Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 11:54:36 Player: Willow Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (137) 685 Value Destroyed (3438) 3438 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (784) 784 TOTAL SCORE: 10207 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 142 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -19 Cogmind --------- Core Integrity 637/850 Matter 182/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Flying (120) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- VTOL Module Makeshift Flight Unit Nuclear Pulse Thruster > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Hacking Suite Makeshift Hacking Suite > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (10) --- Improved Cooling System Advanced Targeting Computer Melee Analysis Suite Advanced Melee Analysis Suite Makeshift ECM Suite Thief Drone Bay (3/3) Beamcaster Force Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Makeshift Leg Potential Leg Potential Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Focal Shield Hacking Suite > --- WEAPON ----------- Beamcaster Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core VTOL Module Xenon Bombardment Thruster Makeshift Flight Unit Makeshift Flight Unit Nuclear Pulse Thruster Cooling System Medium Battery Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Makeshift ECM Suite Improved Light Armor Plating Hacking Suite Makeshift Hacking Suite Thief Drone Bay Heavy Battle Rifle Mini Grenade Launcher Remote Datajack CR-A16's Pointy Stick [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 1 . . . . 2 Utility 4 | . . . 2 . . . 1 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 163 | 8 17 2 16 6 3 2 28 12 4 4 3 24 34 Power 20 | 1 2 . 2 . . . 4 1 . . . 3 7 Engine 11 | 1 2 . 1 . . . 1 1 . . . 1 4 Core 9 | . . . 1 . . . 3 . . . . 2 3 Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 3 5 1 4 . 2 . . 2 1 . 1 2 10 Treads 7 | . 2 1 4 . . . . . . . . . . Leg 8 | . . . . . 2 . . 2 1 . 1 2 . Wheel 6 | 3 3 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . 10 Utility 65 | 2 6 1 5 4 1 2 16 3 2 . 2 8 13 Device 26 | 1 1 . 3 1 . 1 6 1 . . 2 4 6 Storage 6 | 1 2 . . . 1 . . . . . . 1 1 Processor 8 | . 3 1 . 1 . . 2 . . . . . 1 Hackware 4 | . . . . . . . 1 . . . . . 3 Protection 21 | . . . 2 2 . 1 7 2 2 . . 3 2 Artifact . | . . . . . . . . . . . . . . Weapon 47 | 2 4 . 5 2 . . 8 6 1 4 . 11 4 Energy Gun 20 | 2 3 . 2 . . . 4 2 1 1 . 2 3 Energy Cannon 3 | . . . . . . . . 1 . 1 . 1 . Ballistic Gun 13 | . 1 . 3 1 . . 3 . . 1 . 4 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . 1 . . . . 1 . Special Weapon 7 | . . . . . . . . 3 . 1 . 3 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 . . . 2 . . . . 1 1 Parts Lost 28 | . 4 . . . . . 7 . . . . 9 8 Power 8 | . 2 . . . . . 3 . . . . 1 2 Propulsion 5 | . 1 . . . . . . . . . . . 4 Utility 10 | . . . . . . . 3 . . . . 5 2 Weapon 5 | . 1 . . . . . 1 . . . . 3 . Highest Loss Streak 7 | . 3 . . . . . 3 . . . . 7 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 98 100 99 99 100 100 99 99 100 99 100 99 93 Engine 7 | . 13 14 2 11 11 11 1 3 7 7 7 2 4 Core 2 | . . . 8 . . . 7 3 . . . 4 1 Treads 8 | . 12 28 22 22 17 . . . . . . . . Leg 11 | . . . . . 4 22 18 22 23 23 23 23 . Wheel 1 | . 15 . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 31 Device 6 | . 4 . 12 . . . 8 7 7 7 14 14 6 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 8 4 Processor 12 | . 9 14 11 12 22 22 9 15 15 15 15 12 6 Hackware 4 | . . . . . . . 8 7 7 7 7 4 16 Protection 6 | . . . 9 20 11 10 7 6 7 7 . 2 3 Energy Gun 8 | . 23 14 3 . . . 10 11 13 10 7 7 8 Energy Cannon 1 | . . . . . . . . . 