Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.04 @ 00:51:07 Player: szymekc Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (378) 1890 Value Destroyed (15890) 15890 Prototype IDs (378) 7560 Alien Tech Used (12) 2400 Bonus (54530) 54530 TOTAL SCORE: 92970 Bonus ------- High Alert Combat Kills 291 Follower Combat Kills 2145 Forged Quantum Companion 2000 Network Hubs Disabled 400 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Recovered Sigix Corpse 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A5 500 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -3406 Cogmind --------- Core Integrity 501/1600 Matter 290/300 Energy 355/380 System Corruption 1% Temperature Cool (20) Movement Hovering (20) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Combat Antigrav System Experimental Gyrokinetic Inverter Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (15) ----- Experimental Power Amplifier Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Phase Shifter Experimental Powered Armor Heavy Regenerative Plating Graphene Brace Experimental Thermal Shield AEGIS Remote Shield (fused) > --- WEAPON (1) ------- Superquantum Companion > --- INVENTORY (17) --- Zero-point Reactor Vortex Chain Reactor Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Advanced Energy Well (500) Experimental Energy Well (600) Nanoactuators Spacefold Activator Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Antigrav System Experimental Gyrokinetic Inverter Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Experimental Phase Shifter Medium Regenerative Plating Heavy Regenerative Plating Experimental Thermal Shield AEGIS Remote Shield Architect God Chip D > --- WEAPON ----------- Superquantum Companion > --- INVENTORY -------- Zero-point Reactor Vortex Chain Reactor Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Advanced Energy Well Experimental Energy Well Nanoactuators Nanoactuators Spacefold Activator Sigix Corpse [Rating: 246] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Myomer Leg Hover Unit Cooled Linear Gravjet Flight Unit Cooled Cesium-ion Thruster Utility Advanced Melee Analysis Suite Device Microactuators Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Medium Regenerative Plating Artifact Spacefold Activator Weapon Companion Sword Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 16 | . . . 2 . . . 6 . . . . . . 2 . . . . . . 2 . . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . -1 . . . . Propulsion 6 | . . . 1 . . . 2 . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . Utility 12 | . . . 1 . . . 4 . . . . . . . . . . . . . 1 . . 1 . . 5 . . . . Weapon -2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . -2 . . . . Parts Attached 282 | 6 9 2 20 14 4 8 27 7 8 5 12 3 5 39 . 7 3 . 4 . 8 8 3 17 3 3 9 16 . 13 19 Power 46 | 1 1 1 2 3 . 1 3 1 1 . 4 . 2 5 . 1 . . 2 . 3 1 . 5 . 2 2 1 . 2 2 Engine 13 | 1 1 1 1 3 . 1 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . Core 16 | . . . 1 . . . 1 . 1 . 1 . 2 4 . 1 . . 1 . 2 . . 1 . 1 . . . . . Reactor 17 | . . . . . . . . 1 . . 1 . . . . . . . 1 . 1 1 . 4 . 1 2 1 . 2 2 Propulsion 76 | 2 3 . 7 5 1 2 6 2 2 1 2 1 1 15 . 2 . . 1 . . 3 . 5 . . 1 8 . 1 5 Treads 17 | 2 3 . 6 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . 2 1 1 8 . . . . . . . . . . . . . 8 . 1 5 Flight 31 | . . . 1 . . 2 6 1 2 1 . . . 7 . 2 . . . . . 3 . 5 . . 1 . . . . Utility 125 | 1 3 1 5 1 . 2 16 4 5 3 6 2 1 18 . 3 3 . 1 . 5 4 1 5 2 1 5 7 . 9 11 Device 66 | 1 3 . 2 1 . 2 9 . 2 . 1 1 . 11 . 1 3 . . . 3 4 . 3 1 . 2 5 . 5 6 Storage 9 | . . 1 2 . . . 1 . . . 1 . 1 1 . . . . 1 . . . . . . . . 1 . . . Processor 21 | . . . . . . . 3 . 2 2 . . . 2 . 2 . . . . 2 . . . 1 . 2 1 . 4 . Hackware 16 | . . . 1 . . . 3 1 1 . 1 1 . 4 . . . . . . . . 1 1 . . . . . . 2 Protection 11 | . . . . . . . . 3 . 1 3 . . . . . . . . . . . . 1 . . . . . . 3 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Weapon 35 | 2 2 . 6 5 3 3 2 . . 1 . . 1 1 . 1 . . . . . . 2 2 1 . 1 . . 1 1 Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 12 | . . . 3 4 . . 1 . . . . . . . . 1 . . . . . . 1 . . . 1 . . . 1 Ballistic Gun 7 | 2 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 2 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 5 1 . 1 2 2 1 . 4 . 2 2 . 1 1 . 4 . 1 1 3 6 2 . . . . . 3 Parts Lost 37 | . . 1 1 2 . . 3 . . 1 8 . 2 9 . . 1 1 . . . . . 1 . . . 1 . 2 4 Power 5 | . . . . . . . 1 . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . Propulsion 14 | . . . . 1 . . 1 . . 1 2 . 1 6 . . . . . . . . . 1 . . . 1 . . . Utility 17 | . . 1 1 . . . 1 . . . 4 . . 3 . . 1 . . . . . . . . . . . . 2 4 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . . 1 1 1 . . 1 . . 1 8 . 1 4 . . 1 1 . . . . . 1 . . . 1 . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 4 7 8 14 14 14 9 10 9 9 9 10 12 12 10 9 9 10 10 9 9 10 8 9 9 9 8 9 16 15 14 Power . | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 Propulsion 2 | . 1 3 3 6 6 4 . . . . . 1 . 1 2 1 1 2 1 1 . . . 1 1 1 3 4 3 3 6 Utility 4 | 1 1 1 1 2 3 3 4 4 4 5 3 4 5 5 4 5 4 5 5 5 5 5 6 5 4 4 1 2 8 7 5 Weapon 2 | . 1 1 3 3 4 3 1 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 . . . . . 2 3 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | . 4 . 7 4 . 7 6 . . . 1 . . 3 . 3 1 . 1 . 2 2 3 4 3 1 1 1 1 12 12 Power 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 2 Propulsion 31 | . 1 . 4 . . 2 1 . . . . . . 3 . 2 . . 1 . . . . 1 1 . . . 1 6 8 Utility 24 | . 1 . 1 . . 2 4 . . . 1 . . . . 1 1 . . . 1 1 1 1 2 . 1 . . 4 2 Weapon 17 | . 2 . 2 4 . 2 1 . . . . . . . . . . . . . 1 1 1 . . 1 . . . 2 . Tool/Special 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 91 | . 99 97 97 99 100 96 87 88 93 92 87 80 80 82 94 90 83 83 83 88 91 94 90 78 77 76 79 89 96 95 95 Engine 5 | . 14 14 9 11 11 10 2 . . . 1 6 1 . . . . . . . . . . . . . . . . . . Core 3 | . . . 1 . . . 3 6 6 6 3 . 4 10 11 11 11 11 7 11 14 14 10 6 4 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . 5 6 9 8 7 7 7 7 7 Treads 12 | . 28 28 33 33 33 30 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . 3 19 20 19 . . . . . . . . . . . . . 17 30 30 30 Flight 10 | . . . . . . 2 31 29 33 31 25 . . 5 35 31 27 27 27 27 30 30 30 23 22 21 19 7 . . . Device 14 | . 27 14 14 11 11 11 9 9 9 13 10 6 6 12 17 14 10 11 11 14 19 20 19 16 13 12 22 22 26 26 23 Storage 6 | . . 11 11 11 11 11 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 3 3 3 3 Processor 7 | . . . . . . . 12 13 13 20 15 6 6 7 11 13 16 16 16 12 10 10 10 5 8 8 13 15 15 15 19 Hackware 5 | . . . 5 11 11 11 12 13 9 . 1 12 13 6 . . . . . . . . . 4 4 4 3 3 3 1 . Protection 3 | . . . . . . . . 2 6 6 9 13 13 5 5 5 5 5 5 5 5 5 5 4 4 4 3 3 3 3 6 Energy Cannon 3 | . . . 18 16 18 . . . . . . . . . . . . . 2 5 2 3 . . . . . . . . . Ballistic Gun 2 | . 18 . . 5 1 13 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 9 28 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 3 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 3 3 3 3 Peak Build Rating 246 | 6 9 8 19 22 21 26 71 77 72 72 98 95 95 105 93 97 92 99 113 106 129 134 137 169 167 178 209 237 237 242 246 Average Rating 81 | 5 7 7 16 21 20 21 54 69 71 68 77 89 90 94 93 90 89 98 102 106 123 129 128 158 165 165 195 220 236 237 240 On Entrance 97 | . 