Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.22 @ 19:54:51 Player: Shadow Pussy wanter Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (2282) 2282 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 6459 Bonus ------- High Alert Combat Kills 107 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Latent Energy Streamer Missile Launcher Improved Datajack Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Matter Pod Targeting Computer Hardened Medium Armor Plating Medium Reactive Plating Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Flak Gun > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Hardened Medium Armor Plating Medium Reactive Plating Latent Energy Streamer Flak Gun Flak Gun Flak Gun Rocket Launcher Missile Launcher Improved Datajack Great Maul [Rating: 47] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Flak Gun Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . . . . 3 2 . Weapon 1 | . . . . . 1 . . Parts Attached 65 | 7 4 10 1 . 12 31 . Power 8 | 1 1 1 . . 1 4 . Engine 8 | 1 1 1 . . 1 4 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 1 2 . . 1 4 . Treads 6 | 2 1 2 . . 1 . . Leg 4 | . . . . . . 4 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 1 2 1 . 6 9 . Device 7 | 1 1 . . . 1 4 . Storage 3 | 1 . . 1 . 1 . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 10 | . . 2 . . 3 5 . Artifact . | . . . . . . . . Weapon 26 | 2 1 5 . . 4 14 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 20 | 2 1 3 . . 3 11 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . 2 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . 2 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 14 | . 1 1 . . . 12 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 2 . Utility 7 | . 1 . . . . 6 . Weapon 4 | . . 1 . . . 3 . Highest Loss Streak 5 | . 1 1 . . . 5 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 98 100 100 100 93 96 . Engine 9 | . 14 14 14 14 9 6 . Treads 12 | . 28 28 28 28 18 2 . Leg 6 | . . . . . . 11 . Device 13 | . 12 . . . 5 20 . Storage 14 | . 14 14 14 14 16 14 . Processor 4 | . . . . . 4 6 . Protection 9 | . . 13 14 14 12 8 . Ballistic Gun 22 | . 28 19 28 28 25 21 . Launcher 1 | . . 8 . . . . . Naked Turns 116 | . . . . . . 106 10 Heaviest Build 96 | 12 13 20 34 34 54 96 . Greatest Support 42 | 40 40 42 42 42 42 42 3 Greatest Overweight (x) 4 | 3 4 . . . 1 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 Average Capacity 12 | 7 8 8 8 15 15 14 5 Most Carried 15 | 7 8 8 9 10 15 15 5 Average Carried 12 | 4 7 7 8 9 14 13 5 Final Capacity 15 | 8 8 8 15 15 15 5 5 Final Carried 15 | 7 8 8 9 10 15 5 5 Class Distribution -------------------- 39% | Skirmisher 34% | Mutant 10% | Tank 7% | Scavenger-Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Matter Collected 2448 | 233 137 191 61 . 367 1459 . Remotely . | . . . . . . . . Salvage Created 2473 | 24 357 117 . . 424 1551 . Parts 129 | 5 20 9 . . 18 77 . Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 51 | . 9 6 . . 6 30 . Melee 1 | . . . . . . 1 . Guns 45 | . 9 1 . . 6 29 . AOE 5 | . . 5 . . . . . Classes Destroyed 14 | 1 3 1 . . 3 6 . Worker 7 | . 2 1 . . 1 3 . Builder 4 | . . . . . . 4 . Tunneler 1 | 1 . . . . . . . Hauler 2 | . . . . . 2 . . Recycler 2 | . . . . . . 2 . Operator 1 | . . . . . . 1 . Watcher 1 | . . . . . . 1 . Swarmer 4 | . 3 . . . . 1 . Grunt 26 | . 6 3 . . 4 13 . Brawler 2 | . . . . . . 2 . Sentry 8 | . . . . . 1 7 . Hunter 4 | . . . . . 1 3 . Programmer 4 | . . . . . . 4 . Assembled 3 | . . 3 . . . . . Best Kill Streak 7 | 1 3 3 . . 4 7 . Combat Bots Only 5 | . 3 3 . . 2 5 . Max Kills in Single Turn 2 | 1 1 2 . . 1 2 . Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . 2 . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Damage Taken 4666 | . 365 398 . . 418 3357 128 Core 903 | . 105 45 . . 52 573 128 Absorbed by Shields 695 | . . . . . . 695 . Core Remaining (%) 76 | 100 . . . 40 90 . . Volleys Fired 163 | 3 36 17 . . 20 87 . Largest 3 | 2 2 2 . . 3 3 . Hottest 84 | 40 40 48 . . 71 84 . Shots Fired 411 | 6 72 19 . . 60 254 . Gun 396 | 6 72 4 . . 60 254 . Cannon . | . . . . . . . . Launcher 15 | . . 15 . . . . . Special . | . . . . . . . . Kinetic 396 | 6 72 4 . . 60 254 . Thermal . | . . . . . . . . Explosive 15 | . . 15 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 3 12 13 . . 20 20 . Robot Miss Streak 10 | 3 2 1 . . 1 10 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 7 | . . . . . . 7 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 320 | 3 55 8 . . 46 208 . Core Hits 262 | 3 27 14 . . 19 198 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 10 | . . . . . . 10 . Impact 8 | . . . . . . 8 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5846 | 28 457 453 . . 675 4200 33 Guns 5141 | 27 451 56 . . 