Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 01:00:59 Player: McFluffinkins Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (2637) 2637 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 6452 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 235/300 Energy 88/100 System Corruption 17% Temperature Cool (12) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit 0b10 Alert Chip Melee Analysis Suite System Shield > --- WEAPON (2) ------- Precision Beam Rifle Enhanced Autogun > --- INVENTORY (10) --- Improved VTOL Module Propulsion Shielding Propulsion Shielding Insulated Plating Autogun Scythe Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter 0b10 Alert Chip Melee Analysis Suite > --- WEAPON ----------- Advanced Beam Rifle Katana > --- INVENTORY -------- Nuclear Core Cesium-ion Thruster Structural Scanner ECM Suite Reaction Control System Authchip [R/Combat] Authchip [Propulsion] Authchip [Weapon] Heavy EM Shotgun Flak Cannon [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Insulated Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . . . 2 Weapon . | . . . . . . . Parts Attached 172 | 6 14 32 2 . 21 97 Power 22 | 1 2 5 . . 1 13 Engine 14 | 1 2 3 . . . 8 Core 8 | . . 2 . . 1 5 Reactor . | . . . . . . . Propulsion 61 | 2 2 13 . . 9 35 Treads 11 | . 2 7 . . 2 . Leg 22 | 2 . 5 . . 4 11 Wheel . | . . . . . . . Hover 11 | . . . . . . 11 Flight 17 | . . 1 . . 3 13 Utility 38 | 1 3 7 . . 5 22 Device 20 | . . 3 . . 3 14 Storage 12 | 1 3 3 . . . 5 Processor 4 | . . 1 . . 2 1 Hackware 1 | . . . . . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 51 | 2 7 7 2 . 6 27 Energy Gun 12 | . 1 4 . . . 7 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 12 | 2 5 . . . 2 3 Ballistic Cannon . | . . . . . . . Launcher 13 | . . 1 . . 3 9 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 11 | . . 2 1 . 1 7 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 12 | . 2 1 . . . 9 Corrupted Parts 4 | . . . . . . 4 System Corruption 17 | . . . . . . 17 Parts Lost 30 | . . 5 2 . . 23 Power 5 | . . 1 . . . 4 Propulsion 12 | . . 2 . . . 10 Utility 5 | . . 1 . . . 4 Weapon 8 | . . 1 2 . . 5 Highest Loss Streak 7 | . . 2 2 . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 95 99 100 95 87 Engine 8 | . 14 7 11 11 6 4 Core 2 | . . 2 . . 4 4 Treads 19 | . 25 21 33 33 20 . Leg 4 | . 2 8 . . 7 5 Hover 1 | . . . . . . 6 Flight 2 | . . . . . 1 10 Device 6 | . . 8 11 11 6 10 Storage 14 | . 27 14 11 11 10 5 Processor 10 | . . 8 11 11 15 20 Energy Gun 5 | . . 11 17 . . 4 Energy Cannon 1 | . 6 . . . . . Ballistic Gun 8 | . 21 7 . . 3 . Launcher 1 | . . 1 . . 6 3 Slashing Weapon 4 | . . 1 1 11 10 7 Naked Turns . | . . . . . . . Heaviest Build 71 | 14 51 71 34 32 33 28 Greatest Support 60 | 20 40 60 60 60 60 54 Greatest Overweight (x) 23 | . 2 23 . . 10 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 14 15 15 15 14 8 Most Carried 15 | 6 15 15 15 15 15 11 Average Carried 12 | 4 13 14 14 14 13 6 Final Capacity 15 | 8 15 15 15 15 5 10 Final Carried 15 | 4 15 15 14 15 5 7 Class Distribution -------------------- 46% | Scavenger-Mutant 38% | Mutant 3% | Scavenger-Ninja 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 2515 | 257 312 512 20 . 246 1168 Remotely . | . . . . . . . Salvage Created 3753 | . 450 1310 164 . 209 1620 Parts 229 | . 33 77 10 . 12 97 Haulers Intercepted 8 | . . 3 . . . 5 Recyclers Shooed 3 | . 