6 7 8 19 21 21 25 58 71 68 69 95 89 86 93 93 88 92 94 106 106 129 129 136 162 167 170 209 234 237 237 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 8 13 17 37 38 38 39 32 34 32 32 47 47 50 62 35 37 41 36 53 44 59 61 61 80 77 70 76 100 100 104 107 Greatest Support 128 | 40 40 40 60 60 60 60 39 43 32 38 52 61 61 78 51 49 37 37 53 53 74 62 61 86 80 80 83 128 112 112 114 Greatest Overweight (x) 13 | . . . . . . 2 1 2 . . 1 13 . 1 . . 1 . . . . 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 17 | 5 5 8 15 15 15 15 15 15 10 10 10 10 15 15 10 10 10 10 10 10 10 10 10 10 10 12 12 17 17 17 17 Average Capacity 11 | 5 5 7 10 15 15 14 10 12 10 10 10 10 14 14 10 10 10 10 10 10 10 10 10 10 10 10 12 14 17 17 17 Most Carried 17 | 5 5 8 11 15 15 15 12 13 10 10 10 10 13 15 10 10 10 10 10 10 10 10 10 10 10 10 12 14 17 17 17 Average Carried 11 | 2 4 7 8 14 14 14 9 10 9 9 9 9 11 13 10 9 9 10 9 9 9 9 8 9 9 9 8 10 16 16 16 Final Capacity 17 | 5 5 8 15 15 15 10 10 10 10 10 10 10 15 10 10 10 10 10 10 10 10 10 10 10 10 12 12 17 17 17 17 Final Carried 17 | 5 5 8 10 15 14 10 10 10 10 10 10 10 12 10 10 9 10 10 10 9 10 10 10 10 10 8 12 12 17 17 16 Class Distribution -------------------- 22% | Mutant 17% | Scavenger-Mutant 17% | Commander-Mutant 13% | Alien-Sprinter 8% | Scavenger-Sprinter 5% | Hacker-Sprinter 4% | Commander-Sprinter 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Sprinter | -6/Factory Sprinter | -6/Extension Commander-Sprinter | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Sprinter | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Armory Scavenger-Sprinter | -4/Lab Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Alien-Sprinter | -3/Section 7 Alien-Sprinter | -2/Research Alien-Sprinter | -2/Testing Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 5588 | 328 440 191 443 434 5 101 544 130 70 145 130 50 70 627 . 184 140 . 110 . 193 206 . 443 113 150 60 90 . 86 105 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22712 | 119 644 175 1411 1291 104 . 917 677 231 829 120 251 1103 1853 . 483 284 147 412 . 740 567 . 1829 57 943 417 383 214 3748 2763 Parts 1034 | 11 37 17 85 79 5 . 35 18 12 29 17 21 42 85 . 19 16 6 3 . 21 24 . 83 4 41 21 23 9 118 153 Haulers Intercepted 31 | . 2 . 5 5 . . 1 . . . . . 4 2 . 2 . . . . 3 . . 4 . 1 1 1 . . . Recyclers Shooed 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . . . . . 16 2 1 . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 242 | . 16 7 32 21 2 . 5 . 6 11 . . 4 30 . 3 9 2 . . 1 10 . 21 . 7 4 1 2 20 28 Melee 154 | . . . . . . . 5 . 6 11 . . 4 28 . 3 9 2 . . 1 9 . 18 . 7 4 1 2 18 26 Guns 16 | . 10 . . 5 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cannons 43 | . 6 6 14 12 2 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . AOE 23 | . . 1 16 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Classes Destroyed 16 | 2 6 . 2 1 . . 1 1 . 1 . . . . . . . 1 . . . . . . . 1 . . . . . Worker 18 | . 2 1 . 2 . . . . . . . . 4 1 . 1 . . . . 1 . . . . . . 1 1 4 . Builder 6 | . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . Tunneler 5 | 3 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 31 | . 2 . 5 5 . . 1 . . . . . 4 2 . 2 . . . . 3 . . 4 . 1 1 1 . . . Recycler 17 | 1 . 1 . . . . 4 . . . . . 1 1 . . . . . . 2 . . 1 . 1 . . . 5 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Operator 16 | . 1 . 2 1 . . . . . . . 7 2 . . . . . . . . . . . 1 . . . . 2 . Watcher 32 | . 1 . 2 1 . . 4 . . . 2 . 2 1 . 3 . . . . 3 2 . 4 1 2 . 1 . 3 . Swarmer 62 | . 6 3 10 . . . 2 . 4 . . . . 9 . . 8 . . . . 5 . 11 . . . . . 4 . Grunt 78 | . 10 4 11 11 . . . . 1 7 . . 3 11 . . . 2 . . 1 4 . 3 . 3 3 . . 4 . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Sentry 40 | . . . 10 10 2 . 1 . 1 3 . . . 2 . 1 1 . . . . 1 . 2 . 2 . . 2 2 . Hunter 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . 2 . Programmer 24 | . . . . . . . 2 . . . . . 1 8 . . . . . . . . . 3 . 2 1 1 . 6 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Martyr 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 8 3 13 6 1 . 3 . 3 3 1 4 7 4 . 2 4 3 . . 3 6 . 11 2 4 3 3 2 6 7 Combat Bots Only 11 | . 6 3 10 6 1 . 2 . 3 3 . . 1 4 . 1 4 2 . . 1 5 . 11 . 4 3 1 1 5 7 Max Kills in Single Turn 6 | 1 2 1 6 2 1 . 1 1 1 1 1 1 6 2 . 1 2 1 . . 1 1 . 3 1 2 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 1 6 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . 1 . 1 1 . . 1 2 . 1 2 1 . . 1 1 . 2 . 2 1 1 1 1 2 Uniques/NPCs Destroyed 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 7 A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 1525 | . 74 17 62 73 4 . 84 . 23 56 40 1 63 171 . 43 29 15 . 3 11 50 . 86 26 23 36 4 . 130 401 Missed 689 | . 28 8 18 29 . . 33 . 14 26 16 1 23 59 . 21 9 8 . 2 5 17 . 30 13 9 21 2 . 68 229 Deflected 15 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . 4 . 1 . . . 5 2 Hits 836 | . 46 9 44 44 4 . 51 . 9 30 24 . 40 112 . 22 20 7 . 1 6 33 . 56 13 14 15 2 . 62 172 Melee 23 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . 19 Projectile 813 | . 46 9 44 44 4 . 51 . 9 30 24 . 40 112 . 22 20 7 . 1 6 32 . 56 13 14 12 2 . 62 153 AOE 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . Critical Strikes 46 | . . . 4 2 . . . . . . 2 . . 5 . 2 3 . . . . 2 . 5 1 2 5 1 . 2 10 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . 2 10 Part Disruptions 10 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 3 Damage Taken 14465 | . 558 154 653 661 80 . 601 17 143 395 617 7 958 1978 . 442 320 117 5 25 101 396 . 751 373 176 498 157 45 1229 3008 Core 2960 | . 126 17 81 84 14 . 207 17 32 126 87 7 213 309 . 76 54 31 5 . 19 67 . 124 50 50 106 107 6 298 647 Absorbed by Shields 4646 | . . . . . . . . . . 18 61 . . 204 . . . . . . 55 219 . 493 87 157 58 . 36 681 2577 Ignored by Resistances 258 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 178 Regen/Repaired (Parts) 3934 | . . . . . . . 16 111 . . 53 . 68 783 6 142 163 7 26 . 3 156 38 378 37 249 17 281 45 438 917 Core Remaining (%) 60 | 100 . 42 . . . 55 . . . . . . 18 . . . . . . 52 . . 87 . . 75 . 85 . . 31 Volleys Fired 256 | 12 59 15 64 66 4 . 10 . . 1 . . . 8 . 1 . . . 2 5 5 . . . . 1 . . 1 2 Largest 2 | 2 2 2 2 2 2 . 1 . . 1 . . . 1 . 1 . . . 1 1 1 . . . . 1 . . 1 1 Hottest 136 | 40 60 60 112 136 136 . 85 . . . . . . 85 . 85 . . . 85 85 85 . . . . 120 . . 50 94 Shots Fired 460 | 24 119 31 119 122 9 . 10 . . 1 . . . 8 . 1 . . . 2 5 5 . . . . 1 . . 1 2 Gun 151 | 24 91 . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cannon 292 | . 28 31 112 82 9 . 9 . . . . . . 5 . 1 . . . 2 5 5 . . . . 1 . . . 2 Launcher 14 | . . . 7 5 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . Kinetic 234 | 24 119 31 24 35 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal 113 | . . . . 76 9 . 9 . . . . . . 5 . 1 . . . 2 5 5 . . . . 1 . . . . Explosive 14 | . . . 7 5 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Electromagnetic 96 | . . . 88 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 15 | 7 8 7 15 13 7 . 8 . . 9 . . . 10 . . . . . . . . . . . . . . . . 1 Robot Miss Streak 5 | 4 5 1 5 3 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 16 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 5 3 . . . . 3 3 Shots Hit Robots 1140 | 15 67 20 77 81 7 . 39 27 11 51 22 9 38 107 . 34 17 8 10 . 29 27 . 57 1 29 9 11 4 101 232 Core Hits 513 | 5 30 9 52 43 3 . 15 7 6 15 6 6 24 46 . 8 8 2 3 . 10 12 . 28 1 12 5 4 2 42 109 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 42 | . 1 1 1 1 . . . . . 4 . . . 6 . 4 2 . . . . . . 2 . . . . . 