Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 19:31:04 Player: graour Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (96) 480 Value Destroyed (3969) 3969 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (648) 648 TOTAL SCORE: 11817 Bonus ------- Follower Combat Kills 176 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -128 Cogmind --------- Core Integrity 0/1000 Matter 14/300 Energy 118/600 System Corruption 22% Temperature Cool (12) Movement Core (150) Ox2 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Heat Sink Advanced Energy Well Triangulator Improved Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Improved Coolant Injector Transdimensional Reconstructor Heavy Particle Gun Heavy Plasma Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Armored Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Experimental Propulsion Shielding Improved Heavy Armor Plating Improved Shield Generator Advanced Hacking Suite > --- WEAPON ----------- Dispersion Rifle High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Makeshift Power Source Improved Carbon-fiber Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Advanced Heat Sink Improved Coolant Injector Advanced Energy Well Large Matter Pod Triangulator High-powered Tractor Beam Transdimensional Reconstructor Heavy Particle Gun Latent Energy Streamer Heavy Plasma Cannon Heavy Phase Cannon Matter Neutralizer Heavy Machine Gun Mass Driver Heavy Gauss Cannon Heavy Missile Launcher Remote Datajack Heavy Flail [Rating: 89] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility Improved Signal Interpreter Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Dispersion Rifle Energy Cannon Matter Neutralizer Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 2 . . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 7 | . . . . . 1 2 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 150 | 6 1 3 3 1 8 19 3 . . 29 22 15 3 4 33 Power 18 | 1 . 1 . . 1 3 . . . 2 4 1 1 . 4 Engine 10 | 1 . 1 . . 1 1 . . . 1 2 1 1 . 1 Core 7 | . . . . . . 2 . . . 1 2 . . . 2 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 37 | 2 . 2 . . 4 7 . . . 6 2 5 . . 9 Treads 12 | . . 2 . . 3 3 . . . . . 4 . . . Leg 9 | . . . . . . . . . . 2 . 1 . . 6 Wheel 15 | 2 . . . . 1 4 . . . 4 2 . . . 2 Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 53 | 1 1 . 2 . 2 7 2 . . 12 8 6 2 2 8 Device 32 | . . . . . . 3 1 . . 9 5 5 2 1 6 Storage 6 | 1 . . 2 . . 1 . . . . 1 . . . 1 Processor 4 | . 1 . . . 1 2 . . . . . . . . . Hackware 2 | . . . . . . . . . . 1 1 . . . . Protection 9 | . . . . . 1 1 1 . . 2 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | 2 . . 1 1 1 2 1 . . 9 8 3 . 2 12 Energy Gun 5 | 1 . . . . . . . . . . 1 1 . 1 1 Energy Cannon 13 | . . . 1 . . 1 . . . 2 4 1 . . 4 Ballistic Gun 10 | 1 . . . 1 . . 1 . . 1 3 1 . 1 1 Ballistic Cannon 7 | . . . . . 1 1 . . . 2 . . . . 3 Launcher 3 | . . . . . . . . . . 1 . . . . 2 Special Weapon 2 | . . . . . . . . . . 2 . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 1 . . . 2 . Corrupted Parts 4 | . . . . . . 1 . . . 1 . 1 . . 1 System Corruption 9 | . . . . . . 2 . . . 1 . 1 . . 5 Parts Lost 53 | . . . . . 1 6 . . . 8 3 7 . . 28 Power 10 | . . . . . . 1 . . . 1 1 1 . . 6 Propulsion 19 | . . . . . . 4 . . . 4 . 3 . . 8 Utility 15 | . . . . . . 1 . . . 2 1 3 . . 8 Weapon 9 | . . . . . 1 . . . . 1 1 . . . 6 Highest Loss Streak 14 | . . . . . 1 5 . . . 5 2 3 . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 88 86 96 100 98 93 91 . 93 88 88 85 87 78 75 Engine 6 | . 14 14 14 14 18 10 6 . 6 6 3 4 5 5 . Core 3 | . . . . . . 3 6 . 6 5 7 5 5 5 . Treads 12 | . . 24 28 28 34 25 20 . 20 4 . 