Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 23:13:57 Player: darki Result: Destroyed by EQ-041 with Heavy Tesla Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (138) 690 Value Destroyed (5249) 5249 Prototype IDs (310) 6200 Alien Tech Used (0) 0 Bonus (16290) 16290 TOTAL SCORE: 38529 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 1469 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1485 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 232/240 System Corruption 2% Temperature Cool (22) Movement Walking (110) Location -1/Command Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (4) --- Experimental Biometal Medium Treads High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY (17) ----- Advanced Heat Sink Experimental Targeting Computer Experimental Core Analyzer Centrium Medium Armor Plating Experimental System Purifier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Quantum Rifle Enhanced Nova Cannon Omega Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Shielding Experimental Core Shielding Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Heavy Armor Plating Heavy Regenerative Plating Experimental System Purifier > --- WEAPON ----------- Proton Burst Cannon Enhanced Nova Cannon > --- INVENTORY -------- Experimental Biometal Medium Treads Heavy Quantum Rifle Enhanced Nova Cannon Omega Cannon [Rating: 223] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Cooled VTOL Module Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Cooled VTOL Module Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . . . . . . 2 . . . . 2 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Utility 15 | . . 2 . . . 2 2 . . . . . . 2 . . . . 1 2 . . . . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 220 | . 16 28 . . . 18 3 9 1 2 3 2 25 9 . . . 2 8 2 1 1 10 1 2 3 9 65 Power 25 | . 1 3 . . . 2 1 1 . . . . 1 . . . . . 2 . . . . . . . 4 10 Engine 9 | . . 3 . . . 2 . . . . . . . . . . . . 2 . . . . . . . 2 . Core 6 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 3 Reactor 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 7 Propulsion 32 | . 5 2 . . . 3 . 2 . . . . 4 2 . . . . 1 . . . 2 . . . . 11 Treads 10 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 6 Leg 15 | . 5 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . 5 Wheel 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . 2 . . . . 1 . . . 2 . . . . . Utility 97 | . 3 5 . . . 7 2 4 1 . 3 2 11 6 . . . . 5 2 1 1 3 1 2 3 5 30 Device 35 | . 1 3 . . . 3 2 . . . . 2 3 . . . . . 2 . 1 . 1 1 1 1 4 10 Storage 3 | . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Processor 20 | . . 2 . . . 2 . . . . . . 6 4 . . . . . . . . . . . 1 . 5 Hackware 12 | . . . . . . . . 1 . . . . 1 2 . . . . 3 1 . . 1 . 1 . 1 1 Protection 27 | . 1 . . . . 1 . 3 . . 3 . 1 . . . . . . 1 . 1 1 . . 1 . 14 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | . 7 18 . . . 6 . 2 . 2 . . 9 1 . . . 2 . . . . 5 . . . . 14 Energy Gun 16 | . 2 . . . . 3 . 2 . 1 . . 4 . . . . . . . . . 2 . . . . 2 Energy Cannon 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Ballistic Gun 5 | . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 15 | . 5 8 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 15 | . . 6 . . . 1 . . . 1 . . 3 . . . . . . . . . 1 . . . . 3 Special Weapon 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . 1 1 . . . . . . . . 2 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 . . . 1 . . . . . . 6 1 . . . . . . . . 4 . . . 1 16 Parts Lost 59 | . 2 1 . . . 1 . 3 . . . . 15 . . . . . 1 . . 1 . . . 4 . 31 Power 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 2 Propulsion 9 | . 1 . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . 2 Utility 36 | . 1 . . . . 1 . 1 . . . . 7 . . . . . . . . . . . . 3 . 23 Weapon 10 | . . 1 . . . . . 1 . . . . 2 . . . . . 1 . . . . . . 1 . 4 Highest Loss Streak 14 | . 2 1 . . . 1 . 3 . . . . 6 . . . . . 1 . . 1 . . . 2 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 86 100 100 100 96 90 84 92 92 91 92 79 88 93 93 93 92 98 94 94 93 92 100 98 98 89 78 Engine 3 | . 3 9 11 11 11 9 6 1 . . . . . . . . . . 4 5 5 4 2 5 4 4 4 1 Core 1 | . 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . 3 7 7 7 7 5 . . . . . . . . . . . . . 2 4 Treads 2 | . . . . . . . . 3 7 7 7 7 6 . . . . . . . . . . . . . . 4 Leg 9 | . 27 22 22 22 22 18 15 1 . . . . . . . . . . . . . . . . . . . 3 Flight 3 | . . . . . . . . . . . . . . 12 13 13 13 13 17 15 15 15 15 15 14 13 12 3 Device 13 | . 5 16 22 22 22 17 21 16 15 15 15 18 21 6 6 6 6 6 6 . 5 4 . 5 8 9 17 17 Storage 7 | . 14 11 11 11 11 17 15 7 7 7 7 7 5 . . . . . . . . . . . . . . . Processor 12 | . . 4 11 11 11 12 7 7 7 7 7 7 12 40 40 40 40 40 35 31 31 31 30 26 23 26 16 19 Hackware 8 | . . . . . . . . 6 7 7 7 7 3 16 20 20 20 20 21 31 31 31 32 36 36 32 28 9 Protection 7 | . 3 . . . . 3 7 16 23 23 22 19 7 . . . . . . 5 . . 5 . . 3 4 8 Energy Gun 6 | . 8 . . . . 11 15 12 15 14 15 15 9 . . . . . . . . . 1 5 4 3 . . Ballistic Gun 3 | . 5 8 22 22 22 5 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 12 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 5 6 6 6 6 5 5 5 5 4 5 4 4 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 14 52 56 55 55 55 65 66 64 132 132 132 132 126 5 5 5 5 6 12 14 14 14 17 17 15 19 27 142 Greatest Support 131 | 20 20 30 30 30 30 34 34 70 70 70 70 70 70 10 5 5 5 5 21 15 21 15 19 19 19 19 28 131 Greatest Overweight (x) 36 | . 