Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 20:21:19 Player: WarMechanic Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1137) 1137 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3017 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 228/300 Energy 6/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System Machine Analyzer > --- WEAPON (4) ------- High-powered Shotgun > --- INVENTORY (5) ---- Sensor Array Light Assault Rifle Minigun Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Array > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine High-capacity Storage Unit Sensor Array Sensor Array EM Pulse Gun Medium Laser Small Laser Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon 2 | . . . 2 Parts Attached 71 | 8 33 11 19 Power 9 | 1 4 3 1 Engine 9 | 1 4 3 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 3 4 1 2 Treads 2 | 1 1 . . Leg . | . . . . Wheel 8 | 2 3 1 2 Hover . | . . . . Flight . | . . . . Utility 13 | 2 8 1 2 Device 6 | 1 3 1 1 Storage 5 | 1 4 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 39 | 2 17 6 14 Energy Gun 16 | 2 6 3 5 Energy Cannon 2 | . . . 2 Ballistic Gun 9 | . 3 1 5 Ballistic Cannon 3 | . . 1 2 Launcher 4 | . 3 1 . Special Weapon 4 | . 4 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 32 | . 8 5 19 Power 5 | . 2 1 2 Propulsion 7 | . 2 2 3 Utility 3 | . 1 1 1 Weapon 17 | . 3 1 13 Highest Loss Streak 18 | . 6 5 18 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 94 69 58 Engine 12 | . 13 11 6 Treads 11 | . 14 5 . Wheel 12 | . 14 10 7 Device 9 | . 10 10 7 Storage 13 | . 14 11 7 Energy Gun 15 | . 16 6 17 Ballistic Gun 4 | . 5 5 2 Ballistic Cannon 1 | . . 5 7 Launcher 1 | . 1 4 . Special Weapon 1 | . 2 . . Naked Turns 19 | . . . 19 Heaviest Build 57 | 15 49 55 57 Greatest Support 19 | 16 10 10 19 Greatest Overweight (x) 5 | 1 4 5 5 Average Overweight (x) 2 | . 2 4 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 13 | 7 13 20 17 Most Carried 19 | 8 15 17 19 Average Carried 10 | 5 9 14 13 Final Capacity 20 | 8 20 20 5 Final Carried 16 | 8 14 16 4 Class Distribution -------------------- 80% | Mutant 11% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1078 | 296 476 86 220 Remotely . | . . . . Salvage Created 1650 | 236 841 77 496 Parts 104 | 16 55 11 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 17 5 10 Guns 23 | . 16 1 6 Cannons 4 | . . 1 3 AOE 4 | . . 3 1 Classes Destroyed 10 | 3 4 . 3 Worker 7 | 2 5 . . Builder 1 | . . . 1 Tunneler 7 | 6 . . 1 Recycler 3 | 1 2 . . Operator 2 | . 2 . . Watcher 4 | . 2 1 1 Swarmer 14 | . 9 4 1 Grunt 15 | . 8 1 6 Sentry 1 | . . . 1 Hunter 2 | . . . 2 Best Kill Streak 6 | 4 6 4 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 351 | . 94 15 242 Missed 118 | . 33 6 79 Damage Taken 3657 | . 1020 676 1961 Core 819 | . 176 83 560 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 29 79 . Volleys Fired 182 | 19 101 18 44 Largest 4 | 2 2 2 4 Hottest 170 | 100 100 79 170 Shots Fired 322 | 38 152 23 109 Gun 276 | 38 142 7 89 Cannon 35 | . . 15 20 Launcher 2 | . 1 1 . Special 9 | . 9 . . Kinetic 110 | . 43 16 51 Thermal 161 | 38 108 6 9 Explosive 2 | . 1 1 . Electromagnetic 49 | . . . 49 Robot Hit Streak 12 | 5 12 2 9 Robot Miss Streak 6 | 1 5 3 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 191 | 23 97 7 64 Core Hits 92 | 10 47 7 28 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 12 | 3 7 . 2 Burn 10 | 3 7 . . Destroy 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2669 | 290 1062 234 1083 Guns 2012 | 290 1058 42 622 Cannons 297 | . . 62 235 Explosions 356 | . . 130 226 Melee . | . . . . Ramming 4 | . 4 . . Kinetic 678 | . 270 70 338 Thermal 1384 | 290 788 34 272 Explosive 130 | . . 130 . Electromagnetic 473 | . . . 473 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 20 | . 5 20 . Average Corruption 4 | . 2 19 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 34 | . 25 9 . Message Errors 7 | . 7 . . Matter Fused 10 | . 7 3 . Heat Flow Errors 3 | . 2 1 . Energy Discharges 4 | . 4 . . Parts Rejected 2 | . 1 1 . Parts Fused 1 | . 1 . . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 1 | . 1 . . Misfires 1 | . 1 . . Alerts 1 | . . 1 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles . | . . . . Explosions 5 | . . 5 . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 30 | . 2 28 . Shots 1 | . . 1 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 590 | 293 590 183 184 Average Temperature 113 | 87 144 73 76 Received Heat Transfer 636 | . 192 48 396 Effects 16 | . 16 . . Shutdowns 3 | . 3 . . Energy Bleed 3 | . 3 . . Interference 1 | . 1 . . Matter Decay 2 | . 2 . . Short Circuit 4 | . 4 . . Damage (major) 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 16 | 6 10 . . Heat Transferred 4434 | 1073 2886 75 400 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 298 | 45 202 216 298 Initial 91 | . 29 85 91 Average 91 | 24 72 194 192 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 89 | 100 99 39 52 Level 1 10 | . . 60 47 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 5 1 3 Investigation 6 | . 4 1 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 32 8 30 Peak Tracking Total 12 | . 4 4 12 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 9 | . 6 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 4 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 7 3 1 Terminals 8 | . 6 1 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 34 | . 23 10 1 Successful 17 | . 11 6 . Failed 17 | . 