2 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 71 | . 12 25 7 . 4 23 Melee 19 | . . 4 1 . 1 13 Guns 35 | . 12 19 4 . . . AOE 17 | . . 2 2 . 3 10 Classes Destroyed 14 | . 3 6 1 . 2 2 Worker 9 | . . 4 . . . 5 Builder 3 | . . 1 . . . 2 Tunneler 2 | . . . . . . 2 Hauler 8 | . . 3 . . . 5 Recycler 6 | . . . . . 2 4 Operator 2 | . . 1 . . . 1 Watcher 10 | . 2 4 . . . 4 Swarmer 22 | . 3 4 5 . 3 7 Grunt 37 | . 9 15 1 . . 12 Brawler 1 | . . . 1 . . . Duelist 1 | . . 1 . . . . Sentry 7 | . . 5 . . . 2 Specialist 1 | . . . . . . 1 Hunter 2 | . . . . . 1 1 Best Kill Streak 8 | . 4 8 7 . 4 6 Combat Bots Only 5 | . 4 4 4 . 3 5 Max Kills in Single Turn 4 | . 1 4 2 . 3 4 Gunslinging . | . . . . . . . Exploded 3 | . . 1 2 . 3 3 Melee 1 | . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 420 | . 43 152 12 . 15 198 Missed 135 | . 13 38 2 . 10 72 Damage Taken 4702 | . 347 1469 150 . 81 2655 Core 988 | . 85 265 16 . 46 576 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 100 66 . . . 18 . Volleys Fired 139 | 1 33 57 8 . 6 34 Largest 2 | 2 2 2 2 . 2 2 Hottest 112 | 40 80 112 90 . 58 86 Shots Fired 259 | 2 66 112 15 . 9 55 Gun 225 | 2 59 108 15 . 7 34 Cannon 7 | . 7 . . . . . Launcher 27 | . . 4 . . 2 21 Special . | . . . . . . . Kinetic 141 | 2 59 57 . . 7 16 Thermal 68 | . 7 43 . . . 18 Explosive 16 | . . 4 . . 2 10 Electromagnetic 34 | . . 8 15 . . 11 Robot Hit Streak 19 | 1 19 18 2 . 2 13 Robot Miss Streak 3 | 1 3 2 2 . 3 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 234 | 1 48 87 9 . 4 85 Core Hits 138 | . 20 46 7 . 6 59 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . . 5 . . . 6 Burn 6 | . . 4 . . . 2 Sever 5 | . . 1 . . . 4 Melee Attacks 89 | . . 11 1 . 2 75 Impact . | . . . . . . . Slashing 85 | . . 11 1 . 2 71 Piercing . | . . . . . . . Sneak Attacks 16 | . . 1 . . 2 13 Combat Hostiles 2 | . . . . . 1 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 7266 | 12 715 2057 271 . 296 3915 Guns 2587 | 12 619 1311 113 . 61 471 Cannons 88 | . 88 . . . . . Explosions 1961 | . . 416 134 . 103 1308 Melee 2579 | . . 294 24 . 132 2129 Ramming 51 | . 8 36 . . . 7 Kinetic 1537 | 12 619 677 . . 61 168 Thermal 1266 | . 88 563 134 . . 481 Explosive 1147 | . . 376 . . 103 668 Electromagnetic 686 | . . 111 113 . . 462 Impact . | . . . . . . . Slashing 2579 | . . 294 24 . 132 2129 Piercing . | . . . . . . . Highest Corruption 17 | . . . 8 8 8 17 Average Corruption 9 | . . . 7 8 8 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 48 | . . . 4 9 21 14 Message Errors 12 | . . . 1 1 5 5 Matter Fused 14 | . . . 1 6 4 3 Heat Flow Errors 7 | . . . . 2 4 1 Energy Discharges 4 | . . . 2 . 2 . Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . . 2 . Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 3 | . . . . . 3 . Misfires 2 | . . . . . 1 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 228 | . . . . . . 228 Projectiles . | . . . . . . . Explosions 14 | . . . . . . 14 Melee 214 | . . . . . . 214 Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 255 | . . . 33 . 39 183 Shots 10 | . . . 1 . 2 7 Rammed 1 | . . 1 . . . . Targets Rammed 7 | . 1 5 . . . 1 Kicked 5 | . 1 3 . . . 1 Crushed 1 | . . 1 . . . . Highest Temperature 272 | . 36 158 84 135 272 127 Average Temperature 47 | . 11 47 44 69 115 29 Received Heat Transfer 1077 | . 189 471 12 . . 405 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . 5 1 . . 