Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 23:49:37 Player: Cinder Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (4) 20 Value Destroyed (115) 115 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 8335 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 194/300 Energy 98/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Peak State ------------ > --- POWER ------------ Light Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Sensor Array Seismic Detector Advanced ECM Suite Improved Reaction Control System Advanced Reaction Control System Improved Cloaking Device > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Wheel Nuclear Pulse Thruster Field Propulsion Drive Small Storage Unit IFF Parser Advanced Concussive RPG [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Armored Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 . . 2 2 . 2 2 Power 2 | . . . . . . . 1 . . . . . . 1 . Propulsion 8 | . . . 2 . . 2 . 1 . . 1 1 . 1 . Utility 7 | . . . . . 2 . 1 1 . . 1 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 57 | 6 1 . 3 2 4 6 6 6 2 . 4 . 3 7 7 Power 7 | 1 . . 1 . . . 1 . . . 1 . 1 2 . Engine 3 | 1 . . . . . . 1 . . . . . 1 . . Core 2 | . . . 1 . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . 2 . Propulsion 27 | 2 . . 2 1 1 6 2 2 . . 1 . 2 2 6 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 6 | 2 . . 2 1 1 . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . 1 . 3 Hover 2 | . . . . . . 1 . . . . . . . . 1 Flight 14 | . . . . . . 5 2 2 . . 1 . 1 2 1 Utility 18 | 1 1 . . . 3 . 2 3 2 . 2 . . 3 1 Device 13 | . 1 . . . 2 . 1 2 2 . 2 . . 2 1 Storage 2 | 1 . . . . 1 . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . . Hackware 2 | . . . . . . . . 1 . . . . . 1 . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 5 | 2 . . . 1 . . 1 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 31 | . . . . . 1 . 4 . 1 . 2 . 1 12 10 Power 2 | . . . . . . . . . . . 1 . . 1 . Propulsion 18 | . . . . . . . 2 . 1 . . . 1 8 6 Utility 9 | . . . . . . . 2 . . . . . . 3 4 Weapon 2 | . . . . . 1 . . . . . 1 . . . . Highest Loss Streak 6 | . . . . . 1 . 2 . 1 . 2 . 1 6 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 2 7 8 8 8 7 10 9 9 10 10 9 10 9 8 3 Power 1 | . 1 1 1 1 1 1 1 1 2 2 2 3 2 2 1 Propulsion 4 | 2 5 5 4 3 3 6 6 5 5 5 4 4 3 1 . Utility 1 | . . 1 1 2 . 1 1 1 3 3 1 2 2 3 1 Weapon . | . 1 1 1 1 2 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 9 | . 2 . 1 1 2 . 1 . . . 1 . . 1 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . 2 . 1 1 . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 80 | . 96 100 81 100 99 76 86 82 93 88 84 71 75 55 15 Engine 2 | . 14 14 8 . . . 3 5 5 5 . . 3 3 . Core 5 | . . . 2 11 9 7 6 5 5 5 9 4 4 . . Leg 12 | . 28 28 26 44 36 3 . . . . . . . . . Flight 18 | . . . . . . 26 36 31 40 35 31 33 33 20 1 Device 18 | . 11 14 11 11 26 23 18 15 17 17 23 23 23 17 1 Storage 6 | . 14 14 11 11 9 7 6 5 5 5 5 4 4 4 1 Processor 2 | . . . . . . . 5 5 5 5 5 4 4 4 4 Hackware 1 | . . . . . . . . 4 5 5 1 . . 1 4 Ballistic Gun 7 | . 28 28 22 22 17 7 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 2 5 5 4 . . . . Peak Build Rating 73 | 6 7 7 11 13 16 27 42 55 59 50 67 63 66 73 46 Average Rating 34 | 4 6 7 8 11 14 22 37 47 55 50 58 63 64 57 23 On Entrance 30 | . 6 7 7 11 13 15 27 41 55 50 50 63 63 66 20 Avg Prop Armor Cover (%) 6 | . . . . . . 6 5 3 5 3 5 3 3 2 25 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 36 | 11 12 12 14 15 23 21 27 28 27 26 31 25 28 36 6 Greatest Support 43 | 20 20 20 40 43 43 43 32 30 40 34 40 34 40 36 32 Greatest Overweight (x) 2 | 2 . . . . . . . . . . . . 