5 17 17 . Leg 1 | . . . . . . . . . . 1 . . . . 13 Wheel 6 | . 28 3 . . 1 4 6 . 6 17 17 8 . . . Device 13 | . . . . . . 9 16 . 13 16 16 16 16 14 15 Storage 7 | . 14 14 14 14 9 7 6 . 6 6 5 5 5 5 9 Processor 11 | . 3 14 14 14 9 12 13 . 13 13 11 11 11 11 11 Hackware 3 | . . . . . . . . . . 1 5 5 5 5 5 Protection 3 | . . . . . 7 2 2 . 6 3 7 4 5 7 1 Energy Gun 2 | . 14 1 . . . . . . . . 2 5 5 1 . Energy Cannon 1 | . . . 10 . . . . . . . 2 1 . . 4 Ballistic Gun 5 | . 14 14 14 27 16 7 6 . 6 2 1 3 5 1 . Ballistic Cannon 1 | . . . . . 1 7 6 . 6 . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 142 | 13 13 16 61 61 62 120 123 123 123 128 142 141 133 133 133 Greatest Support 125 | 26 26 40 40 40 83 91 10 10 10 48 54 125 117 117 117 Greatest Overweight (x) 35 | . . . 1 1 5 10 12 12 12 12 2 13 1 1 35 Average Overweight (x) 2 | . . . . 1 1 6 10 12 12 3 2 4 1 1 3 Largest Inventory Capacity 25 | 8 8 8 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 8 11 20 20 24 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 6 8 9 14 20 22 25 25 25 25 25 25 25 25 25 Average Carried 20 | 2 4 7 8 10 17 19 23 25 25 24 23 24 24 24 12 Final Capacity 25 | 8 8 8 20 20 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 6 8 9 14 20 22 25 25 25 24 25 24 25 25 5 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 3244 | 260 42 . 70 10 241 342 . . . 590 375 387 423 . 504 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3904 | . 113 . . . 302 582 . . . 750 585 668 236 . 668 Parts 170 | . 16 . . . 14 30 . . . 37 23 22 4 . 24 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . . 29 . 18 6 . 21 Prevented 13 | . . . . . . . . . . 4 . 2 3 . 4 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 83 | . 6 . . . 5 11 . . . 20 12 11 2 . 16 Guns 31 | . 6 . . . 3 1 . . . 5 5 7 2 . 2 Cannons 21 | . . . . . 2 7 . . . 1 2 . . . 9 AOE 17 | . . . . . . 3 . . . 6 1 2 . . 5 Classes Destroyed 15 | . 2 . . . 2 5 . . . 3 1 1 . . 1 Worker 4 | . . . . . . 3 . . . . 1 . . . . Builder 2 | . . . . . . 2 . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 Watcher 2 | . 2 . . . . . . . . . . . . . . Swarmer 28 | . 6 . . . 2 4 . . . 9 5 . 1 . 1 Grunt 28 | . . . . . 4 5 . . . 3 3 5 1 . 7 Brawler 2 | . . . . . . . . . . 1 . . . . 1 Duelist 3 | . . . . . . 1 . . . . . 1 . . 1 Sentry 5 | . . . . . . . . . . . 2 1 . . 2 Specialist 3 | . . . . . . . . . . 3 . . . . . Hunter 4 | . . . . . . . . . . 2 . 2 . . . Programmer 10 | . . . . . . 1 . . . 2 2 2 . . 3 Packrat 3 | . . . . . . . . . . . . . 3 . . Samaritan 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 16 | . 8 . . . 3 16 . . . 4 5 2 1 . 4 Combat Bots Only 7 | . 6 . . . 3 7 . . . 4 5 2 1 . 4 Max Kills in Single Turn 5 | . 2 . . . 1 5 . . . 2 2 1 1 . 2 Gunslinging 1 | . 1 . . . . . . . . 1 . . . . . Exploded 3 | . . . . . . 3 . . . 2 1 1 . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 752 | . 35 . . . 48 125 . . . 152 56 93 12 . 231 Missed 184 | . 10 . . . 13 30 . . . 43 12 22 8 . 46 Damage Taken 9935 | . 194 18 . . 476 1495 . . . 1783 732 1174 108 . 3955 Core 1367 | . 37 . . . 141 70 . . . 117 69 125 . . 808 Absorbed by Shields 319 | . . . . . . . . . . . . 182 38 . 99 Reduced by Siege Mode 95 | . . . . . . . . . . . . 12 4 . 79 Redirected to Shielding 164 | . . . . . 13 . . . . . . . . . 151 Ignored by Resistances 100 | . . . . . . . . . . . 94 . . . 6 Core Remaining (%) 87 | 100 . . . 85 74 90 . . . 86 . . . . . Volleys Fired 268 | . 14 . . . 39 33 . . . 45 26 40 15 . 56 Largest 2 | . 2 . . . 2 2 . . . 2 2 2 2 . 2 Hottest 165 | . 60 . . . 64 80 . . . 90 153 153 113 . 165 Shots Fired 477 | . 28 . . . 78 67 . . . 56 48 82 33 . 85 Gun 312 | . 28 . . . 73 34 . . . 20 31 72 33 . 21 Cannon 129 | . . . . . 