Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.10 @ 21:47:45 Player: Mr. Q Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (10) 50 Value Destroyed (382) 382 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (9375) 9375 TOTAL SCORE: 18847 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 75 Entered DSFs 1000 Aligned with FarCom 300 Acquired SGEMP 2000 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 15/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Energy Well Advanced ECM Suite Advanced ECM Suite Utility Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array Hardened Heavy Armor Plating Magnetic Acceleration Cannon SGEMP Prototype [Rating: 121] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Medium Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Arc Projector Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Tes Res Acc Com Slots Evolved 19 | . 1 . 2 . . . 2 2 . . 2 . 2 2 . 2 . 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 8 | . . . 2 . . . . 2 . . . . 2 . . . . . 2 . Utility 7 | . 1 . . . . . 2 . . . 1 . . 2 . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . Parts Attached 102 | 7 4 1 6 2 3 . 6 8 3 . 3 1 5 1 1 12 3 18 14 4 Power 23 | 1 . . 2 . . . . 2 . . 2 . 2 . . 3 . 4 6 1 Engine 8 | 1 . . 2 . . . . 1 . . 1 . 2 . . . . . . 1 Core 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . 3 . 4 6 . Propulsion 37 | 2 . . 2 1 1 . . 5 . . . . 3 . . 3 1 10 7 2 Treads 2 | . . . . . . . . . . . . . . . . . . . . 2 Leg 5 | 2 . . 2 1 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . 1 . . 5 . . . . 3 . . 3 1 10 7 . Utility 21 | 2 1 1 2 . 2 . 4 1 . . 1 . . 1 1 3 . 1 . 1 Device 9 | 1 . 1 . . . . 3 . . . 1 . . 1 . 1 . 1 . . Storage 7 | 1 . . 2 . . . 1 . . . . . . . 1 2 . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 5 | . 1 . . . 2 . . 1 . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 3 . . 1 . . 2 . 3 . . 1 . . . 3 2 3 1 . Energy Gun 4 | 1 1 . . . . . 1 . 1 . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Ballistic Gun 4 | 1 1 . . . . . 1 . . . . 1 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Launcher 7 | . . . . . . . . . 1 . . . . . . 1 2 2 1 . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . 1 . . . . . . . . . . 1 . Parts Lost 33 | . . . . . . . . . . . . 1 . . 1 . 3 10 9 9 Power 6 | . . . . . . . . . . . . . . . . . . 2 3 1 Propulsion 17 | . . . . . . . . . . . . . . . . . 1 5 5 6 Utility 7 | . . . . . . . . . . . . . . . 1 . 2 1 1 2 Weapon 3 | . . . . . . . . . . . . 1 . . . . . 2 . . Highest Loss Streak 9 | . . . . . . . . . . . . 1 . . 1 . 2 8 8 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 72 | . 93 75 76 86 85 70 69 77 78 78 81 81 83 . 78 74 65 53 39 13 Engine 6 | . 12 12 9 10 10 10 8 6 7 7 6 6 11 . 10 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 9 7 5 1 Leg 12 | . 25 25 37 40 32 . . . . . . . . . . . . . . . Flight 11 | . . . . . 1 10 8 21 21 21 18 18 27 . 25 21 18 19 21 6 Device 11 | . 12 11 10 10 8 . 10 14 14 14 18 18 16 . 20 21 19 9 1 . Storage 8 | . 12 12 10 10 10 10 8 7 7 7 6 6 5 . 6 9 9 8 7 2 Protection 6 | . 8 . . . 2 20 16 13 14 14 12 12 11 . 6 4 4 4 1 . Energy Gun 1 | . 6 . . . . . 4 7 6 . . . . . . . . . . . Ballistic Gun 5 | . 12 12 10 10 10 10 8 7 1 . . 2 5 . 5 3 . . . . Special Weapon 2 | . . . . 6 10 10 3 . . . . . . . . . . . . . Naked Turns 32 | . . . . . . . . . . . . . . . . . . . . 32 Heaviest Build 76 | 19 20 26 39 40 40 34 41 44 51 51 60 60 61 62 66 75 74 76 73 45 Greatest Support 110 | 20 20 20 40 43 50 50 50 60 60 60 60 60 72 70 70 74 74 77 75 110 Greatest Overweight (x) 13 | 2 . 1 . . 13 . . . . . . . . . . 1 . 