Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.16 @ 09:46:31 Player: polar Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (440) 440 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1005 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 231/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Light Treads Beam Cannon Hammer Signal Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Seismic Detector Field Recycling Unit > --- WEAPON ----------- EM Shotgun Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Small Storage Unit Trap Extractor Small Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Processor Transport Network Coupler Protection Weapon Shielding Weapon Grenade Launcher Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 5 9 3 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 4 | 1 2 1 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 2 | 1 1 . Energy Cannon 2 | . 1 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 4 | 2 4 4 Power . | . . . Propulsion 1 | 1 2 2 Utility . | . 1 . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 87 | . 82 100 Engine 11 | . 9 14 Wheel 28 | . 28 28 Device 22 | . 19 28 Energy Gun 3 | . 4 . Energy Cannon 6 | . 2 16 Ballistic Gun 5 | . 7 . Launcher 9 | . 8 11 Peak Build Rating 9 | 5 9 8 Average Rating 6 | 4 6 7 On Entrance 4 | . 5 8 Avg Prop Armor Cover (%) 13 | 13 12 . Naked Turns . | . . . Heaviest Build 20 | 4 20 20 Greatest Support 26 | 16 26 26 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 5 5 Average Carried 4 | 2 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 403 | 253 85 65 Remotely . | . . . Salvage Created 482 | 98 235 149 Parts 46 | 14 23 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled 30 | . 18 12 Retrieved Matter 203 | . 139 64 Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 25 | . 9 16 Cannons 2 | . . 2 AOE 23 | . 9 14 Classes Destroyed 9 | 1 5 3 Worker 2 | . 2 . Builder 1 | . . 1 Tunneler 5 | 5 . . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Sentry 2 | . . 2 Assembled 14 | . . 14 Best Kill Streak 14 | 2 4 14 Combat Bots Only 14 | . 3 14 Max Kills in Single Turn 4 | 1 3 4 Gunslinging . | . . . Exploded 4 | . 2 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 45 | . 16 29 Missed 8 | . 4 4 Hits 37 | . 12 25 Projectile 37 | . 12 25 AOE 8 | . . 8 Part Disruptions 1 | . . 1 Damage Taken 758 | . 154 604 Core 291 | . . 291 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 49 | 15 19 15 Largest 2 | 2 1 2 Hottest 120 | 60 45 120 Shots Fired 69 | 30 19 20 Gun 31 | 30 1 . Cannon 10 | . . 10 Launcher 28 | . 18 10 Special . | . . . Kinetic 15 | 15 . . Thermal 25 | 15 . 10 Explosive 28 | . 18 10 Electromagnetic 1 | . 1 . Robot Hit Streak 10 | 10 7 6 Robot Miss Streak 1 | 1 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 39 | 25 1 13 Core Hits 71 | 6 20 45 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2294 | 293 795 1206 Guns 307 | 293 14 . Cannons 139 | . . 139 Explosions 1848 | . 781 1067 Melee . | . . . Ramming . | . . . Kinetic 188 | 188 . . Thermal 244 | 105 . 139 Explosive 1848 | . 781 1067 Electromagnetic 14 | . 14 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 31 | . 7 24 Projectiles . | . . . Explosions 31 | . 7 24 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 21 | . 11 10 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 345 | 15 16 345 Average Temperature 110 | 10 6 139 Received Heat Transfer 232 | . 72 160 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 546 | 250 . 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 84 100 Level 1 9 | . 15 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 221 | 10 221 59 Initial 39 | . . 39 Average 92 | 2 142 23 Influence Increases 464 | 25 347 92 Destroy 0b10 Robot/C 220 | . 180 40 Destroy 0b10 Robot/NC 50 | 25 20 5 Destroy Leader 34 | . 34 . Disable Machine 45 | . 45 . Destroy Structure 115 | . 68 47 Influence Decreases 463 | 25 244 194 Entered New Map 64 | . . 64 Time Decay 358 | 25 244 89 Lost Part 20 | . . 20 Lost Ally 21 | . . 21 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 11 22 Peak Tracking Total 13 | . 3 13 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 4 | . 4 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 147 | . 