5 33 . . . 6 15 10 . . 60 Launcher 6 | . . . . . . . . . . 2 . . . . 4 Special 30 | . . . . . . . . . . 28 2 . . . . Kinetic 305 | . 14 . . . 78 66 . . . 23 16 34 19 . 55 Thermal 126 | . 14 . . . . . . . . . 29 44 14 . 25 Explosive 6 | . . . . . . . . . . 2 . . . . 4 Electromagnetic 10 | . . . . . . 1 . . . 3 1 4 . . 1 Robot Hit Streak 19 | . 7 . . . 9 10 . . . 18 13 19 6 . 13 Robot Miss Streak 6 | . 2 . . . 4 6 . . . 3 3 3 4 . 5 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 . . . . . . . . 2 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 1 . . . . Shots Hit Robots 324 | . 19 . . . 46 42 . . . 44 30 65 18 . 60 Core Hits 186 | . 8 . . . 23 24 . . . 23 16 37 12 . 43 Critical Kills 1 | . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . . 2 . . . . . Critical Strikes 14 | . . . . . 1 . . . . 3 2 1 . . 7 Burn 2 | . . . . . . . . . . . 1 1 . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . Destroy 3 | . . . . . 1 . . . . 2 . . . . . Blast 8 | . . . . . . . . . . 1 . . . . 7 Melee Attacks 2 | . . . . . . . . . . 1 . . . . 1 Impact 2 | . . . . . . . . . . 1 . . . . 1 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9476 | . 224 . . . 574 1363 . . . 1018 1235 1513 419 . 3130 Guns 3515 | . 224 . . . 457 193 . . . 304 368 1161 419 . 389 Cannons 2805 | . . . . . 117 560 . . . 93 399 192 . . 1444 Explosions 3156 | . . . . . . 610 . . . 621 468 160 . . 1297 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 4014 | . 125 . . . 574 748 . . . 385 182 460 203 . 1337 Thermal 2252 | . 99 . . . . . . . . . 577 869 216 . 491 Explosive 1247 | . . . . . . . . . . 368 . . . . 879 Electromagnetic 1963 | . . . . . . 615 . . . 265 476 184 . . 423 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 5 . . . 17 8 15 15 15 22 Average Corruption 13 | . . . . . . 4 . . . 15 6 13 15 15 15 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 376 | . . . . . . 14 . . . 76 9 66 119 16 76 Message Errors 84 | . . . . . . 3 . . . 23 2 12 26 2 16 Matter Fused 97 | . . . . . . 3 . . . 18 1 15 38 6 16 Heat Flow Errors 55 | . . . . . . 2 . . . 12 1 9 15 4 12 Energy Discharges 40 | . . . . . . 1 . . . 4 1 11 14 1 8 Parts Rejected 5 | . . . . . . . . . . 1 . . . . 4 Parts Fused 3 | . . . . . . . . . . 2 . . 1 . . Data Loss (minor) 45 | . . . . . . 4 . . . 11 1 10 11 2 6 Data Loss (major) 15 | . . . . . . . . . . 3 1 2 4 1 4 Misfires 13 | . . . . . . 1 . . . . . 6 5 . 1 Alerts 7 | . . . . . . . . . . 2 . . 2 . 3 Misdirections 2 | . . . . . . . . . . . . 1 1 . . Weapon Failures 10 | . . . . . . . . . . . 2 . 2 . 6 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 238 | . . . . . . 41 . . . 36 63 29 . . 69 Projectiles 124 | . . . . . . . . . . . 29 29 . . 66 Explosions 114 | . . . . . . 41 . . . 36 34 . . . 3 Melee . | . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . 2 6 . . . 1 . . . . 9 Impact . | . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . 2 4 . . . 1 . . . . 9 Secondary 2 | . . . . . . 2 . . . . . . . . . Self-Inflicted Damage 209 | . . . . . . . . . . . . . . . 209 Shots 4 | . . . . . . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 613 | . 20 . . . 76 356 . . . 224 613 300 248 176 208 Average Temperature 110 | . 20 . . . 30 166 . . . 66 155 86 103 92 82 Received Heat Transfer 1808 | . . . . . 180 216 . . . 342 45 153 24 . 848 Effects 8 | . . . . . . 1 . . . . 5 . 1 . 1 Shutdowns 3 | . . . . . . 1 . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . 2 . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . Siege Activations 5 | . . . . . . . . . . . . 1 2 . 2 Total Turns 77 | . . . . . . . . . . . . 22 31 . 24 Longest Duration 22 | . . . . . . . . . . . . 22 20 . 