Cogmind - Beta 9.1 *** ADVENTURER MODE // 2019.11.11 @ 17:27:06 Player: toad3k Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (301) 1505 Value Destroyed (13611) 13611 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (3542) 3542 TOTAL SCORE: 27438 Bonus ------- Pacifist 200 High Alert Combat Kills 233 Follower Combat Kills 794 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1100 Friendly Fire -385 Cogmind --------- Core Integrity 1029/1300 Matter 77/300 Energy 550/550 System Corruption 2% Temperature Cool (0) Location -3/Research Parts ------- Power (2) Reinforced Fission Core Heavy Antimatter Reactor Propulsion (6) Armored Huge Wheel Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Utility (8) Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Weapon Cycler Hacking Suite Advanced System Shield Ghost Barrier Weapon (5) Hardcell Cannon Hardcell Cannon Hardcell Cannon Inventory (10) Fission Core Improved Energy Well (600) Reaction Control System Railgun Advanced Remote Datajack Peak State ------------ Power Reinforced Fission Core Heavy Antimatter Reactor Propulsion Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Utility Advanced Heat Sink Experimental Coolant Injector Large Storage Unit Improved Energy Well Advanced Signal Interpreter Advanced Hardlight Generator Advanced System Shield Ghost Barrier Weapon Gamma Rifle Railgun Enhanced Gauss Cannon Hardcell Cannon Heavy Gauss Cannon Inventory Fission Core Improved Antigrav System Improved Antigrav System Improved Weapon Cycler Reaction Control System Quantum Rifle Hardcell Cannon Hardcell Cannon Vortex Catalyst Activator [Rating: 146] Favorites ----------- Power Reinforced Fission Core Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Heavy Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Makeshift Armor Plating Weapon KE Penetrator Energy Gun Advanced Beam Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Autocannon Launcher Heavy Missile Launcher Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . 1 . . . . . . . . . . . . . . 1 Utility 6 | . . . 1 . 1 . . . . 2 . . . . 2 . . . . . Weapon 3 | . . 1 . 1 . . . . . . . . . . . . . . . 1 Parts Attached 367 | 6 1 25 9 16 5 21 33 . 10 51 19 33 33 4 36 7 8 12 9 29 Power 31 | 1 . 4 . 1 . 1 3 . 1 4 1 6 6 1 1 . . 1 . . Engine 18 | 1 . 4 . 1 . . 2 . . 2 1 5 2 . . . . . . . Core 8 | . . . . . . 1 1 . 1 2 . . 2 . 1 . . . . . Reactor 5 | . . . . . . . . . . . . 1 2 1 . . . 1 . . Propulsion 92 | 2 . 6 1 4 1 4 5 . 1 11 4 6 11 1 12 1 3 3 3 13 Treads 15 | . . 2 1 . . . 2 . . 2 3 3 1 . . . . . . 1 Leg 57 | 2 . 3 . 4 1 4 2 . 1 8 1 1 7 1 12 1 3 3 3 . Wheel 3 | . . . . . . . . . . . . 2 . . . . . . . 1 Hover 15 | . . . . . . . . . . 1 . . 3 . . . . . . 11 Flight 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Utility 95 | 1 1 4 3 5 2 5 12 . 2 13 5 9 5 2 9 1 1 4 5 6 Device 56 | . 1 2 1 5 1 2 7 . 1 6 3 6 5 2 5 1 1 1 3 3 Storage 14 | 1 . 1 1 . . 1 2 . 1 2 . 1 . . 2 . . 1 . 1 Processor 8 | . . 1 1 . 1 2 . . . . . 2 . . 1 . . . . . Hackware 4 | . . . . . . . . . . . . . . . 1 . . 1 . 2 Protection 13 | . . . . . . . 3 . . 5 2 . . . . . . 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 149 | 2 . 11 5 6 2 11 13 . 6 23 9 12 11 . 14 5 4 4 1 10 Energy Gun 44 | . . 5 4 2 1 4 3 . . 2 2 3 5 . 6 1 1 2 . 3 Energy Cannon 13 | . . . . . . 1 1 . . 7 . 1 1 . 1 . . 1 . . Ballistic Gun 44 | 2 . 5 1 3 . 4 4 . 1 6 3 7 3 . 2 . 1 1 . 1 Ballistic Cannon 15 | . . . . . . . . . . 1 1 . 2 . 2 2 1 . 1 5 Launcher 12 | . . 1 . 1 1 . 2 . 2 1 . . . . . 2 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . . 2 2 1 . . 2 . . . . . Slashing Weapon 8 | . . . . . . 2 2 . 1 2 . . . . 1 . . . . . Piercing Weapon 6 | . . . . . . . 1 . 2 2 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 . . . 1 . . 2 1 . . 9 . 1 1 . 4 . 1 Parts Lost 130 | . . 12 1 . . 5 18 . 6 17 15 18 4 1 6 2 1 8 4 12 Power 10 | . . 1 . . . . 2 . . 3 . 3 1 . . . . . . . Propulsion 41 | . . 4 . . . 2 6 . 4 3 7 4 . . 1 1 . 4 . 5 Utility 23 | . . 1 . . . . 1 . 1 6 3 4 . . . . 1 1 3 2 Weapon 56 | . . 6 1 . . 3 9 . 1 5 5 7 3 1 5 1 . 3 1 5 Highest Loss Streak 15 | . . 5 1 . . 2 15 . 5 6 9 5 4 1 3 2 1 8 1 9 Average Slot Usage (%) 91 | . 97 90 97 98 97 98 74 93 86 95 86 82 89 93 95 93 94 93 94 95 Engine 4 | . 14 10 9 14 13 6 4 6 6 3 5 6 8 . . . . . . . Core 4 | . . . . . . 5 1 6 6 6 5 . . 5 5 10 10 6 5 4 Reactor 1 | . . . . . . . . . . . . 