Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 01:40:59 Player: Apotheos1s Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2245) 2245 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (977) 977 TOTAL SCORE: 5572 Bonus ------- High Alert Combat Kills 206 Follower Combat Kills 195 Met Imprinter 300 Was Imprinted 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/400 Matter 173/300 Energy 222/280 System Corruption 0% Temperature Critical (792) Movement Walking (125) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Beamcaster Bore Cannon > --- INVENTORY (10) --- Heavy Ion Engine Titanium Leg Matter Compressor (250) Hardened Heavy Armor Plating Authchip [R/Combat] Mobile Refinery Mk. CCLXVII Beamcaster Improved Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Heavy Beamcaster RU-N14's Throwing Claymores > --- INVENTORY -------- Heavy Ion Engine Titanium Leg Hardened Heavy Armor Plating Authchip [R/Combat] Mobile Refinery Mk. CCLXVII Beamcaster Bore Cannon Improved Datajack CR-A16's Pointy Stick [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 76 | 7 14 5 39 1 10 . Power 8 | 2 1 2 3 . . . Engine 7 | 2 1 1 3 . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 26 | 2 5 3 14 . 2 . Treads . | . . . . . . . Leg 25 | 2 5 3 13 . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 13 | 1 3 . 7 . 2 . Device 2 | . . . 1 . 1 . Storage 4 | 1 2 . 1 . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 5 | . . . 4 . 1 . Artifact . | . . . . . . . Weapon 29 | 2 5 . 15 1 6 . Energy Gun 13 | 2 1 . 8 1 1 . Energy Cannon 7 | . . . 6 . 1 . Ballistic Gun 2 | . 1 . 1 . . . Ballistic Cannon 5 | . 3 . . . 2 . Launcher 1 | . . . . . 1 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . . 7 . 3 . Parts Lost 9 | . 1 . 6 1 . 1 Power 2 | . 1 . 1 . . . Propulsion 3 | . . . 2 . . 1 Utility 2 | . . . 2 . . . Weapon 2 | . . . 1 1 . . Highest Loss Streak 2 | . 1 . 2 1 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 100 96 99 100 99 Engine 9 | . 13 3 8 11 11 11 Core 2 | . . 10 2 . . . Leg 30 | . 28 28 31 33 33 32 Device 1 | . . . 4 . . . Storage 12 | . 14 14 11 11 11 11 Processor 9 | . 12 14 2 11 11 11 Protection 7 | . . . 13 11 10 11 Energy Gun 8 | . 4 14 7 10 11 11 Energy Cannon 6 | . . . 13 11 7 . Ballistic Cannon 8 | . 22 14 . . 3 11 Naked Turns . | . . . . . . . Heaviest Build 35 | 14 21 21 32 29 35 35 Greatest Support 55 | 20 20 30 51 51 55 55 Greatest Overweight (x) 1 | . 1 1 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 Most Carried 10 | 5 9 10 10 10 10 10 Average Carried 8 | 1 6 8 8 9 9 10 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 1 7 10 10 9 10 10 Class Distribution -------------------- 55% | Mutant 31% | Scavenger-Mutant 12% | Derelict-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 2007 | 261 583 236 460 66 108 293 Remotely . | . . . . . . . Salvage Created 3023 | . 600 231 1721 391 . 80 Parts 190 | . 57 7 99 23 . 4 Haulers Intercepted 4 | . 1 . 3 . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 72 | . 17 7 36 10 . 2 Guns 20 | . 2 4 8 5 . 1 Cannons 49 | . 15 3 26 4 . 1 AOE 1 | . . . . 1 . . Classes Destroyed 12 | . 8 1 2 1 . . Worker 3 | . 1 . 2 . . . Builder 4 | . 2 . 2 . . . Hauler 4 | . 1 . 3 . . . Recycler 3 | . 1 1 1 . . . Operator 4 | . 2 . 2 . . . Watcher 4 | . 2 . 2 . . . Swarmer 22 | . 6 . 12 3 . 1 Grunt 32 | . 11 3 14 4 . . Brawler 1 | . . . 1 . . . Duelist 2 | . . . . 1 . 1 Sentry 11 | . . . 9 2 . . Assembled 4 | . . 4 . . . . Best Kill Streak 6 | . 4 2 6 5 . 2 Combat Bots Only 5 | . 3 2 4 5 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 3335 | . 654 157 1263 409 . 852 Core 580 | . 126 26 152 76 . 200 Absorbed by Shields . | . . . . . . . Redirected to Shielding 9 | . . . 9 . . . Regen/Repaired (Parts) 105 | . 105 . . . . . Core Remaining (%) 69 | 100 . 39 . . . . Volleys Fired 232 | . 