Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 15:08:33 Player: lazy_engineer Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1100) 1100 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 2825 Bonus ------- Follower Combat Kills 25 Registered with UFD 300 Cogmind --------- Core Integrity 57/250 Matter 230/300 Energy 265/265 System Corruption 0% Temperature Hot (285) Movement Walking (130) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (2) ------ Medium Storage Unit Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Barrage Gun > --- INVENTORY (10) --- Deuterium Engine Cesium-ion Thruster Advanced Visual Processing Unit Improved Sensor Array Reaction Control System Makeshift Hacking Suite Makeshift System Shield Improved System Shield Subdweller Laser Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Armor Plating Gun Armor > --- WEAPON ----------- Subdweller Laser Heavy Particle Cannon Heavy Particle Cannon Battle Cannon > --- INVENTORY -------- Cesium-ion Thruster Improved Sensor Array Makeshift Hacking Suite Makeshift System Shield Mining Laser [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 37 | 7 2 13 9 . 6 Power 4 | 1 1 1 1 . . Engine 3 | 1 1 . 1 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads 2 | 2 . . . . . Leg 2 | . . 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 1 7 4 . 2 Device 4 | 1 . 3 . . . Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 10 | . 1 4 4 . 1 Artifact . | . . . . . . Weapon 13 | 2 . 3 4 . 4 Energy Gun 2 | 1 . . 1 . . Energy Cannon 4 | . . 2 1 . 1 Ballistic Gun 5 | 1 . 1 1 . 2 Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . . 1 4 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 3 | . . 1 2 . . Highest Loss Streak 2 | . . 1 2 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 98 95 100 99 Engine 10 | . 14 7 8 11 12 Core 2 | . . 6 5 . . Treads 3 | . 28 3 . . . Leg 23 | . . 24 26 22 26 Device 1 | . 7 1 . . . Storage 11 | . 14 14 12 . 12 Protection 13 | . 6 12 13 22 13 Energy Gun 3 | . 14 3 1 11 . Energy Cannon 13 | . . 12 21 11 12 Ballistic Gun 10 | . 14 12 5 11 12 Ballistic Cannon 3 | . . . . 11 6 Peak Build Rating 30 | 7 9 18 30 28 28 Average Rating 20 | 4 7 15 20 28 24 On Entrance 15 | . 7 9 18 28 28 Naked Turns . | . . . . . . Heaviest Build 37 | 15 19 26 37 32 33 Greatest Support 40 | 40 40 40 34 34 34 Greatest Overweight (x) 1 | . . 1 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 10 Average Capacity 8 | 6 8 8 7 5 9 Most Carried 10 | 5 8 8 8 5 10 Average Carried 7 | 1 5 7 6 5 9 Final Capacity 10 | 8 8 8 5 5 10 Final Carried 10 | 1 8 7 5 5 10 Class Distribution -------------------- 71% | Mutant 17% | Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Rec Scr Matter Collected 753 | 194 140 242 157 . 20 Remotely . | . . . . . . Salvage Created 1518 | 18 582 362 417 . 139 Parts 84 | 5 31 20 25 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . 12 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Combat Hostiles Destroyed 31 | . 9 9 11 . 2 Guns 17 | . 9 3 4 . 1 Cannons 13 | . . 5 7 . 1 AOE 1 | . . 1 . . . Classes Destroyed 8 | 1 4 . 1 . 2 Tunneler 1 | 1 . . . . . Recycler 3 | . 3 . . . . Operator 1 | . 1 . . . . Swarmer 5 | . 3 . 2 . . Grunt 17 | . 6 9 2 . . Subdweller 7 | . . . 7 . . Bolteater 1 | . . . . . 1 Explorer 1 | . . . . . 1 Best Kill Streak 5 | 1 5 2 2 . 2 Combat Bots Only 4 | . 4 2 2 . 2 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Hostile Shots Fired 237 | . 36 34 87 . 80 Missed 65 | . 13 8 23 . 21 Damage Taken 1820 | . 240 388 882 . 310 Core 193 | . 35 27 103 . 28 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 428 | . . . . . 428 Core Remaining (%) 100 | 100 . . . . . Volleys Fired 97 | 1 28 26 33 . 9 Largest 4 | 2 2 2 4 . 2 Hottest 249 | 60 60 115 249 . 103 Shots Fired 198 | 2 56 51 74 . 15 Gun 119 | 2 56 30 23 . 8 Cannon 78 | . . 21 51 . 6 Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 80 | 1 28 22 21 . 8 Thermal 81 | . . 21 53 . 7 Explosive . | . . . . . . Electromagnetic 37 | 1 28 8 . . . Robot Hit Streak 9 | 1 9 9 9 . 3 Robot Miss Streak 4 | . 4 4 3 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 113 | 1 35 34 35 . 