4 2 1 1 1 1 1 2 1 1 1 1 36 . . . . 1 . . . . 3 . . . . 2 Average Overweight (x) . | . 1 1 1 1 1 1 1 . . 1 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 15 | . 18 20 20 20 20 20 20 6 15 25 25 25 21 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 22 | . 20 20 20 20 20 20 20 19 6 6 7 17 22 5 5 5 5 5 5 4 3 3 5 4 5 5 5 5 Average Carried 10 | . 15 19 20 19 20 19 19 6 5 6 6 9 16 4 5 5 5 5 4 3 3 3 3 4 4 3 5 3 Final Capacity 25 | 8 20 20 20 20 20 20 20 5 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 19 20 20 20 20 20 19 5 6 6 7 17 5 5 5 5 5 5 5 3 3 3 4 4 5 5 5 4 Class Distribution -------------------- 41% | Scavenger-Mutant 27% | Mutant 8% | Hacker-Scout 8% | Wizard-Scout 6% | Wizard-Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Matter Collected 4073 | 200 737 877 102 . . 243 20 95 . 41 30 10 389 62 28 2 . . 119 20 . 25 73 . 57 29 90 824 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4877 | . 650 1146 138 . . 354 99 . . 20 64 . 564 62 . . . . 385 29 . 27 61 . 61 177 124 916 Parts 263 | . 42 86 18 . . 13 4 . . 1 . . 17 9 . . . . 23 3 . . 1 . 8 3 12 23 Haulers Intercepted 9 | . 2 4 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . 20 12 . 22 . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 92 | . 14 29 9 . . 6 2 . . 1 1 . 18 1 . . . . . . . 1 1 . . . . 9 Melee 6 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 4 Guns 51 | . 12 11 9 . . 6 1 . . 1 1 . 10 . . . . . . . . . . . . . . . Cannons 10 | . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 22 | . . 12 . . . . . . . . . . 8 . . . . . . . . . 1 . . . . 1 Classes Destroyed 17 | . 6 3 . . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 4 Worker 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 9 | . 2 4 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Recycler 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Operator 9 | . 2 1 . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . 2 Watcher 16 | . 3 4 . . . 1 . . . . . . . . . . . . 3 . . . . . 1 . 2 2 Swarmer 29 | . 3 6 9 . . . . . . 1 . . 9 . . . . . . . . 1 . . . . . . Grunt 38 | . 11 16 . . . 3 . . . . 1 . 6 . . . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Sentry 12 | . . 7 . . . 3 1 . . . . . 1 . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Troll 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 8 | . 3 7 4 . . 3 1 . . 1 1 . 8 1 . . . . 1 1 . 1 1 . 1 2 1 4 Combat Bots Only 8 | . 3 5 4 . . 3 1 . . 1 1 . 8 1 . . . . . . . 1 1 . . . . 2 Max Kills in Single Turn 3 | . 1 3 2 . . 1 1 . . 1 1 . 3 1 . . . . 1 1 . 1 1 . 1 1 1 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 867 | . 81 82 41 . . 25 31 2 . 9 42 . 132 9 . 7 . . 2 . 4 10 5 . 1 27 . 357 Missed 261 | . 16 26 12 . . 5 8 . . 3 20 . 40 7 . 6 . . 2 . 3 6 2 . 1 10 . 94 Damage Taken 16104 | . 719 798 248 . . 364 208 161 . 134 371 . 1987 18 . 21 . . 48 . 20 75 62 . . 398 . 10472 Core 2457 | . 204 126 54 . . 53 35 48 . 12 65 . 207 . . . . . 16 . . 13 . . . . . 1624 Absorbed by Shields 282 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 282 Reduced by Siege Mode 312 | . . . . . . . . . . . . . 62 . . . . . . . . . . . . . . 250 Redirected to Shielding 297 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 297 Regen/Repaired (Parts) 768 | . . . . . . . . . . . 22 . 146 . . . . . . . . . 23 . . 2 111 464 Core Remaining (%) 80 | 100 18 . . . 55 90 . . . . . . 47 . . . . 100 98 . . . . 98 100 100 . . Volleys Fired 315 | . 85 70 11 . . 22 4 4 1 6 14 1 49 . . . . . . . . . 3 . . . . 45 Largest 2 | . 2 2 2 . . 2 2 2 2 2 2 1 2 . . . . . . . . . 1 . . . . 2 Hottest 220 | . 70 70 50 . . 160 160 162 162 162 162 81 162 . . . . . . . . . 40 . . . . 220 Shots Fired 602 | . 157 139 22 . . 44 8 8 2 12 28 1 92 . . . . . . . . . 3 . . . . 86 Gun 385 | . 115 66 22 . . 42 8 8 2 11 28 1 76 . . . . . . . . . 3 . . . . 3 Cannon 162 | . 42 56 . . . . . . . . . . . . . . . . . . . . . . . . . 64 Launcher 55 | . . 17 . . . 2 . . . 1 . . 16 . . . . . . . . . . . . . . 19 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 255 | . 99 122 22 . . 12 . . . . . . . . . . . . . . . . . . . . . . Thermal 284 | . 58 . . . . 30 8 8 2 11 28 1 76 . . . . . . . . . . . . . . 62 Explosive 53 | . . 17 . . . 2 . . . 1 . . 16 . . . . . . . . . . . . . . 17 Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 Robot Hit Streak 23 | . 20 19 5 . . 22 18 10 . 4 9 . 16 . . . . . . . . . 6 . . . . 23 Robot Miss Streak 4 | . 4 2 2 . . 3 1 1 3 1 3 . 3 . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 453 | . 85 81 14 . . 36 7 7 . 6 17 . 62 2 . . . . 10 2 . 1 3 . 4 3 4 109 Core Hits 253 | . 35 55 9 . . 24 6 3 . 1 7 . 41 2 . . . . 5 . . 1 1 . 2 2 3 56 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 24 | . 6 2 . . . . . 1 . 2 1 . 3 . . . . . . . . . 1 . . 1 . 7 Burn 11 | . 4 . . . . . . 1 . 2 1 . 3 . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Blast 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 242 | . . . . . . . . . . . . . . 27 . . . . 57 25 . 5 . 7 38 27 14 42 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 242 | . . . . . . . . . . . . . . 