Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 14:50:59 Player: Falconhoof Result: Destroyed by as-85418 with Assembled Maul Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1825) 1825 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5535 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Field Laser Thermic Laser Thermic Laser Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Titanium Leg Improved Heat Sink Improved Heat Sink Medium Storage Unit Advanced ECM Suite Advanced ECM Suite Authchip [R/Combat] Particle Cannon [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 . 1 . Weapon 2 | . . . . 1 1 . Parts Attached 66 | 5 8 7 24 15 1 6 Power 12 | 1 2 2 4 2 . 1 Engine 9 | 1 2 2 4 . . . Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 18 | . 4 1 8 5 . . Treads . | . . . . . . . Leg 18 | . 4 1 8 5 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 3 4 4 1 1 Device 7 | . 1 3 2 1 . . Storage 2 | 1 . . 1 . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 5 | . . . 1 2 1 1 Artifact . | . . . . . . . Weapon 21 | 3 1 1 8 4 . 4 Energy Gun 12 | 3 . 1 2 2 . 4 Energy Cannon 7 | . 1 . 4 2 . . Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 1 4 . . . Parts Lost 26 | . 2 2 4 2 . 16 Power 5 | . . 1 2 . . 2 Propulsion 5 | . 1 . . 1 . 3 Utility 7 | . . 1 1 1 . 4 Weapon 9 | . 1 . 1 . . 7 Highest Loss Streak 16 | . 2 1 1 2 . 16 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 6 7 7 9 8 7 Power 1 | . 1 1 1 1 1 . Propulsion 1 | . 1 1 1 1 2 1 Utility 1 | . 1 1 . 2 3 4 Weapon 2 | . 2 2 3 2 2 1 Tool/Special . | . . . . . . . Unused Backups 13 | . . . 1 7 . 5 Power 2 | . . . . 2 . . Propulsion 3 | . . . . 2 . 1 Utility 4 | . . . . . . 4 Weapon 3 | . . . 1 2 . . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 94 | . 93 99 95 94 76 80 Engine 9 | . 14 14 10 3 . . Core 2 | . . . . 5 7 6 Leg 23 | . 24 28 22 25 23 18 Device 14 | . 11 13 23 9 7 5 Storage 11 | . 14 14 11 9 7 6 Processor 2 | . . . . 6 7 6 Protection 4 | . . . 6 8 . 5 Energy Gun 11 | . 17 28 7 6 7 12 Energy Cannon 12 | . 10 . 13 19 15 9 Peak Build Rating 42 | 4 8 15 27 27 33 42 Average Rating 17 | 1 7 9 21 23 31 31 On Entrance 14 | . 4 7 15 17 27 33 Naked Turns 17 | . . . . . . 17 Heaviest Build 50 | 12 17 16 32 36 45 50 Greatest Support 47 | 3 20 20 20 47 47 47 Greatest Overweight (x) 7 | 3 4 . 2 1 . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 8 | 6 8 8 8 10 10 9 Most Carried 10 | 5 8 8 9 10 10 10 Average Carried 7 | 1 6 7 7 9 7 7 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 4 6 8 9 10 7 5 Class Distribution -------------------- 59% | Mutant 17% | Scavenger-Gunner 9% | Scavenger-Mutant 7% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 1236 | 229 116 80 358 306 . 147 Remotely . | . . . . . . . Salvage Created 2809 | . 190 233 1168 917 . 301 Parts 153 | . 6 10 67 60 . 10 Haulers Intercepted 8 | . 1 . 3 4 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 76 | . 3 5 26 18 . 24 Guns 29 | . 2 4 9 5 . 9 Cannons 23 | . 1 . 8 10 . 4 AOE 23 | . . . 9 3 . 11 Classes Destroyed 10 | . 2 . 4 2 . 2 Builder 1 | . . . . 1 . . Hauler 8 | . 1 . 3 4 . . Recycler 3 | . . . 2 1 . . Watcher 1 | . . . 1 . . . Swarmer 16 | . . . 10 6 . . Grunt 24 | . 3 5 9 7 . . Sentry 10 | . . . 7 3 . . Hunter 2 | . . . . 2 . . Heavy 1 | . . . . . . 1 Assembled 23 | . . . . . . 23 Best Kill Streak 11 | . 1 2 11 7 . 10 Combat Bots Only 10 | . 1 2 6 5 . 10 Max Kills in Single Turn 3 | . 1 1 3 2 . 2 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 524 | . 65 30 109 120 . 200 Missed 149 | . 16 9 33 46 . 45 Hits 375 | . 49 21 76 74 . 155 Melee 30 | . . . . . . 30 Projectile 345 | . 49 21 76 74 . 125 Critical Strikes 13 | . . 1 3 3 . 6 Part Disruptions 2 | . . . . . . 2 Damage Taken 5381 | . 630 289 881 913 . 2668 Core 1255 | . 178 60 223 84 . 710 Absorbed by Shields 23 | . . . . . . 23 Regen/Repaired (Parts) 91 | . . . . 91 . . Core Remaining (%) 58 | 100 . 4 44 84 . . Volleys Fired 199 | 1 26 21 58 51 . 42 Largest 4 | 2 2 2 2 3 . 4 Hottest 259 | 90 110 90 136 204 . 259 Shots Fired 396 | 2 52 42 107 131 . 62 Gun 207 | 2 35 42 60 32 . 36 Cannon 172 | . 17 . 41 97 . 17 Launcher 17 | . . . 6 2 . 9 Special . | . . . . . . . Kinetic 2 | . . . 2 . . . Thermal 349 | 2 45 42 78 129 . 53 Explosive 17 | . . . 6 2 . 9 Electromagnetic 28 | . 7 . 21 . . . Robot Hit Streak 15 | 2 10 6 8 15 . 13 Robot Miss Streak 6 | . 4 2 2 6 . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 246 | 2 34 29 69 73 . 39 Core Hits 151 | 1 10 11 41 37 . 51 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 16 | . 