Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 20:02:02 Player: Duduxx Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1057) 1057 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (915) 915 TOTAL SCORE: 4857 Bonus ------- Pacifist 200 High Alert Combat Kills 15 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 212/300 Energy 72/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- System Shield Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Weight Redist. System Transmission Jammer > --- WEAPON ----------- Ion Cannon Axe > --- INVENTORY -------- Light Ion Engine Heat Sink Improved Utility Shielding System Shield Particle Cannon Particle Cannon Rocket Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Improved Utility Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 3 | . . 1 . 1 1 . Utility 2 | . . 1 . . 1 . Weapon . | . . . . . . . Parts Attached 80 | 6 4 26 1 17 5 21 Power 12 | 1 . 1 1 4 1 4 Engine 9 | 1 . 1 1 4 1 1 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 29 | 2 . 12 . 8 1 6 Treads 10 | 2 . 8 . . . . Leg 5 | . . . . . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 14 | . . 4 . 8 1 1 Utility 17 | 1 2 6 . 2 2 4 Device 9 | . . 2 . 2 2 3 Storage 4 | 1 2 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . 3 . . . 1 Artifact . | . . . . . . . Weapon 22 | 2 2 7 . 3 1 7 Energy Gun 10 | 1 . 6 . 2 . 1 Energy Cannon 5 | . 2 . . . 1 2 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 . . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . . 4 1 2 . 21 Power 7 | . . 1 1 . . 5 Propulsion 12 | . . 1 . 1 . 10 Utility 4 | . . . . 1 . 3 Weapon 5 | . . 2 . . . 3 Highest Loss Streak 9 | . . 3 1 2 . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 85 91 97 93 100 68 Engine 10 | . 14 11 8 14 15 4 Treads 16 | . 28 27 . . . . Leg 1 | . . . . . . 8 Flight 10 | . . 2 33 34 38 13 Device 10 | . . 8 22 18 23 17 Storage 10 | . 14 11 11 9 7 6 Protection 3 | . . 9 . . . 2 Energy Gun 12 | . 10 20 22 13 . . Energy Cannon 2 | . 6 . . . 7 3 Ballistic Gun 2 | . 10 . . . . . Slashing Weapon 1 | . . . . 2 7 4 Peak Build Rating 43 | 6 8 19 18 32 43 43 Average Rating 16 | 4 6 14 17 20 40 25 On Entrance 17 | . 6 8 18 18 32 43 Naked Turns 14 | . . . . . . 14 Heaviest Build 53 | 12 51 53 15 24 35 36 Greatest Support 61 | 40 40 60 18 30 35 61 Greatest Overweight (x) 3 | . 1 1 3 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 20 8 8 8 8 Average Capacity 13 | 7 14 18 8 8 8 7 Most Carried 11 | 4 7 11 8 8 8 8 Average Carried 6 | 1 5 8 8 7 6 5 Final Capacity 20 | 8 20 8 8 8 8 5 Final Carried 8 | 4 7 8 8 8 8 1 Class Distribution -------------------- 74% | Mutant 20% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 943 | 179 . 262 27 198 67 210 Remotely . | . . . . . . . Salvage Created 1129 | . . 391 46 260 67 365 Parts 61 | . . 19 5 21 5 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 34 | . . 12 3 9 1 9 Melee 6 | . . . . 2 . 4 Guns 19 | . . 8 3 7 . 1 Cannons 3 | . . . . . 1 2 AOE 6 | . . 4 . . . 2 Classes Destroyed 8 | . . 5 . 2 . 1 Worker 1 | . . 1 . . . . Recycler 1 | . . . . 1 . . Operator 1 | . . . . 1 . . Swarmer 15 | . . 4 3 8 . . Grunt 8 | . . 2 . . . 6 Duelist 3 | . . 1 . . . 2 Sentry 7 | . . 5 . 1 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 6 | . . 4 4 6 1 4 Combat Bots Only 4 | . . 4 4 4 1 4 Max Kills in Single Turn 2 | . . 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . 1 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 328 | . . 95 27 39 18 149 Missed 88 | . . 23 7 18 11 29 Damage Taken 3492 | . . 939 160 202 54 2137 Core 916 | . . 160 25 31 . 700 Absorbed by Shields . | . . . . . . . Redirected to Shielding 93 | . . 