60 18 119 22 . 13 Largest 2 | . 2 2 2 2 . 2 Hottest 138 | . 90 100 136 118 . 138 Shots Fired 453 | . 120 36 234 37 . 26 Gun 143 | . 20 18 77 15 . 13 Cannon 310 | . 100 18 157 22 . 13 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 140 | . 100 18 9 . . 13 Thermal 220 | . 10 18 157 22 . 13 Explosive . | . . . . . . . Electromagnetic 93 | . 10 . 68 15 . . Robot Hit Streak 16 | . 7 5 16 9 . 8 Robot Miss Streak 6 | . 3 4 4 5 . 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 262 | . 66 16 145 23 . 12 Core Hits 114 | . 28 12 54 14 . 6 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 12 | . 3 3 5 . . 1 Burn 3 | . . . 3 . . . Meltdown 1 | . . . 1 . . . Destroy 1 | . . . . . . 1 Blast 6 | . 3 3 . . . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5189 | . 1078 267 3015 495 . 334 Guns 1417 | . 188 73 809 186 . 161 Cannons 3578 | . 890 194 2046 275 . 173 Explosions 193 | . . . 159 34 . . Melee . | . . . . . . . Ramming 1 | . . . 1 . . . Kinetic 1374 | . 890 194 117 . . 173 Thermal 2611 | . 62 73 2006 309 . 161 Explosive . | . . . . . . . Electromagnetic 1203 | . 126 . 891 186 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 4 4 . Average Corruption 2 | . . . 2 4 4 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 54 | . . . 31 20 3 . Message Errors 14 | . . . 5 7 2 . Matter Fused 9 | . . . 7 2 . . Heat Flow Errors 5 | . . . 3 2 . . Energy Discharges 10 | . . . 6 3 1 . Data Loss (minor) 5 | . . . 3 2 . . Data Loss (major) 6 | . . . 3 3 . . Misfires 1 | . . . 1 . . . Alerts 4 | . . . 3 1 . . Overload Shots . | . . . . . . . Overflow Damage 71 | . . . 65 3 . 3 Projectiles 53 | . . . 47 3 . 3 Explosions 18 | . . . 18 . . . Melee . | . . . . . . . Knockbacks 14 | . 9 2 . . . 3 Impact . | . . . . . . . Kinetic 14 | . 9 2 . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 126 | . . . 40 86 . . Shots 4 | . . . 2 2 . . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 792 | . 180 240 463 457 365 792 Average Temperature 108 | . 37 81 97 205 179 254 Received Heat Transfer 999 | . 270 87 396 84 . 162 Effects 27 | . . . 10 2 3 12 Shutdowns 3 | . . . 1 1 . 1 Energy Bleed 2 | . . . . 1 . 1 Interference 6 | . . . 2 . 3 1 Matter Decay 3 | . . . 1 . . 2 Damage (minor) 4 | . . . 2 . . 2 Damage (major) 7 | . . . 4 . . 3 Damage (core) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 4 | . 1 . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 8 | . 1 . 6 1 . . Heat Transferred 5134 | . 185 185 3974 531 . 259 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 3 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 720 | . 276 157 720 527 . . Initial 280 | . . 39 1 280 . . Average 276 | . 141 31 456 398 . . Maximum Alert Level 3 | . 1 . 3 2 . . Low Security (%) 50 | 100 84 100 17 . . . Level 1 13 | . 15 . 13 29 . . Level 2 32 | . . . 60 70 . . Level 3 3 | . . . 8 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 4 . 3 . . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 6 | . 2 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 27 9 56 10 . 11 Peak Tracking Total 6 | . 6 2 5 5 . 6 Tactical Retreats 12 | . . 2 7 1 . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 6 | . 3 . 2 1 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 20 | . 8 . 11 1 . . Terminals 13 | . 5 . 7 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 49 | . 19 . 28 2 . . Successful 33 | . 13 . 18 2 . . Failed 16 | . 6 . 10 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 28 | . 10 . 16 2 . . Fabricators . | . . . . . . . Repair Stations 3 | . 2 . 1 . . . Recycling Units 10 | . 7 . 3 . . . Scanalyzers 8 | . . . 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 6 . 8 2 . . Record 2 | . . . 2 . . . Robot Analysis 1 | . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . Dispatch Records 2 | . 1 . . 1 . . Recall Investigation 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 7 | . 