1 4 5 1 . 5 Burn 16 | . 1 4 5 1 . 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5962 | 24 515 352 1687 1670 . 1714 Guns 2202 | 24 352 341 675 334 . 476 Cannons 2078 | . 155 . 515 1138 . 270 Explosions 1655 | . . . 497 195 . 963 Melee . | . . . . . . . Ramming 27 | . 8 11 . 3 . 5 Kinetic 13 | . . . 13 . . . Thermal 4051 | 24 425 341 1043 1472 . 746 Explosive 1521 | . . . 363 195 . 963 Electromagnetic 350 | . 82 . 268 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . 5 . . 13 Average Corruption 5 | . . . 5 . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . 19 . . 1 Message Errors 2 | . . . 2 . . . Matter Fused 9 | . . . 8 . . 1 Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 4 | . . . 4 . . . Data Loss (major) 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 30 | . . . 19 11 . . Projectiles 11 | . . . . 11 . . Explosions 19 | . . . 19 . . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 136 | . . . 6 . . 130 Shots 6 | . . . 1 . . 5 Rammed 1 | . . . . . . 1 Targets Rammed 5 | . 1 1 . 2 . 1 Kicked 4 | . 1 1 . 2 . . Crushed . | . . . . . . . Highest Temperature 448 | 15 334 279 185 448 . 317 Average Temperature 115 | 10 166 97 41 146 . 112 Received Heat Transfer 1652 | . 348 180 282 288 . 554 Effects 3 | . 2 . . 1 . . Shutdowns 2 | . 1 . . 1 . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 1 . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 22 | . 3 2 9 6 . 2 Heat Transferred 10074 | 62 1197 1237 2484 2960 . 2134 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 50 | 100 100 100 18 8 100 100 Level 1 49 | . . . 81 91 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 392 | . 42 50 290 392 130 126 Initial 130 | . . . 7 108 130 91 Average 154 | . 5 17 218 294 130 98 Influence Increases 1639 | . 111 150 755 581 . 42 Destroy 0b10 Robot/C 1060 | . 60 100 520 360 . 20 Destroy 0b10 Robot/NC 75 | . 5 . 30 30 . 10 Destroy Leader 298 | . 22 20 148 108 . . Successful Hack 48 | . 24 . 19 5 . . Disable Machine 45 | . . . . 45 . . Destroy Structure 68 | . . . 38 18 . 12 Lose Combat Pursuer 45 | . . 30 . 15 . . Influence Decreases 1639 | . 111 130 517 550 159 172 Entered New Map 361 | . . . 13 150 159 39 Time Decay 1075 | . 111 120 464 380 . . Lost Part 203 | . . 10 40 20 . 133 Squads Dispatched 15 | . 4 . 4 6 . 1 Investigation 4 | . 2 . 1 1 . . Extermination . | . . . . . . . Reinforcement 8 | . 2 . 3 2 . 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 8 | . 1 . 4 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 137 | . 10 8 36 30 . 53 Peak Tracking Total 23 | . 4 3 6 5 . 23 Tactical Retreats 4 | . 2 1 . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 4 | . . . 1 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 3 | . . . . 3 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 17 | . 6 . 6 4 1 . Terminals 14 | . 5 . 6 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 41 | . 13 . 13 13 2 . Successful 26 | . 8 . 8 9 1 . Failed 15 | . 5 . 5 4 1 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 29 | . 10 . 13 4 2 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units 3 | . 3 . . . . . Scanalyzers 5 | . . . . 5 . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 7 . 8 1 1 . Record 3 | . 2 . 1 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 1 . 1 1 . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Locate Traps 2 | . . . 2 . . . Transport Status 2 | . 1 . 1 . . . Reinforcement Status 1 | . 1 . . . . . Zone Layout 3 | . . . 3 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 5 . 2 4 1 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 70 | . . . . 70 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Active Infowar (turns) 1933 | . 620 341 972 . . . Sensors 1305 | . . 333 972 . . . ECM 628 | . 620 8 . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 3598 | 160 754 366 1164 897 7 250 Spaces Moved 1831 | 109 490 211 493 442 4 82 Core 157 | 109 31 . . . . 17 Treads . | . . . . . . . Legs 1674 | . 459 211 493 442 4 65 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 50 Average Speed 140 | 88 128 120 182 130 123 140 Slowest Speed 400 | 200 250 120 260 190 123 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 5 62 37 56 41 . 79 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 3 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 62 | . . . 36 13 . 13 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 62 | . . . 36 13 . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 2535 | 173 564 288 669 670 6 165 Wait 239 | 46 25 30 27 110 . 