1 . 5 4 . . 3 5 4 Treads 5 | . . 9 25 16 . . 9 13 10 2 5 9 3 . . . . . . . Leg 17 | . 28 14 9 13 30 32 7 6 4 24 14 4 5 29 25 26 26 23 24 9 Device 12 | . 11 6 8 13 13 4 7 6 6 14 13 12 10 16 18 18 21 13 14 13 Storage 11 | . 14 11 9 7 6 12 12 13 13 12 11 16 17 11 12 11 10 10 6 6 Processor 3 | . . 3 9 1 6 8 1 . . . . 1 5 5 5 5 5 5 5 4 Hackware 1 | . . . . . . . . . . . . . . . 5 5 5 7 6 7 Protection 1 | . . . . . . . 1 6 4 5 7 1 . . . . . 3 3 1 Energy Gun 6 | . . 5 17 21 13 14 2 6 4 2 7 4 12 . 3 5 5 7 7 4 Energy Cannon 1 | . . . . . . . . . . 6 . . . . . . . 2 5 . Ballistic Gun 7 | . 28 26 9 6 11 6 7 6 8 4 2 13 6 10 4 . . 2 5 3 Ballistic Cannon 2 | . . . . . . . . . . . . 1 1 5 4 9 9 4 2 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 155 | 10 11 27 48 66 67 84 93 92 99 116 113 105 131 135 148 143 152 155 116 124 Greatest Support 130 | 20 20 40 60 72 87 92 86 43 43 88 88 126 120 110 130 120 120 100 105 105 Greatest Overweight (x) 26 | . . 5 . 3 . 1 5 2 26 4 5 4 3 1 1 1 1 1 1 3 Average Overweight (x) . | . . . . . . . 1 2 2 1 1 1 1 1 . 1 1 1 . . Largest Inventory Capacity 24 | 6 6 10 12 12 12 18 18 18 18 24 18 18 18 18 18 18 18 18 18 10 Average Capacity 15 | 5 6 7 11 12 12 17 17 18 18 18 18 18 18 18 18 18 18 18 12 10 Most Carried 18 | 1 2 9 12 12 12 17 17 16 18 18 18 18 18 18 18 18 18 18 10 10 Average Carried 14 | . 1 6 11 10 11 15 13 16 17 16 16 13 17 17 17 17 17 13 9 9 Final Capacity 18 | 6 6 10 12 12 12 18 18 18 18 18 18 18 18 18 18 18 18 18 10 10 Final Carried 18 | 1 2 9 12 12 12 17 16 16 18 17 12 18 16 18 18 17 17 10 10 5 Class Distribution -------------------- 21% | Scavenger-Gunner 20% | Scavenger-Mutant 17% | Scavenger-Tank 9% | Scavenger-Skirmisher 8% | Derelict-Mutant 7% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 8621 | 204 66 581 97 281 112 420 537 . 220 651 290 962 416 362 932 618 579 . 480 813 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 14215 | . . 1103 307 1083 379 682 956 . 393 1938 744 1389 413 456 1304 533 321 . 848 1366 Parts 574 | . . 67 15 57 8 22 28 . 14 77 26 55 10 26 50 17 15 . 20 67 Haulers Intercepted 8 | . . 2 2 2 1 . . . . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 264 | . . . . . . 13 19 . 18 . 25 41 79 26 . 13 13 . 17 . Prevented 42 | . . . . . . 2 3 . . . 4 7 18 . . 2 6 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 257 | . . 27 2 19 5 9 14 . 8 34 11 26 11 10 20 16 11 . 13 21 Melee 23 | . . . . . . . 2 . . 13 4 . 1 . 3 . . . . . Guns 134 | . . 23 2 11 4 9 6 . 2 6 3 21 10 6 11 7 5 . 4 4 Cannons 52 | . . . . . . . 3 . . 8 3 2 . 4 5 4 3 . 9 11 AOE 42 | . . 4 . 8 1 . 3 . 6 6 . 1 . . . 5 3 . . 5 Classes Destroyed 18 | . . 7 . 3 . 1 2 . 1 2 1 . 1 . . . . . . . Worker 8 | . . . . 3 . . . . . 2 . . . . . . . . . 3 Builder 7 | . . 2 . 1 . . . . . . . . . . . . . . . 4 Hauler 8 | . . 2 2 2 1 . . . . 1 . . . . . . . . . . Recycler 4 | . . 1 1 . . . . . . 1 . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Operator 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Watcher 5 | . . 1 1 2 . . . . . . . . . . 1 . . . . . Swarmer 61 | . . 10 . 3 . . . . 3 9 2 12 2 5 . 8 7 . . . Saboteur 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . Grunt 109 | . . 10 1 9 5 1 8 . 3 12 8 5 4 4 14 6 2 . 8 9 Brawler 11 | . . . . . . . 1 . . 2 . 4 2 . 1 . . . 1 . Duelist 10 | . . . . 1 . 2 2 . 2 . . 1 1 . . . . . 1 . Protector 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Sentry 33 | . . 7 1 4 . 1 2 . . 4 1 2 . 1 . 1 1 . 2 6 Hunter 4 | . . . . . . . . . . 2 . 1 . . . . . . . 1 Programmer 19 | . . . . 2 . . . . . 5 . . . . 5 1 1 . . 5 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . 1 . . . . . . . . . . . Decomposer 2 | . . . . . . 2 . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . 2 . 1 2 . . . . . . . . Thug 4 | . . . . . . 4 . . . . . . . . . . . . . . Best Kill Streak 9 | . . 7 1 8 5 4 5 . 6 8 5 8 5 3 4 4 5 . 4 9 Combat Bots Only 8 | . . 7 1 7 3 4 5 . 6 8 5 8 5 3 4 4 5 . 4 6 Max Kills in Single Turn 8 | . . 4 1 4 1 1 1 . 4 2 1 2 2 2 1 3 2 . 1 8 Gunslinging 1 | . . 1 . . . . . . . . . 1 . 1 . . . . . . Exploded 5 | . . 2 . 4 1 . 1 . 4 2 . 1 . . . 2 2 . . 5 Melee 1 | . . . . . . . 1 . . 1 1 . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 19290 | . . 1385 135 580 262 803 1820 . 610 3009 1406 2098 695 496 1334 566 633 875 458 2125 Core 2053 | . . 156 11 44 34 62 262 . 