Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 13:10:24 Player: Juan Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (2376) 2376 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6466 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Wheel Force Booster Lightning Gun Heavy Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Terrain Scanner Target Analyzer Graphene Brace Dynamic Insulation System > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Wheel Force Booster Lightning Gun Heavy Laser [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 2 | . . . 1 . . . . 1 Propulsion 2 | . . . . 1 . . . 1 Utility 3 | . . . . 1 2 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 124 | 8 4 1 18 25 14 6 4 44 Power 29 | 1 . . 5 6 3 2 3 9 Engine 20 | 1 . . 5 3 . 1 2 8 Core 9 | . . . . 3 3 1 1 1 Reactor . | . . . . . . . . . Propulsion 30 | 2 . . 4 6 1 2 1 14 Treads 4 | 2 . . 2 . . . . . Leg 3 | . . . . . . . . 3 Wheel 20 | . . . 2 6 1 2 1 8 Hover . | . . . . . . . . . Flight 3 | . . . . . . . . 3 Utility 21 | 2 . . 2 4 4 . . 9 Device 15 | 1 . . 1 3 3 . . 7 Storage 2 | 1 . . 1 . . . . . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . . 1 . . 2 Artifact . | . . . . . . . . . Weapon 44 | 3 4 1 7 9 6 2 . 12 Energy Gun 19 | 1 3 . 3 4 4 2 . 2 Energy Cannon 3 | . . . . 1 2 . . . Ballistic Gun 18 | 2 1 . 4 3 . . . 8 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 1 | . . 1 . . . . . . Special Weapon 2 | . . . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . Corrupted Parts 2 | . . . . . . 1 . 1 System Corruption 14 | . . . . . . 13 . 1 Parts Lost 60 | . . 5 5 12 . 12 . 26 Power 17 | . . 1 2 4 . 2 . 8 Propulsion 17 | . . 1 1 3 . 3 . 9 Utility 9 | . . 1 . 1 . 4 . 3 Weapon 17 | . . 2 2 4 . 3 . 6 Highest Loss Streak 11 | . . 3 3 3 . 11 . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 100 97 81 78 99 43 55 59 Engine 10 | . 14 13 16 10 . 3 7 11 Core 4 | . . . . 4 15 4 6 1 Treads 10 | . 28 27 15 4 . . . . Wheel 10 | . . . 3 14 23 10 17 14 Device 10 | . 14 12 . 11 23 4 . 5 Storage 8 | . 14 14 21 10 . . . . Processor 3 | . . . . 3 7 7 7 5 Protection 1 | . . . . . 6 . . 1 Energy Gun 10 | . 15 13 8 10 8 8 15 6 Energy Cannon 2 | . . . . . 13 2 . . Ballistic Gun 5 | . 13 2 15 6 . . . 6 Launcher 2 | . . 11 . . . . . . Peak Build Rating 44 | 9 10 10 12 24 31 30 20 44 Average Rating 16 | 6 9 9 8 15 29 13 18 27 On Entrance 13 | . 9 10 3 12 24 30 17 20 Naked Turns 1 | . . . . . . . . 1 Heaviest Build 42 | 13 14 15 22 25 33 27 22 42 Greatest Support 52 | 40 40 40 40 42 42 32 36 52 Greatest Overweight (x) 11 | . . . 4 5 . 5 1 11 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 6 5 5 5 5 Most Carried 8 | 5 8 8 8 8 5 5 3 5 Average Carried 5 | 2 5 7 5 6 4 2 1 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 8 7 7 4 5 . 3 5 Class Distribution -------------------- 43% | Mutant 31% | Scavenger-Gunner 20% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Matter Collected 2293 | 325 86 128 303 492 155 65 29 710 Remotely . | . . . . . . . . . Salvage Created 3729 | 119 199 165 581 987 597 60 . 1021 Parts 210 | 4 19 10 29 67 23 1 . 57 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 47 | . 5 9 7 12 3 1 . 10 Guns 38 | . 5 6 7 9 . 1 . 10 Cannons 6 | . . . . 3 3 . . . AOE 3 | . . 3 . . . . . . Classes Destroyed 15 | 2 4 1 1 3 1 1 . 2 Worker 5 | . 2 . 2 . . . . 1 Builder 13 | . . 1 1 6 4 . . 1 Tunneler 5 | 2 . 1 . . . . . 2 Recycler 13 | 1 . . 2 3 5 . . 2 Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 5 | . 