Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 15:28:45 Player: LightKnight Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (415) 2075 Value Destroyed (19076) 19076 Prototype IDs (92) 1840 Alien Tech Used (4) 800 Bonus (20993) 20993 TOTAL SCORE: 54884 Bonus ------- High Alert Combat Kills 2119 Follower Combat Kills 1358 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2628 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1000 Friendly Fire -512 Cogmind --------- Core Integrity 0/1600 Matter 167/300 Energy 100/100 System Corruption 28% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Potential Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Graviton Reactor Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Cryofiber Web Experimental Heat Sink Huge Storage Unit Experimental Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Core Analyzer Improved Armor Integrity Analyzer Energy Filter Medium Regenerative Plating Experimental Hacking Suite Experimental System Shield Quantum Router > --- WEAPON ----------- Advanced Variable Charge Gun Potential Cannon > --- INVENTORY -------- Antimatter Reactor Reinforced Antimatter Reactor Quantum Reactor Medium Treads Experimental Heat Sink Experimental Energy Well Improved Weapon Cycler Medium Regenerative Plating Improved Component Analysis Suite Transdimensional Reconstructor Heavy Tesla Rifle Tachyon Dispersion Ray Heavy Dispersion Rifle Disruptor Cannon HERF Cannon HERF Cannon Firepult Fusion Bomb Launcher CPS Tube [Rating: 212] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Centrium Medium Armor Plating Weapon Advanced Variable Charge Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Neutron Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Light Antimatter Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 . . . 4 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . . . . . . Utility 12 | . . . . . 2 . . . 2 . . . . 2 . . . . . . . . . 2 . . 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 260 | . 14 1 3 1 28 28 1 4 37 4 12 4 21 6 5 1 3 . 2 . 1 7 5 7 4 13 29 19 Power 37 | . 3 . . . 4 2 . . 8 1 1 1 4 . . . 1 . . . . 1 . . 1 1 5 4 Engine 15 | . 3 . . . 2 2 . . 4 . 1 1 1 . . . . . . . . . . . . . . 1 Core 6 | . . . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . 1 . . 3 . . . 1 . . . . 1 . . 1 1 5 3 Propulsion 55 | . 5 . . 1 9 10 1 2 12 2 . . 5 . . . . . . . . . 1 . . 1 5 1 Treads 46 | . 3 . . 1 9 10 1 1 6 2 . . 5 . . . . . . . . . 1 . . 1 5 1 Leg 8 | . 1 . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 99 | . 2 . 1 . 8 3 . 2 13 . 4 2 4 5 4 1 2 . 2 . . 5 4 3 2 8 16 8 Device 49 | . 1 . . . 2 2 . 2 8 . 2 2 1 2 2 1 1 . 1 . . 4 2 1 2 5 7 1 Storage 8 | . 1 . 1 . 2 1 . . . . . . 1 . . . . . . . . 1 . . . 1 . . Processor 20 | . . . . . 1 . . . 2 . 2 . . . 2 . . . 1 . . . 2 1 . . 7 2 Hackware 8 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . 4 Protection 14 | . . . . . 2 . . . 3 . . . 2 1 . . 1 . . . . . . . . 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | . 4 1 2 . 7 13 . . 4 1 7 1 8 1 1 . . . . . 1 1 . 4 1 3 3 6 Energy Gun 34 | . 3 . . . 6 11 . . 3 . . 1 4 . . . . . . . . . . 1 . 2 1 2 Energy Cannon 14 | . . . . . . . . . . 1 5 . 1 1 . . . . . . 1 . . 1 . . 2 2 Ballistic Gun 5 | . . . . . 1 1 . . . . 1 . 2 . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . . Launcher 5 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 Special Weapon 5 | . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . 1 . . . 2 4 . . . . . . 5 . . . 3 . . . . 5 . 3 1 9 2 . Corrupted Parts 7 | . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . . . . System Corruption 41 | . . . . . . . . . . . . . 26 . . . . . . . . . 15 . . . . . Parts Lost 74 | . 2 1 . 1 5 5 . . 22 . 1 2 1 1 . 1 . 1 . . . 1 1 3 . . 2 24 Power 17 | . . 1 . 1 1 1 . . 5 . . 2 1 . . . . . . . . . . . . . . 5 Propulsion 24 | . 2 . . . 2 2 . . 8 . . . . . . . . . . . . . 1 1 . . 2 6 Utility 18 | . . . . . 1 1 . . 5 . . . . 1 . 1 . . . . . 1 . 1 . . . 7 Weapon 15 | . . . . . 1 1 . . 4 . 1 . . . . . . 1 . . . . . 1 . . . 6 Highest Loss Streak 10 | . 1 1 . 1 1 2 . . 8 . 1 2 1 1 . 1 . 1 . . . 1 1 2 . . 1 10 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Average Backups 17 | . 8 13 14 14 13 18 19 18 16 16 14 16 18 21 18 20 21 21 21 22 22 21 20 19 21 22 22 12 Power 2 | . 1 . 1 2 2 2 3 2 1 . . 1 1 2 2 2 3 3 2 2 2 2 2 2 3 3 3 2 Propulsion 2 | . 3 4 4 4 3 6 5 4 3 4 2 2 2 2 2 2 2 2 1 2 2 2 1 1 1 . . . Utility 4 | . . 1 . 1 1 2 3 2 3 5 4 3 4 6 5 5 5 6 7 8 8 8 9 7 7 7 9 2 Weapon 6 | . 3 6 7 7 4 6 7 6 5 4 4 6 8 8 7 7 8 7 7 7 7 6 5 6 8 8 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 6 . 2 . 6 3 . 3 4 3 1 1 3 . . . 1 . . . . 1 . 1 . 3 2 . Power 8 | . 2 . . . 1 1 . . 2 . . . . . . . 1 . . . . 1 . . . . . . Propulsion 9 | . . . 1 . 3 . . . . 3 . . 2 . . . . . . . . . . . . . . . Utility 11 | . 1 . 1 . 1 1 . . 2 . 1 1 1 . . . . . . . . . . 1 . 1 . . Weapon 11 | . 3 . . . 1 1 . 2 . . . . . . . . . . . . . . . . . 2 2 . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 99 100 94 96 99 100 95 93 78 85 85 84 87 87 87 71 88 84 84 84 78 77 79 79 76 81 67 Engine 4 | . 14 13 14 8 6 7 9 9 6 9 6 8 3 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 3 6 3 9 10 10 11 11 11 10 10 10 6 5 4 4 4 6 4 Treads 17 | . 26 14 14 19 26 26 27 26 17 18 13 13 13 11 11 11 11 11 15 15 15 15 14 13 14 14 17 12 Device 17 | . 6 14 14 14 16 17 18 14 14 19 23 25 22 22 22 21 16 19 15 15 15 14 15 14 15 18 19 14 Storage 7 | . 20 14 14 14 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 10 | . . . . . 4 9 9 9 13 6 9 6 4 . 10 11 11 11 14 15 15 15 15 23 21 17 18 12 Protection 2 | . . . . . 3 . . . 