82 301 158 167 112 41 200 14 46 46 46 271 Absorbed by Shields 784 | . . . . . . . . . . . . . 9 164 245 . 13 95 78 180 Core Remaining (%) 73 | 100 100 61 98 93 . . . . 48 . . . . 22 . . . . 69 . Volleys Fired 558 | . . 87 12 36 13 31 32 . 15 43 14 58 16 12 51 32 30 4 26 46 Largest 5 | . . 3 3 4 4 4 4 . 4 4 4 4 4 3 3 3 3 3 4 5 Hottest 320 | . . 132 187 222 194 233 224 . 170 315 234 218 241 156 251 218 208 260 295 320 Shots Fired 1657 | . . 235 35 114 52 90 94 . 33 109 47 198 48 31 126 84 79 13 104 165 Gun 1242 | . . 230 35 106 50 83 74 . 30 57 42 181 40 22 81 32 36 8 71 64 Cannon 380 | . . . . . . 7 12 . . 50 5 17 8 9 45 47 42 5 33 100 Launcher 35 | . . 5 . 8 2 . 8 . 3 2 . . . . . 5 1 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 934 | . . 194 12 39 24 23 46 . 24 35 29 145 20 31 60 47 47 2 34 122 Thermal 476 | . . 22 23 67 26 60 28 . . 44 12 21 . . 47 26 5 9 70 16 Explosive 20 | . . 5 . . 2 . 8 . 3 2 . . . . . . . . . . Electromagnetic 195 | . . 14 . 8 . 7 12 . 6 28 6 32 4 . 18 6 26 2 . 26 Entropic 32 | . . . . . . . . . . . . . 24 . 1 5 1 . . 1 Robot Hit Streak 45 | . . 35 15 20 7 24 19 . 22 15 10 17 13 16 28 15 18 13 45 14 Robot Miss Streak 5 | . . 2 1 2 1 2 3 . 3 3 1 5 5 2 2 3 3 . 2 3 Penetration Max 2 | . . . . 1 . 1 1 . . 2 . 1 1 1 1 . . . . 1 Secondary Targets 19 | . . 7 . 1 . . . . . . 1 6 1 1 . . 2 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . 1 1 1 1 . . 1 . . . Shots Hit Robots 1299 | . . 174 27 76 36 70 83 . 28 138 66 157 31 22 127 38 54 4 73 95 Core Hits 642 | . . 68 12 50 20 27 38 . 41 81 26 68 21 13 45 25 18 1 31 57 Critical Hits 67 | . . 1 . . 1 . . . 1 10 6 20 5 2 4 . . . 5 12 Critical Kills 32 | . . . . . . . . . . 5 6 6 1 2 2 . . . 4 6 Critical Parts Destroyed 30 | . . 1 . . 1 . . . 1 4 . 12 3 . 2 . . . 1 5 Melee Attacks 207 | . . . . . . 3 13 . 3 126 28 5 . . 29 . . . . . Impact 129 | . . . . . . . . . . 79 28 5 . . 17 . . . . . Slashing 65 | . . . . . . 3 13 . 2 35 . . . . 12 . . . . . Piercing 13 | . . . . . . . . . 1 12 . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . 2 4 3 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . 9 4 . . . 2 . . . . . Damage Inflicted 41247 | . . 2245 329 2795 940 1552 2602 . 1426 5889 1604 2793 1365 842 4450 2632 2338 117 2165 5163 Guns 17874 | . . 1715 329 1495 721 1426 1082 . 482 827 451 2445 1245 414 1993 467 609 10 998 1165 Cannons 9484 | . . . . . . 126 327 . . 1152 80 85 120 428 1745 931 1327 107 1167 1889 Explosions 8785 | . . 530 . 1300 219 . 470 . 739 1705 . 99 . . . 1234 402 . . 2087 Melee 5082 | . . . . . . . 723 . 205 2205 1073 164 . . 712 . . . . . Ramming 22 | . . . . . . . . . . . . . . . . . . . . 22 Kinetic 15149 | . . 1376 84 469 327 453 756 . 427 419 318 1804 296 842 2290 931 1404 107 571 2275 Thermal 10644 | . . 196 245 2113 394 973 495 . . 2116 155 417 . . 1103 312 152 . 1594 379 Explosive 2525 | . . 530 . . 219 . 470 . 739 567 . . . . . . . . . . Electromagnetic 3130 | . . 143 . 213 . 126 158 . 55 582 58 408 69 . 307 155 446 10 . 400 Impact 2717 | . . . . . . . . . . 1030 1073 164 . . 450 . . . . . Slashing 2031 | . . . . . . . 723 . 205 841 . . . . 262 . . . . . Piercing 334 | . . . . . . . . . . 334 . . . . . . . . . . Entropic 4695 | . . . . . . . . . . . . . 1000 . 38 1234 336 . . 2087 Highest Corruption 9 | . . 1 . . . . 2 2 2 3 1 9 9 . 6 6 6 6 6 2 Average Corruption 3 | . . 1 . . . . 2 2 2 1 1 4 9 . 5 6 6 6 6 1 Corruption Purged 3 | . . . . . . . . . . 3 . . . . . . . . . . Effects 206 | . . 6 . . . . 6 2 6 15 3 41 2 . 10 28 31 15 36 5 Message Errors 50 | . . 3 . . . . . 1 5 7 1 7 . . 3 7 5 1 9 1 Matter Fused 29 | . . . . . . . . . . 2 . 4 2 . . 6 4 3 8 . Heat Flow Errors 27 | . . . . . . . 5 1 . 2 . 4 . . 3 3 3 3 2 1 Energy Discharges 26 | . . 1 . . . . 1 . 1 1 . 2 . . 1 4 5 3 5 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 18 | . . 1 . . . . . . . 2 1 4 . . . 2 4 2 2 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 1 1 . Misfires 9 | . . . . . . . . . . . . . . . 1 3 3 1 1 . Targeting Errors 39 | . . 1 . . . . . . . . 1 18 . . . 3 7 1 7 1 Weapon Failures 5 | . . . . . . . . . . 1 . 2 . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2689 | . . 27 . 171 . . 280 . 14 543 223 90 30 37 353 270 287 . 13 351 Projectiles 780 | . . . . . . . . . . 32 . . 30 37 274 73 287 . 13 34 Explosions 999 | . . 27 . 171 . . 15 . 14 235 . 23 . . . 197 . . . 317 Melee 910 | . . . . . . . 265 . . 276 223 67 . . 