8 Core Hits 57 | 1 19 15 18 . 4 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2152 | 15 525 668 798 13 133 Guns 1080 | 15 520 222 253 . 70 Cannons 1006 | . . 400 545 . 61 Explosions 39 | . . 39 . . . Melee . | . . . . . . Ramming 27 | . 5 7 . 13 2 Kinetic 692 | . 273 160 189 . 70 Thermal 1109 | . . 439 609 . 61 Explosive . | . . . . . . Electromagnetic 324 | 15 247 62 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 37 | . . 37 . . . Shots 1 | . . 1 . . . Rammed 2 | . 2 . . . . Targets Rammed 7 | . 3 2 . 1 1 Kicked 4 | . . 2 . 1 1 Crushed 1 | . 1 . . . . Highest Temperature 426 | . 88 426 247 . 290 Average Temperature 97 | . 31 122 93 . 108 Received Heat Transfer 681 | . 108 219 252 . 102 Effects 4 | . . 4 . . . Shutdowns 1 | . . 1 . . . Damage (major) 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1630 | . . 642 877 . 111 Parts Sabotaged . | . . . . . . Parts Stolen 1 | . . . . . 1 Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Peak Influence 294 | 5 294 188 . 111 . Initial 42 | . 3 42 . 21 . Average 75 | 2 152 61 . 36 . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 89 | 100 57 100 . 100 . Level 1 10 | . 42 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 14 14 15 . 4 Peak Tracking Total 6 | . 5 2 4 . 6 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 2 . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Rec Scr Machines Disabled 3 | . 1 . 1 . 1 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Machines Accessed 11 | . 3 1 1 5 1 Terminals 5 | . 3 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 10 1 9 9 4 Successful 19 | . 2 1 9 3 4 Failed 14 | . 8 . . 6 . Catastrophic 4 | . 2 . . 2 . Database Lockouts . | . . . . . . Manual 19 | . 10 . . 9 . Terminals 14 | . 10 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . . 1 9 . 4 Record 12 | . . . 8 . 4 Open Door 1 | . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 . . 3 . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Tunnel 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . 3 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Rec Scr Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 50 | . . 50 50 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 5 | . . 2 3 . . Total Damage 81 | . . 41 40 . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Rec Scr Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 1 2 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Rec Scr Turns Passed 4885 | 59 452 996 1264 394 1720 Spaces Moved 3231 | 34 206 554 857 301 1279 Core 11 | 11 . . . . . Treads 304 | 23 206 75 . . . Legs 2916 | . . 479 857 301 1279 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 130 130 130 130 Average Speed 132 | 124 160 134 130 130 130 Slowest Speed 240 | 160 160 240 200 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 40 95 52 61 70 Regions Visited 5 Branch Regions 4 Pre-discovered Areas 5 | . . . 2 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 13 | . . 1 5 . 7 Spaces Dug . | . . . . . . Terrain Destroyed 12 | . . 10 2 . . Melee . | . . . . . . Projectile 7 | . . 5 2 . . AOE 5 | . . 5 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Rec Scr Total 3622 | 49 271 749 930 303 1320 Wait 200 | . 21 142 27 2 8 Move 3226 | 33 205 553 856 300 1279 Hop . | . . . . . . Pick Up 35 | 8 9 5 4 . 9 Fast Attach 12 | . 1 3 4 . 4 Attach 11 | 7 . 2 2 . . Detach . | . . . . . . Swap 14 | . 1 8 3 . 2 Drop 20 | . 3 8 1 . 8 Fire 97 | 1 28 26 33 . 9 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . 2 . 1 1 Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Recycling -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 15) 391 | -10/Materials | Discovered new exit (range 13) 512 | -10/Materials | Entered Mines 583 | -10/Mines | Discovered new exit (range 12) 625 | -10/Mines | Met a Derelict shopkeep closing up shop 779 | -10/Mines | Learned Materials stockpile data 976 | -10/Mines | Discovered new exit (range 13) 1066 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1489 | -10/Mines | Discovered new exit (range 6) 1508 | -10/Mines | Entered Subcaves 1508 | -10/Subcaves | Accompanied by 2 allies 1513 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1515 