Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 11:54:36
Player: Willow
Result: Self-destructed
Performance
-------------
Evolutions (4) 2000
Regions Visited (13) 2600
Robots Destroyed (137) 685
Value Destroyed (3438) 3438
Prototype IDs (35) 700
Alien Tech Used (0) 0
Bonus (784) 784
TOTAL SCORE: 10207
Bonus
-------
High Alert Combat Kills 61
Follower Combat Kills 142
Aligned with FarCom 300
Met Imprinter 300
Friendly Fire -19
Cogmind
---------
Core Integrity 637/850
Matter 182/300
Energy 150/150
System Corruption 1%
Temperature Cool (0)
Movement Flying (120) Ox1
Location -6/Factory
Parts
-------
> --- POWER (1) --------
Light Angular Momentum Engine
> --- PROPULSION (5) ---
VTOL Module
Makeshift Flight Unit
Nuclear Pulse Thruster
> --- UTILITY (6) ------
Medium Storage Unit
Improved Signal Interpreter
Hacking Suite
Makeshift Hacking Suite
> --- WEAPON (3) -------
CR-A16's Pointy Stick
> --- INVENTORY (10) ---
Improved Cooling System
Advanced Targeting Computer
Melee Analysis Suite
Advanced Melee Analysis Suite
Makeshift ECM Suite
Thief Drone Bay (3/3)
Beamcaster
Force Rifle
Remote Datajack
Peak State
------------
> --- POWER ------------
Micro Nuclear Core
> --- PROPULSION -------
Makeshift Leg
Potential Leg
Potential Leg
> --- UTILITY ----------
Advanced Heat Sink
High-capacity Storage Unit
Improved Signal Interpreter
Improved Targeting Computer
Focal Shield
Hacking Suite
> --- WEAPON -----------
Beamcaster
Molecular Deconstructor
> --- INVENTORY --------
Light Nuclear Core
VTOL Module
Xenon Bombardment Thruster
Makeshift Flight Unit
Makeshift Flight Unit
Nuclear Pulse Thruster
Cooling System
Medium Battery
Improved Signal Interpreter
Improved Targeting Computer
Advanced Targeting Computer
Makeshift ECM Suite
Improved Light Armor Plating
Hacking Suite
Makeshift Hacking Suite
Thief Drone Bay
Heavy Battle Rifle
Mini Grenade Launcher
Remote Datajack
CR-A16's Pointy Stick
[Rating: 76]
Favorites
-----------
Power Light Angular Momentum Engine
Engine Light Angular Momentum Engine
Power Core Light Nuclear Core
Propulsion Potential Leg
Treads Light Treads
Leg Potential Leg
Wheel Wheel
Flight Unit Makeshift Flight Unit
Utility Improved Targeting Computer
Device Advanced Heat Sink
Storage High-capacity Storage Unit
Processor Improved Targeting Computer
Hackware Hacking Suite
Protection Hardened Light Armor Plating
Weapon Improved Assault Rifle
Energy Gun Heavy Particle Gun
Energy Cannon Phase Cannon
Ballistic Gun Improved Assault Rifle
Launcher Mini Grenade Launcher
Special Weapon Remote Datajack
Piercing Weapon CR-A16's Pointy Stick
Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac
Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2
Power . | . . . . . . . . . . . . . .
Propulsion 3 | . . . . . . . . 1 . . . . 2
Utility 4 | . . . 2 . . . 1 1 . . . . .
Weapon 1 | . . . . . . . 1 . . . . . .
Parts Attached 163 | 8 17 2 16 6 3 2 28 12 4 4 3 24 34
Power 20 | 1 2 . 2 . . . 4 1 . . . 3 7
Engine 11 | 1 2 . 1 . . . 1 1 . . . 1 4
Core 9 | . . . 1 . . . 3 . . . . 2 3
Reactor . | . . . . . . . . . . . . . .
Propulsion 31 | 3 5 1 4 . 2 . . 2 1 . 1 2 10
Treads 7 | . 2 1 4 . . . . . . . . . .
Leg 8 | . . . . . 2 . . 2 1 . 1 2 .
Wheel 6 | 3 3 . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . .
Flight 10 | . . . . . . . . . . . . . 10
Utility 65 | 2 6 1 5 4 1 2 16 3 2 . 2 8 13
Device 26 | 1 1 . 3 1 . 1 6 1 . . 2 4 6
Storage 6 | 1 2 . . . 1 . . . . . . 1 1
Processor 8 | . 3 1 . 1 . . 2 . . . . . 1
Hackware 4 | . . . . . . . 1 . . . . . 3
Protection 21 | . . . 2 2 . 1 7 2 2 . . 3 2
Artifact . | . . . . . . . . . . . . . .
Weapon 47 | 2 4 . 5 2 . . 8 6 1 4 . 11 4
Energy Gun 20 | 2 3 . 2 . . . 4 2 1 1 . 2 3
Energy Cannon 3 | . . . . . . . . 1 . 1 . 1 .
Ballistic Gun 13 | . 1 . 3 1 . . 3 . . 1 . 4 .
Ballistic Cannon . | . . . . . . . . . . . . . .
Launcher 3 | . . . . 1 . . 1 . . . . 1 .
