Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.17 @ 03:16:21 Player: Decinym Result: Destroyed by RW-8T1(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (847) 847 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1582 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 220/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Battle Cannon > --- INVENTORY (15) --- Light Ion Engine Meta Core Light Treads Wheel Huge Storage Unit Signal Interpreter Heavy Assault Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Multitool Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Battle Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Huge Storage Unit Signal Interpreter Assault Rifle Heavy Assault Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Multitool [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | . 8 3 10 Power 3 | . 2 . 1 Engine 3 | . 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | . 2 1 4 Treads 7 | . 2 1 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 3 . 1 Device 2 | . 2 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | . 1 2 4 Energy Gun 2 | . 1 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | . . 1 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 1 4 5 Power 2 | . 1 . 1 Propulsion 5 | . . 1 4 Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 3 | . 1 3 3 To Critical Strikes . | . . . . Average Backups 12 | . 9 11 13 Power 1 | . . 1 1 Propulsion 4 | . 4 4 4 Utility 2 | . 2 2 2 Weapon 3 | . 2 3 4 Tool/Special . | . . . . Unused Backups 19 | . 5 1 13 Power 1 | . 1 . . Propulsion 5 | . 2 . 3 Utility 3 | . 1 . 2 Weapon 8 | . 1 1 6 Tool/Special 2 | . . . 2 Average Slot Usage (%) 99 | . 99 100 99 Engine 13 | . 14 14 13 Treads 27 | . 26 28 27 Device 9 | . 13 14 6 Storage 14 | . 14 14 14 Protection 4 | . . . 7 Energy Gun 11 | . 28 22 . Energy Cannon 1 | . . . 2 Ballistic Gun 10 | . . 5 17 Ballistic Cannon 4 | . . . 7 Peak Build Rating 17 | . 11 11 17 Average Rating 11 | . 9 9 12 On Entrance 7 | 6 6 11 7 Naked Turns . | . . . . Heaviest Build 42 | 12 31 31 42 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 13 15 15 Most Carried 15 | . 13 13 15 Average Carried 12 | . 10 10 13 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 6 13 9 13 Class Distribution -------------------- 85% | Mutant 14% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 548 | 200 78 44 226 Remotely . | . . . . Salvage Created 911 | . 690 84 137 Parts 47 | . 38 . 9 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . . 1 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 14 3 6 Guns 20 | . 14 3 3 Cannons 3 | . . . 3 Classes Destroyed 7 | . 4 1 2 Builder 2 | . 2 . . Hauler 2 | . 2 . . Swarmer 2 | . 2 . . Grunt 14 | . 12 2 . Sentry 1 | . . . 1 Demolisher 1 | . . 1 . Subdweller 5 | . . . 5 Best Kill Streak 8 | . 8 1 1 Combat Bots Only 7 | . 7 1 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 127 | . 58 21 48 Missed 37 | . 15 5 17 Damage Taken 1825 | . 483 444 898 Core 264 | . 88 53 123 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 85 | . 85 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 86 | . 38 11 37 Largest 2 | . 2 2 2 Hottest 115 | . 115 115 113 Shots Fired 169 | . 76 22 71 Gun 123 | . 76 22 25 Cannon 46 | . . . 46 Launcher . | . . . . Special . | . . . . Kinetic 57 | . . 3 54 Thermal 100 | . 64 19 17 Explosive . | . . . . Electromagnetic 12 | . 12 . . Robot Hit Streak 20 | . 15 20 15 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 124 | . 53 17 54 Core Hits 45 | . 27 7 11 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 7 | . 4 1 2 Burn 5 | . 4 1 . Destroy 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2178 | . 804 238 1136 Guns 1415 | . 796 238 381 Cannons 755 | . . . 755 Explosions . | . . . . Melee . | . . . . Ramming 8 | . 8 . . Kinetic 865 | . . 27 838 Thermal 1164 | . 655 211 298 Explosive . | . . . . Electromagnetic 141 | . 141 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . . . 10 Impact . | . . . . Kinetic 10 | . . . 10 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 263 | . 263 111 72 Average Temperature 66 | . 83 48 28 Received Heat Transfer 390 | . 252 57 81 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 6 | . 6 . . Heat Transferred 3071 | . 1961 629 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | . 98 100 . Level 1 1 | . 1 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 206 | . 206 30 . Initial . | . . . . Average 49 | . 55 10 . Influence Increases 529 | . 439 70 20 Destroy 0b10 Robot/C 360 | . 280 60 20 Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 64 | . 54 10 . Successful Hack 54 | . 54 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 529 | . 439 70 20 Time Decay 349 | . 279 50 20 Lost Part 30 | . 10 20 . Purge Threat 150 | . 150 . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 29 4 9 Peak Tracking Total 6 | . 6 2 2 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 5 | . 2 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 7 . 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 29 . 3 Successful 20 | . 17 . 3 Failed 12 | . 12 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 22 | . 22 . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 . 3 Record 3 | . . . 3 Robot Analysis 2 | . 2 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 10 | . 10 . . Botnet 4 | . 