Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.26 @ 12:53:26 Player: Burgers_Lettuce Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (466) 466 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 2350 Bonus ------- Pacifist 200 Follower Combat Kills 25 Friendly Fire -61 Cogmind --------- Core Integrity 0/400 Matter 160/300 Energy 100/100 System Corruption 1% Temperature Cool (84) Movement Rolling (90) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Large Storage Unit Experimental Optical Array Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Treads Spectral Analyzer 0b10 Decoder Chip [Looter] Relay Coupler [NC] (26) Relay Coupler [Brawler] (26) Relay Coupler [Programmer] (77) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Gravmag System > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Precision Grenade Launcher Rocket Array > --- INVENTORY -------- Ion Engine Light Treads Wheel Spectral Analyzer Advanced Target Analyzer Spread Laser Light Assault Rifle Guided Missile Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 42 | 6 2 13 11 7 3 Power 3 | 1 . . 1 1 . Engine 3 | 1 . . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 4 1 . 1 Treads 4 | 1 . 3 . . . Leg . | . . . . . . Wheel 3 | 1 . 1 . . 1 Hover 1 | . . . 1 . . Flight . | . . . . . . Utility 8 | 1 2 1 3 1 . Device 2 | . . . 2 . . Storage 3 | 1 2 . . . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 23 | 2 . 8 6 5 2 Energy Gun 9 | 1 . 2 3 1 2 Energy Cannon 3 | . . 3 . . . Ballistic Gun 7 | 1 . 3 3 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . . 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 3 . 4 . Parts Lost 10 | . . 1 2 . 7 Power 2 | . . . 1 . 1 Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 6 | . . 1 1 . 4 Highest Loss Streak 7 | . . 1 2 . 7 Average Slot Usage (%) 92 | . 96 85 91 95 94 Engine 7 | . 14 11 4 6 10 Treads 3 | . 14 10 3 . . Wheel 11 | . 14 11 11 11 10 Hover 7 | . . . 7 11 8 Device 1 | . . . 3 . . Storage 14 | . 24 22 14 11 11 Processor 14 | . . 1 13 21 22 Energy Gun 13 | . 14 11 15 12 10 Energy Cannon 2 | . . 7 4 . . Ballistic Gun 8 | . 14 10 12 4 . Launcher 6 | . . . . 13 20 Piercing Weapon 1 | . . . . 2 . Naked Turns . | . . . . . . Heaviest Build 37 | 12 28 35 35 37 37 Greatest Support 20 | 10 10 20 20 12 12 Greatest Overweight (x) 3 | 1 2 3 2 3 3 Average Overweight (x) 2 | . 1 2 1 2 2 Largest Inventory Capacity 12 | 6 12 12 12 10 10 Average Capacity 10 | 5 10 12 10 10 10 Most Carried 12 | 2 3 11 12 10 9 Average Carried 8 | 1 2 6 10 9 8 Final Capacity 12 | 6 12 12 10 10 10 Final Carried 11 | 2 3 11 10 9 7 Class Distribution -------------------- 47% | Gunner 29% | Mutant 23% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 654 | 212 . 174 205 22 41 Remotely . | . . . . . . Salvage Created 354 | . . 181 148 . 25 Parts 22 | . . 12 10 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | . . 2 7 . 4 Guns 5 | . . . 4 . 1 Cannons 5 | . . 2 3 . . AOE 3 | . . . . . 3 Classes Destroyed 8 | . . 3 4 . 1 Hauler 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 6 | . . . 3 . 3 Grunt 2 | . . . 2 . . Sentry 2 | . . 2 . . . Demolisher 2 | . . . 2 . . Programmer 1 | . . . . . 1 Zionite 1 | . . . 1 . . Best Kill Streak 3 | . . 1 3 . 3 Combat Bots Only 3 | . . 1 3 . 3 Max Kills in Single Turn 2 | . . 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1705 | . 89 124 645 . 847 Core 444 | . 34 15 127 . 268 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 86 . . . . Volleys Fired 51 | . 4 10 20 . 17 Largest 3 | . 2 3 3 . 3 Hottest 157 | . 70 147 147 . 157 Shots Fired 120 | . 8 29 59 . 24 Gun 85 | . 8 20 42 . 15 Cannon 26 | . . 9 17 . . Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 40 | . 