1 4 7 5 . Ballistic Gun 11 | . 4 14 17 20 22 22 15 7 7 6 . 6 . Peak Build Rating 76 | 9 13 14 32 20 38 39 57 61 64 68 74 76 74 Average Rating 40 | 5 10 12 25 19 23 38 48 58 61 66 73 67 50 On Entrance 38 | . 9 13 12 24 20 38 38 53 61 64 68 74 67 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 77 | 12 28 28 42 43 58 58 64 73 73 77 76 70 32 Greatest Support 80 | 26 46 46 43 40 60 60 60 70 78 78 80 80 33 Greatest Overweight (x) 5 | . 5 . 1 1 1 . 1 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 11 15 15 15 15 20 20 20 20 20 20 20 8 Most Carried 20 | 7 15 15 15 15 15 19 20 20 20 20 20 20 19 Average Carried 15 | 4 9 14 14 14 15 16 16 18 19 19 19 19 7 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 10 Final Carried 20 | 6 15 15 15 15 15 19 18 20 20 20 20 20 9 Class Distribution -------------------- 45% | Mutant 16% | Scavenger-Gunner 11% | Skirmisher 9% | Tank 5% | Scavenger-Skirmisher 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Skirmisher | -7/Zion Scavenger-Gunner | -6/Proximity Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 3186 | 280 155 160 396 99 . 67 723 473 64 70 40 512 147 Remotely . | . . . . . . . . . . . . . . Salvage Created 4655 | 224 569 212 845 66 . 83 1573 361 60 178 . 280 204 Parts 297 | 14 37 23 63 9 . 11 92 14 4 7 . 16 7 Haulers Intercepted 8 | . 2 . 2 . . . 4 . . . . . . Recyclers Shooed 3 | . . . 2 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 4 6 . 19 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 95 | . 11 8 18 5 . 4 30 6 1 3 . 6 3 Melee 2 | . . . . . . . . . . . . . 2 Guns 83 | . 11 8 18 5 . 4 24 6 1 2 . 3 1 Cannons 4 | . . . . . . . . . . 1 . 3 . AOE 6 | . . . . . . . 6 . . . . . . Classes Destroyed 16 | 3 5 1 2 . . . . 2 1 . . 2 . Worker 7 | 2 . . 1 . . . 4 . . . . . . Builder 2 | . . 1 . . . . 1 . . . . . . Tunneler 8 | 5 1 . 1 . . 1 . . . . . . . Hauler 8 | . 2 . 2 . . . 4 . . . . . . Recycler 6 | 1 . 1 1 . . . 2 . . . . . 1 Mechanic 1 | . 1 . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 9 | . 2 . 2 . . . 4 1 . . . . . Swarmer 38 | . 2 6 10 5 . 4 7 . . . . 1 3 Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 34 | . 9 2 2 . . . 18 3 . . . . . Brawler 1 | . . . . . . . . 1 . . . . . Sentry 13 | . . . 6 . . . 5 1 . 1 . . . Specialist 1 | . . . . . . . . . . . . 1 . Hunter 4 | . . . . . . . . . 1 2 . 1 . Programmer 2 | . . . . . . . . 1 . . . 1 . Thug 1 | . . . . . . . . . . . . 1 . Best Kill Streak 12 | 4 3 4 6 4 . 3 12 2 1 1 . 2 2 Combat Bots Only 6 | . 3 3 4 4 . 3 6 2 1 1 . 2 2 Max Kills in Single Turn 4 | 1 1 2 2 2 . 2 4 1 1 1 . 1 1 Gunslinging 1 | . . . . 1 . 1 . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 642 | . 59 22 89 15 . 6 154 48 4 30 . 131 84 Missed 220 | . 17 4 30 2 . 2 50 25 1 11 . 48 30 Damage Taken 5508 | . 492 154 713 134 . 31 1328 272 54 113 . 1447 770 Core 747 | . 78 19 34 18 . 15 195 11 . 33 . 131 213 Absorbed by Shields 168 | . . . . . . . 168 . . . . . . Redirected to Shielding 91 | . . . . . . . . . . . . 38 53 Ignored by Resistances 101 | . . . . . . . . . . . . 101 . Regen/Repaired (Parts) 322 | . 62 . . . . . 168 . . . . . 92 Core Remaining (%) 76 | 100 . 61 . . . 83 64 . . . . 75 . Volleys Fired 290 | 19 57 14 57 6 . 4 79 24 2 10 . 15 3 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 . 3 2 Hottest 193 | 90 115 85 121 46 . 46 135 160 135 193 . 190 138 Shots Fired 668 | 37 111 28 114 12 . 8 226 56 6 26 . 38 6 Gun 635 | 37 111 28 114 12 . 8 221 45 6 23 . 24 6 Cannon 15 | . . . . . . . . 3 . 1 . 11 . Launcher 7 | . . . . . . . 5 . . . . 2 . Special 11 | . . . . . . . . 8 . 2 . 1 . Kinetic 297 | . 3 14 82 12 . 8 141 16 2 8 . 11 . Thermal 352 | 37 108 14 32 . . . 79 32 4 16 . 