Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 17:09:56 Player: nixie Result: Destroyed by as-79292 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (293) 293 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 733 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 251/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Heat Sink Medium Matter Pod (0) Medium Matter Pod (0) Terrain Scanner Seismic Detector Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Heat Sink Structural Scanner [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 14 14 1 Power 6 | 4 2 . Engine 6 | 4 2 . Core . | . . . Reactor . | . . . Propulsion 9 | 6 3 . Treads . | . . . Leg 7 | 4 3 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 1 | . 1 . Storage 3 | . 2 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 4 6 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 9 | 4 5 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 95 94 Engine 12 | . 12 11 Leg 27 | . 27 28 Device 6 | . 2 12 Storage 20 | . 24 14 Energy Gun 4 | . 8 . Ballistic Gun 21 | . 18 26 Naked Turns . | . . . Heaviest Build 86 | 5 47 86 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 1 4 4 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 25 | 5 15 25 Average Capacity 16 | 5 14 23 Most Carried 9 | 3 8 9 Average Carried 3 | . 2 6 Final Capacity 25 | 5 15 25 Final Carried 8 | . 8 6 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 509 | 341 132 36 Remotely . | . . . Salvage Created 370 | 43 267 60 Parts 17 | 1 16 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | 1 6 4 Guns 11 | 1 6 4 Classes Destroyed 3 | 1 1 1 Watcher 1 | . 1 . Grunt 7 | 1 6 . Assembled 4 | . . 4 Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | 1 2 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 126 | 5 73 48 Missed 46 | 1 27 18 Damage Taken 1118 | 42 648 428 Core 264 | 11 142 111 Absorbed by Shields . | . . . Regen/Repaired (Parts) 46 | . 46 . Core Remaining (%) 95 | 95 . . Volleys Fired 74 | 5 39 30 Largest 2 | 2 2 2 Hottest 85 | 40 85 40 Shots Fired 126 | 10 76 40 Gun 126 | 10 76 40 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 114 | 10 64 40 Thermal 12 | . 12 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 4 8 9 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 75 | 7 48 20 Core Hits 40 | 2 26 12 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 2 | 1 1 . Burn 1 | . 1 . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 803 | 74 568 161 Guns 798 | 73 564 161 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 5 | 1 4 . Kinetic 599 | 73 365 161 Thermal 199 | . 199 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | 2 . . Targets Rammed 3 | 2 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 333 | 12 333 20 Average Temperature 68 | 7 76 13 Received Heat Transfer 667 | 24 423 220 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 518 | . 518 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 83 | 20 83 77 Initial 13 | . 13 . Average 27 | 2 32 26 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | 1 13 8 Peak Tracking Total 4 | 1 4 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 9 | . 9 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 2 | . 2 . Robot Analysis 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Recycle Component 1 | . 1 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 1 | . 1 . Recycled Matter 255 | . 255 . Retrieved Matter 421 | . 421 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders 3 | . . 3 ROAM 3 | . . 3 Ally Attacks 13 | . . 13 Total Damage 80 | . . 80 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1854 | 168 1045 641 Spaces Moved 674 | 146 358 170 Core 60 | 60 . . Treads . | . . . Legs 552 | 24 358 170 Wheels 62 | 62 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 228 | 81 237 334 Slowest Speed 400 | 120 400 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 50 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 903 | 195 495 213 Wait 41 | 1 40 . Move 672 | 145 357 170 Hop . | . . . Pick Up 42 | 12 27 3 Fast Attach . | . . . Attach 25 | 14 11 . Detach 14 | 9 5 . Swap 4 | . 3 1 Drop 24 | 7 12 5 Fire 74 | 5 39 30 Melee . | . . . Ram 2 | 2 . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire 4 | . . 4 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 169 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 565 | -10/Materials | Core integrity fell below 50% 755 | -10/Materials | Repaired Lgt. Assault Rifle 906 | -10/Materials | Build established: Scavenger-Mutant 1133 | -10/Materials | Discovered new exit (range 7) 1214 | -10/Materials | Entered Mines 1245 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1249 | -10/Mines | Met a Derelict bent on vengeance 1491 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1542 | -10/Mines | Learned location of Storage (-8) 1703 | -10/Mines | Assembled infested the area 1773 | -10/Mines | Core integrity fell below 20% 1838 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1855 | -10/Mines | Destroyed by as-79292 with Assembled Blade Last Messages --------------- T-07 Excavator system terminally corrupted. as-96460 destroyed. Lgt. Ion Engine destroyed. as-94181 destroyed. Switching to secondary target: as-08149. Lgt. Assault Rifle destroyed. as-08149 destroyed. Structural Scanner destroyed. as-13634 destroyed. Acquired 18 matter. A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." Map ----- +----------------------------------------------------+ | #### #######???????????????????????????????????? | | #### #########??????????????????????????????????? | | #### #### ####?????????????????????????????????? | | ####????????????????????????????????? | | ## #### ###????????????????????????????????? | | ## #### ##????????????????????????????????? | | ## ??## ##????????????????????????????????? | | ## ?### ##????????????????????????????????? | | ????### ## ##????????????????????????????????? | | ???### ### ###???????????????????????????????? | | ???### ####! ##???????????????????????????????? | | ???## ]########???????????????????????????????? | | ???## ##?#####???????????????????????????????? | | ???## ###???######????????????????????????????? | | ???## ####?########???????????????????????????? | | ???## ####### ###???????????????????????????? | | ???### ##### ###??????????????????????????? | | ???#### ! / ###??????????????????????????? | | ????#### ##??????????????????????????? | | ?????### [ ## ##??????????????????????????? | | ??????### ##### ###??????????????????????????? | | ??????########### ###?????????#????????????????? | | ???????######### ###???????? ##???????????????? | | ?????????????## ###??##### ###??????????????? | | ?????????????## ##?## a #### ????????????? | | ?????????????### ####!@a%* ### ????????? | | ?????????????### #### %$ ???????? | | ??????????????## ## ### ???????? | | ??????????????## #####???????????????? | | ??????????????### #### #####????????????????? | | ??????????????### #### ###??????????????????? | | ???????????????## ###? ##???????????????????? | | ???????????????## ###?## ###???????????????????? | | ???????????????######??######???????????????????? | | ???????????????#####????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokGravityExtractor Manual? 0 Play Time 00:18:33 Cumulative 1.2 hours Start 2024.04.03 @ 16:51:21 End 2024.04.03 @ 17:09:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a223383d-0cb9-4406-a20b-ab566d1353bf