Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.08 @ 04:00:46 Player: max Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (1000) 1000 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1575 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (119) Movement Treading (200) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Beam Cannon > --- INVENTORY (16) --- Ion Engine Ion Engine Ion Engine Ion Engine Light Nuclear Core Heat Sink Heat Sink Improved Heat Sink Large Storage Unit Large Matter Pod (150) Assault Rifle Grenade Launcher Rocket Launcher Shock Trap Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- EM Pulse Gun Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Small Storage Unit EM Pulse Gun Beam Cannon Assault Rifle Grenade Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 34 | 8 18 8 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 12 | 4 6 2 Treads 10 | 2 6 2 Leg 1 | 1 . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 5 | 1 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 6 5 Energy Gun 6 | 1 3 2 Energy Cannon 2 | . 1 1 Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 95 | . 96 94 Engine 13 | . 13 13 Treads 26 | . 27 25 Storage 26 | . 25 28 Energy Gun 12 | . 15 8 Energy Cannon 9 | . 9 9 Launcher 2 | . . 4 Special Weapon 1 | . . 3 Naked Turns . | . . . Heaviest Build 43 | 13 43 43 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 14 | 5 13 16 Most Carried 16 | 6 16 16 Average Carried 13 | 5 12 15 Final Capacity 16 | 6 16 16 Final Carried 16 | 6 16 16 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 742 | 198 457 87 Remotely . | . . . Salvage Created 1239 | . 628 611 Parts 77 | . 52 25 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 32 | . 15 17 Guns 11 | . 9 2 Cannons 17 | . 6 11 AOE 4 | . . 4 Classes Destroyed 6 | . 5 1 Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 24 | . 9 15 Assembled 2 | . . 2 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1403 | . 380 1023 Core 255 | . 28 227 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 102 | . 49 53 Largest 2 | . 2 2 Hottest 140 | . 125 140 Shots Fired 179 | . 92 87 Gun 107 | . 64 43 Cannon 59 | . 28 31 Launcher 2 | . . 2 Special 11 | . . 11 Kinetic 15 | . 15 . Thermal 128 | . 56 72 Explosive 2 | . . 2 Electromagnetic 34 | . 21 13 Robot Hit Streak 13 | . 7 13 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 106 | . 49 57 Core Hits 50 | . 23 27 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2131 | . 718 1413 Guns 1026 | . 507 519 Cannons 661 | . 211 450 Explosions 346 | . . 346 Melee . | . . . Ramming . | . . . Kinetic 129 | . 129 . Thermal 1506 | . 460 1046 Explosive 243 | . . 243 Electromagnetic 253 | . 129 124 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 64 | . 6 58 Projectiles 6 | . 6 . Explosions 58 | . . 58 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 138 | . . 138 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 403 | . 307 403 Average Temperature 110 | . 88 131 Received Heat Transfer 555 | . 135 420 Effects 4 | . 3 1 Shutdowns 1 | . . 1 Energy Bleed 1 | . 1 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 3347 | . 1036 2311 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 182 | . 182 115 Initial 5 | . . 5 Average 50 | . 63 41 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 23 24 Peak Tracking Total 4 | . 3 4 Tactical Retreats 7 | . . 7 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 4 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 7 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 16 3 Successful 14 | . 11 3 Failed 5 | . 5 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 10 3 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 5 3 Record 3 | . . 3 Robot Analysis 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Surveillance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 58 | . 58 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 3447 | 92 1681 1674 Spaces Moved 1554 | 55 821 678 Core 10 | 10 . . Treads 1541 | 42 821 678 Legs 1 | 1 . . Wheels 2 | 2 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 180 Average Speed 173 | 137 170 181 Slowest Speed 200 | 160 180 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 64 | 4 98 92 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 2 | . . 2 Terrain Destroyed 50 | . . 50 Melee . | . . . Projectile 7 | . . 7 AOE 43 | . . 43 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 2101 | 68 1018 1015 Wait 353 | . 92 261 Move 1552 | 54 820 678 Hop . | . . . Pick Up 40 | 6 23 11 Fast Attach 11 | 6 5 . Attach 12 | . 5 7 Detach . | . . . Swap 11 | 2 8 1 Drop 20 | . 16 4 Fire 102 | . 49 53 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 15) 785 | -10/Materials | Discovered new exit (range 9) 982 | -10/Materials | Repaired Particle Gun 1060 | -10/Materials | Repaired Lgt. Treads 1312 | -10/Materials | Discovered new exit (range 8) 1590 | -10/Materials | Build established: Scavenger-Mutant 1774 | -10/Materials | Entered Mines 1777 | -10/Mines | Met a Derelict bent on vengeance 1851 | -10/Mines | Learned location of 1 exit from Materials 2385 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2476 | -10/Mines | Excavation squad dispatched 2476 | -10/Mines | A large section of the Mines collapsed 2726 | -10/Mines | Excavation squad dispatched 2781 | -10/Mines | Build established: Mutant 2803 | -10/Mines | Core integrity fell below 50% 2828 | -10/Mines | Lost 4 parts (1p1n2w) 2872 | -10/Mines | Received a Mining Laser from a helpful Derelict 2976 | -10/Mines | Excavation squad dispatched 2998 | -10/Mines | Found a hidden stash of uninstalled traps 3226 | -10/Mines | Excavation squad dispatched 3349 | -10/Mines | Core integrity fell below 20% 3448 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Heavy doorways serving as points of entry and exit from [Garrison] corridor networks. To ensure safe passage of response squads entering a potential hostile fire zone, the installation itself is reinforced against explosives and kinetic weaponry that might otherwise inflict excessive collateral damage. Corresponding defensive measures have rendered it somewhat weak against thermal attacks. For emergency situations where an area has been overrun, or a garrison has been infiltrated, the entrance and inner tunnel may be permanently sealed to prevent passage and contain the threat. ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. G-47 Trooper misfires. G-47 Trooper destroyed. Acquired 10 matter. Acquired Lgt. Nuclear Core. G-34 Mercenary destroyed. Chain reaction triggered in Ion Engine. Seismic Survey Station disabled. G-34 Mercenary destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ##????????????#############???????????? | | #????????????# #???????????? | | #????????????# """ """ #???????????? | | #????????????# """ """ #???????????? | | ##???????????# """ """ #???????????? | | #???????????# #???????????? | | #???????????# """ """ #???????????? | | ##???????????# """ """@#???????????? | | ###########???# """= =#???????????? | | * #???# =%! =#???????????? | | ######### #???########;g;##???????????? | | #?????# #?????????##;%=###??????????? | | ###?????# #?????????# [ #??????????? | | ????????# #?????????# #??????????? | | ????????# #????????##g""" #??????????? | | ????????# #????????#T """ #??????????? | | ???????## #????????## """ #??????????? | | ??????## ##????????# #??????????? | | ??????# ##?####??# #??????????? | | ##????# ### ##?####!###??????????? | | #????# ## ##??##%# #??????????? | | ####### ## #?##!["#??####?????? | | ] ## ### ###"" "#### #?? | | ####### #?? | | ## #???## ####"""""## #?? | | ## #???# #??###############??? | | ### #???# ####????????????????? | | ##?# #??## " ##???????????????? | | ##??# #?## " #???????????????? | | ????# ### ########???????????????? | | ???## ##?###??????????????????? | | ??## ## ##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed ShieldAssembledDatajack Manual? 0 Play Time 00:40:58 Cumulative 19.2 hours Start 2022.01.08 @ 02:48:15 End 2022.01.08 @ 04:00:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 12/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: acd018a9-211e-4e3d-ae15-c89fe1b7049d