2 . . . 3 7 5 6 11 8 5 5 5 3 4 1 3 3 2 2 Energy Gun 12 | . 17 23 14 14 25 26 27 27 18 6 8 2 8 8 4 1 . 4 5 10 5 . 9 5 . 9 6 4 Energy Cannon 3 | . . . . . . . . . . 5 10 16 4 7 11 9 . 5 4 . 9 6 5 5 1 2 3 2 Ballistic Gun 1 | . 10 . . . . . . . . . . . 5 . . 4 . 5 5 5 . 4 . . . . . . Peak Build Rating 212 | . 12 12 14 14 43 43 42 44 65 82 85 85 125 139 129 137 139 140 156 151 151 154 155 175 174 188 193 212 Average Rating 95 | . 10 11 12 13 35 39 42 41 58 74 81 80 108 133 128 132 116 137 152 151 147 145 147 170 171 168 179 153 On Entrance 96 | 6 6 12 12 14 13 39 42 42 44 57 82 83 77 125 122 129 137 139 138 154 151 147 143 155 171 174 185 188 Naked Turns 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Heaviest Build 171 | 12 36 33 31 31 59 62 61 61 86 88 99 99 159 171 157 163 158 158 151 145 154 164 149 147 147 153 160 165 Greatest Support 265 | 20 40 20 10 40 68 71 68 70 106 140 140 140 160 160 160 160 160 160 240 240 240 240 240 230 230 265 265 255 Greatest Overweight (x) 17 | . 3 3 3 3 . 1 . 1 17 . . . 1 1 . 1 . . . . . . . . . . . 7 Average Overweight (x) . | . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | . 14 15 15 15 15 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | . 13 14 15 15 17 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 24 Average Carried 19 | . 8 13 14 15 14 19 20 19 17 19 19 19 22 24 21 23 24 24 23 25 25 24 22 21 22 23 24 14 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 12 13 15 15 16 20 20 19 17 19 18 19 25 25 22 25 25 24 25 25 25 24 22 21 23 25 25 5 Class Distribution -------------------- 40% | Scavenger-Skirmisher 24% | Scavenger-Tank 10% | Mutant 8% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Gunner | -8/Scraptown Gunner | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Armory Scavenger-Gunner | -3/Lab Scavenger-Gunner | -2/Research Hacker-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Matter Collected 5873 | 188 257 169 10 76 313 286 . 82 640 106 182 290 359 140 100 130 80 249 74 46 20 329 117 270 31 244 640 445 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20639 | . 752 282 . 11 2423 2313 51 . 1821 1701 821 1163 378 1372 . 292 372 639 160 139 . 1405 496 501 131 235 452 2729 Parts 835 | . 36 22 . . 111 123 5 . 77 14 45 50 17 77 . 10 3 24 7 3 . 45 16 11 4 24 17 94 Haulers Intercepted 9 | . 2 . . . 4 2 . . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . . . . . . 10 3 24 . 4 . . 7 . . . . . Prevented 12 | . . . . . . . . . . . . . . . . . . . . 3 . . 9 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 344 | . 14 13 . 1 43 41 1 . 35 6 19 24 5 28 . 5 . 14 4 1 . 20 8 9 3 4 9 37 Guns 178 | . 12 7 . . 40 39 1 . 24 . 5 2 3 9 . 4 . 8 4 1 . 1 3 2 . 3 5 5 Cannons 69 | . . . . 1 . . . . . . 9 17 . 19 . 1 . 4 . . . . 2 4 3 1 2 6 AOE 52 | . 2 6 . . . . . . 8 . 4 4 . . . . . 2 . . . 7 3 . . . 1 15 Classes Destroyed 23 | . 7 1 . . 3 2 . . 4 1 . 1 . . . . . . . . . 1 . 2 . . . 1 Worker 17 | . 3 . . . 2 2 . . 1 . 1 . . . . . . . . . . . . 1 . . . 7 Builder 16 | . . 1 . . . 4 . . 4 . . 1 . . . . . . . . . . . . . . . 6 Hauler 9 | . 2 . . . 4 2 . . . . . . . 1 . . . . . . . . . . . . . . Recycler 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Mechanic 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 3 . . . 4 1 . . 2 . . 1 1 1 . . . . . . . . . . . . . 2 Swarmer 75 | . 3 7 . . 8 5 . . . . 8 8 . 9 . . . 6 3 . . . 4 3 2 . 5 4 Saboteur 6 | . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . . . . Grunt 133 | . 11 6 . 1 27 19 . . 14 . 5 9 . 9 . 2 . 4 . . . 12 1 1 . 3 . 9 Brawler 6 | . . . . . . 2 . . 2 . . . . . . . . . . . . 2 . . . . . . Duelist 13 | . . . . . 1 4 . . 1 . . 2 . . . 1 . 3 . . . 1 . . . . . . Protector 4 | . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . Sentry 31 | . . . . . 7 8 1 . 2 . 3 4 . . . . . 1 1 . . . 1 1 1 . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Hunter 20 | . . . . . . . . . 3 . 1 . . 5 . . . . . . . . 2 2 . . . 7 Programmer 26 | . . . . . . . . . 8 . 2 . . 2 . 2 . . . . . . . . . . . 12 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Compactor 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Thug 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 13 | . 6 3 . 1 7 13 1 . 8 3 7 8 2 10 . 3 . 5 4 1 . 8 3 6 2 4 4 12 Combat Bots Only 10 | . 3 3 . 1 6 6 1 . 7 3 7 6 2 10 . 3 . 5 4 1 . 8 3 6 2 4 4 7 Max Kills in Single Turn 3 | . 2 2 . 1 2 2 1 . 3 1 3 3 2 2 . 1 . 2 1 1 . 3 2 1 1 1 1 3 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . . . . . 2 . 3 3 . . . . . 1 . . . 3 1 . . . 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Hostile Shots Fired 1908 | . 68 30 . 14 126 109 2 . 309 . 162 140 42 136 . 32 . 65 17 13 . 81 50 75 15 21 46 355 Missed 569 | . 14 9 . 5 37 32 1 . 87 . 61 55 12 48 . 6 . 18 6 5 . 35 15 23 5 4 8 83 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hits 1339 | . 54 21 . 9 89 77 1 . 222 . 101 85 30 88 . 26 . 47 11 8 . 46 35 52 10 17 38 272 Melee 24 | . . . . . . 4 . . 8 . . . . 1 . 1 . 5 . . . 1 . 4 . . . . Projectile 1315 | . 54 21 . 9 89 73 1 . 214 . 101 85 30 87 . 25 . 42 11 8 . 45 35 48 10 17 38 272 AOE 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . 4 . . . . Critical Strikes 63 | . . . . . 5 3 . . 10 . . 1 6 2 . 2 . 1 1 2 . 8 . 1 . . 1 20 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 22890 | . 636 243 . 132 1307 1420 14 . 3954 19 537 583 698 1024 . 328 . 875 208 166 . 1250 702 1291 158 432 780 6133 Core 3132 | . 107 39 . 47 110 151 . . 562 . 57 52 56 38 . 20 . 17 . . . 55 60 169 24 . 64 1504 Absorbed by Shields 2184 | . . . . . . . . . . . 511 475 102 481 . 198 . 314 . . . 103 . . . . . . Reduced by Siege Mode 621 | . . . . . . . . . . . . 