Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.29 @ 11:10:41 Player: darlorth Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (104) 520 Value Destroyed (4071) 4071 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (947) 947 TOTAL SCORE: 12598 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 641 Met Data Miner 300 Friendly Fire -5 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 23/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (10) ----- Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Layered Light Armor Plating Combat Drone Bay Combat Drone Bay > --- WEAPON ----------- Neutron Cannon KE Penetrator KE Penetrator > --- INVENTORY -------- Improved Treads Advanced Heat Sink Advanced Heat Sink Compact Battery Compact Matter Pod Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Layered Medium Armor Plating Thief Drone Bay Wave Gun Variable Charge Gun Variable Charge Gun Neutron Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Improved Heavy Machine Gun KE Penetrator KE Penetrator Mass Driver Hardcell Cannon Mini Grenade Launcher Lance [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . 2 . . . . . Utility 8 | . . . . . 2 2 . . . . . 2 1 . . 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . Parts Attached 171 | 6 9 2 2 7 33 23 3 12 . 11 18 9 3 . . 33 Power 11 | 1 2 . . . 3 . . 2 . . 1 . . . . 2 Engine 6 | 1 1 . . . 2 . . 1 . . 1 . . . . . Core 4 | . 1 . . . 1 . . 1 . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 34 | 2 2 . . . 9 8 . . . 3 1 2 . . . 7 Treads 26 | . 2 . . . 9 8 . . . 3 1 2 . . . 1 Leg 8 | 2 . . . . . . . . . . . . . . . 6 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 62 | 1 2 2 . 4 9 9 2 6 . 4 7 5 1 . . 10 Device 31 | . . 1 . 2 1 6 1 3 . 3 7 2 1 . . 4 Storage 11 | 1 1 . . 2 6 . . . . . . 1 . . . . Processor 3 | . 1 . . . 1 . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 17 | . . 1 . . 1 3 1 3 . 1 . 2 . . . 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 64 | 2 3 . 2 3 12 6 1 4 . 4 9 2 2 . . 14 Energy Gun 16 | 1 2 . . . 2 3 . 1 . 1 2 . . . . 4 Energy Cannon 8 | . 1 . . 1 1 . . . . . 3 1 . . . 1 Ballistic Gun 26 | 1 . . 1 1 6 2 1 2 . 2 3 . 2 . . 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 3 . . 1 . . 1 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 . . . 2 Special Melee Weapon 2 | . . . 1 . . 1 . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 2 . . . . . 1 . . . . . Parts Lost 35 | . 2 . . . 2 . . 1 . 2 . . . . . 28 Power 6 | . 1 . . . 1 . . 1 . . . . . . . 3 Propulsion 11 | . . . . . 1 . . . . 2 . . . . . 8 Utility 9 | . . . . . . . . . . . . . . . . 9 Weapon 9 | . 1 . . . . . . . . . . . . . . 8 Highest Loss Streak 21 | . 1 . . . 1 . . 1 . 2 . . . . . 21 Average Slot Usage (%) 95 | . 99 100 100 99 95 97 100 99 100 96 85 89 89 89 89 58 Engine 3 | . 2 . . . 3 7 7 2 7 7 6 5 5 5 5 1 Core 5 | . 11 14 14 14 5 . . 4 . . . . . . . 2 Treads 27 | . 14 28 28 28 32 28 30 30 30 28 26 30 26 26 26 11 Leg 1 | . 13 . . . . . . . . . . . . . . 3 Device 5 | . . . . 2 8 8 5 5 7 8 7 16 15 15 15 6 Storage 19 | . 14 14 14 24 22 23 23 23 23 23 20 17 15 15 15 9 Processor 4 | . 13 6 . . . 7 7 7 7 7 6 5 5 5 5 4 Protection 5 | . . 7 14 1 3 5 8 8 7 5 4 . 5 5 5 5 Energy Gun 5 | . 14 14 9 . 4 6 4 5 7 4 2 . . . . 2 Energy Cannon 3 | . 4 14 12 5 1 . . . . . 4 1 5 5 5 1 Ballistic Gun 7 | . 