Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 18:42:55 Player: Pawtter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (225) 225 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1215 Bonus ------- None Cogmind --------- Core Integrity 372/400 Matter 3/300 Energy 400/400 System Corruption 0% Temperature Cool (99) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Targeting Computer > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (15) --- Ion Engine Medium Laser Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Targeting Computer > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Medium Laser Light Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 14 | 6 5 3 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . . 1 Storage 2 | 1 1 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 95 98 Engine 15 | . 14 22 Treads 26 | . 28 22 Device 1 | . . 9 Storage 13 | . 14 11 Processor 10 | . 10 11 Ballistic Cannon 26 | . 27 22 Peak Build Rating 9 | 6 7 9 Average Rating 6 | 4 6 8 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 37 | 13 31 37 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 13 15 Most Carried 5 | 2 5 5 Average Carried 3 | . 4 4 Final Capacity 15 | 8 15 15 Final Carried 5 | 1 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 291 | 227 64 . Remotely . | . . . Salvage Created 176 | . 176 . Parts 20 | . 20 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 9 . Cannons 9 | . 9 . Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 5 | . 5 . Grunt 4 | . 4 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 76 | . 63 13 Missed 26 | . 23 3 Damage Taken 524 | . 388 136 Core 104 | . 76 28 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 69 . Volleys Fired 31 | . 27 4 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 62 | . 54 8 Gun . | . . . Cannon 62 | . 54 8 Launcher . | . . . Special . | . . . Kinetic 62 | . 54 8 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 6 9 Robot Miss Streak 7 | . 7 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | . 25 8 Core Hits 12 | . 11 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 592 | . 458 134 Guns . | . . . Cannons 592 | . 458 134 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 592 | . 458 134 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 6 | . 6 . Impact . | . . . Kinetic 5 | . 5 . Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 99 | . 81 99 Average Temperature 27 | . 24 51 Received Heat Transfer 171 | . 123 48 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 313 | . 313 146 Initial 131 | . . 131 Average 125 | . 142 134 Maximum Alert Level 1 | . 1 . Low Security (%) 80 | 100 72 100 Level 1 20 | . 27 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 18 4 Peak Tracking Total 6 | . 6 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 5 3 Successful 5 | . 2 3 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 3 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . . 3 Process 1 | . . 1 Report Inventory 1 | . . 1 Retrieve Matter 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 7 | . . 7 Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 515 | 60 376 79 Spaces Moved 247 | 35 176 36 Core 7 | 7 . . Treads 240 | 28 176 36 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 156 | 138 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 3 32 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 312 | 47 217 48 Wait 5 | . 1 4 Move 245 | 34 175 36 Hop . | . . . Pick Up 15 | 7 7 1 Fast Attach . | . . . Attach 11 | 6 3 2 Detach 1 | . 1 . Swap 3 | . 2 1 Drop 1 | . 1 . Fire 31 | . 27 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 10) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 516 | -9/Materials | Self-destructed Last Messages --------------- 00414_ S-10 Pest knocked back. 00428_ S-10 Pest destroyed. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00448_ Acquired Structural Scanner. 00468_ Connecting with Recycling Unit... 00468_ Current location identified: Materials >>Recycling(Report) Matter reserves: 0 Inventory: Cooling System (54%) Imp. Targeting Computer (33%) >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Cooling System (7) Imp. Targeting Computer (0) 00474_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???############################??????????????????? | | ???## ##### ##??????????????????? | | ???## #### == ##??????????????????? | | ???## ##?##= ##??????????????????? | | ???## ##?## % ##??????????????????? | | ???## ##### % ##??????????????????? | | ???########+#############Y#####??????????????????? | | ???##### ##??????????????????? | | ??????## @ ##??????????????????? | | ?????### ##??????????????????? | | ?????######+############## ##??????????????????? | | ?????## # # ##??????????????????? | | ?????## """ # ?????? # ##??????????????????? | | ?????## """ "Y" # ?????? +gl ##??????????????????? | | ?????## """ # ?????? # ##??????????????????? | | ?????## """ # ?????? # ##??????????????????? | | ?????## # ?????? # g ##??????????????????? | | ?????## # ???????? ##??????????????????? | | ?????## # ???????? ##??????????????????? | | ?????#############???????? ##??????????????????? | | ?????#############???????? ##??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 267 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowDamperBallwheel Manual? 0 Play Time 00:11:20 Cumulative 3.5 hours Start 2024.10.20 @ 18:30:11 End 2024.10.20 @ 18:42:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d3265f4-3132-4371-b0f9-ba5b71b59e37