19 Robots Corrupted 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Parts Fried 7 | . . . . . . 1 . . . 1 4 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . . . . . . 1 2 . . . Parts Melted 9 | . . . . . . . . . . . 5 4 . . . Heat Transferred 3491 | . 225 . . . . . . . . . 957 1532 296 . 481 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Latent Energy Used 749 | . . . . . . 200 . . . 137 200 96 . . 116 LE Corruption 16 | . . . . . . 3 . . . 4 3 4 . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 380 | . 197 18 . . 257 380 17 . . . 291 . . . . Initial 112 | . . 18 . . . 112 17 . . . . . . . . Average 73 | . 69 18 . . 121 144 17 . . . 44 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . 1 . . . . Low Security (%) 87 | 100 100 100 . 100 68 90 100 . . . 86 . . . . Level 1 12 | . . . . . 31 9 . . . . 13 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . . . 1 2 1 . . . 2 . . . 1 Investigation . | . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . 1 1 . . . 2 . . . . Reinforcement 1 | . . . . . . 1 . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 3 | . 1 . . . 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 134 | . 8 . . . 23 13 . . . 25 12 13 6 . 34 Peak Tracking Total 8 | . 5 . . . 5 6 1 . . 5 5 4 3 . 8 Tactical Retreats 11 | . . . . . . 1 . . . 2 1 2 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 6 | . . 1 . . . 1 . . . . 3 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 3 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 7 | . . . . . . . . . . 1 4 . . . 2 Max in Single Turn 2 | . . . . . . . . . . 1 1 . . . 2 Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 33 | . 3 1 1 1 5 2 . . 4 . 6 1 . 9 . Terminals 11 | . 3 . . . 4 1 . . . . 3 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . Total Hacks 117 | . 12 1 1 1 10 5 . . 27 . 11 1 . 48 . Successful 94 | . 3 1 1 1 6 1 . . 27 . 5 1 . 48 . Failed 23 | . 9 . . . 4 4 . . . . 6 . . . . Catastrophic 8 | . 4 . . . 1 2 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 35 | . 12 . 1 . 11 1 . . . 1 9 . . . . Terminals 30 | . 12 . . . 9 2 . . . . 7 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 3 . . . . . . . . . Terminal Hacks 84 | . 2 1 1 1 1 1 . . 27 . 1 1 . 48 . Record 47 | . . . . . . . . . 11 . . . . 36 . Part Schematic 13 | . . . . . . . . . 9 . . . . 4 . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . 4 . Open Door 3 | . . 1 . 1 . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . 1 . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . Retrieve Components 2 | . . . . . . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . 4 . . . . . 2 . . . . Terminals 6 | . 1 . . . 4 . . . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 4 | . . . . . 3 . . . . . 1 . . . . Operators 1 | . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Report 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . 4 2 . . . . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 9 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . 6 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 3 | . . . . 3 . . . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 89 | . . . . . 75 . . . . 14 . . . . . Total Damage 697 | . . . . . 697 . . . . . . . . . . Kills 12 | . . . . . 12 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 7 | . . . . . . . . . . 2 . 1 2 . 2 Drone Launches 19 | . . . . . . . . . . 19 . . . . . Drone Recoveries 3 | . . . . . . . . . . 3 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 13893 | 42 146 72 843 537 685 991 303 6 198 2168 1290 1645 2795 410 1762 Spaces Moved 6535 | 33 111 44 444 212 336 403 124 3 77 1454 634 835 1101 162 562 Core 3 | 1 . . . . . . . . . . . . . . 