9 . 4 9 10 6 9 8 7 5 3 5 10 10 10 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 183 | 10 28 33 33 45 99 110 112 113 113 116 114 146 149 149 149 183 Greatest Support 156 | 20 40 40 40 40 80 82 82 82 82 90 105 156 156 156 156 156 Greatest Overweight (x) 55 | . . . . 1 1 4 1 1 1 1 1 1 . . . 55 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 . . . . 1 Largest Inventory Capacity 28 | 6 10 10 10 16 26 26 26 26 26 26 26 28 28 28 28 28 Average Capacity 19 | 4 8 10 10 14 20 26 26 26 26 26 26 27 28 28 28 20 Most Carried 28 | 4 10 10 10 16 26 26 26 26 26 26 26 28 28 28 28 28 Average Carried 19 | 2 6 9 9 12 18 25 25 24 26 25 25 26 26 28 28 16 Final Capacity 28 | 6 10 10 10 16 26 26 26 26 26 26 26 28 28 28 28 4 Final Carried 28 | 4 10 9 10 16 26 26 26 26 26 26 26 28 28 28 28 1 Class Distribution -------------------- 43% | Hauler-Mutant 29% | Mutant 16% | Scavenger-Mutant 5% | Commander-Mutant 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Hauler-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Matter Collected 3563 | 230 205 20 10 101 835 278 303 262 . 188 244 120 78 . 8 681 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5166 | . 526 116 230 101 1796 415 216 347 . 247 239 . . . . 933 Parts 252 | . 29 3 12 10 104 19 7 16 . 4 12 . . . . 36 Haulers Intercepted 9 | . 2 . . . 6 . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 4 16 . 10 . . . 2 6 . Prevented 5 | . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 80 | . 7 . . 5 27 8 3 10 . 4 3 . . . . 13 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 62 | . 7 . . 2 22 8 3 8 . 4 1 . . . . 7 Cannons 9 | . . . . . 4 . . . . . 2 . . . . 3 AOE 8 | . . . . 3 1 . . 2 . . . . . . . 2 Classes Destroyed 13 | . 4 . . 1 5 1 1 . . . 1 . . . . . Worker 3 | . . . . . 3 . . . . . . . . . . . Builder 3 | . . . . . 2 . . . . . . . . . . 1 Hauler 9 | . 2 . . . 6 . . . . . 1 . . . . . Recycler 3 | . 1 . . . 2 . . . . . . . . . . . Watcher 6 | . 2 . . . 4 . . . . . . . . . . . Swarmer 12 | . . . . 3 4 . . 5 . . . . . . . . Grunt 39 | . 7 . . 2 13 5 3 3 . 3 1 . . . . 2 Brawler 2 | . . . . . . 1 . 1 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 20 | . . . . . 8 2 . 1 . 1 . . . . . 8 Hunter 4 | . . . . . 1 . . . . . . . . . . 3 Programmer 2 | . . . . . . . . . . . 2 . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 5 | . 2 . . 3 5 3 3 4 . 3 2 . . . . 3 Combat Bots Only 4 | . 2 . . 3 3 3 3 4 . 3 1 . . . . 3 Max Kills in Single Turn 3 | . 2 . . 3 1 1 1 2 . 1 1 . . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 . . 2 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Damage Taken 10378 | . 338 . . 10 1186 259 207 715 . 507 100 35 . . 12 7009 Core 1613 | . 80 . . . 71 15 . 73 . 55 11 . . . . 1308 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 68 87 . . . . 79 98 100 . . 100 . Volleys Fired 284 | . 33 3 11 3 95 16 13 24 . 14 23 . . . 1 48 Largest 3 | . 2 2 2 1 2 2 2 2 . 2 2 . . . 3 3 Hottest 236 | . 133 133 133 33 103 108 97 94 . 99 118 . . . 156 236 Shots Fired 582 | . 66 6 22 3 188 32 23 44 . 28 44 . . . 3 123 Gun 486 | . 64 3 11 2 165 32 23 41 . 28 23 . . . 2 92 Cannon 80 | . 2 3 11 . 20 . . . . . 20 . . . 1 23 Launcher 16 | . . . . 1 3 . . 3 . . 1 . . . . 8 Special . | . . . . . . . . . . . . . . . . . Kinetic 339 | . 31 . . 2 127 16 20 33 . 17 21 . . . 2 70 Thermal 200 | . 