4 10 26 . . Thermal 71 | . 4 19 33 . 15 Explosive 9 | . . . . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 2 8 11 . 11 Robot Miss Streak 5 | . 3 2 3 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 70 | . 3 18 29 . 20 Core Hits 35 | . 1 8 9 . 17 Critical Hits 2 | . . 2 . . . Critical Kills 2 | . . 2 . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1470 | . 26 288 324 . 832 Guns 506 | . 26 146 150 . 184 Cannons 305 | . . 142 163 . . Explosions 648 | . . . . . 648 Melee . | . . . . . . Ramming 11 | . . . 11 . . Kinetic 129 | . 14 30 85 . . Thermal 682 | . 12 258 228 . 184 Explosive 648 | . . . . . 648 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Effects 6 | . . . 3 . 3 Message Errors 2 | . . . 1 . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 3 | . . . 2 . 1 Overload Shots . | . . . . . . Overflow Damage 30 | . . . . . 30 Projectiles . | . . . . . . Explosions 30 | . . . . . 30 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 77 | . . . 5 . 72 Shots 3 | . . . . . 3 Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 509 | . 40 276 509 . 198 Average Temperature 149 | . 23 95 210 . 103 Received Heat Transfer 297 | . 48 36 57 . 156 Effects 4 | . . . 4 . . Shutdowns 2 | . . . 2 . . Energy Bleed 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1322 | . 37 592 444 . 249 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 213 | . 28 153 213 . . Initial 58 | . . 11 58 . . Average 62 | . 2 97 69 . . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 90 | 100 100 100 84 . . Level 1 9 | . . . 15 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 5 6 11 . 7 Peak Tracking Total 4 | . 3 3 4 . 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 4 | . . 3 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 5 | . 3 1 1 . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 9 2 1 . . Successful 3 | . 2 . 1 . . Failed 9 | . 7 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 7 2 . . . Terminals 11 | . 9 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Assimilate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 45 | . . . 45 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 9 | . . . 9 . . Total Damage 169 | . . . 169 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2959 | 62 249 334 1052 1056 206 Spaces Moved 2393 | 62 215 238 855 890 133 Core 2 | 2 . . . . . Treads 46 | . . 12 34 . . Legs . | . . . . . . Wheels 2344 | 60 215 226 820 890 133 Hover 1 | . . . 1 . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 100 110 90 Average Speed 110 | 83 96 109 108 115 119 Slowest Speed 185 | 90 100 180 185 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 39 25 99 80 29 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 5 | . . . 1 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 79 | . . . 1 . 78 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 78 | . . . . . 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2607 | 69 248 286 934 917 153 Wait 84 | . 27 19 37 1 . Move 2388 | 61 214 237 854 889 133 Hop . | . . . . . . Pick Up 14 | 2 . 3 2 7 . Fast Attach 30 | 6 2 12 5 5 . Attach 4 | . . . 1 1 2 Detach 6 | . 1 3 . 2 . Swap 9 | . . 2 5 1 1 Drop 19 | . . . 8 11 . Fire 51 | . 4 10 20 . 17 Melee . | . . . . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 10) 299 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 418 | -9/Materials | Discovered new exit (range 11) 644 | -9/Materials | Identified exit to Mines 646 | -9/Materials | Entered Mines 702 | -9/Mines | Build established: Gunner 835 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 837 | -9/Mines | Identified exit to Zion 949 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1019 | -9/Mines | Assembled infested the area 1109 | -9/Mines | Discovered new exit (range 9) 1185 | -9/Mines | Discovered new exit (range 8) 1200 | -9/Mines | Identified exit to Materials 1454 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1698 | -9/Mines | Entered Zion 1730 | -7/Zion | System corruption cleaned by Quarantine Array 1772 | -7/Zion | Learned Factory security intel 1811 | -7/Zion | Found CR-A16's Pointy Stick 1969 | -7/Zion | Learned location of Recycling (-7) 1994 | -7/Zion | Learned 4 Factory zone layouts 2090 | -7/Zion | Found Prototype Launcher 2090 | -7/Zion | Identified Rocket Array 2094 | -7/Zion | Found Prototype Launcher 2094 | -7/Zion | Identified Gui. Missile Launcher 2325 | -7/Zion | Found Prototype Processor 2617 | -7/Zion | Build established: Skirmisher 2705 | -7/Zion | Discovered new exit (range 22) 2734 | -7/Zion | Found Relay Coupler [Programmer] 2753 | -7/Zion | Identified exit to Proximity Caves 2754 | -7/Zion | Entered Proximity Caves 2940 | -6/Proximity Caves | Spotted B-75 Beast 2941 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 2944 | -6/Proximity Caves | Core integrity fell below 50% 2955 | -6/Proximity Caves | Core integrity fell below 20% 2960 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02909_ Destroyed Lgt. Nuclear Core. 02910_ The unstable cave ceiling collapses. 02911_ Gravmag System destroyed. 02913_ S-27 Virus destroyed. 02915_ The unstable cave ceiling collapses. 02941_ Y-54 Guardian: "UNAUTHORIZED DERELICT IN 0B10 PROXIMITY. ENGAGING." 02941_ Rocket Array destroyed. 02941_ Destroyed Rocket Array. 02942_ The unstable cave ceiling collapses. 02942_ U-05 Engineer lays Concrete. 02943_ Arm. Wheel destroyed. 02944_ U-05 Engineer lays Concrete. 02947_ Spread Laser destroyed. 02947_ U-05 Engineer destroyed. 02950_ Ion Engine destroyed. 02954_ Prc. Grenade Launcher destroyed. 02954_ Imp. Medium Laser destroyed. 02954_ Knocked back. 02955_ Terrain Scanner fries itself beyond repair. 02957_ Terrain Scan Processor fries itself beyond repair. Map ----- +----------------------------------------------------+ | ##????????????????????????????????????? | | ##?????????????????????????????????????? | | ] ###????????????????????????????????????? | | # [ ### ##???????????????????????????????????? | | # #?# #???????????????????????????????????? | | # #?## #???????????????????????????????????? | | # ##??### #???????????????????????????????????? | | # #?????# #???????????????????????????????????? | | # ##??#### #???????????????????????????????????? | | # ##### #???????????????????????????????????? | | # ## ##??????????????????????????????????? | | # ## ####?????????????????????????????????? | | # #?????????????????????????????????? | | ###### #?????????????????????????????????? | | ????## ###??????????????##????????????????? | | ???## # #????????????? ?????????????????? | | #??# ###??????????? ??????????????????? | | # ##????????? #??????????????????? | | # ###?###### #####??????????????? | | ## #?# #??????????????? | | # #?# g ##?????????????? | | ## # #### Y#?????????????? | | ?# # # #??????????????? | | ###??### # #??????????????? | | ???????# ## % ####???????????? | | ???????# # #### @! #?? | | ???????######### #?? | | ???????????????###### # ##########?????? | | ????????????????????# # #??????????????? | | ????????????????????#### BB #??????????????? | | ???????????????????????#####BB#####??????????????? | | ???????????????????????????? #??????????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberDimensionalBuckler Manual? 0 Play Time 00:29:18 Cumulative 44.8 hours Start 2021.10.26 @ 12:06:46 End 2021.10.26 @ 12:53:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17732ef1-3e4b-4bc2-9bb3-22c518c1c127