4 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2860 | . 1046 141 1673 Spaces Moved 1523 | 1 561 66 895 Core . | . . . . Treads 1482 | . 521 66 895 Legs 41 | 1 40 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 163 | 120 157 160 168 Slowest Speed 260 | 120 160 160 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 2 89 14 57 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 12 | . . . 12 Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1716 | . 648 80 988 Wait 43 | . 24 . 19 Move 1520 | . 560 65 895 Hop . | . . . . Pick Up 25 | . 10 . 15 Fast Attach 4 | . 2 . 2 Attach 12 | . 3 4 5 Detach 1 | . . . 1 Swap 9 | . 4 . 5 Drop 14 | . 5 . 9 Fire 86 | . 38 11 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / Exi / *Sub) -10/Subcaves (discovered 1 exit: Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 450 | -10/Materials | Destroyed 7 combat bots 504 | -10/Materials | Repaired Lgt. Treads 680 | -10/Materials | Discovered new exit (range 15) 758 | -10/Materials | Discovered new exit (range 14) 830 | -10/Materials | Identified exit to Subcaves 870 | -10/Materials | Identified exit to Materials 870 | -10/Materials | Identified exit to Mines 899 | -10/Materials | Learned 2 Mines zone layouts 920 | -10/Materials | Learned 4 Subcaves zone layouts 931 | -10/Materials | Learned 2 Mines zone layouts 933 | -10/Materials | Loaded intel: 2 recycling unit locations 946 | -10/Materials | Learned location of 2 exits from Mines 969 | -10/Materials | Learned location of 3 exits from Materials 1047 | -10/Materials | Entered Mines 1049 | -10/Mines | Identified exit to Exiles 1093 | -10/Mines | Learned Materials terminal intel 1105 | -10/Mines | Assembled infested the area 1130 | -10/Mines | Core integrity fell below 50% 1162 | -10/Mines | Lost 3 parts (1u2w) 1188 | -10/Mines | Entered Subcaves 1189 | -10/Subcaves | Identified exit to Materials 1294 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1306 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1340 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2210 | -10/Subcaves | Core integrity fell below 20% 2251 | -10/Subcaves | Build established: Derelict-Mutant 2377 | -10/Subcaves | Disturbed a concealed Subdweller 2509 | -10/Subcaves | Visited 4L-MR0's lab 2525 | -10/Subcaves | Found Prototype Power Core 2659 | -10/Subcaves | Build established: Mutant 2721 | -10/Subcaves | Visited Clippyterm 2726 | -10/Subcaves | Learned Research machine intel 2818 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2856 | -10/Subcaves | Ambushed by Subdweller buried in earth 2861 | -10/Subcaves | Destroyed by RW-8T1(R) with Subdweller Machine Gun Last Messages --------------- algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Procgen" It looks like you're analyzing machine distribution algorithms, I have access to useful relevant data. Data stored: Research machine intel. >>Record "Permadeath" It looks like you're defining "roguelike," quit while you're ahead. Please. 02818_ JE-8QH(R) emerges from the Twisted Machinery. 02825_ JE-8QH(R) knocked back. 02843_ JE-8QH(R) destroyed. 02853_ VF-WYG(R) suffers critical hit (Destroy). 02853_ Destroyed Sub. Optics. 02853_ VF-WYG(R) knocked back. 02856_ Lgt. Treads destroyed. 02856_ Spk. Treads destroyed. 02857_ RW-8T1(R): "NAT20!" 02858_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | # #?????????????????????????????????? | | ## #?????????????????????????????????? | | ?# ## ##????????????????????????????????? | | ?# ### #????????????????????????????????? | | ?# ## #????????????????????????????????? | | ?# #????????????????????????????????? | | ## # # ######???????????????????????????? | | ### ### ## #???????????????????????????? | | ## ### ### #####???????????????????????? | | ### ## #?# #### #???????????????????????? | | ?## # ## #?# #### #???????????????????????? | | ## #?## ## #????????????????????????? | | ### #??# #?????????????????????????? | | ## ## ##??# ##?????????????????????????? | | # #### ### ##??????????????????????????? | | ##### ##???????????????????????????? | | ###### ##????????????????????????????? | | ###?## ##?????????????????????????????? | | # # ###??#####???????????????????????? | | #????# ####????????????????????? | | ## ###### # ###??????????????????? | | # # # #### ## ## #??????????????????? | | ###### #??## #??????????????????? | | #?###???# R% ##?????????????????? | | #???????# ## #?????????????????? | | #???????# #### @ & #??????????????????? | | #???????####??##" R """#??????????????? | | ##??????????????## ""??????????????? | | #????????????????## ???????????? | | ##???#####????????# ;;; ?????????? | | ##??# ##??????# ###""" ??????????? | | #### ##?????## #?""" ??????????? | | ## #??????## ?"" ??????????? | | # #???????? ?" " ???????????? | | ## ## ##???????????# ###### ???????????? | | ?###### ####?????????????####?????? ????????????? | | ??????####???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 39% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveSpreadMinigun Manual? 0 Play Time 00:12:34 Cumulative 444.5 hours Start 2025.02.17 @ 00:54:36 End 2025.02.17 @ 03:16:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 451 Rogue 451 Adventurer 0 Explorer 0 Win Type - Total 31 Types 16/3/6/1/2/0/3/0/0 Lore% 88 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 667835ee-c7e6-4ca3-a9cb-32cdfa751ce5