35 59 78 . 9 . 79 33 . . . 30 . . 79 33 186 Redirected to Shielding 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1001 | . . . . . . 44 . . 100 . . . . . . . . . . . . 479 . . . . 25 353 Core Remaining (%) 68 | 100 . . . 22 . . . 52 . . . . 14 . . . . 92 . . . . 90 . . 79 95 . Volleys Fired 985 | . 58 28 . 8 119 119 1 . 114 9 47 64 21 64 . 20 12 44 8 11 1 36 18 29 11 28 20 95 Largest 3 | . 2 2 . 2 3 3 3 . 3 1 3 3 3 3 . 3 1 3 3 3 1 2 3 3 3 3 3 3 Hottest 490 | . 112 112 . 89 191 199 175 . 207 250 255 255 251 410 . 420 240 215 195 195 80 170 410 274 215 297 287 490 Shots Fired 2293 | . 113 45 . 16 339 344 3 . 293 9 117 160 50 153 . 50 12 88 16 29 1 39 49 71 23 64 48 161 Gun 1613 | . 110 33 . 8 338 344 3 . 287 . 33 28 36 58 . 17 12 41 14 29 1 8 25 27 . 19 38 104 Cannon 617 | . . 4 . 8 1 . . . . 9 83 128 12 95 . 33 . 47 2 . . 5 17 44 23 44 10 52 Launcher 60 | . 3 8 . . . . . . 6 . 1 4 . . . . . . . . . 26 7 . . . . 5 Special 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Kinetic 202 | . 28 4 . 8 2 . . . 27 . 6 . 27 . . 11 . 29 6 9 . 7 . 15 20 3 . . Thermal 1924 | . 82 33 . 8 325 342 3 . 241 9 105 156 21 137 . 39 12 59 10 20 1 6 42 56 3 60 26 128 Explosive 27 | . 3 8 . . . . . . 6 . 1 4 . . . . . . . . . . . . . . . 5 Electromagnetic 137 | . . . . . 12 2 . . 19 . 5 . . 16 . . . . . . . 26 7 . . . 22 28 Robot Hit Streak 29 | . 12 9 . 6 15 13 8 . 18 11 9 16 18 17 . 13 16 20 9 9 . 8 15 16 5 25 29 9 Robot Miss Streak 7 | . 6 2 . 2 5 4 . . 3 2 2 7 1 4 . 5 . 3 2 6 . 4 2 4 3 3 3 6 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Secondary Targets 20 | . 1 . . . 3 6 . . 6 . 2 . . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 2 | . 1 . . . 1 1 . . 2 . 1 . . . . . . . 1 . . . . . . . . . Shots Hit Robots 1346 | . 66 24 4 10 200 202 2 . 205 9 50 97 45 80 . 31 12 48 10 8 . 21 34 32 7 40 28 81 Core Hits 751 | . 34 20 . 2 90 93 1 . 105 8 29 42 13 48 . 10 5 23 6 4 . 47 18 22 5 11 18 97 Critical Kills 13 | . . . . . . . . . . . 1 1 3 . . 1 . 3 . . . . . 3 . 1 . . Critical Parts Destroyed 12 | . 1 . . . . . . . . . . . 1 . . . . 2 . . . 1 . 1 . 2 . 4 Critical Strikes 81 | . 4 2 . 1 19 15 . . 10 . 2 2 7 . . 1 . 6 . . . 1 . 4 . 3 . 4 Burn 53 | . 3 2 . 1 19 15 . . 10 . 1 1 1 . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . Destroy 25 | . 1 . . . . . . . . . . . 6 . . 1 . 6 . . . 1 . 3 . 3 . 4 Melee Attacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48876 | . 1344 880 . 216 4221 4286 54 . 5706 616 1633 3681 1335 3564 . 1035 481 1955 280 275 . 4024 1064 1297 264 1167 2131 7367 Guns 22660 | . 1151 332 . 84 4166 4202 51 . 4389 . 472 402 966 1317 . 305 481 674 280 275 . 129 476 377 . 310 443 1378 Cannons 12740 | . . . . 131 . . . . . 216 858 2460 369 2040 . 730 . 866 . . . 92 247 741 264 857 1073 1796 Explosions 13206 | . 188 540 . . . . . . 1314 400 234 790 . 194 . . . 415 . . . 3803 341 179 . . 615 4193 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 270 | . 5 8 . 1 55 84 3 . 3 . 69 29 . 13 . . . . . . . . . . . . . . Kinetic 2979 | . 240 . . 131 14 . . . 350 . 64 . 760 . . 227 . 438 125 88 . 109 . 218 183 32 . . Thermal 37725 | . 911 332 . 84 4124 4202 51 . 3955 616 1174 2862 575 3192 . 808 481 1517 155 187 . 1199 723 1079 81 1135 1906 6376 Explosive 3476 | . 188 540 . . . . . . 1145 . 234 790 . . . . . . . . . . . . . . . 579 Electromagnetic 4426 | . . . . . 28 . . . 253 . 92 . . 359 . . . . . . . 2716 341 . . . 225 412 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . 3 3 3 3 . 2 2 . 10 10 12 13 32 1 1 2 2 2 . . . . 15 2 2 3 2 28 Average Corruption 6 | . 2 3 3 3 . 2 2 . 5 10 10 12 6 1 1 1 2 2 . . . . 11 2 2 2 1 17 Corruption Purged 8 | . . . . . . . . . . . . 7 . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 287 | . 5 14 9 7 . 8 9 . 35 5 44 60 13 2 . 4 4 11 . . . . . 4 7 2 3 41 Message Errors 60 | . 1 3 . 1 . 2 . . 9 1 16 12 2 . . 1 1 1 . . . . . 3 . . . 7 Matter Fused 66 | . 2 5 2 4 . . 2 . 7 1 6 12 4 . . 1 . 3 . . . . . . 1 2 2 12 Heat Flow Errors 39 | . . 2 2 1 . . 3 . 4 . 5 12 2 . . 1 1 1 . . . . . 1 2 . . 2 Energy Discharges 30 | . . 2 1 1 . 4 1 . 3 1 4 3 1 2 . . . . . . . . . . 2 . . 5 Parts Rejected 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 28 | . 1 2 2 . . . 1 . 3 2 4 3 . . . . 2 4 . . . . . . . . 1 3 Data Loss (major) 19 | . 1 . 1 . . . 2 . 2 . 1 8 2 . . . . . . . . . . . 1 . . 1 Misfires 10 | . . . . . . 2 . . 1 . . 3 . . . 1 . 1 . . . . . . 1 . . 1 Alerts 6 | . . . 1 . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 Weapon Failures 20 | . . . . . . . . . 3 . 5 4 1 . . . . 1 . . . . . . . . . 6 Overload Shots 17 | . . . . . . . . . . . . . . 1 . 1 1 . . . . . 1 . . 2 . 11 Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 818 | . . 12 . . . . . . 15 . . 10 . 67 . 32 . 41 . . . 28 . 30 . . 90 493 Projectiles 402 | . . . . . . . . . . . . 10 . 15 . 32 . 20 . . . . . 30 . . 90 205 Explosions 416 | . . 12 . . . . . . 15 . . . . 52 . . . 21 . . . 28 . . . . . 288 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . 2 1 1 . . . . 1 1 . . . . . . . . . . . 1 1 1 . . Impact 4 | . . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . Kinetic 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 1 1 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 606 | . 14 12 . . . . . . 78 19 69 . . . . . . 162 . . . 69 . . . . . 183 Shots 25 | . 1 1 . . . . . . 3 2 1 . . . . . . 2 . . . 1 . . . . . 14 Rammed 26 | . 2 3 . 1 4 7 1 . . . 4 1 . 1 . . . . . . . . . . . . . 2 Targets Rammed 31 | . 2 3 . 1 6 8 1 . 2 . 4 1 . 1 . . . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | . 323 186 119 261 407 144 107 . 227 192 212 220 185 190 . 196 269 171 1 19 . . 186 164 92 28 . 