79 . . . . . Knockbacks 76 | . . . . . . . . . . 10 7 2 1 2 20 9 11 1 2 11 Impact 18 | . . . . . . . . . . 8 6 1 . . 3 . . . . . Kinetic 46 | . . . . . . . . . . . 1 1 1 2 12 6 9 1 2 11 Secondary 12 | . . . . . . . . . . 2 . . . . 5 3 2 . . . Self-Inflicted Damage 353 | . . 62 . 10 26 . . . 72 144 . 28 . . . . . . . 11 Shots 14 | . . 3 . 2 2 . . . 3 3 . 1 . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 716 | . . 179 267 347 211 489 207 73 96 416 716 203 178 98 198 197 198 176 313 196 Average Temperature 104 | . . 44 87 96 83 174 100 38 50 134 258 51 75 48 92 90 93 88 107 90 Received Heat Transfer 4920 | . . 582 63 117 126 219 603 . 174 714 747 261 284 92 131 93 57 . 120 537 Effects 29 | . . . . 1 . 8 . . . 5 15 . . . . . . . . . Shutdowns 7 | . . . . . . 3 . . . 1 3 . . . . . . . . . Energy Bleed 3 | . . . . . . 2 . . . . 1 . . . . . . . . . Interference 13 | . . . . 1 . 3 . . . 4 5 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 5 | . . . . . . . . . . . 5 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 1 1 . . 1 . . . . 1 Combat Hostiles 4 | . . . . . . . . . . . 1 1 . . 1 . . . . 1 Parts Fried 11 | . . . . 1 . . . . . 2 2 5 . . 1 . . . . . Impact Corruptions 32 | . . . . . . . . . . 6 19 3 . . 3 . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . 1 . 5 1 2 . . . 1 . . . . 2 . . . 4 2 Heat Transferred 14852 | . . 483 546 2687 740 1739 796 . . 1728 296 729 . . 1725 700 250 . 1902 531 Parts Sabotaged 6 | . . . . . . . . . . . . . 6 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 2 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 807 | . 4 463 136 807 432 . . . . 589 . . . . 201 . . . . 417 Average Influence 208 | . 2 259 90 149 340 . . . . 299 . . . . 97 . . . . 158 Maximum Alert Level 3 | . . 2 . 3 2 . . . . 2 . . . . 1 . . . . 2 Low Security (%) 51 | . . . . . . . . . . . . . . . . . . . . . Level 1 39 | . . . . . . . . . . . . . . . . . . . . . Level 2 8 | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . . 1 . 10 2 . 1 . . 7 . 1 . . 6 . . . 1 6 Investigation 3 | . . 1 . . . . . . . 1 . . . . 1 . . . . . Extermination 7 | . . . . 1 . . . . . 3 . . . . 2 . . . . 1 Reinforcement 11 | . . . . 6 1 . . . . 2 . . . . . . . . . 2 Assault 6 | . . . . 1 . . 1 . . . . 1 . . . . . . 1 2 Garrison 8 | . . . . 2 1 . . . . 1 . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 13 | . . 6 1 . . . . . . 1 . . . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 433 | . . 48 6 32 8 13 23 . 15 64 13 42 28 13 28 20 15 3 15 47 Peak Tracking Total 13 | . . 7 3 6 4 4 9 . 9 9 7 6 11 5 4 4 5 3 10 13 Tactical Retreats 70 | . . 10 . 1 . 6 7 . 2 13 . 7 3 2 6 4 1 . 3 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 7 | . . 1 . 2 . . . . . 1 . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . 4 . . . . . . . . . . Reused 3 | . . . . . . . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . 6 2 . . 3 . . 6 . . 3 2 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 30 | . . 3 . 12 2 . . . . 7 1 1 . . . . . 1 . 3 Max in Single Turn 5 | . . 1 . 5 1 . . . . 4 1 1 . . . . . 1 . 1 Garrison Access 3 | . . . . 1 . . . . . 1 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 47 | . 1 4 3 5 . 2 . 4 . 8 . 1 6 . 4 . . 6 . 3 Terminals 21 | . 1 3 3 4 . 1 . . . 6 . . . . 1 . . . . 2 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 Total Hacks 135 | . 2 10 10 8 . 2 . 27 . 18 . 1 17 . 15 . . 19 . 6 Successful 102 | . 2 5 5 7 . 2 . 27 . 10 . 1 17 . 6 . . 19 . 1 Failed 33 | . . 5 5 1 . . . . . 8 . . . . 9 . . . . 5 Catastrophic 11 | . . 2 1 1 . . . . . 1 . . . . 4 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 20 | . . 5 1 1 . . . . . 3 . . 2 . 5 . . . . 3 Terminals 52 | . 2 9 10 7 . 1 . . . 15 . . . . 4 . . . . 4 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . 5 . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . 4 . . . . . Garrison Access 5 | . . . . . . . . . . 1 . . . . 2 . . . . 2 Terminal Hacks 92 | . 2 4 5 6 . 2 . 27 . 7 . 1 17 . 2 . . 19 . . Record 36 | . . 1 . 1 . 1 . 11 . 3 . . 12 . . . . 7 . . Part Schematic 11 | . . . . . . . . 6 . 1 . . . . . . . 4 . . Robot Schematic 8 | . . . . 1 . . . 7 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 14 | . . 1 1 . . . . 3 . 1 . . 4 . . . . 4 . . Open Door 3 | . . . . . . 1 . . . . . 1 1 . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 1 1 . . . . . 1 . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Retrieve Components 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . 2 2 3 . . . . . 6 . . . . 4 . . . . 2 Full Trace Events 3 | . . 1 . . . . . . . 1 . . . . 1 . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . . 7 . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . Matter 285 | . . . . . . . . . . 285 . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 6 . 1 . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . Time 31 | . . . . . . . . . . . . . . . 31 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . 9 . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 1 . 1 . . . 1 . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 10 | . . . . 3 . . . . 1 3 . 1 . . . 1 . . 1 . Largest Group 3 | . . . . 3 . . . . 1 3 . 1 . . . 1 1 . 1 . Highest-Rated Group 124 | . . . . 93 . . . . 94 124 . 30 . . . 49 49 . 47 . Highest-Rated Ally 94 | . . . . 31 . . . . 94 42 . 30 . . . 49 49 . 47 . Total Orders 3 | . . . . . . . . . . . . 3 . . . . . . . . AID 1 | . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 93 | . . . . 30 . . . . 26 20 . 1 . . . . 13 . 3 . Total Damage 2765 | . . . . 548 . . . . 934 660 . 33 . . . . 484 . 106 . Kills 21 | . . . . 6 . . . . 7 5 . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 13 | . . . . . . . 1 . 3 . 1 3 . 2 . 2 1 . . . Drone Launches 3 | . . . . . . . . . . . . 3 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 17353 | 54 105 1203 342 1218 157 1272 1503 176 779 2278 800 1160 777 867 887 882 800 490 744 859 Spaces Moved 9276 | 40 86 493 147 627 76 830 736 89 327 1023 354 521 572 575 461 546 473 306 406 588 Core 19 | 4 . 4 . . . . 6 . 5 . . . . . . . . . . . Treads 2075 | . . 214 147 428 . . 539 89 300 8 151 199 . . . . . . . . Legs 6125 | 36 86 242 . 199 76 830 191 . 22 1015 203 139 122 575 461 546 473 306 406 197 Wheels 633 | . . . . . . . . . . . . 183 450 . . . . . . . Hover 391 | . . . . . . . . . . . . . . . . . . . . 391 Flight 33 | . . 33 . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 160 120 120 120 50 200 180 150 150 110 106 142 112 140 142 150 120 40 Average Speed 147 | 113 120 157 162 160 120 124 171 200 218 154 188 161 114 142 132 140 145 150 147 94 Slowest Speed 1350 | 120 120 360 163 210 120 152 270 200 1350 240 320 280 190 142 142 142 150 150 150 276 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 24 49 15 29 4 89 84 75 56 27 62 77 72 80 12 77 60 100 53 19 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . . . 1 . . . 1 . . . 1 . 3 . . Known Exits Taken 11 | . . . 1 1 . . . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . . 1 1 1 1 1 . 1 . . . . . . . . . Scrap Searched 30 | . . . . . . 11 4 . 1 . 3 3 . 1 . 2 3 . 2 . Spaces Dug 83 | . . . . . . 3 . . 13 35 . . . . . . . . . 32 Terrain Destroyed 827 | . . 27 . 58 24 3 91 . 33 103 . 25 32 5 15 248 81 . 19 63 Melee 38 | . . . . . . 3 . . . 35 . . . . . . . . . . Projectile 173 | . . . . . . . 4 . 2 3 . 15 32 5 15 23 17 . 19 38 AOE 616 | . . 27 . 58 24 . 87 . 31 65 . 10 . . . 225 64 . . 25 Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 11614 | 46 87 758 225 766 107 994 887 88 359 1486 421 701 659 600 641 614 541 331 499 804 Wait 875 | . . 132 51 58 13 81 52 . 1 216 6 34 3 7 35 13 17 1 40 115 Move 9256 | 39 85 492 146 626 75 829 735 88 326 1022 353 520 571 574 460 545 472 305 405 588 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 127 | 1 1 9 2 9 . 17 11 . 3 14 4 16 8 1 10 5 5 3 2 6 Fast Attach 163 | 6 1 14 7 11 2 4 16 . 3 20 5 11 22 . 16 1 3 3 3 15 Attach 113 | . . 7 . 1 1 5 12 . 1 12 9 12 8 . 12 5 5 9 3 11 Detach 51 | . . 7 . 4 1 1 7 . . 7 1 3 5 . 7 1 2 1 1 3 Swap 92 | . . 4 2 4 2 12 5 . 6 19 5 10 3 4 8 1 . 1 3 3 Drop 145 | . . 6 5 17 . 11 4 . 2 14 2 5 23 2 19 5 7 4 3 16 Fire 558 | . . 87 12 36 13 31 32 . 15 43 14 58 16 12 51 32 30 4 26 46 Melee 182 | . . . . . . 3 13 . 2 114 22 5 . . 23 . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 51 | . . . . . . . . . . 5 . 27 . . . 6 . . 