27 . . . . 57 25 . 5 . 7 38 27 14 42 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18407 | . 1218 2445 256 . . 856 204 207 . 144 530 . 2214 118 . . . . 714 134 . 44 230 . 268 256 342 8227 Guns 5331 | . 886 804 256 . . 788 204 207 . 144 530 . 1259 . . . . . . . . . 137 . . . . 116 Cannons 3231 | . 321 646 . . . . . . . . . . . . . . . . . . . . . . . . . 2264 Explosions 5880 | . . 984 . . . 68 . . . . . . 955 . . . . . . . . . 93 . . . . 3780 Melee 3941 | . . . . . . . . . . . . . . 118 . . . . 714 134 . 44 . . 268 254 342 2067 Ramming 24 | . 11 11 . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 2559 | . 712 1450 256 . . 141 . . . . . . . . . . . . . . . . . . . . . . Thermal 5785 | . 495 . . . . 647 204 207 . 144 530 . 1259 . . . . . . . . . 93 . . . . 2206 Explosive 3554 | . . 984 . . . 68 . . . . . . 955 . . . . . . . . . . . . . . 1547 Electromagnetic 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3941 | . . . . . . . . . . . . . . 118 . . . . 714 134 . 44 . . 268 254 342 2067 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2370 | . . . . . . . . . . . . . . . . . . . . . . . 137 . . . . 2233 Highest Corruption 7 | . 1 . . . . 1 . . . . . . 2 . . . . . 1 1 1 1 1 1 . 3 . 7 Average Corruption 1 | . 1 . . . . 1 . . . . . . 2 . . . . . 1 1 1 1 1 1 . 2 . 2 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 35 | . 17 . . . . . . . . . . . 1 . . . . . 1 3 . . . . . 5 . 8 Message Errors 9 | . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 2 Matter Fused 7 | . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 Heat Flow Errors 4 | . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Discharges 4 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Parts Fused 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 514 | . 3 8 . . . . . . . . . . 1 . . . . . 83 64 . . . . 33 . 70 252 Projectiles 41 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Explosions 119 | . . 8 . . . . . . . . . . 1 . . . . . . . . . . . . . . 110 Melee 354 | . . . . . . . . . . . . . . . . . . . 83 64 . . . . 33 . 70 104 Knockbacks 6 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 173 | . . 45 . . . 48 . . . . . . 18 . . . . . . . . . . . . . . 62 Shots 5 | . . 1 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Targets Rammed 13 | . 4 4 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . Kicked 10 | . 4 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 600 | . 350 20 . . . 346 100 81 90 180 288 22 149 . . . . . 158 . 35 11 . . . . . 600 Average Temperature 95 | . 95 5 . . . 100 45 40 53 68 115 16 44 . . . . . 68 . 18 11 . . . . . 193 Received Heat Transfer 2541 | . 357 318 . . . 144 48 9 . 9 102 . 480 6 . 12 . . . . . 55 9 . . 18 . 974 Effects 11 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Shutdowns 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 Total Turns 132 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . 118 Longest Duration 38 | . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . 38 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 17 | . 2 . . . . 5 2 . . . . . 5 . . . . . . . . . . . . . . 3 Heat Transferred 9503 | . 1702 . . . . 1450 425 523 . 370 851 . 2331 . . . . . . . . . 50 . . . . 1801 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Peak Influence 608 | . 191 608 444 . . 119 113 80 116 . . . . 452 . . . . 168 167 . . . . 95 185 181 305 Initial 344 | . . . 204 . . . 38 39 56 . . . . 344 . . . . 28 21 . . . . . 9 98 92 Average 115 | . 24 254 314 . . 67 58 53 110 . . . . 335 . . . . 83 112 . . . . 45 67 141 115 Maximum Alert Level 2 | . . 2 2 . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Low Security (%) 79 | . 100 37 . . 100 100 100 100 100 . . . . . . . . . 100 100 . . . . 100 100 100 84 Level 1 17 | . . 47 78 . . . . . . . . . . 93 . . . . . . . . . . . . . 15 Level 2 3 | . . 14 21 . . . . . . . . . . 6 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 5 . . . 1 1 . . . . . . 5 . . . . 1 1 . . . . . . 5 4 Investigation 6 | . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 1 Extermination 5 | . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 1 Reinforcement 9 | . 2 2 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 2 Assault 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Distress Signals 27 | . 1 5 . . . 1 . . . . . . . . . . . . 1 . . . . . . 3 3 13 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 290 | . 32 36 11 . . 12 2 4 1 18 13 . 26 10 1 4 . 2 12 7 4 5 11 . 3 18 7 51 Peak Tracking Total 11 | . 4 7 4 . . 5 1 2 1 7 5 . 10 4 1 4 . 3 7 4 4 5 11 . 1 9 7 9 Tactical Retreats 16 | . . . 1 . . . . . . . . . 1 2 . 1 . 1 3 1 1 . 1 . . 2 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 10 | . 3 . . . . 1 1 . . . . . . . . . . . 2 2 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . 2 1 . 1 . . . . . . . . . 10 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 14 | . . 4 . . . 1 . . 1 3 . . 3 . . . . . . . . . . . 1 . . 1 Max in Single Turn 2 | . . 2 . . . 1 . . 1 1 . . 1 . . . . . . . . . . . 1 . . 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 71 | . 4 5 . 2 . 2 . . 3 . . . . 6 1 . 4 . 6 5 . . 11 . 8 2 4 8 Terminals 41 | . 4 5 . . . 2 . . 2 . . . . 5 . . . . 3 2 . . . . 