316 Average Temperature 60 | . 82 50 61 55 66 38 46 . 83 103 33 37 102 32 . 54 137 25 1 5 . . 25 62 92 28 . 108 Received Heat Transfer 4144 | . 297 87 . 78 693 594 9 . 951 . 76 174 57 229 . 66 . 136 18 81 . 184 27 63 . 18 . 306 Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 24 | . . . . . . . . . . . . 5 2 3 . 1 . 4 1 . . . 2 . . 1 2 3 Total Turns 551 | . . . . . . . . . . . . 64 27 110 . 30 . 91 35 . . . 40 . . 67 29 58 Longest Duration 67 | . . . . . . . . . . . . 21 18 59 . 30 . 32 35 . . . 33 . . 67 20 44 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 2 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 2 Robots Corrupted 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Parts Fried 16 | . . . . . . . . . . . . . . . . . . . . . . 11 4 . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 36 | . . . . . 3 2 . . 3 6 1 1 2 1 . . . . . . . 1 . 3 . . 1 12 Combat Hostiles 34 | . . . . . 3 2 . . 3 6 1 1 2 . . . . . . . . 1 . 3 . . 1 11 Parts Melted 180 | . . 1 . . 24 18 . . 11 22 4 10 2 4 . . . . 1 2 . 7 . 6 . . . 68 Heat Transferred 60114 | . 2146 851 . 259 8991 8034 74 . 6629 2960 1776 3645 851 1643 . 111 401 596 185 259 . 939 594 2106 74 886 1204 14900 Parts Sabotaged 6 | . . . . . . . . . . . . . . 3 . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . 1 . . . . 2 . . . 3 . . . 6 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Maximum Alert Level 4 | . . 1 . . 3 4 2 . 2 . 2 2 2 3 . . . . . . . . . . . . . 3 Low Security (%) 51 | . 100 96 . 100 19 . 7 . 60 100 65 22 . 42 . . . . 100 . . . . 100 100 . 100 54 Level 1 15 | . . 3 . . 14 3 65 . 11 . 33 40 88 22 . . . . . . . . . . . . . 12 Level 2 19 | . . . . . 47 33 26 . 28 . . 37 11 15 . . . . . . . . . . . . . 16 Level 3 11 | . . . . . 18 58 . . . . . . . 19 . . . . . . . . . . . . . 17 Level 4 . | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1164 | . 117 209 . 35 813 1164 458 . 570 188 400 681 424 1063 . . . . 86 . . . . 144 157 . 95 872 Initial 452 | . . 42 . . . 340 452 . . 188 68 186 352 185 . . . . 36 . . . . 7 50 . . . Average 290 | . 51 48 . 3 439 795 328 . 207 144 139 362 362 405 . . . . 15 . . . . 39 33 . 24 269 Influence Increases 12473 | . 562 389 . 45 1401 1668 84 . 1126 . 650 1313 228 1334 . 125 15 330 100 . . 460 195 310 269 60 259 1550 Destroy 0b10 Robot/C 7320 | . 280 260 . 20 860 840 20 . 680 . 380 820 160 680 . 100 . 280 80 . . 400 160 180 120 60 180 760 Destroy 0b10 Robot/NC 415 | . 50 5 . . 75 80 . . 40 . 5 30 10 10 . 5 15 . . . . . . 5 . . 5 80 Destroy Leader 1350 | . 80 60 . 10 186 176 . . 134 . 90 116 . 124 . 20 . 20 10 . . . 20 40 30 . 50 184 Allied During Kill 624 | . . . . . . 128 . . . . . 178 56 209 . . . . . . . . . . 41 . . 12 Successful Hack 186 | . 17 . . . 48 22 34 . 2 . 22 7 . 12 . . . . . . . . . . . . . 22 Select Force Hacks 210 | . 60 . . . 60 60 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 585 | . 15 30 . . 30 120 . . 90 . 45 45 . 90 . . . . . . . . . 30 60 . . 30 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 913 | . 15 34 . . 7 17 . . 120 . 48 87 2 164 . . . . 10 . . . . 40 18 . 9 342 Partial Spotted 45 | . . . . . 15 . . . . . . . . . . . . . . . . . . 15 . . . 15 Lose Combat Pursuer 675 | . 45 . . 15 120 75 . . 60 . 60 30 . 45 . . . 30 . . . 60 15 . . . 15 105 Influence Decreases 11734 | . 453 321 177 45 594 1315 1070 174 588 440 366 1066 525 617 835 339 15 272 82 76 . 106 537 226 268 157 259 811 Entered New Map 3577 | . . 67 177 . . 467 708 174 . 350 30 196 277 147 389 42 . . 22 29 . . 354 5 46 97 . . Time Decay 6633 | . 433 244 . 45 544 638 362 . 368 90 332 530 198 380 446 297 15 262 60 47 . 96 183 201 162 60 239 401 Lost Part 694 | . 20 10 . . 50 50 . . 220 . 4 20 10 10 . . . 10 . . . 10 . 20 . . 20 240 Lost Ally 530 | . . . . . . 160 . . . . . 20 40 80 . . . . . . . . . . 60 . . 170 Purge Threat 300 | . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 5 . . . 6 9 . . 14 . 3 8 . 10 . . . . . . . . . 5 3 . 4 11 Investigation 21 | . 3 . . . 3 3 . . 1 . . 4 . 2 . . . . . . . . . 4 . . . 1 Extermination 10 | . . . . . . . . . 4 . 2 . . 1 . . . . . . . . . . 1 . . 2 Reinforcement 29 | . 2 . . . 2 1 . . 3 . 1 4 . 7 . . . . . . . . . 1 2 . 1 5 Assault 9 | . . . . . 1 5 . . 3 . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . 2 . . 3 . 1 . . . . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Distress Signals 27 | . 3 . . . 2 1 . . 4 . . 2 2 2 . . . . . . . . . 5 1 . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 570 | . 28 13 . 3 63 64 1 . 62 4 26 45 9 46 . 5 . 14 5 4 . 59 8 23 9 4 11 64 Peak Tracking Total 12 | . 5 3 . 2 5 10 . . 12 1 4 6 5 9 . 3 . 5 5 4 . 11 3 6 4 4 6 7 Tactical Retreats 30 | . 2 . . 1 4 5 . . 3 . 1 2 . 2 . . . 1 . . . 2 1 . . . 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Traps Triggered 14 | . 3 . . . 2 1 . . 4 . . 2 . 1 . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Disabled 45 | . 1 2 . . 2 9 . . 6 . 3 3 . 6 . . . . . . . 1 . 2 4 4 . 2 Max in Single Turn 4 | . 1 1 . . 1 1 . . 2 . 1 1 . 4 . . . . . . . 1 . 1 2 1 . 1 Garrison Access 7 | . . . . . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Accessed 69 | . 7 . 2 . 11 13 6 . 6 . 3 4 . 2 . . 4 1 . 1 . . . 3 . 1 . 5 Terminals 43 | . 5 . . . 7 9 5 . 3 . 2 4 . 2 . . . 1 . . . . . 2 . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 1 . . 2 . 1 . . . . . . . . . . . . 1 . . . 2 Total Hacks 174 | . 14 . 2 . 25 29 12 . 11 . 7 13 . 7 . . 17 1 . 1 . . . 9 . 7 . 19 Successful 89 | . 7 . 2 . 17 13 6 . 3 . 4 3 . 2 . . 17 1 . 1 . . . . . 7 . 6 Failed 83 | . 7 . . . 8 15 5 . 8 . 3 10 . 5 . . . . . . . . . 9 . . . 13 Catastrophic 13 | . . . . . . 1 1 . 2 . 1 1 . 1 . . . . . . . . . 2 . . . 