Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.29 @ 16:34:58 Player: Broncho Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (58) 290 Value Destroyed (2282) 2282 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (3366) 3366 TOTAL SCORE: 14138 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 50 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1357/1600 Matter 326/450 Energy 359/390 System Corruption 2% Temperature Cool (3) Movement Flying (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Improved Thunder Leg Q-thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY (11) ----- Coolant Network Compact Battery Compact Matter Pod Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Hardlight Generator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Q-thruster Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Coolant Network Compact Battery Compact Matter Pod Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Layered Medium Armor Plating Improved Hardlight Generator Hacking Suite > --- WEAPON ----------- Advanced Variable Charge Gun Hypervelocity Railgun > --- INVENTORY -------- Light Quantum Reactor Long-range Tractor Beam Hypervelocity Railgun Enhanced Hardcell Cannon Improved Plasma Cutter [Rating: 143] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Quantum Reactor Propulsion Flying Fortress v7 Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Advanced Targeting Computer Device Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 2 . . . . . 1 . 1 . 2 Utility 9 | . . . . . 1 2 . . 1 2 1 . 1 1 . Weapon 2 | . . . . . 1 . . . 1 . . . . . . Parts Attached 91 | . 6 . . . 10 13 2 . 2 4 12 7 7 5 23 Power 8 | . 1 . . . . 1 . . . 1 . 2 . 1 2 Engine 3 | . 1 . . . . 1 . . . 1 . . . . . Core . | . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 2 . 1 2 Propulsion 14 | . 1 . . . 1 . . . . . 1 1 3 1 6 Treads . | . . . . . . . . . . . . . . . . Leg 2 | . 1 . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 12 | . . . . . 1 . . . . . 1 1 3 1 5 Utility 43 | . 2 . . . 3 8 1 . 1 3 5 2 4 3 11 Device 21 | . . . . . 1 3 1 . 1 . 4 1 2 2 6 Storage 7 | . 1 . . . 2 . . . . 2 . . . . 2 Processor 11 | . 1 . . . . 5 . . . 1 . . 2 . 2 Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 3 | . . . . . . . . . . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 26 | . 2 . . . 6 4 1 . 1 . 6 2 . . 4 Energy Gun 6 | . 1 . . . 1 2 . . . . . 1 . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 1 . . . 1 . 1 . . . 2 1 . . 2 Ballistic Cannon 4 | . . . . . . 2 . . . . 1 . . . 1 Launcher 5 | . . . . . 2 . . . 1 . 2 . . . . Special Weapon 2 | . . . . . 1 . . . . . 1 . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . . . . 1 . 1 1 3 Parts Lost 26 | . . . . . . . . . . . 1 3 6 4 12 Power 2 | . . . . . . . . . . . . . 1 . 1 Propulsion 8 | . . . . . . . . . . . . . 3 2 3 Utility 11 | . . . . . . . . . . . 1 1 2 2 5 Weapon 5 | . . . . . . . . . . . . 2 . . 3 Highest Loss Streak 11 | . . . . . . . . . . . 1 2 2 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 11 | 6 6 8 6 7 11 14 15 15 13 14 13 13 13 14 4 Power . | 1 1 1 1 1 1 . 1 1 1 1 1 . . . . Propulsion . | 4 3 4 2 2 . . . . . . 1 1 . . . Utility 5 | . . 2 1 3 4 7 9 9 8 9 6 6 8 9 1 Weapon 3 | 1 . 1 1 1 5 6 5 5 4 4 4 4 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 42 | 6 2 . 4 . 7 10 . . . 4 6 . . 2 1 Power 6 | 1 . . . . 2 1 . . . . 1 . . . 1 Propulsion 9 | 2 2 . 3 . 2 . . . . . . . . . . Utility 20 | 1 . . 1 . 3 6 . . . 4 3 . . 2 . Weapon 7 | 2 . . . . . 3 . . . . 2 . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 90 100 100 100 69 75 76 76 79 76 83 83 65 43 56 Engine 6 | . 14 14 14 14 9 7 7 7 6 5 5 2 . . . Leg 4 | . 