6 1 3 8 Fabricators 8 | . . . . . . . . . 1 . . . . 1 . . . . 2 3 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . Total Hacks 205 | . 10 10 . 5 . 7 . . 6 . . . . 24 1 . 30 . 14 13 . . 23 . 22 7 16 17 Successful 149 | . 5 4 . 5 . 1 . . 4 . . . . 12 1 . 30 . 9 12 . . 23 . 18 7 6 12 Failed 56 | . 5 6 . . . 6 . . 2 . . . . 12 . . . . 5 1 . . . . 4 . 10 5 Catastrophic 12 | . 2 2 . . . 1 . . 2 . . . . 3 . . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 5 5 . 1 . 4 . . 4 . . . . 13 . . . . 6 8 . . 1 . 12 3 9 10 Terminals 124 | . 10 10 . . . 7 . . 4 . . . . 21 . . . . 9 8 . . . . 18 6 14 17 Fabricators 16 | . . . . . . . . . 2 . . . . 3 . . . . 3 5 . . . . 3 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 2 . Terminal Hacks 118 | . 5 4 . 5 . 1 . . 2 . . . . 6 1 . 30 . 4 6 . . 23 . 14 4 3 10 Record 30 | . . . . 4 . . . . . . . . . . . . 11 . . . . . 15 . . . . . Part Schematic 15 | . . . . . . . . . . . . . . 2 . . 12 . . 1 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 6 | . 3 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 13 | . 1 1 . . . . . . . . . . . . . . 3 . . 1 . . 6 . 1 . . . Open Door 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Branch Access Points 5 | . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . 1 . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Terminal Index 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Locate Traps 10 | . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 3 1 1 2 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 9 | . . . . . . . . . 1 . . . . 2 . . . . 3 2 . . . . 1 . . . Network Status 4 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Build 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . Seal Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . Unauthorized Hacks 18 | . . . . . . . . . 1 . . . . 4 . . . . 1 4 . . . . 2 2 2 2 Terminals 13 | . . . . . . . . . 1 . . . . 4 . . . . 1 1 . . . . . 2 2 2 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Botnet 6 | . . . . . . . . . 1 . . . . 3 . . . . 1 1 . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Operators 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Used 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Hacking Detections 37 | . 4 4 . . . 2 . . 3 . . . . 6 . . . . 5 2 . . . . 5 . 3 3 Full Trace Events 5 | . 2 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 218 | . . . . . . . . . 116 . . . . 102 . . . . . . . . . . . . . . Total Robot Build Rating 19 | . . . . . . . . . 3 . . . . 16 . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . . 15 . 2 . . 12 . . 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 9 6 1 1 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Total Allies 28 | . . . . . . . . 18 1 . . 2 . 2 . . . . . . . . . . . 1 1 3 Largest Group 18 | . . . . . . . . 18 12 12 10 6 6 2 . . . . . . . . . . . 1 1 2 Highest-Rated Group 434 | . . . . . . . . 434 326 326 277 140 140 128 . . . . . . . . . . . 26 45 116 Highest-Rated Ally 89 | . . . . . . . . 35 35 35 35 31 31 64 . . . . . . . . . . . 26 45 89 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 278 | . . . . . . . . 89 4 42 64 . 48 9 . . . . . . . . . . . . . 22 Total Damage 8529 | . . . . . . . . 2891 85 1416 1666 . 1169 647 . . . . . . . . . . . . . 655 Kills 63 | . . . . . . . . 13 1 17 12 . 8 7 . . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 6 | . 3 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 2 . . . . . . 2 1 . 2 . . 1 . 1 . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 112 | . . . . . . . . . . . . . . 39 . . . . 49 24 . . . . . . . . Items 112 | . . . . . . . . . . . . . . 39 . . . . 49 24 . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Turns Passed 18281 | . 2874 1607 466 506 457 881 365 364 261 1080 788 2127 907 735 78 88 30 144 706 305 62 98 400 99 620 353 339 1541 Spaces Moved 14771 | 1 921 498 224 266 224 378 158 244 109 419 304 880 485 1128 222 250 86 396 1428 509 162 297 902 304 950 625 683 1718 Core 524 | . . . . . . . . 89 . . . . 273 44 . . . . . . . . 38 . . . . 80 Treads 2230 | . . . . . . . . 108 109 419 304 880 142 . . . . . . . . . . . . . . 268 Legs 2838 | 1 921 498 224 266 224 378 158 12 . . . . . . . . . . . . . . . . . . . 156 Wheels 70 | . . . . . . . . . . . . . 70 . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . Flight 9074 | . . . . . . . . . . . . . . 1084 222 250 86 396 1428 509 162 297 864 304 950 625 683 1214 Fastest Speed 20 | 120 120 190 190 190 190 190 200 50 160 240 240 240 50 32 35 35 35 35 20 29 20 29 25 25 25 25 25 25 Average Speed 95 | 120 226 214 190 190 190 197 200 126 187 240 240 240 143 35 35 35 35 35 29 29 28 29 37 25 25 25 25 58 Slowest Speed 1850 | 120 400 260 190 190 190 200 200 236 240 240 240 240 1850 50 35 35 35 100 35 29 29 29 200 25 25 25 25 260 Overloaded Moves 31 | . . . . . . . . . . . . . . . . . . . 18 . 13 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . . . 2 1 . . . 9 1 1 2 . . 4 1 4 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 1 95 65 57 60 57 28 5 90 5 69 50 83 70 25 52 50 75 69 34 19 33 65 95 54 24 23 18 37 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 7 | . . . 1 1 . . . . . . . 4 . . . . 1 . . . . . . . . . . . Known Exits Taken 24 | . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . 1 . . . . . . 1 2 4 1 . 2 . . 2 . . . 1 . 1 . . . . Spaces Dug 181 | . . . . . . . . . . 6 . . . 25 . . . . 45 22 . 3 . 7 33 24 9 7 Terrain Destroyed 341 | . . 77 . . . 17 . . . 6 . . 45 25 . . . . 45 22 . 3 5 7 33 24 9 23 Melee 175 | . . . . . . . . . . . . . . 25 . . . . 45 22 . 3 . 7 33 24 9 7 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 166 | . . 77 . . . 17 . . . 6 . . 45 . . . . . . . . . 5 . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Res Res Acc Com Total 18171 | . 1537 923 250 271 256 467 200 295 165 481 335 894 607 1431 220 249 85 402 1649 639 176 300 968 318 1288 791 834 2140 Wait 2419 | . 498 286 14 . 33 36 34 25 52 55 13 2 31 258 . . . . 153 87 15 . 36 7 302 134 127 221 Move 14694 | . 920 497 223 265 223 377 158 243 108 418 303 879 484 1123 219 249 85 395 1409 506 159 293 901 303 941 623 674 1716 Hop 25 | . . . . . . . . . . . . . . 2 1 . . . 9 1 1 1 . . 4 1 4 1 Pick Up 65 | . 10 16 . 3 . 3 . 1 1 . . 8 4 6 . . . 1 3 . . . 4 . 1 1 . 3 Fast Attach 129 | . 10 5 . . . 7 2 7 1 . 2 1 10 6 . . . 1 5 . . . 5 . 2 1 9 55 Attach 34 | . 1 2 . . . 1 1 . . . . . 14 1 . . . . 1 2 . . 3 . . 2 . 6 Detach 31 | . . . . . . . . 1 1 . . 1 6 . . . . 1 1 . . . 3 . . . . 17 Swap 57 | . 5 21 . . . 10 . 2 . 2 1 1 1 2 . . . 1 2 . 1 1 2 1 . . . 4 Drop 127 | . 4 22 . 3 . 11 1 12 1 . 2 . 8 6 . . . 3 7 . . . 11 . . . 6 30 Fire 315 | . 85 70 11 . . 22 4 4 1 6 14 1 49 . . . . . . . . . 3 . . . . 45 Melee 242 | . . . . . . . . . . . . . . 27 . . . . 57 25 . 5 . 7 38 27 14 42 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kick 10 | . 4 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Qua) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 14) 532 | -10/Materials | Discovered new exit (range 10) 755 | -10/Materials | Core integrity fell below 50% 930 | -10/Materials | Discovered new exit (range 7) 1326 | -10/Materials | Discovered new exit (range 12) 1521 | -10/Materials | Core integrity fell below 20% 1564 | -10/Materials | Discovered new exit (range 16) 2128 | -10/Materials | Build established: Scavenger-Mutant 2875 | -10/Materials | Entered another Materials area 2875 | -9/Materials | Evolved 2 slots: Utility x2 3342 | -9/Materials | Build established: Mutant 3740 | -9/Materials | Discovered new exit (range 13) 4047 | -9/Materials | Discovered new exit (range 8) 4079 | -9/Materials | Identified exit to Materials 4450 | -9/Materials | Discovered new exit (range 9) 4475 | -9/Materials | First assault squad dispatched 4480 | -9/Materials | Identified exit to Mines 4482 | -9/Materials | Entered Mines 4773 | -9/Mines | Discovered exit to Materials (range 9) 4910 | -9/Mines | Learned Materials security intel 4941 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4941 | -9/Mines | Discovered new exit (range 5) 4946 | -9/Mines | Identified exit to Exiles 4948 | -9/Mines | Entered Exiles 4996 | -9/Exiles | Met 8R-AWN 5026 | -9/Exiles | Met EX-HEX 5080 | -9/Exiles | Met EX-BIN 5106 | -9/Exiles | Aligned with FarCom system 5108 | -9/Exiles | Given EX-Vault access code 5154 | -9/Exiles | Opened EX-Vault 5164 | -9/Exiles | Found Longsword +1 5201 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5254 | -9/Exiles | Met EX-DEC 5265 | -9/Exiles | Learned location of Zion (-7) 5320 | -9/Exiles | Discovered new exit (range 12) 5453 | -9/Exiles | Identified exit to Mines 5454 | -9/Exiles | Left Exiles lab with Longsword +1 5454 | -9/Exiles | Entered Mines 5756 | -8/Mines | Build established: Skirmisher 5902 | -8/Mines | Discovered exit to Materials (range 5) 5911 | -8/Mines | Entered Materials 5911 | -8/Materials | Evolved 2 slots: Utility x2 6363 | -8/Materials | Garrison activated, responded to threat 6480 | -8/Materials | Discovered new exit (range 16) 6522 | -8/Materials | Identified exit to Factory 6737 | -8/Materials | Build established: Mutant 6792 | -8/Materials | Entered Factory 6792 | -7/Factory | Evolved 2 slots: Utility x2 7046 | -7/Factory | Build established: Scavenger-Mutant 7157 | -7/Factory | Sucked down chute 7157 | -7/Factory | Entered Waste 7174 | -7/Waste | Spotted C-40 Crusher 7177 | -7/Waste | Spotted C-40 Crusher 7187 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7190 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7221 | -7/Waste | Lost 3 parts (1n1u1w) 7225 | -7/Waste | Warlord forces began an assault 7308 | -7/Waste | Spotted C-40 Crusher 7316 | -7/Waste | Allies destroyed C-40 Crusher 7327 | -7/Waste | Spotted C-40 Crusher 7330 | -7/Waste | Allies destroyed C-40 Crusher 7354 | -7/Waste | Spotted C-40 Crusher 7360 | -7/Waste | Allies destroyed C-40 Crusher 7457 | -7/Waste | Spotted C-40 Crusher 7461 | -7/Waste | Allies destroyed C-40 Crusher 7489 | -7/Waste | Discovered new exit (range 12) 7492 | -7/Waste | Lost 5 allies 7510 | -7/Waste | Identified exit to Factory 7521 | -7/Waste | Entered Factory 7521 | -7/Factory | Accompanied by 11 allies 7584 | -7/Factory | Identified exit to Storage 7584 | -7/Factory | Identified exit to Lower Caves 7720 | -7/Factory | Fabricated O-24 Administrator? 