21 . . . 72 Core Remaining (%) 86 | 100 100 . 53 94 . . Volleys Fired 97 | . 1 32 7 16 4 37 Largest 2 | . 2 2 2 2 1 2 Hottest 131 | . 70 126 126 126 60 131 Shots Fired 151 | . 2 58 13 29 4 45 Gun 102 | . 2 52 13 29 . 6 Cannon 32 | . . . . . 4 28 Launcher 17 | . . 6 . . . 11 Special . | . . . . . . . Kinetic 1 | . 1 . . . . . Thermal 133 | . 1 52 13 29 4 34 Explosive 17 | . . 6 . . . 11 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 2 13 3 5 6 4 Robot Miss Streak 7 | . . 3 7 2 1 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 111 | . 2 39 4 22 3 41 Core Hits 56 | . . 19 3 13 2 19 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . 1 . 2 . 4 Burn 4 | . . 1 . 2 . 1 Sever 3 | . . . . . . 3 Melee Attacks 33 | . . . . 8 . 25 Impact . | . . . . . . . Slashing 33 | . . . . 8 . 25 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3274 | . 26 1116 87 481 71 1493 Guns 1176 | . 26 640 87 358 . 65 Cannons 410 | . . . . . 71 339 Explosions 1063 | . . 476 . . . 587 Melee 594 | . . . . 123 . 471 Ramming 31 | . . . . . . 31 Kinetic 13 | . 13 . . . . . Thermal 1573 | . 13 640 87 358 71 404 Explosive 1063 | . . 476 . . . 587 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 594 | . . . . 123 . 471 Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 65 | . . 59 . 2 . 4 Projectiles 4 | . . . . . . 4 Explosions 59 | . . 59 . . . . Melee 2 | . . . . 2 . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 66 | . . . . . . 66 Shots 2 | . . . . . . 2 Rammed 9 | . . . . . . 9 Targets Rammed 9 | . . . . . . 9 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 324 | . 9 324 207 148 48 151 Average Temperature 78 | . 6 103 109 61 26 54 Received Heat Transfer 1458 | . . 315 . 36 18 1089 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 3 . 2 . . Heat Transferred 3515 | . 37 1480 185 925 111 777 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Peak Influence 463 | . . 231 154 463 270 436 Initial 210 | . . . 79 59 210 189 Average 137 | . . 100 122 274 244 297 Maximum Alert Level 2 | . . 1 . 2 1 2 Low Security (%) 66 | 100 100 87 100 36 . 7 Level 1 27 | . . 12 . 38 100 74 Level 2 6 | . . . . 24 . 18 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . 1 . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . 1 . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 1 17 4 17 2 21 Peak Tracking Total 6 | . 1 5 4 6 1 6 Tactical Retreats 16 | . . 4 1 4 . 7 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 5 | . . 1 . 2 2 . Terminals 4 | . . 1 . 2 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 12 | . . 1 . 7 4 . Successful 4 | . . 1 . 2 1 . Failed 8 | . . . . 5 3 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 8 | . . . . 7 1 . Terminals 9 | . . 1 . 7 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 3 | . . 1 . 2 . . Emergency Access Points 1 | . . 1 . . . . Transport Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 5 | . . 1 . 2 2 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 2002 | 89 508 637 43 245 68 412 Spaces Moved 1636 | 51 273 306 46 362 188 410 Core 84 | 4 . . 3 1 . 76 Treads 580 | 47 273 260 . . . . Legs 47 | . . . . . . 47 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 925 | . . 46 43 361 188 287 Fastest Speed 26 | 50 160 29 29 26 27 27 Average Speed 87 | 151 180 156 40 27 27 51 Slowest Speed 240 | 160 240 240 200 100 27 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . 2 1 4 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 59 27 8 44 8 40 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 18 | . . 11 . 4 . 3 Terrain Destroyed 99 | . . 37 . 4 . 58 Melee 7 | . . . . 4 . 3 Projectile . | . . . . . . . AOE 92 | . . 