Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 09:31:17 Player: CONM Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (82) 410 Value Destroyed (1889) 1889 Prototype IDs (49) 980 Alien Tech Used (3) 600 Bonus (6241) 6241 TOTAL SCORE: 18520 Bonus ------- Follower Combat Kills 141 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 99/100 System Corruption 17% Temperature Cool (2) Movement Hovering (60) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Combat Linear Gravjet > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Energy Well (350) Advanced Actuator Array Sigix Containment Pod Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Actuator Array Improved Focal Shield Hacking Suite Hacking Suite Makeshift Hacking Suite A0-MCA's Component Scanner System Guard > --- WEAPON ----------- Power Sword Heavy Pick > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Field Propulsion Array Q-thruster Energy Well Advanced Actuator Array Focal Shield Sigix Containment Pod [Rating: 137] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Slots Evolved 16 | . . . 2 . 2 . . . 4 2 . . . . 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . Utility 13 | . . . 2 . . . . . 3 2 . . . . 2 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 88 | 7 4 . 16 6 12 . . 2 10 2 . . 3 . 8 . . . . 4 6 8 Power 13 | 1 . . 3 . 2 . . 2 2 . . . . . 1 . . . . 1 1 . Engine 8 | 1 . . 2 . 2 . . 2 1 . . . . . . . . . . . . . Core 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . Propulsion 23 | 2 . . 2 2 5 . . . 1 . . . 3 . . . . . . 2 3 3 Treads 4 | 2 . . . 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Flight 15 | . . . . . 4 . . . 1 . . . 3 . . . . . . 2 3 2 Utility 35 | 2 2 . 6 2 2 . . . 5 2 . . . . 6 . . . . 1 2 5 Device 15 | 1 . . 1 2 1 . . . 3 . . . . . 4 . . . . . . 3 Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . 2 . 1 . . . 1 1 . . . . 2 . . . . . 1 1 Hackware 4 | . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . Protection 4 | . . . 2 . . . . . 1 . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 2 . 5 2 3 . . . 2 . . . . . 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 2 . 3 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 2 . . . . . . . 1 . . . . . . . 2 . Parts Lost 39 | . 1 1 7 3 5 . . . . . . . . . . . . . . . 5 17 Power 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . Propulsion 15 | . . 1 1 . 3 . . . . . . . . . . . . . . . 2 8 Utility 12 | . . . 2 1 . . . . . . . . . . . . . . . . 2 7 Weapon 9 | . 1 . 3 1 1 . . . . . . . . . . . . . . . 1 2 Highest Loss Streak 13 | . 1 1 3 2 5 . . . . . . . . . . . . . . . 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 7 12 13 11 10 10 10 10 9 9 10 10 10 10 9 9 9 9 8 8 8 5 Power 1 | . 1 1 2 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 2 Propulsion 2 | 1 2 2 2 2 2 3 3 2 1 1 1 1 1 2 2 3 2 2 2 4 3 1 Utility 4 | . 3 4 4 5 6 5 5 4 6 6 7 7 6 6 4 4 4 5 4 2 2 2 Weapon 1 | . 1 4 4 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . . 1 . 3 1 . 2 1 3 . . . . 1 . . . . . 1 5 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 5 | . . . 1 . . . . 1 . 2 . . . . . . . . . . 1 . Utility 11 | . . . . . 3 1 . 1 1 1 . . . . 1 . . . . . . 3 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 91 83 85 86 100 100 96 95 99 100 100 100 100 99 100 100 100 100 99 95 84 Engine 5 | . 14 14 8 3 3 9 9 9 2 . . . . . . . . . . . . . Core 1 | . . . 2 . . . . . 3 5 5 5 5 5 3 . . . . . . . Treads 5 | . 28 20 1 18 4 . . . . . . . . . . . . . . . . . Wheel 2 | . . . 11 2 3 . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 23 36 36 36 33 28 29 29 29 29 26 26 26 26 26 23 21 16 Device 12 | . 13 14 8 8 7 9 9 9 17 15 11 11 11 11 19 21 21 21 21 22 20 17 Storage 8 | . 14 14 11 11 9 9 9 9 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 12 | . . . 13 10 7 9 9 9 12 16 17 17 17 17 20 21 21 21 21 19 20 23 Hackware 7 | . . . . 11 9 9 9 9 6 11 11 11 11 11 10 10 10 10 10 14 13 11 Protection 1 | . . . 4 1 . . . . . 1 5 5 5 5 . . . . . . . . Ballistic Gun 8 | . 