Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 21:12:29 Player: VT-MNC Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (117) 585 Value Destroyed (3211) 3211 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 6852 Bonus ------- High Alert Combat Kills 440 Friendly Fire -84 Cogmind --------- Core Integrity 700/700 Matter 74/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY (5) ------ Huge Storage Unit Seismic Detector Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon Multitool > --- INVENTORY (25) --- Light Treads Improved Treads Spiked Treads Cargo Legs Improved VTOL Module Advanced Heat Sink High-capacity Storage Unit Transmission Jammer Light Armor Plating Hardlight Generator Hardlight Generator Heavy EM Shotgun Precision Beam Rifle Precision Beam Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Assault Cannon Assault Cannon Flak Cannon Advanced EMP Blaster Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Seismic Detector Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Enhanced Autogun > --- INVENTORY -------- Light Treads Improved Treads Spiked Treads Cargo Legs Improved VTOL Module High-capacity Storage Unit Transmission Jammer Hardlight Generator Hardlight Generator Hacking Suite Hacking Suite Heavy EM Shotgun Precision Beam Rifle Precision Beam Rifle Enhanced Autogun Enhanced Autogun Assault Cannon Assault Cannon Flak Cannon Advanced EMP Blaster Mini Grenade Launcher Plasma Cutter Multitool [Rating: 37] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Precision Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 86 | 2 22 7 49 6 Power 7 | . 2 2 3 . Engine 7 | . 2 2 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 27 | . 6 1 18 2 Treads 21 | . 3 1 15 2 Leg 1 | . 1 . . . Wheel 2 | . 1 . 1 . Hover 1 | . 1 . . . Flight 2 | . . . 2 . Utility 22 | 1 4 . 14 3 Device 11 | 1 2 . 7 1 Storage 3 | . 2 . 1 . Processor 1 | . . . 1 . Hackware 2 | . . . . 2 Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 30 | 1 10 4 14 1 Energy Gun 6 | 1 1 . 4 . Energy Cannon 2 | . . . 1 1 Ballistic Gun 7 | . 3 . 4 . Ballistic Cannon 7 | . 3 3 1 . Launcher 5 | . 2 1 2 . Special Weapon 2 | . 1 . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . . 7 . Parts Lost 3 | . . 2 1 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . . 1 1 . To Critical Strikes . | . . . . . Average Backups 19 | 6 17 19 22 23 Power . | 1 . . . . Propulsion 4 | 4 2 4 6 5 Utility 5 | . 5 7 5 6 Weapon 8 | 1 8 7 8 9 Tool/Special . | . . . . . Unused Backups 35 | 5 11 1 12 6 Power 1 | 1 . . . . Propulsion 7 | 2 2 . 2 1 Utility 11 | 1 5 . 4 1 Weapon 15 | 1 4 1 6 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 99 99 93 95 Engine 10 | . 14 13 8 7 Treads 22 | . 2 20 33 36 Leg 7 | . 24 . . . Wheel 2 | . . 7 2 . Device 10 | . 14 14 7 10 Storage 11 | . 14 14 9 7 Processor 3 | . . . 5 7 Protection 4 | . . . 8 6 Energy Gun 1 | . 1 . 1 . Ballistic Gun 8 | . 13 . 7 8 Ballistic Cannon 9 | . 9 22 6 . Launcher 1 | . 2 4 . . Peak Build Rating 37 | 8 10 15 36 37 Average Rating 20 | 6 8 12 28 35 On Entrance 14 | 6 8 10 15 33 Naked Turns . | . . . . . Heaviest Build 115 | 15 53 55 115 108 Greatest Support 106 | 20 40 40 91 106 Greatest Overweight (x) 7 | . 3 3 7 1 Average Overweight (x) 1 | . 