Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.07 @ 09:34:13 Player: Calazard Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (80) 400 Value Destroyed (2849) 2849 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (2112) 2112 TOTAL SCORE: 10901 Bonus ------- High Alert Combat Kills 182 Follower Combat Kills 1678 Met Data Miner 300 Friendly Fire -48 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 74/100 System Corruption 2% Temperature Cool (12) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Enhanced Armored Leg > --- UTILITY (7) ------ Improved Cryofiber Web Enhanced Optical Array Hacking Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Advanced Energy Well (500) Makeshift Transmission Jammer Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Enhanced Optical Array Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Lightning Gun Gatling Laser Plasma Rifle Chainsword > --- INVENTORY -------- Improved VSS Leg Power Amplifier Advanced Heat Sink Compact Battery Improved Medium Armor Plating System Guard Tesla Rifle Wave Gun Plasma Cannon KE Penetrator [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Improved VSS Leg Wheel Wheel Flight Unit VTOL Module Utility Hacking Suite Device Heart of Steel Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Plasma Rifle Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Slots Evolved 10 | . . 2 2 2 . . 2 . . . 2 . Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 5 | . . 1 1 1 . . 1 . . . 1 . Weapon 2 | . . 1 . . . . . . . . 1 . Parts Attached 144 | 5 11 11 18 5 12 . 29 4 . 6 34 9 Power 22 | 1 2 . 1 . 1 . 6 1 . 3 6 1 Engine 13 | 1 2 . 1 . 1 . 4 1 . 2 1 . Core 9 | . . . . . . . 2 . . 1 5 1 Reactor . | . . . . . . . . . . . . . Propulsion 42 | 2 2 4 6 1 4 . 10 . . . 12 1 Treads 8 | . . . 3 1 3 . 1 . . . . . Leg 27 | . . 2 3 . 1 . 9 . . . 11 1 Wheel 6 | 2 2 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . Utility 41 | . 2 2 2 4 6 . 9 1 . 3 8 4 Device 19 | . 1 1 1 1 3 . 5 . . 2 3 2 Storage 7 | . 1 1 . . 2 . 2 . . . 1 . Processor 2 | . . . . . . . . . . 1 1 . Hackware 8 | . . . 1 3 1 . 1 . . . 2 . Protection 5 | . . . . . . . 1 1 . . 1 2 Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 5 5 9 . 1 . 4 2 . . 8 3 Energy Gun 9 | 2 1 . . . . . 1 1 . . 3 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 18 | . 4 4 8 . . . 1 . . . . 1 Ballistic Cannon 4 | . . . . . 1 . 2 . . . . 1 Launcher 2 | . . 1 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 . . 5 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . . 1 2 . Parts Lost 32 | . 1 . 7 . . . 1 2 . 1 12 8 Power 6 | . . . 1 . . . . 1 . . 3 1 Propulsion 8 | . . . 2 . . . 1 . . . 4 1 Utility 8 | . . . 1 . . . . 1 . 1 2 3 Weapon 10 | . 1 . 3 . . . . . . . 3 3 Highest Loss Streak 6 | . 1 . 4 . . . 1 2 . 1 6 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 100 86 92 83 84 91 96 93 99 92 67 Engine 8 | . 14 11 8 7 9 15 11 8 13 6 . . Core 1 | . . . . . . . 1 3 . 5 7 2 Treads 10 | . . . 9 23 18 23 7 . . . . . Leg 10 | . . 11 13 . 3 . 15 26 26 26 20 8 Wheel 1 | . 27 11 . . . . . . . . . . Device 10 | . 10 22 14 3 8 7 16 13 13 12 4 4 Storage 5 | . 13 11 9 7 2 7 7 6 6 6 5 . Processor 2 | . . . . . . . . . . 6 7 11 Hackware 13 | . . . 8 26 15 7 6 13 13 13 21 21 Energy Gun 3 | . 8 . . . . . 2 12 13 13 10 4 Ballistic Gun 11 | . 19 27 17 23 17 15 6 . . . . 4 Ballistic Cannon 3 | . . . . . 5 7 9 . . . . 3 Slashing Weapon 1 | . . . . . . . . 5 6 6 10 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 9 20 33 36 37 54 52 61 48 48 48 56 25 Greatest Support 90 | 26 26 34 60 60 68 68 90 65 50 65 88 40 Greatest Overweight (x) 3 | . . 1 1 . 2 . 1 . . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 5 7 9 10 10 7 10 10 10 10 10 9 5 Most Carried 10 | 5 8 10 10 10 10 8 10 10 10 10 10 5 Average Carried 7 | 2 7 9 8 9 6 7 9 9 10 9 9 4 Final Capacity 10 | 5 8 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 5 8 10 10 10 6 8 10 10 10 10 5 4 Class Distribution -------------------- 41% | Mutant 19% | Hacker-Mutant 12% | Hacker-Gunner 7% | Scavenger-Mutant 7% | Hacker-Skirmisher 6% | Commander-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Hacker-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Commander-Mutant | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Matter Collected 4348 | 214 136 207 422 107 1283 244 1097 126 . 70 263 179 Remotely . | . . . . . . . . . . . . . Salvage Created 2950 | . 197 215 341 . 319 107 721 153 . 166 528 203 Parts 147 | . 9 14 32 . 9 4 36 4 . 3 22 14 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 2 . . . 1 . . . 1 . Parts Field Recycled 40 | . . . . . 40 . . . . . . . Retrieved Matter 200 | . . . . . 200 . . . . . . . Parts Self-Destructed 68 | . . . . . 16 4 . 7 . 31 . 10 Prevented 5 | . . . . . . . . . . 2 . 3 Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Combat Hostiles Destroyed 63 | . 6 8 12 . 5 3 8 4 . 3 8 6 Melee 7 | . . . 1 . . . . 1 . . 5 . Guns 44 | . 6 8 7 . 5 1 3 3 . 3 2 6 Cannons 7 | . . . . . . 2 5 . . . . . AOE 4 | . . . 4 . . . . . . . . . Classes Destroyed 12 | . 2 1 4 . 1 1 2 . . . 1 . Worker 1 | . . . 1 . . . . . . . . . Builder 5 | . . . 2 . . . 2 . . . 1 . Recycler 3 | . . . . . . . 3 . . . . . Minesweeper 1 | . . . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 6 | . . . 3 . . . 2 . . . 1 . Swarmer 22 | . 3 3 7 . . . . 2 . . 2 5 Grunt 31 | . 3 3 4 . 5 2 6 2 . 3 3 . Duelist 1 | . . . . . . 1 . . . . . . Sentry 6 | . . 2 1 . . . 1 . . . 1 1 Hunter 2 | . . . . . . . . . . . 2 . Programmer 1 | . . . . . . . 1 . . . . . Decomposer 1 | . . . . . 1 . . . . . . . Best Kill Streak 9 | . 3 5 9 . 3 2 4 4 . 2 2 5 Combat Bots Only 7 | . 3 5 7 . 3 2 2 4 . 2 1 5 Max Kills in Single Turn 4 | . 1 2 4 . 1 1 2 1 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 4 | . . . 4 . . . . . . . . . Melee 1 | . . . 1 . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Damage Taken 8438 | . 241 391 1427 64 510 424 1240 235 . 150 2410 1346 Core 1650 | . 38 71 194 64 36 46 166 34 . . 708 293 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 54 | . . . . . . . . 54 . . . . Regen/Repaired (Parts) 98 | . . . 98 . . . . . . . . . Core Remaining (%) 80 | 100 84 82 64 . . 79 . . . 76 . . Volleys Fired 204 | . 18 18 53 . 20 11 39 6 . 12 11 16 Largest 3 | . 2 3 3 . 3 3 3 2 . 2 3 3 Hottest 230 | . 90 75 81 . 84 104 144 150 . 150 230 155 Shots Fired 376 | . 35 41 66 . 36 28 76 12 . 24 33 25 Gun 301 | . 35 41 51 . 36 22 26 12 . 24 33 21 Cannon 60 | . . . . . . 6 50 . . . . 4 Launcher 15 | . . . 15 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 267 | . 17 41 51 . 36 28 76 . . . . 18 Thermal 72 | . 11 . . . . . . 12 . 24 25 . Explosive 15 | . . . 15 . . . . . . . . . Electromagnetic 22 | . 7 . . . . . . . . . 8 7 Robot Hit Streak 14 | . 14 6 7 . 9 6 12 5 . 9 7 9 Robot Miss Streak 10 | . 6 10 5 . 7 5 5 1 . 1 3 4 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 6 | . . 2 . . 1 . . 2 . . 1 . Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 . . 1 . Shots Hit Robots 283 | . 20 27 42 . 35 28 48 9 . 17 41 16 Core Hits 188 | . 9 12 36 . 38 24 26 6 . 6 20 11 Critical Kills 2 | . . . . . . . 2 . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . . 1 Critical Strikes 15 | . 1 . 1 . . 1 7 1 . 1 2 1 Burn 4 | . 1 . . . . . . 1 . 1 1 . Destroy 4 | . . . 1 . . . 2 . . . . 1 Blast 6 | . . . . . . 1 5 . . . . . Sever 1 | . . . . . . . . . . . 1 . Melee Attacks 34 | . . . . . . . . 1 . 1 32 . Thermal 4 | . . . . . . . . . . . 4 . Impact . | . . . . . . . . . . . . . Slashing 30 | . . . . . . . . 1 . 