2 Treads 2513 | . . 37 444 212 265 148 . . . . . 138 1101 162 6 Legs 438 | . . . . . . . . . . . . . . . 438 Wheels 3581 | 32 111 7 . . 71 255 124 3 77 1454 634 697 . . 116 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 165 245 155 162 230 260 260 116 116 123 246 246 150 Average Speed 186 | 89 90 153 189 245 160 213 240 260 260 134 121 175 246 246 251 Slowest Speed 1800 | 100 90 165 245 245 162 242 260 260 260 260 123 275 246 246 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 31 8 80 60 30 10 2 2 69 99 18 95 89 62 80 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . . 3 1 Known Exits Taken 11 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . . . 3 . 5 3 . 2 Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 106 | . . . . . . 8 . . . 12 16 2 . . 68 Melee . | . . . . . . . . . . . . . . . . Projectile 29 | . . . . . . 1 . . . 1 3 2 . . 22 AOE 77 | . . . . . . 7 . . . 11 13 . . . 46 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Total 7767 | 42 128 47 449 230 411 472 128 2 76 1584 1102 944 1162 175 815 Wait 677 | . 1 . . 14 17 3 . . . 28 383 35 35 . 161 Move 6520 | 32 110 43 443 211 335 402 123 2 76 1453 633 834 1100 161 562 Hop . | . . . . . . . . . . . . . . . . Pick Up 66 | 4 2 1 1 4 9 3 1 . . 11 14 9 4 3 . Fast Attach 53 | 6 1 1 1 . 3 6 2 . . 8 5 5 1 4 10 Attach 51 | . . . . . 4 4 . . . 14 5 5 . 1 18 Detach 11 | . . . . . 2 . 1 . . 4 1 2 . . 1 Swap 47 | . . 2 2 1 1 9 1 . . 7 12 5 2 . 5 Drop 56 | . . . 2 . 1 4 . . . 13 15 9 5 6 1 Fire 268 | . 14 . . . 39 33 . . . 45 26 40 15 . 56 Melee 2 | . . . . . . . . . . 1 . . . . 1 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 10) 149 | -10/Materials | Identified exit to Mines 189 | -10/Materials | Entered Mines 193 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 252 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 254 | -10/Mines | Discovered new exit (range 5) 261 | -10/Mines | Entered Exiles 283 | -10/Exiles | Discovered new exit (range 16) 301 | -10/Exiles | Met 8R-AWN 310 | -10/Exiles | Build established: Mutant 326 | -10/Exiles | Met EX-HEX 389 | -10/Exiles | Met EX-BIN 418 | -10/Exiles | Aligned with FarCom system 420 | -10/Exiles | Given EX-Vault access code 458 | -10/Exiles | Opened EX-Vault 473 | -10/Exiles | Found Latent Energy Streamer 507 | -10/Exiles | Warned to stay clear of 0b10 Research branches 553 | -10/Exiles | Met EX-DEC 642 | -10/Exiles | Visited The Gauntlet 1077 | -10/Exiles | Discovered new exit (range 14) 1104 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1104 | -10/Exiles | Entered Mines 1202 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1291 | -9/Mines | Found the Drone Emporium 1303 | -9/Mines | Found Prototype Device 1628 | -9/Mines | Discovered new exit (range 6) 1641 | -9/Mines | Entered Materials 1641 | -8/Materials | Accompanied by 3 allies 1641 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1936 | -8/Materials | Garrison activated, responded to threat 2262 | -8/Materials | Discovered new exit (range 14) 2324 | -8/Materials | Identified exit to Factory 2326 | -8/Materials | Entered Factory 2326 | -7/Factory | Evolved 2 slots: Utility x2 2527 | -7/Factory | Discovered new exit (range 14) 2725 | -7/Factory | Destroyed 7 combat bots 2728 | -7/Factory | Lost 5 parts (1p3n1u) 2856 | -7/Factory | Identified exit to Factory 3004 | -7/Factory | Build established: Scavenger-Mutant 3317 | -7/Factory | Entered another Factory area 3317 | -6/Factory | Evolved 2 slots: Utility x2 3367 | -6/Factory | Discovered new exit (range 13) 3402 | -6/Factory | Identified exit to Lower Caves 3620 | -6/Factory | Entered Lower Caves 3621 