Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 19:44:37 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (115) 575 Value Destroyed (4008) 4008 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (923) 923 TOTAL SCORE: 10166 Bonus ------- High Alert Combat Kills 346 Follower Combat Kills 309 Aligned with FarCom 300 Friendly Fire -32 Cogmind --------- Core Integrity 560/850 Matter 550/550 Energy 150/150 System Corruption 11% Temperature Cool (0) Movement Core (650) Ox12 Location -6/Waste Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Matter Compressor Cloak of Protection Experimental Power Shielding Shock Absorption System > --- WEAPON (3) ------- Proton Cannon Flak Gun Powered Hammer > --- INVENTORY (5) ---- Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Bomb Drone Bay (16/16) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Particle Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Actuator Array Improved Reaction Control System Experimental Power Shielding Improved Light Armor Plating > --- WEAPON ----------- Powered Hammer Power Maul Longsword +1 > --- INVENTORY -------- Micro Nuclear Core Fission Core Matter Compressor Experimental Sensor Array Advanced Signal Interpreter Seismic Detector Cloak of Protection Shock Absorption System Bomb Drone Bay Proton Cannon Heavy Plasma Cannon Cooled Plasma Cannon Flak Gun Precision Assault Rifle Proton Missile Launcher Proton Missile Launcher Heavy Rocket Launcher Heavy Missile Launcher Deploy-a-Sentry [Rating: 81] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power 1 | . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 1 1 2 . Weapon 1 | . . . . . . . . 1 . . Parts Attached 220 | 7 8 5 2 . 4 1 55 74 40 24 Power 21 | 1 2 1 . . . . 8 3 4 2 Engine 15 | 1 1 . . . . . 8 3 2 . Core 5 | . 1 1 . . . . . . 2 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 16 | 2 . 2 . . . . 8 3 1 . Treads 7 | 2 . . . . . . 5 . . . Leg 2 | . . . . . . . 2 . . . Wheel 6 | . . 2 . . . . . 3 1 . Hover 1 | . . . . . . . 1 . . . Flight . | . . . . . . . . . . . Utility 100 | 2 4 . 2 . 4 1 25 33 24 5 Device 49 | 1 1 . 2 . 2 1 11 15 13 3 Storage 8 | 1 1 . . . 1 . 1 2 1 1 Processor 4 | . . . . . . . . 1 3 . Hackware 2 | . . . . . . . . . 2 . Protection 37 | . 2 . . . 1 . 13 15 5 1 Artifact . | . . . . . . . . . . . Weapon 83 | 2 2 2 . . . . 14 35 11 17 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . 1 7 Ballistic Gun 40 | 1 2 2 . . . . 8 22 2 3 Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . . . . . . 3 2 . 4 Special Weapon . | . . . . . . . . . . . Impact Weapon 7 | . . . . . . . . . 5 2 Slashing Weapon 18 | . . . . . . . 3 11 3 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . . 1 . 2 2 3 . Parts Lost 28 | . . . . . . . 3 11 5 9 Power 5 | . . . . . . . . 2 1 2 Propulsion 4 | . . . . . . . 2 . 1 1 Utility 15 | . . . . . . . 1 7 3 4 Weapon 4 | . . . . . . . . 2 . 2 Highest Loss Streak 9 | . . . . . . . 1 3 3 9 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 100 100 97 100 99 90 87 73 Engine 9 | . 13 . . . . . 15 13 4 3 Core 4 | . . 14 11 11 11 11 2 . 7 1 Treads 7 | . 28 17 . . . . 8 3 . . Wheel 6 | . . 10 22 22 22 22 5 5 6 3 Device 14 | . 10 . 22 22 19 22 14 13 19 16 Storage 9 | . 14 14 11 11 11 11 10 8 6 5 Processor 2 | . . . . . . . . 1 8 8 Hackware 1 | . . . . . . . . . 4 . Protection 13 | . 