639 3968 . Cannons . | . . . . . . . . Explosions 375 | . . 375 . . . . . Melee 122 | . . . . . . 122 . Ramming 208 | 1 6 22 . . 36 110 33 Kinetic 5141 | 27 451 56 . . 639 3968 . Thermal . | . . . . . . . . Explosive 375 | . . 375 . . . . . Electromagnetic . | . . . . . . . . Impact 122 | . . . . . . 122 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . . . . 17 18 Average Corruption 3 | . . . . . . 3 17 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 61 | . . . . . . 61 . Message Errors 8 | . . . . . . 8 . Matter Fused 14 | . . . . . . 14 . Heat Flow Errors 8 | . . . . . . 8 . Energy Discharges 8 | . . . . . . 8 . Data Loss (minor) 5 | . . . . . . 5 . Data Loss (major) 3 | . . . . . . 3 . Misfires 2 | . . . . . . 2 . Alerts 2 | . . . . . . 2 . Misdirections 3 | . . . . . . 3 . Weapon Failures 8 | . . . . . . 8 . Overload Shots . | . . . . . . . . Overflow Damage 32 | . . . . . . 32 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 32 | . . . . . . 32 . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 195 | . 1 160 . . . 19 15 Shots 7 | . . 7 . . . . . Rammed 33 | 1 4 6 . . 6 7 9 Targets Rammed 51 | 1 4 6 . . 6 25 9 Kicked 18 | . . . . . . 18 . Crushed . | . . . . . . . . Highest Temperature 264 | . 37 14 . . 110 264 . Average Temperature 69 | . 13 9 . . 52 95 . Received Heat Transfer 1435 | . 207 39 . . 144 1045 . Effects 2 | . . . . . . 2 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Peak Influence 911 | 5 258 142 . 5 134 911 . Initial 42 | . 3 42 . . 1 . . Average 114 | . 95 40 . 4 39 155 . Maximum Alert Level 3 | . 1 . . . . 3 . Low Security (%) 82 | 100 93 100 . 100 100 71 . Level 1 7 | . 6 . . . . 11 . Level 2 9 | . . . . . . 15 . Level 3 1 | . . . . . . 1 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 1 1 . . 2 20 . Investigation 6 | . . 1 . . 2 3 . Extermination 3 | . . . . . . 3 . Reinforcement 5 | . 1 . . . . 4 . Assault 1 | . . . . . . 1 . Garrison 9 | . . . . . . 9 . Intercept . | . . . . . . . . Searches Triggered 2 | . . . . . . 2 . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Distress Signals 7 | . 3 . . . 1 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 105 | . 13 9 . . 10 72 1 Peak Tracking Total 14 | . 4 3 . . 4 14 1 Tactical Retreats 8 | . 1 . . . . 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Traps Triggered 6 | . 1 . . . 2 3 . Indirectly . | . . . . . . . . Trap Hack Attempts 10 | . . . . . . 10 . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . . . . . . 1 . Reused 1 | . . . . . . 1 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 5 | . . . . . . 5 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Machines Accessed 17 | . 4 1 1 1 2 8 . Terminals 10 | . 4 . . 1 2 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Total Hacks 45 | . 13 1 1 2 7 21 . Successful 16 | . 6 1 1 1 2 5 . Failed 28 | . 6 . . 1 5 16 . Catastrophic 5 | . . . . . 1 4 . Database Lockouts 1 | . 1 . . . . . . Manual 23 | . 11 . 1 . 7 4 . Terminals 29 | . 13 . . 2 7 7 . Fabricators 5 | . . . . . . 5 . Repair Stations 3 | . . . . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . . . 6 . Terminal Hacks 9 | . 4 1 1 1 2 . . Part Schematic 1 | . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Botnet 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 12 | . 2 . . 1 2 7 . Full Trace Events 3 | . . . . . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 73 | . . . . . . 73 . Total Part Build Rating 3 | . . . . . . 3 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 43 | . . 43 43 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Turns Passed 6715 | 99 465 977 456 65 804 3839 10 Spaces Moved 3004 | 51 193 595 297 43 315 1507 3 Core 253 | 12 38 . . . . 200 3 Treads 1607 | 39 155 595 297 43 315 163 . Legs 1144 | . . . . . . 1144 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 152 152 152 152 50 50 Average Speed 178 | 139 177 152 152 152 213 188 50 Slowest Speed 270 | 200 250 160 152 152 237 270 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 6 34 96 69 21 27 38 2 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 4 | . . . . . . 4 . Terrain Destroyed 72 | . . 67 . . . 5 . Melee 4 | . . . . . . 4 . Projectile . | . . . . . . . . AOE 67 | . . 67 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Total 4028 | 70 253 648 303 43 408 2292 11 Wait 633 | 2 10 7 2 . 23 589 . Move 2999 | 51 192 594 296 42 314 1507 3 Hop . | . . . . . . . . Pick Up 40 | 7 4 4 2 1 16 6 . Fast Attach 21 | 7 3 2 . . 7 2 . Attach 14 | . . 1 . . 2 11 . Detach . | . . . . . . . . Swap 30 | . 1 7 1 . 3 18 . Drop 50 | . 3 10 2 . 17 18 . Fire 163 | 3 36 17 . . 20 87 . Melee 10 | . . . . . . 10 . Ram 16 | . 2 . . . . 6 8 Kick 18 | . . . . . . 18 . Crush 14 | . 2 6 . . 6 . . Escape Stasis 10 | . . . . . . 