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 8 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 6 8 8 8 8 10 10 10 10 10 10 10 10 10 10 8 Average Carried 8 | 3 7 8 8 7 7 9 9 9 10 10 9 10 8 8 3 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 8 5 Final Carried 10 | 6 8 8 8 8 10 10 8 10 10 10 10 10 8 8 1 Class Distribution -------------------- 46% | Mutant 30% | Infiltrator-Sprinter 21% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -5/Upper Caves Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -3/DSF Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Matter Collected 715 | 206 . . 60 94 . . 48 14 200 . 50 . 23 20 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 158 | . . . 60 . 54 . 30 14 . . . . . . . Parts 13 | . . . 4 . 3 . 3 3 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Combat Hostiles Destroyed 2 | . . . 1 . 1 . . . . . . . . . . Guns 2 | . . . 1 . 1 . . . . . . . . . . Classes Destroyed 3 | . . . 1 . . . 1 1 . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Grunt 2 | . . . 1 . 1 . . . . . . . . . . Best Kill Streak 1 | . . . 1 . 1 . 1 1 . . . . . . . Combat Bots Only 1 | . . . 1 . 1 . . . . . . . . . . Max Kills in Single Turn 1 | . . . 1 . 1 . 1 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Hostile Shots Fired 431 | . . . 15 . 20 . 25 . 18 . 25 . 22 122 184 Missed 221 | . . . 4 . 6 . 11 . 13 . 17 . 16 87 67 Hits 210 | . . . 11 . 14 . 14 . 5 . 8 . 6 35 117 Projectile 210 | . . . 11 . 14 . 14 . 5 . 8 . 6 35 117 AOE 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 16 | . . . . . . . . . . . 2 . . 3 11 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Damage Taken 4892 | . . . 165 . 219 . 391 . 104 . 130 . 69 896 2918 Core 2153 | . . . 57 . . . 168 . 17 . 31 . 15 260 1605 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 94 | 100 . 100 . 85 100 100 80 . . 98 97 . 98 82 . Volleys Fired 13 | . . . 10 . 3 . . . . . . . . . . Largest 2 | . . . 2 . 2 . . . . . . . . . . Hottest 40 | . . . 40 . 40 . . . . . . . . . . Shots Fired 26 | . . . 20 . 6 . . . . . . . . . . Gun 26 | . . . 20 . 6 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 26 | . . . 20 . 6 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . . . 8 . 2 . . . . . . . . . . Robot Miss Streak 4 | . . . 4 . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 18 | . . . 12 . 3 . 1 1 . 1 . . . . . Core Hits 9 | . . . 3 . 4 . 1 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 5 | . . . . . . . 1 3 . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . 1 3 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 308 | . . . 124 . 43 . 89 40 . . 2 . . . 10 Guns 167 | . . . 124 . 43 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 129 | . . . . . . . 89 40 . . . . . . . Ramming 12 | . . . . . . . . . . . 2 . . . 10 Kinetic 167 | . . . 124 . 43 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 129 | . . . . . . . 89 40 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 3 . . . 1 . . 4 14 Average Corruption 5 | . . . . . . . 1 . . . 1 . . 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . 2 . . . . . . 2 7 Message Errors 2 | . . . . . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . 1 . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 1 . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . 1 . . . 5 Shots . | . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . 1 . . . 1 Targets Rammed 2 | . . . . . . . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 197 | . . . 9 . . . 100 4 119 2 197 . . 16 . Average Temperature 33 | . . . 5 . . . 37 1 9 1 61 . . 6 . Received Heat Transfer 588 | . . . 99 . 99 . 27 . 18 . . . 