27 28 18 18 9 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 2 9 9 6 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . 6 9 9 9 6 5 5 5 5 5 5 5 5 5 5 4 2 3 Peak Build Rating 137 | 9 12 12 20 24 32 32 32 34 64 75 74 74 83 83 100 103 103 103 103 118 124 137 Average Rating 46 | 5 9 11 14 15 25 32 32 32 59 74 74 74 76 83 97 102 103 103 99 115 115 116 On Entrance 61 | . 9 12 11 20 24 32 32 32 34 64 74 74 74 83 83 100 103 103 103 99 118 124 Avg Prop Armor Cover (%) 7 | . . . . . 18 . . 8 . . . . . . . . . . . . 3 3 Naked Turns 34 | . . . . . . . . . . . . . . . . . . . . . . 34 Heaviest Build 40 | 14 32 32 40 39 30 20 20 24 34 34 31 31 31 31 32 36 36 36 36 32 31 39 Greatest Support 56 | 40 40 40 26 40 40 20 20 20 34 34 34 34 37 37 46 46 37 37 46 45 54 56 Greatest Overweight (x) 11 | . . 1 11 1 2 . . 6 . 1 . . . . . . . . . . . 3 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 14 15 15 15 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 3 11 13 15 15 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | 2 8 12 13 11 10 9 10 9 9 9 10 10 9 10 9 10 9 10 9 9 9 8 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 3 11 13 15 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 5 Class Distribution -------------------- 41% | Mutant 14% | Hacker-Ninja 13% | Hacker-Scout 11% | Sprinter 10% | Scavenger-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Mutant | -8/Scraptown Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Matter Collected 2214 | 177 152 113 580 330 112 62 . 172 16 114 . 30 . 50 45 . 33 . 22 18 30 158 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2733 | 28 472 38 896 332 274 . . . 62 167 . . . 59 138 . . . . 18 30 219 Parts 186 | 5 37 4 47 20 26 . . . 3 7 . . . . 19 . . . . 2 3 13 Haulers Intercepted 5 | . 1 . 2 . . . . . . 1 . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Combat Hostiles Destroyed 46 | . 12 3 16 3 10 . . . . . . . . 1 . . . . . . . 1 Melee 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Guns 30 | . 12 3 11 3 1 . . . . . . . . . . . . . . . . . AOE 14 | . . . 5 . 9 . . . . . . . . . . . . . . . . . Classes Destroyed 13 | 1 3 . 4 1 1 . . . . 1 . . . 1 . . . . . . . 1 Worker 5 | . . . 1 2 2 . . . . . . . . . . . . . . . . . Builder 8 | . . . . . 1 . . . 2 1 . . . . 4 . . . . . . . Tunneler 4 | 1 . . . 3 . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . 2 . . . . . . 1 . . . . . . . . . . . 1 Recycler 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Operator 8 | . . . 1 . . . . . 1 . . . . . 2 . . . . 1 1 2 Swarmer 15 | . 3 3 . . 8 . . . . . . . . 1 . . . . . . . . Grunt 22 | . 9 . 11 2 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 7 | . . . 5 . 2 . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 1 4 3 6 3 11 . . . 1 2 . . . 1 3 . . . . 1 1 2 Combat Bots Only 10 | . 4 3 4 2 10 . . . . . . . . 1 . . . . . . . 1 Max Kills in Single Turn 4 | 1 1 1 2 2 4 . . . 1 1 . . . 1 1 . . . . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 4 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Hostile Shots Fired 694 | . 65 23 78 60 48 . . . 12 3 27 . . 13 10 4 . . 7 . 80 264 Missed 275 | . 15 4 21 12 15 . . . 7 2 13 . . 7 5 2 . . 4 . 37 131 Hits 419 | . 50 19 57 48 33 . . . 5 1 14 . . 6 5 2 . . 3 . 43 133 Melee 11 | . . . . 10 . . . . . . . . . . . . . . . . . 1 Projectile 408 | . 50 19 57 38 33 . . . 5 1 14 . . 6 5 2 . . 3 . 43 132 Critical Strikes 26 | . 2 . 1 6 . . . . . . . . . . . . . . . . 3 14 Damage Taken 6771 | . 589 191 775 781 409 . . . 53 21 174 . . 106 106 43 . . 72 . 594 2857 Core 2255 | . 139 35 116 111 70 . . . . . 20 . . 16 . 23 . . 48 . 220 1457 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 285 | . . . . . . . . . . . . . . . . . . . . . 133 152 Regen/Repaired (Parts) 10 | . 10 . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 30 . 43 . . . 87 100 . . . . 96 . . . . 93 . 75 . Volleys Fired 162 | 6 44 10 53 36 11 . . . . . . . . . . . . . . . 2 . Largest 2 | 2 2 2 2 2 2 . . . . . . . . . . . . . . . 1 . Hottest 59 | 40 46 46 56 46 59 . . . . . . . . . . . . . . . 36 . Shots Fired 286 | 12 84 20 100 50 18 . . . . . . . . . . . . . . . 