24 6 Explosive 7 | . . . . . . . 5 . . . . 2 . Electromagnetic 1 | . . . . . . . 1 . . . . . . Robot Hit Streak 21 | 8 10 6 13 8 . 12 21 17 3 8 . 9 1 Robot Miss Streak 6 | 2 2 1 3 1 . . 2 3 1 2 . 3 6 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . 3 1 . 1 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . . . . Shots Hit Robots 468 | 20 80 16 77 8 . 6 170 39 4 17 . 23 8 Core Hits 222 | 9 30 12 37 5 . 6 83 17 2 6 . 11 4 Critical Kills 1 | . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 13 | 1 1 . . . . . 6 . . 2 . 2 1 Burn 11 | 1 1 . . . . . 6 . . 2 . 1 . Destroy 1 | . . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 17 | . . . . . . . . . . . . . 17 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . 17 Sneak Attacks 2 | . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8731 | 235 1033 267 1199 130 . 138 3667 694 74 297 . 616 381 Guns 7133 | 235 1031 258 1198 126 . 97 2907 599 74 266 . 320 22 Cannons 333 | . . . . . . . . 52 . 31 . 250 . Explosions 799 | . . . . . . . 753 . . . . 46 . Melee 359 | . . . . . . . . . . . . . 359 Ramming 107 | . 2 9 1 4 . 41 7 43 . . . . . Kinetic 3279 | . 38 90 836 126 . 97 1631 224 16 62 . 159 . Thermal 4164 | 235 993 168 362 . . . 1253 427 58 235 . 411 22 Explosive 799 | . . . . . . . 753 . . . . 46 . Electromagnetic 23 | . . . . . . . 23 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 359 | . . . . . . . . . . . . . 359 Highest Corruption 5 | . . . . . . . . 1 1 1 1 5 1 Average Corruption 1 | . . . . . . . . 1 1 1 1 3 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 28 | . . . . . . . . 1 8 7 . 12 . Message Errors 6 | . . . . . . . . 1 2 2 . 1 . Matter Fused 7 | . . . . . . . . . 2 1 . 4 . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . Energy Discharges 5 | . . . . . . . . . 3 1 . 1 . Parts Rejected 2 | . . . . . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . . 2 . . . Data Loss (major) 3 | . . . . . . . . . 1 . . 2 . Misfires 1 | . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 111 | . . . . . . . 11 . . . . . 100 Projectiles . | . . . . . . . . . . . . . . Explosions 11 | . . . . . . . 11 . . . . . . Melee 100 | . . . . . . . . . . . . . 100 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 49 | . 1 . . . . . . . . . . 48 . Shots 1 | . . . . . . . . . . . . 1 . Rammed 7 | . 1 3 1 2 . . . . . . . . . Targets Rammed 16 | . 1 4 1 2 . 2 2 4 . . . . . Kicked 8 | . . . . . . 2 2 4 . . . . . Crushed 1 | . . 1 . . . . . . . . . . . Highest Temperature 424 | 280 336 130 285 18 . . 424 91 24 213 . 211 8 Average Temperature 81 | 108 88 57 66 10 . . 97 25 14 47 . 67 4 Received Heat Transfer 1699 | . 255 18 222 . . . 696 48 . 30 . 334 96 Effects 5 | . . . . . . . 5 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . 3 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 18 | 2 7 . 2 . . . 5 . . 2 . . . Heat Transferred 9487 | 718 2453 370 888 . . . 2923 803 111 555 . 629 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 669 | 40 240 161 446 172 . 165 669 393 . . . . 477 Initial 321 | . 26 76 12 127 . . 64 275 . . . . 321 Average 148 | 17 130 81 240 47 . 25 162 301 . . . . 243 Maximum Alert Level 2 | . 1 . 2 . . . 2 1 . . . . 2 Low Security (%) 71 | 100 84 100 36 100 . 100 70 8 . . . . 52 Level 1 24 | . 15 . 57 . . . 23 91 . . . . 19 Level 2 4 | . . . 6 . . . 5 . . . . . 27 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 3 . . . 5 2 . . . 1 7 Investigation 8 | . 2 . 1 . . . 1 . . . . . 4 Extermination 3 | . . . . . . . . 2 . . . . 1 Reinforcement 8 | . 1 . 2 . . . 3 . . . . . 2 Assault 2 | . . . . . . . 1 . . . . 1 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 13 | . 1 . 3 1 . . 