Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 03:40:50 Player: CL-1C0 Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (19) 95 Value Destroyed (428) 428 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4943 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Machine Analyzer Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Hypervelocity Coil Gun Hypervelocity Coil Gun Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Improved Grenade Launcher Scythe > --- INVENTORY -------- Machine Analyzer Improved Terrain Scan Processor Scythe [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Flexi-carbon Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Scythe Launcher Improved Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 8 | . . 1 2 1 2 . 2 Weapon . | . . . . . . . . Parts Attached 31 | 1 1 7 7 3 2 . 10 Power 2 | . . . 1 1 . . . Engine 2 | . . . 1 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 1 . 3 3 1 . . 5 Treads 1 | 1 . . . . . . . Leg 4 | . . . . . . . 4 Wheel . | . . . . . . . . Hover 3 | . . 3 . . . . . Flight 5 | . . . 3 1 . . 1 Utility 12 | . . 2 3 1 2 . 4 Device . | . . . . . . . . Storage . | . . . . . . . . Processor 5 | . . 1 1 . . . 3 Hackware 6 | . . 1 1 1 2 . 1 Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 4 | . 1 2 . . . . 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 23 | . . . . . . 6 17 Power 1 | . . . . . . . 1 Propulsion 9 | . . . . . . 2 7 Utility 10 | . . . . . . 3 7 Weapon 3 | . . . . . . 1 2 Highest Loss Streak 9 | . . . . . . 6 9 To Critical Strikes . | . . . . . . . . Average Backups 3 | 4 1 3 3 3 3 3 2 Power . | 1 . . . . . . . Propulsion . | 2 . . . . . . . Utility 1 | . . 1 1 2 2 2 1 Weapon 1 | 1 1 2 1 1 1 1 . Tool/Special . | . . . . . . . . Unused Backups 8 | . . 2 2 . . . 4 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 6 | . . 2 2 . . . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 62 | . 16 56 84 98 96 100 47 Engine 1 | . . . . 7 6 6 1 Treads 1 | . 14 1 . . . . . Leg 2 | . . . . . . . 5 Hover 6 | . . 29 11 . . . . Flight 10 | . . . 14 30 26 26 4 Processor 12 | . . 7 18 15 13 13 12 Hackware 14 | . . 1 15 21 29 33 15 Protection 2 | . . . 6 7 6 6 . Launcher 4 | . 2 8 9 7 6 6 . Slashing Weapon 5 | . . 7 9 7 6 6 4 Peak Build Rating 47 | 1 3 25 33 42 47 47 35 Average Rating 27 | 1 1 19 30 39 46 43 26 On Entrance 23 | 6 1 1 25 33 42 47 29 Naked Turns . | . . . . . . . . Heaviest Build 16 | . . 8 14 16 16 16 7 Greatest Support 24 | 3 3 24 24 24 24 24 20 Greatest Overweight (x) 1 | . . . 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 2 5 4 5 4 3 4 Average Carried 3 | 3 1 3 3 3 3 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 4 4 5 3 3 4 Class Distribution -------------------- 47% | Hacker-Mutant 33% | Mutant 18% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Matter Collected 492 | 200 . 67 100 40 . 5 80 Remotely . | . . . . . . . . Salvage Created 569 | . 93 67 100 45 . 29 235 Parts 43 | . 6 5 10 6 . 3 13 Haulers Intercepted 3 | . 1 1 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 10 | . 1 . . . . 3 6 Melee 6 | . . . . . . . 6 AOE 4 | . 1 . . . . 3 . Classes Destroyed 7 | . 2 1 1 . . 1 2 Tunneler 1 | . . . 1 . . . . Hauler 3 | . 1 1 1 . . . . Operator 5 | . . 1 1 2 . . 1 Swarmer 4 | . . . . . . . 4 Cutter 3 | . . . . . . 3 . Grunt 1 | . 1 . . . . . . Hunter 2 | . . . . . . . 2 Best Kill Streak 4 | . 2 1 2 3 . 3 4 Combat Bots Only 4 | . 1 . . . . 3 4 Max Kills in Single Turn 2 | . 2 1 1 1 . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . . . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Hostile Shots Fired 169 | . 10 14 2 6 . 17 120 Missed 55 | . 3 7 1 3 . 8 33 Hits 114 | . 7 7 1 3 . 9 87 Melee 1 | . . . . . . 1 . Projectile 113 | . 7 7 1 3 . 8 87 AOE 1 | . . . . . . 1 . Critical Strikes 7 | . . . . 