4 Database Lockouts 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 11 . 1 . 15 11 12 . 4 . 6 3 1 2 . . . . . . . . . 4 . . . 9 Terminals 115 | . 11 . . . 17 21 11 . 5 . 6 13 . 7 . . . 1 . . . . . 6 . . . 17 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 3 . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 1 4 . . 2 . 1 . . . . . . . . . . . . 3 . . . 2 Terminal Hacks 54 | . 3 . 2 . 7 7 2 . 1 . 1 2 . 1 . . 17 1 . 1 . . . . . 7 . 2 Record 14 | . . . 1 . . . . . . . . . . . . . 5 1 . . . . . . . 7 . . Part Schematic 6 | . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 7 | . 2 . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 11 | . . . . . 3 4 . . . . . . . . . . 4 . . . . . . . . . . . Open Door 4 | . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 Seal Access 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 22 | . 4 . . . 4 4 4 . . . 2 1 . 1 . . . . . . . . . . . . . 2 Terminals 15 | . 2 . . . 2 2 3 . . . 2 1 . 1 . . . . . . . . . . . . . 2 Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 11 | . 1 . . . 2 1 3 . . . 2 . . 1 . . . . . . . . . . . . . 1 Disrupt 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 . . . 8 7 2 . 5 . 2 4 . 2 . . . . . . . . . 3 . . . 3 Full Trace Events 7 | . . . . . 1 1 . . . . . 2 . 1 . . . . . . . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 2 . 2 . . . . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Time 130 | . . . . . . 50 . . 80 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . 3 3 . . 3 . . . . . . . . . . . . . . . . . 3 2 Machine Destruction 14 | . . . . . 3 3 . . 3 . . . . . . . . . . . . . . . . . 3 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total Allies 34 | . 1 . . . . 12 . . . . . 4 5 . . . . . . . . . . . 3 . . 9 Largest Group 10 | . 1 . . . . 10 . . . . . 4 5 4 . . . . . . . . . . 3 . . 7 Highest-Rated Group 408 | . 10 . . . . 173 . . . . . 246 408 377 . . . . . . . . . . 204 . . 95 Highest-Rated Ally 159 | . 10 . . . . 31 . . . . . 159 152 96 . . . . . . . . . . 68 . . 26 Total Orders 4 | . . . . . . 1 . . . . . 2 1 . . . . . . . . . . . . . . . STAY 3 | . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 247 | . . . . . . 32 . . . . . 105 33 46 . . . . . . . . . . 8 . . 23 Total Damage 6334 | . . . . . . 385 . . . . . 2571 793 1510 . . . . . . . . . . 561 . . 514 Kills 41 | . . . . . . 5 . . . . . 22 4 6 . . . . . . . . . . 3 . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Active Infowar (turns) 12792 | . . . . . . . . 1 212 . 475 . . . 1116 1035 307 846 267 1121 1010 705 1476 990 416 661 1109 1045 Optics 12574 | . . . . . . . . . . . 475 . . . 1111 1035 307 846 267 1121 1010 705 1476 990 416 661 1109 1045 Sensors 7513 | . . . . . . . . . . . . . . . 1116 996 307 781 1 1121 1010 705 1474 . . . 2 . Terrain 6983 | . . . . . . . . . . . . . . . . . . . 265 1121 1010 463 1476 990 416 606 . 636 Structural 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Traps 213 | . . . . . . . . 1 212 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 7 | . 2 . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . . . . . . 1 3 . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Turns Passed 27977 | . 1263 693 351 522 2127 2277 826 1392 2191 190 1026 1494 408 887 1117 1035 307 846 267 1121 1010 705 1476 990 416 661 1109 1270 Spaces Moved 14460 | 1 638 485 292 315 970 937 513 870 998 98 518 592 166 351 691 589 163 413 130 677 628 334 833 510 197 312 590 649 Core 258 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 257 Treads 12923 | . 605 5 . 85 970 937 513 870 754 98 518 592 166 351 691 589 163 413 130 677 628 334 833 510 197 312 590 392 Legs 258 | 1 14 . . . . . . . 243 . . . . . . . . . . . . . . . . . . . Wheels 1021 | . 19 480 292 230 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 110 110 125 160 160 160 155 120 160 160 160 160 160 160 160 160 160 160 160 160 160 160 166 166 161 152 50 Average Speed 158 | 120 161 124 114 155 162 174 160 158 160 160 160 160 160 178 160 160 160 160 160 160 160 160 165 166 166 164 155 133 Slowest Speed 900 | 120 330 240 125 240 163 240 160 240 900 160 160 160 240 240 160 240 160 160 160 160 160 160 166 170 166 166 161 560 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 57 | 2 92 99 71 56 89 94 96 58 21 74 11 70 55 13 84 75 61 65 6 91 78 51 96 17 13 99 22 15 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 17 | . 2 1 1 . 2 3 1 . . . . . . . 1 1 3 1 . . 1 . . . . . . . Known Exits Taken 15 | . . . . . . 1 . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 . . . 1 1 . . . . . . . . . . . . 1 . . Scrap Searched 21 | . . 1 . 1 . . . 2 . . . . . . 3 4 . 2 . 2 2 . 4 . . . . . Spaces Dug 71 | . . . . . . 1 . . . . 28 . . 8 . 4 . 5 2 3 1 1 . 5 4 . 1 8 Terrain Destroyed 768 | . 11 43 . . . 11 . . 128 . 59 93 1 77 . 20 . 64 5 15 1 32 13 19 9 . 6 161 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 279 | . . . . . . 11 . . 7 . 44 40 1 38 . 20 . 34 5 15 1 4 13 19 9 . 3 15 AOE 489 | . 11 43 . . . . . . 121 . 15 53 . 39 . . . 30 . . . 28 . . . . 3 146 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total 17555 | . 759 524 308 331 1267 1301 516 891 1350 130 616 995 267 473 704 629 199 513 175 692 631 446 886 593 272 426 753 908 Wait 1100 | . 26 1 . 5 88 161 . . 139 . 21 265 20 38 . 8 1 49 28 4 . 34 22 26 5 25 57 77 Move 14433 | . 637 484 291 314 969 936 512 869 998 97 517 591 165 350 690 588 162 412 129 676 627 333 832 509 196 311 589 649 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 144 | . 7 2 4 1 21 9 . 6 20 3 4 7 13 4 1 4 2 . 3 . . 7 1 6 3 8 4 4 Fast Attach 153 | . 4 . 1 . 13 9 . 4 22 2 5 5 10 3 1 . 9 . . . . 7 1 2 2 15 30 8 Attach 136 | . 