28 28 28 28 . . . . . . . . . . . Flight 7 | . . . . . 8 7 7 7 6 5 9 10 13 11 15 Device 9 | . . . . . 4 7 7 7 13 11 16 23 18 5 9 Storage 7 | . 14 14 14 14 11 7 7 7 6 8 7 5 4 4 5 Processor 16 | . 5 14 14 14 9 22 23 23 20 19 20 15 16 15 12 Energy Gun 5 | . 24 14 14 14 9 9 . . . . . 3 . . . Ballistic Gun 9 | . 3 14 14 14 9 7 7 7 12 10 11 11 6 3 3 Ballistic Cannon 4 | . . . . . . 3 15 15 12 11 7 3 . . . Peak Build Rating 143 | 6 7 7 10 10 49 61 61 61 68 77 97 106 115 79 143 Average Rating 64 | 6 6 7 8 10 44 57 60 61 67 72 91 97 77 59 114 On Entrance 43 | 6 6 7 7 10 10 46 59 61 61 68 77 94 96 46 46 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . 1 . . . 9 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 67 | 12 22 19 19 19 38 45 43 43 50 49 59 66 67 39 55 Greatest Support 73 | 20 20 20 20 20 50 50 50 50 50 50 66 66 73 40 60 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 8 9 10 10 10 14 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 6 8 8 10 10 15 15 15 15 15 15 15 15 15 15 5 Average Carried 12 | 6 6 8 8 10 12 14 14 15 13 14 14 14 13 14 4 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 8 10 10 15 15 15 15 15 15 15 14 15 5 1 Class Distribution -------------------- 53% | Gunner 30% | Mutant 7% | Sprinter 3% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Gunner | -4/Extension Mutant | -3/Research Mutant | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Matter Collected 2437 | 200 69 . 13 13 114 199 338 . 105 150 64 548 145 23 456 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1744 | . 153 . . . 133 369 68 . 125 . 355 276 206 59 . Parts 92 | . 6 . . . 4 20 2 . 8 . 29 9 11 3 . Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Combat Hostiles Destroyed 48 | . 4 . . . 2 9 3 . 6 . 12 4 4 4 . Guns 15 | . 4 . . . . 4 1 . 1 . 1 1 3 . . Cannons 10 | . . . . . . 2 2 . 2 . 2 2 . . . AOE 20 | . . . . . . 3 . . 3 . 9 . 1 4 . Classes Destroyed 10 | . 2 . . . 1 4 . . 1 . 1 . 1 . . Worker 4 | . . . . . . 1 . . . . 2 . 1 . . Builder 1 | . . . . . . 1 . . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . . . . . . Watcher 3 | . . . . . . . . . 1 . 1 1 . . . Swarmer 22 | . 1 . . . . 6 2 . 3 . 4 . 2 4 . Cutter 3 | . . . . . . . . . . . 3 . . . . Grunt 13 | . 3 . . . 2 . 1 . 2 . 4 1 . . . Sentry 4 | . . . . . . 1 . . . . . 3 . . . Hunter 2 | . . . . . . . . . . . . . 2 . . Programmer 4 | . . . . . . 2 . . 1 . 1 . . . . Best Kill Streak 11 | . 2 . . . 2 6 2 . 3 . 11 1 5 4 . Combat Bots Only 9 | . 2 . . . 2 3 2 . 3 . 9 1 4 4 . Max Kills in Single Turn 4 | . 1 . . . 1 4 1 . 3 . 3 1 2 2 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . 3 . 3 . 1 2 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Hostile Shots Fired 606 | . 24 . . . 1 70 20 . 9 . 59 39 47 56 281 Missed 307 | . 3 . . . . 41 6 . 7 . 22 22 17 29 160 Hits 299 | . 21 . . . 1 29 14 . 2 . 37 17 30 27 121 Melee 4 | . . . . . . . . . . . 4 . . . . Projectile 295 | . 21 . . . 1 29 14 . 2 . 33 17 30 27 121 Critical Strikes 11 | . . . . . . 1 1 . . . 6 . . . 3 Part Disruptions 2 | . . . . . . . . . . . 2 . . . . Damage Taken 6206 | . 251 . . . 13 418 222 . 33 . 956 456 728 875 2254 Core 987 | . 28 . . . 13 33 31 . . . 116 . 161 362 243 Absorbed by Shields 438 | . . . . . . . . . . . . . . . 438 Regen/Repaired (Parts) 86 | . . . . . . . . . . 41 . . . . 45 Core Remaining (%) 91 | 100 . . . 88 97 . . 90 100 100 . 89 87 75 84 Volleys Fired 97 | . 12 . . . 3 19 5 . 11 . 19 16 6 2 4 Largest 4 | . 2 . . . 2 3 3 . 4 . 4 4 4 1 1 Hottest 177 | . 100 . . . 100 147 94 . 117 . 125 177 175 49 58 Shots Fired 228 | . 22 . . . 4 43 15 . 32 . 35 48 23 2 4 Gun 147 | . 22 . . . 2 31 5 . 14 . 12 38 22 . 