12 4 1 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 24 | . 20 3 1 Terminals 26 | . 22 3 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 5 | . . 5 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 8 | . 7 1 . Part Schematic 5 | . 4 1 . Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 1 . Terminals 5 | . 4 1 . Botnet 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 7 3 1 Full Trace Events 5 | . 4 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . 3 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . 1 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3617 | 269 2686 274 388 Spaces Moved 1645 | 189 1149 141 166 Core 43 | 6 . . 37 Treads . | . . . . Legs . | . . . . Wheels 1602 | 183 1149 141 129 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 140 50 Average Speed 118 | 95 118 149 121 Slowest Speed 155 | 100 140 155 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 4 | . 1 3 . Exploration Rate (%) 30 | 6 78 15 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 18 | . 13 5 . Terrain Destroyed 27 | . 13 14 . Melee . | . . . . Projectile 11 | . 5 6 . AOE 16 | . 8 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3005 | 242 2316 176 271 Wait 1020 | . 988 . 32 Move 1641 | 188 1148 139 166 Hop . | . . . . Pick Up 63 | 21 26 7 9 Fast Attach . | . . . . Attach 52 | 7 21 5 19 Detach 10 | . 9 . 1 Swap 19 | 1 12 6 . Drop 15 | 6 9 . . Fire 182 | 19 101 18 44 Melee 1 | . 1 . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 270 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 1759 | -10/Materials | Discovered new exit (range 8) 1898 | -10/Materials | Discovered new exit (range 12) 1939 | -10/Materials | Discovered new exit (range 7) 2366 | -10/Materials | Crushed by falling debris 2366 | -10/Materials | Core integrity fell below 50% 2406 | -10/Materials | Lost 6 parts (1p2n1u2w) 2757 | -10/Materials | Discovered new exit (range 9) 2865 | -10/Materials | Build established: Scavenger-Mutant 2956 | -10/Materials | Entered another Materials area 2956 | -9/Materials | Evolved 2 slots: Utility x2 3089 | -9/Materials | Crushed by falling debris 3090 | -9/Materials | System corruption reached 10% 3092 | -9/Materials | Crushed by falling debris 3100 | -9/Materials | Crushed by falling debris 3131 | -9/Materials | Lost 5 parts (1p2n1u1w) 3132 | -9/Materials | Discovered new exit (range 14) 3230 | -9/Materials | Entered another Materials area 3230 | -8/Materials | Evolved 2 slots: Weapon x2 3555 | -8/Materials | Core integrity fell below 50% 3565 | -8/Materials | Released all parts (1) 3578 | -8/Materials | Core integrity fell below 20% 3596 | -8/Materials | Lost 18 parts (2p2n1u13w) 3618 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03594_ Massive razor-sharp blades shoot up from within the floor. 03594_ Ion Cannon severed. 03602_ >> Machine Analyzer network decryption results: 03602_ Terminal x1 03606_ Acquired Minigun. 03608_ K-01 Serf cleans the Atomic Centrifuge. 03610_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03613_ C-30 ARC bursts open, deploying its payload. 03613_ S-10 Pest unfolds itself. 03613_ S-10 Pest destroyed. 03613_ K-01 Serf cleans the Atomic Centrifuge. 03615_ Wheel destroyed. 03615_ Critical hit (Burn: +37). 03616_ U-05 Engineer builds a Door. 03617_ K-01 Serf collects debris. 03617_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# % %% ! % %* | | ??????????????????????????# """" = !! =% | | ??????????????????????????## """""% ""[ [ % * | | ???????????????????????????# """"" """ "%= | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# ##### | | ???????????????????????????# #???? | | ?"?????????????????????????# #???? | | ?T?????????????????????????# #???? | | ?"?????????????????????????# ####### #???? | | ???????????????????????????## ##?T???#######???? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ???????????????????########## #????????????????? | | ???????????????????# """ ## #????????????????? | | ???????????????????# "T" ## #????????????????? | | ???????????????????# ## ##???????????????? | | ???????????????????# * # ###+#######?????? | | ???????????????????# # #?????? | | ???????????????????# """ u T #?????? | | ???????????????????# """ g# #?????? | | ???????????????????# """ g# ! ###+### +?????? | | ???????????????????# k ## ##?? ??? #?????? | | ?????????????????### s ## #????""#?????????? | | ?????????? +u s%[@ ## #?????"#?????????? | | ?????????? #####g##+#### #????????????????? | | ???????????#????????# !%#??# #????????????????? | | ????????????????????# "% #??# #????????????????? | | ????????????????????# " #??# #????????????????? | | ????????????????????# #??# #????????????????? | | ????????????????????# #### #????????????????? | | ??????????H?????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# ] #????????????????? | | ????????????????????# ##???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ?????????????????? + #???????????????? | | ??????????????????[ # #???????????????? | | ????????????????????##+#+### #???????????????? | | ???????????????????????????#######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- Datajack | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Lgt. Cannon | -10/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You True Hacker Challenges ------------ None Game ------ Seed ZioniteExplosiveMace Manual? 0 Play Time 00:49:24 Cumulative 4.6 hours Start 2024.04.30 @ 19:29:46 End 2024.04.30 @ 20:21:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a00b834e-fcb6-442b-b85d-fc9e717b303b