1 28 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . 10 . Damage Inflicted 6739 | . 265 432 1603 . 590 419 1353 205 . 364 1133 375 Guns 3830 | . 256 432 719 . 549 297 282 174 . 364 468 289 Cannons 1179 | . . . . . . 106 994 . . . . 79 Explosions 866 | . . . 866 . . . . . . . . . Melee 692 | . . . . . . . . 31 . . 661 . Ramming 172 | . 9 . 18 . 41 16 77 . . . 4 7 Kinetic 3751 | . 93 432 719 . 549 403 1276 . . . . 279 Thermal 1072 | . 110 . . . . . . 174 . 364 424 . Explosive 866 | . . . 866 . . . . . . . . . Electromagnetic 186 | . 53 . . . . . . . . . 44 89 Impact . | . . . . . . . . . . . . . Slashing 692 | . . . . . . . . 31 . . 661 . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . 2 2 Average Corruption 2 | . . . . . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 124 | . . . 61 . 1 12 . . . . 50 . Projectiles . | . . . . . . . . . . . . . Explosions 61 | . . . 61 . . . . . . . . . Melee 63 | . . . . . 1 12 . . . . 50 . Knockbacks 18 | . . . . . 2 2 14 . . . . . Impact 3 | . . . . . 2 . 1 . . . . . Kinetic 15 | . . . . . . 2 13 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 231 | . 4 . 227 . . . . . . . . . Shots 6 | . . . 6 . . . . . . . . . Rammed 9 | . 1 . . . 5 1 2 . . . . . Targets Rammed 28 | . 1 . 5 . 6 1 7 . . . 1 7 Kicked 18 | . . . 5 . . . 5 . . . 1 7 Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 414 | . 205 . 54 . 81 348 401 66 . 299 414 111 Average Temperature 113 | . 79 . 15 . 24 185 169 23 . 98 152 47 Received Heat Transfer 2860 | . 90 120 675 . 279 243 457 72 . 57 417 450 Effects 8 | . 1 . . . . 3 3 . . . 1 . Shutdowns 2 | . . . . . . 1 1 . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . Interference 1 | . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . 1 . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . Impact Corruptions 3 | . . . . . 1 2 . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Melted 10 | . 2 . . . . . . 1 . 2 5 . Heat Transferred 2907 | . 407 . . . . . . 500 . 950 1050 . Parts Sabotaged 4 | . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Peak Influence 819 | . 236 447 724 179 . . 365 . . . 819 . Initial 188 | . . 99 188 179 . . 44 . . . 130 . Average 335 | . 103 268 499 179 . . 201 . . . 547 . Maximum Alert Level 3 | . 1 2 3 . . . 1 . . . 3 . Low Security (%) 33 | 100 80 33 1 100 . . 41 . . . 4 . Level 1 35 | . 19 54 41 . . . 58 . . . 17 . Level 2 26 | . . 11 56 . . . . . . . 61 . Level 3 4 | . . . 1 . . . . . . . 16 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . . 4 2 2 . . 3 . . . 6 . Investigation 4 | . . 1 1 . . . . . . . 2 . Extermination 3 | . . . . . . . 2 . . . 1 . Reinforcement 8 | . . 3 1 2 . . 1 . . . 1 . Assault 1 | . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Distress Signals 5 | . . 1 2 . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 13 13 22 1 5 4 23 7 . 17 42 15 Peak Tracking Total 13 | . 4 5 5 2 3 4 6 7 . 7 13 5 Tactical Retreats 11 | . 1 1 4 . . . . . . . 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Traps Triggered 5 | . 2 1 . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . 2 . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Machines Disabled 22 | . . . 4 . . . 1 . . 1 16 . Max in Single Turn 2 | . . . 2 . . . 1 . . 1 1 . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Machines Accessed 33 | . 3 1 7 2 2 . 5 . 4 1 8 . Terminals 15 | . 2 1 5 2 1 . 2 . . . 2 . Fabricators 3 | . . . . . . . 1 . . . 2 . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . 1 . . . 3 . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 94 | . 4 2 19 4 2 . 13 . 31 1 18 . Successful 79 | . 3 1 15 2 2 . 11 . 31 1 13 . Failed 15 | . 1 1 4 2 . . 2 . . . 5 . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . 2 . . . . . . . . . 2 . Terminals 31 | . 2 2 14 4 1 . 3 . . . 