3 14 11 11 11 11 20 20 8 10 Ballistic Gun 14 | . 20 28 22 22 22 22 16 17 1 2 Impact Weapon 2 | . . . . . . . . . 11 3 Slashing Weapon 2 | . . . . . . . 1 3 5 2 Peak Build Rating 81 | 7 11 14 18 18 28 28 50 61 79 81 Average Rating 41 | 5 10 13 17 18 20 22 37 51 70 61 On Entrance 26 | . 7 11 14 18 18 28 22 39 52 78 Naked Turns . | . . . . . . . . . . . Heaviest Build 104 | 15 35 34 36 36 63 63 87 100 104 101 Greatest Support 44 | 40 40 40 32 32 32 32 44 40 28 28 Greatest Overweight (x) 12 | . . 1 1 1 1 1 5 3 3 12 Average Overweight (x) 1 | . . . 1 1 . 1 2 2 2 3 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 17 20 20 20 20 14 Most Carried 20 | 2 14 15 15 15 20 20 20 20 20 20 Average Carried 17 | . 9 14 13 14 15 20 19 19 19 14 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 2 14 15 14 15 20 20 20 20 20 5 Class Distribution -------------------- 43% | Mutant 17% | Skirmisher 13% | Gladiator 6% | Tank 6% | Hacker-Gladiator 4% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Matter Collected 4807 | 282 303 138 92 . 130 40 1086 1162 947 627 Remotely . | . . . . . . . . . . . Salvage Created 4243 | 70 518 . 11 . . . 1128 1346 1143 27 Parts 244 | 10 35 . 2 . . . 71 67 59 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Combat Hostiles Destroyed 91 | . 12 . 1 . . . 23 34 20 1 Melee 20 | . . . . . . . 1 3 16 . Guns 53 | . 12 . 1 . . . 16 23 1 . Cannons 1 | . . . . . . . . . . 1 AOE 14 | . . . . . . . 6 8 . . Classes Destroyed 13 | 1 4 . . . . . 6 1 . 1 Worker 3 | . . . . . . . 2 1 . . Builder 3 | . 1 . . . . . 1 . 1 . Tunneler 6 | 4 1 . . . . . 1 . . . Recycler 3 | . . . . . . . 1 1 1 . Mechanic 1 | . . . . . . . 1 . . . Operator 1 | . . . . . . . 1 . . . Watcher 7 | . 2 . . . . . 2 . 3 . Swarmer 29 | . 3 . 1 . . . 8 10 7 . Grunt 30 | . 9 . . . . . 6 14 1 . Sentry 19 | . . . . . . . 5 7 7 . Hunter 5 | . . . . . . . 4 1 . . Programmer 7 | . . . . . . . . 2 5 . Compactor 1 | . . . . . . . . . . 1 Best Kill Streak 10 | 2 4 . 1 . . . 7 10 7 1 Combat Bots Only 10 | . 3 . 1 . . . 4 10 7 1 Max Kills in Single Turn 3 | 2 1 . 1 . . . 3 3 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . 3 3 . . Melee 1 | . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Hostile Shots Fired 941 | . 73 . 6 . . . 149 444 261 8 Missed 301 | . 18 . 2 . . . 44 149 88 . Damage Taken 7755 | . 599 . 64 . . . 1396 3099 2209 388 Core 937 | . 104 . 20 . . . 184 339 181 109 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 245 | . . . . . . . 53 127 . 65 Regen/Repaired (Parts) 276 | . . . . . . . . 276 . . Core Remaining (%) 74 | 100 . 58 . . . 95 66 51 . . Volleys Fired 254 | 4 54 . 6 . . . 86 68 3 33 Largest 3 | 2 2 . 2 . . . 2 3 3 3 Hottest 146 | 70 70 . 40 . . . 53 89 84 146 Shots Fired 518 | 8 105 . 12 . . . 165 177 7 44 Gun 473 | 8 105 . 12 . . . 162 173 7 6 Cannon 13 | . . . . . . . . . . 13 Launcher 32 | . . . . . . . 3 4 . 25 Special . | . . . . . . . . . . . Kinetic 443 | 4 79 . 12 . . . 162 173 7 6 Thermal 43 | 4 26 . . . . . . . . 13 Explosive 23 | . . . . . . . 2 4 . 17 Electromagnetic 9 | . . . . . . . 1 . . 8 Robot Hit Streak 15 | 3 14 . 4 . . . 15 13 5 11 Robot Miss Streak 6 | 1 3 . 3 . . . 6 5 3 2 Penetration Max 1 | . . . . . . . 1 1 . . Secondary Targets 5 | . 1 . . . . . . 4 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . Shots Hit Robots 420 | 6 74 . 4 . . . 106 135 70 25 Core Hits 235 | 4 26 . 