7782 | -7/Factory | Entered Lower Caves 7782 | -7/Lower Caves | Accompanied by 12 allies 7843 | -7/Lower Caves | Encountered a Warlord checkpoint 7876 | -7/Lower Caves | Identified exit to Lower Caves 8063 | -7/Lower Caves | Spotted B-75 Beast 8069 | -7/Lower Caves | Allies destroyed B-75 Beast 8136 | -7/Lower Caves | Learned location of 1 exit from Factory 8746 | -7/Lower Caves | Attracted the attention of an 0b10 base 8862 | -7/Lower Caves | Entered another Lower Caves area 8862 | -7/Lower Caves | Accompanied by 10 allies 8889 | -7/Lower Caves | Discovered new exit (range 12) 9180 | -7/Lower Caves | Learned Factory stockpile data 9264 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9434 | -7/Lower Caves | Spotted B-75 Beast 9455 | -7/Lower Caves | Allies destroyed B-75 Beast 9500 | -7/Lower Caves | Lost 3 allies 9595 | -7/Lower Caves | Discovered new exit (range 9) 9640 | -7/Lower Caves | Identified exit to Zion 9650 | -7/Lower Caves | Entered Zion 9650 | -7/Zion | Accompanied by 4 allies 9821 | -7/Zion | Learned location of Recycling (-7) 9935 | -7/Zion | Learned location of Warlord (-4) 10116 | -7/Zion | Learned location of Storage (-7) 10829 | -7/Zion | Gained Derelict followers 10923 | -7/Zion | Identified exit to Deep Caves 11696 | -7/Zion | Found Prototype Hackware 11704 | -7/Zion | Found Prototype Processor 11710 | -7/Zion | Found Prototype Processor 11715 | -7/Zion | Found Prototype Processor 11730 | -7/Zion | Found Prototype Processor 11755 | -7/Zion | Discovered new exit (range 9) 11772 | -7/Zion | Identified exit to Proximity Caves 11777 | -7/Zion | Entered Proximity Caves 11777 | -6/Proximity Caves | Accompanied by 6 allies 11870 | -6/Proximity Caves | Spotter reported a threat 11893 | -6/Proximity Caves | Spotter reported a threat 12004 | -6/Proximity Caves | Spotted B-75 Beast 12035 | -6/Proximity Caves | Destroyed B-75 Beast 12041 | -6/Proximity Caves | Lost 3 allies 12063 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 12266 | -6/Proximity Caves | Learned location of 1 exit from Factory 12307 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12359 | -6/Proximity Caves | Destroyed 8 combat bots 12360 | -6/Proximity Caves | Lost 6 parts (2n3u1w) 12520 | -6/Proximity Caves | Core integrity fell below 50% 12521 | -6/Proximity Caves | Identified Exp. System Shield 12523 | -6/Proximity Caves | Identified Exp. Target Analyzer 12525 | -6/Proximity Caves | Identified Exp. Armor Integrity Analyzer 12526 | -6/Proximity Caves | Identified Exp. Targeting Computer 12528 | -6/Proximity Caves | Identified Spectral Analyzer 12546 | -6/Proximity Caves | Lost 5 parts (1p2n2u) 12621 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 12647 | -6/Proximity Caves | Discovered new exit (range 17) 12654 | -6/Proximity Caves | Identified exit to Factory 12684 | -6/Proximity Caves | Entered Factory 12684 | -6/Factory | Evolved 2 slots: Utility x2 12685 | -6/Factory | Identified exit to Lower Caves 12685 | -6/Factory | Identified exit to Factory 13067 | -6/Factory | Build established: Hacker-Scout 13371 | -6/Factory | Fabricated Y-72 Warden? 13384 | -6/Factory | Search patrols dispatched 13419 | -6/Factory | Entered Lower Caves 13420 | -6/Lower Caves | Identified exit to Lower Caves 13497 | -6/Lower Caves | Entered another Lower Caves area 13508 | -6/Lower Caves | Encountered a Warlord checkpoint 13519 | -6/Lower Caves | Learned 4 Factory zone layouts 13583 | -6/Lower Caves | Discovered new exit (range 7) 13584 | -6/Lower Caves | Identified exit to Data Miner 13585 | -6/Lower Caves | Entered Data Miner 13585 | -6/Data Miner | Discovered new exit (range 6) 13589 | -6/Data Miner | Met Data Miner 13599 | -6/Data Miner | Learned location of Section 7 (-3) 13599 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13604 | -6/Data Miner | Received God Mode back door access code from Data Miner 13613 | -6/Data Miner | Identified exit to Proximity Caves 13615 | -6/Data Miner | Entered Proximity Caves 13757 | -5/Proximity Caves | Discovered exit to Factory (range 6) 13759 | -5/Proximity Caves | Entered Factory 13759 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13964 | -5/Factory | Discovered new exit (range 5) 13964 | -5/Factory | Identified exit to Factory 14053 | -5/Factory | Discovered exit to Factory (range 5) 14064 | -5/Factory | Discovered new exit (range 5) 14100 | -5/Factory | Identified exit to Upper Caves 14315 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 14465 | -5/Factory | Entered another Factory area 14465 | -4/Factory | Evolved 2 slots: Utility x2 14512 | -4/Factory | Identified exit to Upper Caves 14512 | -4/Factory | Identified exit to Extension 14563 | -4/Factory | Build established: Wizard-Sprinter 14591 | -4/Factory | Discovered new exit (range 18) 14623 | -4/Factory | Spotted B-86 Titan 14770 | -4/Factory | Entered Upper Caves 14795 | -4/Upper Caves | Learned Research non-interactive machine intel 14803 | -4/Upper Caves | P-70 Sage assimilated allied X8-PZA(S) 14830 | -4/Upper Caves | Discovered new exit (range 9) 14832 | -4/Upper Caves | Identified exit to Upper Caves 14832 | -4/Upper Caves | Entered another Upper Caves area 14832 | -4/Upper Caves | Discovered new exit (range 10) 14833 | -4/Upper Caves | Identified exit to Warlord 14835 | -4/Upper Caves | Identified exit to Research 14862 | -4/Upper Caves | Encountered a Warlord checkpoint 14900 | -4/Upper