Special Weapon 7 | . . . . . . . . 3 . 1 . 3 .
Impact Weapon . | . . . . . . . . . . . . . .
Slashing Weapon . | . . . . . . . . . . . . . .
Piercing Weapon 1 | . . . . . . . . . . . . . 1
Special Melee Weapon . | . . . . . . . . . . . . . .
Unidentified Prototypes 8 | . . . 4 . . . 2 . . . . 1 1
Parts Lost 28 | . 4 . . . . . 7 . . . . 9 8
Power 8 | . 2 . . . . . 3 . . . . 1 2
Propulsion 5 | . 1 . . . . . . . . . . . 4
Utility 10 | . . . . . . . 3 . . . . 5 2
Weapon 5 | . 1 . . . . . 1 . . . . 3 .
Highest Loss Streak 7 | . 3 . . . . . 3 . . . . 7 4
To Critical Strikes . | . . . . . . . . . . . . . .
Average Slot Usage (%) 99 | . 98 100 99 99 100 100 99 99 100 99 100 99 93
Engine 7 | . 13 14 2 11 11 11 1 3 7 7 7 2 4
Core 2 | . . . 8 . . . 7 3 . . . 4 1
Treads 8 | . 12 28 22 22 17 . . . . . . . .
Leg 11 | . . . . . 4 22 18 22 23 23 23 23 .
Wheel 1 | . 15 . . . . . . . . . . . .
Flight 1 | . . . . . . . . . . . . . 31
Device 6 | . 4 . 12 . . . 8 7 7 7 14 14 6
Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 8 4
Processor 12 | . 9 14 11 12 22 22 9 15 15 15 15 12 6
Hackware 4 | . . . . . . . 8 7 7 7 7 4 16
Protection 6 | . . . 9 20 11 10 7 6 7 7 . 2 3
Energy Gun 8 | . 23 14 3 . . . 10 11 13 10 7 7 8
Energy Cannon 1 | . . . . . . . . . 1 4 7 5 .
Ballistic Gun 11 | . 4 14 17 20 22 22 15 7 7 6 . 6 .
Peak Build Rating 76 | 9 13 14 32 20 38 39 57 61 64 68 74 76 74
Average Rating 40 | 5 10 12 25 19 23 38 48 58 61 66 73 67 50
On Entrance 38 | . 9 13 12 24 20 38 38 53 61 64 68 74 67
Naked Turns . | . . . . . . . . . . . . . .
Heaviest Build 77 | 12 28 28 42 43 58 58 64 73 73 77 76 70 32
Greatest Support 80 | 26 46 46 43 40 60 60 60 70 78 78 80 80 33
Greatest Overweight (x) 5 | . 5 . 1 1 1 . 1 1 1 . . . .
Average Overweight (x) . | . . . . . . . . . . . . . .
Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20
Average Capacity 16 | 7 11 15 15 15 15 20 20 20 20 20 20 20 8
Most Carried 20 | 7 15 15 15 15 15 19 20 20 20 20 20 20 19
Average Carried 15 | 4 9 14 14 14 15 16 16 18 19 19 19 19 7
Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 10
Final Carried 20 | 6 15 15 15 15 15 19 18 20 20 20 20 20 9
Class Distribution
--------------------
45% | Mutant
16% | Scavenger-Gunner
11% | Skirmisher
9% | Tank
5% | Scavenger-Skirmisher
3% | Hacker-Sprinter
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Mutant | -9/Mines
Mutant | -9/Exiles
Mutant | -8/Mines
Tank | -8/Materials
Scavenger-Skirmisher | -7/Factory
Scavenger-Gunner | -7/Lower Caves
Scavenger-Gunner | -7/Lower Caves
Skirmisher | -7/Zion
Scavenger-Gunner | -6/Proximity Caves
Hacker-Sprinter | -6/Factory
Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6
----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac
Matter Collected 3186 | 280 155 160 396 99 . 67 723 473 64 70 40 512 147
Remotely . | . . . . . . . . . . . . . .
Salvage Created 4655 | 224 569 212 845 66 . 83 1573 361 60 178 . 280 204
Parts 297 | 14 37 23 63 9 . 11 92 14 4 7 . 16 7
Haulers Intercepted 8 | . 2 . 2 . . . 4 . . . . . .
Recyclers Shooed 3 | . . . 2 . . . 1 . . . . . .
Parts Field Recycled . | . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . .
Parts Self-Destructed 29 | . . . . . . . . . 4 6 . 19 .
Prevented . | . . . . . . . . . . . . . .
Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac
Combat Hostiles Destroyed 95 | . 11 8 18 5 . 4 30 6 1 3 . 6 3
Melee 2 | . . . . . . . . . . . . . 2
Guns 83 | . 11 8 18 5 . 4 24 6 1 2 . 3 1
Cannons 4 | . . . . . . . . . . 1 . 3 .
AOE 6 | . . . . . . . 6 . . . . . .
Classes Destroyed 16 | 3 5 1 2 . . . . 2 1 . . 2 .
Worker 7 | 2 . . 1 . . . 4 . . . . . .
Builder 2 | . . 1 . . . . 1 . . . . . .
Tunneler 8 | 5 1 . 1 . . 1 . . . . . . .