2 . Gun 266 | 12 84 20 92 50 8 . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . 8 . 10 . . . . . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 266 | 12 84 20 92 50 8 . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 19 | . . . 8 . 9 . . . . . . . . . . . . . . . 2 . Electromagnetic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 9 10 17 18 10 . . . . . . . . . . . . . . . . . Robot Miss Streak 3 | 2 2 2 3 1 2 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 1 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 248 | 7 63 14 74 42 14 1 . . 3 4 . . . 4 8 . . . . 1 2 11 Core Hits 115 | 2 26 3 37 16 15 . . . . 2 . . . 2 2 . . . . 1 5 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | 1 1 . . . . . . . . . . . . . . . . . . . . 1 Destroy 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 167 | . . . 2 . 28 10 6 . 21 9 . . . 7 40 . . . . 8 8 28 Impact 20 | . . . . . . . . . 18 1 . . . 1 . . . . . . . . Slashing 123 | . . . 2 . 28 10 6 . 3 8 . . . 6 39 . . . . 1 5 15 Piercing 24 | . . . . . . . . . . . . . . . 1 . . . . 7 3 13 Sneak Attacks 17 | . . . . . 4 . . . 2 3 . . . 1 5 . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Damage Inflicted 6526 | 80 705 211 1560 619 933 37 . . 221 322 . . . 231 644 . . . . 41 206 716 Guns 2740 | 80 705 211 1058 619 67 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 1150 | . . . 494 . 584 . . . . . . . . . . . . . . . 72 . Melee 2611 | . . . . . 282 37 . . 221 322 . . . 231 644 . . . . 41 134 699 Ramming 25 | . . . 8 . . . . . . . . . . . . . . . . . . 17 Kinetic 2740 | 80 705 211 1058 619 67 . . . . . . . . . . . . . . . . . Thermal 92 | . . . . . 92 . . . . . . . . . . . . . . . . . Explosive 937 | . . . 494 . 371 . . . . . . . . . . . . . . . 72 . Electromagnetic 121 | . . . . . 121 . . . . . . . . . . . . . . . . . Impact 245 | . . . . . . . . . 116 129 . . . . . . . . . . . . Slashing 2024 | . . . . . 282 37 . . 105 193 . . . 231 644 . . . . . 134 398 Piercing 342 | . . . . . . . . . . . . . . . . . . . . 41 . 301 Highest Corruption 16 | . . . . . . . . . . . . . . . . . . . . . . 16 Average Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 867 | . . . 6 . 99 27 . . 119 98 . . . 94 210 . . . . . 64 150 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 63 | . . . 6 . 57 . . . . . . . . . . . . . . . . . Melee 804 | . . . . . 42 27 . . 119 98 . . . 94 210 . . . . . 64 150 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | . . . 37 . 72 . . . . . . . . . . . . . . . 9 8 Shots 5 | . . . 1 . 3 . . . . . . . . . . . . . . . 1 . Rammed 5 | . . . 1 . . . . . . . . . . . . . . . . . . 4 Targets Rammed 5 | . . . 1 . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 106 | . 44 4 24 . 12 . . . 3 . 9 . . 1 73 61 . . 67 . . 106 Average Temperature 12 | . 16 4 10 . 12 . . . 1 . 4 . . 1 37 33 . . 32 . . 68 Received Heat Transfer 1068 | . 324 27 339 198 63 . . . 6 . 21 . . 9 9 . . . 9 . 36 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . 50 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 78 100 100 . 100 100 . . . . 100 . . . . 100 100 63 Level 1 5 | . . . . . 21 . . . . . . . . . . . . . . . . 36 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 345 | 5 136 135 168 40 265 62 22 . 31 25 . . . . 96 . . . . 25 104 345 Initial 54 | . . 34 21 19 . 44 19 . . 2 . . . . 6 . . . . 3 4 54 Average 51 | . 57 67 54 5 124 51 13 . 3 7 . . . . 29 . . . . 9 28 156 Influence Increases 3515 | 5 316 211 555 125 413 38 5 . 81 77 75 . . 25 324 . . . 15 86 214 950 Destroy 0b10 Robot/C 1180 | . 240 160 320 60 200 . . . . . . . . 20 . . . . . . . 180 Destroy 0b10 Robot/NC 190 | 5 5 5 30 30 20 . . . 15 15 . . . 5 30 . . . . 5 5 20 Destroy Leader 290 | . 62 30 84 20 40 . . . . 2 . . . . . . . . . . . 52 Allied During Kill 28 | . . 16 . . . . . . . . . . . . . . . . . . . 12 Successful Hack 277 | . 8 . 11 . 14 19 . . 4 20 . . . . 86 . . . . 39 62 14 Disable Machine 165 | . . . 30 . 30 15 . . . . . . . . 30 . . . . 15 . 45 Destroy Structure 380 | . 1 . 65 . 79 4 5 . 17 10 . . . . 