13 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / Qua) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Identified exit to Mines 134 | -10/Materials | Discovered new exit (range 12) 160 | -10/Materials | Entered another Materials area 160 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 192 | -9/Materials | Identified exit to Mines 559 | -9/Materials | Destroyed 7 combat bots 599 | -9/Materials | Lost 4 parts (1p1n2w) 691 | -9/Materials | Lost 5 parts (2n3w) 1056 | -9/Materials | Build established: Scavenger-Skirmisher 1336 | -9/Materials | Discovered new exit (range 16) 1363 | -9/Materials | Entered another Materials area 1363 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1658 | -8/Materials | Discovered new exit (range 4) 1697 | -8/Materials | Identified exit to Factory 1705 | -8/Materials | Entered Factory 1705 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1903 | -7/Factory | Allied Derelicts emerged from ambush trap array 1996 | -7/Factory | Identified exit to Factory 2520 | -7/Factory | Garrison activated, responded to threat 2814 | -7/Factory | Destroyed 7 combat bots 2850 | -7/Factory | Garrison activated, responded to threat 2859 | -7/Factory | Build established: Gunner 2923 | -7/Factory | Entered another Factory area 2923 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2966 | -6/Factory | Garrison activated, responded to threat 3034 | -6/Factory | Discovered new exit (range 16) 3080 | -6/Factory | Entered Lower Caves 3205 | -6/Lower Caves | Build established: Skirmisher 3530 | -6/Lower Caves | Spotted B-75 Beast 3587 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3797 | -6/Lower Caves | Ambushed by wild Derelicts 4213 | -6/Lower Caves | Destroyed B-75 Beast 4305 | -6/Lower Caves | Discovered new exit (range 6) 4352 | -6/Lower Caves | Entered another Lower Caves area 4441 | -6/Lower Caves | Discovered new exit (range 20) 4453 | -6/Lower Caves | Learned Factory security intel 4578 | -6/Lower Caves | Lost 3 parts (1p1n1w) 4649 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4771 | -6/Lower Caves | Lost 15 parts (1p5n1u8w) 5115 | -6/Lower Caves | Build established: Mutant 5759 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5783 | -6/Lower Caves | Discovered new exit (range 6) 5833 | -6/Lower Caves | Build established: Derelict-Mutant 5855 | -6/Lower Caves | Entered Data Miner 5855 | -6/Data Miner | Discovered new exit (range 6) 5893 | -6/Data Miner | Met Data Miner 5951 | -6/Data Miner | Learned location of Section 7 (-2) 5951 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5987 | -6/Data Miner | Received God Mode back door access code from Data Miner 6031 | -6/Data Miner | Entered Proximity Caves 6036 | -5/Proximity Caves | Learned 8 Factory zone layouts 6188 | -5/Proximity Caves | Escorted by Enhanced Grunt 6296 | -5/Proximity Caves | Learned 8 Factory zone layouts 6473 | -5/Proximity Caves | Learned Factory terminal intel 6653 | -5/Proximity Caves | Discovered new exit (range 12) 6676 | -5/Proximity Caves | Core integrity fell below 50% 6710 | -5/Proximity Caves | Lost 5 parts (3n1u1w) 6810 | -5/Proximity Caves | Entered Factory 6810 | -5/Factory | Evolved 2 slots: Utility x2 6811 | -5/Factory | Identified exit to Extension 6811 | -5/Factory | Identified exit to Upper Caves 6813 | -5/Factory | Loaded intel: 22 terminal locations 6979 | -5/Factory | Destroyed 8 combat bots 6993 | -5/Factory | Lost 6 parts (2p1n1u2w) 7143 | -5/Factory | Lost 4 parts (1p1n2u) 7325 | -5/Factory | Spotted B-75 Beast 7786 | -5/Factory | Fabricated H-66 Slayer? 7828 | -5/Factory | Build established: Scavenger-Mutant 8055 | -5/Factory | Garrison activated, responded to threat 8980 | -5/Factory | Discovered exit to Upper Caves (range 16) 9088 | -5/Factory | Entered Upper Caves 9089 | -5/Upper Caves | Encountered a Warlord checkpoint 9110 | -5/Upper Caves | Learned 4 Factory zone layouts 9348 | -5/Upper Caves | Lost 9 parts (5n2u2w) 9764 | -5/Upper Caves | Discovered new exit (range 11) 9765 | -5/Upper Caves | Attracted the attention of an 0b10 base 9849 | -5/Upper Caves | Lost 5 parts (2n1u2w) 9888 | -5/Upper Caves | Entered another Upper Caves area 9931 | -5/Upper Caves | Core integrity fell below 50% 9954 | -5/Upper Caves | Lost 4 parts (2p1u1w) 10149 | -5/Upper Caves | Encountered a Warlord checkpoint 10432 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10470 | -5/Upper Caves | Learned Factory security intel 10474 | -5/Upper Caves | Learned location of Warlord (-5) 10479 | -5/Upper Caves | Identified exit to Factory 10542 | -5/Upper Caves | Destroyed 8 combat bots 10547 | -5/Upper Caves | Lost 3 parts (2n1u) 10740 | -5/Upper Caves | Build established: Scavenger-Gunner 10746 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10817 | -5/Upper Caves | Lost 5 parts (1p1u3w) 11012 | -5/Upper Caves | Discovered new exit (range 6) 11021 | -5/Upper Caves | Identified exit to Warlord 11048 | -5/Upper Caves | Entered Warlord 11096 | -5/Warlord | System corruption cleaned by Quarantine Array 11336 | -5/Warlord | Visited the Vortex Lab 11342 | -5/Warlord | Found Prototype Energy Gun 11342 | -5/Warlord | Identified Vortex Rail 11352 | -5/Warlord | Warlord's base attacked by MAIN.C 11355 | -5/Warlord | Found Prototype Launcher 11357 | -5/Warlord | Found Prototype Energy Gun 11358 | -5/Warlord | Identified Vortex Shotgun 11360 | -5/Warlord | Found Vortex Shotgun 11366 | -5/Warlord | Found Vortex Rail 11534 | -5/Warlord | Met Warlord 11544 | -5/Warlord | Opened Warlord's prototype stash 11549 | -5/Warlord | Found Prototype Reactor 11549 | -5/Warlord | Identified Vortex Chain Reactor 11562 | -5/Warlord | Found Prototype Device 11562 | -5/Warlord | Identified Exp. Cloaking Device 11596 | -5/Warlord | Found Prototype Hackware 11685 | -5/Warlord | Warlord forces counterattacked 11744 | -5/Warlord | Found Prototype Ballistic Cannon 11744 | -5/Warlord | Identified Hvy. Autocannon 11755 | -5/Warlord | Lost 4 parts (1p3w) 11758 | -5/Warlord | Found Hvy. Autocannon 11815 | -5/Warlord | Discovered new exit (range 8) 11824 | -5/Warlord | Identified exit to Proximity Caves 11825 | -5/Warlord | Entered Proximity Caves 11868 | -4/Proximity Caves | Spotted B-86 Titan 12057 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12202 | -4/Proximity Caves | Build established: Scavenger-Tank 12316 | -4/Proximity Caves | Learned 4 Research zone layouts 12412 | -4/Proximity Caves | Learned Research garrison access intel 12681 | -4/Proximity Caves | Discovered exit to Factory (range 9) 12692 | -4/Proximity Caves | Entered Factory 12692 | -4/Factory | Evolved 2 slots: Utility x2 12693 | -4/Factory | Identified exit to Research 12695 | -4/Factory | Identified Ghost Barrier 13197 | -4/Factory | Repaired Railgun 13256 | -4/Factory | Garrison activated, responded to threat 13319 | -4/Factory | Lost 3 parts (1n2w) 13517 | -4/Factory | Discovered new exit (range 11) 13565 | -4/Factory | Identified exit to Upper Caves 13579 | -4/Factory | Entered Upper Caves 13748 | -4/Upper Caves | Learned location of Armory (-3) 13862 | -4/Upper Caves | Identified Vortex Catalyst Activator 13883 | -4/Upper Caves | Build established: Scavenger-Mutant 14083 | -4/Upper Caves | Learned Research non-interactive machine intel 14196 | -4/Upper Caves | Build established: Scavenger-Gunner 14213 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14440 | -4/Upper Caves | Discovered new exit (range 11) 14453 | -4/Upper Caves | Identified exit to Upper Caves 14461 | -4/Upper Caves | Entered another Upper Caves area 14461 | -4/Upper Caves | Accompanied by 1 ally 14491 | -4/Upper Caves | Discovered exit to Research (range 15) 14576 | -4/Upper Caves | Build established: Scavenger-Mutant 14685 | -4/Upper Caves | Encountered a Warlord checkpoint 15057 | -4/Upper Caves | Learned Research emergency access door positions 15194 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15243 | -4/Upper Caves | Discovered new exit (range 7) 15254 | -4/Upper Caves | Identified exit to Zhirov 15261 | -4/Upper Caves | Entered Zhirov 15261 | -4/Zhirov | Discovered new exit (range 3) 15288 | -4/Zhirov | Met Zhirov 15324 | -4/Zhirov | Learned location of Quarantine (-3) 15324 | -4/Zhirov | Learned location of Testing (-2) 15324 | -4/Zhirov | Learned location of Command (-1) 15351 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15385 | -4/Zhirov | Found Alien Artifact 15386 | -4/Zhirov | Identified Integrated Dissipator 15386 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 15459 | -4/Zhirov | Attacked by Zhirov 15473 | -4/Zhirov | Zhirov detonated his lab 15473 | -4/Zhirov | Cloak Generator disabled 15504 | -4/Zhirov | Lost 8 parts (4n1u3w) 15749 | -4/Zhirov | Identified exit to Proximity Caves 15751 | -4/Zhirov | Entered Proximity Caves 15786 | -3/Proximity Caves | Build established: Scavenger-Gunner 15839 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15936 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16242 | -3/Proximity Caves | Build established: Scavenger-Tank 16480 | -3/Proximity Caves | Discovered exit to Research (range 9) 16495 | -3/Proximity Caves | Entered Research 16495 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 16496 | -3/Research | Identified exit to Quarantine 16496 | -3/Research | Identified exit to Research 16498 | -3/Research | Loaded intel: 58 non-interactive machine locations 16499 | -3/Research | Loaded intel: 3 garrison access locations 16755 | -3/Research | Spotted B-86 Titan 16928 | -3/Research | Garrison activated, responded to threat 17245 | -3/Research | First assault squad dispatched 17270 | -3/Research | Incoming assault squad redirected 17354 | -3/Research | Self-destructed Last Messages --------------- 17337_ Penetrated by Slug. 17337_ U-05 Engineer lays Concrete. 