1 Cannon 60 | . . . . . . 9 10 . 14 . 14 10 . . 3 Launcher 15 | . . . . . . 3 . . 1 . 8 . 1 2 . Special 6 | . . . . . 2 . . . 3 . 1 . . . . Kinetic 153 | . 4 . . . 1 25 15 . 28 . 26 32 18 . 4 Thermal 60 | . 18 . . . 3 15 . . 3 . 1 16 4 . . Explosive 8 | . . . . . . . . . 1 . 4 . 1 2 . Electromagnetic 7 | . . . . . . 3 . . . . 4 . . . . Robot Hit Streak 24 | . 10 . . . 1 24 18 . 18 . 20 21 8 3 . Robot Miss Streak 5 | . 5 . . . 1 1 2 . 1 . 5 3 3 . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . 1 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . 1 . . Shots Hit Robots 178 | . 14 . . . 5 38 13 . 24 . 26 40 16 2 . Core Hits 131 | . 7 . . . . 20 6 . 17 . 41 18 17 5 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 3 . . . . . . . . . . Critical Strikes 5 | . . . . . 3 1 1 . . . . . . . . Burn 1 | . . . . . . 1 . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . . . . Melee Attacks 5 | . . . . . 5 . . . . . . . . . . Impact 5 | . . . . . 5 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6143 | . 195 . . . 175 974 218 . 720 . 1879 859 432 691 . Guns 2206 | . 195 . . . 14 502 61 . 196 . 204 688 346 . . Cannons 1067 | . . . . . . 232 157 . 261 . 246 171 . . . Explosions 2709 | . . . . . . 240 . . 263 . 1429 . 86 691 . Melee 161 | . . . . . 161 . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 2507 | . 21 . . . 14 456 218 . 457 . 450 591 300 . . Thermal 797 | . 174 . . . . 309 . . . . . 268 46 . . Explosive 2208 | . . . . . . . . . 263 . 1168 . 86 691 . Electromagnetic 470 | . . . . . . 209 . . . . 261 . . . . Impact 161 | . . . . . 161 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 1 1 1 2 4 4 . . 2 Average Corruption 2 | . . . . . . 1 1 1 1 2 2 4 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 20 | . . . . . . . 4 . 3 1 . 12 . . . Message Errors 2 | . . . . . . . . . 1 1 . . . . . Matter Fused 5 | . . . . . . . . . . . . 5 . . . Heat Flow Errors 4 | . . . . . . . 1 . 1 . . 2 . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 2 | . . . . . . . 1 . 1 . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 221 | . . . . . 85 2 . . 6 . 32 . . 96 . Projectiles 10 | . . . . . . 2 . . 2 . 6 . . . . Explosions 126 | . . . . . . . . . 4 . 26 . . 96 . Melee 85 | . . . . . 85 . . . . . . . . . . Knockbacks 23 | . . . . . . 4 3 . 5 . 9 2 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 18 | . . . . . . 4 3 . 5 . 5 1 . . . Secondary 5 | . . . . . . . . . . . 4 1 . . . Self-Inflicted Damage 89 | . . . . . . . . . . . 32 . 57 . . Shots 3 | . . . . . . . . . . . 2 . 1 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 255 | . 255 . . . 30 205 178 . 104 . 8 221 192 . 3 Average Temperature 86 | . 118 . . . 14 92 82 . 54 . 5 72 109 . 3 Received Heat Transfer 488 | . 102 . . . 9 24 54 . 9 . 72 69 9 63 77 Effects 2 | . 2 . . . . . . . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . Parts Fried 5 | . . . . . 3 1 . . . . 1 . . . . Impact Corruptions 4 | . . . . . 3 . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Melted 3 | . 2 . . . . 1 . . . . . . . . . Heat Transferred 1728 | . 518 . . . . 692 . . . . . 444 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . 2 1 . . 2 Low Security (%) 91 | 100 100 100 . 100 100 100 . . 100 100 96 90 100 100 42 Level 1 7 | . . . . . . . . . . . . 9 . . 53 Level 2 . | . . . . . . . . . . . 2 . . . 3 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 429 | . 40 11 . . 55 167 . . 118 25 429 217 151 157 410 Initial 207 | . . 11 . . . . . . 21 25 . 207 52 9 81 Average 59 | . 9 2 . . 3 33 . . 35 5 26 157 85 55 203 Influence Increases 3041 | . 110 . . . 95 302 160 . 227 24 697 169 154 224 879 Destroy 0b10 Robot/C 1100 | . 