10 . Rewire . | . . . . . . . . Trap 10 | . . . . . . 10 . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 100 | -11/Junkyard | Entered Materials 138 | -10/Materials | Identified exit to Mines 177 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 461 | -10/Materials | Central database locked down 565 | -10/Materials | Entered Mines 580 | -10/Mines | Discovered new exit (range 9) 582 | -10/Mines | Met a Derelict shopkeep closing up shop 648 | -10/Mines | Identified exit to Materials 702 | -10/Mines | Excavation squad dispatched 702 | -10/Mines | A large section of the Mines collapsed 713 | -10/Mines | Core integrity fell below 50% 873 | -10/Mines | Found a hidden stash of uninstalled traps 905 | -10/Mines | Learned location of 1 exit from Materials 1270 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1455 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1529 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1531 | -10/Mines | Discovered new exit (range 5) 1542 | -10/Mines | Entered Exiles 1542 | -10/Exiles | Accompanied by 2 allies 1572 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1580 | -10/Exiles | Met 8R-AWN 1605 | -10/Exiles | Met EX-HEX 1704 | -10/Exiles | Met EX-BIN 1722 | -10/Exiles | Aligned with FarCom system 1724 | -10/Exiles | Given EX-Vault access code 1759 | -10/Exiles | Opened EX-Vault 1770 | -10/Exiles | Found Latent Energy Streamer 1804 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1894 | -10/Exiles | Met EX-DEC 1986 | -10/Exiles | Discovered new exit (range 10) 1998 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1998 | -10/Exiles | Entered Mines 2015 | -9/Mines | Met a Derelict bent on vengeance 2030 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2056 | -9/Mines | Discovered new exit (range 7) 2063 | -9/Mines | Entered Materials 2063 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2064 | -8/Materials | Identified exit to Factory 2738 | -8/Materials | Build established: Skirmisher 2867 | -8/Materials | Entered Factory 2867 | -7/Factory | Evolved 2 slots: Utility x2 4086 | -7/Factory | Build established: Scavenger-Assassin 4381 | -7/Factory | Cargo convoy interrupted 4793 | -7/Factory | Garrison activated, responded to threat 4887 | -7/Factory | Build established: Skirmisher 5667 | -7/Factory | Search patrols dispatched 5792 | -7/Factory | Garrison activated, responded to threat 5845 | -7/Factory | Fabricated Missile Launcher (x1) 6067 | -7/Factory | Search patrols dispatched 6122 | -7/Factory | Garrison activated, responded to threat 6215 | -7/Factory | System corruption reached 10% 6262 | -7/Factory | Lost 5 parts (1n2u2w) 6407 | -7/Factory | Build established: Tank 6467 | -7/Factory | First assault squad dispatched 6600 | -7/Factory | Released all parts (9) 6631 | -7/Factory | Lost 3 parts (1n2u) 6634 | -7/Factory | Core integrity fell below 50% 6702 | -7/Factory | Discovered new exit (range 5) 6705 | -7/Factory | Core integrity fell below 20% 6706 | -7/Factory | Entered Lower Caves 6716 | -7/Lower Caves | Core destroyed Last Messages --------------- 06667_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06669_ Connecting with Terminal... 06669_ ALERT: Suspicious activity at Terminal F020. Dispatching Investigation squad. 06692_ Acquired 14 matter. 06699_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06702_ EXIT=FOUND 06702_ Knocked back. 06705_ Slammed into H-61 Shepherd. LOCATION=UNKNOWN GOAL=ESCAPE 06707_ Slug penetrates Wall. 06707_ Slammed into H-55 Commando. 06712_ Destabilizing: System corrupted (+1). 06712_ Penetrated by Slug. 06713_ Slammed into H-55 Commando. 06715_ Penetrated by Slug. 06716_ Slammed into H-55 Commando. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ????????????????## ?????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# ????????????????????????????? | | ?????????????????# ???????????????????????????? | | ??????????????#???# ???###?????????????????????? | | ?????????????## ## ??# ##????????????????????? | | ?????????????# ??# #????????????????????? | | ?????????????# ### #????????????????????? | | ?????????? #????????????????????? | | ?????????? ##???????????????????? | | ??????????????## ## #???????????????????? | | ???????????????## ???#%%h #???????????????????? | | ????????????????#??????#%@% ##???????????????????? | | ???????????????????????#%%%##????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Missile Launcher | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Missile Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed PoweredBombBrace Manual? 0 Play Time 00:30:51 Cumulative 111.9 hours Start 2023.05.22 @ 19:23:54 End 2023.05.22 @ 19:54:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5532efdc-6f68-4106-a321-b07a55887635