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Most Carried 15 | 4 10 10 10 11 14 14 15 15 15 15 15 14 15 14 14 15 15 15 15 13 Average Carried 11 | 2 6 9 9 10 11 14 12 13 15 14 13 13 14 14 13 14 14 14 12 2 Final Capacity 15 | 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 10 10 11 14 14 12 15 15 15 13 13 15 14 14 13 14 7 13 . Class Distribution -------------------- 69% | Hacker-Mutant 30% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Tes Res Acc Com Matter Collected 1081 | 244 51 40 60 20 30 30 70 49 41 93 30 . . . . 95 8 170 35 15 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 372 | . 43 . . . . . 72 28 . 153 . . . . . . . 76 . . Parts 29 | . 2 . . . . . 9 2 . 5 . . . . . . 1 10 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Tes Res Acc Com Combat Hostiles Destroyed 7 | . 1 . . . . . 1 . . 3 . . . . . . 1 1 . . Guns 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . 1 . . . . . . . . . . AOE 4 | . . . . . . . . . . 2 . . . . . . 1 1 . . Classes Destroyed 7 | . 1 . . . . . 2 1 . . . . . . . . 1 2 . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . 1 . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . Grunt 4 | . 1 . . . . . . . . 3 . . . . . . . . . . Sentry 1 | . . . . . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 3 | . 1 . . . . . 1 1 . 3 . . . . . . 1 1 . . Combat Bots Only 3 | . 1 . . . . . 1 . . 3 . . . . . . 1 1 . . Max Kills in Single Turn 1 | . 1 . . . . . 1 1 . 1 . . . . . . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . . . 1 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Tes Res Acc Com Damage Taken 7429 | . 28 43 101 26 . . 196 50 66 84 . 148 47 . 50 94 843 895 1808 2950 Core 1999 | . 7 . 7 . . . 38 10 . 12 . 31 15 . . 17 29 220 449 1164 Absorbed by Shields 185 | . . . . . . . . . . . . . . . . 36 107 . 42 . Redirected to Shielding 136 | . 2 . . . . . 28 1 15 20 . 13 . . 16 6 12 4 19 . Regen/Repaired (Parts) 257 | . . . . . . . . 26 . . . . . . . . . . . 231 Core Remaining (%) 95 | 100 . 97 . . . 98 93 . . 96 . 96 98 . 100 . 96 84 . . Volleys Fired 30 | . 5 . . 2 . . 7 2 . 4 . . . . . . 2 7 1 . Largest 3 | . 2 . . 1 . . 2 2 . 2 . . . . . . 3 2 1 . Hottest 176 | . 60 . . 20 . . 83 83 . 92 . . . . . . 176 140 80 . Shots Fired 54 | . 10 . . 2 . . 11 4 . 8 . . . . . . 6 12 1 . Gun 22 | . 10 . . . . . 8 4 . . . . . . . . . . . . Cannon 13 | . . . . . . . . . . 4 . . . . . . 2 7 . . Launcher 14 | . . . . . . . . . . 4 . . . . . . 4 5 1 . Special 5 | . . . . 2 . . 3 . . . . . . . . . . . . . Kinetic 18 | . 5 . . . . . 7 2 . 4 . . . . . . . . . . Thermal 10 | . 5 . . 2 . . 3 . . . . . . . . . . . . . Explosive 9 | . . . . . . . . . . . . . . . . . 4 5 . . Electromagnetic 17 | . . . . . . . 1 2 . 4 . . . . . . 2 7 1 . Robot Hit Streak 26 | . 10 . . . . . 26 2 . 7 . . . . . . 2 12 16 . Robot Miss Streak 3 | . . . . . . . 1 2 . . . . . . . . 3 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 50 | . 15 . . . . . 9 4 . 7 . . . . . . 2 12 1 . Core Hits 40 | . 3 . . . . . 6 2 . 6 . . . . . . 11 12 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Melee Attacks 5 | . 5 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . 4 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1566 | . 113 . . . . . 156 91 . 236 . . . . . . 403 541 26 . Guns 302 | . 113 . . . . . 136 53 . . . . . . . . . . . . Cannons 337 | . . . . . . . . . . 117 . . . . . . . 220 . . Explosions 907 | . . . . . . . . 38 . 119 . . . . . . 403 321 26 . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 319 | . 59 . . . . . 126 17 . 117 . . . . . . . . . . Thermal 112 | . 54 . . . . . 20 38 . . . . . . . . . . . . Explosive 724 | . . . . . . . . . . . . . . . . . 403 321 . . Electromagnetic 411 | . . . . . . . 