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 25 25 Average Capacity 21 | 8 19 20 23 25 Most Carried 25 | 8 20 20 25 25 Average Carried 20 | 6 17 19 23 24 Final Capacity 25 | 8 20 20 25 25 Final Carried 25 | 8 20 20 25 24 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 3216 | 295 536 357 2028 . Remotely . | . . . . . Salvage Created 3576 | 210 561 129 2676 . Parts 197 | 12 43 10 132 . Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . 1 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 77 | . 16 9 52 . Guns 29 | . 4 . 25 . Cannons 17 | . 3 4 10 . AOE 30 | . 9 5 16 . Classes Destroyed 16 | 2 7 2 5 . Worker 6 | . 2 . 4 . Builder 3 | . 1 . 2 . Tunneler 10 | 5 3 . 2 . Hauler 4 | . 1 . 3 . Recycler 9 | 1 1 . 7 . Operator 3 | . 1 . 2 . Watcher 5 | . 3 . 2 . Swarmer 16 | . 6 3 7 . Grunt 40 | . 10 . 30 . Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Protector 1 | . . . 1 . Sentry 10 | . . . 10 . Hunter 1 | . . . 1 . Artisan 1 | . . 1 . . Subdweller 6 | . . 6 . . Best Kill Streak 10 | 4 4 3 10 . Combat Bots Only 10 | . 3 3 10 . Max Kills in Single Turn 3 | 1 3 2 2 . Gunslinging 1 | . . . 1 . Exploded 3 | . 3 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 309 | . 54 36 219 . Missed 92 | . 15 13 64 . Hits 217 | . 39 23 155 . Melee 3 | . . . 3 . Projectile 214 | . 39 23 152 . AOE 5 | . . 5 . . Critical Strikes 17 | . . . 17 . Damage Taken 3212 | . 424 587 2201 . Core 341 | . 57 157 127 . Absorbed by Shields 280 | . 15 17 248 . Regen/Repaired (Parts) 265 | . . . 265 . Core Remaining (%) 63 | 100 . 14 76 . Volleys Fired 270 | 25 51 23 171 . Largest 2 | 2 2 2 2 . Hottest 100 | 70 100 70 100 . Shots Fired 503 | 50 97 41 315 . Gun 302 | 50 59 1 192 . Cannon 170 | . 27 33 110 . Launcher 29 | . 10 7 12 . Special 2 | . 1 . 1 . Kinetic 400 | 25 79 38 258 . Thermal 32 | 10 1 . 21 . Explosive 24 | . 10 2 12 . Electromagnetic 47 | 15 7 1 24 . Robot Hit Streak 20 | 5 10 16 20 . Robot Miss Streak 5 | 5 4 2 4 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 338 | 22 57 29 230 . Core Hits 182 | 7 37 14 124 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | 1 1 . 3 . Burn 1 | . . . 1 . Destroy 1 | . . . 1 . Blast 2 | . 1 . 1 . Corrupt 1 | 1 . . . . Melee Attacks 5 | . . . 5 . Impact . | . . . . . Slashing 5 | . . . 5 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8928 | 277 1542 1213 5896 . Guns 3129 | 277 448 15 2389 . Cannons 2692 | . 306 569 1817 . Explosions 3009 | . 778 629 1602 . Melee . | . . . . . Ramming 98 | . 10 . 88 . Kinetic 5244 | 132 664 1019 3429 . Thermal 568 | 49 . 45 474 . Explosive 2277 | . 778 134 1365 . Electromagnetic 741 | 96 90 15 540 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 84 | . 9 18 57 . Projectiles 11 | . . . 11 . Explosions 73 | . 9 18 46 . Melee . | . . . . . Knockbacks 15 | . 2 7 6 . Impact . | . . . . . Kinetic 15 | . 2 7 6 . Secondary . | . . . . . Self-Inflicted Damage 206 | . 19 50 137 . Shots 8 | . 1 2 5 . Rammed 11 | . . . 11 . Targets Rammed 18 | . 5 . 13 . Kicked 5 | . 5 . . . Crushed 2 | . . . 2 . Highest Temperature 466 | 45 20 . 466 . Average Temperature 72 | 17 5 . 80 . Received Heat Transfer 1389 | . 149 23 1217 . Effects 4 | . . . 4 . Shutdowns 1 | . . . 1 . Energy Bleed 3 | . . . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1114 | 148 . 50 916 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 1 3 . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 3 | . . . 3 2 Low Security (%) 51 | 100 100 . 22 . Level 1 18 | . . . 30 . Level 2 9 | . . . 11 100 Level 3 20 | . . . 