23 6 22 . 58 14 3 8 . 11 22 . . . 1 32 Explosive 12 | . . . . 1 2 . . . . . 1 . . . . 8 Electromagnetic 31 | . 12 . . . 1 2 . 3 . . . . . . . 13 Robot Hit Streak 29 | . 15 11 15 13 23 29 21 20 . 18 14 . . . 8 29 Robot Miss Streak 3 | . 1 . 1 1 2 3 3 2 . 3 2 . . . . 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . Secondary Targets 4 | . . . . . 1 1 . . . 1 . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 1 . . . 1 . . . . . 1 Shots Hit Robots 453 | . 53 5 25 6 143 31 21 37 . 25 16 . . . 3 88 Core Hits 248 | . 23 2 7 7 62 32 19 21 . 14 11 . . . . 50 Critical Hits 13 | . . . . . 7 . . 1 . 1 1 . . . . 3 Critical Kills 7 | . . . . . 3 . . 1 . 1 1 . . . . 1 Critical Parts Destroyed 4 | . . . . . 4 . . . . . . . . . . . Melee Attacks 22 | . . . 7 3 . . . . . 1 . 6 . . . 5 Impact . | . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . 1 . . . . . . Piercing 11 | . . . . . . . . . . . . 6 . . . 5 Sneak Attacks 5 | . . . 3 2 . . . . . . . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10426 | . 797 92 276 224 3517 625 428 900 . 495 555 . . . 79 2438 Guns 7614 | . 652 51 132 49 2714 625 428 750 . 495 278 . . . 43 1397 Cannons 1335 | . 41 41 144 . 372 . . . . . 277 . . . 36 424 Explosions 1358 | . 104 . . 175 431 . . 150 . . . . . . . 498 Melee 108 | . . . . . . . . . . . . . . . . 108 Ramming 11 | . . . . . . . . . . . . . . . . 11 Kinetic 5396 | . 281 . . 49 2001 302 373 615 . 307 278 . . . 43 1147 Thermal 3719 | . 382 92 276 . 1415 291 55 135 . 188 277 . . . 36 572 Explosive 744 | . . . . 175 71 . . . . . . . . . . 498 Electromagnetic 448 | . 134 . . . 30 32 . 150 . . . . . . . 102 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 108 | . . . . . . . . . . . . . . . . 108 Highest Corruption 1 | . . . . . 1 . . . . . 1 . . . . . Average Corruption 1 | . . . . . 1 . . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 10 | . . . . . 10 . . . . . . . . . . . Message Errors 3 | . . . . . 3 . . . . . . . . . . . Energy Discharges 3 | . . . . . 3 . . . . . . . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . . . . . . . Targeting Errors 2 | . . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 198 | . 25 . . . 157 . . 5 . . . . . . 11 . Projectiles 11 | . . . . . . . . . . . . . . . 11 . Explosions 187 | . 25 . . . 157 . . 5 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 226 | . . . . . 76 . . 21 . . . . . . . 129 Shots 8 | . . . . . 1 . . 1 . . . . . . . 6 Rammed 3 | . . . . . 1 . . . . . . . . . . 2 Targets Rammed 3 | . . . . . 1 . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 944 | . 156 234 464 . 30 171 81 377 . 451 135 . . . 66 944 Average Temperature 129 | . 45 122 176 . 9 70 31 109 . 260 50 . . . 37 225 Received Heat Transfer 2619 | . 225 . . 9 603 174 135 195 . 144 18 . . . . 1116 Effects 37 | . . 1 2 . . . . 1 . 1 . . . . . 32 Shutdowns 3 | . . . 1 . . . . . . . . . . . . 2 Energy Bleed 10 | . . 1 1 . . . . 1 . . . . . . . 7 Interference 7 | . . . . . . . . . . . . . . . . 7 Matter Decay 3 | . . . . . . . . . . 1 . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Damage (major) 12 | . . . . . . . . . . . . . . . . 12 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . 2 2 . . . . . . . . . . Heat Transferred 5890 | . 707 185 592 . 2161 650 111 259 . 370 333 . . . 25 497 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Peak Influence 437 | . 