Hauler 8 | . 2 . 2 . . . 4 . . . . . .
Recycler 6 | 1 . 1 1 . . . 2 . . . . . 1
Mechanic 1 | . 1 . . . . . . . . . . . .
Operator 1 | . . . 1 . . . . . . . . . .
Watcher 9 | . 2 . 2 . . . 4 1 . . . . .
Swarmer 38 | . 2 6 10 5 . 4 7 . . . . 1 3
Saboteur 1 | . . . . . . . . . . . . 1 .
Grunt 34 | . 9 2 2 . . . 18 3 . . . . .
Brawler 1 | . . . . . . . . 1 . . . . .
Sentry 13 | . . . 6 . . . 5 1 . 1 . . .
Specialist 1 | . . . . . . . . . . . . 1 .
Hunter 4 | . . . . . . . . . 1 2 . 1 .
Programmer 2 | . . . . . . . . 1 . . . 1 .
Thug 1 | . . . . . . . . . . . . 1 .
Best Kill Streak 12 | 4 3 4 6 4 . 3 12 2 1 1 . 2 2
Combat Bots Only 6 | . 3 3 4 4 . 3 6 2 1 1 . 2 2
Max Kills in Single Turn 4 | 1 1 2 2 2 . 2 4 1 1 1 . 1 1
Gunslinging 1 | . . . . 1 . 1 . . . . . . .
Exploded 3 | . . . . . . . 3 . . . . . .
Melee 1 | . . . . . . . . . . . . . 1
Uniques/NPCs Destroyed . | . . . . . . . . . . . . . .
Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6
-------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac
Hostile Shots Fired 642 | . 59 22 89 15 . 6 154 48 4 30 . 131 84
Missed 220 | . 17 4 30 2 . 2 50 25 1 11 . 48 30
Damage Taken 5508 | . 492 154 713 134 . 31 1328 272 54 113 . 1447 770
Core 747 | . 78 19 34 18 . 15 195 11 . 33 . 131 213
Absorbed by Shields 168 | . . . . . . . 168 . . . . . .
Redirected to Shielding 91 | . . . . . . . . . . . . 38 53
Ignored by Resistances 101 | . . . . . . . . . . . . 101 .
Regen/Repaired (Parts) 322 | . 62 . . . . . 168 . . . . . 92
Core Remaining (%) 76 | 100 . 61 . . . 83 64 . . . . 75 .
Volleys Fired 290 | 19 57 14 57 6 . 4 79 24 2 10 . 15 3
Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 . 3 2
Hottest 193 | 90 115 85 121 46 . 46 135 160 135 193 . 190 138
Shots Fired 668 | 37 111 28 114 12 . 8 226 56 6 26 . 38 6
Gun 635 | 37 111 28 114 12 . 8 221 45 6 23 . 24 6
Cannon 15 | . . . . . . . . 3 . 1 . 11 .
Launcher 7 | . . . . . . . 5 . . . . 2 .
Special 11 | . . . . . . . . 8 . 2 . 1 .
Kinetic 297 | . 3 14 82 12 . 8 141 16 2 8 . 11 .
Thermal 352 | 37 108 14 32 . . . 79 32 4 16 . 24 6
Explosive 7 | . . . . . . . 5 . . . . 2 .
Electromagnetic 1 | . . . . . . . 1 . . . . . .
Robot Hit Streak 21 | 8 10 6 13 8 . 12 21 17 3 8 . 9 1
Robot Miss Streak 6 | 2 2 1 3 1 . . 2 3 1 2 . 3 6
Penetration Max . | . . . . . . . . . . . . . .
Secondary Targets 9 | . 1 . 3 1 . 1 2 1 . . . . .
Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . . . .
Shots Hit Robots 468 | 20 80 16 77 8 . 6 170 39 4 17 . 23 8
Core Hits 222 | 9 30 12 37 5 . 6 83 17 2 6 . 11 4
Critical Kills 1 | . . . . . . . . . . . . 1 .
Critical Parts Destroyed . | . . . . . . . . . . . . . .
Critical Strikes 13 | 1 1 . . . . . 6 . . 2 . 2 1
Burn 11 | 1 1 . . . . . 6 . . 2 . 1 .
Destroy 1 | . . . . . . . . . . . . 1 .
Impale 1 | . . . . . . . . . . . . . 1
Melee Attacks 17 | . . . . . . . . . . . . . 17
Impact . | . . . . . . . . . . . . . .
Slashing . | . . . . . . . . . . . . . .
Piercing 17 | . . . . . . . . . . . . . 17
Sneak Attacks 2 | . . . . . . . . . . . . . 2
Combat Hostiles . | . . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . . .
Damage Inflicted 8731 | 235 1033 267 1199 130 . 138 3667 694 74 297 . 616 381
Guns 7133 | 235 1031 258 1198 126 . 97 2907 599 74 266 . 320 22
Cannons 333 | . . . . . . . . 52 . 31 . 250 .
Explosions 799 | . . . . . . . 753 . . . . 46 .
Melee 359 | . . . . . . . . . . . . . 359
Ramming 107 | . 2 9 1 4 . 41 7 43 . . . . .