4 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 259 | . 27 10 35 6 . 7 62 17 1 3 . 54 37 Peak Tracking Total 17 | . 5 3 5 4 . 4 11 5 1 1 . 17 9 Tactical Retreats 40 | . 4 2 1 . . 1 9 3 . . . 11 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 4 | . . . . 1 . . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 3 | . . . . . . . 2 . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 50 | . 11 2 7 1 2 . 11 1 . 2 . . 13 Terminals 32 | . 8 1 6 . . . 8 . . 1 . . 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . . 1 . . . . . 3 Recycling Units 6 | . 2 . 1 . . . 1 1 . . . . 1 Scanalyzers 2 | . . . . . . . 1 . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 165 | . 33 4 23 1 24 . 38 1 . 2 . . 39 Successful 115 | . 20 3 12 1 24 . 23 1 . 2 . . 29 Failed 50 | . 13 1 11 . . . 15 . . . . . 10 Catastrophic 6 | . 1 . 2 . . . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 100 | . 25 3 19 . 1 . 34 1 . . . 1 16 Terminals 106 | . 24 3 18 . . . 33 . . 1 . . 27 Fabricators . | . . . . . . . . . . . . . . Repair Stations 10 | . 2 . . . . . 2 . . . . . 6 Recycling Units 16 | . 7 . 5 . . . 1 1 . . . . 2 Scanalyzers 6 | . . . . . . . 2 . . . . . 4 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 56 | . 4 3 3 1 24 . 10 . . 2 . . 9 Record 24 | . . . . . 23 . . . . 1 . . . Part Schematic 4 | . . . . . . . . . . . . . 4 Robot Analysis 11 | . 1 1 1 . . . 7 . . . . . 1 Prototype ID Bank 2 | . 1 . . . . . . . . . . . 1 Open Door 3 | . . 1 . 1 . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . Alert Level 3 | . . 1 . . . . 1 . . . . . 1 Unreport Threat 2 | . . . . . . . 1 . . . . . 1 Locate Traps 2 | . . . 1 . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 10 | . 2 . . . . . 2 . . . . . 6 Scan Component 5 | . 1 . . . . . 1 . . . . . 3 Repair 5 | . 1 . . . . . 1 . . . . . 3 Recycling Unit Hacks 4 | . 2 . 1 . . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . . . . 1 Retrieve Components 2 | . 1 . 1 . . . . . . . . . . Scanalyzer 5 | . . . . . . . 1 . . . . . 4 Insert Component 3 | . . . . . . . 1 . . . . . 2 Analyze 2 | . . . . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 40 | . 12 . 8 . . . 10 1 . . . . 9 Terminals 31 | . 8 . 6 . . . 9 . . . . . 8 Assimilate 8 | . 2 . 3 . . . 1 . . . . . 2 Botnet 20 | . 5 . 2 . . . 7 . . . . . 6 Operators 3 | . 1 . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . 4 . 2 . . . 1 1 . . . . 1 Recyclers 3 | . 1 . . . . . 1 1 . . . . . Mask 2 | . 1 . 1 . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 10 1 5 . . . 10 . . . . . 12 Full Trace Events 5 | . 2 . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . 6 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . . 1 . . . . . 3 Time 129 | . 32 . . . . . 32 . . . . . 65 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 18 | . 9 . 9 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 Parts Damaged 2 | . . . . . . . . . . . . . 2 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . 5 . . . 1 . Non-combat 6 | . . . . . . . . 5 . . . 1 . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . 5 . . . 1 . parse_system 2 | . . . . . . . . 1 . . . 1 . find_chute 3 | . . . . . . . . 3 . . . . . find_station 1 | . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 10 | . . . . 4 . . 1 . . . 3 . 2 Largest Group 4 | . . . . 4 1 . 1 . . . 3 3 1 Highest-Rated Group 93 | . . . . 71 31 . 10 . . . 93 93 26 Highest-Rated Ally 31 | . . . . 31 31 . 10 . . . 31 31 26 Total Orders 14 | . . . 3 . . . 9 . . . . 2 . ROAM 5 | . . . . . . . 5 . . . . . . RETURN 9 | . . . 3 . . . 4 . . . . 2 . Ally Attacks 83 | . . . 17 34 . . 15 . . . . 17 . Total Damage 636 | . . . 43 277 . . 39 . . . . 277 . Kills 13 | . . . 1 5 . . 