5 1 2 . 6 5 . 1 22 2 5 3 5 3 5 1 1 1 2 . . 3 3 8 4 6 7 35 Detach 113 | . 6 . 1 . 5 4 . . 9 5 3 2 7 2 4 . 2 . 1 . . 1 2 5 5 10 16 23 Swap 143 | . 8 5 1 1 13 18 1 . 12 1 5 8 9 5 2 8 . 7 3 1 3 4 7 5 1 5 6 4 Drop 207 | . 6 . 4 1 27 21 1 11 12 11 5 6 17 3 1 . 10 . 1 . . 13 . 3 1 18 24 11 Fire 985 | . 58 28 . 8 119 119 1 . 114 9 47 64 21 64 . 20 12 44 8 11 1 36 18 29 11 28 20 95 Melee 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Crush 25 | . 2 1 . 1 6 8 1 . . . 4 1 . 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 81 | . . . . . . 2 . . . . . 35 . . . . . . . . . . . . 44 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 25 | . . . . . . 9 . . . . . 8 . . . . . . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory (discovered 2 exits: [Res] / *Lab) -3/Lab -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 15) 747 | -10/Materials | Discovered new exit (range 8) 941 | -10/Materials | Discovered new exit (range 10) 1264 | -10/Materials | Entered Mines 1326 | -10/Mines | Met a Derelict bent on vengeance 1489 | -10/Mines | Discovered new exit (range 16) 1502 | -10/Mines | Core integrity fell below 50% 1528 | -10/Mines | Learned Materials interactive machine intel 1578 | -10/Mines | Discovered new exit (range 8) 1667 | -10/Mines | Excavation squad dispatched 1667 | -10/Mines | A large section of the Mines collapsed 1749 | -10/Mines | Learned location of Storage (-8) 1952 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1952 | -10/Mines | Discovered new exit (range 5) 1957 | -10/Mines | Entered Exiles 1973 | -10/Exiles | Discovered new exit (range 15) 1990 | -10/Exiles | Met 8R-AWN 2009 | -10/Exiles | Met EX-HEX 2041 | -10/Exiles | Met EX-BIN 2058 | -10/Exiles | Aligned with FarCom system 2059 | -10/Exiles | Given EX-Vault access code 2084 | -10/Exiles | Opened EX-Vault 2094 | -10/Exiles | Found Firepult 2115 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2147 | -10/Exiles | Met EX-DEC 2151 | -10/Exiles | Learned location of Zion (-6) 2295 | -10/Exiles | Discovered new exit (range 10) 2308 | -10/Exiles | Left Exiles lab with Firepult 2308 | -10/Exiles | Entered Mines 2342 | -9/Mines | Learned 2 Materials zone layouts 2694 | -9/Mines | Discovered new exit (range 15) 2830 | -9/Mines | Entered Materials 2830 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2831 | -8/Materials | Identified exit to Factory 2832 | -8/Materials | Loaded intel: 19 interactive machine locations 3124 | -8/Materials | Build established: Skirmisher 3544 | -8/Materials | Build established: Scavenger-Skirmisher 3645 | -8/Materials | Discovered exit to Factory (range 9) 4304 | -8/Materials | Discovered new exit (range 14) 4830 | -8/Materials | First assault squad dispatched 4957 | -8/Materials | Entered Storage 4958 | -8/Storage | Identified exit to Recycling 5697 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5815 | -8/Storage | Lost 4 allies 5941 | -8/Storage | Discovered exit to Factory (range 8) 6173 | -8/Storage | Build established: Commander-Skirmisher 6265 | -8/Storage | Met a pair of Derelict thieves 6276 | -8/Storage | Central database locked down 6302 | -8/Storage | Learned location of Armory (-3) 6371 | -8/Storage | Lost 8 allies 6809 | -8/Storage | Build established: Scavenger-Skirmisher 6957 | -8/Storage | First assault squad dispatched 6961 | -8/Storage | Repaired Adv. Heat Sink 7212 | -8/Storage | Used back door to open Recycling access 7234 | -8/Storage | Entered Recycling 7601 | -8/Recycling | Discovered new exit (range 15) 8022 | -8/Recycling | Scanned before Scraplab entrance 8044 | -8/Recycling | Entered Scraplab 8057 | -8/Recycling | Discovered new exit (range 2) 8060 | -8/Recycling | Entered Scraptown 8060 | -8/Scraptown | System corruption cleaned by C-Scrubber 8456 | -8/Scraptown | Discovered new exit (range 11) 8461 | -8/Scraptown | Build established: Gunner 8701 | -8/Scraptown | Visited Junk Repository 8754 | -8/Scraptown | Visited Awakened 8777 | -8/Scraptown | Visited CPS Storage 8828 | -8/Scraptown | Visited Cyclists 8962 | -8/Scraptown | Visited Symbiants 9008 | -8/Scraptown | Visited Cave Peace 9047 | -8/Scraptown | Turned away by UFD registrar 9081 | -8/Scraptown | Visited Assassins FH 9452 | -8/Scraptown | Entered Factory 9452 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9563 | -6/Factory | Discovered new exit (range 9) 9597 | -6/Factory | Identified exit to Lower Caves 9795 | -6/Factory | Repaired Imp. Heavy Laser 10127 | -6/Factory | Garrison activated, responded to threat 10755 | -6/Factory | Cargo convoy interrupted 10805 | -6/Factory | Lost 4 parts (3n1u) 10829 | -6/Factory | Destroyed 7 combat bots 10928 | -6/Factory | Core integrity fell below 50% 10952 | -6/Factory | Lost 8 parts (3p2n2u1w) 11002 | -6/Factory | Found Hvy. Insulated Plating 11190 | -6/Factory | System corruption reached 10% 11278 | -6/Factory | Lost 3 parts (1p1u1w) 11355 | -6/Factory | Build established: Scavenger-Skirmisher 11552 | -6/Factory | First assault squad dispatched 11643 | -6/Factory | Sucked down chute 11643 | -6/Factory | Entered Waste 11658 | -6/Waste | Spotted C-40 Crusher 11670 | -6/Waste | Destroyed C-40 Crusher 11712 | -6/Waste | Spotted C-40 Crusher 11715 | -6/Waste | Destroyed C-40 Crusher 11734 | -6/Waste | Spotted C-40 Crusher 11737 | -6/Waste | Destroyed C-40 Crusher 11750 | -6/Waste | Found Damper Plating 11766 | -6/Waste | Spotted C-40 Crusher 11769 | -6/Waste | Destroyed C-40 Crusher 11774 | -6/Waste | Spotted C-40 Crusher 11776 | -6/Waste | Destroyed C-40 Crusher 11780 | -6/Waste | Spotted C-40 Crusher 11786 | -6/Waste | Destroyed C-40 Crusher 11819 | -6/Waste | Discovered