58 . . . . 12 42 87 Partial Spotted 195 | . . . . . 15 . . . 45 15 . . . . 45 . . . . 15 30 30 Lose Combat Pursuer 810 | . . . 15 15 15 . . . . 15 75 . . . 75 . . . 15 . 75 510 Influence Decreases 3235 | 5 228 244 559 176 308 91 53 4 74 75 39 45 . 15 238 66 30 . 10 82 127 766 Entered New Map 331 | . . 54 34 32 . 61 33 4 . 5 4 9 . . 4 36 6 . . 2 5 42 Time Decay 2217 | 5 218 140 470 144 258 30 20 . 71 70 35 36 . 15 234 20 24 . 10 80 83 254 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 334 | . 10 10 55 . 50 . . . . . . . . . . . . . . . 39 170 Lost Ally 253 | . . 40 . . . . . . 3 . . . . . . 10 . . . . . 200 Squads Dispatched 39 | . 2 . 4 . 3 2 . . 6 4 . . . . 6 . . . . 2 2 8 Investigation 13 | . . . 1 . . . . . 3 2 . . . . 3 . . . . 1 . 3 Extermination 11 | . . . . . . . . . 2 1 . . . . 3 . . . . 1 1 3 Reinforcement 15 | . 2 . 3 . 3 2 . . 1 1 . . . . . . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Distress Signals 17 | . 2 . 4 . 1 . . . . 1 . . . . 1 . . . . . . 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 20 5 32 13 22 2 . . 5 6 9 . . 4 13 2 . . 4 2 18 66 Peak Tracking Total 23 | . 5 3 5 5 8 1 . . 2 3 7 . . 3 7 2 . . 3 2 7 23 Tactical Retreats 22 | . . . 1 1 1 . . . . 1 2 . . . 3 . . . 1 . 1 11 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Traps Triggered 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Machines Disabled 11 | . . . 2 . 2 1 . . . . . . . . 2 . . . . 1 . 3 Max in Single Turn 1 | . . . 1 . 1 1 . . . . . . . . 1 . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Machines Accessed 81 | . 4 . 5 1 5 3 . 4 6 6 . . 9 . 15 . . . . 6 9 8 Terminals 44 | . 3 . 3 . 4 3 . . 3 2 . . . . 9 . . . . 4 9 4 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . 1 . . . . . 3 2 . . . . 3 . . . . . . 2 Scanalyzers 6 | . . . 1 . 1 . . . . . . . . . 1 . . . . 2 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 Total Hacks 219 | . 11 . 11 1 11 7 . 14 11 14 . . 48 . 38 . . . . 19 16 18 Successful 154 | . 6 . 4 1 7 6 . 14 5 8 . . 48 . 22 . . . . 13 10 10 Failed 63 | . 5 . 6 . 3 1 . . 6 6 . . . . 16 . . . . 6 6 8 Catastrophic 10 | . 1 . 3 . 1 . . . 1 1 . . . . 1 . . . . . 1 1 Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Manual 94 | . 7 . 8 . 7 4 . . 9 10 . . . . 25 . . . . 8 10 6 Terminals 109 | . 8 . 8 . 9 7 . . 7 9 . . . . 26 . . . . 10 16 9 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . . . 1 . . . . . 4 3 . . . . 3 . . . . . . 3 Scanalyzers 21 | . . . 2 . 2 . . . . . . . . . 3 . . . . 9 . 5 Garrison Access 7 | . . . . . . . . . . . . . . . 6 . . . . . . 1 Terminal Hacks 92 | . 3 . 1 1 1 4 . 14 1 2 . . 48 . 5 . . . . 2 8 2 Record 49 | . . . . . . . . 8 1 . . . 36 . . . . . . . 3 1 Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 9 | . . . . . . . . 5 . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 4 | . . . . 1 . 1 . . . . . . . . . . . . . 1 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 10 | . 1 . 1 . 1 1 . . . 1 . . . . 2 . . . . 1 2 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Index 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 1 . 1 . . . . . . . . . 2 . . . . 5 . 5 Retrieve Study 14 | . . . 1 . 1 . . . . . . . . . 2 . . . . 5 . 5 Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 41 | . 1 . 1 . 5 2 . . 4 4 . . . . 14 . . . . 6 2 2 Terminals 32 | . 1 . 1 . 5 2 . . 2 2 . . . . 11 . . . . 6 2 . Track 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Assimilate 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Botnet 19 | . 1 . 1 . 3 2 . . 1 2 . . . . 5 . . . . 2 2 . Operators 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Skim 6 | . . . . . . . . . . . . . . . 4 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . 2 2 . . . . 3 . . . . . . 2 Fedlink 8 | . . . . . . . . . 2 2 . . . . 3 . . . . . . 1 Scrapoids 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . 1 . . . . . 2 . . . . 1 . 1 Used 4 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 Hacking Detections 50 | . 3 . 4 . 4 3 . . 4 4 . . . . 11 . . . . 6 6 5 Full Trace Events 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . 139 . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . 18 . . . . . . . . . . . . Part Studies Acquired 14 | . . . 1 . 1 . . . . . . . . . 2 . . . . 5 . 5 Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Time 38 | . 38 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Total Allies 15 | . . 3 . . . . . . 1 . . . . . . . . . . . . 11 Largest Group 6 | . . 3 1 . . . . . 1 . . . . . . . . . . . . 6 Highest-Rated Group 323 | . . 40 16 . . . . . 10 . . . . . . . . . . . . 323 Highest-Rated Ally 67 | . . 16 16 . . . . . 10 . . . . . . . . . . . . 67 Initial UFD Resources 79 | . . . . . . . . . 24 41 55 55 55 58 58 74 74 74 77 77 77 79 Total Orders 10 | . . . . . . . . . 4 2 . . . . . 1 2 . 1 . . . EXPLORE 9 | . . . . . . . . . 4 2 . . . . . 1 1 . 1 . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 104 | . . 25 1 . . . . . . . . . . . . . . . . . . 78 Total Damage 2314 | . . 264 . . . . . . . . . . . . . . . . . . . 2050 Kills 16 | . . 6 . . . . . . . . . . . . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Active Infowar (turns) 9042 | 16 558 298 1409 916 580 75 52 1918 473 189 101 88 51 207 658 52 176 9 224 236 257 499 Optics 4691 | . . . 557 916 . . . . 471 189 101 88 51 207 658 52 176 9 224 236 257 499 Sensors 6784 | . . . 212 734 580 75 52 1918 473 189 101 88 51 207 658 52 176 9 224 236 257 492 Terrain 1724 | 16 558 298 852 . . . . . . . . . . . . . . . . . . . Structural 1555 | . . . . . . . . . . . . . . . 483 2 . . 211 236 218 405 Cloaking 1399 | . . . . . . . . . . . . . . . 556 52 176 9 224 236 146 . Robot Analysis Total 9 | . . . . . . . . 5 . . . . 4 . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . . 2 1 . 2 . . 1 . . . . . Drone Launches 25 | . . . . 16 . . . . 4 2 . . . . . 1 1 . 1 . . . Drone Recoveries 5 | . . . . . . . . . 2 2 . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Turns Passed 9500 | 144 596 298 1462 1005 688 75 52 1918 473 189 101 88 51 207 658 52 176 9 224 236 257 541 Spaces Moved 14237 | 73 265 131 658 589 823 158 130 2800 1082 574 376 382 181 644 1721 215 297 38 458 718 605 1319 Core 427 | 2 . . 29 . . . . 329 . . . . . . . . . . . . . 67 Treads 1086 | 71 265 131 97 500 22 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 768 | . . . 532 89 147 . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Flight 11944 | . . . . . 654 158 130 2471 1082 574 376 382 181 644 1721 215 297 38 458 718 605 1240 Fastest Speed 11 | 50 160 160 105 105 26 26 26 26 23 23 23 23 23 23 14 14 23 23 14 23 15 11 Average Speed 49 | 156 160 199 148 153 41 26 26 65 23 23 23 23 23 23 22 22 23 23 22 24 26 27 Slowest Speed 600 | 160 160 240 600 240 160 26 26 350 23 96 23 23 23 23 23 23 23 23 23 25 30 200 Overloaded Moves 125 | . . . . . . . . . . . . . . . 10 21 . . 16 . 59 19 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hopped 45 | . . . . . . . . . 3 1 . . . . 8 . . . . 2 5 26 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 4 59 23 55 81 51 20 26 92 35 20 69 64 64 80 37 48 72 11 60 20 57 37 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 5 | . . . . 1 . . . . 1 . . . 3 . . . . . . . . . Known Exits Taken 19 | . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . 1 . . . 3 . . . 1 . 4 . . 2 . 1 . . . Spaces Dug 103 | . . . . . 19 4 5 . 17 5 . . . 1 29 . . . . 6 4 13 Terrain Destroyed 260 | . . . 60 . 95 4 5 . 17 5 . . . 1 29 . . . . 6 25 13 Melee 103 | . . . . . 19 4 5 . 17 5 . . . 1 29 . . . . 6 4 13 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 157 | . . . 60 . 76 . . . . . . . . . . . . . . . 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Total 16104 | 88 357 149 1034 641 1096 171 135 2886 1264 615 389 381 191 692 1916 218 404 37 577 759 678 1426 Wait 1376 | . 39 7 291 1 198 2 . 76 144 21 14 . . 43 150 3 106 . 118 27 52 84 Move 14131 | 72 264 130 657 588 822 157 129 2799 1075 571 375 381 180 643 1706 214 296 37 457 713 594 1271 Hop 39 | . . . . . . . . . 3 1 . . . . 6 . . . . 2 5 22 Pick Up 60 | 3 5 2 7 4 9 1 . 2 7 5 . . 1 . 3 . 1 . . 2 3 5 Fast Attach 36 | 7 2 . 8 1 5 . . 1 2 2 . . 