2 18 Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 1135 | . . . . . . . 63 27 14 59 23 10 46 139 . 48 22 9 11 1 34 41 5 79 21 50 12 21 5 135 260 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1135 | . . . . . . . 63 27 14 59 23 10 46 139 . 48 22 9 11 1 34 41 5 79 21 50 12 21 5 135 260 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 127 | . . . . . . . 11 8 . 9 6 6 11 9 . 3 1 2 . . 8 3 . 6 . 6 2 8 3 14 11 Combat Hostiles 33 | . . . . . . . 3 . . 1 . . . 5 . . 1 . . . . 2 . 1 . 1 1 . 2 5 11 Follow-up Attacks 35 | . . . . . . . . . . . 1 . . 3 . . 4 . 1 . . 1 . 6 . 2 . . . 1 16 Damage Inflicted 73074 | 178 993 523 2593 1962 153 . 2143 1551 504 2819 1074 846 2975 5090 . 1628 791 753 1345 . 2594 2299 . 4640 324 2856 1009 1718 647 11849 17217 Guns 1290 | 178 646 . . 466 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 5011 | . 341 336 1655 1186 144 . . . . . . . . . . . . 75 . . . 100 . 412 234 . . . . 228 300 Explosions 2608 | . . 183 913 301 . . . . . . . . 887 324 . . . . . . . . . . . . . . . . . Melee 64112 | . . . . . . . 2143 1551 504 2819 1074 846 2088 4766 . 1628 791 678 1345 . 2594 2199 . 4228 90 2856 1009 1718 647 11621 16917 Ramming 53 | . 6 4 25 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2162 | 178 987 336 195 466 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1543 | . . 183 137 1079 144 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1401 | . . . 776 301 . . . . . . . . . 324 . . . . . . . . . . . . . . . . . Electromagnetic 2489 | . . . 1460 107 . . . . . . . . 887 . . . . . . . . . . . . . . . . . 35 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 64112 | . . . . . . . 2143 1551 504 2819 1074 846 2088 4766 . 1628 791 678 1345 . 2594 2199 . 4228 90 2856 1009 1718 647 11621 16917 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 1314 | . . . . . . . . . . . . . . . . . . 75 . . . 100 . 412 234 . . . . 228 265 Highest Corruption 9 | . 1 1 3 3 3 3 4 . 1 1 2 2 3 9 9 9 9 . . . . . . . . . . . . 5 1 Average Corruption 2 | . 1 1 2 3 3 3 1 . 1 1 1 1 2 5 9 9 6 . . . . . . . . . . . . 3 1 Corruption Purged 20 | . . . . . . . 4 . . . . 2 . . . . 9 . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 154 | . 9 6 4 23 18 . 5 . 2 7 8 2 2 25 . 9 20 . . . . . . . . . . . . 7 7 Message Errors 45 | . 4 2 1 7 7 . 1 . . . 2 2 . 6 . 2 5 . . . . . . . . . . . . 4 2 Matter Fused 32 | . 1 . 1 8 2 . 1 . . 3 1 . . 9 . 1 5 . . . . . . . . . . . . . . Heat Flow Errors 24 | . 1 2 . 2 1 . . . 1 3 1 . . 3 . 3 5 . . . . . . . . . . . . 1 1 Energy Discharges 15 | . 1 . . 1 3 . 1 . . . 2 . 1 2 . 1 2 . . . . . . . . . . . . . 1 Parts Rejected 3 | . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . 1 1 4 . 1 . 1 . 2 . . 1 . 1 2 . . . . . . . . . . . . 2 . Data Loss (major) 7 | . 1 . 1 1 . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . Misfires 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7993 | . . 32 42 29 . . 244 150 . 296 32 172 371 585 . 113 74 261 497 . 684 294 . 413 50 483 18 567 133 1731 722 Projectiles 260 | . . 13 36 29 . . . . . . . . . . . . . 15 . . . 75 . 61 . . . . . 31 . Explosions 244 | . . 19 6 . . . . . . . . . 149 70 . . . . . . . . . . . . . . . . . Melee 7489 | . . . . . . . 244 150 . 296 32 172 222 515 . 113 74 246 497 . 684 219 . 352 50 483 18 567 133 1700 722 Knockbacks 7 | . 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 206 | . . 32 33 32 . . . . . . . . 109 . . . . . . . . . . . . . . . . . . Shots 5 | . . 1 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Rammed 14 | 1 1 2 4 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | 1 2 3 4 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 299 | . 220 196 48 240 199 . 264 . 244 178 214 . 2 230 . 299 279 . 29 185 222 104 . 254 288 60 22 . . 57 126 Average Temperature 67 | . 38 47 8 67 90 . 76 . 129 81 94 . 2 31 . 94 99 . 13 63 36 26 . 45 92 26 16 . . 57 74 Received Heat Transfer 2028 | . 120 51 324 288 18 . 117 . 39 119 121 . 126 318 . 27 36 18 . . 14 80 . 48 31 20 18 . . 32 63 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 17 | . . . . . . . 1 . . 2 . . 1 4 . 1 . . . . 1 . . 1 . 2 . 1 . . 3 Combat Hostiles 12 | . . . . . . . . . . 1 . . 1 4 . . . . . . 1 . . 1 . 1 . . . . 3 Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . . 12 . . . . . . 1 . . 8 . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 4 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Heat Transferred 2459 | . . 200 150 1850 259 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 24 Power Chain Reactions 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 3 | . . . 1 1 . . . . 2 2 1 . 2 2 . . . . . . . . . 2 1 1 1 . . 3 . Low Security (%) 73 | 100 100 100 79 37 100 . 100 100 75 56 85 100 80 42 100 100 . . . . 100 100 . 29 97 35 70 100 100 12 . Level 1 18 | . . . 20 62 . . . . 23 42 14 . 12 52 . . . . . . . . . 15 2 64 29 . . 14 . Level 2 7 | . . . . . . . . . . . . . 6 4 . . . . . . . . . 54 . . . . . 69 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 714 | 10 156 159 398 349 154 . 173 7 392 400 223 155 502 464 120 168 . . . . 67 195 . 610 207 380 233 147 85 714 . Initial 213 | . . 40 3 128 109 . . 7 . 186 213 15 . 166 120 84 . . . . . 31 . . 76 116 213 49 81 48 . Average 135 | 1 68 41 97 226 107 . 49 . 127 191 123 35 172 236 120 118 . . . . 14 80 . 345 152 229 109 72 53 366 . Influence Increases 13406 | 20 447 269 1032 782 319 . 638 6 548 931 322 245 1277 1232 . 274 245 140 15 . 159 322 . 923 410 578 199 342 297 1187 247 Destroy 0b10 Robot/C 5320 | . 320 140 640 420 40 . 180 . 240 400 140 80 340 600 . 60 180 40 . . 20 200 . 420 . 180 80 40 40 520 . Destroy 0b10 Robot/NC 700 | 20 30 10 50 50 . . 50 . . 10 10 35 95 25 . 30 . 10 15 . 45 10 . 45 10 20 5 20 5 100 . Destroy Leader 1180 | . 76 30 194 142 . . 60 . 50 32 . . 84 106 . 30 20 . . . 12 34 . 96 2 46 12 14 20 120 . Allied During Kill 1389 | . . . . 16 18 . 54 . 215 381 147 115 432 4 . . . . . . 2 . . . . . . . . 5 . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Successful Hack 1288 | . 5 . 33 59 21 . 40 . 42 17 . . 12 152 . 71 . . . . 14 4 . 218 104 104 . 139 94 159 . Select Force Hacks 300 | . . . 30 30 240 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 975 | . . 75 30 . . . 105 . . 60 15 15 90 30 . 45 . . . . . 60 . 15 90 105 . 90 . 15 135 Destroy Structure 579 | . 1 14 55 50 . . 29 6 1 1 10 . 134 60 . 8 . . . . 6 14 . 24 24 18 12 9 3 63 37 Partial Spotted 630 | . . . . . . . 60 . . 30 . . 30 75 . 30 . . . . . . . 45 60 15 15 30 60 105 75 Lose Combat Pursuer 1035 | . 15 . . 15 . . 60 . . . . . 60 180 . . 45 90 . . 60 . . 60 120 90 75 . 75 90 . Influence Decreases 13199 | 20 342 363 738 805 559 42 616 28 166 931 666 283 936 1229 224 226 413 35 120 . 94 329 58 786 340 405 490 294 359 553 749 Entered New Map 2714 | . . 65 8 177 173 42 . 15 . 196 169 23 . 175 224 36 63 . 105 . . 34 58 . 61 91 167 40 56 27 709 Time Decay 6175 | 20 342 288 504 464 386 . 423 13 106 390 262 205 246 494 . 190 340 25 15 . 94 110 . 326 188 180 90 138 90 246 . Lost Part 332 | . . 10 . 14 . . 23 . . 10 75 . 20 90 . . 10 10 . . . . . 10 . . . . . 20 40 Lost Ally 984 | . . . . 20 . . 90 . 60 80 160 55 220 20 . . . . . . . . . . . 10 . . 9 260 . Purge Threat 2994 | . . . 226 130 . . 80 . . 255 . . 450 450 . . . . . . . 185 . 450 91 124 233 116 204 . . Squads Dispatched 62 | . 3 . 2 2 . . 9 . 1 1 . . 8 9 . 3 . 1 . . 2 2 . 7 . 2 3 2 1 4 . Investigation 19 | . 1 . 1 1 . . 