34 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Peak Influence 1064 | 10 123 . 1064 478 Initial 476 | . . . . 476 Average 318 | 2 56 . 478 455 Influence Increases 2261 | 30 528 70 1611 22 Destroy 0b10 Robot/C 1400 | . 320 60 1020 . Destroy 0b10 Robot/NC 205 | 30 60 . 115 . Destroy Leader 308 | . 68 10 230 . Successful Hack 40 | . . . 18 22 Disable Machine 120 | . 30 . 90 . Destroy Structure 158 | . 50 . 108 . Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1823 | 30 460 138 564 631 Entered New Map 604 | . . 33 . 571 Time Decay 1199 | 30 460 95 554 60 Lost Part 20 | . . 10 10 . Squads Dispatched 14 | . 3 . 11 . Investigation 5 | . 2 . 3 . Extermination . | . . . . . Reinforcement 5 | . 1 . 4 . Assault 1 | . . . 1 . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 3 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 23 10 69 . Peak Tracking Total 7 | . 4 3 7 . Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 10 | . 2 2 6 . Max in Single Turn 2 | . 1 2 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 20 | . 5 1 11 3 Terminals 14 | . 5 . 8 1 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 2 | . . . 1 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 51 | . 15 1 30 5 Successful 24 | . 4 1 16 3 Failed 26 | . 10 . 14 2 Catastrophic 6 | . 1 . 4 1 Database Lockouts 1 | . 1 . . . Manual 34 | . 15 . 17 2 Terminals 36 | . 15 . 19 2 Fabricators . | . . . . . Repair Stations 7 | . . . 5 2 Recycling Units 2 | . . . 1 1 Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 1 4 1 Part Schematic 1 | . 1 . . . Robot Analysis 2 | . 1 . 1 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 2 | . . . 1 1 Zone Layout 1 | . . . 1 . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 4 1 Scan Component 3 | . . . 2 1 Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 . 3 1 Terminals 6 | . 2 . 3 1 Botnet 6 | . 2 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 18 | . 5 . 10 3 Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 1 . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 3892 | 31 1761 833 1192 75 Seismic 3892 | 31 1761 833 1192 75 Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 6931 | 151 2097 946 3599 138 Spaces Moved 2548 | 59 770 305 1347 67 Core . | . . . . . Treads 1442 | . 70 155 1150 67 Legs 705 | 59 646 . . . Wheels 401 | . 54 150 197 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 145 160 160 Average Speed 211 | 120 234 198 207 183 Slowest Speed 320 | 120 320 250 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 88 25 85 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . 4 . . Spaces Dug 7 | . 1 . 6 . Terrain Destroyed 223 | . 58 67 98 . Melee 5 | . . . 5 . Projectile 6 | . 1 2 3 . AOE 212 | . 57 65 90 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3625 | 88 960 602 1898 77 Wait 457 | 1 48 246 162 . Move 2544 | 58 769 304 1346 67 Hop . | . . . . . Pick Up 87 | 2 28 6 50 1 Fast Attach 24 | 1 5 2 16 . Attach 17 | . 3 1 11 2 Detach 3 | . 1 . 2 . Swap 102 | 1 25 13 57 6 Drop 96 | . 25 7 64 . Fire 270 | 25 51 23 171 . Melee 5 | . . . 5 . Ram . | . . . . . Kick 5 | . 5 . . . Crush 13 | . . . 13 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 2 | . . . 