new exit (range 10) 11833 | -6/Waste | Entered Factory 11871 | -6/Factory | Identified exit to Extension 12561 | -6/Factory | Build established: Scavenger-Tank 12768 | -6/Factory | Destroyed 7 combat bots 12771 | -6/Factory | Discovered new exit (range 7) 12859 | -6/Factory | Entered Extension 12867 | -6/Extension | Disrupted transfer network 12990 | -6/Extension | Rescued A7 13748 | -6/Extension | Spotted B-75 Beast 13754 | -6/Extension | Destroyed B-75 Beast 13786 | -6/Extension | Spotted B-75 Beast 13794 | -6/Extension | Allies destroyed B-75 Beast 14091 | -6/Extension | Discovered new exit (range 16) 14091 | -6/Extension | Discovered new exit (range 16) 14353 | -6/Extension | Entered Cetus 14353 | -6/Cetus | Accompanied by 2 allies (A7) 14358 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14375 | -6/Cetus | Spotted Cetus Guard 14376 | -6/Cetus | Spotted Cetus Guard 14379 | -6/Cetus | Spotted Cetus Guard 14379 | -6/Cetus | Spotted Cetus Guard 14384 | -6/Cetus | Core integrity fell below 20% 14391 | -6/Cetus | Allies destroyed Cetus Guard 14392 | -6/Cetus | Destroyed Cetus Guard 14402 | -6/Cetus | Destroyed Cetus Guard 14407 | -6/Cetus | Allies destroyed Cetus Guard 14553 | -6/Cetus | Started Cetus Manufacturing Module 14573 | -6/Cetus | Discovered new exit (range 16) 14578 | -6/Cetus | Manufactured an Enhanced Grunt 14603 | -6/Cetus | Manufactured an Enhanced Grunt 14609 | -6/Cetus | Spotted Cetus Guard 14609 | -6/Cetus | Spotted Cetus Guard 14609 | -6/Cetus | Spotted Cetus Guard 14609 | -6/Cetus | Spotted Cetus Guard 14612 | -6/Cetus | Allies destroyed Cetus Guard 14624 | -6/Cetus | Destroyed Cetus Guard 14628 | -6/Cetus | Manufactured an Enhanced Grunt 14651 | -6/Cetus | Destroyed Cetus Guard 14653 | -6/Cetus | Manufactured an Enhanced Grunt 14655 | -6/Cetus | Destroyed Cetus Guard 14667 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14678 | -6/Cetus | Manufactured an Enhanced Grunt 14695 | -6/Cetus | Discovered new exit (range 15) 14703 | -6/Cetus | Met Revision 17 14758 | -6/Cetus | System corruption reached 30% 14761 | -6/Cetus | Entered Factory 14761 | -5/Factory | Accompanied by 4 allies 14761 | -5/Factory | Evolved 2 slots: Utility x2 15024 | -5/Factory | Identified exit to Upper Caves 15290 | -5/Factory | Spotted B-75 Beast 15323 | -5/Factory | Destroyed B-75 Beast 15451 | -5/Factory | Destroyed 7 combat bots 15548 | -5/Factory | Destroyed 10 combat bots 15639 | -5/Factory | Cargo convoy interrupted 15648 | -5/Factory | Entered Upper Caves 16733 | -5/Upper Caves | Discovered new exit (range 4) 16738 | -5/Upper Caves | Identified exit to Upper Caves 16765 | -5/Upper Caves | Entered another Upper Caves area 16788 | -5/Upper Caves | Discovered new exit (range 21) 16964 | -5/Upper Caves | Identified exit to Factory 17455 | -5/Upper Caves | Spotted B-75 Beast 17525 | -5/Upper Caves | Discovered new exit (range 8) 17533 | -5/Upper Caves | Identified exit to Zhirov 17615 | -5/Upper Caves | Learned Factory security intel 17698 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 17800 | -5/Upper Caves | Entered Zhirov 17802 | -5/Zhirov | Discovered new exit (range 3) 17831 | -5/Zhirov | Met Zhirov 17860 | -5/Zhirov | Learned location of Testing (-2) 17860 | -5/Zhirov | Learned location of Command (-1) 17874 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17900 | -5/Zhirov | Found Alien Artifact 17900 | -5/Zhirov | Identified Integrated Dissipator 17900 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17921 | -5/Zhirov | Found Alien Artifact 18106 | -5/Zhirov | Identified exit to Proximity Caves 18107 | -5/Zhirov | Entered Proximity Caves 18624 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18953 | -4/Proximity Caves | Entered Factory 18953 | -4/Factory | Evolved 2 slots: Propulsion x2 19144 | -4/Factory | Discovered new exit (range 13) 19218 | -4/Factory | Identified exit to Upper Caves 19220 | -4/Factory | Entered Upper Caves 19241 | -4/Upper Caves | Build established: Scavenger-Skirmisher 19769 | -4/Upper Caves | Encountered a Warlord checkpoint 19823 | -4/Upper Caves | Ambushed by wild Derelicts 19901 | -4/Upper Caves | Lost 3 allies 20216 | -4/Upper Caves | Discovered new exit (range 5) 20230 | -4/Upper Caves | Identified exit to Upper Caves 20341 | -4/Upper Caves | Entered another Upper Caves area 20350 | -4/Upper Caves | Discovered new exit (range 15) 21313 | -4/Upper Caves | Discovered new exit (range 5) 21321 | -4/Upper Caves | Identified exit to Warlord 21351 | -4/Upper Caves | Entered Warlord 21484 | -4/Warlord | Met Warlord 21509 | -4/Warlord | Warlord's base attacked by MAIN.C 21620 | -4/Warlord | Found Prototype Reactor 21620 | -4/Warlord | Identified Vortex Chain Reactor 21627 | -4/Warlord | Found Prototype Device 21627 | -4/Warlord | Identified Exp. Phase Shifter 21641 | -4/Warlord | Found Prototype Device 21641 | -4/Warlord | Identified Exp. Focal Shield 21649 | -4/Warlord | Found Prototype Hackware 21850 | -4/Warlord | Destroyed 8 combat bots 21859 | -4/Warlord | Warlord forces counterattacked 21885 | -4/Warlord | Spotted Executioner 21912 | -4/Warlord | Found Corrupted Exp. Core Analyzer 21957 | -4/Warlord | Spotted Striker 21957 | -4/Warlord | Spotted Executioner 21957 | -4/Warlord | Spotted Executioner 21988 | -4/Warlord | Discovered new exit (range 18) 22001 | -4/Warlord | Lost 8 allies 22013 | -4/Warlord | Spotted Executioner 22017 | -4/Warlord | Spotted Executioner 22029 | -4/Warlord | Destroyed Executioner 22033 | -4/Warlord | Destroyed Executioner 22053 | -4/Warlord | Identified exit to Proximity Caves 22056 | -4/Warlord | Entered Proximity Caves 22059 | -3/Proximity