282 17 . 113 437 165 . . . . 100 172 81 . . 343 Initial 88 | . . 7 . . . 5 . . . . 7 . 48 . . 88 Average 93 | . 85 5 . 55 173 67 . . . . 21 35 66 . . 175 Maximum Alert Level 2 | . 1 . . . 2 . . . . . . . . . . 1 Low Security (%) 81 | 100 90 100 . 100 52 100 . . . . 100 100 100 . . 47 Level 1 18 | . 9 . . . 46 . . . . . . . . . . 52 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . 3 1 . . . . 3 2 . . . 15 Investigation 4 | . . . . . 2 1 . . . . . . . . . 1 Extermination 3 | . . . . . . . . . . . 2 1 . . . . Reinforcement 5 | . . . . . 1 . . . . . 1 1 . . . 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 12 | . . . . . . . . . . . . . . . . 12 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Distress Signals 6 | . . . . . 5 . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 153 | . 14 . . 8 56 10 3 14 . 9 9 2 . . 5 23 Peak Tracking Total 7 | . 4 . . 3 4 3 3 5 . 7 2 7 1 . 5 7 Tactical Retreats 17 | . 2 . . . 4 . . 2 . 4 3 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Traps Triggered 7 | . 1 . . . 2 3 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Machines Disabled 15 | . 1 . . . 5 . . . . 2 . 7 . . . . Max in Single Turn 2 | . 1 . . . 2 . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Machines Accessed 35 | . 7 . 4 2 9 1 . 1 4 1 3 2 . . . 1 Terminals 17 | . 6 . . 1 7 . . . . 1 1 1 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Total Hacks 147 | . 21 . 49 2 25 3 . 1 27 4 7 5 . . . 3 Successful 113 | . 9 . 49 2 10 2 . 1 27 4 5 4 . . . . Failed 34 | . 12 . . . 15 1 . . . . 2 1 . . . 3 Catastrophic 3 | . . . . . 2 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . 12 . . . 15 . . . . . . 1 . . . . Terminals 43 | . 17 . . 1 17 . . . . 4 2 2 . . . . Fabricators 5 | . . . . . . . . . . . 5 . . . . . Repair Stations 7 | . . . . . 4 3 . . . . . . . . . . Recycling Units 7 | . 4 . . . . . . . . . . 3 . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . 3 Terminal Hacks 96 | . 7 . 49 2 4 . . 1 27 4 1 1 . . . . Record 66 | . . . 49 . . . . . 11 4 1 1 . . . . Part Schematic 8 | . 1 . . . . . . . 7 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . . 2 . . . . Report Inventory 2 | . 1 . . . . . . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 5 . . 1 8 1 . . . 1 2 2 . . . 1 Full Trace Events 6 | . 1 . . . 3 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . 1 . . . 7 . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . Matter 636 | . . . . . . . . . . . 636 . . . . . Time 168 | . . . . . . . . . . . 168 . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . Time 96 | . . . . . 16 80 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 7 . . . . . . . . . . 3 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Total Allies 6 | . . 3 2 . . . . . . 1 . . . . . . Largest Group 5 | . . 3 5 5 3 . . . . 1 . . . . . . Highest-Rated Group 94 | . . 40 69 69 40 . . . . 94 . . . . . . Highest-Rated Ally 94 | . . 16 21 21 16 . . . . 94 . . . . . . Total Orders 24 | . . . . 3 . 3 . . . 1 6 5 3 . 1 2 ROAM 1 | . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . EXPLORE 5 | . . . . . . 1 . . . . 1 1 1 . . 1 RETURN 17 | . . . . 3 . 2 . . . 1 4 3 2 . 1 1 Ally Attacks 203 | . . . . 16 11 19 . . . 22 31 32 5 . 21 46 Total Damage 2586 | . . . . 235 168 62 . . . 235 174 561 108 . 