2 . . . . . . . 3 3 Attach 40 | . . . 4 8 6 . . . 5 2 . . . . 2 . . . 1 2 4 6 Detach 4 | . . . . 1 . . . 1 . . . . . . . . . . . . . 2 Swap 46 | . 3 . 8 1 9 . . 2 3 1 . . 3 . 6 1 . . . 3 5 1 Drop 45 | . . . 3 1 8 1 . 5 5 3 . . 5 . 4 . 1 . 1 2 2 4 Fire 162 | 6 44 10 53 36 11 . . . . . . . . . . . . . . . 2 . Melee 160 | . . . 2 . 28 10 6 . 20 9 . . . 6 39 . . . . 8 8 24 Ram 5 | . . . 1 . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 354 | -10/Materials | Repaired Imp. Terrain Scanner 531 | -10/Materials | Discovered new exit (range 13) 603 | -10/Materials | Core integrity fell below 50% 611 | -10/Materials | Identified exit to Mines 741 | -10/Materials | Entered Mines 745 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 748 | -10/Mines | Met a Derelict bent on vengeance 763 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 843 | -10/Mines | Discovered new exit (range 16) 1039 | -10/Mines | Entered Materials 1039 | -9/Materials | Accompanied by 1 ally 1039 | -9/Materials | Evolved 2 slots: Utility x2 1282 | -9/Materials | Discovered new exit (range 8) 1337 | -9/Materials | Lost 3 parts (1n1u1w) 1430 | -9/Materials | Central database locked down 1974 | -9/Materials | Discovered new exit (range 12) 2209 | -9/Materials | Identified exit to Mines 2501 | -9/Materials | Entered Mines 2529 | -9/Mines | Discovered new exit (range 9) 2593 | -9/Mines | Discovered new exit (range 9) 2912 | -9/Mines | Core integrity fell below 50% 2968 | -9/Mines | Build established: Scavenger-Mutant 2972 | -9/Mines | Found the Drone Emporium 2983 | -9/Mines | Found Prototype Device 3417 | -9/Mines | Identified Decoy Drone Bay 3506 | -9/Mines | Entered Materials 3506 | -8/Materials | Evolved 2 slots: Propulsion x2 3554 | -8/Materials | Central database locked down 3699 | -8/Materials | Lost 5 parts (1p3n1w) 3723 | -8/Materials | Destroyed 10 combat bots 4066 | -8/Materials | Identified exit to Storage 4089 | -8/Materials | Discovered new exit (range 15) 4194 | -8/Materials | Entered Storage 4246 | -8/Storage | Identified exit to Recycling 4268 | -8/Storage | Used back door to open Recycling access 4269 | -8/Storage | Entered Recycling 4315 | -8/Recycling | Scanned before Scraplab entrance 4318 | -8/Recycling | Entered Scraplab 4320 | -8/Recycling | Discovered new exit (range 3) 4321 | -8/Recycling | Identified exit to Scraptown 4321 | -8/Recycling | Entered Scraptown 4338 | -8/Scraptown | Build established: Sprinter 4370 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4375 | -8/Scraptown | Visited TADAMA 4381 | -8/Scraptown | Visited Spacefarers 4680 | -8/Scraptown | Build established: Mutant 4980 | -8/Scraptown | Visited UFD Registry 5155 | -8/Scraptown | Registered with UFD as "Gearlauncher" 5309 | -8/Scraptown | Visited Cartography Club 5453 | -8/Scraptown | Visited Observation Area 5523 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5537 | -8/Scraptown | Found DCF Scrap (31 items) 5567 | -8/Scraptown | Visited Chapter 10 5607 | -8/Scraptown | Visited Infowarlord's Domain 5611 | -8/Scraptown | Visited Scrap Suit Storage 5616 | -8/Scraptown | Visited Derelict Rescue Squad 5649 | -8/Scraptown | Visited A0-MCA Data Center 5650 | -8/Scraptown | Given a B- rating by A0-MCA 5654 | -8/Scraptown | Found A0-MCA's Component Scanner 5661 | -8/Scraptown | Visited Analyses Database 5667 | -8/Scraptown | Visited Science Guys 5734 | -8/Scraptown | Visited SPCMW 5748 | -8/Scraptown | Discovered new exit (range 11) 5808 | -8/Scraptown | Visited The Evicted 5884 | -8/Scraptown | Build established: Sprinter 5901 | -8/Scraptown | Visited Comm Corps 6209 | -8/Scraptown | Found Spectral Analyzer 6220 | -8/Scraptown | Met Optimus 6220 | -8/Scraptown | Accepted into 0bPrime 6238 | -8/Scraptown | Discovered new exit (range 5) 6239 | -8/Scraptown | Identified exit to Factory 6239 | -8/Scraptown | Entered Factory 6239 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6465 | -6/Factory | Loaded intel: 8 recycling unit locations 6510 | -6/Factory | Learned location of Protoforge (-3) 6529 | -6/Factory | Build established: Scout 6694 | -6/Factory | Discovered new exit (range 15) 6697 | -6/Factory | Identified exit to Factory 6712 | -6/Factory | Entered another Factory area 6712 | -5/Factory | Evolved 2 slots: Utility x2 6724 | -5/Factory | Discovered new exit (range 9) 6728 | -5/Factory | Identified exit to Upper Caves 6832 | -5/Factory | Loaded intel: 7 recycling unit locations 6895 | -5/Factory | Fabricated Enh. Quantum Rifle? 