37 . . . 55 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 1996 | 60 290 408 55 464 200 519 Wait 66 | . . 1 3 49 . 13 Move 1615 | 50 272 301 43 353 186 410 Hop 8 | . . 2 1 4 1 . Pick Up 34 | 4 4 20 . 5 1 . Fast Attach 35 | 6 4 10 1 5 1 8 Attach 28 | . . 11 . 4 2 11 Detach 16 | . 4 6 . 1 1 4 Swap 17 | . . 5 . 8 2 2 Drop 38 | . 5 20 . 11 2 . Fire 97 | . 1 32 7 16 4 37 Melee 33 | . . . . 8 . 25 Ram 9 | . . . . . . 9 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 9) 567 | -10/Materials | Discovered new exit (range 11) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1122 | -9/Materials | Lost 3 parts (1p1n1w) 1225 | -9/Materials | Discovered new exit (range 11) 1235 | -9/Materials | Entered Mines 1237 | -9/Mines | Discovered new exit (range 16) 1278 | -9/Mines | Entered Materials 1278 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1434 | -8/Materials | Discovered new exit (range 10) 1497 | -8/Materials | Discovered new exit (range 5) 1523 | -8/Materials | Entered Factory 1523 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1591 | -7/Factory | Identified exit to Garrison 1591 | -7/Factory | Entered Garrison 1667 | -7/Garrison | Triggered checkpoint 1669 | -7/Garrison | Build established: Sprinter 1778 | -7/Garrison | Lost 9 parts (3p4n1u1w) 1848 | -7/Garrison | Core integrity fell below 50% 1885 | -7/Garrison | Lost 9 parts (1p5n2u1w) 1938 | -7/Garrison | Core integrity fell below 20% 1983 | -7/Garrison | Installed Relay Interface Framework 1989 | -7/Garrison | Released all parts (6) 2003 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01944_ Acquired 17 matter. 01954_ System corrupted: Energy discharge (-34). 01956_ Acquired 5 matter. 01967_ The unstable cave ceiling collapses. 01979_ Mic. Nuclear Core destroyed. 01979_ Triggered Alarm Trap. 01979_ An alarm sounds. Initiating installation procedure... 01983_ Relay Interface Framework installed. 01984_ System corrupted: Energy discharge (-14). 01989_ Released Adv. Heat Sink. 01989_ Released Weight Redist. System. 01989_ Released Sml. Storage Unit. 01989_ Released Heat Sink. 01989_ Released Field Laser. 01989_ Released Particle Cannon. 01989_ Slammed into B-48 Gladiator. 01991_ Slammed into G-47 Trooper. 01991_ G-47 Trooper knocked back. 01992_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##????????????????????????????????????????? | | ???????? ##############?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ????????????#############@ ###???????????????????? | | ??????????????????# #?# # #???????????????????? | | ??????????????????# #?# ##??????????????????? | | ??????????????????# #?# # #??????????????????? | | ??????????????????# #?# ##??????????????????? | | ??????????????????# ### ######??? ???????????? | | ??????????????????# ## # ## #? #??????????? | | ????????????####### #### g # ## #??????????? | | ????????????#""""^# ### b #??????????? | | ????????????#"!!!!] +??????????? | | ????????????#""""[###### +??????????? | | ????????????#######????# #??????????? | | ?????????????????????### ###????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????### ## ##?????????? | | ???????????????????????# ## ??????????? | | ???????????????????????# ??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????## ## ## ##??????????? | | ????????????????????????# [## #?? #???????????? | | ????????????????????????# #######???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicProtonMatrix Manual? 0 Play Time 00:24:55 Cumulative 77.8 hours Start 2024.12.09 @ 22:45:01 End 2024.12.10 @ 20:02:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 488ad767-6821-418c-bbc4-d8534223ef34