1 . 1 2 . . . 1 Swarmer 8 | . 3 5 . . . . . . Grunt 22 | . 2 4 4 9 . . . 3 Brawler 1 | . . . . . . 1 . . Sentry 6 | . . . 3 1 1 . . 1 Specialist 2 | . . . . . . . . 2 Hunter 4 | . . . . 2 . . . 2 Programmer 2 | . . . . . 2 . . . Heavy 2 | . . . . . . . . 2 Best Kill Streak 7 | 2 4 3 3 7 3 1 . 2 Combat Bots Only 3 | . 2 3 2 3 1 1 . 2 Max Kills in Single Turn 2 | 1 2 1 1 2 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Hostile Shots Fired 683 | . 28 62 55 158 26 68 . 286 Missed 187 | . 6 18 17 41 10 12 . 83 Damage Taken 7023 | . 221 487 524 1522 209 878 . 3182 Core 1695 | . 42 112 60 329 50 245 . 857 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 67 | . . . . 67 . . . . Core Remaining (%) 64 | 100 . 38 85 40 . . 57 . Volleys Fired 287 | 14 22 34 49 79 18 15 . 56 Largest 3 | 2 2 2 3 3 3 3 . 3 Hottest 224 | 70 115 85 102 174 170 170 . 224 Shots Fired 577 | 28 44 38 94 156 55 26 . 136 Gun 489 | 28 44 29 94 133 18 10 . 133 Cannon 76 | . . . . 23 37 16 . . Launcher 9 | . . 9 . . . . . . Special 3 | . . . . . . . . 3 Kinetic 271 | 17 20 4 68 75 . . . 87 Thermal 271 | 11 24 25 26 78 55 26 . 26 Explosive 9 | . . 9 . . . . . . Electromagnetic 26 | . . . . 3 . . . 23 Robot Hit Streak 18 | 9 17 8 18 8 17 6 . 11 Robot Miss Streak 6 | 2 6 2 3 4 3 3 . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . 1 . . . . . . 4 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 367 | 22 27 20 67 96 30 15 . 90 Core Hits 170 | 5 12 17 25 49 17 5 . 40 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 22 | 1 . 2 4 8 3 1 . 3 Burn 18 | 1 . 2 4 7 3 1 . . Destroy 3 | . . . . . . . . 3 Corrupt 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6478 | 259 363 736 761 1668 649 281 . 1761 Guns 4768 | 259 356 280 756 1176 154 74 . 1713 Cannons 991 | . . . . 318 467 206 . . Explosions 628 | . . 454 . 174 . . . . Melee . | . . . . . . . . . Ramming 43 | . 7 2 5 . 28 1 . . Kinetic 2729 | 135 171 52 492 746 . . . 1133 Thermal 2615 | 124 185 228 264 655 621 280 . 258 Explosive 454 | . . 454 . . . . . . Electromagnetic 637 | . . . . 267 . . . 370 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 23 | . . . . . 6 23 23 1 Average Corruption 7 | . . . . . 4 16 23 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 39 | . . . . . 16 13 6 4 Message Errors 11 | . . . . . 3 3 4 1 Matter Fused 9 | . . . . . 5 2 1 1 Heat Flow Errors 4 | . . . . . 2 1 1 . Energy Discharges 7 | . . . . . 3 4 . . Data Loss (minor) 3 | . . . . . 2 1 . . Data Loss (major) 2 | . . . . . . 1 . 1 Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 36 | . . 16 . . 20 . . . Projectiles 13 | . . . . . 13 . . . Explosions 16 | . . 16 . . . . . . Melee 7 | . . . . . 7 . . . Knockbacks 5 | . 1 . . 4 . . . . Impact 1 | . 1 . . . . . . . Kinetic 4 | . . . . 4 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 15 | . . . 1 . 14 . . . Shots . | . . . . . . . . . Rammed 12 | . 2 2 3 . 3 2 . . Targets Rammed 13 | . 2 3 3 . 3 2 . . Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 461 | 72 108 192 146 415 461 371 153 357 Average Temperature 110 | 30 34 77 43 153 121 225 87 134 Received Heat Transfer 2244 | . 69 261 192 513 60 567 . 582 Effects 23 | . . . . 10 2 6 . 5 Shutdowns 5 | . . . . 2 1 . . 2 Energy Bleed 5 | . . . . . 1 3 . 1 Interference 7 | . . . . 3 . 3 . 1 Matter Decay 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 4 | . . . . 3 . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 23 | . 1 3 4 6 6 3 . . Heat Transferred 7389 | 444 518 703 1036 2183 1369 629 . 