10 36 . 119 . . . . . . . 220 26 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 . . . . . . . . . . . 3 7 Average Corruption 2 | . . . . . . . 1 . . . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . . . . . . . . . . 5 3 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . . . . . 7 . . . . . . 15 28 13 . Shots 5 | . . . . . . . . . . 1 . . . . . . 1 1 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 379 | . 24 . . 9 . . 28 31 . 150 . . 173 . . 16 331 306 379 . Average Temperature 104 | . 17 . . 9 . . 9 15 . 76 . . 63 . . 2 169 60 205 . Received Heat Transfer 1087 | . 24 6 36 42 . . 90 18 9 63 . . 18 . . 40 180 63 246 252 Effects 9 | . . . . . . . . . . . . . . . . . 1 . 8 . Shutdowns 6 | . . . . . . . . . . . . . . . . . . . 6 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 249 | . 125 . . . . . 74 50 . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Tes Res Acc Com Peak Influence 1865 | . 68 18 30 . . . 95 187 . . 36 18 81 28 16 94 1865 1783 1429 842 Initial 1100 | . . 18 . . . . . 31 . . 33 18 8 28 16 1 13 1100 796 597 Average 347 | . 36 5 11 . . . 36 110 . . 33 15 29 28 9 31 1701 1402 1016 641 Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . 5 5 4 3 Low Security (%) 73 | 100 100 100 100 100 . 100 100 100 . . 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . Level 2 3 | . . . . . . . . . . . . . . . . . . . . 92 Level 3 5 | . . . . . . . . . . . . . . . . . . . 60 7 Level 4 9 | . . . . . . . . . . . . . . . . . . 69 39 . Level 5 2 | . . . . . . . . . . . . . . . . . . 30 . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . 99 . . . Squads Dispatched 25 | . . . 1 . . . . . . . . 1 . . . . 12 4 6 1 Investigation 4 | . . . . . . . . . . . . . . . . . . . 3 1 Extermination 2 | . . . . . . . . . . . . . . . . . . 1 1 . Reinforcement 6 | . . . 1 . . . . . . . . 1 . . . . . 2 2 . Assault 13 | . . . . . . . . . . . . . . . . . 12 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Tes Res Acc Com Distress Signals 11 | . 1 . 1 . . . 2 . . . . . . . . 1 1 3 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 256 | . 6 2 8 2 . . 9 6 6 3 . 5 2 . 1 13 66 25 71 31 Peak Tracking Total 34 | . 3 . 5 2 . . 7 4 6 3 . 5 2 . 1 6 34 8 21 24 Tactical Retreats 48 | . . . . . . . 2 3 3 . . 1 1 . 1 3 8 7 15 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Tes Res Acc Com Traps Triggered 8 | . . . . . . . 2 . . . . . . . . . . . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Tes Res Acc Com Machines Disabled 1 | . . . . . . . . . . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Tes Res Acc Com Machines Accessed 36 | . 3 1 . . 5 . 1 5 1 1 3 . 3 1 . 3 . 1 6 2 Terminals 18 | . 1 . . . . . 1 2 . . 1 . 2 1 . 3 . 1 5 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . 1 . . . . . . . . 1 Recycling Units 4 | . 2 . . . . . . . . . 1 . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 103 | . 6 1 . . 50 . 2 9 1 1 5 . 8 1 . 4 . 1 10 4 Successful 87 | . 2 1 . . 50 . 2 9 1 1 4 . 5 1 . 3 . 1 4 3 Failed 16 | . 4 . . . . . . . . . 1 . 3 . . 1 . . 6 1 Catastrophic 1 | . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . . . . . Terminals 27 | . 1 . . . . . 2 2 . . 1 . 6 1 . 4 . 1 8 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 2 . . 2 . . . . . . . . 3 Recycling Units 9 | . 5 . . . . . . . . . 2 . 2 . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 74 | . 1 1 . . 50 . 2 2 1 1 1 . 5 1 . 3 . 1 4 1 Record 53 | . . . . . 49 . 1 . . . . . 3 . . . . . . . Open Door 7 | . . 1 . . . . . . 1 1 . . . . . . . . 3 1 Open DSF 5 | . . . . . . . . . . . 1 . . 1 . 2 . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Zone Layout 4 | . 