2 . . 5 Damage Taken 2468 | . 88 78 13 46 . 375 1868 Core 1166 | . 31 56 . . . 74 1005 Absorbed by Shields 6 | . . . . . . 6 . Core Remaining (%) 94 | 100 87 86 100 100 . 91 . Volleys Fired 5 | . 1 . 1 . . 3 . Largest 1 | . 1 . 1 . . 1 . Hottest 36 | . 33 . 36 . . 36 . Shots Fired 5 | . 1 . 1 . . 3 . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher 5 | . 1 . 1 . . 3 . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 4 | . . . 1 . . 3 . Electromagnetic 1 | . 1 . . . . . . Robot Hit Streak 1 | . . . . . . 1 . Robot Miss Streak 1 | . 1 . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 32 | . . 2 3 3 . 1 23 Core Hits 22 | . 2 2 2 2 . 4 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . . . . 5 Sever 5 | . . . . . . . 5 Melee Attacks 60 | . . 3 6 6 . . 45 Impact . | . . . . . . . . Slashing 60 | . . 3 6 6 . . 45 Piercing . | . . . . . . . . Sneak Attacks 4 | . . 1 2 . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1650 | . 60 112 238 146 . 253 841 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 367 | . 60 . 54 . . 253 . Melee 1221 | . . 112 184 146 . . 779 Ramming 62 | . . . . . . . 62 Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 307 | . . . 54 . . 253 . Electromagnetic 60 | . 60 . . . . . . Impact . | . . . . . . . . Slashing 1221 | . . 112 184 146 . . 779 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 1 . . 7 Average Corruption 2 | . . . . 1 . . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . 1 . . 1 Data Loss (minor) 2 | . . . . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 110 | . . . 43 15 . 27 25 Projectiles . | . . . . . . . . Explosions 28 | . . . 1 . . 27 . Melee 82 | . . . 42 15 . . 25 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 148 | . 12 . . . . 104 32 Shots 4 | . 1 . . . . 3 . Rammed 15 | . . . . . . . 15 Targets Rammed 15 | . . . . . . . 15 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 26 | . . . . 26 . . . Average Temperature 11 | . . . . 11 . . . Received Heat Transfer 210 | . 42 42 . 63 . . 63 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 83 | . 27 60 49 30 9 83 55 Initial 25 | . . 11 25 5 9 6 16 Average 18 | . 9 5 26 7 9 27 23 Influence Increases 478 | . 27 65 38 41 . 87 220 Destroy 0b10 Robot/C 200 | . 20 . . . . 60 120 Destroy 0b10 Robot/NC 40 | . 5 10 15 10 . . . Destroy Leader 36 | . 2 2 2 . . 10 20 Successful Hack 34 | . . 8 . . . . 26 Disable Machine 15 | . . . 15 . . . . Destroy Structure 48 | . . . 6 1 . 17 24 Lose Combat Pursuer 105 | . . 45 . 30 . . 30 Influence Decreases 478 | . . 32 85 34 11 63 253 Entered New Map 90 | . . 16 35 8 11 3 17 Time Decay 212 | . . 16 50 26 . . 120 Lost Part 176 | . . . . . . 60 116 Squads Dispatched 7 | . . 2 . 1 . 1 3 Investigation 6 | . . 2 . 1 . . 3 Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Distress Signals 4 | . . 2 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 43 | . 3 9 3 12 . 5 11 Peak Tracking Total 12 | . 3 12 4 8 . 5 5 Tactical Retreats 4 | . . 1 . 1 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Machines Accessed 10 | . . 2 2 1 1 . 4 Terminals 9 | . . 2 1 1 1 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 27 | . . 8 3 3 1 . 12 Successful 6 | . . 1 2 . 1 . 2 Failed 21 | . . 7 1 3 . . 10 Catastrophic 4 | . . . 1 1 . . 2 Database Lockouts . | . . . . . . . . Manual 18 | . . 8 1 3 . . 6 Terminals 26 | . . 8 2 3 1 . 12 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 4 | . . 1 1 . 1 . 1 Open DSF 1 | . . . . . 1 . . Level Access Points 2 | . . 1 . . . . 1 Branch Access Points 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals 1 | . . . . . . . 1 Assimilate 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 8 | . . 2 1 1 . . 4 Full Trace Events 6 | . . 2 . 1 . . 3 Feedback Events 2 | . . . . 1 . . 