3 . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 11 | . 1 1 1 . . . 7 . . . . . 1 Derelict Logs Recovered 13 | . . 3 . 2 . . . . 2 1 2 3 . Drone Launches 17 | . . . 7 . . . 7 . . . . 3 . Drone Recoveries 17 | . . . 7 . . . 7 . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 14061 | 131 1192 1351 1436 1433 563 667 2043 781 694 897 993 1062 818 Spaces Moved 10659 | 61 825 791 653 587 405 548 1151 649 676 853 977 918 1565 Core 2 | 1 1 . . . . . . . . . . . . Treads 2575 | . 267 791 653 587 277 . . . . . . . . Legs 5900 | . . . . . 128 548 1151 649 676 853 977 918 . Wheels 617 | 60 557 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1565 | . . . . . . . . . . . . . 1565 Fastest Speed 29 | 50 80 160 160 160 60 45 45 60 100 100 100 54 29 Average Speed 108 | 86 106 160 163 222 137 89 137 101 100 100 100 83 30 Slowest Speed 300 | 90 300 160 240 240 170 90 170 176 176 100 106 106 33 Overloaded Moves 382 | . . . . . 3 8 21 35 . . . 315 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . 13 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 69 | 3 98 99 45 88 79 96 82 20 72 85 85 83 31 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . 2 . 1 . 1 . . . . . . 1 1 Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 1 . 1 . . 4 5 3 2 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 45 | . . . . . . . 27 . . . . 18 . Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . . . . . . . . . 5 . AOE 40 | . . . . . . . 27 . . . . 13 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 12484 | 100 1030 847 909 698 410 716 1450 730 685 880 993 1181 1855 Wait 1123 | . 99 28 152 93 . 157 144 29 . 2 5 205 209 Move 10621 | 60 824 790 652 586 404 547 1150 648 675 852 976 917 1540 Hop 12 | . . . . . . . . . . . . . 12 Pick Up 108 | 10 20 5 11 1 . 4 22 8 1 4 4 9 9 Fast Attach 58 | 6 6 . 5 2 2 . 11 . 1 3 . 9 13 Attach 42 | 1 3 . 5 . . . 8 3 . . 1 9 12 Detach 12 | . . . 3 1 . . . 1 . . . 2 5 Swap 63 | 1 8 2 6 4 1 2 9 9 3 1 2 6 9 Drop 121 | 3 12 4 17 3 3 . 25 4 3 7 5 9 26 Fire 290 | 19 57 14 57 6 . 4 79 24 2 10 . 15 3 Melee 17 | . . . . . . . . . . . . . 17 Ram 1 | . 1 . . . . . . . . . . . . Kick 8 | . . . . . . 2 2 4 . . . . . Crush 7 | . . 4 1 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 11) 359 | -10/Materials | Lost 3 parts (1p1n1w) 548 | -10/Materials | Identified exit to Materials 571 | -10/Materials | Identified exit to Mines 710 | -10/Materials | Discovered exit to Materials (range 16) 763 | -10/Materials | Repaired Particle Gun 1108 | -10/Materials | Discovered exit to Materials (range 7) 1324 | -10/Materials | Entered Mines 1633 | -10/Mines | Learned 4 Materials zone layouts 1647 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1721 | -10/Mines | Learned Materials emergency access door positions 1723 | -10/Mines | Found the Drone Emporium 1806 | -10/Mines | Found Prototype Device 2098 | -10/Mines | Discovered new exit (range 7) 2109 | -10/Mines | Identified exit to Subcaves 2329 | -10/Mines | Discovered exit to Materials (range 9) 2496 | -10/Mines | Found Prototype Device 2675 | -10/Mines | Entered Materials 2675 | -9/Materials | Evolved 2 slots: Utility x2 2676 | -9/Materials | Identified exit to Mines 2676 | -9/Materials | Identified exit to Materials 2676 | -9/Materials | Identified Thief Drone Bay 2682 | -9/Materials | Identified Exp. Sensor Array 4111 | -9/Materials | Entered Mines 4114 | -9/Mines | Discovered exit to Materials (range 13) 4177 | -9/Mines | Discovered exit to Materials (range 5) 4195 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4380 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4391 | -9/Mines | Identified exit to Zion 4540 