1 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 152 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 10) 585 | -10/Materials | Discovered new exit (range 12) 1158 | -10/Materials | Discovered new exit (range 15) 1421 | -10/Materials | Discovered new exit (range 16) 1587 | -10/Materials | Discovered new exit (range 9) 1966 | -10/Materials | Discovered new exit (range 8) 2000 | -10/Materials | Central database locked down 2249 | -10/Materials | Entered Subcaves 2250 | -10/Subcaves | Approached by a straggling Scientist 2577 | -10/Subcaves | Visited 4L-MR0's lab 2671 | -10/Subcaves | Disturbed a concealed Subdweller 2671 | -10/Subcaves | Ambushed by Subdweller buried in earth 2735 | -10/Subcaves | Discovered new exit (range 10) 2785 | -10/Subcaves | Learned location of 1 exit from Materials 2918 | -10/Subcaves | A Subdweller sparked back to life 2918 | -10/Subcaves | A Subdweller sparked back to life 2918 | -10/Subcaves | A Subdweller sparked back to life 2925 | -10/Subcaves | Core integrity fell below 50% 2949 | -10/Subcaves | Core integrity fell below 20% 2979 | -10/Subcaves | Found Cargo Legs 3195 | -10/Subcaves | Entered Materials 3195 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3196 | -8/Materials | Identified exit to Factory 4051 | -8/Materials | Destroyed 10 combat bots 4711 | -8/Materials | Repaired Lgt. Treads 4744 | -8/Materials | Repaired Spk. Treads 5068 | -8/Materials | Discovered exit to Factory (range 3) 5114 | -8/Materials | Garrison activated, responded to threat 5195 | -8/Materials | First assault squad dispatched 5568 | -8/Materials | Build established: Scavenger-Mutant 5876 | -8/Materials | Build established: Mutant 5940 | -8/Materials | Discovered exit to Factory (range 10) 6402 | -8/Materials | Sterilization system engaged 6402 | -8/Materials | Non-combat units ordered to evacuate 6502 | -8/Materials | Combat units ordered to evacuate 6702 | -8/Materials | Ambient heat levels rising (+10) 6794 | -8/Materials | Entered Factory 6794 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6932 | -7/Factory | Identified exit to Lower Caves 6932 | -7/Factory | Self-destructed Last Messages --------------- >>Scan(Imp. Treads) Scanning Imp. Treads... Ready to Repair: Imp. Treads Rating: 2 Time: 16 06874_ Connecting with Recycling Unit... 06927_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 06930_ Terminal reconfigured, -7% effectiveness. 06932_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (50,80) Lower Caves (122,26) Lower Caves Map updated. 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""? | | # """ # ???? + | | # # ?????? # | | # "" "" # #???????# # | | # "" "" # #???????# # | | # """ """ # #???????# # | | # """ """ + #???????# # | | # """ """ # #???????# # | | ?? # #???????# # | | ? + #???????# # | | ?############+#+######??# # | | ??????#! [ #??# # | | ??????# #??# # | | ??????# / #### # | | ??????# + # | | ??????# =] #### + | | ??????# * #??# # | | ??????################### # | | ???????????????# # # | | ???????????????#""" """# # | | ???????????????#"R """# # | | ???????????????#""" """# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Multitool | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 9% | -8/Materials Spk. Treads | 31% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferImprovedSabre Manual? 0 Play Time 00:58:19 Cumulative 202.3 hours Start 2025.05.26 @ 18:47:13 End 2025.05.26 @ 21:12:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 20 Adventurer 4 Explorer 3 Win Type - Total 20 Types 10/2/2/1/1/0/1/2/0/1 Lore% 66 Gallery% 78 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c89b26a7-fae8-411a-9db0-8fc5e3cacf6f