507 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Peak Influence 326 | 15 206 88 180 326 183 . . 193 Initial 112 | . 9 1 33 55 112 . . 14 Average 92 | 4 101 49 68 195 73 . . 73 Maximum Alert Level 1 | . 1 . . 1 . . . . Low Security (%) 87 | 100 92 100 100 40 100 . . 100 Level 1 12 | . 7 . . 59 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . 1 2 4 . . 3 Investigation 1 | . . . . . 1 . . . Extermination 2 | . . . . . 2 . . . Reinforcement 7 | . . . 1 2 1 . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Distress Signals 3 | . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 9 10 13 29 20 3 . 18 Peak Tracking Total 6 | . 3 3 3 4 6 3 . 3 Tactical Retreats 17 | . 1 . 2 4 5 1 . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Traps Triggered 4 | . . . . . 4 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Disabled 6 | . . . . 5 . . . 1 Max in Single Turn 3 | . . . . 3 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Accessed 8 | . . . 3 3 2 . . . Terminals 5 | . . . 3 1 1 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 19 | . . . 7 9 3 . . . Successful 13 | . . . 5 6 2 . . . Failed 6 | . . . 2 3 1 . . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 2 . . . . Terminals 11 | . . . 7 3 1 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 4 | . . . . 4 . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . . 5 2 . . . . Alert Level 2 | . . . 1 1 . . . . Unreport Threat 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Zone Layout 2 | . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . Recycle Component 1 | . . . . 1 . . . . Process 1 | . . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . 1 2 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 26 | . . . . 26 . . . . Parts Recycled 1 | . . . . 1 . . . . Recycled Matter 139 | . . . . 139 . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Turns Passed 5101 | 145 421 878 717 920 892 296 103 729 Spaces Moved 3396 | 59 203 492 351 515 821 370 118 467 Core 310 | 5 . . 3 25 . 180 . 97 Treads 1103 | 54 203 492 240 114 . . . . Legs 51 | . . . . . . . . 51 Wheels 1923 | . . . 108 376 821 190 118 310 Hover . | . . . . . . . . . Flight 9 | . . . . . . . . 9 Fastest Speed 29 | 50 160 160 90 80 93 50 80 29 Average Speed 112 | 150 160 160 139 115 93 67 82 94 Slowest Speed 600 | 160 160 160 250 300 93 300 95 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 6 32 90 21 35 18 64 15 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . 2 . . . . 1 . Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 42 | . . 39 . 1 . . . 2 Melee . | . . . . . . . . . Projectile 3 | . . . . 1 . . . 2 AOE 39 | . . 39 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total 4132 | 85 253 543 501 705 904 392 121 628 Wait 275 | . 18 14 74 74 47 . . 48 Move 3388 | 58 202 491 350 514 820 369 117 467 Hop . | . . . . . . . . . Pick Up 14 | 4 4 . 2 1 . . . 3 Fast Attach 64 | 7 . . 8 22 1 1 1 24 Attach 28 | 1 1 1 8 2 1 5 . 9 Detach 13 | 1 1 . 5 2 . . . 4 Swap 32 | . 3 . 2 1 12 . 3 11 Drop 18 | . . . . 10 2 . . 6 Fire 287 | 14 22 34 49 79 18 15 . 56 Melee . | . . . . . . . . . Ram 6 | . . . 1 . 3 2 . . Kick . | . . . . . . . . . Crush 7 | . 