186 857 Kills 20 | . . . . 3 2 . . . . 1 1 3 1 . 5 4 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 2 . . . . . . 1 . Drone Launches 70 | . . . . 3 . 9 . . . 10 12 14 8 . 4 10 Drone Recoveries 64 | . . . . 3 . 9 . . . 10 11 14 8 . 4 5 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Turns Passed 14037 | 78 1167 704 1580 829 2657 827 1487 820 159 946 1232 557 107 309 91 487 Spaces Moved 7256 | 59 716 420 945 435 1269 319 818 413 91 497 562 278 62 193 52 127 Core 24 | 13 . . . . . . . . . . . . . . . 11 Treads 6773 | . 352 420 945 435 1269 319 818 413 91 497 562 278 62 193 52 67 Legs 459 | 46 364 . . . . . . . . . . . . . . 49 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 176 176 176 176 175 176 160 160 160 160 50 Average Speed 166 | 104 139 160 160 166 166 179 176 176 176 175 176 175 160 160 160 191 Slowest Speed 2800 | 120 160 160 160 180 180 240 176 176 176 176 177 180 160 160 160 2800 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 70 83 94 72 69 8 73 45 75 58 14 10 2 38 9 3 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 5 | . . 1 1 . . . 1 . 1 . . . . . 1 . Known Exits Taken 12 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 2 . . 3 4 . 2 . . . 2 . . Spaces Dug 10 | . . . . . . . . . . . 5 4 . . . 1 Terrain Destroyed 113 | . 13 . . 11 46 . . . . . 12 4 . . 1 26 Melee 4 | . . . . . . . . . . . . 4 . . . . Projectile 14 | . . . . . 2 . . . . . 6 . . . 1 5 AOE 95 | . 13 . . 11 44 . . . . . 6 . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Res Total 8627 | 74 818 446 984 532 1633 538 843 461 90 543 758 338 71 194 57 247 Wait 652 | 2 38 18 12 65 174 151 4 2 . . 138 28 . . 5 15 Move 7240 | 58 715 419 944 434 1268 318 817 412 90 496 561 277 61 192 51 127 Hop . | . . . . . . . . . . . . . . . . . Pick Up 142 | 8 16 2 3 13 37 13 3 5 . 10 8 10 4 1 . 9 Fast Attach 23 | 2 . . . 2 4 9 . . . . 2 2 . . . 2 Attach 47 | 4 4 . . . 5 3 . 3 . 3 2 1 2 . . 20 Detach 2 | . . . . . . . . . . . . . . . . 2 Swap 101 | . 5 2 2 5 24 11 3 9 . 8 14 6 1 . . 11 Drop 108 | . 7 2 2 7 25 17 3 6 . 11 10 8 3 1 . 6 Fire 284 | . 33 3 11 3 95 16 13 24 . 14 23 . . . 1 48 Melee 22 | . . . 7 3 . . . . . 1 . 6 . . . 5 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . . . 1 . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 3 | . . . 3 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Ext x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 3) 1004 | -10/Materials | Discovered new exit (range 16) 1028 | -10/Materials | Identified exit to Mines 1246 | -10/Materials | Entered Mines 1399 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1560 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1563 | -10/Mines | Found Prototype Device 1564 | -10/Mines | Identified Exp. Sensor Array 1679 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1764 | -10/Mines | Discovered new exit (range 7) 1820 | -10/Mines | Learned location of Recycling (-8) 1943 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1943 | -10/Mines | Discovered new exit (range 5) 1950 | -10/Mines | Entered Exiles 1950 | -10/Exiles | Found Exiles lab destroyed 1950 | -10/Exiles | Accompanied by 3 allies 1978 | -10/Exiles | Discovered new exit (range 15) 2748 | -10/Exiles | Learned location of Zion (-6) 2851 | -10/Exiles | Discovered new exit (range 14) 3530 | -10/Exiles | Entered Mines 