2 . . . 54 114 29 6 Critical Kills 3 | . 1 . . . . . 1 1 . . Critical Parts Destroyed 7 | . . . . . . . . 3 4 . Critical Strikes 17 | . 2 . . . . . 1 4 10 . Burn 1 | . 1 . . . . . . . . . Destroy 6 | . 1 . . . . . 1 4 . . Smash 4 | . . . . . . . . . 4 . Sever 6 | . . . . . . . . . 6 . Melee Attacks 238 | . . . . . . . 18 55 165 . Impact 42 | . . . . . . . . . 42 . Slashing 196 | . . . . . . . 18 55 123 . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 3 1 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . 16 . Damage Inflicted 12139 | 78 924 . 47 . . . 2337 3432 3107 2214 Guns 5257 | 78 922 . 47 . . . 1616 2353 105 136 Cannons 415 | . . . . . . . . . . 415 Explosions 2839 | . . . . . . . 344 801 31 1663 Melee 3618 | . . . . . . . 377 270 2971 . Ramming 10 | . 2 . . . . . . 8 . . Kinetic 4992 | 41 694 . 47 . . . 1616 2353 105 136 Thermal 680 | 37 228 . . . . . . . . 415 Explosive 2719 | . . . . . . . 268 801 . 1650 Electromagnetic 120 | . . . . . . . 76 . 31 13 Impact 517 | . . . . . . . . . 517 . Slashing 3101 | . . . . . . . 377 270 2454 . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 11 11 Average Corruption 7 | . . . . . . . . . 6 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 95 | . . . . . . . . . 74 21 Message Errors 19 | . . . . . . . . . 15 4 Matter Fused 28 | . . . . . . . . . 22 6 Heat Flow Errors 17 | . . . . . . . . . 14 3 Energy Discharges 10 | . . . . . . . . . 7 3 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . . . . . 12 3 Data Loss (major) 4 | . . . . . . . . . 3 1 Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 477 | . . . . . . . 107 20 298 52 Projectiles . | . . . . . . . . . . . Explosions 83 | . . . . . . . 11 20 . 52 Melee 394 | . . . . . . . 96 . 298 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 116 | . . . . . . . . 4 78 34 Shots 4 | . . . . . . . . . 2 2 Rammed 2 | . 1 . . . . . . 1 . . Targets Rammed 2 | . 1 . . . . . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 376 | 18 179 . 4 . . . 376 247 282 243 Average Temperature 85 | 8 41 . 4 . . . 94 78 102 80 Received Heat Transfer 1809 | . 315 . 9 . . . 279 834 372 . Effects 9 | . . . . . . . 6 1 2 . Shutdowns 2 | . . . . . . . 2 . . . Energy Bleed 3 | . . . . . . . 1 1 1 . Interference 3 | . . . . . . . 2 . 1 . Short Circuit 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . 3 . Parts Fried 4 | . . . . . . . . . 4 . Impact Corruptions 7 | . . . . . . . . . 7 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . Heat Transferred 1501 | 111 740 . . . . . . . . 650 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Peak Influence 676 | 20 176 19 225 87 . . 389 676 533 244 Initial 303 | . 13 19 . 87 . . . 136 303 186 Average 213 | 8 36 8 143 87 . . 110 386 379 146 Maximum Alert Level 2 | . . . 1 . . . 1 2 2 1 Low Security (%) 54 | 100 100 100 48 100 . 100 73 38 . 66 Level 1 19 | . . . 51 . . . 26 . 43 33 Level 2 26 | . . . . . . . . 61 56 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 3 . . . . . 1 12 7 . Investigation 5 | . 1 . . . . . . 3 1 . Extermination 7 | . . . . . . . . 3 4 . Reinforcement 10 | . 2 . . . . . 1 6 1 . Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Distress Signals 11 | . 1 . . . . . 5 4 1 . Communications Jammed 2 | . . . . . . . . . 2 . Distress Signals 1 | . . . . . . . . . 1 . Times Spotted 165 | . 20 . 7 . . . 