5 . 2 . . . Process 2 | . 2 . . . . . Report Inventory 3 | . 2 . 1 . . . Retrieve Matter 1 | . 1 . . . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 8 | . . . 8 . . . Insert Component 4 | . . . 4 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 5 . 6 1 . . Full Trace Events 4 | . 1 . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . 4 . 13 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter 182 | . 182 . . . . . Retrieved Matter 150 | . 150 . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 8 | . . 2 . . 6 . Largest Group 6 | . . 1 . . 6 6 Highest-Rated Group 201 | . . 31 . . 201 201 Highest-Rated Ally 38 | . . 31 . . 38 38 Total Orders . | . . . . . . . Ally Attacks 80 | . . 33 . . . 47 Total Damage 1466 | . . 295 . . . 1171 Kills 7 | . . 3 . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 5 | . . 1 . . 2 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 7800 | 64 1640 1038 2238 737 1671 412 Spaces Moved 4919 | 52 970 610 1264 504 1255 264 Core 22 | 22 . . . . . . Treads . | . . . . . . . Legs 4897 | 30 970 610 1264 504 1255 264 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 130 120 130 126 126 Average Speed 129 | 90 125 145 128 130 126 126 Slowest Speed 190 | 120 190 190 190 130 130 126 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 71 | 3 99 99 92 83 89 34 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 1 Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 7 | . . 1 . 2 2 2 Spaces Dug . | . . . . . . . Terrain Destroyed 25 | . . . 10 12 . 3 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 22 | . . . 10 12 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 5943 | 69 1283 722 1666 549 1336 318 Wait 538 | . 201 79 150 23 46 39 Move 4913 | 51 969 609 1263 503 1254 264 Hop . | . . . . . . . Pick Up 105 | 9 24 7 51 . 13 1 Fast Attach . | . . . . . . . Attach 22 | 6 4 . 11 1 . . Detach . | . . . . . . . Swap 54 | 1 10 5 28 . 10 . Drop 78 | 2 15 4 43 . 13 1 Fire 232 | . 60 18 119 22 . 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 5) 551 | -10/Materials | Discovered new exit (range 7) 558 | -10/Materials | Discovered new exit (range 15) 1115 | -10/Materials | Build established: Scavenger-Mutant 1177 | -10/Materials | Identified exit to Mines 1194 | -10/Materials | Core integrity fell below 50% 1449 | -10/Materials | Discovered new exit (range 4) 1597 | -10/Materials | Repaired Lgt. Cannon 1705 | -10/Materials | Entered Mines 1708 | -10/Mines | Assembled infested the area 2103 | -10/Mines | Learned 2 Materials zone layouts 2160 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2273 | -10/Mines | Discovered new exit (range 10) 2349 | -10/Mines | Discovered new exit (range 11) 2743 | -10/Mines | Entered Materials 2743 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2744 | -9/Materials | Identified exit to Mines 2744 | -9/Materials | Identified exit to Materials 3611 | -9/Materials | Build established: Mutant 4302 | -9/Materials | Discovered exit to Materials (range 16) 4678 | -9/Materials | Discovered exit to Materials (range 16) 4981 | -9/Materials | Entered Mines 5073 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5073 | -9/Mines | Discovered new exit (range 5) 5102 | -9/Mines | Discovered exit to Materials (range 8) 5125 | -9/Mines | Discovered exit to Materials (range 13) 5405 | -9/Mines | Core integrity fell below 50% 5513 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5521 | -9/Mines | Identified exit to Zion 5718 | -9/Mines | Entered Zion 5796 | -7/Zion | System corruption cleaned by Quarantine Array 6075 | -7/Zion | Learned location of Recycling (-7) 6245 | -7/Zion | Identified exit to Proximity Caves 6338 | -7/Zion | Found Prototype Device 6339 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6400 | -7/Zion | Learned