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4591 | -9/Mines | Escorted by a lone wolf Derelict 4643 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4680 | -9/Mines | Assembled infested the area 4685 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4691 | -9/Mines | Identified exit to Exiles 5538 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5544 | -9/Mines | Entered Exiles 5544 | -9/Exiles | Accompanied by 1 ally 5575 | -9/Exiles | Discovered new exit (range 15) 5594 | -9/Exiles | Identified exit to Mines 5626 | -9/Exiles | Met 8R-AWN 5650 | -9/Exiles | Met EX-HEX 5735 | -9/Exiles | Met EX-DEC 5741 | -9/Exiles | Learned location of Zion (-7) 5805 | -9/Exiles | Visited The Gauntlet 5917 | -9/Exiles | Met EX-BIN 5940 | -9/Exiles | Aligned with FarCom system 5941 | -9/Exiles | Given EX-Vault access code 5978 | -9/Exiles | Opened EX-Vault 5988 | -9/Exiles | Found Potential Leg 5992 | -9/Exiles | Found Potential Leg 6010 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6096 | -9/Exiles | Discovered exit to Mines (range 14) 6107 | -9/Exiles | Left Exiles lab with Potential Leg 6107 | -9/Exiles | Entered Mines 6468 | -8/Mines | Discovered exit to Materials (range 9) 6527 | -8/Mines | Discovered exit to Materials (range 6) 6774 | -8/Mines | Entered Materials 6774 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6775 | -8/Materials | Identified exit to Storage 7077 | -8/Materials | Lost 3 parts (1p1u1w) 7102 | -8/Materials | Repaired Hrd. Light Armor Plating 7391 | -8/Materials | Build established: Tank 8681 | -8/Materials | Build established: Skirmisher 8690 | -8/Materials | Lost 3 parts (1p2u) 8774 | -8/Materials | First assault squad dispatched 8785 | -8/Materials | Discovered new exit (range 16) 8803 | -8/Materials | Identified exit to Factory 8817 | -8/Materials | Entered Factory 8817 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9107 | -7/Factory | Found Powered Armor 9119 | -7/Factory | Build established: Scavenger-Skirmisher 9565 | -7/Factory | Discovered new exit (range 7) 9574 | -7/Factory | Identified exit to Lower Caves 9598 | -7/Factory | Entered Lower Caves 9895 | -7/Lower Caves | Build established: Scavenger-Gunner 9917 | -7/Lower Caves | Encountered a Warlord checkpoint 9967 | -7/Lower Caves | Identified exit to Lower Caves 9979 | -7/Lower Caves | Learned 4 Factory zone layouts 10292 | -7/Lower Caves | Entered another Lower Caves area 10509 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10519 | -7/Lower Caves | Learned Factory terminal intel 10744 | -7/Lower Caves | Discovered new exit (range 13) 10755 | -7/Lower Caves | Identified exit to Factory 11050 | -7/Lower Caves | Discovered exit to Zion (range 10) 11189 | -7/Lower Caves | Entered Zion 11207 | -7/Zion | Found CR-A16's Pointy Stick 11262 | -7/Zion | Discovered new exit (range 12) 11274 | -7/Zion | Identified exit to Proximity Caves 11339 | -7/Zion | System corruption cleaned by Quarantine Array 11356 | -7/Zion | Learned Factory security intel 11466 | -7/Zion | Given A8's code to call for help 11514 | -7/Zion | Build established: Skirmisher 11545 | -7/Zion | Learned 4 Factory zone layouts 11975 | -7/Zion | Rebuked by Imprinter 12052 | -7/Zion | Gained Derelict followers 12182 | -7/Zion | Entered Proximity Caves 12182 | -6/Proximity Caves | Accompanied by 3 allies 12446 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12455 | -6/Proximity Caves | Found Prototype Special Weapon 12455 | -6/Proximity Caves | Identified Molecular Deconstructor 12500 | -6/Proximity Caves | Build established: Scavenger-Gunner 12503 | -6/Proximity Caves | P-70 Sage assimilated allied XI-2EW(g) 12522 | -6/Proximity