44 54 35 5 Peak Tracking Total 11 | . 5 . 3 . . . 6 11 4 1 Tactical Retreats 10 | . . . . . . . 4 3 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Traps Triggered 8 | . 1 . . . . . . 3 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Machines Disabled 12 | . . . . . . . 5 4 3 . Max in Single Turn 4 | . . . . . . . 1 4 2 . Garrison Access 3 | . . . . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Machines Accessed 50 | . 6 2 6 . 1 . 11 16 8 . Terminals 35 | . 6 . 5 . . . 10 8 6 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 4 | . . . . . . . 1 3 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . Garrison Access 5 | . . . . . . . . 3 2 . Total Hacks 141 | . 18 2 20 . 1 . 38 48 14 . Successful 73 | . 6 2 16 . 1 . 20 22 6 . Failed 68 | . 12 . 4 . . . 18 26 8 . Catastrophic 16 | . 2 . 1 . . . 2 7 4 . Database Lockouts . | . . . . . . . . . . . Manual 86 | . 13 . 11 . 1 . 33 20 8 . Terminals 105 | . 18 . 15 . . . 35 27 10 . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 9 | . . . . . . . 3 6 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 7 | . . . 5 . . . . 2 . . Garrison Access 15 | . . . . . . . . 11 4 . Terminal Hacks 18 | . 1 2 2 . 1 . 6 4 2 . Record 1 | . . . . . . . . 1 . . Robot Analysis 3 | . . . . . . . 3 . . . Open Door 2 | . . 2 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . 1 1 . Unreport Threat 4 | . 1 . . . . . 2 1 . . Locate Traps 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . . . 1 5 . . Scan Component 4 | . . . . . . . 1 3 . . Repair 2 | . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . 5 . . . . 2 . . Insert Component 3 | . . . 2 . . . . 1 . . Analyze 4 | . . . 3 . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . . 2 1 . Seal Access 3 | . . . . . . . . 2 1 . Unauthorized Hacks 37 | . 5 . 9 . . . 13 7 3 . Terminals 37 | . 5 . 9 . . . 13 7 3 . Assimilate 1 | . . . . . . . 1 . . . Botnet 12 | . . . 4 . . . 4 2 2 . Skim 24 | . 5 . 5 . . . 8 5 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 6 . 6 . . . 11 13 6 . Full Trace Events 3 | . . . . . . . . 2 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 204 | . . . . . . . . 204 . . Total Part Build Rating 8 | . . . . . . . . 8 . . Parts Repaired 2 | . . . . . . . . 2 . . Time 57 | . . . . . . . . 57 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . 1 . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Total Allies 2 | . . 1 . . . . 1 . . . Largest Group 1 | . . 1 1 1 1 . 1 . . . Highest-Rated Group 31 | . . 31 31 31 31 . 9 . . . Highest-Rated Ally 31 | . . 31 31 31 31 . 9 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 75 | . . . 11 . . . . . 16 48 Total Damage 3553 | . . . 147 . . . . . 858 2548 Kills 11 | . . . 4 . . . . . 2 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . 1 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Robot Analysis Total 3 | . . . . . . . 3 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Turns Passed 13423 | 132 1584 936 358 161 588 288 3113 2817 2884 562 Spaces Moved 6592 | 68 459 440 283 122 496 249 1175 1402 1649 249 Core 72 | 4 . . . . . . . . . 68 Treads 1452 | 64 459 145 . . . . 522 262 . . Legs 62 | . . . . . . . 62 . . . Wheels 5006 | . . 