4 . . . . . 1 4 . 1 . . . . 1 1 . 3 . . . . . 1 . Extermination 23 | . . . . . . . 4 . 1 . . . 1 4 . 2 . . . . 1 1 . 1 . 2 1 1 1 3 . Reinforcement 19 | . 2 . 1 1 . . 1 . . 1 . . 6 1 . . . . . . . . . 3 . . 2 1 . . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 57 | . 6 . 3 3 . . . . 1 2 2 . 2 1 . . . . . . 1 1 . 7 1 2 2 . 1 22 . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Times Spotted 490 | . 31 7 42 28 2 . 27 1 13 25 10 8 29 50 3 10 13 8 . 1 12 14 . 32 13 18 16 4 1 28 44 Peak Tracking Total 17 | . 3 2 7 7 1 . 6 1 4 5 5 2 9 5 4 2 4 7 . 1 7 5 . 9 6 7 17 2 6 6 6 Tactical Retreats 32 | . 1 . . 1 . . 5 . . . . . 2 7 . . 1 2 . . 1 . . 1 2 4 2 . 1 2 . ECM-based Alert Blocks 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 25 | . 3 . 3 . . . 5 . 1 2 . . . 2 . 2 . . . . . . . 6 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 69 | . . 5 2 . . . 7 . . 5 1 1 6 2 . 3 . . . . 1 4 2 1 6 7 . 6 . 1 9 Max in Single Turn 5 | . . 4 1 . . . 1 . . 1 1 . 5 1 . 1 . . . . 1 1 1 1 1 1 . 1 . 1 1 Garrison Access 12 | . . . . 1 . . 2 . 1 . . . 1 2 . 1 . . . . . . . 2 . 1 . . 1 . . Network Hub 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 186 | . 3 . 13 11 14 3 19 . 7 9 . . 6 18 . 8 1 . . . 4 3 . 21 7 11 2 5 8 12 1 Terminals 112 | . 3 . 11 8 6 . 8 . 2 8 . . 5 5 . 4 . . . . 2 2 . 12 4 8 2 5 5 12 . Fabricators 8 | . . . . . . . 2 . 1 . . . . 3 . . . . . . . . . 1 . . . . 1 . . Repair Stations 6 | . . . . . . . 1 . . . . . . 2 . 1 . . . . . 1 . . . 1 . . . . . Recycling Units 26 | . . . 2 2 8 . 2 . 2 1 . . . 3 . 1 . . . . 2 . . 2 . . . . 1 . . Scanalyzers 15 | . . . . . . . 3 . 1 . . . . 2 . 1 . . . . . . . 4 3 1 . . . . . Garrison Access 14 | . . . . 1 . . 3 . 1 . . . 1 3 . 1 . . . . . . . 2 . 1 . . 1 . . Total Hacks 706 | . 6 . 50 35 31 18 53 . 36 25 . . 23 82 . 38 1 . . . 18 11 . 77 35 49 9 26 31 35 17 Successful 365 | . 1 . 31 19 22 18 27 . 19 11 . . 11 46 . 7 1 . . . 7 4 . 29 18 30 3 14 16 14 17 Failed 338 | . 5 . 18 16 9 . 26 . 17 14 . . 12 35 . 31 . . . . 11 7 . 48 16 19 6 12 15 21 . Catastrophic 52 | . 2 . 2 . . . 4 . . 6 . . 3 5 . 12 . . . . 2 1 . 5 1 1 2 3 2 1 . Database Lockouts 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Manual 237 | . 2 . 32 17 19 . 20 . 9 6 1 . 8 29 . 17 . . . . 8 5 . 8 4 23 5 11 8 5 . Terminals 445 | . 6 . 46 31 17 . 26 . 14 20 . . 22 26 . 19 . . . . 11 10 . 50 17 40 9 26 20 35 . Fabricators 29 | . . . . . . . 6 . 1 . . . . 16 . . . . . . . . . 3 . . . . 3 . . Repair Stations 21 | . . . . . . . 3 . . . . . . 5 . 7 . . . . . 1 . . . 5 . . . . . Recycling Units 84 | . . . 4 3 14 . 4 . 11 5 . . . 19 . 5 . . . . 7 . . 6 . . . . 6 . . Scanalyzers 67 | . . . . . . . 10 . 7 . . . . 9 . 4 . . . . . . . 16 18 3 . . . . . Garrison Access 24 | . . . . 1 . . 4 . 3 . . . 1 7 . 3 . . . . . . . 2 . 1 . . 2 . . Terminal Hacks 189 | . 1 . 15 8 5 18 4 . 4 6 . . 9 11 . 3 1 . . . 3 3 . 17 9 17 3 12 11 12 17 Record 34 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . 17 Part Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . 3 . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Prototype ID Bank 15 | . . . 1 1 1 . . . 1 2 . . 1 1 . . . . . . . . . 1 . 1 . 2 1 2 . Open Door 10 | . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . 1 . 2 . . 3 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 10 | . . . 1 . . . 1 . 1 . . . . 1 . 1 . . . . . . . 1 1 . 1 1 1 . . Emergency Access Points 14 | . . . 1 . . . 1 . . . . . 1 1 . 1 . . . . 1 . . 1 1 3 . . . 3 . Machine Index 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . 1 . Terminal Index 9 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 . 2 . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Unreport Threat 29 | . . . 3 1 . . 1 . . 2 . . 3 3 . . . . . . . 2 . 3 2 1 2 2 4 . . Locate Traps 9 | . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . 2 . . . 1 . 2 . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 7 | . 1 . 1 1 . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 . . Registered Components 10 | . . . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . 1 1 1 . 1 . 1 . Registered Prototypes 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 14 | . . . 2 . . . . . . . . . 2 2 . . . . . . 1 . . 2 1 3 . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 12 | . . . . . . . 3 . 1 . . . . 6 . . . . . . . . . 2 . . . . . . . Network Status 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Load Schematic 5 | . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . Build 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . Repair Station Hacks 7 | . . . . . . . 2 . . . . . . 2 . 1 . . . . . . . . . 2 . . . . . Scan Component 4 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Repair 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 16 | . . . 1 2 3 . 1 . 2 1 . . . 3 . . . . . . 1 . . 1 . . . . 1 . . Retrieve Components 16 | . . . 1 2 3 . 1 . 2 1 . . . 3 . . . . . . 1 . . 1 . . . . 1 . . Scanalyzer 35 | . . . . . . . 5 . 6 . . . . 6 . 1 . . . . . . . 5 9 3 . . . . . Insert Component 10 | . . . . . . . 1 . 3 . . . . 2 . . . . . . . . . . 4 . . . . . . Analyze 10 | . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . 4 . . . . . . Retrieve Study 15 | . . . . . . . 2 . 1 . . . . 2 . 1 . . . . . . . 5 1 3 . . . . . Garrison Access Hacks 12 | . . . . 1 . . 2 . 1 . . . 1 2 . 1 . . . . . . . 2 . 1 . . 1 . . Seal Access 12 | . . . . 1 . . 2 . 1 . . . 1 2 . 1 . . . . . . . 2 . 1 . . 1 . . Unauthorized Hacks 94 | . . . 15 8 14 . 10 . 5 4 . . 1 16 . 1 . . . . 3 1 . 2 . 7 . 2 3 2 . Terminals 52 | . . . 13 7 6 . 6 . 1 . . . 1 3 . 1 . . . . 2 . . 1 . 7 . 2 . 2 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 6 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . 1 . . . Botnet 15 | . . . 1 2 2 . 1 . . . . . 1 1 . 1 . . . . 1 . . 1 . 1 . 1 . 2 . Operators 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Skim 28 | . . . 10 5 4 . 5 . . . . . . . . . . . . . 1 . . . . 3 . . . . . Fabricators 5 | . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . 1 . . Prioritize 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Recompile 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . Patch 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . Recycling Units 34 | . . . 2 1 8 . 2 . 4 4 . . . 9 . . . . . . 1 . . 1 . . . . 2 . . Monitor 4 | . . . . . . . . . 1 1 . . . 2 . . . . . . . . . . . . . . . . . Reject 11 | . . . 1 . . . 2 . 1 1 . . . 3 . . . . . . 1 . . 1 . . . . 1 . . Recyclers 3 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Mask 6 | . . . . . . . . . 1 1 . . . 3 . . . . . . . . . . . . . . 1 . . Tunnel 10 | . . . 1 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . 1 . 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . Used 4 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Hacking Detections 149 | . 3 . 11 9 8 . 18 . 6 9 . . 5 12 . 8 . . . . 4 2 . 18 6 7 2 4 7 10 . Full Trace Events 8 | . . . . . 1 . 2 . . . . . 1 1 . 1 . . . . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Part Schematics Acquired 12 | . . . . . . . 1 . 2 . . . . 3 . . . . . . . . . . 2 2 . 2 . . . Parts Built 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Time 184 | . . . . . . . 76 . . . . . . 108 . . . . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . 5 . . . . . . 13 . . . . . . . . . . . . . . . . . Part Studies Acquired 14 | . . . . . . . 2 . . . . . . 2 . 1 . . . . . . . 5 1 3 . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . Time 112 | . . . . . . . 50 . . . . . . 34 . . . . . . . . . . . 28 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 51 | . . . 2 20 10 . 3 . 2 . . . . 7 . . . . . . 2 . . 3 . . . . 2 . . Parts Scanalyzed 7 | . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 7 | . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . 2 . . . . . . Parts Damaged 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . 1 . . 11 . . . 1 . . . . . . 1 . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 91 | . . . . 10 . . 1 20 1 18 5 . . 1 . . . . . . 1 . . 1 . 1 . 2 . 30 . Largest Group 25 | . . . . 10 9 9 9 20 16 25 23 18 14 1 . . . . . . 1 . . 1 . 1 . 1 1 18 . Highest-Rated Group 1142 | . . . . 88 80 80 80 792 602 949 1142 921 763 29 . . . . . . 47 . . 93 . 26 . 146 45 691 . Highest-Rated Ally 234 | . . . . 16 16 16 25 50 46 159 159 96 96 29 . . . . . . 47 . . 93 . 26 . 146 45 234 . Total Orders 9 | . . . . . 2 1 2 . . . 2 . 2 . . . . . . . . . . . . . . . . . . STAY 6 | . . . . . 1 1 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 524 | . . . . 5 3 . 47 16 48 115 90 37 83 6 . . . . . . . . . . . . . . . 74 . Total Damage 13577 | . . . . 31 34 . 1331 579 957 2535 2258 1107 2957 78 . . . . . . . . . . . . . . . 1710 . Kills 64 | . . . . . . . 8 3 6 10 7 4 15 . . . . . . . . . . . . . . . . 11 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 7291 | 89 1125 947 788 . . 1 1239 298 246 764 376 . . 216 12 334 31 . . . . . . . . . . 131 212 482 . Optics 1633 | . . . . . . . 1238 298 97 . . . . . . . . . . . . . . . . . . . . . . Sensors 3048 | . . . . . . . 845 291 246 764 376 . . 174 . 321 31 . . . . . . . . . . . . . . IFF 25 | . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . Terrain 587 | . 520 . . . . . . . . . . . . 42 12 13 . . . . . . . . . . . . . . . Seismic 2950 | 89 1125 947 788 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 825 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 212 482 . ECM 182 | . . . . . . . 182 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 7 | . . . 3 . 2 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 20822 | 158 1125 947 1948 1210 915 2115 1322 298 246 955 576 977 521 1307 12 394 838 61 74 67 268 253 76 728 415 375 209 281 212 1197 742 Spaces Moved 26032 | 69 566 557 1031 552 530 1530 2871 416 663 881 371 230 555 1725 68 937 522 188 149 203 724 553 154 1935 1014 851 563 678 602 2174 2170 Core 30 | 3 . . . . . . . 8 . . . 19 . . . . . . . . . . . . . . . . . . . Treads 4490 | 66 566 557 1031 552 530 1188 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7537 | . . . . . . . . . . . 83 211 555 1339 . . . . . . . . . . . . . 416 602 2161 2170 Flight 13951 | . . . . . . 342 2871 408 663 881 288 . . 386 68 937 522 188 149 203 724 553 154 1935 1014 851 559 255 . . . Fastest Speed 5 | 50 160 160 160 160 160 34 28 28 27 27 27 52 52 20 5 11 24 24 24 24 5 18 20 12 26 26 26 20 20 20 20 Average Speed 50 | 155 160 160 160 160 160 132 28 32 27 27 36 106 52 40 17 22 24 24 24 24 19 20 20 24 26 26 26 22 20 20 20 Slowest Speed 700 | 160 160 160 160 160 160 174 104 150 28 29 110 700 52 105 20 24 104 24 24 24 20 100 20 27 26 26 27 27 20 20 84 Overloaded Moves 36 | . . . . . . . . . . . . . . . 12 1 . . . . 8 . . 15 . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hopped 83 | . . . . . . . 23 . 12 19 2 . . . . . . 2 . . . . . 13 . 2 10 . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 1 Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 4 . Exploration Rate (%) 60 | 5 78 97 91 94 97 91 54 96 13 87 77 93 47 38 84 31 72 40 56 41 18 29 93 58 76 51 17 73 13 61 74 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 22 | . . 1 6 4 8 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | . . . 1 1 . . . . 1 1 . . 1 . . 1 1 1 1 1 1 . . 1 . 1 1 1 1 . . Unknown Exits Taken 11 | 1 1 1 . . 1 1 . . . . 1 1 . . . . . . . . . 1 1 . 1 . . . . 1 . Scrap Searched 18 | . . 1 . . . 11 . . . . . . . . . . 4 2 . . . . . . . . . . . . . Spaces Dug 146 | . . . 6 31 . . 15 . 1 1 . . 1 11 . 3 2 . . 1 2 6 . 12 12 9 3 3 1 16 10 Terrain Destroyed 454 | . . 14 52 48 . . 21 . 1 1 . . 197 32 . 4 2 . . 3 5 7 . 12 12 9 4 3 1 16 10 Melee 105 | . . . . . . . 12 . 1 1 . . 1 11 . 3 2 . . 1 1 6 . 12 12 9 3 3 1 16 10 Projectile 22 | . . . . . . . 9 . . . . . . 4 . 1 . . . 2 4 1 . . . . 1 . . . . AOE 327 | . . 14 52 48 . . . . . . . . 196 17 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 32570 | 92 672 581 1209 756 586 1627 3250 538 702 1455 773 954 745 2197 67 1075 1209 194 174 217 812 654 196 2158 1158 981 610 804 694 2938 2492 Wait 4015 | . 19 . 51 89 41 48 219 70 20 336 345 701 130 184 . 51 655 . 2 11 13 29 20 70 102 61 13 58 79 579 19 Move 25840 | 68 565 556 1030 551 529 1529 2828 415 640 852 367 229 554 1725 67 936 521 183 148 202 723 552 153 1909 1013 846 542 673 601 2164 2169 Hop 64 | . . . . . . . 20 . 10 9 1 . . . . . . 2 . . . . . 12 . 2 8 . . . . Pick Up 239 | 5 8 4 16 11 1 14 18 6 3 1 3 4 3 25 . 4 3 . 2 . 7 4 5 18 7 4 13 11 7 19 13 Fast Attach 112 | 6 . 1 1 2 . 1 13 4 3 2 8 2 3 14 . 6 2 . 3 . 2 4 2 5 1 5 2 6 . 5 9 Attach 103 | . 2 . 4 2 . 4 12 1 . 5 4 1 1 19 . 2 1 . 1 . 3 2 1 8 2 4 7 9 . 3 5 Detach 68 | . . . . . . . 12 1 3 5 5 1 1 14 . 2 1 . . . . 1 1 4 . 1 3 7 . 2 4 Swap 230 | . 7 1 22 19 5 10 19 8 5 5 5 1 3 27 . 4 7 . 7 1 11 8 2 11 5 7 4 3 . 12 11 Drop 262 | . 10 1 17 14 2 21 20 6 4 1 5 5 4 24 . 13 1 . 2 . 5 9 7 23 7 3 5 12 2 23 16 Fire 256 | 12 59 15 64 66 4 . 10 . . 1 . . . 8 . 1 . . . 2 5 5 . . . . 1 . . 1 2 Melee 1095 | . . . . . . . 63 27 14 59 22 10 46 136 . 48 18 9 9 1 34 40 5 73 21 48 12 21 5 130 244 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | 1 2 3 4 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . . 15 . . 28 . . . . . 8 . . . . . . . 15 . . . . . . . Rewire 164 | . . . . . . . 1 . . 119 . . . 21 . . . . . . 9 . . 10 . . . 4 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 40 | . . . . . . . . . . 32 8 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x3 / Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 9) 863 | -10/Materials | Discovered new exit (range 11) 1169 | -10/Materials | Core integrity fell below 50% 1284 | -10/Materials | Entered Mines 1639 | -10/Mines | Discovered new exit (range 10) 1729 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1770 | -10/Mines | Discovered new exit (range 9) 1795 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2231 | -10/Mines | Entered Materials 2231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2346 | -9/Materials | Discovered new exit (range 11) 2636 | -9/Materials | Central database locked down 2802 | -9/Materials | Discovered new exit (range 3) 3025 | -9/Materials | Learned location of Zion (-7) 3060 | -9/Materials | Discovered new exit (range 12) 3132 | -9/Materials | Learned location of Recycling (-9) 3297 | -9/Materials | Learned Storage security intel 3496 | -9/Materials | Identified exit to Mines 3496 | -9/Materials | Identified exit to Storage 3806 | -9/Materials | Destroyed 10 combat bots 3871 | -9/Materials | Discovered new exit (range 8) 3942 | -9/Materials | Learned Materials stockpile data 3991 | -9/Materials | Identified exit to Materials 4028 | -9/Materials | Learned Recycling recycling unit intel 4053 | -9/Materials | Learned 8 Materials zone layouts 4066 | -9/Materials | Learned Storage non-interactive machine intel 4068 | -9/Materials | Learned location of 1 exit from Recycling 4080 | -9/Materials | Learned Storage trap positions 4102 | -9/Materials | Learned 2 Storage zone layouts 4179 | -9/Materials | Entered Storage 4180 | -9/Storage | Identified exit to Recycling 4181 | -9/Storage | Loaded intel: 6 trap records 4183 | -9/Storage | Loaded intel: 22 non-interactive machine locations 4867 | -9/Storage | Discovered exit to Materials (range 16) 4890 | -9/Storage | Met 01-MTF 4925 | -9/Storage | Build established: Scavenger-Mutant 5185 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5317 | -9/Storage | Learned Materials emergency access door positions 5338 | -9/Storage | Learned Materials repair station intel 5389 | -9/Storage | Entered Recycling 5389 | -9/Recycling | Accompanied by 10 allies (01-MTF) 5390 | -9/Recycling | Identified exit to Factory 5391 | -9/Recycling | Loaded intel: 8 recycling unit locations 5495 | -9/Recycling | Build established: Commander-Mutant 6188 | -9/Recycling | Scanned before Scraplab entrance 6266 | -9/Recycling | Entered Scraplab 6278 | -9/Recycling | Discovered new exit (range 3) 6304 | -9/Recycling | Entered Scraptown 6304 | -9/Scraptown | Accompanied by 9 allies 6308 | -9/Scraptown | System corruption cleaned by C-Scrubber 6512 | -9/Scraptown | Visited Symbiants 6538 | -9/Scraptown | Visited Bundlers 6943 | -9/Scraptown | Discovered new exit (range 11) 7097 | -9/Scraptown | Visited Cave Peace 7166 | -9/Scraptown | Visited Shadow of the Wyrm 7191 | -9/Scraptown | Visited UFD Registry 7191 | -9/Scraptown | Registered with UFD as "Plasmakit" 7220 | -9/Scraptown | Visited Assassins FH 7236 | -9/Scraptown | Visited Awakened 7313 | -9/Scraptown | Visited The Evicted 7672 | -9/Scraptown | Visited Junk Repository 7737 | -9/Scraptown | Visited Sword Containment 7975 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7982 | -9/Scraptown | Found DCF Scrap (28 items) 8021 | -9/Scraptown | Received an X-ray algorithm 8029 | -9/Scraptown | Visited Junk Repository 8066 | -9/Scraptown | Visited A0-MCA Data Center 8094 | -9/Scraptown | Visited Chapter 10 8130 | -9/Scraptown | Visited LU-1G1's Boring Crew 8166 | -9/Scraptown | Visited Botcube Research 8272 | -9/Scraptown | Given a B rating by A0-MCA 8276 | -9/Scraptown | Found A0-MCA's Component Scanner 8330 | -9/Scraptown | Discovered new exit (range 3) 8398 | -9/Scraptown | Met Optimus 8398 | -9/Scraptown | Accepted into 0bPrime 8419 | -9/Scraptown | Entered Factory 8419 | -6/Factory | Accompanied by 9 allies 8419 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 8650 | -6/Factory | Identified exit to Lower Caves 8650 | -6/Factory | Identified exit to Extension 8738 | -6/Factory | Build established: Commander-Sprinter 8835 | -6/Factory | Lost 5 allies 8920 | -6/Factory | Repaired Broken Biomechanical Wings 9060 | -6/Factory | Discovered new exit (range 21) 9085 | -6/Factory | Identified exit to Factory 9158 | -6/Factory | Fabricated Biomechanical Wings? 9585 | -6/Factory | Learned location of Proximity Caves (-6) 9631 | -6/Factory | Learned location of 1 exit from Upper Caves 9665 | -6/Factory | Learned location of Lower Caves (-6) 9687 | -6/Factory | Learned 4 Upper Caves zone layouts 9701 | -6/Factory | Learned 4 Upper Caves zone layouts 9737 | -6/Factory | Learned location of 1 exit from Lower Caves 9741 | -6/Factory | Manually triggered Chute Trap 9741 | -6/Factory | Sucked down chute 9741 | -6/Factory | Entered Waste 9742 | -6/Waste | Joined by Warlord forces that had cleared the area 9744 | -6/Waste | Found Prototype Hackware 9744 | -6/Waste | Identified Exp. System Shield 9791 | -6/Waste | A Compactor rumbled back to life 9791 | -6/Waste | Spotted C-40 Crusher 9796 | -6/Waste | Allies destroyed C-40 Crusher 9808 | -6/Waste | Discovered new exit (range 22) 9827 | -6/Waste | Lost 3 allies 9827 | -6/Waste | Identified exit to Factory 9956 | -6/Waste | Build established: Hacker-Scout 9984 | -6/Waste | Murdered 3 allies 10039 | -6/Waste | Entered Factory 10039 | -6/Factory | Accompanied by 15 allies 10284 | -6/Factory | Lost 3 allies 10285 | -6/Factory | Entered Extension 10285 | -6/Extension | Accompanied by 12 allies 10488 | -6/Extension | Rescued a captive Derelict 10488 | -6/Extension | Rescued a captive Derelict 10676 | -6/Extension | Spotted B-75 Beast 10745 | -6/Extension | Spotted B-75 Beast 10747 | -6/Extension | Allies destroyed B-75 Beast 10758 | -6/Extension | Allies destroyed B-75 Beast 10788 | -6/Extension | Build established: Sprinter 10790 | -6/Extension | Rescued a captive Derelict 10794 | -6/Extension | Rescued a captive Derelict 11005 | -6/Extension | Rescued a captive Derelict 11062 | -6/Extension | Rescued a captive Derelict 11111 | -6/Extension | Rescued A7 11118 | -6/Extension | Attached CPS modules to A7. 11159 | -6/Extension | Discovered exit to Factory (range 10) 11159 | -6/Extension | Discovered new exit (range 6) 11185 | -6/Extension | Identified exit to Cetus 11240 | -6/Extension | Entered Cetus 11240 | -6/Cetus | Accompanied by 23 allies (A7) 11245 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11254 | -6/Cetus | Spotted Cetus Guard 11254 | -6/Cetus | Spotted Cetus Guard 11256 | -6/Cetus | Spotted Cetus Guard 11257 | -6/Cetus | Spotted Cetus Guard 11283 | -6/Cetus | Allies destroyed Cetus Guard 11285 | -6/Cetus | Allies destroyed Cetus Guard 11289 | -6/Cetus | Allies destroyed Cetus Guard 11315 | -6/Cetus | Lost 7 allies 11350 | -6/Cetus | Build established: Commander-Sprinter 11356 | -6/Cetus | Escorted A7 to Cetus Mainframe 11366 | -6/Cetus | Started Cetus Manufacturing Module 11370 | -6/Cetus | Discovered new exit (range 15) 11391 | -6/Cetus | Manufactured an Enhanced Grunt 11416 | -6/Cetus | Manufactured an Enhanced Grunt 11441 | -6/Cetus | Manufactured an Enhanced Grunt 11466 | -6/Cetus | Manufactured an Enhanced Grunt 11491 | -6/Cetus | Manufactured an Enhanced Grunt 11611 | -6/Cetus | Spotted Cetus Guard 11612 | -6/Cetus | Spotted Cetus Guard 11612 | -6/Cetus | Spotted Cetus Guard 11613 | -6/Cetus | Discovered exit to Factory (range 16) 11614 | -6/Cetus | Spotted Cetus Guard 11627 | -6/Cetus | Core integrity fell below 50% 11636 | -6/Cetus | Allies destroyed Cetus Guard 11641 | -6/Cetus | Allies destroyed Cetus Guard 11642 | -6/Cetus | Met Revision 17 11658 | -6/Cetus | Murdered A7 11661 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 11663 | -6/Cetus | Lost 8 parts (2p2n4u) 11670 | -6/Cetus | Found Prototype Protection 11670 | -6/Cetus | Identified Med. Regenerative Plating 11816 | -6/Cetus | Entered Archives 11816 | -6/Archives | Accompanied by 19 allies 11866 | -6/Archives | Lost 5 allies 11870 | -6/Archives | Discovered exit to Factory (range 16) 11879 | -6/Archives | Discovered new exit (range 15) 12014 | -6/Archives | Discovered new exit (range 16) 12158 | -6/Archives | Build established: Scavenger-Mutant 12793 | -6/Archives | Entered Hub_04(d) 12793 | -6/Hub_04(d) | Accompanied by 14 allies 12937 | -6/Hub_04(d) | Lost 8 allies 12946 | -6/Hub_04(d) | Discovered exit to Factory (range 5) 13033 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 13143 | -6/Hub_04(d) | Spotted B-75 Beast 13270 | -6/Hub_04(d) | Network Hub disabled 13280 | -6/Hub_04(d) | Network Hub disabled 13314 | -6/Hub_04(d) | Core integrity fell below 20% 13314 | -6/Hub_04(d) | Entered Factory 13314 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13601 | -5/Factory | Fabricated Antigrav Array? 