80 . . . 40 180 60 . 120 . 360 100 80 80 . Destroy 0b10 Robot/NC 50 | . . . . . 5 15 . . 5 . 15 5 5 . . Destroy Leader 200 | . 30 . . . 2 42 10 . 22 . 62 12 20 . . Allied During Kill 6 | . . . . . . . . . . . . 6 . . . Successful Hack 256 | . . . . . 31 15 . . 21 9 29 10 . 27 114 Disable Machine 75 | . . . . . . . . . . . 45 . . 15 15 Destroy Structure 154 | . . . . . 2 5 . . 14 . 66 6 34 27 . Partial Spotted 90 | . . . . . . 30 . . 15 15 . . . . 30 Lose Combat Pursuer 1110 | . . . . . 15 15 90 . 30 . 120 30 15 75 720 Influence Decreases 2650 | . 80 30 . . 95 178 227 22 208 78 274 492 238 103 625 Entered New Map 448 | . . 19 . . . . 47 12 14 29 . 216 48 7 56 Time Decay 1621 | . 80 11 . . 75 178 180 10 194 49 174 206 130 66 268 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 Lost Part 240 | . . . . . . . . . . . . 30 60 30 120 Lost Ally 160 | . . . . . 20 . . . . . 100 40 . . . Purge Threat 81 | . . . . . . . . . . . . . . . 81 Squads Dispatched 34 | . 3 . . . 2 5 . . 2 1 7 . 3 3 8 Investigation 2 | . . . . . . 2 . . . . . . . . . Extermination 11 | . . . . . . 2 . . 2 . 2 . . 1 4 Reinforcement 16 | . 3 . . . 2 1 . . . 1 3 . . 2 4 Assault . | . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . 2 . 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Distress Signals 16 | . 3 . . . . 2 . . . . 1 6 1 . 3 Communications Jammed 15 | . . . . . . . . . . . . . . . 15 Distress Signals 7 | . . . . . . . . . . . . . . . 7 Times Spotted 197 | . 10 . . . 6 18 16 . 10 3 33 13 9 17 62 Peak Tracking Total 20 | . 3 . . . 4 5 4 . 3 2 12 5 5 8 20 Tactical Retreats 34 | . . . . . 1 3 4 . 1 . 4 3 2 3 13 ECM-based Alert Blocks 6 | . . . . . . 1 . . . . 3 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Traps Triggered 9 | . 1 . . . . 2 . . . 1 2 1 . . 2 Indirectly 1 | . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Machines Disabled 5 | . . . . . . . . . . . 3 . . 1 1 Max in Single Turn 1 | . . . . . . . . . . . 1 . . 1 1 Energy Cycler 2 | . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Machines Accessed 57 | . 2 . 2 . 7 14 1 . 6 3 3 4 1 2 12 Terminals 38 | . 1 . . . 5 10 1 . 4 1 1 3 1 1 10 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 5 | . . . . . . 1 . . 1 1 . . . . 2 Recycling Units 6 | . 1 . . . . 1 . . . 1 1 1 . 1 . Scanalyzers 5 | . . . . . 2 1 . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 125 | . 5 . 10 . 19 24 1 . 11 11 10 7 2 3 22 Successful 57 | . 2 . 10 . 9 9 1 . 3 5 6 2 . 2 8 Failed 68 | . 3 . . . 10 15 . . 8 6 4 5 2 1 14 Catastrophic 19 | . . . . . 1 5 . . 3 . . 1 1 1 7 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . . . 1 . 5 6 1 . 5 1 3 . . . 2 Terminals 77 | . 2 . . . 12 19 1 . 9 3 3 6 2 2 18 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 12 | . . . . . . 1 . . 1 6 . . . . 4 Recycling Units 14 | . 3 . . . . 2 . . . 2 5 1 . 1 . Scanalyzers 11 | . . . . . 7 1 . . 1 . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 35 | . . . 10 . 5 6 1 . 2 2 1 2 . 1 5 Record 18 | . . . 9 . 2 3 1 . . . . 1 . . 2 Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . Open DSF 4 | . . . . . . 3 . . 1 . . . . . . Level Access Points 3 | . . . . . 1 . . . 1 1 . . . . . Branch Access Points 4 | . . . . . 1 . . . . 1 . . . 1 1 Terminal Index 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . 2 . . . . 3 Scan Component 3 | . . . . . . . . . . 1 . . . . 2 Repair 2 | . . . . . . . . . . 1 . . . . 1 Recycling Unit Hacks 10 | . 2 . . . . 2 . . . 1 4 . . 1 . Recycle Component 1 | . . . . . . 1 . . . . . . . . . Process 1 | . . . . . . . . . . . 1 . . . . Report Inventory 4 | . 1 . . . . 1 . . . . 1 . . 1 . Retrieve Matter 4 | . 1 . . . . . . . . 