1 . . . . . . 1 . . . . 1 . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 2 . . 1 . . . . . . . . 2 Scan Component 3 | . . . . . . . . 1 . . 1 . . . . . . . . 1 Repair 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . 1 . . . . . . . . . 2 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 . . . . . . 2 . . 2 . 3 . . 1 . . 4 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Time 21 | . . . . . . . . 13 . . . . . . . . . . . 8 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . 2 . . . . . . . . . . . . . . . . . . . Non-combat 2 | . 2 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Tes Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . 1 10 1 . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Tes Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Drone Launches 16 | . . 2 9 5 . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Tes Res Acc Com Turns Passed 5381 | 120 306 328 191 522 656 197 205 492 240 146 113 44 192 2 26 451 240 345 408 157 Spaces Moved 9525 | 96 226 177 149 427 591 392 294 1267 687 387 226 123 576 4 86 813 647 866 1185 306 Core 86 | 21 . . . . 5 . . . . . . . . . . . . . . 60 Treads 30 | . . . . . . . . . . . . . . . . . . . . 30 Legs 1494 | 75 226 177 149 427 440 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 7915 | . . . . . 146 392 294 1267 687 387 226 123 576 4 86 813 647 866 1185 216 Fastest Speed 22 | 50 120 120 120 120 50 50 50 34 34 34 34 34 27 27 27 27 32 25 22 32 Average Speed 48 | 110 120 183 120 120 107 50 50 34 34 34 34 34 27 27 27 28 32 29 27 48 Slowest Speed 700 | 150 120 190 120 120 700 50 50 34 34 34 34 34 28 27 27 111 32 199 107 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 103 | . . . . . 4 3 . 9 . 1 . . . . . 17 18 16 29 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 34 38 26 65 93 89 26 23 87 47 6 91 17 . 56 21 77 31 37 15 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . Known Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . 2 . . . . 4 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 148 | . . . . . . . . 8 . . . . . . . . 51 89 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 148 | . . . . . . . . 8 . . . . . . . . 51 89 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Fac DSF Res Tes Res Acc Com Total 10106 | 106 247 183 161 431 609 389 342 1315 691 391 261 124 610 4 88 1019 658 930 1237 310 Wait 370 | . 1 . . . . 1 18 29 . . 32 . 27 . . 195 18 35 11 3 Move 9315 | 95 225 176 148 426 582 385 293 1248 686 384 225 122 575 3 85 779 616 833 1133 296 Hop 87 | . . . . . 4 3 . 9 . 1 . . . . . 16 12 16 22 4 Pick Up 76 | 4 5 1 3 1 7 . 8 11 1 1 . 1 3 . 1 3 3 7 14 2 Fast Attach 30 | 7 2 1 2 1 1 . 1 2 . . . . . . 1 1 . 4 7 . Attach 53 | . . . 2 . 2 . 4 2 . . 3 1 2 1 . 8 3 14 7 4 Detach 23 | . 1 2 . . . . 1 . . . 1 . . . . 9 1 5 3 . Swap 19 | . 2 . 2 1 . . 1 4 3 . . . 3 . . 3 . . . . Drop 62 | . 1 3 4 . 7 . 9 8 1 1 . . . . 1 5 3 9 9 1 Fire 30 | . 5 . . 2 . . 7 2 . 4 . . . . . . 2 7 1 . Melee 5 | . 5 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . . . . . . 30 . Rewire 6 | . . . . . 6 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -4/DSF -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Junkyard | Identified exit to Materials 15 | -11/Junkyard | Discovered exit to Materials (range 14) 121 | -11/Junkyard | Entered Materials 121 | -10/Materials | Evolved 1 slot: Utility x1 121 | -10/Materials | Identified exit to Mines 121 | -10/Materials | Discovered exit to Mines (range 7) 309 | -10/Materials | Build established: Hacker-Mutant 395 | -10/Materials | Discovered exit to Mines (range 15) 427 | -10/Materials | Entered Mines 440 | -10/Mines | Found the Drone Emporium 