13862 | -5/Factory | Repaired Antigrav Array+? 13920 | -5/Factory | Central database locked down 14037 | -5/Factory | Discovered new exit (range 11) 14092 | -5/Factory | Identified exit to Factory 14231 | -5/Factory | Identified exit to Upper Caves 14250 | -5/Factory | Discovered exit to Factory (range 3) 14433 | -5/Factory | Lost 4 parts (2n2u) 14488 | -5/Factory | Fabricated Biomechanical Wings (x1) 14513 | -5/Factory | Discovered exit to Factory (range 5) 14621 | -5/Factory | Manually triggered Chute Trap 14621 | -5/Factory | Sucked down chute 14621 | -5/Factory | Entered Waste 14624 | -5/Waste | Spotted C-40 Crusher 14628 | -5/Waste | Spotted C-40 Crusher 14628 | -5/Waste | Spotted C-40 Crusher 14628 | -5/Waste | Spotted C-40 Crusher 14628 | -5/Waste | Spotted C-40 Crusher 14633 | -5/Waste | Discovered new exit (range 10) 14633 | -5/Waste | Identified exit to Factory 14633 | -5/Waste | Entered Factory 14699 | -5/Factory | Allied Derelicts emerged from ambush trap array 14707 | -5/Factory | Build established: Scavenger-Sprinter 14754 | -5/Factory | Discovered exit to Upper Caves (range 7) 15027 | -5/Factory | Entered Upper Caves 15028 | -5/Upper Caves | Identified exit to Upper Caves 15051 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15069 | -5/Upper Caves | Learned 4 Factory zone layouts 15070 | -5/Upper Caves | Learned Factory emergency access door positions 15099 | -5/Upper Caves | Found Alien Artifact 15099 | -5/Upper Caves | Identified Core Expander 15099 | -5/Upper Caves | Installed Core Expander, added new Power slot 15153 | -5/Upper Caves | Spotted B-75 Beast 15479 | -5/Upper Caves | Build established: Scavenger-Mutant 15865 | -5/Upper Caves | Entered another Upper Caves area 15866 | -5/Upper Caves | Forged Quantum Companion 15867 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15922 | -5/Upper Caves | Discovered new exit (range 11) 15926 | -5/Upper Caves | Identified exit to Zhirov 15926 | -5/Upper Caves | Entered Zhirov 15926 | -5/Zhirov | Discovered new exit (range 3) 15931 | -5/Zhirov | Met Zhirov 15937 | -5/Zhirov | Found Alien Artifact 15937 | -5/Zhirov | Identified Integrated Reactor 15937 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15990 | -5/Zhirov | Found Alien Artifact 16000 | -5/Zhirov | Identified exit to Proximity Caves 16000 | -5/Zhirov | Entered Proximity Caves 16063 | -4/Proximity Caves | Learned Research emergency access door positions 16067 | -4/Proximity Caves | Discovered exit to Factory (range 4) 16067 | -4/Proximity Caves | Spotted B-86 Titan 16067 | -4/Proximity Caves | Entered Factory 16067 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16068 | -4/Factory | Identified exit to Armory 16242 | -4/Factory | Build established: Scavenger-Sprinter 16335 | -4/Factory | Entered Armory 16372 | -4/Armory | Found Unknown Device 16372 | -4/Armory | Identified Adv. Force Booster 16545 | -4/Armory | Identified Transdimensional Reconstructor 16545 | -4/Armory | Warped through subspace to slip node 16545 | -4/Armory | Discovered new exit (range 1) 16588 | -4/Armory | Entered Lab 16588 | -4/Lab | Discovered new exit (range 9) 16591 | -4/Lab | Hidden lab's door opened automatically 16591 | -4/Lab | Sensor layout match revealed 16604 | -4/Lab | Gained access to the hidden lab's interior 16616 | -4/Lab | Found Alien Artifact 16623 | -4/Lab | Found Alien Artifact 16623 | -4/Lab | Identified Integrated Dissipator 16623 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 16629 | -4/Lab | Found Transdimensional Reconstructor 16644 | -4/Lab | Found Prototype Energy Cannon 16644 | -4/Lab | Identified Potential Cannon 16647 | -4/Lab | Found Prototype Hackware 16650 | -4/Lab | Identified Deep Network Scanner 16652 | -4/Lab | Found Prototype Protection 16664 | -4/Lab | Entered Research 16664 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16670 | -3/Research | Identified exit to Quarantine 16691 | -3/Research | Identified Hvy. Regenerative Plating 16864 | -3/Research | Revision forces began assault on 0b10 16925 | -3/Research | Build established: Scientist-Sprinter 16985 | -3/Research | Destroyed 11 combat bots 17017 | -3/Research | Met up with Revision 17++ 17091 | -3/Research | Spotted B-86 Titan 17237 | -3/Research | Fabricated A-27 Freighter? 17266 | -3/Research | Discovered new exit (range 12) 17273 | -3/Research | Build established: Hacker-Sprinter 17326 | -3/Research | Discovered new exit (range 8) 17364 | -3/Research | Research terminal network offline 17392 | -3/Research | Entered Quarantine 17394 | -3/Quarantine | Cryocooling Duct disabled 17400 | -3/Quarantine | Identified Core Reset Matrix 17400 | -3/Quarantine | Used Core Reset Matrix 17404 | -3/Quarantine | Detected hypermatrix surge 17404 | -3/Quarantine | Sensed 14 artifacts in vicinity 17409 | -3/Quarantine | Ambient heat levels rising (+20) 17409 | -3/Quarantine | Non-combat units ordered to evacuate 17421 | -3/Quarantine | Found Subatomic Replicator 17423 | -3/Quarantine | Forged Prototype Slashing Weapon 17450 | -3/Quarantine | Cryocooling Duct disabled 17454 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17458 | -3/Quarantine | Found Dimensional Node Initializer 17465 | -3/Quarantine | Ambient heat levels rising (+20) 17465 | -3/Quarantine | Combat units ordered to evacuate 17510 | -3/Quarantine | Central database locked down 17558 | -3/Quarantine | Found Sigix Broadsword 17565 | -3/Quarantine | Quarantine Guard activated 17602 | -3/Quarantine | Spotted Quarantine Guard 17637 | -3/Quarantine | Spotted Quarantine Guard 17649 | -3/Quarantine | Spotted Quarantine Guard 17675 | -3/Quarantine | Spotted Quarantine Guard 17677 | -3/Quarantine | Spotted Alpha 7 17682 | -3/Quarantine | Spotted Quarantine Guard 17777 | -3/Quarantine | Spotted Fortress 17780 | -3/Quarantine | Spotted Quarantine Guard 17783 | -3/Quarantine | Spotted Quarantine Guard 17799 | -3/Quarantine | Discovered new exit (range 7) 17799 | -3/Quarantine | Discovered new exit (range 6) 17807 | -3/Quarantine | Entered Section 7 17808 | -3/Section 7 | Detected hypermatrix surge 17808 | -3/Section 7 | Sensed 18 artifacts in vicinity 17810 | -3/Section 7 | Identified exit to Research 17834 | -3/Section 7 | Spotted S7 Guard 17881 | -3/Section 7 | Found Core Physics Calibrator 17952 | -3/Section 7 | Found Integrated Mediator 17952 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 17992 | -3/Section 7 | Repaired Broken Nanoactuators 18045 | -3/Section 7 | Found Spacefold Activator 18074 | -3/Section 7 | Initialized slip node 18100 | -3/Section 7 | Spotted B-99 Colossus 18124 | -3/Section 7 | Found Integrated Dissipator 18124 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18136 | -3/Section 7 | Found LRC Storage 18136 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 18154 | -3/Section 7 | Found Core Expander 18154 | -3/Section 7 | Installed Core Expander, added new Weapon slot 18156 | -3/Section 7 | Found Core Expander 18156 | -3/Section 7 | Installed Core Expander, added new Utility slot 18173 | -3/Section 7 | Warped through subspace to slip node 18182 | -3/Section 7 | Entered Research 18182 | -2/Research | Evolved 2 slots (calibrated): -Power x1, Utility x5, -Weapon x2 18243 | -2/Research | Build established: Alien-Sprinter 18281 | -2/Research | Identified exit to Testing 18343 | -2/Research | Spotted B-90 Cyclops 18391 | -2/Research | Entered Testing 18414 | -2/Testing | Found Exp. Hardlight Generator 18449 | -2/Testing | Found Hyp. Multirail 18459 | -2/Testing | Identified exit to Access 18475 | -2/Testing | Found Exp. Core Analyzer 18529 | -2/Testing | Rewired PG-ZA88G21CNR 18532 | -2/Testing | Destroyed PG-ZA88G21CNR 18551 | -2/Testing | Found AEGIS Remote Shield 18592 | -2/Testing | Found Z-bomb Delivery System 18617 | -2/Testing | Found Exp. Thermal Shield 18672 | -2/Testing | Entered Access 18672 | -1/Access | Accompanied by 1 ally 18693 | -1/Access | Identified exit to Command 18884 | -1/Access | Entered Command 18975 | -1/Command | Spotted B-99 Colossus 19316 | -1/Command | Disengaged cave seal 19316 | -1/Command | Assembled emerged from the dark tunnel 19355 | -1/Command | Spotted M Guard 19356 | -1/Command | Spotted M Guard 19356 | -1/Command | Spotted Combat Programmer 19373 | -1/Command | Met MAIN.C 19377 | -1/Command | 0b10 Conduit disabled 19418 | -1/Command | Destroyed MAIN.C Shell 19419 | -1/Command | MAIN.C activated Command garrisons 19444 | -1/Command | Destroyed MAIN.C 19445 | -1/Command | Discovered new exit (range 40) 19445 | -1/Command | Discovered new exit (range 83) 19445 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19448 | -1/Command | Found Zero-point Reactor 19453 | -1/Command | Found Exp. Shock Absorption System 19465 | -1/Command | Found Multirail 19466 | -1/Command | Found Zero-point Reactor 19469 | -1/Command | Found Vortex Chain Reactor 19471 | -1/Command | Found Exp. System Purifier 19473 | -1/Command | Found Exp. Phase Shifter 19479 | -1/Command | Found Exp. Armor Integrity Analyzer 19977 | -1/Command | Found Exp. Core Analyzer 20001 | -1/Command | Found Exp. Core Analyzer 20078 | -1/Command | Warped through subspace to slip node 20078 | -1/Command | Discovered new exit (range 5) 20081 | -1/Command | Entered Access_0 20082 | -1/Access_0 | Sensed 2 artifacts in vicinity 20082 | -1/Access_0 | Met Architect 20088 | -1/Access_0 | Destroyed A8 20092 | -1/Access_0 | Architect warped through subspace 20096 | -1/Access_0 | Found Exp. Thermal Shield 20124 | -1/Access_0 | Subspace Access Node disabled 20152 | -1/Access_0 | Architect warped through subspace 20170 | -1/Access_0 | Subspace Access Node disabled 20173 | -1/Access_0 | A6 warped into view 20204 | -1/Access_0 | Architect warped through subspace 20206 | -1/Access_0 | Destroyed A6 20207 | -1/Access_0 | Found Femtoactuators 20210 | -1/Access_0 | Found Med. Regenerative Plating 20227 | -1/Access_0 | Architect warped through subspace 20228 | -1/Access_0 | Lost 3 parts (3u) 20233 | -1/Access_0 | Found Exp. Phase Shifter 20237 | -1/Access_0 | Found Exp. Phase Shifter 20242 | -1/Access_0 | Architect warped through subspace 20249 | -1/Access_0 | Found Exp. Phase Shifter 20253 | -1/Access_0 | Architect warped through subspace 20267 | -1/Access_0 | Architect warped through subspace 20278 | -1/Access_0 | Architect warped through subspace 20283 | -1/Access_0 | Subspace Access Node disabled 20298 | -1/Access_0 | Found Sigix Corpse 20309 | -1/Access_0 | A5 warped into view 20317 | -1/Access_0 | Architect warped through subspace 20323 | -1/Access_0 | Destroyed A5 20370 | -1/Access_0 | Architect warped through subspace 20387 | -1/Access_0 | Core integrity fell below 50% 20391 | -1/Access_0 | Destroyed A2 20406 | -1/Access_0 | Architect warped through subspace 20406 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 20432 | -1/Access_0 | Destroyed 7 combat bots 20466 | -1/Access_0 | Architect warped through subspace 20495 | -1/Access_0 | A4 warped into view 20506 | -1/Access_0 | Destroyed A4 20514 | -1/Access_0 | Architect warped through subspace 20553 | -1/Access_0 | Singularity Gate disabled 20632 | -1/Access_0 | Architect warped through subspace 20645 | -1/Access_0 | Architect warped through subspace 20653 | -1/Access_0 | Subspace Access Node disabled 20674 | -1/Access_0 | Destroyed Architect 20675 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 20675 | -1/Access_0 | Found Zero-point Reactor 20677 | -1/Access_0 | Found Prototype Hackware 20677 | -1/Access_0 | Identified Architect God Chip D 20679 | -1/Access_0 | Found Prototype Hackware 20679 | -1/Access_0 | Identified Architect God Chip A 20682 | -1/Access_0 | Found Prototype Protection 20682 | -1/Access_0 | Identified Centrium Linked Plating 20685 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 20689 | -1/Access_0 | Found Zero-point Reactor 20715 | -1/Access_0 | Found Exp. Powered Armor 20729 | -1/Access_0 | A3 warped into view 20748 | -1/Access_0 | Destroyed A3 20820 | -1/Access_0 | Warped through subspace to slip node 20820 | -1/Access_0 | Discovered new exit (range 8) 20823 | *** | Heading to fleet! Last Messages --------------- at the flip of a switch. >>Record "Log L.JSI57FRK" [REDACTED] >>Record "Log L.OZLVE4D5" [REDACTED] >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 20820_ Warped through subspace, drawn to slip node. 20820_ EXIT=FOUND [Achievement: 75k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 93 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 40 Additional Mass Support 16 Armor Coverage 1000 Resistance: TH 30 Propulsion Shielding 66 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 93 Melee Accuracy 24 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 100 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Electron Diverter | -3/Quarantine | Scanalyzed Nanoactuators | -3/Quarantine | Scanalyzed Exp. Energy Well | -3/Section 7 | Archive Prc. Energy Filter | -3/Section 7 | Archive Imp. Diametric Drive | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Robot Schematics ------------------ G-67 Veteran | -3/Section 7 | Archive B-74 Champion | -3/Section 7 | Archive R-06 Scavenger | -3/Section 7 | Archive Fabricated ------------ Biomechanical Wings | x1 | -6/Factory | Authchip Antigrav Array | x1 | -5/Factory Biomechanical Wings | x1 | -5/Factory | Authchip A-27 Freighter | x1 | -3/Research | Preloaded Repaired ---------- Biomechanical Wings | 99% | -6/Factory | Broken Antigrav Array | 17% | -5/Factory Nanoactuators | 67% | -3/Section 7 | Broken Studied --------- Field Propulsion Array | -3/Quarantine | Hacked Mic. Antimatter Reactor | -3/Section 7 | Hacked Q-thruster | -3/Section 7 | Hacked Imp. Fusion Compressor | -3/Section 7 | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Reset Matrix Subatomic Replicator Integrated Mediator Dimensional Node Initializer LRC Storage Core Physics Calibrator Spacefold Activator High-powered Transdimensional Reconstructor Achievements -------------- 75k Club Bending The Rules Civilization 2243 Deductive Reasoning Disruptive Presence Drive-By Friends Forever Frienemies Ghost 'Em Heavy Suspicion Into The Breach Junior Dev Link The Feds Not Today, Chutes Physics Protects Recruitment Drive Resistances Are Futile Tune-up Walls Are Suggestions Wiki Contributor You May Approach The Wall Challenges ------------ None Game ------ Seed SingularityIonicUnit Manual? 0 Play Time 05:16:11 Cumulative 779.2 hours Start 2025.09.03 @ 12:24:47 End 2025.09.04 @ 00:51:07 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 251 Adventurer 2 Explorer 0 Win Type 2 Total 48 Types 16/7/13/1/1/0/8/1/0/1 Lore% 95 Gallery% 93 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ce76dc3-3ab2-4564-ba88-69baa5f290bb