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3623 | -6/Lower Caves | Identified exit to Data Miner 3626 | -6/Lower Caves | Entered Data Miner 3626 | -6/Data Miner | Discovered new exit (range 6) 3676 | -6/Data Miner | Met Data Miner 3723 | -6/Data Miner | Learned location of Section 7 (-2) 3723 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3767 | -6/Data Miner | Received God Mode back door access code from Data Miner 3821 | -6/Data Miner | Identified exit to Proximity Caves 3824 | -6/Data Miner | Entered Proximity Caves 4143 | -5/Proximity Caves | System corruption reached 10% 4181 | -5/Proximity Caves | Lost 5 parts (3n1u1w) 4356 | -5/Proximity Caves | Spotted B-75 Beast 4441 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 4454 | -5/Proximity Caves | Found Prototype Special Weapon 4541 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 4543 | -5/Proximity Caves | Identified Molecular Deconstructor 4705 | -5/Proximity Caves | Identified Bomb Drone Bay 4726 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 5339 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 5561 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5593 | -5/Proximity Caves | Lost 15 allies 5777 | -5/Proximity Caves | Discovered new exit (range 7) 5782 | -5/Proximity Caves | Identified exit to Factory 5992 | -5/Proximity Caves | Entered Factory 5992 | -5/Factory | Evolved 2 slots: Utility x2 7205 | -5/Factory | Identified exit to Upper Caves 7211 | -5/Factory | Build established: Mutant 7282 | -5/Factory | Entered Upper Caves 7283 | -5/Upper Caves | Identified exit to Upper Caves 7292 | -5/Upper Caves | System corruption reached 10% 7492 | -5/Upper Caves | Learned Factory trap positions 8078 | -5/Upper Caves | Build established: Scavenger-Mutant 8191 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8235 | -5/Upper Caves | Lost 3 parts (1n2u) 8927 | -5/Upper Caves | Entered another Upper Caves area 8933 | -5/Upper Caves | Encountered a Warlord checkpoint 9216 | -5/Upper Caves | Discovered new exit (range 12) 9243 | -5/Upper Caves | Identified exit to Factory 9647 | -5/Upper Caves | Spotted B-75 Beast 10105 | -5/Upper Caves | Learned Factory garrison access intel 10482 | -5/Upper Caves | Discovered new exit (range 13) 10509 | -5/Upper Caves | Identified exit to Zhirov 11722 | -5/Upper Caves | Entered Zhirov 11722 | -5/Zhirov | Discovered new exit (range 3) 11730 | -5/Zhirov | Identified exit to Proximity Caves 11819 | -5/Zhirov | Learned location of Quarantine (-2) 11819 | -5/Zhirov | Learned location of Testing (-3) 11819 | -5/Zhirov | Learned location of Command (-1) 11916 | -5/Zhirov | Found Alien Artifact 11952 | -5/Zhirov | Found Alien Artifact 11956 | -5/Zhirov | Identified Integrated Dissipator 11956 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12132 | -5/Zhirov | Entered Proximity Caves 12186 | -4/Proximity Caves | Spotter reported a threat 12210 | -4/Proximity Caves | Core integrity fell below 50% 12243 | -4/Proximity Caves | Lost 14 parts (5p4n3u2w) 12469 | -4/Proximity Caves | Build established: Mutant 12504 | -4/Proximity Caves | Spotter reported a threat 12524 | -4/Proximity Caves | Lost 4 parts (1n2u1w) 12551 | -4/Proximity Caves | Spotter reported a threat 12655 | -4/Proximity Caves | Discovered exit to Factory (range 6) 12673 | -4/Proximity Caves | Learned Research emergency access door positions 12831 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12859 | -4/Proximity Caves | Spotter reported a threat 13118 | -4/Proximity Caves | Spotter reported a threat 13394 | -4/Proximity Caves | Spotter reported a threat 13733 | -4/Proximity Caves | Spotter reported a threat 13807 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13807 | -4/Proximity Caves | Spotter reported a threat 13852 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 13877 | -4/Proximity Caves | Core integrity fell below 20% 13894 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Reactor. 