1 Move 1825 | 108 489 210 492 441 3 82 Hop . | . . . . . . . Pick Up 78 | 9 10 9 25 17 . 8 Fast Attach 15 | . . . 3 7 . 5 Attach 58 | 6 6 7 21 9 2 7 Detach 29 | 2 1 4 12 6 . 4 Swap 21 | . 3 1 8 8 . 1 Drop 62 | 1 3 5 23 19 1 10 Fire 199 | 1 26 21 58 51 . 42 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 4 | . 1 1 . 2 . . Crush . | . . . . . . . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / [*Sto x2]) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Met a group of wandering Federalists 270 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 10) 391 | -10/Materials | Discovered new exit (range 12) 645 | -10/Materials | Discovered new exit (range 15) 778 | -10/Materials | Core integrity fell below 50% 915 | -10/Materials | Entered Mines 1099 | -10/Mines | Discovered new exit (range 8) 1156 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1159 | -10/Mines | Found Prototype Device 1160 | -10/Mines | Identified Exp. Sensor Array 1208 | -10/Mines | Core integrity fell below 20% 1281 | -10/Mines | Entered Materials 1281 | -9/Materials | Evolved 2 slots: Utility x2 1287 | -9/Materials | Discovered new exit (range 12) 1346 | -9/Materials | Discovered new exit (range 14) 1508 | -9/Materials | Discovered new exit (range 15) 1712 | -9/Materials | Build established: Scavenger-Mutant 1804 | -9/Materials | Discovered new exit (range 13) 1828 | -9/Materials | Core integrity fell below 50% 2051 | -9/Materials | Build established: Mutant 2139 | -9/Materials | Discovered new exit (range 15) 2300 | -9/Materials | Discovered new exit (range 16) 2445 | -9/Materials | Entered another Materials area 2445 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2499 | -8/Materials | Garrison activated, responded to threat 2870 | -8/Materials | Discovered new exit (range 15) 2915 | -8/Materials | Repaired Carbon-fiber Leg 2949 | -8/Materials | Repaired Particle Cannon 3342 | -8/Materials | Entered Factory 3342 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3347 | -7/Factory | Identified exit to DSF 3349 | -7/Factory | Entered DSF 3359 | -7/DSF | Assembled infested the area 3381 | -7/DSF | Additional patrols routed to DSF 3439 | -7/DSF | Destroyed 9 combat bots 3581 | -7/DSF | Core integrity fell below 50% 3582 | -7/DSF | System corruption reached 10% 3587 | -7/DSF | Core integrity fell below 20% 3594 | -7/DSF | Destroyed 10 combat bots 3599 | -7/DSF | Destroyed by as-85418 with Assembled Maul Last Messages --------------- Thermic Laser destroyed. Slammed into as-96045. Dropped Med. Storage Unit. Acquired Carbon-fiber Leg. Dropped Adv. ECM Suite. Dropped Authchip [R/Combat]. Acquired Carbon-fiber Leg. Knocked back. Acquired Carbon-fiber Leg. as-09313 destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. as-44654 suffers critical hit (Burn). Field strength at 79. G-50 Soldier destroyed. Field strength at 73. Field strength at 53. as-40473 destroyed. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????###?????? | | ????????????????????#####"###???? | | ????????????????????# *** ##### | | ????????????????????# *** # # | | ????????????????????# %% | | ????????????????????# | | ????????????????????### #&&&# | | ????????????????????### % ###&&&# | | ????????????????????# !!##### | | ????????????????????# #???? | | ????????????????????# !!#???? | | ????????????????????## ]###???? | | ????????????????????#!! !#???? | | ????????????????????#!! !#???? | | ????????????????????#!! !!#???? | | ??????################# ####### | | ??????# ##===#!!!### ### [ # | | ??????# a ## !#!!!##%! #=[ # | | ??????#*@aaa a aaa a = % ]=== | | ??????#*** a a a a ! % %!!* | | ??????#** a a a a =]* !![ | | ??????#== ## #!!!##a %= #!!!# | | ??????#== # #!!!## ##!!!# | | ??????## a########### ##### | | ??????# ???????? % #???? | | ??????# ?????? % #???? | | ?????? ???" # % !#???? | | ?????## # ?? / # ###???? | | ?????? %a #? ?????? | | ?????# # %! ? ????? | | ?????# a%]# ?# # # ????? | | ?????## #g%=? ## ##????? | | ??????? " = ????% # ?????? | | ???????"?% ?????????? ??????? | | ?????????????????????? ??????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Authchip Count 1 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 49% | -8/Materials Particle Cannon | 68% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyPropulsionPerforator Manual? 0 Play Time 01:21:21 Cumulative 125.6 hours Start 2025.05.08 @ 12:56:59 End 2025.05.08 @ 14:50:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 22% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: f61766ec-b994-4802-912d-4e0316d0bddf