3530 | -9/Mines | Accompanied by 5 allies 3540 | -9/Mines | Met a Derelict bent on vengeance 3584 | -9/Mines | Found the Drone Emporium 3595 | -9/Mines | Found Prototype Device 3596 | -9/Mines | Identified Thief Drone Bay 3617 | -9/Mines | Build established: Commander-Mutant 3957 | -9/Mines | Discovered new exit (range 8) 4008 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4359 | -9/Mines | Entered Materials 4359 | -8/Materials | Accompanied by 3 allies 4359 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4385 | -8/Materials | Build established: Mutant 4997 | -8/Materials | Discovered new exit (range 15) 5133 | -8/Materials | Build established: Scavenger-Mutant 5898 | -8/Materials | Repaired Hrd. Light Armor Plating 6210 | -8/Materials | Discovered new exit (range 12) 6369 | -8/Materials | Discovered new exit (range 16) 6947 | -8/Materials | Identified exit to Storage 7014 | -8/Materials | Identified exit to Factory 7016 | -8/Materials | Entered Factory 7016 | -7/Factory | Evolved 2 slots: Utility x2 7380 | -7/Factory | Build established: Hauler-Mutant 7396 | -7/Factory | Repaired Exp. Sensor Array 7631 | -7/Factory | Discovered new exit (range 12) 7842 | -7/Factory | Identified exit to Lower Caves 7843 | -7/Factory | Entered Lower Caves 8496 | -7/Lower Caves | Learned location of Extension (-6) 9070 | -7/Lower Caves | Discovered new exit (range 9) 9100 | -7/Lower Caves | Identified exit to Lower Caves 9330 | -7/Lower Caves | Entered another Lower Caves area 9415 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9485 | -7/Lower Caves | Identified exit to Factory 9592 | -7/Lower Caves | Learned 12 Factory zone layouts 10102 | -7/Lower Caves | Discovered new exit (range 5) 10111 | -7/Lower Caves | Identified exit to Data Miner 10150 | -7/Lower Caves | Entered Data Miner 10150 | -7/Data Miner | Discovered new exit (range 6) 10161 | -7/Data Miner | Identified exit to Proximity Caves 10186 | -7/Data Miner | Met Data Miner 10240 | -7/Data Miner | Learned location of Section 7 (-2) 10240 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10268 | -7/Data Miner | Received God Mode back door access code from Data Miner 10309 | -7/Data Miner | Entered Proximity Caves 10832 | -6/Proximity Caves | Escorted by Enhanced Grunt 10895 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11071 | -6/Proximity Caves | Learned Extension stockpile data 11071 | -6/Proximity Caves | Learned Extension security intel 11229 | -6/Proximity Caves | Discovered exit to Factory (range 16) 11255 | -6/Proximity Caves | Entered Factory 11255 | -6/Factory | Evolved 2 slots: Propulsion x2 11256 | -6/Factory | Identified exit to Extension 11751 | -6/Factory | Fabricated Combat Drone Bay? 11762 | -6/Factory | Fabricated Combat Drone Bay? 12336 | -6/Factory | Discovered new exit (range 11) 12485 | -6/Factory | Identified exit to Factory 12487 | -6/Factory | Entered another Factory area 12487 | -5/Factory | Evolved 2 slots: Utility x2 12863 | -5/Factory | Discovered new exit (range 65) 13036 | -5/Factory | Discovered new exit (range 8) 13043 | -5/Factory | Identified exit to Factory 13044 | -5/Factory | Entered another Factory area 13044 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13087 | -4/Factory | Discovered new exit (range 15) 13110 | -4/Factory | Identified exit to