147 . Retrieved Matter 147 | . 147 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 26 | . . 26 Total Damage 250 | . . 250 Kills 5 | . . 5 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 866 | 80 551 235 Seismic 866 | 80 551 235 T.N.C. 2 | . 2 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 907 | 121 551 235 Spaces Moved 674 | 89 397 188 Core 136 | 88 45 3 Treads . | . . . Legs . | . . . Wheels 538 | 1 352 185 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 50 Average Speed 88 | 74 91 89 Slowest Speed 100 | 100 100 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 62 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 22 | . 15 7 Terrain Destroyed 145 | . 83 62 Melee . | . . . Projectile . | . . . AOE 145 | . 83 62 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 917 | 112 568 237 Wait 141 | . 122 19 Move 672 | 88 396 188 Hop . | . . . Pick Up 10 | 4 3 3 Fast Attach 15 | 4 9 2 Attach 7 | 1 4 2 Detach 8 | . 6 2 Swap 2 | . 2 . Drop 13 | . 7 6 Fire 49 | 15 19 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 14) 636 | -10/Materials | Discovered new exit (range 16) 673 | -10/Materials | Entered Mines 737 | -10/Mines | Discovered new exit (range 8) 741 | -10/Mines | Met a Derelict testing a Signal Generator 745 | -10/Mines | Found Signal Generator 808 | -10/Mines | Learned location of Mines (-8) 819 | -10/Mines | Discovered new exit (range 9) 846 | -10/Mines | Assembled infested the area 864 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 897 | -10/Mines | Destroyed 14 combat bots 906 | -10/Mines | Core integrity fell below 50% 906 | -10/Mines | Core integrity fell below 20% 908 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00896_ The unstable cave ceiling collapses. 00899_ Trooper 1a destroyed. 00899_ Mercenary 1a destroyed. 00900_ The unstable cave ceiling collapses. 00901_ Com. Wheel destroyed. 00901_ Ion Engine destroyed. 00902_ The unstable cave ceiling collapses. 00902_ U-05 Engineer lays Concrete. 00903_ The unstable cave ceiling collapses. 00903_ U-05 Engineer lays Concrete. 00903_ Wheel destroyed. 00903_ U-05 Engineer destroyed. 00904_ The unstable cave ceiling collapses. 00905_ Grenade Launcher destroyed. 00905_ Dropped Field Recycling Unit. 00906_ The unstable cave ceiling collapses. 00906_ Dropped Beam Cannon. 00907_ The unstable cave ceiling collapses. 00907_ R-06 Scavenger destroyed. 00908_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????# ## ##?????# #????# ## | | ?????????????# ####??# #????# #? | | ?????????????#### #### #????# #? | | ????????????????## #????##############? | | ?????????????????### #####??????????????????? | | ???????????????????## ##??????????????????????? | | ????????????????????## ###???????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# ###???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????### #?#####?????????????????? | | ???????????????????????# #?# #?????????????????? | | ???????????????????##??# #?# ###??????### ????? | | ???????????????????? ?? ### ##????# ???? | | ????????????????????# ## ##??# ???? | | ????????????????????# # d! ### !% #????? | | ????????????????????# % #?????? | | ????????????????????# * d # #????????? | | ????????????????????### ## #????????? | | ???????????????????????# * #????????? | | ??????????????????????## !%* # ##????????? | | ??????????????????????# ! t ##????????? | | ??????????????????????# #????????? | | ??????????????????????# ! # < #????????? | | ?????????????????????## ####????????? | | ?????????????????????# @ ######???????????? | | ?????????????? #????????????????? | | ?????????? k ###????????????????? | | ???????????# ######## ##??????????????????? | | ???????????# ?????????? #???????????????????? | | ????????????# ????????????# ???????????????????? | | ????????????????????????????# ??????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????? ##????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportReflexStrikerail Manual? 0 Play Time 00:16:53 Cumulative 42.8 hours Start 2026.01.16 @ 09:33:53 End 2026.01.16 @ 09:46:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/0/1/0/0/0/0/0 Lore% 34 Gallery% 39 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c2c4711-291c-432e-b7d4-94a274838eb2