5 . Fabricators 6 | . . . . . . . 2 . . . 4 . Repair Stations 3 | . . . 3 . . . . . . . . . Recycling Units 14 | . 2 . 2 . . . 4 . . . 6 . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . Terminal Hacks 55 | . 2 1 11 2 2 . 3 . 31 1 2 . Record 18 | . . . 2 . 1 . 2 . 11 1 1 . Part Schematic 11 | . . . . . . . . . 11 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . Prototype ID Bank 7 | . 1 . 2 . . . . . 3 . 1 . Open Door 1 | . . . . . 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . Zone Layout 5 | . . 1 2 1 . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . 1 . . . 4 . Load Schematic 2 | . . . . . . . . . . . 2 . Build 3 | . . . . . . . 1 . . . 2 . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks 9 | . . . 2 . . . 3 . . . 4 . Process 2 | . . . 1 . . . 1 . . . . . Report Inventory 3 | . . . . . . . . . . . 3 . Retrieve Matter 3 | . . . 1 . . . 2 . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer 4 | . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 3 | . 1 . . . . . . . . . 2 . Terminals 1 | . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . Reject 2 | . 1 . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 2 1 4 2 . . 2 . . . 6 . Full Trace Events 3 | . . . 1 . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . Robots Built 8 | . . . . . . . 2 . . . 6 . Authchips . | . . . . . . . . . . . . . Time 450 | . . . . . . . 76 . . . 374 . Total Robot Build Rating 52 | . . . . . . . 10 . . . 42 . Part Schematics Acquired 12 | . . . . . . . 1 . 11 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 256 | . . . 102 . . . 154 . . . . . Retrieved Matter 323 | . . . 169 . . . 154 . . . . . Retrieved Components 10 | . . . . . . . . . . . 10 . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 2 . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Total Allies 14 | . . . . . . . 3 2 . 3 6 . Largest Group 7 | . . . . . . . 3 5 5 7 7 . Highest-Rated Group 366 | . . . . . . . 181 232 232 366 366 . Highest-Rated Ally 99 | . . . . . . . 99 99 98 98 98 . Total Orders 7 | . . . . . . . . 5 1 1 . . GUARD 7 | . . . . . . . . 5 1 1 . . Ally Attacks 176 | . . . . . . . 32 4 . 50 90 . Total Damage 6732 | . . . . . . . 1378 272 . 2319 2763 . Kills 57 | . . . . . . . 13 3 . 18 23 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 2 1 . 2 . 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Turns Passed 12428 | 47 392 346 750 399 4621 728 1356 391 112 1341 1174 771 Spaces Moved 7631 | 42 319 220 404 240 2319 413 773 346 95 1174 745 541 Core 13 | 8 . . . . . . . . . . 5 . Treads 3174 | . . . 189 240 2145 413 187 . . . . . Legs 3960 | . . 98 215 . 174 . 586 346 95 1174 731 541 Wheels 475 | 34 319 122 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . 9 . Fastest Speed 35 | 50 90 90 130 163 163 166 97 97 100 97 35 120 Average Speed 142 | 82 90 115 144 163 192 166 139 98 100 97 113 125 Slowest Speed 270 | 90 90 130 240 163 270 166 237 100 100 97 200 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 54 26 34 6 98 47 26 53 75 87 24 75 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . . 1 . . . 1 . . 1 Known Exits Taken 1 | . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 17 | . . . . . 8 2 . 2 . . . 5 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 127 | . . . 111 . . 1 7 . . . . 8 Melee . | . . . . . . . . . . . . . Projectile 16 | . . . . . . 1 7 . . . . 8 AOE 111 | . . . 111 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Upp Total 8814 | 51 395 282 509 247 2453 432 979 384 112 1351 1013 606 Wait 550 | . 21 4 15 . 62 4 82 11 18 148 157 28 Move 7619 | 41 318 219 403 239 2318 412 772 345 94 1173 744 541 Hop . | . . . . . . . . . . . . . Pick Up 98 | 5 14 14 7 2 13 3 19 2 . 2 14 3 Fast Attach 63 | 5 3 . 8 1 6 . 14 2 . 4 18 2 Attach 34 | . 3 2 4 1 3 . 