Upper Caves 13151 | -4/Factory | Entered Upper Caves 13357 | -4/Upper Caves | Build established: Hauler-Skirmisher 13422 | -4/Upper Caves | Discovered new exit (range 12) 13438 | -4/Upper Caves | Identified exit to Upper Caves 13460 | -4/Upper Caves | Entered another Upper Caves area 13466 | -4/Upper Caves | Discovered new exit (range 15) 13535 | -4/Upper Caves | Learned location of Armory (-3) 13546 | -4/Upper Caves | Identified exit to Research 13551 | -4/Upper Caves | Entered Research 13551 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13879 | -3/Research | Core integrity fell below 50% 13897 | -3/Research | Core integrity fell below 20% 13924 | -3/Research | Lost 21 parts (2p5n9u5w) 14038 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 14004_ Acquired 62 matter. 14006_ Acquired Myomer Leg. 14007_ The unstable cave ceiling collapses. 14008_ Penetrated by Slug. 14008_ Slug penetrates Wall. 14011_ Penetrated by Slug. 14011_ Slug penetrates Wall. 14013_ Penetrated by Slug. 14013_ Hvy. Machine Gun destroyed. 14013_ Slug penetrates Wall. 14015_ Acquired 27 matter. 14016_ Slug penetrates Y-72 Warden. 14016_ Slug penetrates Wall. 14020_ Y-72 Warden emerges from the garrison. 14021_ Dropped Mni. Grenade Launcher. 14025_ Slug penetrates Door. 14027_ Flexi-carbon Leg destroyed. 14029_ Acquired Particle Reactor. 14030_ Penetrated by Slug. 14030_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ????? ??????????????????????????????????????? | | ??? ? ?????????????????????????????????????? | | ??? ????????????????????????????????????? | | ?? ?????? ???????????????????????????? | | ?? ????###"##?????????????????????????? | | ?? ???# ##############????????????? | | ????# ??# # #????????????? | | ????# ### # #????????????? | | ????# ^ A + #????????????? | | ????# # #????????????? | | ????# !!/ # #????????????? | | ????# || !!/ ##############????????????? | | ????# | !// #??????????????????? | | ????# #??????????????????? | | ????# ! ![ @* #??????????????????? | | ????# ![![![! #??????????????????? | | ????################=][[[#%!! #??????????????????? | | ??????????????### ! !%%!! = #??????????????????? | | ??????????????# #[ %Y!%%!]Y #??????????????????? | | ??????????????# ! ]"![[[ #??????????????????? | | ?????????????### % """!%= #??????????????????? | | ????????????## ! G!%= #??????????????????? | | ????????????# #[[[""" [ #??????????????????? | | ????????????## = ["! =!#??????????????????? | | ?????????????# # ! %!%!###########????????? | | ?????????????# [= = # #????????? | | ???????????# ### ####### #????????? | | ????????????##??# #????## # """ #????????? | | ????????????????####?????# # """ #????????? | | ?????????????????????????# + """ #????????? | | ?????????????????????????# # #????????? | | ?????????????????????????# # #????????? | | ?????????????????????????# # #????????? | | ?????????????????????????################????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Mak. Shrapnel Gun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellTacticalProjector Manual? 0 Play Time 02:36:58 Cumulative 158.0 hours Start 2021.05.29 @ 08:22:58 End 2021.05.29 @ 11:10:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 181 Rogue 105 Adventurer 30 Explorer 46 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3798997-441e-4056-b95f-3e87a432f8bc