1 2 . . . . Scanalyzer 6 | . . . . . 4 . . . 1 . 1 . . . . Retrieve Study 6 | . . . . . 4 . . . 1 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 50 | . 2 . . . 7 13 . . 5 1 2 4 1 2 13 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 4 . . . 1 . 1 . . . . Parts Repaired 2 | . . . . . . . . . . 1 . . . . 1 Time 56 | . . . . . . . . . . 32 . . . . 24 Parts Recycled 1 | . . . . . . 1 . . . . . . . . . Recycled Matter 25 | . . . . . . . . . . . 25 . . . . Retrieved Matter 25 | . . . . . . . . . . . 25 . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Total Allies 17 | . . 3 . . . . . . . . 12 2 . . . Largest Group 5 | . . 3 3 1 1 . . . . . 5 2 . . . Highest-Rated Group 163 | . . 40 40 16 16 . . . . . 163 75 . . . Highest-Rated Ally 46 | . . 16 16 16 16 . . . . . 46 46 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 61 | . . . . . 2 . . . . . 50 9 . . . Total Damage 1331 | . . . . . 29 . . . . . 1084 218 . . . Kills 7 | . . . . . . . . . . . 6 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Active Infowar (turns) 2010 | . . . . . . 449 . . . 113 889 43 120 . 396 Optics 1327 | . . . . . . . . . . 113 830 . . . 384 Terrain 210 | . . . . . . 210 . . . . . . . . . Seismic 151 | . . . . . . . . . . . 151 . . . . Jamming 113 | . . . . . . . . . . . . . . . 113 ECM 461 | . . . . . . 239 . . . . 59 43 120 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Turns Passed 6546 | 53 355 104 468 77 542 981 361 27 783 227 966 431 268 194 709 Spaces Moved 9062 | 44 251 87 379 42 535 1572 648 54 868 277 917 574 455 359 2000 Core . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 804 | 44 251 87 379 42 . . . . . . . . . . 1 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8258 | . . . . . 535 1572 648 54 868 277 917 574 455 359 1999 Fastest Speed 25 | 120 120 120 120 120 50 50 50 50 50 50 37 37 34 35 25 Average Speed 48 | 120 120 120 120 120 50 50 50 50 50 50 39 39 34 36 28 Slowest Speed 190 | 120 190 120 120 120 50 50 50 50 50 50 50 42 42 40 170 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . 10 2 . 7 2 8 4 3 3 21 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 49 22 78 8 44 41 70 10 21 9 20 41 13 12 55 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 . 1 . . 1 1 1 1 . Scrap Searched 6 | . . . . 1 . . 5 . . . . . . . . Spaces Dug 2 | . . . . . 2 . . . . . . . . . . Terrain Destroyed 98 | . . . . . 2 4 . . 13 . 46 4 20 9 . Melee . | . . . . . . . . . . . . . . . . Projectile 8 | . . . . . 2 . . . . . . 4 2 . . AOE 90 | . . . . . . 4 . . 13 . 46 . 18 9 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Ext Res Res Acc Total 10983 | 44 284 86 394 68 798 1719 670 53 1186 365 1487 746 550 419 2114 Wait 1541 | 1 2 . 2 27 206 82 17 . 305 67 526 121 67 42 76 Move 8929 | 43 250 86 378 41 534 1551 643 53 853 272 901 565 449 352 1958 Hop 57 | . . . . . . 10 2 . 7 2 7 4 2 3 20 Pick Up 92 | . 5 . 7 . 21 17 1 . 3 8 9 5 5 3 8 Fast Attach 34 | . 2 . 1 . 2 3 . . . 3 3 1 2 4 13 Attach 42 | . 2 . . . 5 3 1 . 2 1 3 1 7 3 14 Detach 25 | . 3 . . . 4 2 . . . 1 . . 7 3 5 Swap 55 | . 2 . . . 4 15 1 . 4 2 11 12 2 . 2 Drop 81 | . 6 . 6 . 14 17 . . 1 9 8 6 3 7 4 Fire 97 | . 12 . . . 3 19 5 . 11 . 19 16 6 2 4 Melee 5 | . . . . . 5 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . 15 . . 