Kinetic 3279 | . 38 90 836 126 . 97 1631 224 16 62 . 159 .
Thermal 4164 | 235 993 168 362 . . . 1253 427 58 235 . 411 22
Explosive 799 | . . . . . . . 753 . . . . 46 .
Electromagnetic 23 | . . . . . . . 23 . . . . . .
Impact . | . . . . . . . . . . . . . .
Slashing . | . . . . . . . . . . . . . .
Piercing 359 | . . . . . . . . . . . . . 359
Highest Corruption 5 | . . . . . . . . 1 1 1 1 5 1
Average Corruption 1 | . . . . . . . . 1 1 1 1 3 1
Corruption Purged . | . . . . . . . . . . . . . .
Corruption Blocked . | . . . . . . . . . . . . . .
Effects 28 | . . . . . . . . 1 8 7 . 12 .
Message Errors 6 | . . . . . . . . 1 2 2 . 1 .
Matter Fused 7 | . . . . . . . . . 2 1 . 4 .
Heat Flow Errors 1 | . . . . . . . . . . 1 . . .
Energy Discharges 5 | . . . . . . . . . 3 1 . 1 .
Parts Rejected 2 | . . . . . . . . . . . . 2 .
Data Loss (minor) 2 | . . . . . . . . . . 2 . . .
Data Loss (major) 3 | . . . . . . . . . 1 . . 2 .
Misfires 1 | . . . . . . . . . . . . 1 .
Weapon Failures 1 | . . . . . . . . . . . . 1 .
Overload Shots . | . . . . . . . . . . . . . .
Overflow Damage 111 | . . . . . . . 11 . . . . . 100
Projectiles . | . . . . . . . . . . . . . .
Explosions 11 | . . . . . . . 11 . . . . . .
Melee 100 | . . . . . . . . . . . . . 100
Knockbacks . | . . . . . . . . . . . . . .
Impact . | . . . . . . . . . . . . . .
Kinetic . | . . . . . . . . . . . . . .
Secondary . | . . . . . . . . . . . . . .
Self-Inflicted Damage 49 | . 1 . . . . . . . . . . 48 .
Shots 1 | . . . . . . . . . . . . 1 .
Rammed 7 | . 1 3 1 2 . . . . . . . . .
Targets Rammed 16 | . 1 4 1 2 . 2 2 4 . . . . .
Kicked 8 | . . . . . . 2 2 4 . . . . .
Crushed 1 | . . 1 . . . . . . . . . . .
Highest Temperature 424 | 280 336 130 285 18 . . 424 91 24 213 . 211 8
Average Temperature 81 | 108 88 57 66 10 . . 97 25 14 47 . 67 4
Received Heat Transfer 1699 | . 255 18 222 . . . 696 48 . 30 . 334 96
Effects 5 | . . . . . . . 5 . . . . . .
Shutdowns 1 | . . . . . . . 1 . . . . . .
Interference 3 | . . . . . . . 3 . . . . . .
Matter Decay 1 | . . . . . . . 1 . . . . . .
Siege Activations . | . . . . . . . . . . . . . .
Robots Corrupted . | . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . .
Parts Fried . | . . . . . . . . . . . . . .
Impact Corruptions . | . . . . . . . . . . . . . .
Robots Melted . | . . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . . .
Parts Melted 18 | 2 7 . 2 . . . 5 . . 2 . . .
Heat Transferred 9487 | 718 2453 370 888 . . . 2923 803 111 555 . 629 37
Parts Sabotaged . | . . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . . .
Power Chain Reactions . | . . . . . . . . . . . . . .
Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac
Peak Influence 669 | 40 240 161 446 172 . 165 669 393 . . . . 477
Initial 321 | . 26 76 12 127 . . 64 275 . . . . 321
Average 148 | 17 130 81 240 47 . 25 162 301 . . . . 243
Maximum Alert Level 2 | . 1 . 2 . . . 2 1 . . . . 2
Low Security (%) 71 | 100 84 100 36 100 . 100 70 8 . . . . 52
Level 1 24 | . 15 . 57 . . . 23 91 . . . . 19
Level 2 4 | . . . 6 . . . 5 . . . . . 27
Level 3 . | . . . . . . . . . . . . . .
Level 4 . | . . . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . . .
Squads Dispatched 21 | . 3 . 3 . . . 5 2 . . . 1 7
Investigation 8 | . 2 . 1 . . . 1 . . . . . 4
Extermination 3 | . . . . . . . . 2 . . . . 1
Reinforcement 8 | . 1 . 2 . . . 3 . . . . . 2
Assault 2 | . . . . . . . 1 . . . . 1 .
Garrison . | . . . . . . . . . . . . . .
Intercept . | . . . . . . . . . . . . . .
Searches Triggered 1 | . . . . . . . . . . . . . 1
Construction Impeded . | . . . . . . . . . . . . . .
Haulers Reinforced . | . . . . . . . . . . . . . .
Active Scanning Responses . | . . . . . . . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . . . . . . . .
Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6
--------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac
Distress Signals 13 | . 1 . 3 1 . . 4 1 . . . . 3
Communications Jammed . | . . . . . . . . . . . . . .
Distress Signals . | . . . . . . . . . . . . . .