6901 | -5/Factory | Entered Upper Caves 6908 | -5/Upper Caves | Spotted B-75 Beast 6923 | -5/Upper Caves | Learned Factory stockpile data 6957 | -5/Upper Caves | Identified exit to Upper Caves 7002 | -5/Upper Caves | Entered another Upper Caves area 7009 | -5/Upper Caves | Discovered new exit (range 14) 7013 | -5/Upper Caves | Identified exit to Factory 7023 | -5/Upper Caves | Build established: Hacker-Scout 7088 | -5/Upper Caves | Discovered new exit (range 12) 7090 | -5/Upper Caves | Identified exit to Zhirov 7090 | -5/Upper Caves | Entered Zhirov 7090 | -5/Zhirov | Discovered new exit (range 3) 7095 | -5/Zhirov | Met Zhirov 7099 | -5/Zhirov | Learned location of Quarantine (-3) 7099 | -5/Zhirov | Learned location of Testing (-2) 7099 | -5/Zhirov | Learned location of Command (-1) 7105 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7116 | -5/Zhirov | Found Alien Artifact 7116 | -5/Zhirov | Identified Integrated Reactor 7116 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7141 | -5/Zhirov | Identified exit to Proximity Caves 7141 | -5/Zhirov | Entered Proximity Caves 7292 | -4/Proximity Caves | Learned Research interactive machine intel 7336 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7343 | -4/Proximity Caves | Discovered exit to Factory (range 16) 7344 | -4/Proximity Caves | Learned 8 Research zone layouts 7348 | -4/Proximity Caves | Entered Factory 7348 | -4/Factory | Evolved 2 slots: Utility x2 7365 | -4/Factory | Identified exit to Upper Caves 7365 | -4/Factory | Identified exit to Extension 7375 | -4/Factory | Loaded intel: 8 recycling unit locations 7413 | -4/Factory | Spotted B-86 Titan 7706 | -4/Factory | Discovered new exit (range 16) 7729 | -4/Factory | Identified exit to Research 7740 | -4/Factory | Build established: Hacker-Ninja 8006 | -4/Factory | Entered Upper Caves 8013 | -4/Upper Caves | Spotted B-86 Titan 8053 | -4/Upper Caves | Discovered new exit (range 18) 8058 | -4/Upper Caves | Identified exit to Upper Caves 8058 | -4/Upper Caves | Entered another Upper Caves area 8069 | -4/Upper Caves | Discovered exit to Research (range 27) 8173 | -4/Upper Caves | Discovered new exit (range 8) 8174 | -4/Upper Caves | Learned Research stockpile data 8234 | -4/Upper Caves | Identified exit to Warlord 8234 | -4/Upper Caves | Entered Warlord 8240 | -4/Warlord | Discovered new exit (range 15) 8243 | -4/Warlord | Identified exit to Proximity Caves 8243 | -4/Warlord | Entered Proximity Caves 8438 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8466 | -3/Proximity Caves | Discovered exit to Research (range 6) 8467 | -3/Proximity Caves | Entered Research 8467 | -3/Research | Evolved 2 slots: Utility x2 8468 | -3/Research | Identified exit to Armory 8471 | -3/Research | Loaded intel: 47 interactive machine locations 8520 | -3/Research | Spotted B-86 Titan 8638 | -3/Research | Identified exit to Quarantine 8678 | -3/Research | Spotted B-86 Titan 8703 | -3/Research | Entered Quarantine 8707 | -3/Quarantine | Found Alien Artifact 8711 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker 8749 | -3/Quarantine | Identified Transdimensional Reconstructor 8749 | -3/Quarantine | Warped through subspace 8777 | -3/Quarantine | Found Alien Artifact 8817 | -3/Quarantine | Identified Core Reset Matrix 8817 | -3/Quarantine | Used Core Reset Matrix 8821 | -3/Quarantine | Detected hypermatrix surge 8821 | -3/Quarantine | Sensed 10 artifacts in vicinity 8825 | -3/Quarantine | Met incapacitated Sigix Warrior 8825 | -3/Quarantine | Lockdown squad dispatched 8826 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 8827 | -3/Quarantine | Unlocked Sigix quarantine chamber 8830 | -3/Quarantine | Found Sigix Containment Pod 8880 | -3/Quarantine | Lost 3 parts (1n1u1w) 8899 | -3/Quarantine | Identified exit to Research 8960 | -3/Quarantine | Entered Research 8960 | -2/Research | Evolved 2 slots: Utility x2 9067 | -2/Research | Spotted B-90 Cyclops 9137 | -2/Research | Spotted B-90 Cyclops 9144 | -2/Research | Loaded intel: 5 recycling unit locations 9210 | -2/Research | Search patrols dispatched 9261 | -2/Research | Identified exit to Access 9396 | -2/Research | Scrapoids reinforcements arrived? 