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1638 | -10/Subcaves | Learned location of Mines (-9) 1661 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1691 | -10/Subcaves | Learned location of Zion (-7) 1843 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 1843 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2459 | -10/Subcaves | Visited 4L-MR0's lab 2476 | -10/Subcaves | Found Gun Armor 2478 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 2650 | -10/Subcaves | Disturbed a concealed Subdweller 2668 | -10/Subcaves | Core integrity fell below 50% 2763 | -10/Subcaves | Discovered new exit (range 8) 2772 | -10/Subcaves | Entered Recycling 3032 | -8/Recycling | Build established: Tank 3136 | -8/Recycling | Scanned before Scraplab entrance 3154 | -8/Recycling | Entered Scraplab 3164 | -8/Recycling | Discovered new exit (range 2) 3166 | -8/Recycling | Entered Scraptown 3355 | -8/Scraptown | Visited Comm Corps 3441 | -8/Scraptown | Visited The Evicted 3501 | -8/Scraptown | Visited Red Mages 3522 | -8/Scraptown | Build established: Gunner 3553 | -8/Scraptown | Visited Bundlers 3650 | -8/Scraptown | Visited Symbiants 3681 | -8/Scraptown | Visited CR-KLE's Repair Center 3690 | -8/Scraptown | CR-KLE repaired 6 parts 3712 | -8/Scraptown | Visited Shadow of the Wyrm 3746 | -8/Scraptown | Visited UFD Registry 4332 | -8/Scraptown | Build established: Mutant 4498 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4520 | -8/Scraptown | Discovered new exit (range 11) 4744 | -8/Scraptown | Registered with UFD as "Fissionshaft" 4792 | -8/Scraptown | Visited Junk Repository 4838 | -8/Scraptown | Visited LU-1G1's Boring Crew 4846 | -8/Scraptown | Attacked by Scraptown defenders 4886 | -8/Scraptown | Self-destructed Last Messages --------------- to. GB-MVI(x): Being a member of the Crew is anything but boring. We're honored to dig crazy tunnels despite the potential for deadly cave-ins. It's quite a thrill if you can stomach it. Lose pursuers, find shorter routes to get where you need to go... 04846_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 04848_ MI-96D(r) follow-up attacks with Ripteeth. 04849_ K3-VSL(r) follow-up attacks with Ripteeth. 04851_ MI-96D(r) follow-up attacks with Ripteeth. 04851_ Kicked Z4-QDC(t). 04856_ K3-VSL(r) follow-up attacks with Ripteeth. 04863_ GB-MVI(x) destroyed. 04866_ K3-VSL(r) follow-up attacks with Ripteeth. 04869_ Hvy. Particle Cannon ripped off. 04871_ K3-VSL(r) destroyed. 04875_ Acquired Hvy. Particle Cannon. 04877_ Enclosure breached. 04878_ MI-96D(r) follow-up attacks with Ripteeth. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ??????????????????????#### ##????????????????????? | | ??????????????????????# g@r*#????????????????????? | | ??????????????????????# "" %#????????????????????? | | ??????????????????????# "#"=#????????????????????? | | ????????????????????# # """%# #??????????????????? | | ?????###########????# #??????????????????? | | ?????# #!]/#[!#????# ### # # #??????????????????? | | ?????# ]# [!#/!#????# # # #??????????????????? | | ?????# # # !#????#?# #?#??????????????????? | | ?????# #????# # # #??????????????????? | | ?????# #????# #??????????????????? | | ?????######## ##????##### #####??????????????????? | | #???????##### ########### ########???????????????? | | #???????#"""" """"""""""" """"""""""" "??????????? | | #???????#" ?????????? | | #???????#" ?????????? | | #???????#" ?????????? | | #???????#" ?????????? | | #????####" ?????????? | | #????"""" """"""""""""""""""""""""??????????? | | #????"""" """"""""""""""""""""""????????????? | | #????"""" ""###### #########???????????????? | | #????"""" ""#???? ??????????????????????? | | #????"""" ""#???? ?????????????????????? | | ###?#"""" ""#????" "" ?????????????????????? | | ""#"#"""" ""#? "" ""?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 285 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed NavigationChainNanoactuators Manual? 0 Play Time 00:35:55 Cumulative 63.3 hours Start 2025.01.19 @ 14:27:13 End 2025.01.19 @ 15:08:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9529e8b-141b-4e56-9819-0c0632e6d442