Factory terminal intel 6608 | -7/Zion | Imprinted 6611 | -7/Zion | Declared Zion's savior 6995 | -7/Zion | Gained Derelict followers 7091 | -7/Zion | Found CR-A16's Pointy Stick 7138 | -7/Zion | Build established: Derelict-Mutant 7321 | -7/Zion | Found Prototype Special Weapon 7322 | -7/Zion | Identified RU-N14's Throwing Claymores 7389 | -7/Zion | Entered Proximity Caves 7389 | -6/Proximity Caves | Accompanied by 6 allies 7390 | -6/Proximity Caves | Identified exit to Factory 7425 | -6/Proximity Caves | Spotted B-75 Beast 7452 | -6/Proximity Caves | Allies destroyed B-75 Beast 7592 | -6/Proximity Caves | Learned Factory emergency access door positions 7795 | -6/Proximity Caves | Core integrity fell below 20% 7802 | -6/Proximity Caves | Core destroyed Last Messages --------------- 07791_ Corrupted VTOL Module fries itself beyond repair. 07792_ Overheating: Matter decay (-35). 07793_ Power failure, Hvy. Ion Engine shutdown. 07793_ HV Slug penetrates Wall. 07795_ Overheating: Core damaged (-80). 07796_ Overheating: Titanium Leg damaged (-21). 07796_ Overheating: Hvy. Beamcaster damaged (-35). 07796_ Overheating: Imp. Signal Interpreter damaged (-14). 07796_ Core Shielding fries itself beyond repair. 07796_ HV Slug penetrates S-27 Virus. 07796_ S-27 Virus knocked back. 07797_ Overheating: Imp. Signal Interpreter damaged (-5). 07798_ Overheating: System interference. 07798_ Imp. Signal Interpreter temporarily disabled. 07799_ Overheating: Imp. Light Armor Plating damaged (-1). 07799_ Titanium Leg destroyed. 07799_ Critical hit (Burn: +37). 07799_ HV Slug penetrates Wall. 07800_ Overheating: Matter decay (-28). 07802_ Overheating: Core damaged (-80). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##?####?????????????????????########?##??????? | | #??# ### ##????#####??????????## ## ## #??????? | | ### ## #???## ##????????## #??????? | | ## #???# #???????## ##??????? | | ## #????# #???????# ##???????? | | ?## ##???# #???????# ###????????? | | #?## ###??# ##??????# #??????????? | | #?## ##?# ##????## ##??????????? | | #### ### ###### #???????????? | | ##;## #???????????? | | #### %% #???????????? | | #???????????? | | " #######s# #######???????????? | | """ ###????## ## ##?????????????????? | | """" ### #???? ##@## #??????????????????? | | " #?# #??? #?#%## #??????????????????? | | " " #?# ### ##%s*% % ?????????????????? | | """"" #?# # #?# g ! ???????????????? | | " """"" #?# #??# ?????????????? | | " ## ##??# ???????????? | | "" # #???# ?????????? | | """""" ##???# ## ???????? | | """ ##????# ###?# ??????? | | " ##?????##;# #???? ???????? | | *[" #????????## #????? ???????? | | ! ! ## ?????????# #?????#### ????????? | | ########### ?????????# #?????????? ????????? | | ##?????????# ?????????# #???????????????????? | | ##??????????# ?????????## #???????????????????? | | #???????????# ## ??????????!#???????????????????? | | ????????????# ??#???????????????????????????????? | | ##?????????? ??????????????????????????????????? | | ##????????? ??????????????????????????????????? | | ?????? #??????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | # ?????????????????????????????????????????? | | ?######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Authchip Count 1 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Hpw. Shock Rifle | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Power Sword | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Force Field | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Robot Respite The One Challenges ------------ None Game ------ Seed FluxWeldingInitializer Manual? 0 Play Time 01:04:38 Cumulative 5.7 hours Start 2022.04.22 @ 23:01:42 End 2022.04.23 @ 01:40:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 10 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7438c0f1-f925-429a-b853-9c9c521e0cfc