9450 | -2/Research | System corruption reached 10% 9456 | -2/Research | Core integrity fell below 50% 9459 | -2/Research | Released all parts (7) 9460 | -2/Research | Emitted hypermatrix ping 9465 | -2/Research | Assembled emerged from beneath the floor 9482 | -2/Research | Core integrity fell below 20% 9489 | -2/Research | Lost 13 parts (5n6u2w) 9500 | -2/Research | Lost 6 allies 9501 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09460_ Emitted hypermatrix ping. 09465_ Assembled emerge from beneath the floor. 09465_ as-26043 sneak attacks. 09465_ as-09687 sneak attacks. 09465_ as-69384 destroyed. 09465_ as-29072 sneak attacks. 09465_ P-80 Master system corrupted by crushing effect. 09465_ as-93086 sneak attacks. 09465_ P-80 Master destroyed. 09465_ K-01 Serf collects debris. 09472_ K-01 Serf cleans the Subatomic Condenser. 09477_ System corrupted: Component data lost. 09482_ Slammed into W-44 Eye. 09484_ P-80 Master resets P-80 Master, system corruption cleaned. 09493_ System corrupted: Substantial component data lost. 09493_ Acquired Unknown Hover Unit. 09493_ Identified Cmb. Linear Gravjet. 09493_ Repair Station disabled. 09493_ Unknown Energy Gun tumbles out of repair station. 09499_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????#""]] ??????????????????????????????? | | ?????????????#""" ??????????????????????????????? | | ?????????????#""" ??????????????????????????????? | | ??????#+?????# ??????????????????????????????? | | ?????# ?????# ???????? ?????????????????? | | ????? ?????# ????????? #????????????????? | | ?????# ?????# #????????? #????????????????? | | ?????# ?????# #????????? #????????????????? | | ????## ##???# #????????# #????????????????? | | ????# ##### H #????????+ #????????????????? | | ????# "" ^ #????????# #????????????????? | | ????# "T #????????# #????????????????? | | ????# #????????# ##+#?????????????? | | ????#### #????????# #?????????????? | | ???????# """ #????????# #?????????????? | | ??????## """ #????????# #?????????????? | | ??????# """ ########## #?????????????? | | ??????# % #?????????????? | | ??????# #?????????????? | | ??????# ########## #?????????????? | | ########/##########????######p####u##????????????? | | # #?????????# = pp #????????????? | | # #?????????# ppp #????????????? | | + #?????????# ] """ #????????????? | | # #?????????# """ #????????????? | | / #?????????# @p [ """ #????????????? | | # !!= #?????????# " #????????????? | | # !!= #?????????# """ #????????????? | | # !== #?????????# "R """ #????????????? | | # #?????????# """ """ #????????????? | | # #?????????# p""" """ #????????????? | | # ! #?????????# #????????????? | | # #?????????# #????????????? | | ##############?????????##############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 33 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 300 Resistance: KI 25 Evasion (%) 66 Melee Accuracy 14 Recoil Reduction 2 Offensive Hacking 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Imp. Terrain Scanner | 54% | -10/Materials Studied --------- Q-thruster | -2/Research | Hacked Hvy. Pick | -2/Research | Hacked Power Sword | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- False Reunion Hulk Smash Prolific Hacker Wiki Contributor Challenges ------------ None Game ------ Seed LaserDecoderDirector Manual? 0 Play Time 03:51:11 Cumulative 176.1 hours Start 2026.08.09 @ 14:48:27 End 2026.08.19 @ 09:31:17 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b84c9ba-1305-419a-82a1-8f179cc60e6e