30 36 279 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 194 | . . . 60 23 21 . 20 15 . . 15 15 11 70 194 Initial 41 | . . . . 23 . . . . . . 8 . 11 . 41 Average 9 | . . . 14 3 . . 2 4 . . . 3 5 17 61 Influence Increases 988 | . . . 90 . 21 . 65 43 75 . 15 15 . 295 369 Destroy 0b10 Robot/C 40 | . . . 20 . 20 . . . . . . . . . . Destroy 0b10 Robot/NC 10 | . . . . . . . 5 5 . . . . . . . Destroy Leader 10 | . . . 10 . . . . . . . . . . . . Successful Hack 42 | . . . . . . . . 8 . . . . . 10 24 Destroy Structure 1 | . . . . . 1 . . . . . . . . . . Partial Spotted 165 | . . . . . . . 15 30 . . . 15 . 105 . Lose Combat Pursuer 720 | . . . 60 . . . 45 . 75 . 15 . . 180 345 Influence Decreases 794 | . . . 30 60 21 . 63 40 50 16 29 . 14 226 245 Entered New Map 88 | . . . . 37 . . . 2 3 6 6 . 4 1 29 Time Decay 450 | . . . 30 23 16 . 38 38 47 10 23 . . 100 125 Lost Part 201 | . . . . . 5 . 25 . . . . . 10 70 91 Purge Threat 55 | . . . . . . . . . . . . . . 55 . Squads Dispatched 25 | . . . . . 2 . 7 2 . . 3 . . 7 4 Investigation 5 | . . . . . . . 1 . . . . . . 2 2 Extermination 7 | . . . . . . . 1 1 . . 2 . . 2 1 Reinforcement 11 | . . . . . 2 . 3 1 . . 1 . . 3 1 Assault 2 | . . . . . . . 2 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Distress Signals 5 | . . . . . 2 . 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 128 | . . . 3 . 10 1 18 1 9 3 16 . 2 34 31 Peak Tracking Total 13 | . . . 5 . 3 1 9 1 6 . 9 . 2 11 13 Tactical Retreats 30 | . . . 2 . 2 . 3 . 4 . 3 . . 8 8 ECM-based Alert Blocks 18 | . . . . . 2 . . . 4 . 5 . . 7 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Traps Triggered 7 | . . . . . . . 2 . . . . . 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . . . 5 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Machines Accessed 17 | . . . 1 . 1 . 2 1 . . 4 1 . 5 2 Terminals 17 | . . . 1 . 1 . 2 1 . . 4 1 . 5 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 46 | . . . 2 . 2 . 4 4 . . 6 2 . 21 5 Successful 16 | . . . 1 . 1 . . 1 . . 3 1 . 8 1 Failed 29 | . . . 1 . 1 . 4 3 . . 3 1 . 12 4 Catastrophic 8 | . . . . . . . 2 . . . 2 . . 3 1 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . Manual . | . . . . . . . . . . . . . . . . Terminals 46 | . . . 2 . 2 . 4 4 . . 6 2 . 21 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 16 | . . . 1 . 1 . . 1 . . 3 1 . 8 1 Record 7 | . . . . . . . . 1 . . 1 . . 5 . Open DSF 2 | . . . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . . . . 1 . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . Locate Traps 3 | . . . 1 . 1 . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . 1 . 1 . 2 1 . . 2 1 . 4 2 Full Trace Events 4 | . . . . . . . 1 . . . . . . 1 2 Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Total Allies 2 | . . . . 2 . . . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . . Highest-Rated Group 48 | . . . . 48 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . . . . . . Total Damage 41 | . . . . 41 . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Active Infowar (turns) 3323 | . 117 27 154 232 602 161 401 161 311 39 471 5 62 311 269 Optics 2019 | . . . . . . . 390 161 311 39 471 5 62 311 269 Sensors 2833 | . 117 27 154 232 602 161 401 161 182 39 446 5 62 244 . IFF 29 | . . . . . . . . . . . . . . . 29 Seismic 1917 | . . . . . 602 161 353 . 101 . 356 5 62 277 . Cloaking 1298 | . . . . . . . 95 161 311 39 429 2 62 198 1 ECM 1195 | . . . . . 601 161 299 2 33 . 65 . . 34 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Turns Passed 3403 | 63 134 27 154 232 602 161 401 161 311 39 471 5 62 311 269 Spaces Moved 5237 | 43 107 23 88 191 360 239 697 481 733 132 869 18 79 677 500 Core 258 | 6 . . . . . . . . . . . . . . 