295 283 122 496 249 591 1140 1649 181 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 115 115 115 100 115 130 130 130 50 Average Speed 150 | 153 160 129 115 115 114 115 193 155 139 174 Slowest Speed 650 | 160 160 160 115 115 115 115 400 250 145 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 54 | 4 93 96 30 41 70 58 83 48 47 25 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . . . 1 . . . 1 2 . . Known Exits Taken 5 | . . 1 1 1 . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . 1 . . 1 . . Scrap Searched 2 | . . 1 . . . 1 . . . . Spaces Dug 132 | . . . . . . . 9 50 73 . Terrain Destroyed 316 | . . . . . . . 29 99 73 115 Melee 132 | . . . . . . . 9 50 73 . Projectile 1 | . . . . . . . . 1 . . AOE 183 | . . . . . . . 20 48 . 115 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Total 9399 | 84 1201 808 303 142 516 251 1831 1847 2092 324 Wait 1960 | 4 668 346 12 20 . . 456 198 245 11 Move 6581 | 67 458 439 282 121 495 248 1174 1401 1649 247 Hop 1 | . . . . . . . . . . 1 Pick Up 86 | 2 10 8 1 1 9 1 17 20 15 2 Fast Attach 42 | 7 . . . . 2 . 4 10 6 13 Attach 25 | . 1 2 2 . 1 . 3 10 4 2 Detach 7 | . 1 1 . . 2 . . 2 1 . Swap 153 | . 7 3 . . 1 1 48 54 30 9 Drop 92 | . 1 9 . . 6 1 25 28 16 6 Fire 254 | 4 54 . 6 . . . 86 68 3 33 Melee 196 | . . . . . . . 18 55 123 . Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Waste History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 12) 995 | -10/Materials | Discovered new exit (range 8) 1330 | -10/Materials | Identified exit to Subcaves 1333 | -10/Materials | Discovered new exit (range 3) 1512 | -10/Materials | Discovered new exit (range 12) 1528 | -10/Materials | Learned 2 Storage zone layouts 1626 | -10/Materials | Learned Storage stockpile data 1690 | -10/Materials | Learned Storage security intel 1717 | -10/Materials | Entered Mines 1718 | -10/Mines | Identified exit to Materials 1784 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1788 | -10/Mines | Found Prototype Device 1838 | -10/Mines | Met a Derelict bent on vengeance 1868 | -10/Mines | Found the Drone Emporium 1879 | -10/Mines | Found Prototype Device 1917 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2466 | -10/Mines | Learned Materials security intel 2493 | -10/Mines | Escorted by a lone wolf Derelict 2498 | -10/Mines | Learned Materials terminal intel 2653 | -10/Mines | Entered Materials 2653 | -9/Materials | Accompanied by 1 ally 2653 | -9/Materials | Evolved 2 slots: Utility x2 2654 | -9/Materials | Identified exit to Materials 2656 | -9/Materials | Loaded intel: 12 terminal locations 2746 | -9/Materials | Identified Exp. Sensor Array 2785 | -9/Materials | Discovered new exit (range 11) 2899 | -9/Materials | Identified exit to Mines 2899 | -9/Materials | Learned location of 1 exit from Materials 2957 | -9/Materials | Learned Storage emergency access door positions 2972 | -9/Materials | Learned location of Zion (-6) 2989 | -9/Materials | Loaded intel: 43 non-interactive machine locations 3011 | -9/Materials | Entered Mines 3011 | -9/Mines | Accompanied by 1 ally 3012 | -9/Mines | Assembled infested the area 3052 | -9/Mines | Identified exit to Exiles 3117 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3172 | -9/Mines | Entered Exiles 3172 | -9/Exiles | Accompanied by 1 ally 3200 | -9/Exiles | Met 8R-AWN 3221 | -9/Exiles | Met EX-HEX 3252 | -9/Exiles | Met EX-BIN 3264 | -9/Exiles | Aligned with FarCom system 3266 | -9/Exiles | Given EX-Vault access code 3294 | -9/Exiles | Opened EX-Vault 3322 