3 Heat Transferred 2855 | . 185 1493 200 . . 977 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . 1 1 . . 6 Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 532 | . 171 532 323 . 91 340 Initial 189 | . . 36 189 . . 35 Average 140 | . 31 278 273 . 9 148 Maximum Alert Level 2 | . . 2 1 . . 1 Low Security (%) 69 | 100 100 32 21 . 100 73 Level 1 20 | . . 28 78 . . 26 Level 2 9 | . . 38 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 4 . . . 6 Investigation 7 | . 2 3 . . . 2 Extermination . | . . . . . . . Reinforcement 5 | . . 1 . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 8 | . 1 3 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 16 45 6 . 3 54 Peak Tracking Total 8 | . 4 6 3 . 3 8 Tactical Retreats 15 | . . 1 . . . 14 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled 6 | . . 2 . . . 4 Max in Single Turn 2 | . . 2 . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 17 | . 5 5 . 2 . 5 Terminals 14 | . 5 5 . . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 44 | . 17 12 . 3 . 12 Successful 22 | . 8 6 . 3 . 5 Failed 22 | . 9 6 . . . 7 Catastrophic 5 | . 1 1 . . . 3 Database Lockouts . | . . . . . . . Manual 24 | . 7 8 . 2 . 7 Terminals 40 | . 17 12 . . . 11 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Terminal Hacks 21 | . 8 6 . 3 . 4 Record 3 | . . . . 2 . 1 Robot Analysis 1 | . . 1 . . . . Emergency Access Points 2 | . 1 1 . . . . Alert Level 4 | . 3 1 . . . . Hauler Manifests 4 | . 1 1 . . . 2 Zone Layout 6 | . 3 2 . . . 1 Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 5 . . . 5 Full Trace Events 9 | . 4 3 . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 45 | . . . 45 45 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 6 | . . . 6 . . . Total Damage 86 | . . . 86 . . . Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 6316 | 61 1690 1491 509 427 681 1457 Spaces Moved 3425 | 45 552 599 301 267 357 1304 Core 27 | 13 . 2 . . 1 11 Treads 1733 | . 456 463 301 267 246 . Legs 538 | 32 96 133 . . 75 202 Wheels . | . . . . . . . Hover 457 | . . . . . . 457 Flight 670 | . . 1 . . 35 634 Fastest Speed 29 | 50 120 120 160 160 34 29 Average Speed 135 | 99 226 179 160 160 156 60 Slowest Speed 1200 | 120 260 1200 160 160 550 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 3 55 54 72 42 79 71 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 3 | . . . 2 . 1 . Spaces Dug 22 | . . 2 . . . 20 Terrain Destroyed 166 | . . 41 7 . 11 107 Melee 15 | . . 2 . . . 13 Projectile . | . . . . . . . AOE 151 | . . 39 7 . 11 94 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 4752 | 57 926 891 312 267 472 1827 Wait 648 | . 285 135 . . 52 176 Move 3417 | 44 551 598 300 266 356 1302 Hop 1 | . . . . . . 1 Pick Up 132 | 6 24 22 1 1 11 67 Fast Attach 56 | 4 8 9 . . 10 25 Attach 62 | 2 3 9 2 . 5 41 Detach 18 | . . 1 . . 2 15 Swap 54 | . 3 14 . . 6 31 Drop 129 | . 18 30 . . 22 59 Fire 139 | 1 33 57 8 . 6 34 Melee 89 | . . 11 1 . 2 75 Ram . | . . . . . . . Kick 5 | . 1 3 . . . 1 Crush 2 | . . 