Caves | Spotted B-86 Titan 14925 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14930 | -4/Upper Caves | Entered Warlord 14939 | -4/Warlord | Discovered new exit (range 8) 14947 | -4/Warlord | System corruption cleaned by Quarantine Array 15125 | -4/Warlord | Warlord's base attacked by MAIN.C 15140 | -4/Warlord | Found Prototype Launcher 15140 | -4/Warlord | Identified Vortex Catalyst Activator 15147 | -4/Warlord | Found Prototype Energy Gun 15147 | -4/Warlord | Identified Vortex Rifle 15160 | -4/Warlord | Found Vortex Rifle 15245 | -4/Warlord | Met Warlord 15248 | -4/Warlord | Opened Warlord's prototype stash 15250 | -4/Warlord | Found Prototype Hackware 15250 | -4/Warlord | Identified Ghost Barrier 15253 | -4/Warlord | Found Prototype Device 15253 | -4/Warlord | Identified Thermal Barrier 15285 | -4/Warlord | Spotted B-86 Titan 15323 | -4/Warlord | Opened side exit 15330 | -4/Warlord | Identified exit to Proximity Caves 15330 | -4/Warlord | Entered Proximity Caves 15426 | -3/Proximity Caves | Discovered exit to Research (range 13) 15429 | -3/Proximity Caves | Entered Research 15429 | -3/Research | Evolved 2 slots: Utility x2 15430 | -3/Research | Loaded intel: 84 non-interactive machine locations 15452 | -3/Research | Discovered new exit (range 13) 15455 | -3/Research | Identified exit to Quarantine 15533 | -3/Research | Identified exit to Research 15637 | -3/Research | Build established: Wizard-Scout 15659 | -3/Research | Spotted B-86 Titan 16049 | -3/Research | Entered another Research area 16049 | -2/Research | Warlord forces began assault on 0b10 16049 | -2/Research | Evolved 2 slots: Utility x2 16074 | -2/Research | Identified exit to Access 16159 | -2/Research | Research machine network offline 16295 | -2/Research | Spotted B-90 Cyclops 16321 | -2/Research | Met up with Warlord 16402 | -2/Research | Entered Access 16402 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 16472 | -1/Access | Identified exit to Command 16578 | -1/Access | Garrison activated, responded to threat 16702 | -1/Access | Found Prototype Hackware 16702 | -1/Access | Identified Exp. Hacking Suite 16741 | -1/Access | Entered Command 16808 | -1/Command | Spotted B-99 Colossus 16838 | -1/Command | Disengaged cave seal 16839 | -1/Command | Welcomed Warlord to Command 16878 | -1/Command | Destroyed B-99 Colossus 16915 | -1/Command | Lost 12 allies 16972 | -1/Command | Disengaged cave seal 16972 | -1/Command | Derelicts emerged from the dark tunnel 16989 | -1/Command | Build established: Wizard-Sprinter 17067 | -1/Command | Spotted B-99 Colossus 17131 | -1/Command | Spotted M Guard 17132 | -1/Command | Spotted M Guard 17147 | -1/Command | Spotted Combat Programmer 17147 | -1/Command | Spotted Combat Programmer 17154 | -1/Command | Destroyed M2-EQR(L) 17156 | -1/Command | Destroyed TY-92O(L) 17161 | -1/Command | Warlord commented on Warlord statues 17170 | -1/Command | Destroyed Combat Programmer 17195 | -1/Command | Destroyed M Guard 17206 | -1/Command | Found Prototype Reactor 17206 | -1/Command | Identified Zero-point Reactor 17215 | -1/Command | Lost 7 parts (2p1n3u1w) 17240 | -1/Command | Lost 18 allies 17255 | -1/Command | All MAIN.C guards destroyed 17294 | -1/Command | P-80 Master assimilated allied 6L-U00(L) 17296 | -1/Command | Spotted 6L-U00(L) 17558 | -1/Command | Found Adv. Micro-nuke Launcher 17635 | -1/Command | Build established: Scavenger-Mutant 17701 | -1/Command | Met MAIN.C 17701 | -1/Command | 0b10 Conduit disabled 17703 | -1/Command | Warlord shut down involuntarily 17741 | -1/Command | Destroyed MAIN.C Shell 17743 | -1/Command | Surrendered to MAIN.C 17743 | -1/Command | Loaded intel: 52 machine locations 17743 | -1/Command | Loaded intel: 103 trap records 17743 | -1/Command | Identified exit to Surface 17743 | -1/Command | Discovered exit to Surface (range 46) 17743 | -1/Command | Discovered exit to Surface (range 91) 17824 | -1/Command | Found Zero-point Reactor 17827 | -1/Command | Found Zero-point Reactor 17835 | -1/Command | Found Prototype Ballistic Cannon 17835 | -1/Command | Identified Omega Cannon 17838 | -1/Command | Found Prototype Device 17838 | -1/Command | Identified Adv. Kinecellerator 17841 | -1/Command | Found Prototype Device 17841 | -1/Command | Identified Femtoactuators 17844 | -1/Command | Found Prototype Protection 17844 | -1/Command | Identified Centrium Heavy Armor Plating 17847 | -1/Command | Found Prototype Protection 17847 | -1/Command | Identified Hvy. Regenerative Plating 17851 | -1/Command | Found Prototype Device 17851 | -1/Command | Identified Exp. System Purifier 17868 | -1/Command | Found Exp. Targeting Computer 17874 | -1/Command | MAIN.C activated Command garrisons 17913 | -1/Command | Unknown forces attacked Command 17913 | -1/Command | Spotted EQ-000 17913 | -1/Command | Spotted EQ-002 17923 | -1/Command | Spotted EQ-006 17927 | -1/Command | Spotted EQ-003 17933 | -1/Command | Spotted EQ-001 17952 | -1/Command | Core integrity fell below 50% 17973 | -1/Command | Lost 3 allies 17981 | -1/Command | Spotted EQ-017 17983 | -1/Command | Spotted EQ-016 17983 | -1/Command | Spotted EQ-011 17984 | -1/Command | Lost 6 parts (5u1w) 18011 | -1/Command | Spotted EQ-018 18011 | -1/Command | Spotted