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3362 | -9/Exiles | Met EX-DEC 3491 | -9/Exiles | Identified Bomb Drone Bay 3601 | -9/Exiles | Found Cloak of Protection 3604 | -9/Exiles | Found Longsword +1 3608 | -9/Exiles | Found Deploy-a-Sentry 3610 | -9/Exiles | Found Deploy-a-Sentry 3612 | -9/Exiles | Found Deploy-a-Sentry 3750 | -9/Exiles | Discovered new exit (range 10) 3760 | -9/Exiles | Stole three prototypes: Cloak of Protection, Longsword +1, Deploy-a-Sentry 3760 | -9/Exiles | Entered Mines 4040 | -8/Mines | Discovered exit to Materials (range 6) 4048 | -8/Mines | Entered Materials 4048 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4049 | -8/Materials | Identified exit to Factory 4070 | -8/Materials | Build established: Skirmisher 5772 | -8/Materials | Learned 2 Lower Caves zone layouts 5834 | -8/Materials | Learned Factory terminal intel 5884 | -8/Materials | Learned 4 Factory zone layouts 6040 | -8/Materials | Learned location of Lower Caves (-6) 6685 | -8/Materials | Build established: Assassin 7159 | -8/Materials | Build established: Mutant 7161 | -8/Materials | Entered Factory 7161 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7162 | -7/Factory | Identified exit to Storage 7162 | -7/Factory | Identified exit to Lower Caves 7163 | -7/Factory | FarCom data flow suspended 7164 | -7/Factory | Loaded intel: 25 terminal locations 8284 | -7/Factory | Destroyed 10 combat bots 8533 | -7/Factory | Build established: Tank 8537 | -7/Factory | Discovered exit to Storage (range 6) 8622 | -7/Factory | Lost 3 parts (1p1u1w) 8766 | -7/Factory | Repaired Gauss Rifle? 9081 | -7/Factory | Repaired Prc. Assault Rifle 9334 | -7/Factory | Discovered new exit (range 13) 9628 | -7/Factory | Learned location of Proximity Caves (-5) 9698 | -7/Factory | Loaded intel: 4 garrison access locations 9702 | -7/Factory | Fabricated Exp. Sensor Array? 9768 | -7/Factory | Build established: Scavenger-Mutant 9807 | -7/Factory | Learned Extension stockpile data 9821 | -7/Factory | Discovered exit to Lower Caves (range 15) 9847 | -7/Factory | Loaded intel: 82 trap records 9857 | -7/Factory | Discovered new exit (range 6) 9898 | -7/Factory | Learned 2 Upper Caves zone layouts 9978 | -7/Factory | Entered another Factory area 9978 | -6/Factory | Evolved 2 slots: Utility x2 9979 | -6/Factory | Identified exit to Factory 10328 | -6/Factory | First assault squad dispatched 10436 | -6/Factory | DAS Turret deployed 10552 | -6/Factory | Build established: Gladiator 11654 | -6/Factory | Discovered exit to Factory (range 6) 11655 | -6/Factory | Destroyed 7 combat bots 11721 | -6/Factory | Crushed by falling debris 11752 | -6/Factory | Lost 3 parts (1p1n1u) 11819 | -6/Factory | System corruption reached 10% 12131 | -6/Factory | Discovered exit to Factory (range 5) 12194 | -6/Factory | Build established: Hacker-Gladiator 12514 | -6/Factory | Identified exit to Lower Caves 12579 | -6/Factory | Spotted B-75 Beast 12862 | -6/Factory | Sucked down chute 12862 | -6/Factory | Entered Waste 12869 | -6/Waste | DAS Turret deployed 12911 | -6/Waste | Spotted C-40 Crusher 12978 | -6/Waste | Spotted C-40 Crusher 13005 | -6/Waste | Allies destroyed C-40 Crusher 13017 | -6/Waste | Spotted C-40 Crusher 13036 | -6/Waste | Allies destroyed C-40 Crusher 13055 | -6/Waste | Allies destroyed C-40 Crusher 13091 | -6/Waste | Spotted