Caves | Lost 3 allies 23287 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23359 | -3/Proximity Caves | Discovered new exit (range 9) 23371 | -3/Proximity Caves | Identified exit to Research 23530 | -3/Proximity Caves | System corruption reached 10% 23532 | -3/Proximity Caves | Entered Research 23532 | -3/Research | Evolved 2 slots: Utility x2 23696 | -3/Research | Identified Ghost Barrier 23732 | -3/Research | Revision forces began assault on 0b10 23788 | -3/Research | Spotted B-86 Titan 23795 | -3/Research | Met up with Revision 17++ 24002 | -3/Research | Discovered new exit (range 10) 24039 | -3/Research | Identified exit to Armory 24232 | -3/Research | Research terminal network offline 24315 | -3/Research | Spotted Striker 24340 | -3/Research | Destroyed Striker 24349 | -3/Research | Lost 5 allies 24522 | -3/Research | Entered Armory 24741 | -3/Armory | Found Fusion Bomb Launcher 24762 | -3/Armory | Identified Transdimensional Reconstructor 24762 | -3/Armory | Warped through subspace to slip node 24762 | -3/Armory | Discovered new exit (range 1) 24762 | -3/Armory | Identified exit to Lab 24767 | -3/Armory | Discovered new exit (range 15) 24938 | -3/Armory | Entered Lab 24938 | -3/Lab | Discovered new exit (range 9) 24957 | -3/Lab | Hidden lab's door opened automatically 24957 | -3/Lab | Sensor layout match revealed 24958 | -3/Lab | Gained access to the hidden lab's interior 24964 | -3/Lab | Lost 3 allies 24965 | -3/Lab | Detected by scanners 24971 | -3/Lab | Disabled Active System Cloaker 24974 | -3/Lab | Confronted by A5 25010 | -3/Lab | MAIN.C forces arrive to investigate 25039 | -3/Lab | Destroyed A5 25089 | -3/Lab | Found Alien Artifact 25089 | -3/Lab | Identified Core Reset Matrix 25089 | -3/Lab | Used Core Reset Matrix 25093 | -3/Lab | Sensed 3 artifacts in vicinity 25108 | -3/Lab | Found Transdimensional Reconstructor 25124 | -3/Lab | Found Integrated Dissipator 25124 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 25135 | -3/Lab | Found Core Expander 25135 | -3/Lab | Installed Core Expander, added new Propulsion slot 25164 | -3/Lab | Found Prototype Protection 25164 | -3/Lab | Identified Med. Regenerative Plating 25168 | -3/Lab | Found Prototype Hackware 25179 | -3/Lab | Found Prototype Energy Gun 25179 | -3/Lab | Identified Tachyon Dispersion Ray 25197 | -3/Lab | Unable to decrypt terminal 25255 | -3/Lab | Unable to decrypt terminal 25295 | -3/Lab | Discovered new exit (range 19) 25413 | -3/Lab | Found Med. Regenerative Plating 25425 | -3/Lab | Found Prototype Hackware 25429 | -3/Lab | Found Prototype Hackware 25548 | -3/Lab | Found Prototype Energy Cannon 25599 | -3/Lab | Entered Research 25599 | -2/Research | Warlord forces began assault on 0b10 25599 | -2/Research | Evolved 2 slots: Utility x2 25709 | -2/Research | Research machine network offline 25849 | -2/Research | Build established: Scavenger-Gunner 25980 | -2/Research | Borebot progress halted 25986 | -2/Research | Borebot progress halted 25989 | -2/Research | Identified Exp. System Shield 26011 | -2/Research | Identified Potential Cannon 26013 | -2/Research | Identified Quantum Router 26037 | -2/Research | Identified Exp. Hacking Suite 26149 | -2/Research | Discovered new exit (range 13) 26175 | -2/Research | Spotted Tracker 26176 | -2/Research | Spotted Tracker 26179 | -2/Research | Destroyed Tracker 26190 | -2/Research | Destroyed Tracker 26207 | -2/Research | Spotted Combat Programmer 26209 | -2/Research | Spotted Combat Programmer 26219 | -2/Research | Destroyed Combat Programmer 26220 | -2/Research | Destroyed Combat Programmer 26244 | -2/Research | Found Prototype Energy Gun 26244 | -2/Research | Identified Immobilizer 26340 | -2/Research | Spotted Striker 26398 | -2/Research | Spotted Executioner 26666 | -2/Research | Met up with Warlord 26667 | -2/Research | Warlord invited to help at Command 26667 | -2/Research | Given Cave Seal Controls access code 26706 | -2/Research | Identified exit to Access 26708 | -2/Research | Entered Access 26708 | -1/Access | Evolved 2 slots: Utility x2 26904 | -1/Access | Lost 5 allies 27038 | -1/Access | Build established: Hacker-Skirmisher 27132 | -1/Access | Identified exit to Command 27337 | -1/Access | Intercept squad dispatched 27358 | -1/Access | Spotted Tracker 27358 | -1/Access | Spotted Tracker 27385 | -1/Access | Spotted Combat Programmer 27387 | -1/Access | Destroyed Tracker 27388 | -1/Access | System corruption reached 10% 27390 | -1/Access | Destroyed Combat Programmer 27390 | -1/Access | Destroyed Tracker 27394 | -1/Access | Spotted Combat Programmer 27403 | -1/Access | Warped through subspace 27449 | -1/Access | Destroyed 7 combat bots 27482 | -1/Access | Lost 10 parts (3p3n3u1w) 27597 | -1/Access | Destroyed 7 combat bots 27753 | -1/Access | Released all parts (12) 27783 | -1/Access | Lost 4 parts (1n1u2w) 27815 | -1/Access | Destroyed 7 combat bots 27820 | -1/Access | Core integrity fell below 50% 27861 | -1/Access | Emitted hypermatrix ping 27864 | -1/Access | Core integrity fell below 20% 27866 | -1/Access | Assembled emerged from beneath the floor 27873 | -1/Access | Lost 4 parts (2p2w) 27915 | -1/Access | Lost 7 allies 27978 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 27888_ Dropped Gamma Rifle. 27889_ Dropped Hvy. Laser. 27889_ Acquired Unknown Reactor. 27896_ System corrupted: Matter fused (-8). 27913_ System corrupted: Matter fused (-5). 27929_ System corrupted: Matter fused (-6). 27941_ Slug penetrates Wall. 27946_ System corrupted: Energy discharge (-25). 27946_ Identified Lgt. Quantum Reactor. 27953_ U-05 Engineer lays Concrete. 27962_ 8S5H4LRP1NZZA93>#LC