2 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 7) 978 | -10/Materials | Discovered new exit (range 12) 1752 | -10/Materials | Entered another Materials area 1752 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2452 | -9/Materials | Discovered new exit (range 16) 2598 | -9/Materials | Core integrity fell below 50% 2614 | -9/Materials | Build established: Scavenger-Mutant 2877 | -9/Materials | Discovered new exit (range 4) 2909 | -9/Materials | Identified exit to Storage 2999 | -9/Materials | Discovered new exit (range 16) 3026 | -9/Materials | Identified exit to Materials 3242 | -9/Materials | Identified exit to Mines 3243 | -9/Materials | Entered Mines 3246 | -9/Mines | Met a Derelict bent on vengeance 3616 | -9/Mines | Discovered exit to Materials (range 14) 3746 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3746 | -9/Mines | Discovered new exit (range 5) 3750 | -9/Mines | Identified exit to Exiles 3752 | -9/Mines | Entered Exiles 3752 | -9/Exiles | Accompanied by 2 allies 3775 | -9/Exiles | Discovered new exit (range 15) 3782 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3796 | -9/Exiles | Identified exit to Mines 3831 | -9/Exiles | Met 8R-AWN 3858 | -9/Exiles | Met EX-HEX 3906 | -9/Exiles | Met EX-BIN 3925 | -9/Exiles | Aligned with FarCom system 3927 | -9/Exiles | Given EX-Vault access code 3965 | -9/Exiles | Opened EX-Vault 3984 | -9/Exiles | Found 0b10 Alert Chip 4057 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4179 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4179 | -9/Exiles | Entered Mines 4318 | -8/Mines | Discovered exit to Materials (range 8) 4710 | -8/Mines | Discovered exit to Materials (range 12) 4802 | -8/Mines | Core integrity fell below 20% 4860 | -8/Mines | Entered Materials 4860 | -8/Materials | Evolved 2 slots: Utility x2 5098 | -8/Materials | Lost 4 parts (1p2n1w) 5211 | -8/Materials | Discovered new exit (range 11) 5261 | -8/Materials | Identified exit to Factory 5380 | -8/Materials | Discovered exit to Factory (range 11) 5551 | -8/Materials | Core integrity fell below 50% 5932 | -8/Materials | Lost 3 parts (3n) 6062 | -8/Materials | System corruption reached 10% 6161 | -8/Materials | Core integrity fell below 20% 6223 | -8/Materials | Lost 7 parts (2p1n1u3w) 6317 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06300_ U-05 Engineer lays Concrete. 06300_ U-05 Engineer builds a Wall. 06302_ U-05 Engineer lays Concrete. 06303_ System corrupted: Imp. Carbon-fiber Leg rejected. 06303_ U-05 Engineer lays Concrete. 06304_ U-05 Engineer builds a Wall. 06305_ U-05 Engineer lays Concrete. 06307_ Knocked back. 06307_ U-05 Engineer lays Concrete. 06309_ U-05 Engineer builds a Wall. 06309_ U-05 Engineer lays Concrete. 06312_ Penetrated by Slug. 06312_ Hvy. Ion Engine destroyed. 06312_ Knocked back. 06312_ U-05 Engineer lays Concrete. 06315_ U-05 Engineer builds a Wall. 06315_ U-05 Engineer lays Concrete. 06316_ R-06 Scavenger collects Corrupted Particle Gun. 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G" # T" "%==# ! # | | ??????# """ # "" #u| ########## | | ??????? # #% # # | | ???????############ ##### + ""# | | ????##################### # T"# | | ????# # ""# | | ????# ################+## # ! # | | ????# # #???# % # # """ # | | ????# + """ #???# """ # # """ # | | ????# # """ #???# """ # # """ # | | ????# # """ #???# """ # ########### | | ????# # #???# # %** #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 15 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 3 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseTransportFragment Manual? 0 Play Time 01:38:52 Cumulative 10.1 hours Start 2024.05.14 @ 23:23:26 End 2024.05.15 @ 01:00:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efda3dd0-8c11-4f20-bfd3-c6158d3c4e91