exit (range 13) 5832 | -6/Factory | Identified exit to Lower Caves 5832 | -6/Factory | Entered Lower Caves 6080 | -6/Lower Caves | Identified exit to Lower Caves 6112 | -6/Lower Caves | Build established: Wizard-Sprinter 6152 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6206 | -6/Lower Caves | Lost 3 parts (1p1n1u) 6212 | -6/Lower Caves | Entered another Lower Caves area 6213 | -6/Lower Caves | Discovered new exit (range 11) 6227 | -6/Lower Caves | Identified exit to Factory 6236 | -6/Lower Caves | Identified exit to Data Miner 6258 | -6/Lower Caves | Spotted B-75 Beast 6282 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6292 | -6/Lower Caves | Entered Data Miner 6292 | -6/Data Miner | Discovered new exit (range 6) 6298 | -6/Data Miner | Met Data Miner 6309 | -6/Data Miner | Learned location of Section 7 (-2) 6309 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6312 | -6/Data Miner | Received God Mode back door access code from Data Miner 6319 | -6/Data Miner | Entered Proximity Caves 6401 | -5/Proximity Caves | Learned 4 Factory zone layouts 6402 | -5/Proximity Caves | Learned location of 2 exits from Lower Caves 6402 | -5/Proximity Caves | Learned 6 Upper Caves zone layouts 6402 | -5/Proximity Caves | Learned Research stockpile data 6402 | -5/Proximity Caves | Learned Extension terminal intel 6550 | -5/Proximity Caves | Discovered exit to Factory (range 15) 6555 | -5/Proximity Caves | Entered Factory 6555 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6606 | -5/Factory | Incoming investigation squad redirected 6635 | -5/Factory | Fabricated Imp. Signal Interpreter? 6645 | -5/Factory | Fabricated Quantum Rifle? 6659 | -5/Factory | Lost 3 parts (1p1n1u) 6709 | -5/Factory | Discovered new exit (range 15) 6726 | -5/Factory | Identified exit to Upper Caves 6749 | -5/Factory | Incoming investigation squad redirected 6751 | -5/Factory | Entered Upper Caves 6819 | -5/Upper Caves | Attracted the attention of an 0b10 base 6865 | -5/Upper Caves | Encountered a Warlord checkpoint 6870 | -5/Upper Caves | Lost 5 parts (3n1u1w) 6984 | -5/Upper Caves | Lost 3 allies 6986 | -5/Upper Caves | Spotted B-75 Beast 7016 | -5/Upper Caves | Build established: Hacker-Mutant 7076 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7088 | -5/Upper Caves | Core integrity fell below 50% 7095 | -5/Upper Caves | Discovered new exit (range 5) 7097 | -5/Upper Caves | Identified exit to Upper Caves 7097 | -5/Upper Caves | Entered another Upper Caves area 7106 | -5/Upper Caves | Encountered a Warlord checkpoint 7123 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 7125 | -5/Upper Caves | Found DCF Scrap (13 items) 7219 | -5/Upper Caves | Discovered new exit (range 2) 7219 | -5/Upper Caves | Identified exit to Factory 7262 | -5/Upper Caves | Core integrity fell below 20% 7322 | -5/Upper Caves | Lost 3 parts (3n) 7380 | -5/Upper Caves | Spotted B-75 Beast 7432 | -5/Upper Caves | Learned Factory stockpile data 7646 | -5/Upper Caves | Discovered new exit (range 10) 7651 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07414_ Found Variable Charge Gun. 07414_ Found 52 Matter. 07422_ System corrupted: Matter fused (-7). 07432_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 07434_ Acquired derelict log, extracted data. Exit location confirmed. 07450_ Acquired 7 matter. 07454_ System corrupted: IFF burst signal emitted. 07474_ System corrupted: Energy discharge (-21). 07529_ System corrupted: Energy discharge (-39). 07567_ 6V8KOCOFUM7DGVQVCLJXQS D>8 07591_ System corrupted: Component data lost. 07619_ DX-8HN(k) breaks down the debris. 07620_ USVCPQIYBQ:TNAUR5>NRLUPLV3A 07646_ EXIT=FOUND 07647_ G-67 Veteran: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 07651_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###???????????????????????? | | ???????????????????????g ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? g #??????????????????????? | | ???????????????????????#g #??????????????????????? | | ??????????????????????## ##?????????????????????? | | ?????????????????????## gg #?????????????????????? | | ?????????????????????# ####??????????????????? | | ????????? ###?????## < #??????????????????? | | ??????? % % ?????? ???????????????????? | | ???????%% %% ##?????? ?????#???????????????? | | ??????? ???????#@#???##%##??????????????? | | ????????? % ??????## ##?# ### ??????????? | | ?????????? ?????## ## % % ?????????? | | ???????????# % #????# %?????????? | | ???????????# % %###### % ##???????????????? | | ????????????#% ## ## #????????????????? | | ?????????###?#% ## k ##????????????????? | | ######### #?# ##?????????????????? | | # % #?## ##???????# ????????? | | % #??## #???????? ????????? | | #????# ## #??????? ????????? | | % %####???## #?# #??????# ????????? | | ### ###???## ##?? %#??????# ????????? | | ??## % ##?## ## ##??? % #??????# ???##???? | | ???## % ### ######????####??????# ??# ???? | | ######## #???#####???????????# ## ????? | | # ##?# %% ##??# %####?####???# ?????? | | ### ###? ??? #????# #?###?? | | ###% #????#%#?????# ### ##? | | ## ###### ####### #? | | % ## #? | | % % % #? | | ## % % #### ## | | ?# % ##?## # | | ### ### % % ##??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 55 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Kinecellerator | -8/Materials | Scanalyzed Sensor Array | -7/Factory | Hacked Signal Interpreter | -7/Factory | Hacked Imp. Signal Interpreter | -7/Factory | Hacked Quantum Rifle | -6/Data Miner | Free Adv. Remote Force Field | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Imp. Signal Interpreter | x2 | -7/Factory Imp. Signal Interpreter | x2 | -5/Factory Quantum Rifle | x2 | -5/Factory Repaired ---------- Sub. Machine Gun | 72% | -8/Materials | Broken Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Autogun | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Cesium-ion Thruster | -5/Factory | Hacked Imp. Arc Projector | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity Spot Them First That Tickles Challenges ------------ None Game ------ Seed StasisRocketKatana Manual? 0 Play Time 01:12:46 Cumulative 68.5 hours Start 2025.11.02 @ 11:27:35 End 2025.11.04 @ 17:18:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 104 Adventurer 48 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd839135-849e-45a8-bff3-bab6b809529a