4 2 . 1 9 5 Detach 4 | . . . . . . . . . . . 3 1 Swap 48 | . 5 9 6 3 3 . 11 . . 2 7 2 Drop 123 | . 12 16 8 1 18 1 31 3 . 5 27 1 Fire 204 | . 18 18 53 . 20 11 39 6 . 12 11 16 Melee 24 | . . . . . . . . 1 . 1 22 . Ram 1 | . 1 . . . . . . . . . . . Kick 18 | . . . 5 . . . 5 . . . 1 7 Crush 9 | . . . . . 6 1 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 19 | . . . . . 4 . . 12 . 3 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Mutant 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 761 | -9/Materials | Discovered new exit (range 16) 786 | -9/Materials | Entered another Materials area 786 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 858 | -8/Materials | Destroyed 7 combat bots 969 | -8/Materials | Repaired Titanium Leg? 1022 | -8/Materials | Lost 4 parts (1n3w) 1183 | -8/Materials | Lost 3 parts (1p1n1u) 1310 | -8/Materials | Discovered new exit (range 12) 1475 | -8/Materials | Build established: Gunner 1536 | -8/Materials | Entered Factory 1536 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1906 | -7/Factory | Build established: Hacker-Gunner 1912 | -7/Factory | Discovered new exit (range 14) 1935 | -7/Factory | Entered Lower Caves 1938 | -7/Lower Caves | Encountered a Warlord checkpoint 1949 | -7/Lower Caves | Learned Factory machine intel 2483 | -7/Lower Caves | Learned location of Extension (-6) 3083 | -7/Lower Caves | Discovered new exit (range 15) 3181 | -7/Lower Caves | Found Prototype Device 3468 | -7/Lower Caves | Build established: Hacker-Mutant 3580 | -7/Lower Caves | Identified Heart of Steel 3884 | -7/Lower Caves | Build established: Mutant 6556 | -7/Lower Caves | Entered another Lower Caves area 6651 | -7/Lower Caves | Spotted B-75 Beast 6961 | -7/Lower Caves | Learned Factory terminal intel 7218 | -7/Lower Caves | Discovered new exit (range 13) 7284 | -7/Lower Caves | Entered Factory 7284 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7285 | -6/Factory | Loaded intel: 247 machine locations 7286 | -6/Factory | Loaded intel: 28 terminal locations 7683 | -6/Factory | Heart of Steel transformed into Warbot 8039 | -6/Factory | Build established: Scavenger-Mutant 8555 | -6/Factory | Discovered new exit (range 12) 8613 | -6/Factory | Fabricated H-66 Slayer (x2) 8640 | -6/Factory | Entered Lower Caves 8640 | -6/Lower Caves | Accompanied by 3 allies (Warbot) 8643 | -6/Lower Caves | Identified exit to Lower Caves 8656 | -6/Lower Caves | Encountered a Warlord checkpoint 8850 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8961 | -6/Lower Caves | Build established: Hacker-Mutant 8982 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9031 | -6/Lower Caves | Entered Data Miner 9031 | -6/Data Miner | Accompanied by 5 allies (Warbot) 9031 | -6/Data Miner | Discovered new exit (range 6) 9050 | -6/Data Miner | Met Data Miner 9084 | -6/Data Miner | Learned location of Section 7 (-2) 9084 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9100 | -6/Data Miner | Received God Mode back door access code from Data Miner 9143 | -6/Data Miner | Entered Proximity Caves 9143 | -5/Proximity Caves | Accompanied by 5 allies (Warbot) 9145 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9334 | -5/Proximity Caves | Escorted by Enhanced Grunt 9894 | -5/Proximity Caves | Discovered new exit (range 5) 9958 | -5/Proximity Caves | Build established: Commander-Mutant 10012 | -5/Proximity Caves | Found Alien Artifact 10012 | -5/Proximity Caves | Identified Dimensional Node Initializer 10012 | -5/Proximity Caves | Initialized slip node 10484 | -5/Proximity Caves | Entered Factory 10484 | -5/Factory | Accompanied by 7 allies (Warbot) 10484 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10768 | -5/Factory | Garrison activated, responded to threat 10816 | -5/Factory | Build established: Hacker-Skirmisher 11202 | -5/Factory | Lost 3 parts (1p1u1w) 11322 | -5/Factory | Fabricated G-67 Veteran? 