Times Spotted 259 | . 27 10 35 6 . 7 62 17 1 3 . 54 37
Peak Tracking Total 17 | . 5 3 5 4 . 4 11 5 1 1 . 17 9
Tactical Retreats 40 | . 4 2 1 . . 1 9 3 . . . 11 9
Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac
Traps Triggered 4 | . . . . 1 . . 2 . . . . . 1
Indirectly . | . . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . . .
Triggered 1 | . . . . 1 . . . . . . . . .
Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6
---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac
Machines Disabled 3 | . . . . . . . 2 . . . . 1 .
Max in Single Turn 1 | . . . . . . . 1 . . . . 1 .
Machines Repaired . | . . . . . . . . . . . . . .
Machines Dismantled . | . . . . . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . . .
Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6
--------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac
Machines Accessed 50 | . 11 2 7 1 2 . 11 1 . 2 . . 13
Terminals 32 | . 8 1 6 . . . 8 . . 1 . . 8
Fabricators . | . . . . . . . . . . . . . .
Repair Stations 5 | . 1 . . . . . 1 . . . . . 3
Recycling Units 6 | . 2 . 1 . . . 1 1 . . . . 1
Scanalyzers 2 | . . . . . . . 1 . . . . . 1
Garrison Access . | . . . . . . . . . . . . . .
Total Hacks 165 | . 33 4 23 1 24 . 38 1 . 2 . . 39
Successful 115 | . 20 3 12 1 24 . 23 1 . 2 . . 29
Failed 50 | . 13 1 11 . . . 15 . . . . . 10
Catastrophic 6 | . 1 . 2 . . . 2 . . . . . 1
Database Lockouts . | . . . . . . . . . . . . . .
Manual 100 | . 25 3 19 . 1 . 34 1 . . . 1 16
Terminals 106 | . 24 3 18 . . . 33 . . 1 . . 27
Fabricators . | . . . . . . . . . . . . . .
Repair Stations 10 | . 2 . . . . . 2 . . . . . 6
Recycling Units 16 | . 7 . 5 . . . 1 1 . . . . 2
Scanalyzers 6 | . . . . . . . 2 . . . . . 4
Garrison Access . | . . . . . . . . . . . . . .
Terminal Hacks 56 | . 4 3 3 1 24 . 10 . . 2 . . 9
Record 24 | . . . . . 23 . . . . 1 . . .
Part Schematic 4 | . . . . . . . . . . . . . 4
Robot Analysis 11 | . 1 1 1 . . . 7 . . . . . 1
Prototype ID Bank 2 | . 1 . . . . . . . . . . . 1
Open Door 3 | . . 1 . 1 . . . . . 1 . . .
Branch Access Points 1 | . 1 . . . . . . . . . . . .
Terminal Index 3 | . 1 . 1 . . . 1 . . . . . .
Alert Level 3 | . . 1 . . . . 1 . . . . . 1
Unreport Threat 2 | . . . . . . . 1 . . . . . 1
Locate Traps 2 | . . . 1 . . . . . . . . . 1
Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . .
Fabricator Hacks . | . . . . . . . . . . . . . .
Repair Station Hacks 10 | . 2 . . . . . 2 . . . . . 6
Scan Component 5 | . 1 . . . . . 1 . . . . . 3
Repair 5 | . 1 . . . . . 1 . . . . . 3
Recycling Unit Hacks 4 | . 2 . 1 . . . . . . . . . 1
Report Inventory 2 | . 1 . . . . . . . . . . . 1
Retrieve Components 2 | . 1 . 1 . . . . . . . . . .
Scanalyzer 5 | . . . . . . . 1 . . . . . 4
Insert Component 3 | . . . . . . . 1 . . . . . 2
Analyze 2 | . . . . . . . . . . . . . 2
Garrison Access Hacks . | . . . . . . . . . . . . . .
Unauthorized Hacks 40 | . 12 . 8 . . . 10 1 . . . . 9
Terminals 31 | . 8 . 6 . . . 9 . . . . . 8
Assimilate 8 | . 2 . 3 . . . 1 . . . . . 2
Botnet 20 | . 5 . 2 . . . 7 . . . . . 6
Operators 3 | . 1 . 1 . . . 1 . . . . . .
Fabricators . | . . . . . . . . . . . . . .
Repair Stations . | . . . . . . . . . . . . . .
Recycling Units 9 | . 4 . 2 . . . 1 1 . . . . 1
Recyclers 3 | . 1 . . . . . 1 1 . . . . .
Mask 2 | . 1 . 1 . . . . . . . . . .
Tunnel 4 | . 2 . 1 . . . . . . . . . 1
Scanalyzers . | . . . . . . . . . . . . . .
Garrison Access . | . . . . . . . . . . . . . .
Data Cores Recovered . | . . . . . . . . . . . . . .
Used . | . . . . . . . . . . . . . .
Hacking Detections 38 | . 10 1 5 . . . 10 . . . . . 12
Full Trace Events 5 | . 2 . . . . . . . . . . . 3
Feedback Events . | . . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . . . . . . .
Robots Built . | . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . . . . . . .
Part Schematics Acquired 6 | . . . . . . . . . . . . . 6
Parts Built . | . . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . . . .
Parts Repaired 5 | . 1 . . . . . 1 . . . . . 3
Time 129 | . 32 . . . . . 32 . . . . . 65
Parts Recycled . | . . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . . .
Retrieved Components 18 | . 9 . 9 . . . . . . . . . .
Parts Scanalyzed 2 | . . . . . . . . . . . . . 2
Part Schematics Acquired 2 | . . . . . . . . . . . . . 2
Parts Damaged 2 | . . . . . . . . . . . . . 2
Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6
------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac
Used RIF Installer . | . . . . . . . . . . . . . .
Robots Hacked 6 | . . . . . . . . 5 . . . 1 .
Non-combat 6 | . . . . . . . . 5 . . . 1 .
Combat . | . . . . . . . . . . . . . .
Robot Hacks Applied 6 | . . . . . . . . 5 . . . 1 .
parse_system 2 | . . . . . . . . 1 . . . 1 .
find_chute 3 | . . . . . . . . 3 . . . . .
find_station 1 | . . . . . . . . 1 . . . . .
Relay Couplers Released . | . . . . . . . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . . . . . . . .
Robots Rewired . | . . . . . . . . . . . . . .
Allies Hacked . | . . . . . . . . . . . . . .
Hacks Repelled . | . . . . . . . . . . . . . .
Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6
-------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac
Total Allies 10 | . . . . 4 . . 1 . . . 3 . 2
Largest Group 4 | . . . . 4 1 . 1 . . . 3 3 1
Highest-Rated Group 93 | . . . . 71 31 . 10 . . . 93 93 26
Highest-Rated Ally 31 | . . . . 31 31 . 10 . . . 31 31 26
Total Orders 14 | . . . 3 . . . 9 . . . . 2 .
ROAM 5 | . . . . . . . 5 . . . . . .
RETURN 9 | . . . 3 . . . 4 . . . . 2 .
Ally Attacks 83 | . . . 17 34 . . 15 . . . . 17 .
Total Damage 636 | . . . 43 277 . . 39 . . . . 277 .
Kills 13 | . . . 1 5 . . 3 . . . . 4 .
Allies Corrupted . | . . . . . . . . . . . . . .
Allies Melted 1 | . . . . . . . . . . . . . 1
Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6
------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac
Robot Analysis Total 11 | . 1 1 1 . . . 7 . . . . . 1
Derelict Logs Recovered 13 | . . 3 . 2 . . . . 2 1 2 3 .
Drone Launches 17 | . . . 7 . . . 7 . . . . 3 .
Drone Recoveries 17 | . . . 7 . . . 7 . . . . 3 .
Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6
------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac
Turns Passed 14061 | 131 1192 1351 1436 1433 563 667 2043 781 694 897 993 1062 818
Spaces Moved 10659 | 61 825 791 653 587 405 548 1151 649 676 853 977 918 1565
Core 2 | 1 1 . . . . . . . . . . . .
Treads 2575 | . 267 791 653 587 277 . . . . . . . .
Legs 5900 | . . . . . 128 548 1151 649 676 853 977 918 .
Wheels 617 | 60 557 . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . . .
Flight 1565 | . . . . . . . . . . . . . 1565
Fastest Speed 29 | 50 80 160 160 160 60 45 45 60 100 100 100 54 29
Average Speed 108 | 86 106 160 163 222 137 89 137 101 100 100 100 83 30
Slowest Speed 300 | 90 300 160 240 240 170 90 170 176 176 100 106 106 33
Overloaded Moves 382 | . . . . . 3 8 21 35 . . . 315 .
Propulsion Burnouts . | . . . . . . . . . . . . . .
Robots Hopped 13 | . . . . . . . . . . . . . 13
Cave-ins Triggered . | . . . . . . . . . . . . . .
Exploration Rate (%) 69 | 3 98 99 45 88 79 96 82 20 72 85 85 83 31
Regions Visited 13
Branch Regions 8
Pre-discovered Areas 6 | . 2 . 1 . 1 . . . . . . 1 1
Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 .
Unknown Exits Taken 1 | 1 . . . . . . . . . . . . .
Scrap Searched 17 | . . 1 . 1 . 1 . . 4 5 3 2 .
Spaces Dug . | . . . . . . . . . . . . . .
Terrain Destroyed 45 | . . . . . . . 27 . . . . 18 .
Melee . | . . . . . . . . . . . . . .
Projectile 5 | . . . . . . . . . . . . 5 .
AOE 40 | . . . . . . . 27 . . . . 13 .
Terrain Rammed . | . . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . . .
Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6
--------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac
Total 12484 | 100 1030 847 909 698 410 716 1450 730 685 880 993 1181 1855
Wait 1123 | . 99 28 152 93 . 157 144 29 . 2 5 205 209
Move 10621 | 60 824 790 652 586 404 547 1150 648 675 852 976 917 1540
Hop 12 | . . . . . . . . . . . . . 12
Pick Up 108 | 10 20 5 11 1 . 4 22 8 1 4 4 9 9
Fast Attach 58 | 6 6 . 5 2 2 . 11 . 1 3 . 9 13
Attach 42 | 1 3 . 5 . . . 8 3 . . 1 9 12
Detach 12 | . . . 3 1 . . . 1 . . . 2 5
Swap 63 | 1 8 2 6 4 1 2 9 9 3 1 2 6 9
Drop 121 | 3 12 4 17 3 3 . 25 4 3 7 5 9 26
Fire 290 | 19 57 14 57 6 . 4 79 24 2 10 . 15 3
Melee 17 | . . . . . . . . . . . . . 17
Ram 1 | . 1 . . . . . . . . . . . .