1 Corruption 1 | . . . . 1 . . . Hackware Fried 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . 26 Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Active Infowar (turns) 536 | . . 74 112 68 5 29 248 Machine Analysis 536 | . . 74 112 68 5 29 248 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Turns Passed 614 | 3 37 94 112 68 5 29 266 Spaces Moved 897 | 1 62 153 175 150 10 65 281 Core 163 | 1 62 4 . . . . 96 Treads . | . . . . . . . . Legs 1 | . . . . . . . 1 Wheels . | . . . . . . . . Hover 206 | . . 149 57 . . . . Flight 527 | . . . 118 150 10 65 184 Fastest Speed 31 | 50 50 42 34 31 31 31 35 Average Speed 39 | 50 50 43 39 31 31 32 41 Slowest Speed 120 | 50 50 50 117 31 31 37 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . 3 4 . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 17 | 1 16 16 22 6 1 70 10 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 20 | . . . 2 1 . 5 12 Terrain Destroyed 40 | . . . 6 1 . 21 12 Melee 15 | . . . 2 1 . . 12 Projectile . | . . . . . . . . AOE 25 | . . . 4 . . 21 . Terrain Rammed 2 | . . . . . . . 2 Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Total 1044 | 5 66 173 205 157 11 69 358 Wait 16 | . . 1 10 . . 2 3 Move 878 | . 61 152 169 142 9 64 281 Hop 5 | . . . 2 3 . . . Pick Up 18 | . 2 6 5 2 . . 3 Fast Attach 19 | . . 6 4 1 . . 8 Attach 11 | 1 1 1 3 1 2 . 2 Detach 1 | . 1 . . . . . . Swap 1 | . . . . 1 . . . Drop 14 | 4 . 4 5 1 . . . Fire 5 | . 1 . 1 . . 3 . Melee 60 | . . 3 6 6 . . 45 Ram 16 | . . . . . . . 16 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 5 exits: Fac x4 / [*Ext]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 4) 41 | -10/Materials | Entered another Materials area 41 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 121 | -9/Materials | Identified exit to Materials 135 | -9/Materials | Entered another Materials area 135 | -8/Materials | Evolved 2 slots: Utility x2 233 | -8/Materials | Discovered new exit (range 16) 238 | -8/Materials | Identified exit to Factory 247 | -8/Materials | Entered Factory 247 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 313 | -7/Factory | Discovered new exit (range 8) 314 | -7/Factory | Identified exit to Factory 315 | -7/Factory | Entered another Factory area 315 | -6/Factory | Evolved 2 slots: Utility x2 320 | -6/Factory | Identified exit to DSF 320 | -6/Factory | Entered DSF 338 | -6/DSF | Additional patrols routed to DSF 345 | -6/DSF | Discovered new exit (range 11) 349 | -6/DSF | Entered Factory 349 | -5/Factory | Evolved 2 slots: Utility x2 375 | -5/Factory | Lost 6 parts (2n3u1w) 509 | -5/Factory | Core integrity fell below 50% 545 | -5/Factory | Lost 9 parts (1p3n4u1w) 552 | -5/Factory | Identified exit to Factory 552 | -5/Factory | Hacking Suite fried by hacking feedback 593 | -5/Factory | Crushed by falling debris 593 | -5/Factory | Core integrity fell below 20% 608 | -5/Factory | Discovered new exit (range 15) 615 | -5/Factory | Core destroyed Last Messages --------------- 00599_ Flexi-carbon Leg destroyed. 00600_ Slammed into Y-64 Sentinel. 00602_ Slug penetrates Wall. 00603_ Slammed into Y-64 Sentinel. 00605_ Flexi-carbon Leg destroyed. 00605_ Penetrated by Slug. 00606_ Slammed into Y-64 Sentinel. 00608_ Flexi-carbon Leg destroyed. 00608_ Penetrated by Slug. 00608_ EXIT=FOUND 00609_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00613_ Slammed into O-24 Administrator. 00614_ Slammed into Nuclear Reactor. 00614_ Destabilizing: Core damaged (-20). 00614_ Destabilizing: Core damaged (-50). 00615_ System corrupted: Component data lost. 00615_ Slammed into Nuclear Reactor. 00615_ Destabilizing: System interference. 00615_ Imp. Signal Interpreter temporarily disabled. 00615_ Destabilizing: Core damaged (-20). 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