C-40 Crusher 13099 | -6/Waste | Spotted C-40 Crusher 13134 | -6/Waste | Destroyed C-40 Crusher 13174 | -6/Waste | Spotted C-40 Crusher 13217 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13220 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13223 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13226 | -6/Waste | Crushed by Compactor (1 part destroyed) 13229 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13232 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13235 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13241 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13246 | -6/Waste | DAS Turret deployed 13246 | -6/Waste | Allies destroyed C-40 Crusher 13272 | -6/Waste | Lost 9 parts (2p1n4u2w) 13295 | -6/Waste | Allies destroyed C-40 Crusher 13424 | -6/Waste | Self-destructed Last Messages --------------- 13289_ 6 Matter crushed. 13294_ 3 Matter crushed. 13295_ C-40 Crusher destroyed. 13320_ Acquired Mic. Nuclear Core. 13323_ System corrupted: Heat flow error (+268). 13327_ Acquired Shock Absorption System. 13334_ Acquired 4 matter. 13340_ Dropped Broken Matter Neutralizer. 13341_ Acquired Broken Matter Neutralizer. 13354_ Dropped Broken Matter Neutralizer. 13359_ Acquired Flak Gun. 13360_ DMLVA|J:%DP D1FEV:P2B:P>2EPOEVA 13361_ Acquired 20 matter. 13376_ Acquired Proton Cannon. 13382_ System corrupted: Matter fused (-7). 13403_ Dropped Power Maul. 13406_ System corrupted: Energy discharge (-55). 13418_ Acquired 43 matter. 13421_ System corrupted: Matter fused (-10). 13421_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????#??????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????#???????????????? | | ????????#??????????????????????????????? | | ???????#???????????????????????????????? | | ???????#???????????????????????????????? | | ???????#???????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????#??????????????????#????? | | ????????????????????????????????#??#???? | | ?????????????????????####??######??????? | | ?????????????????##### ##### ##?????? | | ?????????????##### # ## ##?????? | | ?????????????# t [ ## ##????? | | ?????????????# #????? | | ?????????????# @ ] # ###### | | ????????#????#] | | ??????????#??#/ % %% | | ?????????????#t % %% | | ??#??????????# % % % | | ?????????????# # ###### | | ?????#???????# ##????? | | ?????????????# #% ????? | | ??????#??????############# ###???? | | ????????????#????????????# # #???? | | ?????????????????????????# ## #???? | | ????????????????????????? ???? | | ?????#??????????#???????? # #??? | | ????????????????????????? # ??? | | ?????????????????????????# #??? | | ?????????????????##?????? #??? | | ???#????????????????????? ???? | | ??????????????#?????????? ??????? | | ????????????##???????????? ????????? | | ???????????#?????#?????????????????????? | | ?????????????????????#?????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 36 Energy Capacity 520 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 5 Armor Coverage 1050 Resistance: EX 25 Power Shielding 90 Utility Shielding 66 Evasion (%) 50 Melee Accuracy 14 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricGravitonThruster Manual? 0 Play Time 01:52:12 Cumulative 201.6 hours Start 2024.09.03 @ 16:04:51 End 2024.09.03 @ 19:44:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3d13e11-e4a9-40a8-ac56-09d199c5e79d