2 3 2 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 12) 567 | -10/Materials | Entered Mines 964 | -10/Mines | Learned Materials stockpile data 1166 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1383 | -10/Mines | Core integrity fell below 50% 1411 | -10/Mines | Discovered new exit (range 13) 1445 | -10/Mines | Entered Materials 1445 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1457 | -9/Materials | Lost 3 parts (1p1n1w) 1744 | -9/Materials | Lost 3 parts (1p1n1w) 2127 | -9/Materials | Discovered new exit (range 13) 2162 | -9/Materials | Entered another Materials area 2162 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2395 | -8/Materials | Lost 3 parts (1n2w) 2665 | -8/Materials | Core integrity fell below 50% 2732 | -8/Materials | Discovered new exit (range 12) 2922 | -8/Materials | Repaired Med. Laser 3082 | -8/Materials | Entered Factory 3082 | -7/Factory | Evolved 2 slots: Utility x2 3288 | -7/Factory | Build established: Scavenger-Gunner 3795 | -7/Factory | Discovered new exit (range 7) 3809 | -7/Factory | Discovered new exit (range 11) 3974 | -7/Factory | Entered Lower Caves 3978 | -7/Lower Caves | System corruption reached 10% 4040 | -7/Lower Caves | Identified exit to Lower Caves 4066 | -7/Lower Caves | Lost 11 parts (2p3n3u3w) 4120 | -7/Lower Caves | Encountered a Warlord checkpoint 4270 | -7/Lower Caves | Entered another Lower Caves area 4279 | -7/Lower Caves | Discovered new exit (range 6) 4330 | -7/Lower Caves | Found DCF Scrap (13 items) 4373 | -7/Lower Caves | Entered Factory 4373 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4714 | -6/Factory | Lost 5 parts (2p2n1w) 4844 | -6/Factory | Lost 5 parts (1p2n2w) 4946 | -6/Factory | Core integrity fell below 50% 5004 | -6/Factory | Lost 6 parts (3p1n1u1w) 5036 | -6/Factory | Released all parts (5) 5058 | -6/Factory | Core integrity fell below 20% 5088 | -6/Factory | Lost 6 parts (3n1u2w) 5102 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05028_ Slug penetrates Wall. 05036_ Released Hrd. Heavy Armor Plating. 05036_ Released Dynamic Insulation System. 05036_ Released Lgt. Angular Momentum Engine. 05036_ Released Target Analyzer. 05036_ Released Graphene Brace. 05037_ Acquired Cesium-ion Thruster. 05037_ Slug penetrates Wall. 05039_ Acquired Cesium-ion Thruster. 05043_ Acquired Force Booster. 05045_ Cesium-ion Thruster destroyed. 05045_ Acquired Graphene Brace. 05050_ Dropped Cesium-ion Thruster. 05050_ Slug penetrates Wall. 05056_ Cesium-ion Thruster destroyed. 05056_ Slug penetrates Wall. 05057_ Force Booster destroyed. 05062_ Slug penetrates Wall. 05074_ Acquired 35 matter. 05101_ U-05 Engineer works on Pressure Siphon. Map ----- +----------------------------------------------------+ | | | | | #########################????????????????######### | | # #???????????????? | | # #???????????????? """ " | | # #???????????????# """ "" | | # ###########?????# """ "" | | # + #?????# | | # ###### #?????# """ """ | | # #????# #?????# """ """ | | # #????# #?????# """ """ | | #####+##############????# #?????# | | ####### #??????????????# #?????# | | ##T ### #???????########+## #?????# | | [ #???????# # #?????#######+## | | #???????# """ """ # #?????????# | | #???????# """ """ + +?????????# | | ####### #???????# """ """ # #?????????# % | | #?????# #???????# "" "" # ########### ! | | ??????#########???????# "" " + % | | ??????????????????????# # ########### | | ??##??????????????????# ]# #?????????# | | ##????????????????????###+####### #?????????# | | #?#?????????????????# #????? ?????????# | | #?#??????????######## ##### #???????# | | #????? @ Y +???????# | | #????? ##### #???????# | | ##???? #????? ?????????# | | #?????? #????? ?????????# | | #?????? #????# #????????###### | | #??????? k"""" #????# #?????????????? | | #???????