8 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Extension -3/Research -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 54 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Met a group of wandering Federalists 116 | -10/Materials | Discovered new exit (range 15) 183 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 14) 409 | -10/Materials | Entered Mines 427 | -10/Mines | Learned location of Storage (-8) 474 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 508 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 508 | -10/Mines | Discovered new exit (range 5) 513 | -10/Mines | Entered Exiles 513 | -10/Exiles | Accompanied by 3 allies 542 | -10/Exiles | Met 8R-AWN 576 | -10/Exiles | Met EX-HEX 614 | -10/Exiles | Met EX-BIN 631 | -10/Exiles | Aligned with FarCom system 632 | -10/Exiles | Given EX-Vault access code 675 | -10/Exiles | Opened EX-Vault 685 | -10/Exiles | Found Flying Fortress v7 713 | -10/Exiles | Warned to stay clear of 0b10 Research branches 747 | -10/Exiles | Met EX-DEC 819 | -10/Exiles | Visited The Gauntlet 967 | -10/Exiles | Discovered new exit (range 12) 981 | -10/Exiles | Left Exiles lab with Flying Fortress v7 981 | -10/Exiles | Entered Mines 981 | -9/Mines | Accompanied by 1 ally 1048 | -9/Mines | Discovered new exit (range 8) 1058 | -9/Mines | Entered Materials 1058 | -8/Materials | Accompanied by 1 ally 1058 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1453 | -8/Materials | Identified exit to Factory 1453 | -8/Materials | Identified exit to Storage 1600 | -8/Materials | Entered Factory 1600 | -7/Factory | Evolved 2 slots: Utility x2 1614 | -7/Factory | Discovered new exit (range 15) 1747 | -7/Factory | Noticed a derelict Sapper rigging charges 2156 | -7/Factory | Build established: Gunner 2506 | -7/Factory | Discovered new exit (range 8) 2534 | -7/Factory | Discovered new exit (range 7) 2581 | -7/Factory | Entered Lower Caves 2602 | -7/Lower Caves | Encountered a Warlord checkpoint 2605 | -7/Lower Caves | Learned Factory terminal intel 2788 | -7/Lower Caves | Identified exit to Lower Caves 2942 | -7/Lower Caves | Entered another Lower Caves area 2967 | -7/Lower Caves | Discovered new exit (range 5) 2969 | -7/Lower Caves | Entered Factory 2969 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2970 | -6/Factory | Loaded intel: 26 terminal locations 2979 | -6/Factory | Identified exit to DSF 3027 | -6/Factory | Identified exit to Factory 3752 | -6/Factory | Entered another Factory area 3752 | -5/Factory | Evolved 2 slots: Utility x2 3796 | -5/Factory | Repaired Hvy. Assault Rifle+ 3812 | -5/Factory | Identified exit to Upper Caves 3812 | -5/Factory | Identified exit to Factory 3979 | -5/Factory | Entered another Factory area 3979 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4833 | -4/Factory | Garrison activated, responded to threat 4939 | -4/Factory | Destroyed 9 combat bots 4939 | -4/Factory | Discovered new exit (range 16) 4945 | -4/Factory | Entered Extension 4985 | -4/Extension | Rescued a captive Derelict 4985 | -4/Extension | Rescued a captive Derelict 5027 | -4/Extension | Energy Cycler disabled 5029 | -4/Extension | Rescued a captive Derelict 5029 | -4/Extension | Rescued a captive Derelict 5030 | -4/Extension | Rescued a captive Derelict 5030 | -4/Extension | Rescued a captive Derelict 5030 | -4/Extension | Rescued a captive Derelict 5039 | -4/Extension | Rescued a captive Derelict 5366 | -4/Extension | Spotted B-86 Titan 5369 | -4/Extension | Spotted B-86 Titan 5371 | -4/Extension | Discovered new exit (range 15) 5376 | -4/Extension | Entered Research 5376 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5416 | -3/Research | Garrison activated, responded to threat 5432 | -3/Research | Spotted B-86 Titan 5580 | -3/Research | Found Prototype Processor 5580 | -3/Research | Identified Exp. Signal Interpreter 5605 | -3/Research | Discovered new exit (range 14) 5644 | -3/Research | Entered another Research area 5644 | -2/Research | Evolved 2 slots: Power x1, Utility x1 5652 | -2/Research | Identified exit to Testing 5742 | -2/Research | Build established: Mutant 5798 | -2/Research | Spotted B-90 Cyclops 5835 | -2/Research | Discovered new exit (range 6) 5838 | -2/Research | Entered Access 5838 | -1/Access | Evolved 2 slots: Propulsion x2 5964 | -1/Access | Identified exit to Command 6015 | -1/Access | Repaired Quantum Reactor 6130 | -1/Access | Spotted B-99 Colossus 6323 | -1/Access | Build established: Sprinter 6338 | -1/Access | Search patrols dispatched 6380 | -1/Access | Spotted B-99 Colossus 6431 | -1/Access | Spotted B-99 Colossus 6498 | -1/Access | Spotted B-99 Colossus 6499 | -1/Access | Spotted B-99 Colossus 6543 | -1/Access | Discovered new exit (range 4) 6547 | *** | Escaped! Last Messages --------------- 06527_ Penetrated by Slug. 06527_ Slug penetrates Sealed Heavy Doors. 06528_ Penetrated by Slug. 06528_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 06529_ Acquired 5 matter. 06530_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 06530_ Knocked back. 06530_ Nuclear Pulse Array destroyed. 06530_ Knocked back. 06530_ Imp. Plasma Cutter destroyed. 06530_ Penetrated by Slug. 06530_ Imp. Reaction Control System destroyed. 06530_ Q-thruster destroyed. 06530_ Slug penetrates Sealed Heavy Doors. 06534_ Knocked back. 06534_ Penetrated by Slug. 06534_ Slug penetrates Reinforced Barrier. 06534_ Penetrated by Slug. 06543_ Main Access Shell breached. 06543_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????# # ! #????????? | | ??????????????????????# #????????? | | ??????????????????????# # #????????? | | ??????????????????????# # " #????????? | | ??????????????????????# # """ #????????? | | ??????????????????????# """ #????????? | | ??????????????????????# %/ " #????????? | | ??????????????????????# BB #????????? | | ??????????????????????# BB [ #????????? | | ???????????????????#### BB# ##########????????? | | ???????????????????# BB ##?????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????# #?????????Y????????? | | ???????????????????#"""""""""%#??????????????????? | | ????????????????????????????"%#??????????????????? | | ????????????????????????????" #??????????????????? | | ???????????????????#""""""""" #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# """""" #??????????????????? | | ??????????????????????" " #??????????????????? | | ??????????????????????" "" " #??????????????????? | | ??????????????????????" "@ " p#??????????????????? | | ??????????????????????" " #??????????????????? | | ???????????????????# """" " #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????""""""""""""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????o??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 25 Energy Capacity 550 Matter Stores 400 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 75 Targeting Accuracy 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 64% | -5/Factory Quantum Reactor | 62% | -1/Access Studied --------- Imp. Light Cannon | -8/Materials | Hacked Hammer | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Flak Gun | -6/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% Fancy Inventory Heavy Suspicion I Have A Map? Item+ Organ Harvest Sixth Sense Spot Them First Suspicious There's More Where That Came From Challenges ------------ None Game ------ Seed MomentumSingularityConstruct Manual? 0 Play Time 04:03:18 Cumulative 141.6 hours Start 2026.03.11 @ 21:02:38 End 2026.03.29 @ 16:34:58 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 42 Adventurer 5 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 41 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 102ca7cf-e8dc-4e06-ba8f-be7931910063