450 | -10/Mines | Found Prototype Device 450 | -10/Mines | Identified Bomb Drone Bay 563 | -10/Mines | Identified exit to Materials 563 | -10/Mines | Discovered exit to Materials (range 10) 755 | -10/Mines | Entered Materials 755 | -9/Materials | Accompanied by 1 ally 755 | -9/Materials | Evolved 2 slots: Propulsion x2 866 | -9/Materials | Identified exit to Mines 866 | -9/Materials | Discovered exit to Mines (range 14) 946 | -9/Materials | Entered Mines 1362 | -9/Mines | Identified exit to Materials 1362 | -9/Mines | Discovered exit to Materials (range 10) 1459 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1459 | -9/Mines | Identified exit to Exiles 1459 | -9/Mines | Discovered exit to Exiles (range 6) 1468 | -9/Mines | Entered Exiles 1468 | -9/Exiles | Accompanied by 4 allies 1485 | -9/Exiles | Identified exit to Mines 1485 | -9/Exiles | Discovered exit to Mines (range 15) 1498 | -9/Exiles | Met 8R-AWN 1533 | -9/Exiles | Met EX-HEX 1634 | -9/Exiles | Met EX-DEC 1677 | -9/Exiles | Visited The Gauntlet 1854 | -9/Exiles | Learned location of Zion (-6) 1890 | -9/Exiles | Met EX-BIN 1918 | -9/Exiles | Aligned with FarCom system 1920 | -9/Exiles | Given EX-Vault access code 1990 | -9/Exiles | Opened EX-Vault 2039 | -9/Exiles | Found Flying Fortress v7 2073 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2119 | -9/Exiles | Discovered exit to Mines (range 12) 2124 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2124 | -9/Exiles | Entered Mines 2198 | -8/Mines | Discovered exit to Materials (range 12) 2304 | -8/Mines | Discovered exit to Materials (range 14) 2321 | -8/Mines | Entered Materials 2321 | -8/Materials | Evolved 2 slots: Utility x2 2519 | -8/Materials | Identified exit to Factory 2519 | -8/Materials | Discovered exit to Factory (range 16) 2526 | -8/Materials | Entered Factory 2526 | -7/Factory | Evolved 2 slots: Propulsion x2 2717 | -7/Factory | Identified exit to Lower Caves 2717 | -7/Factory | Discovered exit to Lower Caves (range 13) 2747 | -7/Factory | Repaired Propulsion Shielding 2923 | -7/Factory | Fabricated Hrd. Heavy Armor Plating? 3018 | -7/Factory | Entered Lower Caves 3038 | -7/Lower Caves | Spotted B-75 Beast 3086 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3114 | -7/Lower Caves | Identified exit to Lower Caves 3114 | -7/Lower Caves | Discovered exit to Lower Caves (range 16) 3258 | -7/Lower Caves | Entered another Lower Caves area 3383 | -7/Lower Caves | Identified exit to Factory 3383 | -7/Lower Caves | Discovered exit to Factory (range 11) 3404 | -7/Lower Caves | Entered Factory 3404 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3516 | -6/Factory | Identified exit to DSF 3517 | -6/Factory | Entered DSF 3543 | -6/DSF | Additional patrols routed to DSF 3556 | -6/DSF | Identified exit to Factory 3556 | -6/DSF | Discovered exit to Factory (range 14) 3561 | -6/DSF | Entered Factory 3561 | -5/Factory | Evolved 2 slots: Propulsion x2 3562 | -5/Factory | Identified exit to Upper Caves 3745 | -5/Factory | Identified exit to Extension 3751 | -5/Factory | Identified exit to Factory 3751 | -5/Factory | Discovered exit to Factory (range 9) 3753 | -5/Factory | Entered another Factory area 3753 | -4/Factory | Evolved 2 slots: Utility x2 3755 | -4/Factory | Identified exit to DSF 3755 | -4/Factory | Entered DSF 3763 | -4/DSF | Identified exit to Research 3763 | -4/DSF | Discovered exit to Research (range 15) 3773 | -4/DSF | Additional patrols routed to DSF 3781 | -4/DSF | Entered Research 3781 | -3/Research | Evolved 2 slots: Weapon x2 3976 | -3/Research | Build established: Hacker-Sprinter 4035 | -3/Research | Spotted B-86 Titan 4229 | -3/Research | Identified exit to Testing 4229 | -3/Research | Discovered exit to Testing (range 8) 4232 | -3/Research | Entered Testing 4233 | -3/Testing | Maximum security lockdown engaged 4436 | -3/Testing | Spotted Striker 4436 | -3/Testing | Spotted Striker 4440 | -3/Testing | Spotted Alpha 7 4445 | -3/Testing | Stole the SGEMP Prototype 4467 | -3/Testing | Identified exit to Research 4467 | -3/Testing | Discovered exit to Research (range 16) 4472 | -3/Testing | Entered Research 4472 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4508 | -2/Research | Found Fusion Bomb Launcher 4669 | -2/Research | Spotted B-90 Cyclops 4694 | -2/Research | Spotted B-90 Cyclops 4749 | -2/Research | First assault squad dispatched 4776 | -2/Research | Spotted B-90 Cyclops 4785 | -2/Research | Identified exit to Access 4785 | -2/Research | Discovered exit to Access (range 12) 4817 | -2/Research | Entered Access 4817 | -1/Access | Evolved 2 slots: Propulsion x2 4840 | -1/Access | Lost 8 parts (1p4n1u2w) 4970 | -1/Access | Found Gamma Bomb Array 5093 | -1/Access | Search patrols dispatched 5113 | -1/Access | Lost 8 parts (3p4n1u) 5156 | -1/Access | Spotted B-99 Colossus 5223 | -1/Access | Identified exit to Command 5223 | -1/Access | Discovered exit to Command (range 7) 5225 | -1/Access | Entered Command 5239 | -1/Command | Repaired Lrg. Storage Unit 5337 | -1/Command | Core integrity fell below 50% 5357 | -1/Command | Spotted M Guard 5357 | -1/Command | Spotted M Guard 5357 | -1/Command | Spotted Combat Programmer 5358 | -1/Command | Spotted Combat Programmer 5362 | -1/Command | Core integrity fell below 20% 5376 | -1/Command | Met MAIN.C 5379 | -1/Command | 0b10 Conduit disabled 5381 | -1/Command | Lost 9 parts (1p6n2u) 5382 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- behind the scenes. It appears you are still unaware of who you are truly working with, or for. In a perfect world we could work together on this, but at this point I can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. [Achievement: Meet Your Maker] 05379_ 0b10 Conduit disabled. 05380_ Penetrated by EMDS Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#############???????????????? | | ???????????????????? """" #???????????????? | | ???????????????????? "" #???????????????? | | ??????????????????? "" ################# | | ???????????????????"""" / | | ?????????????????? """ sp | | ??????????????????"""" p s s | | ?????????????????""""" ################# | | ?????????????" """""" #???????????????? | | ?????????????" "" #???????????????? | | ?????????????" " MMM ""#???????????????? | | ???????????????"""""" MMM """"#???????????????? | | ????????????"" MMM@"""""""#???????????????? | | ???????????# """""""""""#???????????????? | | ???????????# " " " " #???????????????? | | ????????????? " " " " #???????????????? | | ?????????????? " " " """" " #???????????????? | | ???????????????????"" " " """" #???????????????? | | ??????????????????? " " ? #???????????????? | | ???????????????????""?"?" ????????????????????? | | ???????????????????????? """?????????????????????? | | ???????????????????????? " ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 55 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 5 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Meet Your Maker Oh No You Don't! Challenges ------------ None Game ------ Seed BeamTrapInverter Manual? 0 Play Time 01:49:15 Cumulative 24.8 hours Start 2023.03.10 @ 19:58:30 End 2023.03.10 @ 21:47:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 22 Rogue 10 Adventurer 2 Explorer 10 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94a4ba84-b9ac-4f2b-8163-c000022bef25