Kick 8 | . . . . . . 2 2 4 . . . . .
Crush 7 | . . 4 1 2 . . . . . . . . .
Escape Stasis . | . . . . . . . . . . . . . .
Rewire 1 | . . . . . . . . . . 1 . . .
Trap . | . . . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 3 exits: *Mat x2 / *Sub)
-9/Materials (discovered 2 exits: Mat / *Min)
-9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio)
-9/Exiles (discovered 2 exits: *Min x2)
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac / Sto)
-7/Factory
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 2 exits: *Fac / *Low)
History
---------
Turn | Location | Event
9 | -11/Scrapyard | Discovered new exit (range 15)
132 | -11/Scrapyard | Entered Materials
188 | -10/Materials | Discovered new exit (range 15)
314 | -10/Materials | Build established: Mutant
334 | -10/Materials | Discovered new exit (range 11)
359 | -10/Materials | Lost 3 parts (1p1n1w)
548 | -10/Materials | Identified exit to Materials
571 | -10/Materials | Identified exit to Mines
710 | -10/Materials | Discovered exit to Materials (range 16)
763 | -10/Materials | Repaired Particle Gun
1108 | -10/Materials | Discovered exit to Materials (range 7)
1324 | -10/Materials | Entered Mines
1633 | -10/Mines | Learned 4 Materials zone layouts
1647 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached
1721 | -10/Mines | Learned Materials emergency access door positions
1723 | -10/Mines | Found the Drone Emporium
1806 | -10/Mines | Found Prototype Device
2098 | -10/Mines | Discovered new exit (range 7)
2109 | -10/Mines | Identified exit to Subcaves
2329 | -10/Mines | Discovered exit to Materials (range 9)
2496 | -10/Mines | Found Prototype Device
2675 | -10/Mines | Entered Materials
2675 | -9/Materials | Evolved 2 slots: Utility x2
2676 | -9/Materials | Identified exit to Mines
2676 | -9/Materials | Identified exit to Materials
2676 | -9/Materials | Identified Thief Drone Bay
2682 | -9/Materials | Identified Exp. Sensor Array
4111 | -9/Materials | Entered Mines
4114 | -9/Mines | Discovered exit to Materials (range 13)
4177 | -9/Mines | Discovered exit to Materials (range 5)
4195 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor
4380 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place
4391 | -9/Mines | Identified exit to Zion
4540 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
4591 | -9/Mines | Escorted by a lone wolf Derelict
4643 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3"
4680 | -9/Mines | Assembled infested the area
4685 | -9/Mines | Assisted by a Guerilla fighting off Assembled
4691 | -9/Mines | Identified exit to Exiles
5538 | -9/Mines | Deemed a non-threat by the Exiles lab entrance
5544 | -9/Mines | Entered Exiles
5544 | -9/Exiles | Accompanied by 1 ally
5575 | -9/Exiles | Discovered new exit (range 15)
5594 | -9/Exiles | Identified exit to Mines
5626 | -9/Exiles | Met 8R-AWN
5650 | -9/Exiles | Met EX-HEX
5735 | -9/Exiles | Met EX-DEC
5741 | -9/Exiles | Learned location of Zion (-7)
5805 | -9/Exiles | Visited The Gauntlet
5917 | -9/Exiles | Met EX-BIN
5940 | -9/Exiles | Aligned with FarCom system
5941 | -9/Exiles | Given EX-Vault access code
5978 | -9/Exiles | Opened EX-Vault
5988 | -9/Exiles | Found Potential Leg
5992 | -9/Exiles | Found Potential Leg
6010 | -9/Exiles | Warned to stay clear of 0b10 Research branches
6096 | -9/Exiles | Discovered exit to Mines (range 14)
6107 | -9/Exiles | Left Exiles lab with Potential Leg
6107 | -9/Exiles | Entered Mines
6468 | -8/Mines | Discovered exit to Materials (range 9)
6527 | -8/Mines | Discovered exit to Materials (range 6)
6774 | -8/Mines | Entered Materials
6774 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1
6775 | -8/Materials | Identified exit to Storage
7077 | -8/Materials | Lost 3 parts (1p1u1w)
7102 | -8/Materials | Repaired Hrd. Light Armor Plating
7391 | -8/Materials | Build established: Tank
8681 | -8/Materials | Build established: Skirmisher
8690 | -8/Materials | Lost 3 parts (1p2u)
8774 | -8/Materials | First assault squad dispatched
8785 | -8/Materials | Discovered new exit (range 16)
8803 | -8/Materials | Identified exit to Factory
8817 | -8/Materials | Entered Factory
8817 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1
9107 | -7/Factory | Found Powered Armor
9119 | -7/Factory | Build established: Scavenger-Skirmisher
9565 | -7/Factory | Discovered new exit (range 7)
9574 | -7/Factory | Identified exit to Lower Caves
9598 | -7/Factory | Entered Lower Caves
9895 | -7/Lower Caves | Build established: Scavenger-Gunner