Caves | Learned Factory terminal intel 12544 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 12755 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12848 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12937 | -6/Proximity Caves | Learned Factory emergency access door positions 12949 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 13026 | -6/Proximity Caves | Lost 7 parts (1p3u3w) 13236 | -6/Proximity Caves | Discovered exit to Factory (range 15) 13241 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13244 | -6/Proximity Caves | Entered Factory 13244 | -6/Factory | Evolved 2 slots: Propulsion x2 13248 | -6/Factory | Loaded intel: 26 terminal locations 13361 | -6/Factory | Repaired Propulsion Shielding 13373 | -6/Factory | Discovered new exit (range 5) 13449 | -6/Factory | Identified exit to Lower Caves 13536 | -6/Factory | Build established: Derelict-Sprinter 13594 | -6/Factory | Search patrols dispatched 13618 | -6/Factory | Lost 3 parts (2p1n) 13773 | -6/Factory | Repaired Xenon Bombardment Thruster 13914 | -6/Factory | Discovered new exit (range 5) 13915 | -6/Factory | Identified exit to Factory 14025 | -6/Factory | Repaired Broken Nuclear Pulse Thruster 14062 | -6/Factory | Self-destructed Last Messages --------------- Matter reserves: 0 Inventory: Imp. Heat Sink (90%) VTOL Module (76%) Field Laser (56%) Cooling System (44%) Focal Shield (62%) Hvy. Battle Rifle (24%) 14032_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-1/Access] 14032_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 14033_ VTOL Module destroyed. 14033_ K-01 Serf destroyed. 14035_ Acquired 27 matter. 14046_ W-25 Informer sends out distress signal. 14057_ Xenon Bombardment Thruster destroyed. 14060_ Hacking Suite destroyed. 14062_ Propulsion Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????# ## # ????????????? | | ################# # #??? | | #???????# # #??? | | """ #???????# # #??? | | """ #???????# ################# | | """ #???????# | | #???????# ########### ##### | | "" #???????# #?????????# #???? | | """ #???????# w #?????????# #???? | | =S" #???????## #####################+##### | | #????????# # ## | | ################## # """" """" ## """ """ " | | ???????# ## + """" """" ## """ """ " | | ######## """ ## # """" """" ## """ """ " | | # """ ## # """" """" ## | | # """ ## # ## ! | | | # g ## ################# | | + """ ## ########################### | | # g """ ## | | # """ ## s s | | # g+ ^ s | | ############# s | | #???????????# s | | #???????????#########/######+############# | | #????????????????# sp # ! #?????# | | #????????????????#s @ # """ #?????# | | """ #????????????????# """" Y """ #?????# | | """ #????????????????# """" # """ #?????# | | """ #????????????????# """" # =??????# | | #????????????????# """" #?""" #?????# | | """ #????????????????# #?""" #????? | | "?" #????????????????#* #??"" #???? | | "?? #????????????????# #?? ##????? | | ??? +????????????????##########???#?####???????? | | ??? #???????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 265 Matter Stores 497 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 400 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 31 Item Schematics ----------------- Imp. Kinecellerator | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Imp. Plasma Cutter | -6/Factory | Hacked VTOL Module | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed OpticalElectronMembrane Manual? 0 Play Time 03:07:29 Cumulative 52.7 hours Start 2025.01.02 @ 04:44:32 End 2025.01.02 @ 11:54:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 25 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87e13b54-2445-4f5f-85d7-41aa99472ced