EQ-019 18024 | -1/Command | Spotted EQ-023 18024 | -1/Command | Spotted EQ-021 18043 | -1/Command | Destroyed EQ-023 18049 | -1/Command | P-80 Master assimilated hostile H-88 Terminator 18055 | -1/Command | Destroyed EQ-021 18078 | -1/Command | Lost 17 allies 18083 | -1/Command | Discovered exit to Surface (range 31) 18083 | -1/Command | Discovered exit to Surface (range 105) 18083 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 18124 | -1/Command | Spotted EQ-038 18145 | -1/Command | Destroyed EQ-038 18190 | -1/Command | Found Exp. Core Analyzer 18208 | -1/Command | Spotted EQ-051 18228 | -1/Command | Spotted EQ-041 18232 | -1/Command | Spotted EQ-039 18233 | -1/Command | Spotted EQ-049 18252 | -1/Command | Core integrity fell below 20% 18275 | -1/Command | Spotted EQ-050 18276 | -1/Command | Spotted EQ-037 18280 | -1/Command | Spotted EQ-036 18282 | -1/Command | Spotted EQ-028 18282 | -1/Command | Destroyed by EQ-041 with Heavy Tesla Rifle Last Messages --------------- 18251_ Enh. Nova Cannon temporarily disabled. 18251_ Exp. Core Analyzer temporarily disabled. 18252_ Overheating: Core damaged (-224). 18252_ Exp. Core Shielding destroyed. 18252_ Enh. Nova Cannon destroyed. 18252_ Centrium Medium Armor Plating destroyed. 18252_ Adv. Target Analyzer destroyed. 18252_ Critical hit (Blast). 18252_ Knocked back. 18252_ Penetrated by Slug. 18259_ Knocked back. 18259_ Proton Burst Cannon destroyed. 18265_ Acquired Centrium Medium Armor Plating. 18267_ Acquired 10 matter. 18279_ Slug penetrates Reinforced Barrier. 18282_ Penetrated by Slug. 18282_ Knocked back. 18282_ Slug penetrates ZY-L1N. 18282_ Slug penetrates Reinforced Barrier. 18282_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????#?#?#????# # # # | | ?????????????????????#?#?#????# # # # | | ?????????????????????#?#?#????###+################ | | ?????????????????????#?#?#??????# #??# #?# #??# #? | | ?????????????????????#?#?#??????# #??# #?# #??# #? | | ?????????????????????#?#?#??????# #### ### #### #? | | ?????????????????????#?#?#??????# #? | | ?????????????????????#?#?#??????#################? | | ?????????????????????#?#?#?????????????# #?????? | | ?????????????????????#?#?#?????????????# #?????? | | ?????????????????????#?#?#?????????????# #?????? | | ?????????????????????#?#?#?????????????# #?????? | | ?????????????????????#?#?#?????????????# #?????? | | ?????????????????????#?#?#?????????????# #?????? | | ?????????????????????#?#?#?????????????# #?????? | | ?????????????????????#?#?#?????????????# #?????? | | ?????????????????????#?#?#?????????????# #?????? | | #################????#?#?#?????????????# #?????? | | ????????????????#????#?#?#?????????????# #?????? | | ###############?#????#?#?#?????????????# #?????? | | "" #####################????# #?????? | | " #?#???????????????#?#????# #?????? | | !!%#######################??# #?????? | | %!!==Q*!=W Q #??# #?????? | | % % !!!!*%Q![* h Q #??# #?????? | | *![%[!Q!%!% @ % % hQ #??# #?????? | | %%%%[ =%/*%[%###################Q #??# ####### | | % =|%!=!%=%%=#?#???????????????# #??# # | | [% %=%*%]!!=[################### ######## ### # | | =%![%*!!!=]=%]#?#????#?#?#??????# # # # | | !%%=!!*==!! !"#?#????#?#?#??????# ### ### # | | !!=]!=%!=%!!="#?#????#?#?#??????# ! ! | | =[* * !%*%!!"#?#????#?#?#??????# = ! | | = %% !/[= #?#????#?#?#??????# ! ! | | % %%! *=%= #?#????#?#?#??????# * | | " ]! !] #?#????#?#?#????? # * | | % " #?#????#?#?#???? # # ### # | | #?#????#?#?#??????####### # # # | | #?#????#?#?#???????# #### # # | | " " " """#?#????#?#?#???????## " # # | | " " " #?#????#?#?#????????###### ## # # | | ###############?#????#?#?#?????????????# ### ### | | ????????????????#????#?#?#?????????????# #?###?? | | #################????#?#?#?????????????# #?????? | | ?????????????????????#?#?#?????????????# #?????? | | ?????????????????????#?#?#?????????????# #?????? | | ?????????????????????#?#?#?????????????# #?????? | | ?????????????????????#?#?#?????????????# #?????? | | ?????????????????????#?#?#?????????????# #?????? | | ?????????????????????#?#?#?????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 61 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 4200 Core Shielding 40 Weapon Cycling 15 Melee Speed Boost 50 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 14 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 72 Defensive Hacking 36 Item Schematics ----------------- Focal Shield | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mak. Sword | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Lance | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Force Booster | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Field Propulsion Drive | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Cld. VTOL Module | -4/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Y-72 Warden | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Corridor Of Doom Challenges ------------ None Game ------ Seed PowerRegenerativeBuckler Manual? 0 Play Time 03:44:48 Cumulative 245.3 hours Start 2024.04.26 @ 22:24:24 End 2024.04.29 @ 23:13:57 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/1/0/0/0/0 Lore% 73 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e5e3b6a-b38a-4e4b-97c6-9ec9e8040563