9917 | -7/Lower Caves | Encountered a Warlord checkpoint
9967 | -7/Lower Caves | Identified exit to Lower Caves
9979 | -7/Lower Caves | Learned 4 Factory zone layouts
10292 | -7/Lower Caves | Entered another Lower Caves area
10509 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint
10519 | -7/Lower Caves | Learned Factory terminal intel
10744 | -7/Lower Caves | Discovered new exit (range 13)
10755 | -7/Lower Caves | Identified exit to Factory
11050 | -7/Lower Caves | Discovered exit to Zion (range 10)
11189 | -7/Lower Caves | Entered Zion
11207 | -7/Zion | Found CR-A16's Pointy Stick
11262 | -7/Zion | Discovered new exit (range 12)
11274 | -7/Zion | Identified exit to Proximity Caves
11339 | -7/Zion | System corruption cleaned by Quarantine Array
11356 | -7/Zion | Learned Factory security intel
11466 | -7/Zion | Given A8's code to call for help
11514 | -7/Zion | Build established: Skirmisher
11545 | -7/Zion | Learned 4 Factory zone layouts
11975 | -7/Zion | Rebuked by Imprinter
12052 | -7/Zion | Gained Derelict followers
12182 | -7/Zion | Entered Proximity Caves
12182 | -6/Proximity Caves | Accompanied by 3 allies
12446 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research
12455 | -6/Proximity Caves | Found Prototype Special Weapon
12455 | -6/Proximity Caves | Identified Molecular Deconstructor
12500 | -6/Proximity Caves | Build established: Scavenger-Gunner
12503 | -6/Proximity Caves | P-70 Sage assimilated allied XI-2EW(g)
12522 | -6/Proximity Caves | Learned Factory terminal intel
12544 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes
12755 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
12848 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
12937 | -6/Proximity Caves | Learned Factory emergency access door positions
12949 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes
13026 | -6/Proximity Caves | Lost 7 parts (1p3u3w)
13236 | -6/Proximity Caves | Discovered exit to Factory (range 15)
13241 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
13244 | -6/Proximity Caves | Entered Factory
13244 | -6/Factory | Evolved 2 slots: Propulsion x2
13248 | -6/Factory | Loaded intel: 26 terminal locations
13361 | -6/Factory | Repaired Propulsion Shielding
13373 | -6/Factory | Discovered new exit (range 5)
13449 | -6/Factory | Identified exit to Lower Caves
13536 | -6/Factory | Build established: Derelict-Sprinter
13594 | -6/Factory | Search patrols dispatched
13618 | -6/Factory | Lost 3 parts (2p1n)
13773 | -6/Factory | Repaired Xenon Bombardment Thruster
13914 | -6/Factory | Discovered new exit (range 5)
13915 | -6/Factory | Identified exit to Factory
14025 | -6/Factory | Repaired Broken Nuclear Pulse Thruster
14062 | -6/Factory | Self-destructed
Last Messages
---------------
Matter reserves: 0
Inventory:
Imp. Heat Sink (90%)
VTOL Module (76%)
Field Laser (56%)
Cooling System (44%)
Focal Shield (62%)
Hvy. Battle Rifle (24%)
14032_ Connecting with Recycling Unit...
>>Force(Tunnel)
DISCOVERED[-1/Access]
14032_ ALERT: Suspicious activity at Recycling
Unit F002. Dispatching Investigation squad.
14033_ VTOL Module destroyed.
14033_ K-01 Serf destroyed.
14035_ Acquired 27 matter.
14046_ W-25 Informer sends out distress signal.
14057_ Xenon Bombardment Thruster destroyed.
14060_ Hacking Suite destroyed.
14062_ Propulsion Shielding destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 64
Energy Generation 18
Energy Capacity 265
Matter Stores 497
Matter Capacity 550
Sight Range 16
Robot Scan Range 20
Terrain Scan Range 16
Terrain Scan Density 10
ECM Strength 2
Armor Coverage 400
Resistance: KI 20
Resistance: EM 15
Propulsion Shielding 33
Evasion (%) 66
Targeting Accuracy 6
Recoil Reduction 4
Offensive Hacking 31
Item Schematics
-----------------
Imp. Kinecellerator | -6/Factory | Hacked
Adv. Melee Analysis Suite | -6/Factory | Hacked
Imp. Medium Treads | -6/Factory | Hacked
Imp. Plasma Cutter | -6/Factory | Hacked
VTOL Module | -6/Factory | Scanalyzed
Nuclear Pulse Thruster | -6/Factory | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Slippery One
Challenges
------------
None
Game
------
Seed OpticalElectronMembrane
Manual? 0
Play Time 03:07:29
Cumulative 52.7 hours
Start 2025.01.02 @ 04:44:32
End 2025.01.02 @ 11:54:36
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 40
Rogue 25
Adventurer 15
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 32
Gallery% 34
Achievement% 33
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 87e13b54-2445-4f5f-85d7-41aa99472ced