252 Treads . | . . . . . . . . . . . . . . . . Legs 813 | 37 107 23 88 191 360 7 . . . . . . . . . Wheels 44 | . . . . . . . . . . . . . 4 . 40 Hover . | . . . . . . . . . . . . . . . . Flight 4122 | . . . . . . 232 697 481 733 132 869 18 75 677 208 Fastest Speed 22 | 50 120 120 120 120 120 31 25 28 22 25 22 25 22 25 40 Average Speed 44 | 112 120 120 120 120 120 33 28 28 27 27 24 25 27 29 50 Slowest Speed 150 | 150 120 120 120 120 120 120 31 28 28 28 28 25 110 111 90 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . . 19 3 4 . 7 . 1 22 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 24 7 17 45 25 8 29 20 55 17 33 1 91 26 21 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 7 | . . . . 3 . . . . 4 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res DSF Res Acc Total 6221 | 55 113 22 118 196 525 321 879 498 834 132 1118 17 118 766 509 Wait 880 | . . . 15 . 151 70 180 . 103 . 240 . 29 91 1 Move 5098 | 42 106 22 87 190 359 238 658 474 724 131 855 17 76 633 486 Hop 61 | . . . . . . . 19 3 4 . 7 . 1 20 7 Pick Up 40 | 7 4 . 1 1 5 1 8 5 . . 5 . 1 1 1 Fast Attach 19 | 5 1 . 2 . . 1 1 3 . . . . . 1 5 Attach 34 | 1 . . . . 2 5 6 2 . . 2 . 3 7 6 Detach 14 | . . . . . . 5 . . . . . . . 8 1 Swap 16 | . . . 1 2 2 . . 1 3 . 5 . . 2 . Drop 26 | . 2 . 2 3 3 1 6 2 . . 4 . . 2 1 Fire 13 | . . . 10 . 3 . . . . . . . . . . Melee 5 | . . . . . . . 1 3 . 1 . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . 8 1 . Rewire . | . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . 5 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/DSF -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 15) 198 | -10/Materials | Entered Mines 210 | -10/Mines | Discovered new exit (range 5) 211 | -10/Mines | Learned location of Storage (-9) 225 | -10/Mines | Entered Materials 225 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 368 | -9/Materials | Discovered new exit (range 10) 379 | -9/Materials | Entered Mines 393 | -9/Mines | Learned Materials security intel 531 | -9/Mines | Assembled infested the area 588 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 604 | -9/Mines | Discovered new exit (range 7) 611 | -9/Mines | Entered Materials 611 | -8/Materials | Evolved 2 slots: Utility x2 1208 | -8/Materials | Discovered new exit (range 4) 1213 | -8/Materials | Entered Factory 1213 | -7/Factory | Evolved 2 slots: Propulsion x2 1373 | -7/Factory | Discovered new exit (range 3) 1374 | -7/Factory | Entered another Factory area 1374 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1533 | -6/Factory | Build established: Sprinter 1773 | -6/Factory | Discovered new exit (range 10) 1775 | -6/Factory | Entered another Factory area 1775 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1934 | -5/Factory | Discovered new exit (range 9) 1936 | -5/Factory | Entered Upper Caves 2006 | -5/Upper Caves | Learned Factory terminal intel 2046 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2081 | -5/Upper Caves | Build established: Infiltrator-Sprinter 2242 | -5/Upper Caves | Discovered new exit (range 17) 2247 | -5/Upper Caves | Entered another Upper Caves area 2257 | -5/Upper Caves | Spotted B-75 Beast 2284 | -5/Upper Caves | Discovered new exit (range 8) 2286 | -5/Upper Caves | Entered Factory 2286 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2287 | -4/Factory | Loaded intel: 28 terminal locations 2531 | -4/Factory | Spotted B-86 Titan 2598 | -4/Factory | Spotted B-86 Titan 2752 | -4/Factory | Discovered new exit (range 20) 2757 | -4/Factory | Entered Research 2757 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2762 | -3/Research | Identified exit to DSF 2762 | -3/Research | Entered DSF 2808 | -3/DSF | Additional patrols routed to DSF 2810 | -3/DSF | Discovered new exit (range 14) 2824 | -3/DSF | Entered Research 2824 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 2981 | -2/Research | Lost 4 parts (4n) 3048 | -2/Research | Central database locked down 3104 | -2/Research | Lost 6 parts (1p3n2u) 3131 | -2/Research | Discovered new exit (range 13) 3135 | -2/Research | Entered Access 3135 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 3239 | -1/Access | Lost 3 parts (1n2u) 3271 | -1/Access | System corruption reached 10% 3316 | -1/Access | Lost 4 parts (3n1u) 3339 | -1/Access | Core integrity fell below 50% 3349 | -1/Access | Identified exit to Command 3368 | -1/Access | Build established: Mutant 3373 | -1/Access | Core integrity fell below 20% 3403 | -1/Access | Lost 3 parts (2n1u) 3404 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Investigation squad. 03354_ K-01 Serf collects debris. 03357_ System corrupted: Matter fused (-10). 03366_ Triggered Ambush Trap. 03366_ G-73 Enforcer emerges from a hatch in the floor. 03366_ S-43 Plague emerges from a hatch in the floor. 03366_ G-73 Enforcer emerges from a hatch in the floor. 03369_ Arm. Medium Treads destroyed. 03372_ Gyrokinetic Inverter destroyed. 03379_ K-01 Serf destroyed. 03379_ K-01 Serf collects debris. 03381_ Triggered Shock Trap. 03381_ The floor emits a surge of raw power. 03381_ System corrupted (+1). 03385_ Triggered Shock Trap. 03385_ The floor emits a surge of raw power. 03385_ System corrupted (+1). 03393_ U-05 Engineer lays Concrete. 03396_ System corrupted: Substantial component data lost. 03400_ Knocked back. Map ----- +----------------------------------------------------+ | ?????# #????????????????? | | ?????########+###### #????????????????? | | ?????????# ????# +????????????????? | | ?????????# ???# ###????????????????? | | ?????????# "???# | #??????????????????? | | ?????????# ""??# #??????????????????? | | ?????????# T??# #??????????????????? | | ?????????# """?# ######+############# | | ?????????# "" ## !! | | ?????????# + !! #???? | | ?????????# ! ### ! #???? | | ?????????#########??############### #####/##???? | | ?????????????????????????????????## #??????????? | | ?????????????????????????????????#" #??????????? | | ?????????????????????#######????### ##?????????? | | ?????????????????????# ######" #?????????? | | ?????????????????????# #?????????? | | ?????????????????????+ " ] % H #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# =####### #?????????? | | ?????????????????????## s##???#########?????????? | | ??????????????????????# #?? #????????????? | | ??????????????????????# # #????????????? | | ??????????????????????# + " #????????????? | | ??????????????????????# # """ #????????????? | | ??????????????????????# @#?? """ #????????????? | | ??????????????????????# #????" #????????????? | | ??????????????????????# #?????? #????????????? | | ??????????????????????# #???????? #????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????+ #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#"""#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????>??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Evasion (%) 77 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hehehe Infodabbler Challenges ------------ None Game ------ Seed BarrageMeleeChronowheel Manual? 0 Play Time 01:25:34 Cumulative 62.5 hours Start 2026.05.09 @ 22:20:42 End 2026.05.09 @ 23:49:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 869aa682-6ecf-4a2e-9486-d0803ec54ecc