17340_ Exp. Coolant Injector destroyed. 17340_ U-05 Engineer lays Concrete. 17340_ Imp. Antigrav System destroyed. 17340_ Penetrated by Slug. 17340_ Slug penetrates Wall. 17341_ U-05 Engineer lays Concrete. 17343_ R-10 Processor collects Flexi-carbon Leg. 17343_ Imp. Antigrav System destroyed. 17343_ Penetrated by Slug. 17343_ Slug penetrates Wall. 17344_ Imp. Antigrav System destroyed. 17344_ U-05 Engineer lays Concrete. 17347_ System corrupted: Energy discharge (-148). 17349_ Acquired Arm. Huge Wheel. 17352_ Penetrated by Slug. 17352_ Slug penetrates Wall. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????"#?????????## ## ???????? | | ?????????????????"###????????# ## "T???????? | | ?????????????????"#"########?# ## ""???????? | | ?????????????????"#"########?# ## ???????? | | ?????????????????"#" """""##?# ## ???????? | | ?????????????????"#" " " "##?# ##+########???????? | | ?????????????????" " "##?# #??????????????? | | ?????????????????" ""##?# #??????????????? | | ????????????????? "##?# #######????????? | | ????????????????? > ""##?# + #????????? | | ????????????????? "##?# ## #????????? | | ?????????????????" ""##?# ## #????????? | | ?????????????????" " "##?# ## ##???????? | | ?????????????????"?"?"?"?"???????????????????????? | | ?????????????????"?"?"""""???????????????????????? | | ?????????????????"?"?????????????????????????????? | | ?????????????????"?"?????????????????????????????? | | ?????????????????"???????????????????????????????? | | ?#############???"???????????????????????????????? | | ?# ##############??????????????????????? | | ?# # #??????????????????????? | | ?# " " #??????????????????????? | | ?# " #??????????????????????? | | ?# % " #??????????????????????? | | ?# = " #??????????????????????? | | ?# % % """""#######@#???????????????????"""" | | #######""""" "" ??? #???????????????????"""" | | # " " #???????????????????"""" | | // # % ! " " #??????????????????????? | | /! + % *" " [[#????????????????+?????? | | /! # %""" [ #??????????????????????? | | # % hu g #??????????????????????? | | !# g #??????????????????/???? | | [ # i AA ??????????????????????? | | # k ??????????????????+???? | | ###### ??????????????????????? | | ###### !! ??????????????????????? | | !! ??????????????????????? | | ! ??????????????????????? | | ??????????????????????? | | ?? u??????????????????????? | | ?????????????????????????????? | | ###### ?????????????????????????????? | | #?????? ?????????????????????????????? | | #??????? """???"""?????????????????????? | | #????????"""???"""?????????????????????? | | ####### #????????"""???"""?????????????????????? | | #?????? #??????????????????????????????????????? | | #?????? #??????????????????????????????????????? | | #?????? #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 120 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 8 Cloak Strength 4 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Power Shielding 90 Propulsion Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Particle Charging 25 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 34 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Biometal Leg | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- A Powerful Ally? Achiever Adventurer Backstab Charge!!! Explorer Just Browsing Oh No You Don't! Ooh, Shiny! Part-time Mechanic Quick And Dirty Reappropriation Tank The Oracle The Science Guy Universal Adapter Challenges ------------ None Game ------ Seed ExplosiveHypervelocityStorm Manual? 0 Play Time 04:03:33 Cumulative 15.7 hours Start 2019.11.08 @ 17:50:26 End 2019.11.11 @ 17:27:06 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue -6 Adventurer 6 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 97b7cc6a-f968-4235-b3d8-9d9950abc4b2