13873_ Integrated Corrupted Lgt. Antimatter Reactor (+5). 13873_ Complication: Energy sink damages Corrupted Lgt. Antimatter Reactor (-10). 13875_ The unstable cave ceiling collapses. 13875_ G-67 Veteran knocked back. 13879_ Slug penetrates G-67 Veteran. 13879_ G-67 Veteran knocked back. 13881_ Lgt. Antimatter Reactor destroyed. 13881_ Slug penetrates G-67 Veteran. 13881_ G-67 Veteran knocked back. 13882_ System corrupted: Matter fused (-6). 13887_ Hvy. Gauss Cannon destroyed. 13888_ Cesium-ion Thruster fries itself beyond repair. 13888_ Adv. Heat Sink destroyed. 13890_ Latent Energy Streamer destroyed. 13891_ Dropped Huge Storage Unit. 13892_ Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?????????????#### ### ###?# [ ####?# | | ????????????## "#?#### #????## | | ????????????# ##????## ?## | | ????? # " #????### #### #?# | | ?? # # ####??????## #??????# | | ??? ##### ### ###??????????###??????# | | ???????????## ##?# ### #?????????????????????? | | ????????????##???# ?? ????????????????????? | | ????????????????? ? ???????????????????? | | ???????????????? ? ????? ???????????? | | ???????????????# ? #??? ??????????# | | ???????????????### ## #??# ?????????? | | ?????????????????# ?# ??# #?????????? | | ?????????????????# ??# ## #?# #?????????? | | ?????????????????# ??# #? ??## #####?????? | | ?????????????????# ??? ??# ????# #?????? | | ?????????????????# ??????????????# #?????? | | ?????????????????# #??###????????# "" #?????# | | ?????????????????? ?? #????????# """" #????## | | ????????????????###/"### ###??????# """ #????# | | ????????????????#Y # ??????## " ###### | | ????????????????#g # ?????## " | | ????????????????# # #???### """" | | ????????????????# #! ##?## " ## | | ????????????????# [=% ]/! #?# ### | | ????????????????# % ]%!@#?## ##########?### | | ????????????????###; %[%g### #????????###?### | | ????????? %gg%" #???????## ##??? | | ????????????#;# %g %## ##???????# ###? | | ??????????????####; #### ; ## ##???????## #? | | ?????????????????####??### #####????????# ## | | ??????????????????????????## ????????????## #### | | ????????????????????????????# ????????????# ### | | ?????????????????????????????# ???????????# | | ??????????????????????????????##??????????## | | ???????????????????????????????????????????## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ??????????????????????????????????????????#### | | ?????????????????????????????????????????## ### # | | ????????????????????????????????????????## ### # | | ????????????????????????????????????????# | | ????????????????????????????????????????# ### | | ????????????????????????????????????????## ###### | | ?????????????????????????????????????????# "##?# | | ?????????????????????????????????????????## ### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ???????????????????????????????????????????## | | ???????????????????????????????????????????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 80 Energy Generation 32 Energy Capacity 670 Matter Stores 333 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 90 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Deconstruction Explorer Challenges ------------ None Game ------ Seed ColdSeismicRailgun Manual? 0 Play Time 01:35:34 Cumulative 47.4 hours Start 2024.04.25 @ 17:25:28 End 2024.04.25 @ 19:31:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9df44ddc-b6c0-4906-aa87-904abefd6913