11361 | -5/Factory | Incoming investigation squad redirected 11380 | -5/Factory | Spotted B-75 Beast 11384 | -5/Factory | First assault squad dispatched 11530 | -5/Factory | Fabricated G-67 Veteran? 11549 | -5/Factory | Incoming assault squad redirected 11575 | -5/Factory | Build established: Hacker-Mutant 11576 | -5/Factory | Discovered new exit (range 17) 11638 | -5/Factory | Core integrity fell below 50% 11658 | -5/Factory | Entered Upper Caves 11683 | -5/Upper Caves | Lost 6 parts (1p4n1u) 12124 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12270 | -5/Upper Caves | Core integrity fell below 20% 12307 | -5/Upper Caves | Lost 3 parts (1n1u1w) 12429 | -5/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 12146_ Imp. Medium Armor Plating self-destruct mechanism malfunctions. 12150_ Acquired 44 matter. 12151_ Imp. Treads fries itself beyond repair. 12264_ Mass Driver destroyed. 12273_ System Shield destroyed. 12276_ Mak. Leg destroyed. 12303_ Critical hit (Burn: +37). 12389_ Lgt. Nuclear Core destroyed. 12411_ Slug penetrates Wall. 12411_ G-67 Veteran suffers critical hit (Destroy). 12411_ Destroyed Flexi-carbon Leg. 12414_ KE Penetrator destroyed. 12418_ Kicked G-67 Veteran. 12420_ Tesla Rifle destroyed. 12421_ Kicked G-67 Veteran. 12426_ Kicked G-67 Veteran out of the way. 12426_ System Guard destroyed. 12426_ Imp. Light Armor Plating destroyed. 12428_ Critical hit (Burn: +37). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????## | | ??????????????????????????????????????## | | ????????????????????????????????? ??## | | ????????????????????????????????? ?# | | ????????????????????????????????? ## | | ??????????????????????????????#?? | | ??????????????????????????? ?? | | ??????????????????????????? ??# | | ????????????????????? ????? ?## " | | ????????????????????? ?????# ## "" | | ?????????????????????? ##???# """ # | | ??????????????????????? #??# "" # | | ???????????????????????? ### " """ # | | ????????????????????????? "" "" # | | ??????????????????????????# """ """ # | | ???????????????#####???????# "" # | | ???????????????#g%%#????????# """ | | ???????????????#g%##?????????# "" | | ???????????????# g#??????????# """ | | ???????????????# @#??????????# | | ???????????????# #####??????# | | ??????????????## #??????### | | ??????????????# ##???????# ### | | ??????????????## ##?###### #?# | | ???????????????## ### ##?? | | ????????????????## ##### | | ?????????????????##### ######## | | ?????????????????????## ##??????# | | ??????????????????????### ## #???# | | ????????????????????????# #???# | | ????????????????????????# #???## | | ????????????????????????# #?### | | ????????????????????????## #??? | | ?????????????????????????## ## ##??# | | ??????????????????????????### ##??###??## | | ????????????????????????????####????????# | | ????????????????????????????????????????## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 225 Resistance: TH 20 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 4 Offensive Hacking 41 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Flexi-carbon Leg | -6/Factory | Scanalyzed Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded G-67 Veteran | x3 | -5/Factory G-67 Veteran | x3 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 10k Club Alien Tech I'm Back, Baby! Leap Before You Look More Dakka Please My Command Is Your Wish Oops The Oracle Challenges ------------ None Game ------ Seed MakeshiftKineticMapper Manual? 0 Play Time 02:19:00 Cumulative 13.0 hours Start 2022.07.04 @ 17:22:23 End 2022.07.07 @ 09:34:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6e77d92-c5ce-4811-9358-32cf152c795f